JP2014180439A5 - - Google Patents
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- JP2014180439A5 JP2014180439A5 JP2013057021A JP2013057021A JP2014180439A5 JP 2014180439 A5 JP2014180439 A5 JP 2014180439A5 JP 2013057021 A JP2013057021 A JP 2013057021A JP 2013057021 A JP2013057021 A JP 2013057021A JP 2014180439 A5 JP2014180439 A5 JP 2014180439A5
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- gaming machine
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- 230000000694 effects Effects 0.000 claims description 2
- 238000000034 method Methods 0.000 claims description 2
- 238000004519 manufacturing process Methods 0.000 claims 5
Description
本発明は、複数列の図柄を変動させて行う変動ゲームが図柄表示手段で開始される遊技機に関する。 The present invention relates to a gaming machine change game performed by varying a pattern of the multi-column is started in the symbol display means.
上記問題点を解決する遊技機は、複数列の図柄を変動させて行う変動ゲームが図柄表示手段で開始され、前記図柄表示手段に表示結果が導出される遊技機において、演出を実行する演出実行手段と、前記演出実行手段の制御を行う演出制御手段と、前記演出制御手段に対して指示を行う指示手段と、を備え、前記演出制御手段は、1回の変動ゲームにおける指示の組み合わせを予め規定した情報が記憶された情報記憶手段と、前記指示手段からの指示の組み合わせが、前記情報から特定可能な指示の組み合わせと異なるか否かを判定する比較判定手段と、を有し、特定回数の変動ゲームにおいて前記指示手段からの指示の組み合わせが前記情報から特定可能な指示の組み合わせと異なるとき、エラーとされる。 In the gaming machine that solves the above problems, a change game that is performed by changing a plurality of rows of symbols is started by the symbol display means, and in the gaming machine in which the display result is derived to the symbol display means, the execution of the effect is performed. means a presentation control means for controlling the presentation execution section, and a instruction means for instructing to the presentation control means, said presentation control unit is a combination instruction in one variation game advance defined by the information the information storage means stored with a combination of an instruction from said instruction means, have a, a comparison determination unit determines different or not a combination of identifiable instruction from the information, specific number When the combination of instructions from the instruction means is different from the combination of instructions that can be specified from the information in the variable game, an error occurs .
上記遊技機について、エラーとされた場合に、エラーに関する報知を行う報知手段を備えた構成としてもよい。
上記遊技機について、前記演出制御手段は、前記指示手段からの指示に基づいて特定処理を行う特定処理手段を有し、前記特定処理手段は、エラーとされた場合であっても、前記指示手段からの指示に基づいて前記特定処理を行う構成としてもよい。
For the game machine, if it is an error, it may include the notification means for performing notification about the error.
For the game machine, the presentation control unit may have certain processing means for performing a specific process on the basis of an instruction from said instruction means, said identification processing means, even if it is an error, the instruction means The specific processing may be performed based on an instruction from
Claims (3)
演出を実行する演出実行手段と、
前記演出実行手段の制御を行う演出制御手段と、
前記演出制御手段に対して指示を行う指示手段と、を備え、
前記演出制御手段は、
1回の変動ゲームにおける指示の組み合わせを予め規定した情報が記憶された情報記憶手段と、
前記指示手段からの指示の組み合わせが、前記情報から特定可能な指示の組み合わせと異なるか否かを判定する比較判定手段と、を有し、
特定回数の変動ゲームにおいて前記指示手段からの指示の組み合わせが前記情報から特定可能な指示の組み合わせと異なるとき、エラーとされることを特徴とする遊技機。 In a gaming machine in which a variation game to be performed by varying symbols in a plurality of columns is started by the symbol display means, and the display result is derived to the symbol display means,
Production execution means for performing production,
Production control means for controlling the production execution means;
Instruction means for giving instructions to the effect control means,
The production control means includes
And information storage means for pre-defined information combinations of instructions in one variation the game is stored,
The combination of an instruction from said instruction means, have a, a comparison determination unit determines different or not a combination of identifiable instruction from the information,
A gaming machine , characterized in that an error occurs when a combination of instructions from the instruction means is different from a combination of instructions that can be specified from the information in a specific number of times of a variable game .
前記特定処理手段は、エラーとされた場合であっても、前記指示手段からの指示に基づいて前記特定処理を行う請求項1又は請求項2に記載の遊技機。 The presentation control means includes a specific processing means for performing a specific process on the basis of an instruction from said instruction means,
Said identification processing means, even if it is an error, the gaming machine according to claim 1 or claim 2 performs the identification processing based on an instruction from said instruction means.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2013057021A JP6173732B2 (en) | 2013-03-19 | 2013-03-19 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2013057021A JP6173732B2 (en) | 2013-03-19 | 2013-03-19 | Game machine |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2017130978A Division JP6336663B2 (en) | 2017-07-04 | 2017-07-04 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2014180439A JP2014180439A (en) | 2014-09-29 |
JP2014180439A5 true JP2014180439A5 (en) | 2016-02-18 |
JP6173732B2 JP6173732B2 (en) | 2017-08-02 |
Family
ID=51699730
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2013057021A Active JP6173732B2 (en) | 2013-03-19 | 2013-03-19 | Game machine |
Country Status (1)
Country | Link |
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JP (1) | JP6173732B2 (en) |
Families Citing this family (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2017018370A (en) * | 2015-07-10 | 2017-01-26 | サミー株式会社 | Game machine |
JP2017018367A (en) * | 2015-07-10 | 2017-01-26 | サミー株式会社 | Game machine |
JP2017018369A (en) * | 2015-07-10 | 2017-01-26 | サミー株式会社 | Slot machine |
JP2017018368A (en) * | 2015-07-10 | 2017-01-26 | サミー株式会社 | Game machine |
JP6262692B2 (en) * | 2015-07-31 | 2018-01-17 | 山佐株式会社 | Game machine |
JP6262693B2 (en) * | 2015-07-31 | 2018-01-17 | 山佐株式会社 | Game machine |
JP6738162B2 (en) * | 2016-03-01 | 2020-08-12 | 株式会社三共 | Amusement machine |
JP6160731B1 (en) * | 2016-03-31 | 2017-07-12 | サミー株式会社 | Slot machine |
JP6336663B2 (en) * | 2017-07-04 | 2018-06-06 | 株式会社ニューギン | Game machine |
Family Cites Families (14)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2006158556A (en) * | 2004-12-06 | 2006-06-22 | Samii Kk | Game machine |
JP2006204799A (en) * | 2005-01-31 | 2006-08-10 | Aruze Corp | Game machine |
JP2008073271A (en) * | 2006-09-22 | 2008-04-03 | Daito Giken:Kk | Game machine |
JP2008194382A (en) * | 2007-02-15 | 2008-08-28 | Heiwa Corp | Game machine |
JP5762700B2 (en) * | 2010-07-09 | 2015-08-12 | 株式会社三共 | Slot machine |
JP2012115611A (en) * | 2010-12-03 | 2012-06-21 | Daito Giken:Kk | Game machine |
JP2012120681A (en) * | 2010-12-08 | 2012-06-28 | Sammy Corp | Slot machine |
JP5663803B2 (en) * | 2011-03-08 | 2015-02-04 | 株式会社オリンピア | Game machine |
JP2012196358A (en) * | 2011-03-23 | 2012-10-18 | Olympia:Kk | Game machine |
JP2013022375A (en) * | 2011-07-25 | 2013-02-04 | Fujishoji Co Ltd | Reel type game machine |
JP5554755B2 (en) * | 2011-07-26 | 2014-07-23 | 株式会社藤商事 | Game machine |
JP2013059618A (en) * | 2011-08-25 | 2013-04-04 | Sammy Corp | Slot machine |
JP2013046695A (en) * | 2011-08-29 | 2013-03-07 | Sammy Corp | Slot machine |
JP5343269B1 (en) * | 2012-07-11 | 2013-11-13 | ネット株式会社 | Game machine |
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2013
- 2013-03-19 JP JP2013057021A patent/JP6173732B2/en active Active
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