JP2015061632A5 - - Google Patents
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- JP2015061632A5 JP2015061632A5 JP2014236689A JP2014236689A JP2015061632A5 JP 2015061632 A5 JP2015061632 A5 JP 2015061632A5 JP 2014236689 A JP2014236689 A JP 2014236689A JP 2014236689 A JP2014236689 A JP 2014236689A JP 2015061632 A5 JP2015061632 A5 JP 2015061632A5
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- Prior art keywords
- game
- effect
- control means
- display unit
- display
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- 230000000694 effects Effects 0.000 claims description 17
- 238000004519 manufacturing process Methods 0.000 description 2
- 238000005034 decoration Methods 0.000 description 1
Description
特許文献1に記載の遊技機は、演出効果を向上させて遊技者の興趣を向上させるものでなかった。 The gaming machine described in Patent Document 1 does not improve the effect of the player by improving the production effect .
そこで、本発明は、演出効果を向上させて遊技者の興趣を向上させることを目的とする。 Therefore, an object of the present invention is to improve the effect of the player by improving the production effect .
本発明は、遊技を統括的に制御する遊技制御手段と、前記遊技制御手段からの指令に基づいて遊技の演出に係る制御を行う演出制御手段と、前記遊技制御手段によって制御され、所定の始動条件が成立したことに基づき複数の識別情報を変動表示する変動表示ゲームが実行される第1表示部と、前記演出制御手段によって制御され、前記第1表示部での変動表示ゲームに対応させて、複数の演出用識別情報を変動表示する演出変動表示ゲームが実行される第2表示部と、を備え、前記第2表示部で実行される前記演出変動表示ゲームが仮停止している間は、前記第1表示部で実行される変動表示ゲームを停止させることなく継続するようにした。 The present invention provides a game control means for comprehensively controlling a game, an effect control means for performing control related to an effect of the game based on a command from the game control means, and a predetermined start controlled by the game control means. A first display unit that executes a variable display game that displays a plurality of identification information in a variable manner when the condition is satisfied, and is controlled by the effect control means, and corresponds to the variable display game in the first display unit. A second display unit on which an effect variation display game that displays a plurality of effect identification information is variably displayed, and while the effect variation display game executed on the second display unit is temporarily stopped The variable display game executed on the first display unit is continued without being stopped .
本発明によると、第1表示部での変動表示ゲームに合わせて第2表示部でも装飾変動表示ゲームが実行されるので、演出効果を向上させることができ、遊技者の興趣を向上させることができる。 According to the present invention, the decoration change display game is executed on the second display unit in accordance with the change display game on the first display unit, so that the effect can be improved and the interest of the player can be improved. can Ru.
Claims (1)
前記遊技制御手段からの指令に基づいて遊技の演出に係る制御を行う演出制御手段と、
前記遊技制御手段によって制御され、所定の始動条件が成立したことに基づき複数の識別情報を変動表示する変動表示ゲームが実行される第1表示部と、
前記演出制御手段によって制御され、前記第1表示部での変動表示ゲームに対応させて、複数の演出用識別情報を変動表示する演出変動表示ゲームが実行される第2表示部と、を備え、
前記第2表示部で実行される前記演出変動表示ゲームが仮停止している間は、前記第1表示部で実行される変動表示ゲームを停止させることなく継続するようにしたことを特徴とする遊技機。 Game control means for overall control of the game;
Effect control means for performing control related to the effect of the game based on a command from the game control means;
A first display unit that is controlled by the game control means and executes a variable display game that displays a plurality of identification information in a variable manner based on the establishment of a predetermined start condition;
A second display unit that is controlled by the effect control means and that executes an effect variation display game that variably displays a plurality of effect identification information in correspondence with the variation display game on the first display unit,
While the effect change display game executed on the second display unit is temporarily stopped, the change display game executed on the first display unit is continued without being stopped. Gaming machine.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2014236689A JP5992492B2 (en) | 2014-11-21 | 2014-11-21 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2014236689A JP5992492B2 (en) | 2014-11-21 | 2014-11-21 | Game machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2010087705A Division JP5654766B2 (en) | 2010-04-06 | 2010-04-06 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2015061632A JP2015061632A (en) | 2015-04-02 |
JP2015061632A5 true JP2015061632A5 (en) | 2015-05-14 |
JP5992492B2 JP5992492B2 (en) | 2016-09-14 |
Family
ID=52821230
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2014236689A Active JP5992492B2 (en) | 2014-11-21 | 2014-11-21 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP5992492B2 (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP6641549B2 (en) * | 2015-08-07 | 2020-02-05 | サミー株式会社 | Slot machine |
Family Cites Families (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2009045343A (en) * | 2007-08-22 | 2009-03-05 | Aruze Corp | Game machine |
JP2009189406A (en) * | 2008-02-12 | 2009-08-27 | Aruze Corp | Game machine |
JP5271605B2 (en) * | 2008-05-30 | 2013-08-21 | 高砂電器産業株式会社 | Pachinko machine |
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2014
- 2014-11-21 JP JP2014236689A patent/JP5992492B2/en active Active
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