JP2016034348A5 - - Google Patents

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JP2016034348A5
JP2016034348A5 JP2014158010A JP2014158010A JP2016034348A5 JP 2016034348 A5 JP2016034348 A5 JP 2016034348A5 JP 2014158010 A JP2014158010 A JP 2014158010A JP 2014158010 A JP2014158010 A JP 2014158010A JP 2016034348 A5 JP2016034348 A5 JP 2016034348A5
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本発明は、パチンコ遊技機等の遊技機に関し、特に、遊技者にとって有利な有利状態に移行可能な遊技機に関する。 The present invention relates to a gaming machine such as a pachinko machine, and more particularly, to migratable gaming machine advantageously perforated advantage state for the player.

この種の遊技機として一般的に知られているものとしては、たとえば大当り遊技状態等の遊技者にとって有利な有利状態に移行可能なものがあった。 As being commonly known as this kind of gaming machine, it was capable proceeds advantageously perforated advantage state for example for the player such as a jackpot gaming state.

このような遊技機においては、識別情報(図柄)の変動表示結果に応じて有利状態となったときの変動表示結果の種別と、有利状態となったときの遊技状態とに応じて、有利状態となった後の遊技状態を選択決定することが可能なものがあった(特許文献1)。 In such a gaming machine, depending on the game state when the type of variable display results, which were closed interest shaped on purpose when it becomes Yes advantage shaped on purpose in accordance with the variable display results of the identification information (symbol) Te, a game state after became chromatic interest shaped on purpose was something that can be selected and determined (Patent Document 1).

しかし、前述した特許文献1では、たとえば、有利状態となったときの変動表示結果の種別を確認する処理と、有利状態となったときの遊技状態を確認する処理とのような複数の情報を確認する処理をすることに基づき、有利状態後の遊技状態を選択決定するので、有利状態に関連する制御を行なうときの遊技機の情報処理負担が増加するという問題があった。 However, Patent Document 1 described above, for example, such as a process for confirming the type of the variable display results when it becomes chromatic interest like on purpose, the process of confirming the gaming state when it becomes Yes advantage shaped on purpose based on that the process of confirming the plurality of information, since selecting and determining a game state after chromatic advantage state, a problem that processing load on the game machine is increased when performing a control related to the chromatic advantage state was there.

本発明は、かかる実情に鑑み考え出されたものであり、その目的は有利状態に関連する制御を行なうときの情報処理負担を軽減できる遊技機を提供することである。 The present invention has been devised in view of such circumstances, and its object is to provide a gaming machine which can reduce the processing burden when performing control related to chromatic advantage state.

(1) 遊技者にとって有利な有利状態(大当り遊技状態等)に移行可能な遊技機(パチンコ遊技機1等)であって、
複数種類の有利状態(確変大当りA〜C、非確変大当りA〜C、突確大当り等)から移行される有利状態の種類を選択する有利状態選択手段(遊技制御用マイクロコンピュータ100、図31のS154等)と、
前記有利状態選択手段により選択された前記有利状態の種類に対応する第1の値(図8の評価値x等)と、前記有利状態が選択されたときの遊技状態に対応する第2の値(図8の評価値y等)とに基づいて特定演算(x+yという特定演算等)をする特定演算手段(遊技制御用マイクロコンピュータ100、図31のS155c等)と、
前記特定演算手段による前記特定演算の演算結果を記憶する演算結果記憶手段(遊技制御用マイクロコンピュータ100、図31のS155d、RAM102等)と、
前記演算結果記憶手段により記憶された演算結果に応じて、有利状態に対応する演出態様(大当り時の変動パターン等)を設定する設定手段(遊技制御用マイクロコンピュータ100、図32のS162,S170,S173等)とを備えた。
(1) a favorable chromatic advantage state for the player migratable gaming machine (jackpot gaming state, etc.) (pachinko game machine 1 and the like),
A plurality of types of organic advantage state (probability variation jackpot A through C, the non-probability variation jackpot A through C,突確jackpot, etc.) Yes advantage state selecting means for selecting the type of organic advantage state to be migrated from (microcomputer for game control 100, S154 in FIG.
Wherein a first value corresponding to the type of selected said chromatic advantage state by chromatic advantage state selection means (evaluation value x, etc. FIG. 8), the game state when the chromatic advantage state is selected Specific calculation means (game control microcomputer 100, S155c in FIG. 31, etc.) for performing a specific calculation (specific calculation such as x + y) based on the corresponding second value (evaluation value y in FIG. 8),
Calculation result storage means (game control microcomputer 100, S155d in FIG. 31, RAM 102, etc.) for storing the calculation result of the specific calculation by the specific calculation means;
In accordance with the stored operation result by the arithmetic result storage means, effect is produced that corresponds to the favorable state setting means for setting (fluctuation pattern or the like at the time the jackpot) (a game control microcomputer 100, S162 of FIG. 32, S170 , S173, etc.).

このような構成によれば、有利状態に関連する制御を行なうときの情報処理負担を軽減できる。 According to such a configuration, it is possible to reduce the processing burden when performing control related to chromatic advantage state.

(2) 前記(1)の遊技機において、動表示をした後表示結果を導出表示する変動表示手段(第1特別図柄表示装置4A、第2特別図柄表示装置4B等)をさらに備え、
前記変動表示手段は、有利状態に移行するときに、複数種類の有利状態の種類に応じた表示結果(図15〜図27の表示図柄等)を導出表示する。
(2) in the gaming machine of (1), after the fluctuation display, further comprising a variable display means for deriving display the display result (first special symbol display device 4A, a second special symbol display device 4B, etc.),
It said variable display means, when moving to an advantageous state derives displays the display corresponding to the type of double several chromatic advantage status results (display symbols in FIGS. 15 to 27, etc.).

このような構成によれば、有利状態を把握可能とし、遊技の興趣を向上させることができる。 According to such a configuration, to allow grasping the chromatic advantage state, it is possible to improve the interest of the game.

このような構成によれば、有利状態に関連する制御を行なうときの情報処理負担をさらに軽減できる。 According to such a configuration can further reduce the processing burden when performing control related to chromatic advantage state.

(4) 前記(1)から(3)のいずれかの遊技機において、前記設定手段は、前記有利状態に移行するときに、前記演算結果記憶手段により記憶された演算結果に応じて、所定の演出時間(大当り開始演出時間、大当り終了演出時間等)を設定する(図33のS186a,S187、図34のS202,S203等)。 In any of the gaming machine (4) wherein (1) (3), the setting means, when moving to the closed advantage state, in accordance with the calculation result stored by the arithmetic result storage means, Predetermined effect times (such as a jackpot start effect time, a jackpot end effect time, etc.) are set (S186a and S187 in FIG. 33, S202 and S203 in FIG. 34, etc.).

このような構成によれば、有利状態に移行するときの遊技の状況に応じた演出をすることができる。 According to such a configuration, it is possible to effect corresponding to the game situation at the time of transition to chromatic advantage state.

このような構成によれば、有利状態に移行するときの遊技の状況に応じた報知をすることができる。 According to such a configuration, it is possible to make the notification in accordance with the game situation at the time of transition to chromatic advantage state.

(6) 前記(2)の遊技機において、前記変動表示手段には、表示結果として前記有利状態の種類に応じた識別情報が導出表示され(図15〜図27の表示図柄等)、
前記変動表示手段に表示結果として導出表示される識別情報の数は、前記有利状態選択手段により選択された前記有利状態の種類に応じて異なる(図15〜図27の表示図柄が大当りの種類に応じて異なる等)。
In the gaming machine of (6) above (2), wherein the variable display means, the identification information corresponding to the type of the chromatic advantage status as a display result is derived displayed (display symbols in FIGS. 15 to 27 etc.),
The number of identification information derived displayed as a display result to the variable display means, said different depending on the type of the organic advantage state selected by the chromatic advantage state selection means (the display symbols in FIGS. 15 to 27 Depending on the type of jackpot, etc.).

このような構成によれば、遊技の興趣を向上させつつ、有利状態の種類に対応する識別情報を記憶する容量を低減できる。 According to such a configuration, it is possible to reduce the capacity to store while improving the interest of the game, the identification information corresponding to the type of the chromatic advantage state.

本発明に係る遊技機を実施するための形態を実施形態に基づいて以下に説明する。なお、遊技機の一例としてパチンコ遊技機を示すが、本発明はパチンコ遊技機に限られず、コイン遊技機、スロットマシン等のその他の遊技機であってもよく、遊技者にとって有利な有利状態に移行可能な遊技機であれば、どのような遊技機であってもよい。 The form for implementing the game machine concerning this invention is demonstrated below based on embodiment. Although showing a pachinko game machine as an example of the gaming machine, the present invention is not limited to the pachinko machines, coin game machines, may be other gaming machine such as a slot machine, advantageously chromatic advantage like for the player Any gaming machine may be used as long as it can shift to a state.

Claims (2)

遊技者にとって有利な有利状態に移行可能な遊技機であって、
複数種類の有利状態から移行される有利状態の種類を選択する有利状態選択手段と、
前記有利状態選択手段により選択された有利状態の種類に対応する第1の値と、有利状態が選択されたときの遊技状態に対応する第2の値とに基づいて特定演算をする特定演算手段と、
前記特定演算手段による前記特定演算の演算結果を記憶する演算結果記憶手段と、
前記演算結果記憶手段により記憶された演算結果に応じて、有利状態に対応する演出態様を設定する設定手段とを備えた、遊技機。
A transition that can be a game machine to an advantageous Yes advantage state for the player,
A chromatic advantage state selecting means for selecting the type of organic advantage state is migrated from a plurality of kinds of chromatic advantage state,
A first value corresponding to the type of beneficial state selected by the chromatic advantage state selecting means, a specific operation based on the second value corresponding to a gaming state in which the advantageous state is selected Specific computing means to perform,
Calculation result storage means for storing a calculation result of the specific calculation by the specific calculation means;
In accordance with the stored operation result by the arithmetic result storage means, and a setting means for setting an effect manner corresponding to the advantageous state, the gaming machine.
動表示をした後表示結果を導出表示する変動表示手段をさらに備え、
前記変動表示手段は、有利状態に移行するときに、複数種類の有利状態の種類に応じた表示結果を導出表示する、請求項1に記載の遊技機。
After the fluctuation display, further comprising a variable display means for deriving display the display result,
It said variable display means, when moving to an advantageous state, deriving displays the display result according to the type of double several chromatic advantage state, the gaming machine according to claim 1.
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JP5899030B2 (en) * 2012-04-05 2016-04-06 株式会社藤商事 Bullet ball machine
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