JP2014000273A5 - - Google Patents

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JP2014000273A5
JP2014000273A5 JP2012138233A JP2012138233A JP2014000273A5 JP 2014000273 A5 JP2014000273 A5 JP 2014000273A5 JP 2012138233 A JP2012138233 A JP 2012138233A JP 2012138233 A JP2012138233 A JP 2012138233A JP 2014000273 A5 JP2014000273 A5 JP 2014000273A5
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variable winning
period
winning device
game medium
game
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JP2012138233A
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JP2014000273A (en
JP5719802B2 (en
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(1)上記目的を達成するため、本発明の遊技機は、
遊技の進行に応じて閉状態から遊技媒体が入賞可能な開状態へと変化する可変入賞装置(例えば特別可変入賞球装置7A、7Bなど)に遊技媒体が入賞したことに基づいて、遊技者に所定の特典(例えば大当り遊技状態における賞球、大当り遊技状態終了後の時短状態や確変状態など)を付与する遊技機(例えばパチンコ遊技機1など)であって、前記可変入賞装置を前記閉状態から前記開状態に制御する可変入賞装置制御手段(例えばステップS114〜S116の処理を実行するCPU103など)と、前記可変入賞装置に遊技媒体が入賞したときに入賞演出を実行する入賞演出実行手段(例えばステップS625、S627の処理を実行する演出制御用CPU120など)と、を備え、前記可変入賞装置制御手段は、遊技者にとって有利な特定遊技状態(例えば大当り遊技状態など)中の少なくとも第1期間(例えば第13ラウンドなど)と、当該第1期間終了後第2期間(例えば第15ラウンドなど)と、において前記可変入賞装置を前記閉状態から前記開状態に制御し、前記入賞演出実行手段は、前記第1期間と前記第2期間とのいずれの期間において前記可変入賞装置に遊技媒体が入賞したかに応じて、異なる態様で前記入賞演出を実行する(例えばステップS625では入賞演出A(図24(D)参照)を実行し、S627では入賞演出B(図23(F)参照)を実行する)ことを特徴とする。
このような構成によれば、第1期間と第2期間のいずれにおいて可変入賞装置に遊技媒体が入賞したかに応じて、異なる態様で入賞演出を実行するので、遊技状況に対応した演出が実行可能になり、遊技の興趣が向上する。
(1) In order to achieve the above object, the gaming machine of the present invention
Based on the fact that game media has won a variable winning device (for example, special variable winning ball devices 7A, 7B, etc. ) that changes from a closed state to an open state in which game media can be won as the game progresses, a specific privilege (eg winning balls in the jackpot gaming state, jackpot gaming state after the end of the time-shortening conditions and such probability variation state) game machine imparting (e.g. pachinko game machine 1, etc.), the variable winning device before Ki閉a variable winning device control means for controlling the state to the open state (for example, CPU103 for executing the processing of step S114 to S116), the winning effect to perform winning Starring unloading when the game medium is won before Symbol variable winning device Execution means (for example, the effect control CPU 120 that executes the processes of steps S625 and S627), and the variable winning device control means is provided to the player. At least a first period in Do specific game state (e.g., jackpot gaming state) (for example, 13 rounds), a second period after completion of the first period (for example, 15 rounds), in the variable winning device Is controlled from the closed state to the open state, and the winning effect execution means varies depending on whether the game medium has won the variable winning device during the first period or the second period. The winning effect is executed in a manner (for example, winning effect A (see FIG. 24D) is executed in step S625, and winning effect B (see FIG. 23F) is executed in S627). .
According to this structure, in any of the first period and the second period in response to the variable winning device game media won the hawk, because executes winning effect in a different manner, the effect corresponding to Yu technique situation It becomes feasible and the fun of the game is improved.

Claims (1)

遊技の進行に応じて閉状態から遊技媒体が入賞可能な開状態へと変化する可変入賞装置に遊技媒体が入賞したことに基づいて、遊技者に所定の特典を付与する遊技機であって、
前記可変入賞装置を前記閉状態から前記開状態に制御する可変入賞装置制御手段と、
記可変入賞装置に遊技媒体が入賞したときに入賞演出を実行する入賞演出実行手段と、を備え、
前記可変入賞装置制御手段は、遊技者にとって有利な特定遊技状態中の少なくとも第1期間と、当該第1期間終了後第2期間と、において前記可変入賞装置を前記閉状態から前記開状態に制御し、
前記入賞演出実行手段は、前記第1期間と前記第2期間とのいずれの期間において前記可変入賞装置に遊技媒体が入賞したかに応じて、異なる態様で前記入賞演出を実行する
ことを特徴とする遊技機。
Based on the game medium has been finished in the variable winning equipment the game medium from the closed state changes to winning possible open state in accordance with the progress of the game, a game machine that applies a specific privilege to the player ,
A variable winning device control means for controlling the open state the variable winning device before Symbol closed state,
And a winning effect execution means for executing a winning Starring unloading when the game medium is won before Symbol variable winning device,
The variable winning device control means changes the variable winning device from the closed state to the open state in at least a first period in a specific gaming state advantageous to the player and a second period after the end of the first period. Control
The winning effect executing means executes the winning effect in a different manner depending on whether the game medium is won in the variable winning device during the first period or the second period. To play.
JP2012138233A 2012-06-19 2012-06-19 Game machine Active JP5719802B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2012138233A JP5719802B2 (en) 2012-06-19 2012-06-19 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2012138233A JP5719802B2 (en) 2012-06-19 2012-06-19 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2013268097A Division JP5856137B2 (en) 2013-12-25 2013-12-25 Game machine

Publications (3)

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JP2014000273A JP2014000273A (en) 2014-01-09
JP2014000273A5 true JP2014000273A5 (en) 2014-02-20
JP5719802B2 JP5719802B2 (en) 2015-05-20

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JP5728462B2 (en) * 2012-11-28 2015-06-03 京楽産業.株式会社 Game machine
JP5612060B2 (en) * 2012-11-28 2014-10-22 京楽産業.株式会社 Game machine
JP2015156974A (en) * 2014-02-25 2015-09-03 株式会社三共 Game machine
JP2015156973A (en) * 2014-02-25 2015-09-03 株式会社三共 Game machine
JP2015181619A (en) * 2014-03-21 2015-10-22 タイヨーエレック株式会社 Pinball game machine
JP2015192770A (en) * 2014-03-31 2015-11-05 株式会社平和 Game machine
JP6147694B2 (en) * 2014-03-31 2017-06-14 株式会社ニューギン Game machine
JP6097717B2 (en) * 2014-03-31 2017-03-15 株式会社ニューギン Game machine
JP6097718B2 (en) * 2014-03-31 2017-03-15 株式会社ニューギン Game machine
JP2016000154A (en) * 2014-06-12 2016-01-07 京楽産業.株式会社 Game machine
JP6240568B2 (en) * 2014-07-02 2017-11-29 株式会社平和 Pachinko machine
JP6458233B2 (en) * 2014-07-31 2019-01-30 株式会社高尾 Game machine
JP6582387B2 (en) * 2014-10-21 2019-10-02 株式会社三洋物産 Game machine
JP6283869B2 (en) * 2015-03-20 2018-02-28 株式会社大一商会 Game machine
JP6006363B2 (en) * 2015-04-06 2016-10-12 京楽産業.株式会社 Game machine
JP6006364B2 (en) * 2015-04-06 2016-10-12 京楽産業.株式会社 Game machine
JP6283628B2 (en) * 2015-06-12 2018-02-21 株式会社ニューギン Game machine
JP6280607B2 (en) * 2016-09-29 2018-02-14 京楽産業.株式会社 Game machine
JP6280608B2 (en) * 2016-09-29 2018-02-14 京楽産業.株式会社 Game machine
JP2016215040A (en) * 2016-09-29 2016-12-22 京楽産業.株式会社 Game machine
JP6748362B2 (en) * 2016-11-30 2020-09-02 サミー株式会社 Pachinko machine
JP6373427B2 (en) * 2017-02-27 2018-08-15 株式会社ユニバーサルエンターテインメント Game machine
JP2018166588A (en) * 2017-03-29 2018-11-01 株式会社サンセイアールアンドディ Game machine
JP7076762B2 (en) * 2017-03-29 2022-05-30 株式会社サンセイアールアンドディ Pachinko machine
JP2018166587A (en) * 2017-03-29 2018-11-01 株式会社サンセイアールアンドディ Game machine
JP6990382B2 (en) * 2017-03-29 2022-01-12 株式会社サンセイアールアンドディ Pachinko machine
JP6431141B2 (en) * 2017-06-28 2018-11-28 株式会社平和 Game machine

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JP2004358148A (en) * 2003-05-30 2004-12-24 Aruze Corp Game machine and simulation game program
JP2005177295A (en) * 2003-12-22 2005-07-07 Aruze Corp Game machine
JP4852397B2 (en) * 2006-11-17 2012-01-11 株式会社ニューギン Game machine
JP5607293B2 (en) * 2008-02-20 2014-10-15 株式会社三共 Game machine
JP5158868B2 (en) * 2008-03-31 2013-03-06 サミー株式会社 Bullet ball machine
JP5023308B2 (en) * 2009-11-24 2012-09-12 株式会社大一商会 Game machine
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