JP2018046995A5 - - Google Patents

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JP2018046995A5
JP2018046995A5 JP2016183887A JP2016183887A JP2018046995A5 JP 2018046995 A5 JP2018046995 A5 JP 2018046995A5 JP 2016183887 A JP2016183887 A JP 2016183887A JP 2016183887 A JP2016183887 A JP 2016183887A JP 2018046995 A5 JP2018046995 A5 JP 2018046995A5
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state
notification
production
effect
advantageous
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(手段A)上記目的を達成するため、本発明の遊技機は、遊技者にとって有利な有利状態に制御可能な遊技機であって、前記有利状態中の演出状態を複数種類の演出状態のうちいずれかに制御可能な演出状態制御手段と、前記有利状態中に付与された遊技媒体数に関連した報知演出を実行する報知演出手段と、前記有利状態において、遊技媒体が入賞可能な第1状態と、遊技媒体が入賞し難いまたは入賞困難な第2状態とに変化可能な可変手段と、を備え、前記報知演出手段は、前記演出状態制御手段により第1演出状態に制御されているときには、第1報知態様による前記報知演出を実行し、前記演出状態制御手段により前記第1演出状態とは異なる第2演出状態に制御されているときには、前記第1報知態様とは異なる第2報知態様による前記報知演出を実行し、前記可変手段に遊技媒体が入賞した遊技媒体数を表示可能とすることを特徴とする遊技機。
(1)上記目的を達成するため、本発明の他の遊技機は、遊技者にとって有利な有利状態(大当り遊技状態等)に制御可能な遊技機(パチンコ遊技機1等)であって、前記有利状態中の演出状態(ラウンド中の演出状態等)を複数種類の演出状態(図12のAモードまたはBモード等)のうちいずれかに制御可能な演出状態制御手段(演出制御用マイクロコンピュータ100等)と、前記有利状態中に付与された遊技媒体数(遊技球数等)に関連した報知演出(図12に示す第1報知画像204や第2報知画像214による報知演出等)を実行する報知演出手段(演出制御用マイクロコンピュータ100等)とを備え、前記報知演出手段は、前記演出状態制御手段により第1演出状態(Aモード等)に制御されているときには、第1報知態様(図12に示す第1報知画像204等)による前記報知演出を実行し、前記演出状態制御手段により前記第1演出状態とは異なる第2演出状態(Bモード等)に制御されているときには、前記第1報知態様とは異なる第2報知態様(図12に示す第2報知画像214等)による前記報知演出を実行する。
(Means A) In order to achieve the above object, the gaming machine of the present invention is a gaming machine that can be controlled to an advantageous state advantageous to a player, and the effect state in the advantageous state is selected from a plurality of types of effect states. Produce state control means that can be controlled to any one, notice effect means for executing a notice effect related to the number of game media given during the advantageous state, and a first state in which the game medium can win in the advantageous state And a variable means capable of changing to a second state in which the game medium is difficult to win or difficult to win, and the notification effect means is controlled to the first effect state by the effect state control means. When the notification effect according to the first notification mode is executed and controlled by the effect state control means to the second effect state different from the first effect state, the second notification mode is different from the first notification mode. Serial notification effect is executed, the gaming machine wherein the variable means to the game medium is characterized in that the displayable number of game media prize.
(1) In order to achieve the above object, another gaming machine of the present invention is a gaming machine (such as a pachinko gaming machine 1) that can be controlled in an advantageous state (such as a big hit gaming state) advantageous to the player, Production state control means (production control microcomputer 100 for controlling the production state in the advantageous state (the production state during the round, etc.) to any one of a plurality of types of production states (A mode or B mode in FIG. 12). Etc.) and a notification effect related to the number of game media (number of game balls, etc.) given during the advantageous state (notification effect by the first notification image 204 and the second notification image 214 shown in FIG. 12). A notification effecting means (such as the effect control microcomputer 100), and the notification effecting means is controlled to the first effect state (A mode or the like) by the effect state control means. When the notification effect is executed by the first notification image 204 shown in FIG. 12 and the second effect state (B mode or the like) different from the first effect state is controlled by the effect state control means, The notification effect is executed in a second notification mode (such as the second notification image 214 shown in FIG. 12) different from the first notification mode.

Claims (1)

遊技者にとって有利な有利状態に制御可能な遊技機であって、
前記有利状態中の演出状態を複数種類の演出状態のうちいずれかに制御可能な演出状態制御手段と、
前記有利状態中に付与された遊技媒体数に関連した報知演出を実行する報知演出手段と、
前記有利状態において、遊技媒体が入賞可能な第1状態と、遊技媒体が入賞し難いまたは入賞困難な第2状態とに変化可能な可変手段と、を備え、
前記報知演出手段は、
前記演出状態制御手段により第1演出状態に制御されているときには、第1報知態様による前記報知演出を実行し、
前記演出状態制御手段により前記第1演出状態とは異なる第2演出状態に制御されているときには、前記第1報知態様とは異なる第2報知態様による前記報知演出を実行
前記可変手段に遊技媒体が入賞した遊技媒体数を表示可能とすることを特徴とする遊技機。
A gaming machine that can be controlled to an advantageous state advantageous to a player,
Production state control means capable of controlling the production state in the advantageous state to any one of a plurality of types of production states;
Notification effect means for executing a notification effect related to the number of game media granted during the advantageous state ;
Variable means capable of changing between a first state in which the game medium can be won and a second state in which the game medium is difficult to win or difficult to win in the advantageous state ;
The notification production means is
When the production state control means is controlled to the first production state, the notification production by the first notification mode is executed,
When it is controlled to a different second effect is established between the first presentation state by the presentation state control unit may execute the notification effect by different second notification manner from the first notification manner,
A game machine characterized in that the variable means can display the number of game media won.
JP2016183887A 2016-09-21 2016-09-21 Game machine Withdrawn JP2018046995A (en)

Priority Applications (1)

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JP2016183887A JP2018046995A (en) 2016-09-21 2016-09-21 Game machine

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JP2016183887A JP2018046995A (en) 2016-09-21 2016-09-21 Game machine

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JP2018046995A JP2018046995A (en) 2018-03-29
JP2018046995A5 true JP2018046995A5 (en) 2018-05-17

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JP6493986B2 (en) * 2016-11-01 2019-04-03 株式会社三共 Game machine

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JP6158497B2 (en) * 2012-11-12 2017-07-05 株式会社平和 Game machine
JP6527301B2 (en) * 2013-08-09 2019-06-05 株式会社平和 Gaming machine
JP6189809B2 (en) * 2014-09-29 2017-08-30 株式会社ニューギン Game machine

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