JP2012176292A5 - Fraud detection method - Google Patents
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本発明は、パチンコ店等の遊技場において不正行為を検出する不正行為検出方法に関する。 The present invention relates to a cheating detection method for detecting cheating in a game hall such as a pachinko parlor.
本発明は、上記事情に鑑みてなされたものであり、その目的は、遊技場における不正行為を速やかに検出できる不正行為検出方法を提供することにある。 The present invention has been made in view of the above circumstances, and an object thereof is to provide a fraud detection method capable of quickly detecting fraud in a game arcade.
即ち、本発明によれば、遊技場における不正行為検出方法であって、入賞の結果払出される遊技媒体数を第1の数量データとして検知する第1の数量データ検知工程と、遊技台から遊技台外部へ流出される遊技媒体数を第2の数量データとして検知する第2の数量データ検知工程と、前記遊技台毎に配設される遊技媒体貸出機で貸し出される遊技媒体数を第3の数量データとして検知する第3の数量データ検知工程と、前記遊技台毎に計数処理し累積された遊技客の保留遊技媒体数から、遊技店に登録された会員の口座への貯遊技媒体操作を伴うことなく所定の保留遊技媒体引落指示により引き落とされた保留遊技媒体数の再利用分の遊技媒体数を除いた遊技媒体数を第4の数量データとして検知する第4の数量データ検知工程と、前記第1の数量データに基づく遊技媒体数および前記第3の数量データに基づく遊技媒体数と、前記第2の数量データに基づく遊技媒体数および前記第4の数量データに基づく遊技媒体数とから不正な遊技媒体があるかどうかを判定する不正判定処理工程と、を備えた不正行為検出方法が提供される。 That is, according to the present invention, there is provided a method for detecting fraudulent acts in a game hall, wherein a first quantity data detecting step for detecting the number of game media paid out as a result of winning as first quantity data, and a game from a game stand. A second quantity data detection step of detecting the number of game media flowing out of the game machine as second quantity data; and a third number of game media lent by a game medium rental machine arranged for each of the game machines. and a third of the volume data detection step of detecting as quantity data, 貯遊skills media operation from the pending game media the number of the counting process and accumulated game customer before Symbol each gaming table, to the member's account, which is registered in the game shop A fourth quantity data detecting step of detecting, as fourth quantity data, the number of game media excluding the number of game media for reuse of the number of reserved game media that has been withdrawn according to a predetermined on-hold game media withdrawal instruction ; The first And game medium count based on game medium number and the third number data based on the quantity data, the second game medium count based on the quantity data and the fourth game medium count based on the quantity data Toka et unauthorized game medium And a fraud determination processing step for determining whether or not there is a fraud detection method .
また、本発明によれば、遊技場における不正行為検出方法であって、入賞の結果払出される遊技媒体数を第1の数量データとして検知する第1の数量データ検知工程と、遊技台から遊技台外部へ流出される遊技媒体数を第2の数量データとして検知する第2の数量データ検知工程と、遊技客が自己の口座に残っている数量内で数量または金額を指定して引き出すことにより投出された遊技媒体数を第3の数量データとして検知する第3の数量データ検知工程と、前記遊技台毎に計数処理し累積された遊技客の保留遊技媒体数から、遊技店に登録された会員の口座への貯遊技媒体操作を伴うことなく所定の保留遊技媒体引落指示により引き落とされた保留遊技媒体数の再利用分の遊技媒体数を除いた遊技媒体数を第4の数量データとして検知する第4の数量データ検知工程と、前記第1の数量データに基づく遊技媒体数および前記第3の数量データに基づく遊技媒体数と、前記第2の数量データに基づく遊技媒体数および前記第4の数量データに基づく遊技媒体数とから不正な遊技媒体があるかどうかを判定する不正判定処理工程と、を備えた不正行為検出方法が提供される。
さらに、本発明によれば、遊技場における不正行為検出方法であって、入賞の結果払出される遊技媒体数を第1の数量データとして検知する第1の数量データ検知工程と、遊技台から遊技台外部へ流出される遊技媒体数を第2の数量データとして検知する第2の数量データ検知工程と、遊技客が自己の口座に残っている数量内で数量または金額を指定して引き出すことにより投出された遊技媒体の数量を第3の数量データとして検知する第3の数量データ検知工程と、前記遊技台毎に計数処理し累積された遊技客の保留遊技媒体数から、遊技店に登録された会員の口座への貯遊技媒体操作を伴うことなく所定の保留遊技媒体引落指示により引き落とされた保留遊技媒体数の再利用分の遊技媒体数を除いた遊技媒体数を第4の数量データとして検知する第4の数量データ検知工程と、遊技媒体貸出用の記録媒体または貨幣を受け付け、該記録媒体または貨幣に基づいて遊技媒体貸出装置から貸出された遊技媒体数を第5の数量データとして検知する第5の数量データ検知工程と、前記第1の数量データに基づく遊技媒体数、前記第3の数量データに基づく遊技媒体数および前記第5の数量データに基づく遊技媒体数と、前記第2の数量データに基づく遊技媒体数および前記第4の数量データに基づく遊技媒体数とから不正な遊技媒体があるかどうかを判定する不正判定処理工程と、を備えた不正行為検出方法が提供される。
また、本発明によれば、前記不正判定処理工程は、任意の値に設定される設定値を考慮して不正な遊技媒体があるかどうかを判定することを特徴とする不正行為検出方法が提供される。
According to the present invention, there is also a fraudulent act detection method in a game hall, wherein a first quantity data detecting step of detecting the number of game media paid out as a result of winning as first quantity data, and a game from a game stand A second quantity data detection step of detecting the number of game media flowing out to the outside as second quantity data, and a player specifying and drawing out the quantity or amount within the quantity remaining in his / her account a third quantity data detection step of detecting the number of thrown game media as a third quantity data, from the pending game medium count of the counting process by the accumulated gaming customer before Symbol each gaming table, registered in the game arcade The number of game media excluding the number of game media for reuse of the number of reserved game media withdrawn in accordance with a predetermined reserve game media withdrawal instruction without involving the operation of the stored game media to the account of the registered member is the fourth quantity data Detect as A fourth quantity data detection step, a game medium count based on the first game medium number and the third based on quantity data quantity data, the second game medium number and the fourth based on the quantity data of fraud detection method comprising: the illegality decision step of determining whether there is a game medium count Toka et unauthorized game media based on the quantity data, is provided.
Furthermore, according to the present invention, there is a method for detecting fraud in a game hall, wherein a first quantity data detecting step for detecting the number of game media paid out as a result of winning as first quantity data, and a game from a game stand. A second quantity data detection step of detecting the number of game media flowing out to the outside as second quantity data, and a player specifying and drawing out the quantity or amount within the quantity remaining in his / her account a third quantity data detection step of detecting the quantity of thrown game media as a third quantity data, from the pending game medium count of the counting process by the accumulated gaming customer before Symbol each gaming table, the game arcade The fourth quantity is the number of game media, excluding the number of game media for reuse of the number of reserved game media withdrawn according to a predetermined reserve game media withdrawal instruction without accompanying stored media operation to the registered member's account As data A fourth quantity data detection step of knowledge, accepts the recording medium or money for game media lending, detecting the number of game media lent from the game media lending apparatus based on the recording medium or the money as a fifth quantity data The fifth quantity data detecting step , the number of game media based on the first quantity data , the number of game media based on the third quantity data , the number of game media based on the fifth quantity data , and the second fraud determination process and fraud detection method having a is provided to determine whether the quantity data to the game medium and the number-based is the fourth quantity number game medium based on the data Toka et unauthorized game medium .
According to the present invention, there is also provided a fraud detection method characterized in that the fraud determination processing step determines whether there is an illegal game medium in consideration of a set value set to an arbitrary value. Is done.
本発明によれば、第1の数量データに基づく遊技媒体数および第3の数量データに基づく遊技媒体数と、第2の数量データに基づく遊技媒体数および第4の数量データに基づく遊技媒体数とから不正な遊技媒体があるかどうかを判定するよう構成したので、単純な構成で各台計数機に対する不正行為を常に監視し、発生直後に不正行為を検出することができる不正行為検出装置が提供される。特に、遊技台が遊技客による遊技台間の台間移動を許容する場合および許容しない場合のいずれであっても、単純な構成で各台計数機に対する不正行為を常に監視し、発生直後に不正行為を検出することができる。 According to the present invention, the number of game media based on the first and game medium count based on the quantity game medium number and the third number data based on the data, game medium count based on the second quantity data and the fourth quantity data since it is configured to determine whether there is Toka et unauthorized game medium, constantly monitors fraud for each platform counting machine with a simple configuration, fraud detection device that can detect fraudulent activity immediately after the occurrence Provided. In particular, regardless of whether the gaming table allows or disallows movement between the gaming tables by the player, the fraudulent acts on each counter are always monitored with a simple configuration, and Actions can be detected.
Claims (4)
入賞の結果払出される遊技媒体数を第1の数量データとして検知する第1の数量データ検知工程と、
遊技台から遊技台外部へ流出される遊技媒体数を第2の数量データとして検知する第2の数量データ検知工程と、
前記遊技台毎に配設される遊技媒体貸出機で貸し出される遊技媒体数を第3の数量データとして検知する第3の数量データ検知工程と、
前記遊技台毎に計数処理し累積された遊技客の保留遊技媒体数から、遊技店に登録された会員の口座への貯遊技媒体操作を伴うことなく所定の保留遊技媒体引落指示により引き落とされた保留遊技媒体数の再利用分の遊技媒体数を除いた遊技媒体数を第4の数量データとして検知する第4の数量データ検知工程と、
前記第1の数量データに基づく遊技媒体数および前記第3の数量データに基づく遊技媒体数と、前記第2の数量データに基づく遊技媒体数および前記第4の数量データに基づく遊技媒体数とから不正な遊技媒体があるかどうかを判定する不正判定処理工程と、
を備えた不正行為検出方法。 A method for detecting fraud in an amusement hall,
A first quantity data detection step of detecting the number of game media paid out as a result of winning as first quantity data;
A second quantity data detecting step of detecting the number of game media flowing out of the gaming machine from the gaming machine as second quantity data;
A third quantity data detecting step of detecting, as third quantity data, the number of game media lent out by a game medium renting machine arranged for each of the game tables;
From the pending game media the number of the counting process before Symbol each gaming table accumulated gaming customers, be withdrawn by a predetermined pending game media direct debit instruction without貯遊skills media operations to the member's account, which is registered in the game shop A fourth quantity data detecting step of detecting, as fourth quantity data, the number of game media excluding the number of game media for reuse of the number of reserved game media ;
Said first quantity and game medium count based on game medium number and the third number data based on the data, the second game medium count based on the quantity data and game medium count based on said fourth quantity data Toka et A fraud determination processing step for determining whether there is an unauthorized game medium ;
Fraud detection method with.
入賞の結果払出される遊技媒体数を第1の数量データとして検知する第1の数量データ検知工程と、
遊技台から遊技台外部へ流出される遊技媒体数を第2の数量データとして検知する第2の数量データ検知工程と、
遊技客が自己の口座に残っている数量内で数量または金額を指定して引き出すことにより投出された遊技媒体数を第3の数量データとして検知する第3の数量データ検知工程と、
前記遊技台毎に計数処理し累積された遊技客の保留遊技媒体数から、遊技店に登録された会員の口座への貯遊技媒体操作を伴うことなく所定の保留遊技媒体引落指示により引き落とされた保留遊技媒体数の再利用分の遊技媒体数を除いた遊技媒体数を第4の数量データとして検知する第4の数量データ検知工程と、
前記第1の数量データに基づく遊技媒体数および前記第3の数量データに基づく遊技媒体数と、前記第2の数量データに基づく遊技媒体数および前記第4の数量データに基づく遊技媒体数とから不正な遊技媒体があるかどうかを判定する不正判定処理工程と、
を備えた不正行為検出方法。 A method for detecting fraud in an amusement hall,
A first quantity data detection step of detecting the number of game media paid out as a result of winning as first quantity data;
A second quantity data detecting step of detecting the number of game media flowing out of the gaming machine from the gaming machine as second quantity data;
A third quantity data detection step of detecting, as third quantity data, the number of game media thrown out by a player specifying and withdrawing a quantity or amount within the quantity remaining in his / her account;
From the pending game media the number of the counting process before Symbol each gaming table accumulated gaming customers, be withdrawn by a predetermined pending game media direct debit instruction without貯遊skills media operations to the member's account, which is registered in the game shop A fourth quantity data detecting step of detecting, as fourth quantity data, the number of game media excluding the number of game media for reuse of the number of reserved game media ;
Said first quantity and game medium count based on game medium number and the third number data based on the data, the second game medium count based on the quantity data and game medium count based on said fourth quantity data Toka et A fraud determination processing step for determining whether there is an unauthorized game medium ;
Fraud detection method with.
入賞の結果払出される遊技媒体数を第1の数量データとして検知する第1の数量データ検知工程と、
遊技台から遊技台外部へ流出される遊技媒体数を第2の数量データとして検知する第2の数量データ検知工程と、
遊技客が自己の口座に残っている数量内で数量または金額を指定して引き出すことにより投出された遊技媒体の数量を第3の数量データとして検知する第3の数量データ検知工程と、
前記遊技台毎に計数処理し累積された遊技客の保留遊技媒体数から、遊技店に登録された会員の口座への貯遊技媒体操作を伴うことなく所定の保留遊技媒体引落指示により引き落とされた保留遊技媒体数の再利用分の遊技媒体数を除いた遊技媒体数を第4の数量データとして検知する第4の数量データ検知工程と、
遊技媒体貸出用の記録媒体または貨幣を受け付け、該記録媒体または貨幣に基づいて遊技媒体貸出装置から貸出された遊技媒体数を第5の数量データとして検知する第5の数量データ検知工程と、
前記第1の数量データに基づく遊技媒体数、前記第3の数量データに基づく遊技媒体数および前記第5の数量データに基づく遊技媒体数と、前記第2の数量データに基づく遊技媒体数および前記第4の数量データに基づく遊技媒体数とから不正な遊技媒体があるかどうかを判定する不正判定処理工程と、
を備えた不正行為検出方法。 A method for detecting fraud in an amusement hall,
A first quantity data detection step of detecting the number of game media paid out as a result of winning as first quantity data;
A second quantity data detecting step of detecting the number of game media flowing out of the gaming machine from the gaming machine as second quantity data;
A third quantity data detection step of detecting, as third quantity data, the quantity of game media thrown out by the player specifying and withdrawing a quantity or amount within the quantity remaining in his / her account;
From the pending game media the number of the counting process before Symbol each gaming table accumulated gaming customers, be withdrawn by a predetermined pending game media direct debit instruction without貯遊skills media operations to the member's account, which is registered in the game shop A fourth quantity data detecting step of detecting, as fourth quantity data, the number of game media excluding the number of game media for reuse of the number of reserved game media ;
A fifth quantity data detecting step of accepting a recording medium or money for renting a game medium and detecting the number of game media lent from the game medium lending device based on the recording medium or money as fifth quantity data;
The number of game media based on the first quantity data , the number of game media based on the third quantity data and the number of game media based on the fifth quantity data , the number of game media based on the second quantity data , and the a fraud determination processing step of determining whether there is a fourth quantity number game medium based on the data Toka et unauthorized game media,
Fraud detection method with.
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JP2012137337A JP5302444B2 (en) | 2012-06-18 | 2012-06-18 | Fraud detection method |
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JP2012137337A JP5302444B2 (en) | 2012-06-18 | 2012-06-18 | Fraud detection method |
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JP2007326988A Division JP5103156B2 (en) | 2007-12-19 | 2007-12-19 | Fraud detection device |
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JP2012176292A JP2012176292A (en) | 2012-09-13 |
JP2012176292A5 true JP2012176292A5 (en) | 2013-04-18 |
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JPH0277281A (en) * | 1988-09-14 | 1990-03-16 | Daikoku Denki Kk | Pinball hall management system |
JPH04357974A (en) * | 1991-01-21 | 1992-12-10 | Daikoku Denki Co Ltd | Managing device of pinball game machine |
JP3067454B2 (en) * | 1993-04-08 | 2000-07-17 | 富士電機株式会社 | Pachinko ball counting machine, Taima ball lending machine, pachinko ball device and pachinko ball device system |
JP3629291B2 (en) * | 1994-10-17 | 2005-03-16 | 株式会社三共 | Game management device |
JPH09173592A (en) * | 1995-12-26 | 1997-07-08 | Daikoku Denki Co Ltd | Customer management system |
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