JP2010227231A5 - - Google Patents
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- JP2010227231A5 JP2010227231A5 JP2009076707A JP2009076707A JP2010227231A5 JP 2010227231 A5 JP2010227231 A5 JP 2010227231A5 JP 2009076707 A JP2009076707 A JP 2009076707A JP 2009076707 A JP2009076707 A JP 2009076707A JP 2010227231 A5 JP2010227231 A5 JP 2010227231A5
- Authority
- JP
- Japan
- Prior art keywords
- clearing
- game medium
- detection signal
- betting
- detection sensor
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
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Description
上記目的を達成するために、本発明の遊技機は、投入口から投入された遊技媒体を検知して、検知信号を出力する検知センサと、この検知センサからの検知信号の入力に基づいてクレジット数を増加させるクレジット手段と、清算ボタンの操作に応答して、クレジットされている遊技媒体を払い出す清算処理を行う清算手段を備える遊技機において、清算手段による清算処理中に前記検知センサからの検知信号の検出が検出されることによって不正行為が行われたと判定する不正判定手段を備えたものである。 In order to achieve the above object, the gaming machine of the present invention detects a game medium inserted from an insertion slot and outputs a detection signal , and credits based on the input of the detection signal from the detection sensor. In a gaming machine comprising a credit means for increasing the number and a clearing means for performing a clearing process for paying out the credited game medium in response to an operation of the clearing button, the detection sensor outputs a signal during the clearing process by the clearing means. It is provided with the fraud determination means which determines that the fraudulent act was performed by detecting the detection signal.
また、検知センサからの検知信号に応答して、所定の規定枚数を限度に投入された遊技媒体をベットするベット手段を備え、クレジット手段を、ベット手段による遊技媒体のベット数が所定の規定枚数に達しているときに、所定の最大クレジット数を限度に、検知センサからの検知信号の入力毎にクレジット数を増加させ、清算手段を、清算ボタンの操作に応答して、ベットされている遊技媒体が存在するか否かを調べ、ベットされている遊技媒体が存在しない場合は、クレジット数分の遊技媒体を、クレジットされている遊技媒体として払い出し、ベットされている遊技媒体が存在する場合は、ベットされている遊技媒体及びクレジット数分の遊技媒体を、クレジットされている遊技媒体として払い出すようにしてもよい。 In addition, in response to a detection signal from the detection sensor, a bet unit is provided for betting a predetermined amount of gaming media, and the credit unit includes a predetermined number of gaming media bet by the betting unit. when has been reached, the limits of the predetermined maximum number of credits increases the number of credits for each input of the detection signal from the detection sensor, the clearing means, responsive to the operation of clearing buttons, the game being bet It is checked whether or not there is a medium. If there is no betting game medium, the number of credited game media is paid out as a credited game medium, and there is a betted game medium. Alternatively, the betted game media and the number of game media corresponding to the number of credits may be paid out as credited game media .
Claims (2)
前記清算手段による清算処理中に前記検知センサからの検知信号が検出されることによって不正行為が行われたと判定する不正判定手段を備えたことを特徴とする遊技機。 Responds to a detection sensor that detects a game medium inserted from the insertion slot and outputs a detection signal , a credit means that increases the number of credits based on the input of the detection signal from the detection sensor, and a clearing button operation In a gaming machine having a clearing means for performing a clearing process for paying out a credited game medium,
A gaming machine comprising: fraud determination means for determining that an illegal act has been performed by detecting a detection signal from the detection sensor during a clearing process by the clearing means.
前記クレジット手段は、前記ベット手段による遊技媒体のベット数が所定の規定枚数に達しているときに、所定の最大クレジット数を限度に、前記検知センサからの検知信号の入力毎にクレジット数を増加させ、
前記清算手段は、清算ボタンの操作に応答して、ベットされている遊技媒体が存在するか否かを調べ、ベットされている遊技媒体が存在しない場合は、クレジット数分の遊技媒体を、クレジットされている遊技媒体として払い出し、ベットされている遊技媒体が存在する場合は、ベットされている遊技媒体及びクレジット数分の遊技媒体を、クレジットされている遊技媒体として払い出すことを特徴とする請求項1記載の遊技機。 In response to a detection signal from the detection sensor, comprising a betting means for betting game media that has been thrown to a predetermined prescribed number of limits,
The credit means increases the number of credits every time a detection signal is input from the detection sensor, up to a predetermined maximum number of credits when the number of game media bets by the betting means reaches a predetermined prescribed number. Let
In response to the operation of the clearing button, the clearing means checks whether there is a betting game medium, and if there is no betting game medium, credits corresponding to the number of game media are credited. When there is a betted game medium, the betted game medium and the number of credited game media are paid out as credited game media. Item 1. The gaming machine according to Item 1.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2009076707A JP2010227231A (en) | 2009-03-26 | 2009-03-26 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2009076707A JP2010227231A (en) | 2009-03-26 | 2009-03-26 | Game machine |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2013052213A Division JP2013107021A (en) | 2013-03-14 | 2013-03-14 | Game machine |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2010227231A JP2010227231A (en) | 2010-10-14 |
JP2010227231A5 true JP2010227231A5 (en) | 2013-05-02 |
Family
ID=43043737
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2009076707A Pending JP2010227231A (en) | 2009-03-26 | 2009-03-26 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP2010227231A (en) |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5991716B2 (en) * | 2013-12-24 | 2016-09-14 | サミー株式会社 | Slot machine |
JP6245189B2 (en) * | 2015-02-13 | 2017-12-13 | サミー株式会社 | Slot machine |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2000185129A (en) * | 1998-12-21 | 2000-07-04 | Sankyo Kk | Slot machine |
JP2002315868A (en) * | 2001-04-23 | 2002-10-29 | Sansurii:Kk | Game machine |
JP2005177448A (en) * | 2003-11-28 | 2005-07-07 | Olympia:Kk | Game machine |
JP2005296222A (en) * | 2004-04-09 | 2005-10-27 | Kita Denshi Corp | Slot machine |
JP4795744B2 (en) * | 2005-07-29 | 2011-10-19 | 株式会社平和 | Game machine |
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2009
- 2009-03-26 JP JP2009076707A patent/JP2010227231A/en active Pending
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