JP2020081398A5 - - Google Patents

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JP2020081398A5
JP2020081398A5 JP2018220706A JP2018220706A JP2020081398A5 JP 2020081398 A5 JP2020081398 A5 JP 2020081398A5 JP 2018220706 A JP2018220706 A JP 2018220706A JP 2018220706 A JP2018220706 A JP 2018220706A JP 2020081398 A5 JP2020081398 A5 JP 2020081398A5
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Japan
Prior art keywords
game medium
detection means
credits
predetermined value
value
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JP2018220706A
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Japanese (ja)
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JP7041997B2 (en
JP2020081398A (en
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Priority claimed from JP2018220706A external-priority patent/JP7041997B2/en
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Publication of JP2020081398A5 publication Critical patent/JP2020081398A5/ja
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Description

本態様に係る遊技機は、
投入口から投入された遊技媒体が通過する通路中に設けられ、遊技媒体を検知し得る検知手段A、検知手段B、検知手段C、及び検知手段D(検知手段Bは検知手段Aより下流側に位置し、検知手段Cは検知手段Bより下流側に位置し、検知手段Dは検知手段Cより下流側に位置する)を備え、
ベット数が「3」であり、クレジット数が所定値(所定値はクレジット数の上限値未満の値)である状況にて、投入口から遊技媒体が投入される場合において、当該遊技媒体に対する検知手段Bと検知手段Cの検知結果が所定条件を満たすと、クレジット数に「1」を加算し得るよう構成されており、
ベット数が「3」であり、クレジット数が所定値(所定値はクレジット数の上限値未満の値)である状況にて、電源の供給が遮断される事象が発生した時から、当該電源の供給が遮断される事象を検知し、電源断処理を実行する時までの期間の設計値をT1とし、
ベット数が「3」であり、クレジット数が所定値(所定値はクレジット数の上限値未満の値)である状況にて、投入口から遊技媒体が投入される場合において、当該遊技媒体を検知手段Aが検知した時から、当該遊技媒体を検知手段Bが検知した時までの期間の設計値をT2とし、
ベット数が「3」であり、クレジット数が所定値(所定値はクレジット数の上限値未満の値)である状況にて、投入口から遊技媒体が投入される場合において、当該遊技媒体を検知手段Bが検知した時から、当該遊技媒体を検知手段Cが検知して当該遊技媒体を検知手段Bが検知しなくなり当該遊技媒体を検知手段Cが検知しなくなった時までの期間の設計値をT3とし、
ベット数が「3」であり、クレジット数が所定値(所定値はクレジット数の上限値未満の値)である状況にて、投入口から遊技媒体が投入される場合において、当該遊技媒体を検知手段Cが検知しなくなった時から、当該遊技媒体を検知手段Dが検知した時までの期間の設計値をT4としたとき、
T1<T2となっており、
T1<T3となっており、
T1<T4となっており、
前扉が閉鎖しており、且つリセットスイッチが押下されている所定の状況では精算スイッチの操作が有効となっている遊技機である。
<付記>
尚、本態様とは異なる別態様について以下に列記しておくが、これらには何ら限定されることなく実施することが可能である。
本別態様に係る遊技機は、
複数のリールと、
スタートレバーと、
ストップスイッチと、
スタートレバーのオン・オフを検出可能なスタートレバーセンサと、
内部抽せん手段と
を備え、
規定数がベットされている所定の状況で、スタートレバーがオフからオンとなり、前記複数のリールが回転を開始し、その後スタートレバーがオンのまま前記複数のリールが定速になった状況にて、ストップスイッチが操作されても、当該操作を受け付けないよう構成されており、
前記複数のリールが回転している状況で、スタートレバーがオフからオンとなり、その後スタートレバーがオンのままであり前記複数のリールが定速である状況にて、ストップスイッチが操作されると、当該操作を受け付け可能に構成されている
ことを特徴とする遊技機である。
The gaming machine according to this aspect is
Detection means A, detection means B, detection means C, and detection means D (detection means B is on the downstream side of the detection means A) provided in the passage through which the game medium thrown in from the slot passes. The detection means C is located downstream of the detection means B, and the detection means D is located downstream of the detection means C).
When the number of bets is "3" and the number of credits is a predetermined value (the predetermined value is a value less than the upper limit of the number of credits) and the game medium is inserted from the slot, the detection for the game medium is detected. When the detection results of the means B and the detection means C satisfy a predetermined condition, "1" can be added to the number of credits.
When the number of bets is "3" and the number of credits is a predetermined value (the predetermined value is a value less than the upper limit of the number of credits), the power supply is cut off from the time when the power supply is cut off. The design value of the period until the event that the supply is cut off is detected and the power cutoff process is executed is set to T1.
When the number of bets is "3" and the number of credits is a predetermined value (the predetermined value is a value less than the upper limit of the number of credits) and the game medium is inserted from the slot, the game medium is detected. Let T2 be the design value of the period from the time when the means A detects the game medium to the time when the detection means B detects the game medium.
When the number of bets is "3" and the number of credits is a predetermined value (the predetermined value is a value less than the upper limit of the number of credits) and the game medium is inserted from the slot, the game medium is detected. The design value of the period from the time when the means B is detected until the time when the detection means C detects the game medium and the detection means B does not detect the game medium and the detection means C does not detect the game medium. T3
When the number of bets is "3" and the number of credits is a predetermined value (the predetermined value is a value less than the upper limit of the number of credits) and the game medium is inserted from the slot, the game medium is detected. When the design value of the period from the time when the means C no longer detects the game medium to the time when the detection means D detects the game medium is T4.
T1 <T2,
T1 <T3,
T1 <T4, and
It is a gaming machine in which the operation of the settlement switch is effective in a predetermined situation where the front door is closed and the reset switch is pressed.
<Additional Notes>
In addition, although other embodiments different from this embodiment are listed below, they can be implemented without any limitation.
The gaming machine according to this other aspect is
With multiple reels
With the start lever,
With a stop switch,
A start lever sensor that can detect the on / off of the start lever, and
Equipped with internal lottery means,
In a predetermined situation where a specified number of bets are bet, the start lever is turned on from off, the plurality of reels start to rotate, and then the plurality of reels are at a constant speed while the start lever is still on. , Even if the stop switch is operated, it is configured not to accept the operation.
When the stop switch is operated in a situation where the start lever is turned from off to on in a situation where the plurality of reels are rotating, and then the start lever remains on and the plurality of reels are at a constant speed, the stop switch is operated. It is a gaming machine characterized in that it is configured to be able to accept the operation.

Claims (1)

投入口から投入された遊技媒体が通過する通路中に設けられ、遊技媒体を検知し得る検知手段A、検知手段B、検知手段C、及び検知手段D(検知手段Bは検知手段Aより下流側に位置し、検知手段Cは検知手段Bより下流側に位置し、検知手段Dは検知手段Cより下流側に位置する)を備え、
ベット数が「3」であり、クレジット数が所定値(所定値はクレジット数の上限値未満の値)である状況にて、投入口から遊技媒体が投入される場合において、当該遊技媒体に対する検知手段Bと検知手段Cの検知結果が所定条件を満たすと、クレジット数に「1」を加算し得るよう構成されており、
ベット数が「3」であり、クレジット数が所定値(所定値はクレジット数の上限値未満の値)である状況にて、電源の供給が遮断される事象が発生した時から、当該電源の供給が遮断される事象を検知し、電源断処理を実行する時までの期間の設計値をT1とし、
ベット数が「3」であり、クレジット数が所定値(所定値はクレジット数の上限値未満の値)である状況にて、投入口から遊技媒体が投入される場合において、当該遊技媒体を検知手段Aが検知した時から、当該遊技媒体を検知手段Bが検知した時までの期間の設計値をT2とし、
ベット数が「3」であり、クレジット数が所定値(所定値はクレジット数の上限値未満の値)である状況にて、投入口から遊技媒体が投入される場合において、当該遊技媒体を検知手段Bが検知した時から、当該遊技媒体を検知手段Cが検知して当該遊技媒体を検知手段Bが検知しなくなり当該遊技媒体を検知手段Cが検知しなくなった時までの期間の設計値をT3とし、
ベット数が「3」であり、クレジット数が所定値(所定値はクレジット数の上限値未満の値)である状況にて、投入口から遊技媒体が投入される場合において、当該遊技媒体を検知手段Cが検知しなくなった時から、当該遊技媒体を検知手段Dが検知した時までの期間の設計値をT4としたとき、
T1<T2となっており、
T1<T3となっており、
T1<T4となっており、
前扉が閉鎖しており、且つリセットスイッチが押下されている所定の状況では精算スイッチの操作が有効となっている遊技機。
Detection means A, detection means B, detection means C, and detection means D (detection means B is on the downstream side of the detection means A) provided in the passage through which the game medium thrown in from the slot passes. The detection means C is located downstream of the detection means B, and the detection means D is located downstream of the detection means C).
When the number of bets is "3" and the number of credits is a predetermined value (the predetermined value is a value less than the upper limit of the number of credits) and the game medium is inserted from the slot, the detection for the game medium is detected. When the detection results of the means B and the detection means C satisfy a predetermined condition, "1" can be added to the number of credits.
When the number of bets is "3" and the number of credits is a predetermined value (the predetermined value is a value less than the upper limit of the number of credits), the power supply is cut off from the time when the power supply is cut off. The design value of the period until the event that the supply is cut off is detected and the power cutoff process is executed is set to T1.
When the number of bets is "3" and the number of credits is a predetermined value (the predetermined value is a value less than the upper limit of the number of credits) and the game medium is inserted from the slot, the game medium is detected. Let T2 be the design value of the period from the time when the means A detects the game medium to the time when the detection means B detects the game medium.
When the number of bets is "3" and the number of credits is a predetermined value (the predetermined value is a value less than the upper limit of the number of credits) and the game medium is inserted from the slot, the game medium is detected. The design value of the period from the time when the means B is detected until the time when the detection means C detects the game medium and the detection means B does not detect the game medium and the detection means C does not detect the game medium. T3
When the number of bets is "3" and the number of credits is a predetermined value (the predetermined value is a value less than the upper limit of the number of credits) and the game medium is inserted from the slot, the game medium is detected. When the design value of the period from the time when the means C no longer detects the game medium to the time when the detection means D detects the game medium is T4.
T1 <T2,
T1 <T3,
T1 <T4, and
A gaming machine in which the operation of the settlement switch is effective in a predetermined situation where the front door is closed and the reset switch is pressed.
JP2018220706A 2018-11-26 2018-11-26 Pachinko machine Active JP7041997B2 (en)

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JP2020081398A JP2020081398A (en) 2020-06-04
JP2020081398A5 true JP2020081398A5 (en) 2022-01-04
JP7041997B2 JP7041997B2 (en) 2022-03-25

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JP2011130871A (en) 2009-12-24 2011-07-07 Daito Giken:Kk Game machine
JP4974392B2 (en) 2010-03-01 2012-07-11 サミー株式会社 Game machine
JP2017018492A (en) 2015-07-14 2017-01-26 株式会社藤商事 Game machine
JP6380639B1 (en) 2017-09-29 2018-08-29 サミー株式会社 Game machine
JP7041998B2 (en) 2018-11-26 2022-03-25 サミー株式会社 Pachinko machine

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