JP2010029605A5 - - Google Patents

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Publication number
JP2010029605A5
JP2010029605A5 JP2008197844A JP2008197844A JP2010029605A5 JP 2010029605 A5 JP2010029605 A5 JP 2010029605A5 JP 2008197844 A JP2008197844 A JP 2008197844A JP 2008197844 A JP2008197844 A JP 2008197844A JP 2010029605 A5 JP2010029605 A5 JP 2010029605A5
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JP
Japan
Prior art keywords
effect
executing
control means
execution
sub
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JP2008197844A
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Japanese (ja)
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JP2010029605A (en
JP5359097B2 (en
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Priority to JP2008197844A priority Critical patent/JP5359097B2/en
Priority claimed from JP2008197844A external-priority patent/JP5359097B2/en
Publication of JP2010029605A publication Critical patent/JP2010029605A/en
Publication of JP2010029605A5 publication Critical patent/JP2010029605A5/ja
Application granted granted Critical
Publication of JP5359097B2 publication Critical patent/JP5359097B2/en
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Claims (1)

所定の始動条件の成立を検出する検出手段と、その検出手段によって前記始動条件の成立が検出された場合にランダムな情報を取得する取得手段と、その取得手段により取得された情報に基づいて識別情報の動的表示である第1の演出の態様を選定する選定手段とを有する主制御手段と、その主制御手段からの指示に応じて、前記選定手段により選定された前記第1の演出の態様に基づき前記第1の演出を実行する第1演出実行手段を有する副制御手段とを備え、前記第1演出実行手段により実行される前記第1の演出において予め定めた識別情報の組み合わせが現出される場合に、遊技者に所定の遊技価値を付与する遊技機において、
前記主制御手段は、
前記第1の演出とは別の第2の演出を行うか否かを判定する判定手段と、
その判定手段によって前記第2の演出を行うと判定された場合に、その第2の演出の実行を許可する許可コマンドを前記副制御手段に対して送信する許可送信手段とを備え、
前記副制御手段は、
前記第1演出実行手段により実行される前記第1の演出の待機回数を記憶する記憶手段と、
前記許可送信手段により送信される許可コマンドを受信することに基づいて、前記記憶手段に記憶された待機回数分の前記第1の演出のそれぞれにおいて、その第1の演出の実行に割り当てられた時間の中で、その第1の演出に加えて前記第2の演出を実行可能に設定する設定手段と、
その設定手段により前記第2の演出が加えられた第1の演出が前記第1演出実行手段により実行される場合に、前記第2の演出を実行する第2演出実行手段とを備えることを特徴とする遊技機。
Identification based on detection means for detecting establishment of a predetermined start condition, acquisition means for obtaining random information when the establishment of the start condition is detected by the detection means, and information obtained by the acquisition means A main control means having a selection means for selecting a first effect mode that is a dynamic display of information, and the first effect selected by the selection means in response to an instruction from the main control means. Sub-control means having first effect execution means for executing the first effect based on the mode, and a combination of identification information predetermined in the first effect executed by the first effect execution means is present. In a gaming machine that gives a predetermined game value to a player when issued,
The main control means includes
Determining means for determining whether or not to perform a second effect different from the first effect;
A permission transmitting means for transmitting a permission command for permitting execution of the second effect to the sub-control means when it is determined by the determining means to perform the second effect;
The sub-control means is
Storage means for storing the number of standby times of the first effect executed by the first effect executing means;
Based on receiving the permission command transmitted by the permission transmitting means, the time allocated to the execution of the first effect in each of the first effects for the number of standby times stored in the storage means A setting means for setting the second effect to be executable in addition to the first effect;
And a second effect executing means for executing the second effect when the first effect to which the second effect is added by the setting means is executed by the first effect executing means. A gaming machine.
JP2008197844A 2008-06-30 2008-07-31 Game machine Active JP5359097B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2008197844A JP5359097B2 (en) 2008-06-30 2008-07-31 Game machine

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
JP2008171836 2008-06-30
JP2008171836 2008-06-30
JP2008197844A JP5359097B2 (en) 2008-06-30 2008-07-31 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2013184118A Division JP5765389B2 (en) 2008-06-30 2013-09-05 Game machine

Publications (3)

Publication Number Publication Date
JP2010029605A JP2010029605A (en) 2010-02-12
JP2010029605A5 true JP2010029605A5 (en) 2011-09-15
JP5359097B2 JP5359097B2 (en) 2013-12-04

Family

ID=41734796

Family Applications (3)

Application Number Title Priority Date Filing Date
JP2008197844A Active JP5359097B2 (en) 2008-06-30 2008-07-31 Game machine
JP2013184118A Active JP5765389B2 (en) 2008-06-30 2013-09-05 Game machine
JP2015122496A Withdrawn JP2015163336A (en) 2008-06-30 2015-06-18 Game machine

Family Applications After (2)

Application Number Title Priority Date Filing Date
JP2013184118A Active JP5765389B2 (en) 2008-06-30 2013-09-05 Game machine
JP2015122496A Withdrawn JP2015163336A (en) 2008-06-30 2015-06-18 Game machine

Country Status (1)

Country Link
JP (3) JP5359097B2 (en)

Families Citing this family (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5359097B2 (en) * 2008-06-30 2013-12-04 株式会社三洋物産 Game machine
JP5892857B2 (en) * 2012-05-16 2016-03-23 株式会社平和 Game machine
JP6245291B2 (en) * 2016-03-01 2017-12-13 株式会社三洋物産 Game machine
JP2017000845A (en) * 2016-10-07 2017-01-05 株式会社サンセイアールアンドディ Game machine

Family Cites Families (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4620849B2 (en) * 2000-09-13 2011-01-26 株式会社三共 Game machine
JP2002360859A (en) * 2001-06-06 2002-12-17 Heiwa Corp Game machine and pattern variation display control method for the same
JP4039519B2 (en) * 2002-10-15 2008-01-30 マルホン工業株式会社 Pachinko machine
JP4620332B2 (en) * 2003-02-19 2011-01-26 株式会社ニューギン Game machine
JP2005334271A (en) * 2004-05-26 2005-12-08 Takeya Co Ltd Game machine
JP4776600B2 (en) * 2007-08-31 2011-09-21 株式会社三共 Game machine
JP5359097B2 (en) * 2008-06-30 2013-12-04 株式会社三洋物産 Game machine

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