JP2010029605A5 - - Google Patents
Download PDFInfo
- Publication number
- JP2010029605A5 JP2010029605A5 JP2008197844A JP2008197844A JP2010029605A5 JP 2010029605 A5 JP2010029605 A5 JP 2010029605A5 JP 2008197844 A JP2008197844 A JP 2008197844A JP 2008197844 A JP2008197844 A JP 2008197844A JP 2010029605 A5 JP2010029605 A5 JP 2010029605A5
- Authority
- JP
- Japan
- Prior art keywords
- effect
- executing
- control means
- execution
- sub
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Claims (1)
前記主制御手段は、
前記第1の演出とは別の第2の演出を行うか否かを判定する判定手段と、
その判定手段によって前記第2の演出を行うと判定された場合に、その第2の演出の実行を許可する許可コマンドを前記副制御手段に対して送信する許可送信手段とを備え、
前記副制御手段は、
前記第1演出実行手段により実行される前記第1の演出の待機回数を記憶する記憶手段と、
前記許可送信手段により送信される許可コマンドを受信することに基づいて、前記記憶手段に記憶された待機回数分の前記第1の演出のそれぞれにおいて、その第1の演出の実行に割り当てられた時間の中で、その第1の演出に加えて前記第2の演出を実行可能に設定する設定手段と、
その設定手段により前記第2の演出が加えられた第1の演出が前記第1演出実行手段により実行される場合に、前記第2の演出を実行する第2演出実行手段とを備えることを特徴とする遊技機。 Identification based on detection means for detecting establishment of a predetermined start condition, acquisition means for obtaining random information when the establishment of the start condition is detected by the detection means, and information obtained by the acquisition means A main control means having a selection means for selecting a first effect mode that is a dynamic display of information, and the first effect selected by the selection means in response to an instruction from the main control means. Sub-control means having first effect execution means for executing the first effect based on the mode, and a combination of identification information predetermined in the first effect executed by the first effect execution means is present. In a gaming machine that gives a predetermined game value to a player when issued,
The main control means includes
Determining means for determining whether or not to perform a second effect different from the first effect;
A permission transmitting means for transmitting a permission command for permitting execution of the second effect to the sub-control means when it is determined by the determining means to perform the second effect;
The sub-control means is
Storage means for storing the number of standby times of the first effect executed by the first effect executing means;
Based on receiving the permission command transmitted by the permission transmitting means, the time allocated to the execution of the first effect in each of the first effects for the number of standby times stored in the storage means A setting means for setting the second effect to be executable in addition to the first effect;
And a second effect executing means for executing the second effect when the first effect to which the second effect is added by the setting means is executed by the first effect executing means. A gaming machine.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2008197844A JP5359097B2 (en) | 2008-06-30 | 2008-07-31 | Game machine |
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2008171836 | 2008-06-30 | ||
JP2008171836 | 2008-06-30 | ||
JP2008197844A JP5359097B2 (en) | 2008-06-30 | 2008-07-31 | Game machine |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2013184118A Division JP5765389B2 (en) | 2008-06-30 | 2013-09-05 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2010029605A JP2010029605A (en) | 2010-02-12 |
JP2010029605A5 true JP2010029605A5 (en) | 2011-09-15 |
JP5359097B2 JP5359097B2 (en) | 2013-12-04 |
Family
ID=41734796
Family Applications (3)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2008197844A Active JP5359097B2 (en) | 2008-06-30 | 2008-07-31 | Game machine |
JP2013184118A Active JP5765389B2 (en) | 2008-06-30 | 2013-09-05 | Game machine |
JP2015122496A Withdrawn JP2015163336A (en) | 2008-06-30 | 2015-06-18 | Game machine |
Family Applications After (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2013184118A Active JP5765389B2 (en) | 2008-06-30 | 2013-09-05 | Game machine |
JP2015122496A Withdrawn JP2015163336A (en) | 2008-06-30 | 2015-06-18 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (3) | JP5359097B2 (en) |
Families Citing this family (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5359097B2 (en) * | 2008-06-30 | 2013-12-04 | 株式会社三洋物産 | Game machine |
JP5892857B2 (en) * | 2012-05-16 | 2016-03-23 | 株式会社平和 | Game machine |
JP6245291B2 (en) * | 2016-03-01 | 2017-12-13 | 株式会社三洋物産 | Game machine |
JP2017000845A (en) * | 2016-10-07 | 2017-01-05 | 株式会社サンセイアールアンドディ | Game machine |
Family Cites Families (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4620849B2 (en) * | 2000-09-13 | 2011-01-26 | 株式会社三共 | Game machine |
JP2002360859A (en) * | 2001-06-06 | 2002-12-17 | Heiwa Corp | Game machine and pattern variation display control method for the same |
JP4039519B2 (en) * | 2002-10-15 | 2008-01-30 | マルホン工業株式会社 | Pachinko machine |
JP4620332B2 (en) * | 2003-02-19 | 2011-01-26 | 株式会社ニューギン | Game machine |
JP2005334271A (en) * | 2004-05-26 | 2005-12-08 | Takeya Co Ltd | Game machine |
JP4776600B2 (en) * | 2007-08-31 | 2011-09-21 | 株式会社三共 | Game machine |
JP5359097B2 (en) * | 2008-06-30 | 2013-12-04 | 株式会社三洋物産 | Game machine |
-
2008
- 2008-07-31 JP JP2008197844A patent/JP5359097B2/en active Active
-
2013
- 2013-09-05 JP JP2013184118A patent/JP5765389B2/en active Active
-
2015
- 2015-06-18 JP JP2015122496A patent/JP2015163336A/en not_active Withdrawn