JP2009523537A - コンピュータベースのゲーム用グループ - Google Patents

コンピュータベースのゲーム用グループ Download PDF

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Publication number
JP2009523537A
JP2009523537A JP2008551265A JP2008551265A JP2009523537A JP 2009523537 A JP2009523537 A JP 2009523537A JP 2008551265 A JP2008551265 A JP 2008551265A JP 2008551265 A JP2008551265 A JP 2008551265A JP 2009523537 A JP2009523537 A JP 2009523537A
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JP
Japan
Prior art keywords
group
game
service
profile
players
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2008551265A
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English (en)
Japanese (ja)
Inventor
キャノン マルタラー ボイド
アラン ジョンソン ジェリー
ピーター ハンセン ヨハン
ボートニック マイケル
ダブリュ.オケリー パトリック
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Microsoft Corp
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Microsoft Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Microsoft Corp filed Critical Microsoft Corp
Publication of JP2009523537A publication Critical patent/JP2009523537A/ja
Pending legal-status Critical Current

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/795Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/87Communicating with other players during game play, e.g. by e-mail or chat
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/556Player lists, e.g. online players, buddy list, black list
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/5566Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by matching opponents or finding partners to build a team, e.g. by skill level, geographical area, background, play style

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • General Business, Economics & Management (AREA)
  • Tourism & Hospitality (AREA)
  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Human Resources & Organizations (AREA)
  • Marketing (AREA)
  • Primary Health Care (AREA)
  • Strategic Management (AREA)
  • Physics & Mathematics (AREA)
  • Economics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Computer Security & Cryptography (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Pinball Game Machines (AREA)
JP2008551265A 2006-01-20 2006-12-11 コンピュータベースのゲーム用グループ Pending JP2009523537A (ja)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US11/335,952 US20070173324A1 (en) 2006-01-20 2006-01-20 Computer-based gaming groups
PCT/US2006/047326 WO2007084226A1 (en) 2006-01-20 2006-12-11 Computer-based gaming groups

Publications (1)

Publication Number Publication Date
JP2009523537A true JP2009523537A (ja) 2009-06-25

Family

ID=38286229

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2008551265A Pending JP2009523537A (ja) 2006-01-20 2006-12-11 コンピュータベースのゲーム用グループ

Country Status (7)

Country Link
US (1) US20070173324A1 (de)
EP (1) EP1979867A4 (de)
JP (1) JP2009523537A (de)
KR (1) KR20080086881A (de)
AU (1) AU2006336232B2 (de)
CA (1) CA2635644A1 (de)
WO (1) WO2007084226A1 (de)

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JP2012232109A (ja) * 2011-05-03 2012-11-29 Sony Computer Entertainment America Llc 場所に基づいた専用の地域別オンラインテレビゲームフォーラム
WO2013118595A1 (ja) * 2012-02-06 2013-08-15 株式会社コナミデジタルエンタテインメント 管理サーバ
JP2015066422A (ja) * 2014-03-06 2015-04-13 グリー株式会社 ゲームプログラム、ゲーム処理方法および情報処理装置
JP5830815B1 (ja) * 2015-03-30 2015-12-09 株式会社gloops ゲームサーバ、ゲーム制御方法、ゲームプログラム、ゲームプログラム記録媒体及び端末装置
JP2021096817A (ja) * 2019-12-16 2021-06-24 エヌシーソフト・コーポレイションNcsoft Corporation オンラインサービス接続制御装置および方法

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US9576434B2 (en) 2011-07-25 2017-02-21 Sony Interactive Entertainment Inc. Implementing computer activity-based challenges
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US8830876B2 (en) * 2011-10-11 2014-09-09 Genesys Telecommunications Laboratories, Inc. Method for interacting with a group of individuals as a single contact
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US8843557B2 (en) 2011-12-19 2014-09-23 Kabam, Inc. Communications among users belonging to affiliations spanning multiple virtual spaces
US9578094B1 (en) 2011-12-19 2017-02-21 Kabam, Inc. Platform and game agnostic social graph
US10186002B2 (en) 2012-03-21 2019-01-22 Sony Interactive Entertainment LLC Apparatus and method for matching users to groups for online communities and computer simulations
US10130872B2 (en) 2012-03-21 2018-11-20 Sony Interactive Entertainment LLC Apparatus and method for matching groups to users for online communities and computer simulations
US8881181B1 (en) 2012-05-04 2014-11-04 Kabam, Inc. Establishing a social application layer
JP6162929B2 (ja) * 2012-06-01 2017-07-12 任天堂株式会社 投稿情報共有システム
US9569801B1 (en) 2012-09-05 2017-02-14 Kabam, Inc. System and method for uniting user accounts across different platforms
US8663004B1 (en) 2012-09-05 2014-03-04 Kabam, Inc. System and method for determining and acting on a user's value across different platforms
US9489804B2 (en) 2012-09-28 2016-11-08 Bally Gaming, Inc. Community gaming system with varying eligibility criteria
US9300742B2 (en) 2012-10-23 2016-03-29 Microsoft Technology Licensing, Inc. Buffer ordering based on content access tracking
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US9075761B1 (en) 2012-10-26 2015-07-07 Google Inc. Social spaces for games
US9120020B2 (en) 2013-03-13 2015-09-01 Microsoft Technology Licensing, Llc Matchmaking in multiplayer gaming
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US20170056766A1 (en) * 2015-08-27 2017-03-02 Sony Interactive Entertainment Network America Llc Electronic processing system with social network mechanism and method of operation thereof
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KR102395526B1 (ko) * 2017-05-12 2022-05-10 엔에이치엔 주식회사 게임 시스템 및 이를 이용한 게임 진행 방법

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Cited By (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2012232109A (ja) * 2011-05-03 2012-11-29 Sony Computer Entertainment America Llc 場所に基づいた専用の地域別オンラインテレビゲームフォーラム
US8956232B2 (en) 2011-05-03 2015-02-17 Sony Computer Entertainment America Llc Special regional online video game forum based on location
WO2013118595A1 (ja) * 2012-02-06 2013-08-15 株式会社コナミデジタルエンタテインメント 管理サーバ
JP2015066422A (ja) * 2014-03-06 2015-04-13 グリー株式会社 ゲームプログラム、ゲーム処理方法および情報処理装置
JP5830815B1 (ja) * 2015-03-30 2015-12-09 株式会社gloops ゲームサーバ、ゲーム制御方法、ゲームプログラム、ゲームプログラム記録媒体及び端末装置
JP2016187534A (ja) * 2015-03-30 2016-11-04 株式会社gloops ゲームサーバ、ゲーム制御方法、ゲームプログラム、ゲームプログラム記録媒体及び端末装置
JP2021096817A (ja) * 2019-12-16 2021-06-24 エヌシーソフト・コーポレイションNcsoft Corporation オンラインサービス接続制御装置および方法
US11729173B2 (en) 2019-12-16 2023-08-15 Ncsoft Corporation Apparatus and method for online service access control

Also Published As

Publication number Publication date
US20070173324A1 (en) 2007-07-26
KR20080086881A (ko) 2008-09-26
AU2006336232B2 (en) 2012-06-21
WO2007084226A1 (en) 2007-07-26
EP1979867A4 (de) 2011-09-21
EP1979867A1 (de) 2008-10-15
CA2635644A1 (en) 2007-07-26
AU2006336232A1 (en) 2007-07-26

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