CA2635644A1 - Computer-based gaming groups - Google Patents
Computer-based gaming groups Download PDFInfo
- Publication number
- CA2635644A1 CA2635644A1 CA002635644A CA2635644A CA2635644A1 CA 2635644 A1 CA2635644 A1 CA 2635644A1 CA 002635644 A CA002635644 A CA 002635644A CA 2635644 A CA2635644 A CA 2635644A CA 2635644 A1 CA2635644 A1 CA 2635644A1
- Authority
- CA
- Canada
- Prior art keywords
- group
- game
- accordance
- profile
- players
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
- 230000003993 interaction Effects 0.000 claims abstract description 16
- 238000000034 method Methods 0.000 claims description 23
- 230000000694 effects Effects 0.000 claims description 11
- 230000007246 mechanism Effects 0.000 abstract description 6
- 238000012545 processing Methods 0.000 description 13
- 238000004891 communication Methods 0.000 description 12
- 230000008569 process Effects 0.000 description 12
- 238000010586 diagram Methods 0.000 description 6
- 238000012546 transfer Methods 0.000 description 6
- 230000015572 biosynthetic process Effects 0.000 description 5
- 239000008186 active pharmaceutical agent Substances 0.000 description 4
- 230000008901 benefit Effects 0.000 description 3
- 230000008859 change Effects 0.000 description 3
- 230000002093 peripheral effect Effects 0.000 description 3
- 230000003997 social interaction Effects 0.000 description 3
- 230000006399 behavior Effects 0.000 description 2
- 239000008280 blood Substances 0.000 description 2
- 210000004369 blood Anatomy 0.000 description 2
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- 238000012986 modification Methods 0.000 description 2
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- 238000012552 review Methods 0.000 description 2
- 101000996780 Homo sapiens Probable G-protein coupled receptor 139 Proteins 0.000 description 1
- 102100033836 Probable G-protein coupled receptor 139 Human genes 0.000 description 1
- 238000007792 addition Methods 0.000 description 1
- 230000005540 biological transmission Effects 0.000 description 1
- 239000000470 constituent Substances 0.000 description 1
- 230000008713 feedback mechanism Effects 0.000 description 1
- 239000012634 fragment Substances 0.000 description 1
- 125000001475 halogen functional group Chemical group 0.000 description 1
- 239000000463 material Substances 0.000 description 1
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/795—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
-
- A63F13/12—
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
- A63F13/87—Communicating with other players during game play, e.g. by e-mail or chat
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/556—Player lists, e.g. online players, buddy list, black list
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/5566—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by matching opponents or finding partners to build a team, e.g. by skill level, geographical area, background, play style
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- General Business, Economics & Management (AREA)
- Tourism & Hospitality (AREA)
- Health & Medical Sciences (AREA)
- General Health & Medical Sciences (AREA)
- Human Resources & Organizations (AREA)
- Marketing (AREA)
- Primary Health Care (AREA)
- Strategic Management (AREA)
- Physics & Mathematics (AREA)
- Economics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Computer Security & Cryptography (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Pinball Game Machines (AREA)
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US11/335,952 | 2006-01-20 | ||
US11/335,952 US20070173324A1 (en) | 2006-01-20 | 2006-01-20 | Computer-based gaming groups |
PCT/US2006/047326 WO2007084226A1 (en) | 2006-01-20 | 2006-12-11 | Computer-based gaming groups |
Publications (1)
Publication Number | Publication Date |
---|---|
CA2635644A1 true CA2635644A1 (en) | 2007-07-26 |
Family
ID=38286229
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CA002635644A Abandoned CA2635644A1 (en) | 2006-01-20 | 2006-12-11 | Computer-based gaming groups |
Country Status (7)
Country | Link |
---|---|
US (1) | US20070173324A1 (de) |
EP (1) | EP1979867A4 (de) |
JP (1) | JP2009523537A (de) |
KR (1) | KR20080086881A (de) |
AU (1) | AU2006336232B2 (de) |
CA (1) | CA2635644A1 (de) |
WO (1) | WO2007084226A1 (de) |
Families Citing this family (43)
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AU2006247831B2 (en) | 2005-05-19 | 2011-05-19 | Bally Gaming, Inc. | Wagering game system with shared outcome determined by a gaming machine |
US9697672B2 (en) | 2006-07-20 | 2017-07-04 | Bally Gaming, Inc. | Wagering game with special-event eligibility feature based on passive game play |
US8808091B2 (en) * | 2007-03-15 | 2014-08-19 | Microsoft Corporation | Custom message actions |
US8591335B2 (en) * | 2007-10-31 | 2013-11-26 | Thomas Creaven | Techniques for incentivized networking |
US8591336B2 (en) * | 2007-10-31 | 2013-11-26 | Thomas Creaven | Techniques for incentivized networking |
US20090307172A1 (en) * | 2008-06-06 | 2009-12-10 | Microsoft Corporation | Retroactive policy enforcement |
US8277320B1 (en) * | 2008-10-08 | 2012-10-02 | Intuit Inc. | Facilitating a game that operates within a social-networking application |
US8409010B2 (en) * | 2009-05-05 | 2013-04-02 | Microsoft Corporation | Massively multiplayer game with shared gameplay experience |
US20100306672A1 (en) * | 2009-06-01 | 2010-12-02 | Sony Computer Entertainment America Inc. | Method and apparatus for matching users in multi-user computer simulations |
US20110106885A1 (en) * | 2009-10-29 | 2011-05-05 | Cisco Technology, Inc. | Methods and apparatus for supporting multiple party login into a single session |
US20120023072A1 (en) * | 2010-07-20 | 2012-01-26 | Research In Motion Limited | System and method for controlling the deletion of data associated with electronic groups |
US9092390B1 (en) * | 2010-07-23 | 2015-07-28 | Google Inc. | Electronic badge clearinghouse |
CN102402643A (zh) * | 2010-09-17 | 2012-04-04 | 腾讯科技(深圳)有限公司 | 一种网络游戏的组队方法及系统 |
US9295914B2 (en) | 2010-10-20 | 2016-03-29 | Playtika Ltd. | Method and system for a-synchronous multi-player network-based gaming |
US20120172133A1 (en) * | 2011-01-04 | 2012-07-05 | Trexler Keith | System and method for managing a virtual home game |
US8956232B2 (en) | 2011-05-03 | 2015-02-17 | Sony Computer Entertainment America Llc | Special regional online video game forum based on location |
US9220977B1 (en) | 2011-06-30 | 2015-12-29 | Zynga Inc. | Friend recommendation system |
US20130017872A1 (en) * | 2011-07-12 | 2013-01-17 | Sony Computer Entertainment Inc. | Method and system for tag-based grouping of online communities |
US9576434B2 (en) | 2011-07-25 | 2017-02-21 | Sony Interactive Entertainment Inc. | Implementing computer activity-based challenges |
DK2744579T3 (en) | 2011-08-16 | 2017-01-23 | Seebo Interactive Ltd | CONNECTED MULTIFUNCTIONAL SYSTEM AND METHOD OF APPLICATION |
US8830876B2 (en) * | 2011-10-11 | 2014-09-09 | Genesys Telecommunications Laboratories, Inc. | Method for interacting with a group of individuals as a single contact |
US8868655B2 (en) * | 2011-12-09 | 2014-10-21 | Kabam, Inc. | User affiliations spanning multiple virtual spaces |
US8843557B2 (en) | 2011-12-19 | 2014-09-23 | Kabam, Inc. | Communications among users belonging to affiliations spanning multiple virtual spaces |
US9578094B1 (en) | 2011-12-19 | 2017-02-21 | Kabam, Inc. | Platform and game agnostic social graph |
JP5551801B2 (ja) * | 2012-02-06 | 2014-07-16 | 株式会社コナミデジタルエンタテインメント | 管理サーバ、その制御方法、並びに管理サーバ及び端末装置のプログラム |
US10186002B2 (en) | 2012-03-21 | 2019-01-22 | Sony Interactive Entertainment LLC | Apparatus and method for matching users to groups for online communities and computer simulations |
US10130872B2 (en) | 2012-03-21 | 2018-11-20 | Sony Interactive Entertainment LLC | Apparatus and method for matching groups to users for online communities and computer simulations |
US8881181B1 (en) | 2012-05-04 | 2014-11-04 | Kabam, Inc. | Establishing a social application layer |
JP6162929B2 (ja) * | 2012-06-01 | 2017-07-12 | 任天堂株式会社 | 投稿情報共有システム |
US9569801B1 (en) | 2012-09-05 | 2017-02-14 | Kabam, Inc. | System and method for uniting user accounts across different platforms |
US8663004B1 (en) | 2012-09-05 | 2014-03-04 | Kabam, Inc. | System and method for determining and acting on a user's value across different platforms |
US9489804B2 (en) | 2012-09-28 | 2016-11-08 | Bally Gaming, Inc. | Community gaming system with varying eligibility criteria |
US9300742B2 (en) | 2012-10-23 | 2016-03-29 | Microsoft Technology Licensing, Inc. | Buffer ordering based on content access tracking |
US9258353B2 (en) | 2012-10-23 | 2016-02-09 | Microsoft Technology Licensing, Llc | Multiple buffering orders for digital content item |
US9075761B1 (en) | 2012-10-26 | 2015-07-07 | Google Inc. | Social spaces for games |
US9120020B2 (en) | 2013-03-13 | 2015-09-01 | Microsoft Technology Licensing, Llc | Matchmaking in multiplayer gaming |
US8998725B2 (en) | 2013-04-30 | 2015-04-07 | Kabam, Inc. | System and method for enhanced video of game playback |
JP5706983B2 (ja) * | 2014-03-06 | 2015-04-22 | グリー株式会社 | ゲームプログラム、ゲーム処理方法および情報処理装置 |
JP5830815B1 (ja) * | 2015-03-30 | 2015-12-09 | 株式会社gloops | ゲームサーバ、ゲーム制御方法、ゲームプログラム、ゲームプログラム記録媒体及び端末装置 |
US20170056766A1 (en) * | 2015-08-27 | 2017-03-02 | Sony Interactive Entertainment Network America Llc | Electronic processing system with social network mechanism and method of operation thereof |
CN106621327B (zh) * | 2016-12-22 | 2018-03-09 | 竞技世界(北京)网络技术有限公司 | 一种基于极值的用户组队方法及系统 |
KR102395526B1 (ko) * | 2017-05-12 | 2022-05-10 | 엔에이치엔 주식회사 | 게임 시스템 및 이를 이용한 게임 진행 방법 |
KR102341393B1 (ko) * | 2019-12-16 | 2021-12-20 | 주식회사 엔씨소프트 | 온라인 서비스 접속 제어 장치 및 방법 |
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CA1245361A (en) * | 1984-06-27 | 1988-11-22 | Kerry E. Thacher | Tournament data system |
US5779549A (en) * | 1996-04-22 | 1998-07-14 | Walker Assest Management Limited Parnership | Database driven online distributed tournament system |
US6007428A (en) * | 1995-10-09 | 1999-12-28 | Nintendo Co., Ltd. | Operation controlling device and video processing system used therewith |
US7192352B2 (en) * | 1996-04-22 | 2007-03-20 | Walker Digital, Llc | System and method for facilitating play of a video game via a web site |
US6206782B1 (en) * | 1998-09-14 | 2001-03-27 | Walker Digital, Llc. | System and method for facilitating casino team play |
US6024643A (en) * | 1997-03-04 | 2000-02-15 | Intel Corporation | Player profile based proxy play |
JP2000000376A (ja) * | 1998-06-12 | 2000-01-07 | Namco Ltd | ゲーム装置のランキング表示方法 |
JP2000051524A (ja) * | 1998-08-05 | 2000-02-22 | Namco Ltd | ゲームシステムおよびゲーム結果集計方法 |
JP2003529397A (ja) * | 1999-08-13 | 2003-10-07 | エイシーティーブイ・インコーポレーテッド | 実際のイベントに基づいてスケジュールされた対話型ゲームプレイ・システム及び方法 |
US6352479B1 (en) * | 1999-08-31 | 2002-03-05 | Nvidia U.S. Investment Company | Interactive gaming server and online community forum |
US6755743B1 (en) * | 1999-12-08 | 2004-06-29 | Kabushiki Kaisha Sega Enterprises | Communication game system and processing method thereof |
JP2001224865A (ja) * | 1999-12-08 | 2001-08-21 | Sega Corp | 通信ゲームシステムおよび通信ゲーム処理方法 |
KR20000030338A (ko) * | 2000-02-23 | 2000-06-05 | 김택진 | 네트워크 커뮤니티에서 캐릭터 화상의 표시 제어방법 및그 방법을 기록한 컴퓨터로 읽을수 있는 기록매체 |
US20020115488A1 (en) * | 2001-02-22 | 2002-08-22 | Nicholas Berry | System and method for conducting an online competition |
CA2340562A1 (en) * | 2001-02-28 | 2002-08-28 | Midway Amusement Games, Llc | Tournament network for linking amusement games |
US20020142842A1 (en) * | 2001-03-29 | 2002-10-03 | Easley Gregory W. | Console-based system and method for providing multi-player interactive game functionality for use with interactive games |
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US20030228908A1 (en) * | 2002-06-10 | 2003-12-11 | Daniel Caiafa | Statistics system for online console-based gaming |
US20040121842A1 (en) * | 2002-12-20 | 2004-06-24 | Daniel Willis | Peering system for gaming service providers |
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KR20050003224A (ko) * | 2003-06-30 | 2005-01-10 | 디지쎌 엔터테인먼트 컴파니 리미티드 | 커뮤니티 플랫폼의 구조 및 그 서비스 시스템 |
KR20050105396A (ko) * | 2004-04-30 | 2005-11-04 | 엔에이치엔(주) | 커뮤니티 내의 멀티 게임 시스템 및 그 방법 |
US7465231B2 (en) * | 2004-05-20 | 2008-12-16 | Gametap Llc | Systems and methods for delivering content over a network |
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WO2006124811A2 (en) * | 2005-05-13 | 2006-11-23 | Professional Interactive Entertainment, Inc. | System and method for network interactive game match-up and server selection |
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-
2006
- 2006-01-20 US US11/335,952 patent/US20070173324A1/en not_active Abandoned
- 2006-12-11 JP JP2008551265A patent/JP2009523537A/ja active Pending
- 2006-12-11 AU AU2006336232A patent/AU2006336232B2/en not_active Ceased
- 2006-12-11 CA CA002635644A patent/CA2635644A1/en not_active Abandoned
- 2006-12-11 WO PCT/US2006/047326 patent/WO2007084226A1/en active Application Filing
- 2006-12-11 EP EP06845254A patent/EP1979867A4/de not_active Withdrawn
- 2006-12-11 KR KR1020087016708A patent/KR20080086881A/ko not_active Application Discontinuation
Also Published As
Publication number | Publication date |
---|---|
US20070173324A1 (en) | 2007-07-26 |
KR20080086881A (ko) | 2008-09-26 |
AU2006336232B2 (en) | 2012-06-21 |
WO2007084226A1 (en) | 2007-07-26 |
JP2009523537A (ja) | 2009-06-25 |
EP1979867A4 (de) | 2011-09-21 |
EP1979867A1 (de) | 2008-10-15 |
AU2006336232A1 (en) | 2007-07-26 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
EEER | Examination request | ||
FZDE | Discontinued |
Effective date: 20131211 |