JP2008188472A5 - - Google Patents
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- JP2008188472A5 JP2008188472A5 JP2008125592A JP2008125592A JP2008188472A5 JP 2008188472 A5 JP2008188472 A5 JP 2008188472A5 JP 2008125592 A JP2008125592 A JP 2008125592A JP 2008125592 A JP2008125592 A JP 2008125592A JP 2008188472 A5 JP2008188472 A5 JP 2008188472A5
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Claims (1)
前記特定遊技状態として、前記特別可変入賞手段を第1の期間が経過するまで前記第1状態に変化させることを所定回数行う第1特定遊技状態に制御する第1特定遊技状態制御手段と、
前記特定遊技状態として、前記特別可変入賞手段を前記第1の期間よりも短い第2の期間が経過するまでまたは前記所定回数よりも少ない回数の少なくともいずれかで前記第1状態に変化させる第2特定遊技状態に制御する第2特定遊技状態制御手段と、
前記特定遊技状態に制御するか否か、及び前記特定遊技状態に制御する場合に前記第1特定遊技状態と前記第2特定遊技状態とのいずれの前記特定遊技状態に制御するか、前記特定遊技状態が終了した後、前記高確率遊技状態に制御するか否か、を決定する事前決定手段と、
前記可変表示手段における前記識別情報の表示制御を行う表示制御手段と、を備え、
前記表示制御手段は、
前記高確率遊技状態において、前記事前決定手段が前記第2特定遊技状態に制御するとともに、前記高確率遊技状態に制御すると決定したことにもとづいて、前記特定表示結果のうち前記特別表示結果以外の非特別表示結果の一部を構成するリーチ態様を表示する制御を行うとともに、
前記通常遊技状態において、前記事前決定手段が前記第2特定遊技状態に制御するとともに、前記高確率遊技状態に制御すると決定したことにもとづいて、前記リーチ態様を表示することなく予め定められた特殊表示結果を表示する制御を行う
ことを特徴とする遊技機。 A variable display means for performing variable display of a plurality of types of identification information that can be identified by each player by playing a game medium in the game area, and a player that is advantageous to the player provided in the game area. A special variable winning means that can be changed to either one state or a second state that is disadvantageous to the player, and the variable display result of the identification information becomes a predetermined specific display result. , When the special variable winning means is controlled to a specific gaming state to change to the first state, and when the variable display result of the identification information becomes a predetermined special display result among the specific display results, A gaming machine that is controllable to a high-probability gaming state in which the probability of the specific display result after the specific gaming state ends is higher than the normal gaming state,
Examples particular game state, a first specific game state control means for controlling the special variable winning device in the first specific game state to perform a predetermined number of times that is changed to the first state until the first period elapses,
Examples particular game state, a second for changing the special variable winning device to at least the first state in any number less than or up to the predetermined number of times elapses second period shorter than the first period Second specific game state control means for controlling to a specific game state ;
Wherein whether to control the specific game state, and whether to control the specific game state of any of said second specific game state to the first specific game state when controlling the specific game state, the specific game A pre-determining means for determining whether or not to control the high-probability gaming state after the state ends ;
Display control means for performing display control of the identification information in the variable display means,
The display control means includes
In the high probability game state, said with predetermination means controls the second specific game state, the high probability based especially decides to control the game status, the special display of the previous SL specific display results While performing the control to display the reach aspect constituting a part of the non-special display results other than the result
In the normal gaming state, the advance determination means is determined in advance without displaying the reach mode based on the control of the second specific gaming state and the control of the high probability gaming state. A gaming machine that performs control to display a special display result .
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2008125592A JP5121562B2 (en) | 2008-05-13 | 2008-05-13 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2008125592A JP5121562B2 (en) | 2008-05-13 | 2008-05-13 | Game machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2006241248A Division JP4778867B2 (en) | 2006-09-06 | 2006-09-06 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2008188472A JP2008188472A (en) | 2008-08-21 |
JP2008188472A5 true JP2008188472A5 (en) | 2009-06-18 |
JP5121562B2 JP5121562B2 (en) | 2013-01-16 |
Family
ID=39749090
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2008125592A Active JP5121562B2 (en) | 2008-05-13 | 2008-05-13 | Game machine |
Country Status (1)
Country | Link |
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JP (1) | JP5121562B2 (en) |
Families Citing this family (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5301215B2 (en) * | 2008-08-14 | 2013-09-25 | 株式会社三共 | Game machine |
JP2011056023A (en) * | 2009-09-09 | 2011-03-24 | Daito Giken:Kk | Game machine |
JP5464384B2 (en) * | 2012-02-08 | 2014-04-09 | タイヨーエレック株式会社 | Game machine |
JP5400202B2 (en) * | 2012-08-27 | 2014-01-29 | 株式会社三共 | Game machine |
JP5400203B2 (en) * | 2012-08-27 | 2014-01-29 | 株式会社三共 | Game machine |
Family Cites Families (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4358528B2 (en) * | 2003-02-07 | 2009-11-04 | 株式会社三共 | Game machine |
JP4447899B2 (en) * | 2003-12-09 | 2010-04-07 | 株式会社平和 | Game machine |
JP4253733B2 (en) * | 2004-02-25 | 2009-04-15 | 奥村遊機株式會社 | Pachinko machine |
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2008
- 2008-05-13 JP JP2008125592A patent/JP5121562B2/en active Active