JP2008178465A5 - - Google Patents

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JP2008178465A5
JP2008178465A5 JP2007012707A JP2007012707A JP2008178465A5 JP 2008178465 A5 JP2008178465 A5 JP 2008178465A5 JP 2007012707 A JP2007012707 A JP 2007012707A JP 2007012707 A JP2007012707 A JP 2007012707A JP 2008178465 A5 JP2008178465 A5 JP 2008178465A5
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遊技球を用いて所定の遊技を行なうことが可能であり、遊技領域に設けられた第1の始動領域に遊技球が入賞したことに基づいて第1識別情報の変動表示を行ない表示結果を導出表示する第1変動表示手段と、前記遊技領域に設けられた第2の始動領域に遊技球が入賞したことに基づいて第2識別情報の変動表示を行ない表示結果を導出表示する第2変動表示手段とを備え、前記第1変動表示手段または前記第2変動表示手段に特定表示結果が導出表示されたときに遊技者にとって有利な特定遊技状態に移行させる遊技機であって、
前記遊技領域に設けられ、遊技球が入賞可能な第1状態と該第1状態に比べて遊技球が入賞しない第2状態とに変化可能であり、前記特定遊技状態に制御されたときに当該第1状態に制御される特別可変入賞装置と、
前記特別可変入賞装置に入賞した遊技球を検出して検出信号を出力する入賞検出手段と、
第1識別情報および第2識別情報の少なくとも一方の変動表示に対応付けた第3識別情報の変動表示を行なう第3変動表示手段と、
遊技の進行を制御する遊技制御手段と、
前記遊技制御手段が送信するコマンドに基づいて、前記第3変動表示手段を含む演出装置の制御を行なう演出制御手段とを備え、
前記遊技制御手段は、
前記第1変動表示手段および前記第2変動表示手段のそれぞれで実行される変動表示について、前記特定遊技状態に制御するか否かと、前記特定遊技状態終了後に変動表示の表示結果が前記特定表示結果となる確率が通常状態よりも向上した高確率状態に制御するかとを変動表示の表示結果を導出表示する前に決定する事前決定手段と、
前記特定遊技状態として、前記特別可変入賞装置を所定期間前記第1状態に変化させることを所定回数行なうことにより終了し、前記特定遊技状態終了後、前記通常状態または前記高確率状態に制御される第1遊技状態に制御する第1遊技状態制御手段と、
前記特定遊技状態として、前記特別可変入賞装置を前記所定期間よりも短い期間および前記所定回数よりも少ない回数の少なくともいずれかで前記第1状態に変化させることにより終了し、前記特定遊技状態終了後、前記高確率状態に制御される第2遊技状態に制御する第2遊技状態制御手段と、
前記第3変動表示手段における第3識別情報の変動表示の開始と変動表示時間とを特定可能な変動表示コマンドを送信する変動表示コマンド送信手段と、
前記特定遊技状態以外の遊技状態において前記入賞検出手段によって遊技球の入賞が検出されたことに基づいて、異常報知の実行を指示するための異常報知コマンドを送信する異常報知コマンド送信手段とを含み、
前記事前決定手段は、前記第1変動表示手段と前記第2変動表示手段とでそれぞれ実行される変動表示についての決定において、前記高確率状態に制御することを決定する確率を同一とし、かつ、前記高確率状態に制御するときに決定される前記第1遊技状態と前記第2遊技状態との割合を異ならせた決定確率に基づいて、変動表示の表示結果を導出表示する前に、前記特定遊技状態として、前記第1遊技状態と前記第2遊技状態とを含む複数の遊技状態のうちいずれの遊技状態に制御するかをさらに決定し、
前記演出制御手段は、
前記変動表示コマンド送信手段が送信した変動表示コマンドに基づいて前記第3変動表示手段において第3識別情報の変動表示を開始し、前記変動表示時間が経過したときに前記第3変動表示手段に表示結果を導出表示する変動表示制御手段と、
前記異常報知コマンド送信手段が送信した異常報知コマンドに基づいて、前記異常報知を実行する異常報知手段とを含み、
該異常報知手段は、前記変動表示制御手段が前記第3変動表示手段において第3識別情報の変動表示を実行しているときにも前記異常報知を実行可能であることを特徴とする、遊技機。
It is possible to play a predetermined game using a game ball, and based on the fact that the game ball has won a first start area provided in the game area, the first identification information is displayed in a variable manner and a display result is derived. a first variable display means for displaying a second variable display of game balls to second starting region derives displays the result display performs variable display of the second identification information based on that the winning provided in the game area A gaming machine that shifts to a specific gaming state advantageous to a player when a specific display result is derived and displayed on the first variation display unit or the second variation display unit,
Wherein provided in the game region, a second shaped on purpose changeable game ball first shaped on purpose game ball as compared to the first state is not winning possible prize, which is controlled to the specific game state and the special variable winning devices controlled in the first state when,
Winning detection means for detecting a game ball won in the special variable winning device and outputting a detection signal;
Third variation display means for performing variation display of the third identification information associated with the variation display of at least one of the first identification information and the second identification information;
Game control means for controlling the progress of the game;
Effect control means for controlling the effect device including the third variation display means based on a command transmitted by the game control means,
The game control means includes
For variable display that is performed by each of the first variable display means and the second variable display means, wherein the whether the control to a particular game state, the previous SL particular game state after completion fluctuations displayed in the display result to the and pre-determining means for determining before displaying deriving the display result of fluctuations display the door or controlled with high probability state probability of a particular display result is improved than normal state,
The special gaming state is terminated by changing the special variable prize-winning device to the first state for a predetermined period for a predetermined number of times, and is controlled to the normal state or the high probability state after the specific gaming state is ended. First gaming state control means for controlling to the first gaming state;
The special gaming state is ended by changing the special variable prize-winning device to the first state in at least one of a period shorter than the predetermined period and a number less than the predetermined number of times, and after the specific gaming state ends A second gaming state control means for controlling to the second gaming state controlled to the high probability state;
A variation display command transmitting means for transmitting a variation display command capable of specifying the start of variation display of the third identification information and the variation display time in the third variation display means;
Wherein based on the winning of the game ball is detected by the winning detecting means in the game state other than the specific gaming state, the abnormal notification command transmitting means that sends an abnormality notification command for instructing the execution of the abnormality notification Including
The pre-determining unit has the same probability of determining to control to the high probability state in the determination of the variable display executed by the first variation display unit and the second variation display unit, respectively, and based on the determined probability having different ratio between the second game state and the first game state determined in controlling the high-probability state, prior to deriving display the display result of fluctuations display, Further determining which gaming state to control among the plurality of gaming states including the first gaming state and the second gaming state as the specific gaming state;
The production control means includes
Based on the variation display command transmitted by the variation display command transmission unit, the third variation display unit starts to display variation display of the third identification information, and displays on the third variation display unit when the variation display time has elapsed. A variable display control means for deriving and displaying the results;
Based on the abnormality notification command the abnormality notification command transmitting means has transmitted, and a abnormality notification unit for performing a pre Kikoto normal notification,
The abnormality notification means is capable of executing the abnormality notification even when the fluctuation display control means is executing the fluctuation display of the third identification information in the third fluctuation display means. .
前記第2の始動領域に遊技球が入賞しにくいまたは入賞しない閉状態と前記第2の始動領域に遊技球が入賞可能な開状態とに変化可能であり、前記遊技領域に設けられた第3の始動領域を遊技球が通過したことに基づいて当該開状態となる可変始動入賞装置をさらに備え、
該可変始動入賞装置は、前記高確率状態であるときに、前記通常状態と比べて前記第2の始動領域に遊技球が入賞しやすい状態に制御され、
前記事前決定手段は、前記高確率状態であるときに、前記第2変動表示手段で実行される変動表示について前記特定遊技状態として前記第2遊技状態に制御することを決定する確率が前記通常状態での当該確率と比べて低いことを特徴とする、請求項1に記載の遊技機。
It is possible to change between a closed state in which a game ball is difficult to win or not win in the second start area and an open state in which a game ball can win in the second start area, and a third state provided in the game area. Further comprising a variable start winning device that enters the open state based on the passing of the game ball through
The variable start winning device is controlled so that when the high probability state, the game ball is likely to win in the second start area as compared to the normal state,
When the pre-determining means is in the high-probability state, the probability of determining to control the second game state as the specific gaming state for the variable display executed by the second fluctuation display means is the normal The gaming machine according to claim 1, wherein the gaming machine is lower than the probability in the state.
前記第2の始動領域に遊技球が入賞しにくいまたは入賞しない閉状態と前記第2の始動領域に遊技球が入賞可能な開状態とに変化可能であり、前記遊技領域に設けられた第3の始動領域を遊技球が通過したことに基づいて当該開状態となる可変始動入賞装置をさらに備え、
該可変始動入賞装置は、前記高確率状態であるときに、前記通常状態と比べて前記第2の始動領域に遊技球が入賞しやすい状態に制御され、
前記事前決定手段は、前記高確率状態であるときに、前記第2変動表示手段で実行される変動表示について前記特定遊技状態として前記第2遊技状態に制御することを決定する確率が前記通常状態での当該確率と比べて高いことを特徴とする、請求項1に記載の遊技機。
It is possible to change between a closed state in which a game ball is difficult to win or not win in the second start area and an open state in which a game ball can win in the second start area, and a third state provided in the game area. Further comprising a variable start winning device that enters the open state based on the passing of the game ball through
The variable start winning device is controlled so that when the high probability state, the game ball is likely to win in the second start area as compared to the normal state,
When the pre-determining means is in the high-probability state, the probability of determining to control the second game state as the specific gaming state for the variable display executed by the second fluctuation display means is the normal The gaming machine according to claim 1, wherein the gaming machine is higher than the probability in the state.
前記可変始動入賞装置は、閉状態において、前記第2の始動領域に遊技球が入賞しない状態となり、
前記第2の始動領域に入賞した遊技球を検出して検出信号を出力する検出手段をさらに備え、
前記遊技制御手段は、
前記可変始動入賞装置の開閉状態を判定する開閉判定手段と、
該開閉判定手段によって前記可変始動入賞装置が閉状態であると判定されているときに、前記検出手段によって遊技球の入賞が検出されたことに基づいて、当該入賞による第2変動表示手段における第2識別情報の変動表示の開始を禁止する変動表示禁止手段を含むことを特徴とする、請求項2または3に記載の遊技機。
In the closed state, the variable start winning device is in a state where the game ball does not win in the second start area,
Detecting means for detecting a game ball won in the second starting area and outputting a detection signal;
The game control means includes
Open / close determination means for determining the open / close state of the variable start winning device;
When it is determined by the opening / closing determination means that the variable start winning device is in the closed state, the second variation display means by the winning is based on the detection of the winning of the game ball by the detection means. 2. The gaming machine according to claim 2, further comprising a variable display prohibiting unit that prohibits the start of variable display of identification information.
前記遊技制御手段は、
前記開閉判定手段によって前記可変始動入賞装置が閉状態であると判定されたときに、前記検出手段によって遊技球の入賞が検出されたことに基づいて、前記第2の始動領域に入賞した遊技球の入賞累積数を記憶する入賞累積数記憶手段と、
前記入賞累積数記憶手段が記憶する前記入賞累積数と、異常入賞数であるか否かを判定するための所定の異常入賞数基準値との関係に基づいて、異常入賞状態であるか否かを判定する異常入賞判定手段とをさらに含み、
前記異常報知コマンド送信手段は、前記異常入賞判定手段によって前記異常入賞状態であると判定されたときに、前記異常報知コマンドを送信することを特徴とする、請求項に記載の遊技機。
The game control means includes
When the open / close determining means determines that the variable start winning device is in the closed state, the game ball won in the second start area based on the detection of the winning game ball by the detecting means. A winning cumulative number storage means for storing the cumulative number of winnings,
Whether or not it is in an abnormal winning state based on the relationship between the cumulative number of winnings stored in the cumulative winning number storage means and a predetermined abnormal winning number reference value for determining whether or not it is an abnormal winning number And an abnormal winning determination means for determining
The gaming machine according to claim 4 , wherein the abnormality notification command transmission unit transmits the abnormality notification command when the abnormal winning determination unit determines that the abnormal winning state is in the abnormal winning state.
前記遊技制御手段は、
前記第1遊技状態により前記特別可変入賞装置を所定期間前記第1状態に変化させる所定回数として予め定められた第1の複数種類の回数と前記第1変動表示手段での複数種類の第1の特定表示結果との関係を示す第1のデータを記憶する第1データ記憶手段と、
前記第1遊技状態により前記特別可変入賞装置を所定期間前記第1状態に変化させる所定回数として予め定められた第2の複数種類の回数と前記第2変動表示手段での複数種類の第2の特定表示結果との関係を示す第2のデータを記憶する第2データ記憶手段とをさらに含み、
前記事前決定手段は、さらに、前記第1変動表示手段での表示結果に基づく前記特定遊技状態について、前記第1データ記憶手段に記憶された第1のデータに基づいて、前記特別可変入賞装置を所定期間前記第1状態に変化させる回数と、導出表示する前記第1の特定表示結果とを決定し、前記第2変動表示手段での表示結果に基づく前記特定遊技状態について、前記第2データ記憶手段に記憶された第2のデータに基づいて、前記特別可変入賞装置を所定期間前記第1状態に変化させる回数と、導出表示する前記第2の特定表示結果とを決定し、
前記第1遊技状態制御手段は、前記特定遊技状態として、前記事前決定手段により決定された回数に応じて、前記特別可変入賞装置を所定期間前記第1状態に変化させる制御を行なうことを特徴とする、請求項1から5のいずれかに記載の遊技機。
The game control means includes
A first plurality of types of times determined in advance as a predetermined number of times to change the special variable prize-winning device to the first state for a predetermined period according to the first gaming state, and a plurality of types of first in the first variation display means. First data storage means for storing first data indicating a relationship with the specific display result;
According to the first gaming state, a second plurality of types of times determined in advance as a predetermined number of times to change the special variable prize-winning device to the first state for a predetermined period of time and a plurality of types of second in the second variation display means. Second data storage means for storing second data indicating the relationship with the specific display result,
The pre-determining means further includes the special variable winning device based on the first data stored in the first data storage means for the specific gaming state based on the display result of the first variation display means. the number of times for a change in a predetermined period the first state, to determine a first specific display results to derive displaying, for the particular game state based on the display result in the second variable display means, the second based on the second data stored in the data storage means, the number of times for changing the special variable winning device in a predetermined period the first state, and said second specific display results to derive display Determines,
The first game condition control means, wherein as the specific game state, in response to said Rike' constant has been the number by the pre-determination means performs control to change the special variable winning device in a predetermined period the first state The gaming machine according to any one of claims 1 to 5, wherein the gaming machine is characterized by that.
前記第1変動表示手段は、前記第1の始動領域に遊技球が入賞したことに応じて第1の実行条件が成立した後、第1の開始条件が成立したときに変動表示が開始され、
前記第2変動表示手段は、前記第2の始動領域に遊技球が入賞したことに応じて第2の実行条件が成立した後、第2の開始条件が成立したときに変動表示が開始され、
前記遊技制御手段は、
前記第1の実行条件は成立しているが前記第1の開始条件が成立していない変動表示に関するデータを前記第1の開始条件が成立するまで保留して記憶する第1保留記憶手段と、
前記第2の実行条件は成立しているが前記第2の開始条件が成立していない変動表示に関するデータを前記第2の開始条件が成立するまで保留して記憶する第2保留記憶手段と、
前記第1保留記憶手段に記憶された第1の保留記憶の数を計数する第1計数手段と、
前記第2保留記憶手段に記憶された第2の保留記憶の数を計数する第2計数手段と、
前記第1変動表示手段および前記第2変動表示手段のそれぞれで実行される変動表示について、前記変動表示時間を含む変動パターンを複数の変動パターンから選択する変動パターン選択手段とを含み、
該変動パターン選択手段は、前記第1計数手段によって計数された第1の保留記憶の数と、前記第2計数手段によって計数された第2の保留記憶の数との合計数が所定数以上のときに、当該合計数が所定数未満であるときに比べて前記変動表示時間が短い変動パターンを選択することを特徴とする、請求項1から6のいずれかに記載の遊技機。
The first variation display means starts the variation display when the first start condition is satisfied after the first execution condition is satisfied after the first execution condition is satisfied in response to the winning of the game ball in the first start area,
The second variation display means starts variation display when the second start condition is satisfied after the second execution condition is satisfied after the second execution condition is satisfied in response to the winning of the game ball in the second start area,
The game control means includes
First hold storage means for holding and storing data relating to a variable display in which the first execution condition is satisfied but the first start condition is not satisfied, until the first start condition is satisfied;
Second holding storage means for holding and storing data relating to a variable display in which the second execution condition is satisfied but the second start condition is not satisfied, until the second start condition is satisfied;
First counting means for counting the number of first reserved memories stored in the first reserved storage means;
Second counting means for counting the number of second reserved memories stored in the second reserved storage means;
For variable display that is performed by each of the first variable display means and the second variable display means, and a variation pattern selecting means for selecting a variation pattern including the variable display time of a plurality of variation patterns,
The variation pattern selecting means has a total number of the first reserved memory counted by the first counting means and the second reserved memory counted by the second counting means equal to or larger than a predetermined number. Occasionally, characterized in that the total number of selects shorter variation pattern wherein the variable display time than when it is less than the predetermined number, the gaming machine according to any of claims 1 to 6.
前記遊技制御手段は、
前記特定遊技状態として、前記特別可変入賞装置を前記第2遊技状態と略同一期間かつ前記第2遊技状態と略同一の回数で前記第1状態に変化させることにより終了し、前記特定遊技状態終了後の遊技状態として前記特定遊技状態開始直前の遊技状態が継続される第3遊技状態に制御する第3遊技状態制御手段をさらに含み、
前記事前決定手段は、前記第1変動表示手段と前記第2変動表示手段とでそれぞれ実行される変動表示についての決定において、前記高確率状態に制御することを決定する確率を同一とし、かつ、前記第1遊技状態と前記第2遊技状態と前記第3遊技状態との割合を異ならせた決定確率に基づいて、前記変動表示の表示結果を導出表示する前に、前記特定遊技状態として、前記第1遊技状態と前記第2遊技状態と第3遊技状態とを含む複数の遊技状態のうちいずれの遊技状態に制御するかをさらに決定することを特徴とする、請求項1から7のいずれかに記載の遊技機。
The game control means includes
The special gaming state is ended by changing the special variable prize-winning device to the first state for approximately the same period as the second gaming state and approximately the same number of times as the second gaming state. A third gaming state control means for controlling to a third gaming state in which the gaming state immediately before the start of the specific gaming state is continued as a subsequent gaming state;
The pre-determining unit has the same probability of determining to control to the high probability state in the determination of the variable display executed by the first variation display unit and the second variation display unit, respectively, and , before SL based on the determined probability having different ratio between the said first game state second game state third gaming state, prior to deriving display the display result of the variable display, as the specific game state The game machine according to claim 1, further comprising determining which gaming state to control among a plurality of gaming states including the first gaming state, the second gaming state, and the third gaming state. A gaming machine according to any one of the above.
前記特別可変入賞装置に遊技球が入賞したことに応じて遊技球を払出す制御を実行する払出制御手段をさらに備え、
前記遊技制御手段は、前記特定遊技状態以外の遊技状態において前記入賞検出手段によって遊技球の入賞が検出されたことに基づいて、当該入賞による遊技球を払出す制御の実行を禁止する払出制御禁止手段をさらに含むことを特徴とする、請求項1から8のいずれかに記載の遊技機。
A payout control means for executing control for paying out the game ball in response to the game ball winning in the special variable winning device;
The game control means prohibits a payout control prohibiting execution of a control for paying out a game ball by the winning based on a winning detection of the game ball by the winning detecting means in a gaming state other than the specific gaming state. The gaming machine according to claim 1, further comprising means.
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