JP2008006136A - Game machine - Google Patents

Game machine Download PDF

Info

Publication number
JP2008006136A
JP2008006136A JP2006180833A JP2006180833A JP2008006136A JP 2008006136 A JP2008006136 A JP 2008006136A JP 2006180833 A JP2006180833 A JP 2006180833A JP 2006180833 A JP2006180833 A JP 2006180833A JP 2008006136 A JP2008006136 A JP 2008006136A
Authority
JP
Japan
Prior art keywords
derivation
lottery
effect
time
lottery result
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2006180833A
Other languages
Japanese (ja)
Other versions
JP4813268B2 (en
Inventor
Koki Nishimura
幸喜 西村
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Konami Amusement Co Ltd
Original Assignee
Abilit Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Abilit Corp filed Critical Abilit Corp
Priority to JP2006180833A priority Critical patent/JP4813268B2/en
Publication of JP2008006136A publication Critical patent/JP2008006136A/en
Application granted granted Critical
Publication of JP4813268B2 publication Critical patent/JP4813268B2/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Images

Landscapes

  • Pinball Game Machines (AREA)
  • Display Devices Of Pinball Game Machines (AREA)

Abstract

<P>PROBLEM TO BE SOLVED: To provide a game machine, wherein several lotteries performed simultaneously and parallelly are efficiently produced on a performance apparatus, and one derivation processing is advanced even when a long period is set to another derivation. <P>SOLUTION: This game machine is provided with several lottery apparatuses which starts the internal lotteries of special winning combination individually, stores them within an upper limit of un-processing, derives the results of the lotteries in order from the first one and processes them. In the case of deriving the result of the lottery by one lottery apparatus, a derivation time which permits latter-start and earlier-completion where derivation is completed before the completion of derivation of the result of the lottery at another lottery apparatus starting earlier, is set. Performance corresponding to the derivation of the result of the lottery of an internal lottery started first is displayed mainly on the performance apparatus. When the times of the derivation of the results of the lotteries at different lottery apparatuses are overlapped, remaining derivation times after overlapping are compared with each other, and performance corresponding to the derivation of the result of the lottery whose remaining derivation time is the shortest is displayed mainly on the performance apparatus. When overlapping is eliminated, performance corresponding to the derivation of the result of the lottery which is not an object of main display is displayed mainly on the performance apparatus. <P>COPYRIGHT: (C)2008,JPO&INPIT

Description

本発明は、パチンコ遊技機、アレンジボール遊技機、雀球遊技機等の遊技機に関し、特に同時並行的にされる複数の抽選を演出装置上において演出する遊技機に係わる。   The present invention relates to a gaming machine such as a pachinko gaming machine, an arrangement ball gaming machine, or a sparrow ball gaming machine, and more particularly to a gaming machine that produces a plurality of lotteries made in parallel on a stage device.

従来、特許文献1に記載されているように、遊技盤の異なる位置に設ける第1、第2始動口への入賞に基づき、特別役たる大当たりの抽選を各起動し、各々の抽選結果を第1、第2ミニデジタルでの変動を経て導出させると共に、最先の例えば第1ミニデジタル側の第1変動に対応した第1演出画像をメインの演出装置に表示し、途中で第2ミニデジタル側の第2変動が開始されるときは、この第2変動が必ず第1変動の後に完結する後発後完結となる導出時間が設定され(段落0183,0184)、演出装置で第1演出画像の表示が終わった後、第2変動に対応した第2演出画像を表示させるようにしている。
特開2005−124939号公報
Conventionally, as described in Patent Document 1, based on winning prizes at first and second start ports provided at different positions on the game board, each jackpot lottery serving as a special role is activated, and each lottery result is 1. The first effect image corresponding to the first change on the first mini-digital side, for example, is displayed on the main effect device, and the second mini-digital is displayed on the way. When the second variation on the side is started, a derivation time is set for the second variation to be completed after the first variation (paragraphs 0183 and 0184). After the display is finished, the second effect image corresponding to the second variation is displayed.
JP 2005-124939 A

しかし、以上のような後発後完結型の演出では、先発の第1変動の導出時間にスーパーリーチ対応の長時間のものが設定されると、この間に後発の第2変動が開始されても、先発のスーパーリーチが終わらない限り後発の結果を導出することができない。このため、遊技が間延びし、遊技者に苛立ち感を与え、特にスーパーリーチ後に外れが報知されると失望感を増大させてしまう。また、スーパーリーチ中の第1変動のため、第2変動側の処理まで滞り、第2始動口側の未処理の保留球まで増えて、上限を超えて抽選対象外となる無駄始動入賞球が生じ、これを嫌う遊技者は球の発射を一時止める止め打ちをし、機械稼働率を悪化させる恐れもあった。   However, in the post-completion-type production as described above, if a long-time one corresponding to super reach is set as the derivation time of the first change of the starter, even if the second change of the start is started during this time, The result of the late start cannot be derived unless the start super-reach is over. For this reason, the game is prolonged and the player is irritated. In particular, when the detachment is notified after the super reach, the feeling of disappointment is increased. In addition, due to the first fluctuation during super reach, there is a delay until the processing on the second fluctuation side, the number of unprocessed holding balls on the second starting port side increases, and there is a waste start winning ball that exceeds the upper limit and is not subject to lottery. The player who dislikes this situation stopped the ball from firing temporarily, and there was also a risk of deteriorating machine availability.

本発明では、同時並行的にされる複数の抽選を効率的に演出装置上において演出でき、一の導出に長い時間が設定されても、他の導出処理を進めることができ、遊技の間延びを防止して遊技者の苛立ちや止め打ちを抑制でき、同時並行的抽選機ならではの遊技の面白味を遊技者に十分堪能させることができる遊技機を提供することを課題とする。   In the present invention, a plurality of lotteries performed in parallel can be efficiently produced on the production device, and even if a long time is set for one derivation, another derivation process can be advanced, and the game can be delayed. It is an object of the present invention to provide a gaming machine that can prevent irritation and stoppage of a player and prevent a player from fully enjoying the fun of a game unique to a simultaneous lottery machine.

請求項1記載の発明は、図面に例示するように、特別役の内部抽選を個別に起動して未処理上限内で蓄積し、最先のものから順に抽選結果を導出させて処理する抽選装置A,Bを複数備えると共に、視覚上の演出を表示させる演出装置70及びその制御装置CNを備える遊技機において、前記制御装置CNは、一の抽選装置で抽選結果を導出する際、先発の他の抽選装置での抽選結果の導出完結前に導出が完結する後発先完結をも許容した導出時間を設定する導出時間設定手段Xと、最先に起動された内部抽選の抽選結果の導出に対応した演出を前記演出装置70に主に表示させる最先演出表示手段Y1と、異なる抽選装置での抽選結果の導出が時間的に重複する場合、重複以後の残り導出時間を比較する残導出時間比較手段Zと、前記重複時、残り導出時間が最短の抽選結果の導出に対応した演出を前記演出装置70に主に表示させる最短演出表示手段Y2と、前記重複の解消時、主表示の対象外とされた抽選結果の導出に対応した演出を前記演出装置70に主に表示させる復帰演出表示手段Y3とを含む特定事項をもつ。   The invention according to claim 1, as illustrated in the drawings, is a lottery device that individually activates an internal lottery for special roles, accumulates it within an unprocessed upper limit, and derives and processes lottery results in order from the first one. In a gaming machine including a plurality of A and B and a rendering device 70 that displays a visual rendering and a control device CN thereof, the control device CN may determine the lottery result when the lottery device derives the lottery result. Supports derivation time setting means X for setting a derivation time that allows for the completion of derivation before completion of derivation of the lottery result in the lottery device, and derivation of the lottery result of the first internal lottery that is activated When the derivation of lottery results from different lottery devices overlaps in time with the earliest effect display means Y1 that mainly displays the produced effect on the effect device 70, the remaining derivation time comparison for comparing the remaining derivation times after duplication Means Z and the overlap , The shortest effect display means Y2 for mainly displaying the effect corresponding to the derivation of the lottery result with the shortest remaining derivation time on the effect device 70, and the derivation of the lottery result excluded from the main display when the overlap is eliminated. There is a specific matter including the return effect display means Y3 for mainly displaying the effect corresponding to the effect device 70.

請求項2記載の発明は、前記最短演出表示手段Y2により、後発の抽選結果の導出に対応した後発演出を先発の抽選結果の導出に対応した先発演出に代えて主に表示させるとき、後発演出として、先発演出とストーリー的に関連する関連演出を展開させる仕様にしている特定事項をもつ。   In the invention according to claim 2, when the shortest effect display means Y2 mainly displays the subsequent effect corresponding to the derivation of the subsequent lottery result instead of the initial effect corresponding to the derivation of the initial lottery result, the subsequent effect is displayed. As a specific matter, it has a specification to develop a related production that is related to the start production in a story.

請求項3記載の発明は、前記最短演出表示手段Y2は、主表示の対象外とされた抽選結果の導出が継続中であることを補助的に知らせる補助表示機能を有する特定事項をもつ。   The shortest effect display means Y2 has a specific matter having an auxiliary display function for informing that the derivation of the lottery result excluded from the main display is ongoing.

請求項4記載の発明は、前記制御装置CNは、導出中の先発の抽選結果が当選の場合、途中で他の抽選結果を導出しても当選を報知させる残時間が所定以上確保される特定の先完結型を除き、後発の抽選結果の導出の完結を先送りさせる後発先送り手段Wを含む特定事項をもつ。   According to a fourth aspect of the present invention, when the starting lottery result being derived is a win, the control device CN is specified such that a remaining time for notifying the winner is secured even if a lottery result is derived midway. Except for the first complete type, there is a specific matter including the late starter means W for delaying the completion of the derivation of the subsequent lottery result.

請求項1記載の発明によれば、最先に起動された内部抽選の抽選結果の導出に対応した演出が演出装置に主に表示されている途中で、異なる抽選装置での抽選結果の導出が重複的にされる際、この後発の導出時間に、先に完結する比較的短い時間が設定され得る。この場合、残り導出時間の比較により最短となる後発の抽選結果の導出に対応した演出の方が演出装置に主に表示され、先発の長い導出時間内に後発の演出を挿入できることになる。このような後発先完結型の演出の挿入後、更に先発とは異なる抽選装置での抽選結果の導出が重複的にされる場合、先発の残導出時間よりも短い導出時間が設定されると、後発の演出が更に挿入されることになる。   According to the first aspect of the present invention, the lottery result is derived by a different lottery device while an effect corresponding to the derivation of the lottery result of the internal lottery activated first is displayed on the effect device. When overlapped, a relatively short time that is completed first can be set as the subsequent derivation time. In this case, the effect corresponding to the derivation of the subsequent lottery result that becomes the shortest by comparing the remaining derivation times is mainly displayed on the effect device, and the subsequent effect can be inserted within the long derivation time of the first. After the insertion of such a late starter-completed effect, if the derivation of lottery results in a lottery apparatus different from the starter is made redundant, a derivation time shorter than the remaining derivation time of the starter is set, Later effects will be further inserted.

一方、前記重複が生じても、後発よりも先発の残導出時間の方が短いと、先発の抽選結果の導出に対応した演出が演出装置に主に表示される。また、先完結にかかる後発演出の挿入後、異なる抽選装置での抽選結果の導出はなく、重複が解消された場合は、先発の抽選結果の導出に対応した演出が演出装置に主に表示されて復帰する。   On the other hand, even if the duplication occurs, if the remaining derivation time for the first game is shorter than that for the second game, an effect corresponding to the derivation of the first lottery result is mainly displayed on the effect device. In addition, after insertion of the last stage production for the first completion, there is no derivation of the lottery result in different lottery devices, and when the overlap is resolved, the production corresponding to the derivation of the first lottery result is mainly displayed on the production device. And return.

このように、後発先完結を許容しながら、異なる抽選装置での抽選結果の導出を演出装置上で効率的に表示することができ、一つの導出時間に長期のものが設定されても、この間に他の抽選装置での抽選結果の導出及び対応する演出を現出させることができる。このため、遊技が間延びすることなく、遊技者の苛立ちや止め打ちを抑制できながら、同時並行的な抽選による遊技の面白味を遊技者に十分堪能させることができる。   In this way, derivation of lottery results from different lottery devices can be efficiently displayed on the production device while permitting the completion of the starting destination, even if a long time is set for one derivation time, In addition, the derivation of the lottery results in other lottery devices and the corresponding effects can be displayed. For this reason, it is possible to allow the player to fully enjoy the fun of the game by simultaneous lottery while suppressing the player's irritation and stopping without delaying the game.

請求項2記載の発明によれば、後発先完結の導出に対応した後発演出が先発演出に変わって主に表示されるとき、ストーリー的に関連する関連演出が展開されるため、異なる抽選装置での抽選結果の導出を違和感なく演出でき、複数の抽選装置での抽選結果の導出を一連の関連的な演出で効果的に演出することができる。   According to the second aspect of the present invention, when the late stage production corresponding to the derivation of the completion of the late starter is mainly displayed instead of the previous stage production, the related production related to the story is developed. The derivation of the lottery results can be produced without a sense of incongruity, and the derivation of the lottery results by the plurality of lottery apparatuses can be effectively produced by a series of related effects.

請求項3記載の発明によれば、演出装置での主表示の対象外とされた導出継続中にある抽選結果は、その導出が継続中であることが補助的に知らされるため、遊技者に安心感を与え、公正さを担保することができる。   According to the third aspect of the present invention, since the lottery result during the derivation being excluded from the main display target in the production device is informed auxiliaryly that the derivation is continuing, the player Can give a sense of security and ensure fairness.

請求項4記載の発明によれば、後発先完結の演出を挿入しても先発の当選を報知することができる特定の先完結型なら、挿入により効率的演出が図られる。このような場合を除いて、後発の抽選結果の導出の完結が先送りされる。このため、当選の報知を過不足なく効果的に行うことができる。   According to the fourth aspect of the present invention, if a specific first-completion type that can notify the winning of a first-come even if a second-come-first-completion effect is inserted, an efficient production can be achieved by insertion. Except for such cases, the completion of the derivation of the subsequent lottery result is postponed. For this reason, notification of winning can be effectively performed without excess or deficiency.

図1は本発明を適用するパチンコ遊技機1を示し、遊技枠10に本体11を開扉可能に支持している。本体11の前面上部には、丸窓12にガラス13を嵌めたフロント扉14を有し、その内方に遊技盤2を備える。フロント扉14の下には、貸球及び賞球を受ける上皿31、内方で溢れた球を受ける下皿32、遊技盤2に球を打出す発射ハンドル4、効果音等を出音する左右スピーカ51,52を備える。フロント扉14の前面上部から右サイドにかけて、装飾や各種状態表示に用いるランプ類61〜65を備える。   FIG. 1 shows a pachinko gaming machine 1 to which the present invention is applied, and a game frame 10 supports a main body 11 so that the door can be opened. A front door 14 in which a glass 13 is fitted to a round window 12 is provided at the upper front portion of the main body 11, and the game board 2 is provided inside the front door 14. Under the front door 14, an upper plate 31 for receiving a rented ball and a prize ball, a lower plate 32 for receiving a ball overflowing inward, a launching handle 4 for launching the ball to the game board 2, sound effects and the like are emitted. Left and right speakers 51 and 52 are provided. From the front upper part of the front door 14 to the right side, lamps 61 to 65 used for decoration and various state displays are provided.

遊技盤2には、次の1)〜6)の遊技部品を備える。
1)第1始動口81
第1始動口81は、常時球一個の入球を許す入賞口から成り、該第1始動口81への入賞(以下、第1始動入賞という)一個につき、所定数例えば3個の賞球を払出すと共に、例えば最大4個の未処理上限たる第1保留球の範囲内で、例えば0〜399の所定範囲内で高速更新する大当たり抽選用乱数庫から乱数値を一つ取得し、後述の主制御部MCのRAMの第1始動入賞記憶エリアに取得順に記憶する。取得した乱数値が当選数値の例えば7に一致している場合は当選、これ以外は非当選の外れであり、この当選又は外れは、左側の7セグメントLEDを用いたミニデジタル式の第1特別図柄表示装置SD1上で、ランダムな第1特別図柄の変動を経て順に導出される。特別図柄表示装置、特別図柄は、風営法関連法規での定義どおりのものである。第1始動口81と第1特別図柄表示装置SD1とは、大量出玉を期待できる特別役たる大当たりの当否を決する第1抽選装置Aの主要構成要素である。
The game board 2 includes the following game parts 1) to 6).
1) First start port 81
The first starting port 81 is composed of a winning port that always allows one ball to enter, and a predetermined number, for example, three winning balls, for example, per winning unit (hereinafter referred to as the first starting winning unit) to the first starting port 81. In addition to paying out, for example, one random number value is acquired from a jackpot lottery random number store that is updated at high speed within a predetermined range of 0 to 399, for example, within a range of up to four unprocessed first reserved balls. It memorize | stores in order of acquisition in the 1st start prize storage area of RAM of main control part MC. If the acquired random number matches the winning number, for example 7, it is a winning, otherwise it is a non-winning, and this winning or losing is the first special digital mini digital using the 7-segment LED on the left On the symbol display device SD1, it is sequentially derived through a random variation of the first special symbol. The special symbol display device and special symbol are as defined in the laws and regulations related to the wind management law. The first start port 81 and the first special symbol display device SD1 are main components of the first lottery device A that determines whether or not the jackpot is a special role that can be expected to play a large amount.

2)第2始動口82
第2始動口82は、常時は第1始動口81により入球不可の状態にあり、普通電動役物に係る電動チューリップ80の花弁8a,8bが開かれることにより入賞可能となる。該第2始動口82への入賞(以下、第2始動入賞という)一個につき、所定数例えば3個の賞球を払出すと共に、例えば最大4個の未処理上限たる第2保留球の範囲内で、前記と同じ大当たり抽選用乱数庫から乱数値を一つ取得し、主制御部MCのRAMの第2始動入賞記憶エリアに取得順に記憶する。同様に、取得した乱数値が当選数値の例えば7に一致している場合は当選、これ以外は非当選の外れであり、この当選又は外れは、右側の7セグメントLEDを用いたミニデジタル式の第2特別図柄表示装置SD2上で、ランダムな第2特別図柄の変動を経て順に導出される。第2始動口82と第2特別図柄表示装置SD2とは、第1抽選装置Aと同時並行的に大当たりの当否を決する第2抽選装置Bの主要構成要素である。
2) Second start port 82
The second starting port 82 is normally in a state in which a ball cannot be entered by the first starting port 81, and a winning can be made by opening the petals 8a and 8b of the electric tulip 80 associated with the ordinary electric accessory. A predetermined number of, for example, three prize balls are paid out for each winning prize (hereinafter referred to as a second starting prize) to the second starting port 82, and within a range of, for example, a maximum of four unprocessed second reserved balls. Then, one random number value is acquired from the same jackpot lottery random number store as described above, and stored in the second start winning storage area of the RAM of the main control unit MC in the order of acquisition. Similarly, if the acquired random number value matches the winning numerical value, for example, 7, it is a winning, otherwise it is not winning, and this winning or removing is a mini-digital type using the right 7-segment LED. On the second special symbol display device SD2, it is sequentially derived through a random variation of the second special symbol. The second start port 82 and the second special symbol display device SD2 are main components of the second lottery device B that determines whether or not the jackpot is won simultaneously with the first lottery device A.

3)センターユニット7
このユニット7は、飾り枠71の中央に視覚上の演出を表示させるカラー液晶表示器から成る演出装置70を備える。左側には第1特別図柄表示装置SD1を、右側には第2特別図柄表示装置SD2を各備える。上部には、緑ランプGL及び赤ランプRLから成る風営法関連法規でいう普通図柄表示装置NDを備える。演出装置70は、第1又は第2特別図柄表示装置SD1又はSD2の変動と整合する演出を担い、背景の動画に左・中・右列の演出図柄L,C,Rの図柄変動を重ねた所定の演出を出現させる。
3) Center unit 7
This unit 7 includes an effect device 70 composed of a color liquid crystal display that displays a visual effect in the center of the decorative frame 71. A first special symbol display device SD1 is provided on the left side, and a second special symbol display device SD2 is provided on the right side. In the upper part, a normal symbol display device ND, which is a law related to the wind management law, is composed of a green lamp GL and a red lamp RL. The production device 70 is responsible for the production that is consistent with the variation of the first or second special symbol display device SD1 or SD2, and has superimposed the design variation of the production symbols L, C, and R on the left, middle, and right columns on the background video. A predetermined performance appears.

各列の演出図柄は例えば1〜9の数字から成り、大当たりの当選時は、最終的に111〜999の何れかの三つ揃いしたゾロ目が停止表示され、外れ時は最終的に三つ揃いしない外れ図柄が停止表示される。第1、第2特別図柄表示装置SD1,SD2は、ランダムな変動後、例えば、大当たり当選時は当たり図柄を決定づける1〜9何れかの数字が停止され、はずれ時はバー「−」が停止される。   The production symbols in each row are composed of numbers 1 to 9, for example, and when winning a jackpot, the three-eyed combination of any of 111 to 999 is finally stopped, and when it is off, there are finally three. Misaligned symbols that are not aligned are stopped and displayed. After the random change, the first and second special symbol display devices SD1 and SD2 stop, for example, one of the numbers 1 to 9 that determines the winning symbol when the big win is won, and the bar “-” is stopped when it is off The

H11,H12,H13,H14は、第1特別図柄表示装置SD1で先発の第1特別図柄が変動中か又は大当たりの遊技中に、第1保留球として取得乱数値を有効に記憶したことを明示する第1特別図柄用の保留球表示器である。この表示器が全て点灯した状態で4個を超えて生じる第1始動入賞は賞球の払出しの対象となるも、大当たり抽選の対象から除外される。H21,H22,H23,H24は、第2特別図柄表示装置SD2で先発の第2特別図柄が変動中か又は大当たりの遊技中に、第2保留球として取得乱数値を有効に記憶したことを明示する第2特別図柄用の保留球表示器である。この表示器が全て点灯した状態で4個を超えて生じる第2始動入賞は賞球の払出しの対象となるも、大当たり抽選の対象から除外される。h1,h2,h3,h4は、後述のゲートGTへの球通過を契機とした普通図柄用の同様な保留球表示器である。   H11, H12, H13, and H14 clearly indicate that the acquired random number value is effectively stored as the first reserved ball while the first special symbol is changing or the jackpot game in the first special symbol display device SD1. It is a reservation ball indicator for the 1st special symbol to do. The first start winnings that occur in excess of four with all of the indicators lit are subject to prize balls, but are excluded from the lottery drawing. H21, H22, H23, and H24 clearly indicate that the acquired random number value is effectively stored as the second reserved ball while the second special symbol is changing or the jackpot game in the second special symbol display device SD2. It is a reservation ball indicator for the 2nd special symbol. The second start winnings that occur in excess of 4 with all the indicators lit are subject to prize balls, but are excluded from the lottery drawing. h1, h2, h3, and h4 are similar reserved ball indicators for normal symbols triggered by the passage of a ball to a gate GT described later.

4)大入賞口9
大入賞口9は、遊技盤2の下領域に配置され、演出装置70上で演出図柄のゾロ目停止による大当たりの報知がされた後、前方を覆うアタッカー型の可動部材90を手前に開くことにより遊技球の入賞を著しく容易にする。大入賞口9への入賞一個につき所定数例えば15個の賞球を払出す。最大例えば30秒の1ラウンドの開放毎に最大例えば10個の入賞を許容する。1個以上の入賞があると、1ラウンドの終了により大入賞口9は一旦閉じられ、2〜3秒の所定インターバルを経て再度開かれ、最大例えば15ラウンドを上限に繰り返される。
4) Grand prize opening 9
The big prize opening 9 is arranged in the lower area of the game board 2, and after the jackpot is notified on the production device 70 by stopping the doublet of the production symbol, the attacker-type movable member 90 covering the front is opened to the front. Makes it easier to win game balls. A predetermined number, for example, 15 prize balls are paid out for each winning prize to the big winning opening 9. For example, a maximum of, for example, 10 winnings are permitted for each round of 30 seconds. When there are one or more winnings, the big winning opening 9 is temporarily closed by the end of one round, and is reopened after a predetermined interval of 2 to 3 seconds, and is repeated up to a maximum of 15 rounds, for example.

5)ゲートGT
ゲートGTへの球通過により、例えば0〜250の所定範囲内で高速更新する普通図柄抽選用乱数を一つ取得し、主制御部MCのRAMに記憶すると共に、普通図柄表示装置NDの緑ランプGL及び赤ランプRLの交互点灯による普通図柄変動を起動させる。普通図柄の当選確率は、例えば、通常時は25/251である。大当たり遊技後、大当たり当選確率を通常時の1/400から例えば1/50に高める確率変動遊技への突入時であって、且つ、第1、第2抽選装置A,Bのトータル抽選回数が所定の上限回数例えば100回に達するまで継続される時間短縮(以下、時短という)時は、250/251である。普通図柄の変動時間は、例えば、通常時は10秒、時短時は1秒である。所定時間の変動後、普通図柄の当選時は緑ランプGLの点灯にて、外れ時は赤ランプRLの点灯にて各停止される。当選時は、電動チューリップ80の花弁8a,8bを例えば、通常時は最大0.5秒か最大1球入賞を限度に開き、時短時は最大3秒か最大2球入賞を限度に開く。
5) Gate GT
By passing the ball to the gate GT, for example, one normal symbol lottery random number that is updated at high speed within a predetermined range of 0 to 250 is acquired and stored in the RAM of the main control unit MC, and the green lamp of the normal symbol display device ND The normal symbol variation by the alternate lighting of the GL and the red lamp RL is activated. The normal symbol winning probability is, for example, 25/251 during normal times. After the jackpot game, when the player enters a probability-changing game in which the jackpot winning probability is increased from 1/400 to 1/50, for example, and the total number of lotteries of the first and second lottery devices A and B is predetermined. When the time shortened until the upper limit number of times reaches, for example, 100 times (hereinafter referred to as time reduction) is 250/251. The variation time of the normal symbol is, for example, 10 seconds for normal time and 1 second for short time. After fluctuation for a predetermined time, the green lamp GL is turned on when the normal symbol is won, and the red lamp RL is turned off when the normal symbol is won. At the time of winning, the petals 8a and 8b of the electric tulip 80 are opened up to a maximum of 0.5 seconds or a maximum of 1 ball at the normal time, and open up to a maximum of 3 seconds or a maximum of 2 balls at the time of shortage.

6)その他
略円形の遊技領域200を区画し且つ発射ハンドル4により打出す球を導くレール20、球戻り防止片21、球止め22、入賞1個につき所定数例えば10個の賞球を払出す一般入賞口23〜26、左右の盤面サイドランプ27a,27b、4つの風車28a〜28d、入賞を逃した球を排出するアウト口29を備える。図示は適宜省略したが遊技領域200には独特のゲージに従い、もっと多数の遊技釘Pが打たれている。
6) Others A predetermined number of, for example, 10 prize balls are paid out for each rail 20, the ball return prevention piece 21, the ball stopper 22, and a winning prize that divides a substantially circular gaming area 200 and guides a ball to be launched by the launch handle 4. General winning ports 23 to 26, left and right board side lamps 27a and 27b, four windmills 28a to 28d, and an out port 29 for discharging a ball that has missed the winning. Although illustration is omitted as appropriate, more gaming nails P are hit in the gaming area 200 according to a unique gauge.

図2は、以上の遊技を制御する制御装置CNを示す。CPU、ROM、RAMを各備える主制御部MC、第1及び第2周辺制御部SC1,SC2を備える。主制御部MCには、I/OポートINを介して、第1始動口81の入賞センサ81s、第2始動口82の入賞センサ82s、大入賞口9の入賞センサ9s、ゲートGTの球通過センサGTs、一般入賞口23〜26の入賞センサ23s〜26sを入力している。主制御部MCから各周辺制御部SC1,2へは中継基板CBを介して一方通行的にコマンドを送信している。周辺制御部SC1,2相互間は、双方向的にデータを送受信している。   FIG. 2 shows a control device CN that controls the above games. A main control unit MC including a CPU, a ROM, and a RAM, and first and second peripheral control units SC1 and SC2 are provided. The main control unit MC is connected to the winning sensor 81s of the first starting port 81, the winning sensor 82s of the second starting port 82, the winning sensor 9s of the grand winning port 9, and the ball passing through the gate GT via the I / O port IN. The sensor GTs and the winning sensors 23s to 26s of the general winning ports 23 to 26 are inputted. A command is transmitted in a one-way manner from the main control unit MC to the peripheral control units SC1 and SC2 via the relay board CB. The peripheral control units SC1 and 2 transmit and receive data bidirectionally.

主制御部MCからは、ドライバ回路Dr0を介して、第1、第2特別図柄表示装置SD1,SD2、普通図柄表示装置ND、第1特別図柄用の保留球表示器H11〜H14、第2特別図柄用の保留球表示器H21〜H24、普通図柄用の保留球表示器h1〜h4、電動チューリップ80の花弁8a,8bを開閉させるソレノイド等による開閉用駆動部D1、大入賞口9の可動部材90を開閉させる同様な開閉用駆動部D2を制御している。第1周辺制御部SC1からは、ドライバ回路Dr1を介して、演出装置70を制御している。第2周辺制御部SC2からは、ドライバ回路Dr2を介して、スピーカ51,52及びランプ類61〜65を制御している。主制御部MCでは、周辺制御部SC1,2側(以下、サブ側という)に送信するコマンドで特定される演出時間の経過をタイマ管理し、主制御部MC側の制御とサブ側の制御とが整合するようにしている。   From the main control unit MC, through the driver circuit Dr0, the first and second special symbol display devices SD1 and SD2, the normal symbol display device ND, the first special symbol holding ball indicators H11 to H14, and the second special symbol display device ND. Reservation ball indicators H21 to H24 for symbols, holding ball indicators h1 to h4 for ordinary symbols, opening and closing drive unit D1 by solenoids for opening and closing petals 8a and 8b of electric tulips 80, movable members of special winning opening 9 A similar opening / closing drive unit D2 for opening / closing 90 is controlled. The first peripheral controller SC1 controls the effect device 70 via the driver circuit Dr1. The second peripheral control unit SC2 controls the speakers 51 and 52 and the lamps 61 to 65 via the driver circuit Dr2. In the main control unit MC, the elapsed time specified by the command transmitted to the peripheral control units SC1 and SC2 (hereinafter referred to as the sub-side) is managed as a timer, and the control on the main control unit MC side and the control on the sub-side To be consistent.

主制御部MCのROMに格納する遊技プログラムは、第1、第2始動入賞処理、並びに、これら始動入賞を契機とした第1、第2抽選装置A,Bでの大当たり抽選に基づく第1、第2特別図柄関連処理等を担う。また、この遊技プログラムには、次のア)イ)の各手段を構築している。   The game programs stored in the ROM of the main control unit MC are first and second start winning processes, and first and second winning lotteries in the first and second lottery devices A and B triggered by these start winnings, Responsible for second special symbol related processing and the like. The game program has the following means a) and b).

ア)導出時間設定手段X
該導出時間設定手段Xは、第1又は第2特別図柄表示装置SD1又はSD2で一方側抽選装置A又はBの抽選結果を導出する際、先発の第2又は第1特別図柄表示装置SD2又はSD1での他方側抽選装置B又はAの抽選結果の導出が完結する前にその導出が完結する後発先完結をも許容した導出時間を設定する。
A) Derived time setting means X
The derivation time setting means X uses the first or second special symbol display device SD1 or SD2 to derive the lottery result of the one-side lottery device A or B, and the first or second special symbol display device SD2 or SD1. Before the derivation of the lottery result of the other side lottery apparatus B or A is completed, a derivation time that allows the completion of the subsequent destination where the derivation is completed is set.

イ)後発先送り手段W
導出中の先発の抽選結果が大当たりの当選の場合、途中で他方側抽選装置の抽選結果を導出しても当選を報知させる残時間が所定以上例えば2秒以上確保される特定の先完結型を除き、後発の抽選結果の導出の開始及び完結を大当たり遊技終了後に先送りさせる。
B) Subsequent advancement means W
If the lottery result of the starting lottery being derived is a big win, a specific first-contained type that ensures a predetermined time, for example, 2 seconds or more, is provided even if the lottery result of the other lottery device is derived midway. Except, the start and completion of the derivation of the subsequent lottery results are postponed after the jackpot game ends.

第1周辺制御部SC1のROMに格納する演出プログラムには、次のウ)〜カ)の各手段を構築している。
ウ)最先演出表示手段Y1
該最先演出表示手段Y1は、第1又は第2抽選装置A,Bにおける第1又は第2始動入賞を契機として、最先に起動された大当たり抽選の抽選結果の導出に対応した演出を、演出装置70に主に表示させる。
In the effect program stored in the ROM of the first peripheral controller SC1, the following means c) to f) are constructed.
C) Earliest effect display means Y1
The earliest effect display means Y1 provides an effect corresponding to the derivation of the lottery result of the jackpot lottery activated first, triggered by the first or second start winning in the first or second lottery device A, B, It is mainly displayed on the production device 70.

エ)残導出時間比較手段Z
該残導出時間比較手段Zは、第1、第2抽選装置A,Bにおける第1、第2特別図柄表示装置SD1,SD2での第1、第2特別図柄の変動による導出が時間的に重複することとなる場合、重複以後の残り導出時間を比較する。
D) Remaining derivation time comparison means Z
The remaining derivation time comparison means Z is temporally overlapped in derivation due to fluctuations in the first and second special symbols in the first and second special symbol display devices SD1 and SD2 in the first and second lottery devices A and B. If so, the remaining derivation times after duplication are compared.

オ)最短演出表示手段Y2
該最短演出表示手段Y2は、第1、第2特別図柄の変動の時間的重複時、残り導出時間が最短の変動に対応した演出を演出装置70に主に表示させる。この最短演出表示手段Y2により後発の特別図柄変動に対応した後発演出を先発の特別図柄変動に対応した先発演出に代えて主に表示させるとき、後発演出として、先発演出とストーリー的に関連する関連演出を展開させる仕様にしている。又、最短演出表示手段Y2は、主表示の対象外とされた特別図柄変動が継続中であることを補助的に知らせる補助表示機能を有する。
E) Shortest effect display means Y2
The shortest effect display means Y2 mainly causes the effect device 70 to display the effect corresponding to the shortest variation of the remaining derivation time when the first and second special symbols vary in time. When the shortest effect display means Y2 mainly displays the subsequent effect corresponding to the later special symbol variation in place of the earlier effect corresponding to the previous special symbol variation, the relationship related to the first effect as a story is related as a subsequent effect. The specifications are to develop the production. Moreover, the shortest effect display means Y2 has an auxiliary display function for informing that the special symbol variation which is not the main display target is continuing.

カ)復帰演出表示手段Y3
該復帰演出表示手段Y3は、第1、第2特別図柄の変動の時間的重複が解消された時、主表示の対象外とされていた特別図柄変動に対応した演出を演出装置70に主に表示させる。
F) Return effect display means Y3
The return effect display means Y3 mainly provides the effect device 70 with an effect corresponding to the special symbol variation that has been excluded from the main display when the temporal overlap of the variations of the first and second special symbols is resolved. Display.

図3に示すように、主制御部MCでの第1始動入賞処理では、その第1始動入賞があると(A1)、第1保留球が未処理上限の最大4個に達していない場合(A2)、第1保留球をプラス1して(A3)、大当たり抽選用乱数を一つ取得し(A4)、RAMの第1始動入賞記憶エリアに取得順に記憶する(A5)。   As shown in FIG. 3, in the first start winning process in the main control unit MC, if there is the first start winning (A1), the first reserved balls have not reached the maximum unprocessed upper limit of four ( A2), the first holding ball is incremented by 1 (A3), one random number for lottery lottery is acquired (A4), and stored in the first start winning storage area of the RAM in the order of acquisition (A5).

図4に示すように、第1始動入賞処理と同様、主制御部MCでの第2始動入賞処理では、その第2始動入賞があると(B1)、第2保留球が未処理上限の最大4個に達していない場合(B2)、第2保留球をプラス1して(B3)、大当たり抽選用乱数を一つ取得し(B4)、RAMの第2始動入賞記憶エリアに取得順に記憶する(B5)。   As shown in FIG. 4, as in the first start winning process, in the second start winning process in the main control unit MC, if there is a second start winning (B1), the second reserved ball is the maximum unprocessed upper limit. If the number has not reached four (B2), the second holding ball is incremented by one (B3), one big winning lottery random number is acquired (B4), and stored in the second start winning storage area of the RAM in the order of acquisition. (B5).

図5に示すように、主制御部MCでの第1特別図柄関連処理では、第1特別図柄表示装置SD1で変動を開始することができ(A6)、且つ、第1始動入賞記憶エリアに取得した乱数値がある場合(A7)、最先の未処理の乱数値をRAMから読み出して(A8)、第1保留球を一つ減らし(A9)、大当たりの当否を判定する(A10)。この判定により、大当たりか外れかが前段で確定する。   As shown in FIG. 5, in the first special symbol related process in the main control unit MC, the first special symbol display device SD1 can start the change (A6) and is acquired in the first start winning storage area. If there is a random number that has been received (A7), the first unprocessed random value is read from the RAM (A8), the first reserved ball is decremented by one (A9), and whether or not the jackpot is determined is determined (A10). By this determination, whether the big hit or miss is decided in the previous stage.

次に、大当たりの当否に応じて、停止図柄決定用乱数による抽選処理により停止図柄を決定すると共に(A11)、変動パターン決定用乱数による抽選処理により演出装置70に出現させる演出に対応する変動パターンを決定する(A12)。変動パターンが決まると、第1特別図柄表示装置SD1上での変動開始から完結までの導出時間も決まる。A12の処理は、前記導出時間設定手段Xの処理を兼ねる。大当たり当否に応じた所定の振分け率に従い、例えば、通常時、10,20,30,40,50,60秒何れかの導出時間が決定される。尚、時短時、外れ時は例えば2秒、大当たり時は例えば60秒の導出時間が各決定される。続いて、第1特別図柄に係る変動であることを識別させる特別図柄種別及び大当たりの当否等を特定した変動パターンコマンドを生成する(A13)。   Next, a stop pattern is determined by a lottery process using a random number for determining a stop symbol according to whether or not the jackpot is won (A11), and a variation pattern corresponding to an effect that appears in the effect device 70 by a lottery process using a random number for determining a variation pattern Is determined (A12). When the variation pattern is determined, the derivation time from the start of variation to completion on the first special symbol display device SD1 is also determined. The process of A12 also serves as the process of the derived time setting means X. In accordance with a predetermined distribution rate corresponding to whether or not the jackpot is won, for example, a derivation time of 10, 20, 30, 40, 50, or 60 seconds is determined in normal times. It should be noted that the derivation time is determined for 2 seconds at the time of short-time and off, for example, and for 60 seconds at the time of big hit. Subsequently, a variation pattern command specifying the special symbol type for identifying the variation relating to the first special symbol and the success or failure of the jackpot is generated (A13).

図6に示すように、主制御部MCでの第2特別図柄関連処理では、第1特別図柄関連処理と同様、第2特別図柄表示装置SD2で変動を開始することができ(B6)、且つ、第2始動入賞記憶エリアに取得した乱数値がある場合(B7)、最先の未処理の乱数値をRAMから読み出して(B8)、第2保留球を一つ減らし(B9)、大当たりの当否を判定する(B10)。この判定により、大当たりか外れかが前段で確定する。   As shown in FIG. 6, in the second special symbol related process in the main control unit MC, similarly to the first special symbol related process, the variation can be started in the second special symbol display device SD2 (B6), and When there is a random number value acquired in the second start winning storage area (B7), the first unprocessed random number value is read from the RAM (B8), the second reserved ball is reduced by one (B9), Judgment is made (B10). By this determination, whether the big hit or miss is decided in the previous stage.

次に、大当たりの当否に応じて、停止図柄決定用乱数による抽選処理により停止図柄を決定すると共に(B11)、変動パターン決定用乱数による抽選処理により演出装置70に出現させる演出に対応する変動パターンを決定する(B12)。変動パターンが決まると、第2特別図柄表示装置SD2上での変動開始から完結までの導出時間も決まる。B12の処理は、前記導出時間設定手段Xの処理を兼ねる。大当たり当否に応じた所定の振分け率に従い、例えば、通常時、10,20,30,40,50,60秒何れかの導出時間が決定される。尚、時短時、外れ時は例えば2秒、大当たり時は例えば60秒の導出時間が各決定される。続いて、第2特別図柄に係る変動であることを識別させる特別図柄種別及び大当たりの当否等を特定した変動パターンコマンドを生成する(B13)。尚、図3〜6の各処理は、主制御部MCの遊技プログラムのメインループから繰返し呼び出されて実行される。   Next, a stop pattern is determined by a lottery process using a random number for determining a stop symbol according to whether or not the jackpot is successful (B11), and a variation pattern corresponding to an effect that appears in the effect device 70 by a lottery process using a random number for determining a variation pattern Is determined (B12). When the variation pattern is determined, the derivation time from the start of variation to completion on the second special symbol display device SD2 is also determined. The process of B12 also serves as the process of the derived time setting means X. In accordance with a predetermined distribution rate corresponding to whether or not the jackpot is won, for example, a derivation time of 10, 20, 30, 40, 50, or 60 seconds is determined in normal times. It should be noted that the derivation time is determined for 2 seconds at the time of short-time and off, for example, and for 60 seconds at the time of big hit. Subsequently, a variation pattern command specifying a special symbol type for identifying the variation related to the second special symbol, whether or not the jackpot is generated is generated (B13). 3 to 6 are repeatedly called from the main loop of the game program of the main control unit MC and executed.

図7に示すように、主制御部MCでのコマンド送信関連処理は、例えば1.7ms毎の主制御部MCのCPUの割込み処理により実行するものであって、生成した送信コマンドが未送信の場合(S1)、どちらかの特別図柄表示装置SD1又はSD2が現に変動中であって導出未完の先発と例えばプラスマイナス0.25秒以内の同時期終了となるか否か判定し(S2)、同時期終了となる場合は導出時間に0.5秒の微調節時間を挿入すると共に、送信する変動パターンコマンドに時間調節フラグをセットする(S3)。   As shown in FIG. 7, the command transmission related process in the main control unit MC is executed by the CPU interrupt process of the main control unit MC every 1.7 ms, for example, and the generated transmission command is not transmitted. In the case (S1), it is determined whether or not one of the special symbol display devices SD1 or SD2 is currently changing and is not completed yet, for example, the end of the same period within plus or minus 0.25 seconds (S2). When the same period ends, a fine adjustment time of 0.5 seconds is inserted into the derivation time, and a time adjustment flag is set in the variation pattern command to be transmitted (S3).

次に、前記後発先送り手段Wの処理として、導出未完の先発コマンドが大当たりで且つ大当たり報知に最小例えば2秒確保できなくなるか否かを判定し(S4)、確保できないならサブ側へのコマンドの送信はせずに先送りするが、そうでないなら、サブ側にコマンドを送信する(S5)。続いて、送信したコマンドに対応した今回の特別図柄の変動を特別図柄表示装置SD1又はSD2上で開始させる(S6)。特別図柄表示装置SD1又はSD2での変動完結までの時間は、必要に応じて微調節時間を加えた時間となる。また、送信コマンドに時間調節フラグがセットされると、変動パターンで規定される本来の時間に0.5秒加わる。   Next, as the processing of the subsequent destination sending means W, it is determined whether or not the derivation incomplete starting command is a big hit and it is impossible to secure a minimum for example 2 seconds for the big hit notification (S4). If it is not, the command is sent to the sub side (S5). Subsequently, the current special symbol variation corresponding to the transmitted command is started on the special symbol display device SD1 or SD2 (S6). The time until the completion of the change in the special symbol display device SD1 or SD2 is a time obtained by adding a fine adjustment time as required. When the time adjustment flag is set in the transmission command, 0.5 seconds is added to the original time defined by the variation pattern.

図8に示すように、第1周辺制御部SC1での演出処理では、主制御部MCからコマンドを受信すると(T1)、特別図柄種別が第1特別図柄(以下、第1特図という)に係る場合は(T2)、演出装置70上に第2特別図柄(以下、第2特図という)に係る演出の主表示が実行中か否か判定し(T3)、実行中でない即ち重複のない場合は、前記最先演出表示手段Y1の処理として、第1特図に係る演出の主表示を実行する(T4)。   As shown in FIG. 8, in the effect process in the first peripheral controller SC1, when a command is received from the main controller MC (T1), the special symbol type is changed to the first special symbol (hereinafter referred to as the first special symbol). In such a case (T2), it is determined whether or not the main display of the effect relating to the second special symbol (hereinafter referred to as the second special symbol) is being executed on the effect device 70 (T3). In this case, as the process of the earliest effect display means Y1, the main display of the effect according to the first special figure is executed (T4).

一方、ステップT3の判定により重複のある場合は、前記残導出時間比較手段Zの処理として、今回の第1特図の導出時間と先発の第2特図の残導出時間とを比較し(T5)、第1特図の導出時間の方が短い場合(T6)、演出装置70上での現演出の進み度合いを示すランクを照合して(T7)、同一ランクから続く演出を選択し(T8)、前記最短演出表示手段Y2の処理として、先発の第2特図に係る演出の主表示に代えて第1特図に係る演出の主表示を実行し、第2特図に係る演出については「変動中」を演出装置70の画面右下に表示させる(T9)。   On the other hand, if there is an overlap in the determination in step T3, the remaining derivation time comparison means Z compares the current derivation time of the first special figure with the remaining derivation time of the previous second special figure (T5). ) When the derivation time of the first special figure is shorter (T6), the rank indicating the progress degree of the current effect on the effect device 70 is collated (T7), and the effect that continues from the same rank is selected (T8). ) As the processing of the shortest effect display means Y2, the main display of the effect related to the first special figure is executed instead of the main display of the effect related to the first special figure, and the effect related to the second special figure is executed. “Fluctuating” is displayed at the lower right of the screen of the production device 70 (T9).

ステップT6の判定がNo即ち第2特図の導出時間の方が短い場合、演出装置70上での先発の第2特図に係る演出の主表示を継続し、第1特図に係る演出については「変動中」を演出装置70の画面左下に表示させる(T10)。   If the determination in step T6 is No, that is, if the derivation time of the second special figure is shorter, the main display of the production related to the second special figure on the production device 70 is continued and the production related to the first special figure is performed. Displays “Fluctuating” at the lower left of the screen of the rendering device 70 (T10).

ステップT2で第2特図に係るコマンドの受信が判定されると、演出装置70上に第1特図に係る演出の主表示が実行中か否か判定し(T11)、実行中でない即ち重複のない場合は、前記最先演出表示手段Y1の処理として、第2特図に係る演出の主表示を実行する(T12)。   When it is determined in step T2 that the command related to the second special figure is received, it is determined whether or not the main display of the effect related to the first special figure is being executed on the effect device 70 (T11). When there is no, the main display of the effect which concerns on a 2nd special figure is performed as a process of the said earliest effect display means Y1 (T12).

一方、ステップT11の判定により重複のある場合は、前記残導出時間比較手段Zの処理として、今回の第2特図の導出時間と先発の第1特図の残導出時間とを比較し(T13)、第2特図の導出時間の方が短い場合(T14)、演出装置70上での現演出の進み度合いを示すランクを照合して(T15)、同一ランクから続く演出を選択し(T16)、前記最短演出表示手段Y2の処理として、先発の第1特図に係る演出の主表示に代えて第2特図に係る演出の主表示を実行し、第1特図に係る演出については「変動中」を演出装置70の画面左下に表示させる(T10)。   On the other hand, if there is an overlap in the determination in step T11, the remaining derivation time comparison means Z compares the derivation time of the current second special figure with the remaining derivation time of the first first figure (T13). ) If the time for deriving the second special figure is shorter (T14), the rank indicating the progress degree of the current effect on the effect device 70 is collated (T15), and the effect that continues from the same rank is selected (T16). ) As the processing of the shortest effect display means Y2, the main display of the effect related to the second special figure is executed instead of the main display of the effect related to the first special figure, and the effect related to the first special figure is described. “Fluctuating” is displayed in the lower left of the screen of the rendering device 70 (T10).

ステップT14の判定がNo即ち第1特図の導出時間の方が短い場合、演出装置70上での先発の第1特図に係る演出の主表示を継続し、第2特図に係る演出については「変動中」を演出装置70の画面右下に表示させる(T9)。   When the determination in step T14 is No, that is, when the derivation time of the first special figure is shorter, the main display of the production related to the first special figure on the production device 70 is continued and the production related to the second special figure is performed. Displays “Fluctuating” at the lower right of the screen of the rendering device 70 (T9).

ステップT1の判定でコマンドの受信がない場合、演出装置70で実行中の主表示が終了したか否かを判定し(T17)、終了していれば、主表示の対象外とされた変動中の他の特別図柄に対応した非表示演出があるか否か判定し(T18)、ある場合は、前記復帰演出表示手段Y3の処理として、その非表示演出に係る主表示を演出装置70上において実行する(T19)。   If no command is received in the determination in step T1, it is determined whether or not the main display being executed in the rendering device 70 has ended (T17). It is determined whether or not there is a non-display effect corresponding to another special symbol (T18). If there is, a main display related to the non-display effect is displayed on the effect device 70 as processing of the return effect display means Y3. Execute (T19).

図9に示すように、演出装置70上での演出の進み度合いを示すランクは、背景の魚釣り場面の発展状況により、例えば1〜3の3段階に区分される。第1特図に係る対応演出では釣人が左を向き、第2特図に係る対応演出では釣人が右を向く。左・中・右の演出図柄の変動がないアイドリング状態では、釣人が仕掛けを投入するポイントを捜している動画を表示しており、このアイドリング状態もランク1に含めている。   As shown in FIG. 9, the rank indicating the degree of progress of the production on the production device 70 is divided into, for example, three stages of 1 to 3 depending on the development situation of the background fishing scene. In the corresponding effect related to the first special figure, the angler turns to the left, and in the corresponding effect related to the second special figure, the angler turns to the right. In the idling state where there are no fluctuations in the left, middle, and right production symbols, a video showing the fisherman looking for the point at which the device is inserted is displayed, and this idling state is also included in rank 1.

演出図柄の変動が開始された後は、仕掛けの投入準備状態のランク1から、仕掛投入状態のランク2、魚ヒット状態のランク3へ発展し得る。ランクが大きいほど、期待度が高まる演出となる。ランク3に発展した後、外れ時は、魚の釣上げに失敗し、大当たり時は魚の釣上げに成功した動画が演出図柄の確定停止と共に表示される。ランク1、ランク2で終わる演出は、ほぼ外れに対応しており、それぞれの背景場面に外れの演出図柄が確定停止される。   After the production symbols have started to change, the rank can be developed from rank 1 in the device preparation preparation state to rank 2 in the device introduction state and rank 3 in the fish hit state. The higher the rank, the higher the expectation. After developing to rank 3, when it is off, the fish will fail to be picked up, and when it is a big hit, a video showing that the fish has been picked up will be displayed together with the stop of the finalization of the production symbol. The effects ending in rank 1 and rank 2 correspond to almost losing, and the irrelevant effect symbols are confirmed and stopped in each background scene.

図10に示すように、サブ側で受信した変動パターン毎に、現在の演出装置70のランクを参照して、同じランクから始まる関連演出が選択される。選択候補が複数の場合、何れかが乱数により振り分けられる。例えば、20秒の変動パターンの受信時、現在ランクが1ならランク1で始まりランク1で終わる演出か、ランク1で始まりランク2で終わる演出かどちらかが選択される。   As shown in FIG. 10, for each variation pattern received on the sub side, a related effect starting from the same rank is selected with reference to the current rank of the effect device 70. When there are a plurality of selection candidates, any one is sorted by a random number. For example, when a variation pattern of 20 seconds is received, if the current rank is 1, an effect that starts with rank 1 and ends with rank 1 or an effect that starts with rank 1 and ends with rank 2 is selected.

図11に示すように、アイドリング状態下、時刻0秒で第1始動入賞に基づき、大当たりに当選し、60秒の変動パターンが選ばれたとする。時刻0秒から第1特別図柄表示装置SD1で第1特図の変動aが開始され、同時に、演出装置70で、全演出図柄の変動と共にランク1から始まる変動a対応の演出が開始される。この場合、画面左下の第1特図対応の小表示が大きな演出図柄にズームアップして変動が始まる視覚効果を狙った演出が付帯される。この後、例えば、左図柄の停止に対応してランク2に昇格し、左右の演出図柄が揃うリーチに対応してランク3に昇格する。   As shown in FIG. 11, it is assumed that, in the idling state, the winning combination is won based on the first start prize at time 0 seconds, and the fluctuation pattern of 60 seconds is selected. At time 0 seconds, the first special symbol display device SD1 starts the variation a of the first special symbol, and at the same time, the effect device 70 starts the effect corresponding to the variation a starting from rank 1 together with the variation of all the effect symbols. In this case, the small display corresponding to the first special figure at the lower left of the screen is zoomed up to a large effect design, and an effect aiming at the visual effect where the fluctuation starts is attached. Thereafter, for example, the rank is promoted to rank 2 corresponding to the stop of the left symbol, and is promoted to rank 3 corresponding to the reach where the left and right effect symbols are aligned.

途中、時刻30秒で、第2始動入賞に基づき、外れの20秒変動パターンが選ばれたとする。この20秒変動bは、先発の残時間30秒よりも短く、且つ、先発の大当たり報知にも差し支えないため、第2特別図柄表示装置SD2での第2特図変動bと同期して、演出装置70で変動b対応の演出が挿入される。この場合、画面右下の第2特図対応の小表示が大きな演出図柄にズームアップする演出が付帯され、画面左下の第1特図対応の小表示は「変動中」に置き換わる。また、直前のランクは3のため、釣人は右向きとなるも、ランク3の魚ヒットから演出が始まり、且つ、直前のリーチ表示も引き継がれる。第2特図変動bから20秒後の時刻50秒で、外れ相当の演出図柄が停止される。   On the way, it is assumed that an off 20-second fluctuation pattern is selected based on the second start prize at time 30 seconds. Since this 20-second fluctuation b is shorter than the remaining 30 seconds of the previous start and can be used for the previous jackpot notification, the production is performed in synchronization with the second special figure fluctuation b in the second special symbol display device SD2. The device 70 inserts the effect corresponding to the fluctuation b. In this case, the small display corresponding to the second special figure at the lower right of the screen is accompanied by an effect of zooming up to a large effect design, and the small display corresponding to the first special figure at the lower left of the screen is replaced with “during change”. Also, since the previous rank is 3, the angler turns to the right, but the production starts with the rank 3 fish hit, and the previous reach display is also taken over. At the time of 50 seconds, 20 seconds after the second special figure fluctuation b, the effect symbol corresponding to the deviation is stopped.

時刻50秒を過ぎると、画面左下の第1特図対応の小表示がズームアップして第1特図変動a対応の演出が復帰し、釣人は左向きに戻ってランク3の魚ヒットから再開し、中央の演出図柄が再変動する。時刻60秒では、大当たり相当の三つ揃いしたゾロ目で演出図柄が停止し、大当たりが報知される。   After the time of 50 seconds, the small display corresponding to the first special figure at the lower left of the screen zooms in and the production corresponding to the first special figure variation a is restored, and the angler returns to the left and resumes from the rank 3 fish hit. In the middle, the stage design changes again. At the time of 60 seconds, the production symbol stops at the three rounds corresponding to the jackpot, and the jackpot is notified.

図12に示すように、第1特図変動がa1,a2,a3、第2特図変動がb1,b2,b3と、各時刻t0〜t8を基点又は終点に順次生じた場合、演出装置70上で最短の特図変動に対応した主表示演出がされる。尚、本例の各変動には大当たりを含まないものとしている。   As shown in FIG. 12, when the first special figure variation is a1, a2, a3, the second special figure variation is b1, b2, b3, and each time t0 to t8 is sequentially generated at the base point or the end point, the rendering device 70 The main display effect corresponding to the shortest special figure fluctuation is performed above. Note that each variation in this example does not include jackpots.

図13に示すように、特別図柄が3つの場合、即ち、抽選装置が3つの場合、画面下中央に第3特図対応の小表示を設け、第3特図変動が最短となるとき、これがズームアップして第3特図の対応演出を主表示させてもよい。   As shown in FIG. 13, when there are three special symbols, that is, when there are three lottery devices, a small display corresponding to the third special figure is provided in the center of the bottom of the screen, and when the third special figure fluctuation is the shortest, The corresponding effect of the third special figure may be displayed mainly by zooming up.

図14に示すように、第1特図に対応した演出装置70上での主表示は、上下二分割の上の青色扉7Aが開いて中から演出図柄が現れ(A)、第2特図に対応した演出装置70上での主表示は、下の赤色扉7Bが開いて中から演出図柄が現れる(B)ようにしてもよい。また、第3特図がある場合、上下三分割の最下位の緑色扉7Cが開いて中から演出図柄が現れる(C)ようにしてもよい。主表示以外の最短でない特図変動がある場合、該当する閉じられた扉がわずかな開閉を繰り返す揺れ表示をするものとしてもよい。   As shown in FIG. 14, the main display on the production device 70 corresponding to the first special figure is that the production symbol appears (A) when the blue door 7A on the upper and lower parts is opened (A), and the second special figure. The main display on the production device 70 corresponding to the above may be such that the production symbol appears (B) when the lower red door 7B is opened. In addition, when there is a third special figure, the design symbol may appear (C) when the lowermost green door 7C of the upper and lower divisions is opened and the inside is displayed. When there is a non-shortest special figure variation other than the main display, the corresponding closed door may be displayed so as to swing slightly.

図15に示すように、図14相当の扉が開いた主表示の領域を拡大するようにしてもよい。   As shown in FIG. 15, the main display area in which the door corresponding to FIG. 14 is opened may be enlarged.

図16に示すように、アイドリング状態では、演出装置70に第1特図及び第2特図に対応した演出図柄リールAL,BLを左右に表示し(A)、最短の特図変動に対応した主表示側を表に拡大表示させるようにしてもよい(B)。   As shown in FIG. 16, in the idling state, the effect device reels AL and BL corresponding to the first special figure and the second special figure are displayed on the left and right on the effect device 70 (A), corresponding to the shortest special figure fluctuation. The main display side may be enlarged and displayed on the table (B).

本発明遊技機の一例であるパチンコ遊技機の正面図。The front view of the pachinko gaming machine which is an example of this invention gaming machine. 制御装置のブロック図。The block diagram of a control apparatus. 主制御部での第1始動入賞処理フローチャート。The 1st start winning process flowchart in a main control part. 主制御部での第2始動入賞処理フローチャート。The 2nd start prize-winning process flowchart in a main-control part. 主制御部での第1特別図柄関連処理フローチャート。The 1st special symbol related process flowchart in a main-control part. 主制御部での第2特別図柄関連処理フローチャート。The 2nd special symbol related process flowchart in a main-control part. 主制御部でのコマンド送信関連処理フローチャート。The command transmission related process flowchart in a main control part. 周辺制御部での演出処理フローチャート。The effect process flowchart in a periphery control part. 演出ランクの説明図表。Explanatory chart of production rank. 変動パターン毎の関連演出選択テーブル。Related production selection table for each variation pattern. 第1の演出例の詳細な時系列説明図。The detailed time series explanatory drawing of the 1st production example. 第2の演出例の簡易な時系列説明図。The simple time series explanatory view of the 2nd production example. 第3特図がある場合の演出装置の変形態様の説明図。Explanatory drawing of the deformation | transformation aspect of a production | presentation apparatus in case there exists a 3rd special figure. 演出装置での主表示態様の第2実施例を説明する組図。The group diagram explaining the 2nd Example of the main display mode in a production | presentation apparatus. 演出装置での主表示態様の第3実施例を説明する組図。The group diagram explaining the 3rd Example of the main display mode in a production | presentation apparatus. 演出装置での主表示態様の第4実施例を説明する組図。The group diagram explaining the 4th example of the main display mode in a production device.

符号の説明Explanation of symbols

70;演出装置、A;第1抽選装置、B;第2抽選装置
CN;制御装置、MC;主制御部、SC1;第1周辺制御部
X;導出時間設定手段、W;後発先送り手段
Y1;最先演出表示手段、Z;残導出時間比較手段
Y2;最短演出表示手段、Y3;復帰演出表示手段
70; production device, A; first lottery device, B; second lottery device CN; control device, MC; main control unit, SC1; first peripheral control unit X; derivation time setting means, W; Earliest effect display means, Z; remaining derivation time comparison means Y2; shortest effect display means, Y3; return effect display means

Claims (4)

特別役の内部抽選を個別に起動して未処理上限内で蓄積し、最先のものから順に抽選結果を導出させて処理する抽選装置を複数備えると共に、視覚上の演出を表示させる演出装置及びその制御装置を備える遊技機において、
前記制御装置は、
一の抽選装置で抽選結果を導出する際、先発の他の抽選装置での抽選結果の導出完結前に導出が完結する後発先完結をも許容した導出時間を設定する導出時間設定手段と、
最先に起動された内部抽選の抽選結果の導出に対応した演出を前記演出装置に主に表示させる最先演出表示手段と、
異なる抽選装置での抽選結果の導出が時間的に重複する場合、重複以後の残り導出時間を比較する残導出時間比較手段と、
前記重複時、残り導出時間が最短の抽選結果の導出に対応した演出を前記演出装置に主に表示させる最短演出表示手段と、
前記重複の解消時、主表示の対象外とされた抽選結果の導出に対応した演出を前記演出装置に主に表示させる復帰演出表示手段とを含むことを特徴とする遊技機。
An effect device that individually activates the internal lottery for special roles and accumulates it within the unprocessed upper limit, and includes a plurality of lottery devices for deriving and processing the lottery results in order from the earliest one, and displaying a visual effect, and In a gaming machine equipped with the control device,
The controller is
When deriving the lottery result with one lottery device, a derivation time setting means for setting a derivation time that allows the completion of the derivation before the completion of derivation of the lottery result with the other lottery device of the starting,
The earliest effect display means for mainly displaying the effect corresponding to the derivation of the lottery result of the internal lottery activated first on the effect device,
When the derivation of the lottery results in different lottery devices overlaps in time, the remaining derivation time comparing means for comparing the remaining derivation times after the duplication;
At the time of the overlap, the shortest effect display means for mainly displaying the effect corresponding to the derivation of the lottery result with the shortest remaining derivation time on the effect device,
A game machine comprising return effect display means for causing the effect device to mainly display an effect corresponding to the derivation of the lottery result which is excluded from the main display when the overlap is eliminated.
前記最短演出表示手段により、後発の抽選結果の導出に対応した後発演出を先発の抽選結果の導出に対応した先発演出に代えて主に表示させるとき、後発演出として、先発演出とストーリー的に関連する関連演出を展開させる仕様にしている請求項1記載の遊技機。   When the shortest effect display means mainly displays the subsequent effect corresponding to the derivation of the subsequent lottery result in place of the initial effect corresponding to the derivation of the initial lottery result, the shortest effect is related to the initial effect as a story. The gaming machine according to claim 1, wherein the related effects are developed. 前記最短演出表示手段は、主表示の対象外とされた抽選結果の導出が継続中であることを補助的に知らせる補助表示機能を有する請求項1又は2記載の遊技機。   The gaming machine according to claim 1 or 2, wherein the shortest effect display means has an auxiliary display function for informing that the derivation of the lottery result that is not subject to main display is ongoing. 前記制御装置は、導出中の先発の抽選結果が当選の場合、途中で他の抽選結果を導出しても当選を報知させる残時間が所定以上確保される特定の先完結型を除き、後発の抽選結果の導出の完結を先送りさせる後発先送り手段を含む請求項1又は2若しくは3記載の遊技機。   The control device, when the first lottery result being derived is a win, except for a specific first complete type in which the remaining time for notifying the winner is secured even if another lottery result is derived midway. The gaming machine according to claim 1, 2, or 3, further comprising late starter means for delaying completion of the derivation of the lottery result.
JP2006180833A 2006-06-30 2006-06-30 Game machine Expired - Fee Related JP4813268B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2006180833A JP4813268B2 (en) 2006-06-30 2006-06-30 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2006180833A JP4813268B2 (en) 2006-06-30 2006-06-30 Game machine

Publications (2)

Publication Number Publication Date
JP2008006136A true JP2008006136A (en) 2008-01-17
JP4813268B2 JP4813268B2 (en) 2011-11-09

Family

ID=39064868

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2006180833A Expired - Fee Related JP4813268B2 (en) 2006-06-30 2006-06-30 Game machine

Country Status (1)

Country Link
JP (1) JP4813268B2 (en)

Cited By (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2010005155A (en) * 2008-06-27 2010-01-14 Kyoraku Sangyo Kk Game machine
JP2011224157A (en) * 2010-04-20 2011-11-10 Okumura Yu-Ki Co Ltd Pachinko game machine
JP2012179419A (en) * 2012-05-25 2012-09-20 Kyoraku Sangyo Kk Game machine
JP2013048835A (en) * 2011-08-31 2013-03-14 Newgin Co Ltd Game machine
JP2013116365A (en) * 2013-03-15 2013-06-13 Sankyo Co Ltd Game machine
JP2013144129A (en) * 2013-03-15 2013-07-25 Sankyo Co Ltd Game machine
JP2014030733A (en) * 2013-08-08 2014-02-20 Toyomaru Industry Co Ltd Game machine
JP2014184015A (en) * 2013-03-25 2014-10-02 Heiwa Corp Game machine
JP2015164551A (en) * 2015-05-11 2015-09-17 豊丸産業株式会社 Game machine
JP2020116469A (en) * 2020-05-15 2020-08-06 株式会社三洋物産 Game machine

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2005124939A (en) * 2003-10-24 2005-05-19 Sankyo Kk Game machine
JP2005168997A (en) * 2003-12-15 2005-06-30 Takao:Kk Pachinko game machine
JP2005185353A (en) * 2003-12-24 2005-07-14 Sophia Co Ltd Game machine
JP2005204901A (en) * 2004-01-22 2005-08-04 Sophia Co Ltd Game machine
JP2006141507A (en) * 2004-11-17 2006-06-08 Jb:Kk Pinball game machine

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2005124939A (en) * 2003-10-24 2005-05-19 Sankyo Kk Game machine
JP2005168997A (en) * 2003-12-15 2005-06-30 Takao:Kk Pachinko game machine
JP2005185353A (en) * 2003-12-24 2005-07-14 Sophia Co Ltd Game machine
JP2005204901A (en) * 2004-01-22 2005-08-04 Sophia Co Ltd Game machine
JP2006141507A (en) * 2004-11-17 2006-06-08 Jb:Kk Pinball game machine

Cited By (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2010005155A (en) * 2008-06-27 2010-01-14 Kyoraku Sangyo Kk Game machine
JP2011224157A (en) * 2010-04-20 2011-11-10 Okumura Yu-Ki Co Ltd Pachinko game machine
JP2013048835A (en) * 2011-08-31 2013-03-14 Newgin Co Ltd Game machine
JP2012179419A (en) * 2012-05-25 2012-09-20 Kyoraku Sangyo Kk Game machine
JP2013116365A (en) * 2013-03-15 2013-06-13 Sankyo Co Ltd Game machine
JP2013144129A (en) * 2013-03-15 2013-07-25 Sankyo Co Ltd Game machine
JP2014184015A (en) * 2013-03-25 2014-10-02 Heiwa Corp Game machine
JP2014030733A (en) * 2013-08-08 2014-02-20 Toyomaru Industry Co Ltd Game machine
JP2015164551A (en) * 2015-05-11 2015-09-17 豊丸産業株式会社 Game machine
JP2020116469A (en) * 2020-05-15 2020-08-06 株式会社三洋物産 Game machine

Also Published As

Publication number Publication date
JP4813268B2 (en) 2011-11-09

Similar Documents

Publication Publication Date Title
JP4813268B2 (en) Game machine
JP5073251B2 (en) Game machine
JP5340527B2 (en) Game machine
JP2007252483A (en) Game machine
JP2007252483A5 (en)
JP4916844B2 (en) Game machine
JP2007300999A (en) Game machine
JP2007029262A (en) Pachinko game machine
JP2009273647A (en) Pachinko game machine
JP4884436B2 (en) Bullet ball machine
JP2011062304A (en) Pachinko machine
JP2007236555A (en) Pachinko game machine
JP2009089734A (en) Game machine
JP4679994B2 (en) Bullet ball machine
JP2012000340A (en) Pachinko machine
JP2004167138A (en) Pachinko machine
JP4553213B2 (en) Pachinko machine
JP6600580B2 (en) Pachinko machine
JP2005074184A (en) Game machine
JP4055907B2 (en) Bullet ball machine
JP5297224B2 (en) Pachinko machine
JP2011036587A (en) Pachinko machine
JP2005192891A (en) Game machine
JP5395883B2 (en) Bullet ball machine
JP7065645B2 (en) Pachinko machine

Legal Events

Date Code Title Description
A621 Written request for application examination

Free format text: JAPANESE INTERMEDIATE CODE: A621

Effective date: 20090526

A521 Written amendment

Free format text: JAPANESE INTERMEDIATE CODE: A523

Effective date: 20100618

TRDD Decision of grant or rejection written
A01 Written decision to grant a patent or to grant a registration (utility model)

Free format text: JAPANESE INTERMEDIATE CODE: A01

Effective date: 20110823

A01 Written decision to grant a patent or to grant a registration (utility model)

Free format text: JAPANESE INTERMEDIATE CODE: A01

A61 First payment of annual fees (during grant procedure)

Free format text: JAPANESE INTERMEDIATE CODE: A61

Effective date: 20110824

R150 Certificate of patent or registration of utility model

Ref document number: 4813268

Country of ref document: JP

Free format text: JAPANESE INTERMEDIATE CODE: R150

Free format text: JAPANESE INTERMEDIATE CODE: R150

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20140902

Year of fee payment: 3

S531 Written request for registration of change of domicile

Free format text: JAPANESE INTERMEDIATE CODE: R313531

S802 Written request for registration of partial abandonment of right

Free format text: JAPANESE INTERMEDIATE CODE: R311802

R350 Written notification of registration of transfer

Free format text: JAPANESE INTERMEDIATE CODE: R350

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

S533 Written request for registration of change of name

Free format text: JAPANESE INTERMEDIATE CODE: R313533

R350 Written notification of registration of transfer

Free format text: JAPANESE INTERMEDIATE CODE: R350

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

LAPS Cancellation because of no payment of annual fees