JP2006340895A - Pachinko game machine - Google Patents

Pachinko game machine Download PDF

Info

Publication number
JP2006340895A
JP2006340895A JP2005169256A JP2005169256A JP2006340895A JP 2006340895 A JP2006340895 A JP 2006340895A JP 2005169256 A JP2005169256 A JP 2005169256A JP 2005169256 A JP2005169256 A JP 2005169256A JP 2006340895 A JP2006340895 A JP 2006340895A
Authority
JP
Japan
Prior art keywords
winning
prize opening
game
opening
big
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2005169256A
Other languages
Japanese (ja)
Inventor
Hiroshi Enomoto
宏 榎本
Masayuki Isaka
正行 井坂
Eisaku Ishihara
栄作 石原
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Kyoraku Sangyo Co Ltd
Original Assignee
Kyoraku Sangyo Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Kyoraku Sangyo Co Ltd filed Critical Kyoraku Sangyo Co Ltd
Priority to JP2005169256A priority Critical patent/JP2006340895A/en
Publication of JP2006340895A publication Critical patent/JP2006340895A/en
Pending legal-status Critical Current

Links

Landscapes

  • Pinball Game Machines (AREA)

Abstract

<P>PROBLEM TO BE SOLVED: To provide a Pachinko game machine effectively disposed with an illumination device and the like without pressing a lower part space of a game board despite a structure having two large winning holes in the game area and allowing even inexperienced players to sufficiently enjoy the Pachinko game. <P>SOLUTION: This Pachinko game machine is provided with a symbol variable display device 4 disposed on a game area on the game board and variably displaying symbols, and a variable winning device 10 opening a large winning hole when variable symbols on the symbol variable display device are complete into a prescribed symbol and stop to produce a special game state. A first large winning hole 8 and a second large winning hole 9 as the large winning holes of the variable winning device 10 are disposed in the game area 3 in vertically different positions. When first winning symbols for shifting to the special game state are complete and stop on the symbol variable display device 4, the first large winning hole 8 is opened and, when second winning symbols are complete and stop on the symbol variable display device 4, the second large winning hole 9 is opened. <P>COPYRIGHT: (C)2007,JPO&INPIT

Description

本発明は、特別遊技状態の発生時に開放される大入賞口を有したパチンコ遊技機に関し、特に複数個の大入賞口を設けたパチンコ遊技機に関する。   The present invention relates to a pachinko gaming machine having a special winning opening that is opened when a special gaming state occurs, and more particularly to a pachinko gaming machine having a plurality of special winning openings.

従来、特定の始動入賞口に遊技球が入ると、図柄変動表示装置の3列の図柄が上から下に流れるように変動表示され、その後、それらの図柄が停止して予め設定した判定ライン上で所定の図柄が揃うと、特別遊技状態つまり大当りとなって、可変入賞装置の大入賞口が開き、多くの遊技球を入賞させることができるパチンコ遊技機が広く使用されている。   Conventionally, when a game ball enters a specific start winning opening, the three rows of symbols of the symbol variation display device are displayed in a variable manner so as to flow from top to bottom, and then those symbols are stopped and set on a predetermined determination line. When a predetermined pattern is prepared, a special gaming state, that is, a big hit, opens a large winning opening of the variable winning device, and pachinko gaming machines capable of winning a lot of game balls are widely used.

この種のパチンコ遊技機では、特別遊技状態となって可変入賞装置の大入賞口が開くと、開いた状態で所定個数(例えば10個)の遊技球が入賞したとき、或は開放後に所定時間(例えば30秒)が経過するまでを1ラウンドとし、その間に遊技球が特定領域を通過することを条件として、ラウンドが上限回数(例えば15ラウンド)まで繰り返され、多くの遊技球を入賞させることができるようになっている。   In this type of pachinko machine, when the special winning state is entered and the large winning opening of the variable winning device is opened, a predetermined number of game balls (for example, ten pieces) are won in the open state or a predetermined time after being released. A round is repeated up to the upper limit number of times (for example, 15 rounds) on condition that the game ball passes through a specific area during the period until (for example, 30 seconds) elapses, and many game balls are awarded. Can be done.

しかし、一旦特別遊技状態となって大入賞口が開くと、通常は、遊技球が特定領域に誘導されて、ラウンドが継続され、ラウンドが上限回数に到達するまでは、遊技者が遊技球を単純に打ち続けるだけの状態となるため、パチンコゲームが単調になりやすいという課題があった。   However, once the special game state is entered and the special winning opening is opened, the game ball is usually guided to a specific area, the round is continued, and the player holds the game ball until the round reaches the maximum number of times. There is a problem that the pachinko game is likely to be monotonous because it is simply in a state of being continuously played.

そこで、従来、遊技盤の下部に2個の大入賞口を並設し、各々の大入賞口内に特定領域を設けると共に、2個の大入賞口間で有効な特定領域を切り換えて使用するパチンコ遊技機が、下記特許文献1などにおいて提案されている。
特開2004−16714号公報
Therefore, conventionally, there are two large winning holes arranged in the lower part of the game board, a specific area is provided in each large winning hole, and a specific area is switched between the two large winning holes and used. A gaming machine is proposed in Patent Document 1 below.
JP 2004-16714 A

しかし、この種の2個の大入賞口を有した従来のパチンコ遊技機は、遊技盤の下部に大形の大入賞口が並設されるため、遊技盤の下部のスペースが2個の大入賞口によって占領されて圧迫され、遊技盤の下部近傍に配置される電飾装置などが配置できなくなる問題があった。   However, this type of conventional pachinko gaming machine having two large winning openings has a large large winning opening in parallel with the lower part of the game board, so the space under the game board has two large openings. There was a problem that it was impossible to place an illumination device or the like placed near the lower part of the game board because it was occupied and pressed by the winning opening.

また、従来のこの種のパチンコ遊技機では、特別遊技状態になると、両側の大入賞口の何れか一方の特定領域が乱数抽選により有効化され、有効化された特定領域の大入賞口に遊技球を入賞させない場合、特別遊技状態が終了してしまうため、有効化された特定領域を認識できない不慣れな遊技者には非常に不利なゲームとなる課題があった。   Also, in this type of conventional pachinko gaming machine, when a special game state is entered, one of the special winning areas on both sides is activated by random lottery, and the game is applied to the activated special winning area of the specific area. If the ball is not won, the special game state ends, and there is a problem that the game becomes very unfavorable for an inexperienced player who cannot recognize the activated specific area.

本発明は、上記の点に鑑みてなされたもので、2個の大入賞口を設けた遊技機であっても、遊技盤の下部のスペースを圧迫せずに電飾装置などを有効に配置することができ、熟練した遊技者でなくても、充分にパチンコゲームを楽しむことができるパチンコ遊技機を提供することを目的とする。   The present invention has been made in view of the above points, and even in a gaming machine having two large winning openings, an electric decoration device or the like is effectively arranged without pressing the space below the gaming board. It is an object of the present invention to provide a pachinko gaming machine that can be enjoyed sufficiently even if it is not a skilled player.

上記目的を達成するために、本発明の請求項1のパチンコ遊技機は、遊技盤上の遊技領域に配置され、図柄を変動表示する図柄変動表示装置と、該図柄変動表示装置の変動図柄が予め決められた図柄に揃って停止し特別遊技状態が発生したとき大入賞口を開放する可変入賞装置と、を備えたパチンコ遊技機において、
該可変入賞装置の大入賞口として第1大入賞口と第2大入賞口が上下位置に差を付けて遊技領域に配設され、特別遊技状態移行用の第1大当り図柄が図柄変動表示装置で揃って停止したとき、該第1大入賞口を開放させ、特別遊技状態移行用の第2大当り図柄が図柄変動表示装置で揃って停止したとき、該第2大入賞口を開放させる可変入賞制御手段が設けられたことを特徴とする。
In order to achieve the above object, a pachinko gaming machine according to claim 1 of the present invention is arranged in a game area on a game board, and a symbol variation display device for variably displaying symbols, and a variation symbol of the symbol variation display device is provided. In a pachinko gaming machine comprising a variable winning device that stops in line with a predetermined symbol and opens a special winning opening when a special gaming state occurs,
As the big prize opening of the variable prize winning device, the first big prize winning opening and the second big winning prize opening are arranged in the game area with a difference in the vertical position, and the first big hit symbol for shifting to the special gaming state is the symbol variation display device. When the game stops together, the first big prize opening is opened, and when the second big hit symbol for transitioning to the special gaming state stops together on the symbol variation display device, the variable prize winning opens the second big prize opening. Control means is provided.

ここで、請求項2のように、上記第1大入賞口は遊技領域の右側に配置し、第2大入賞口は遊技領域の中央下部に配置し、遊技領域の右側に向けて発射された遊技球の略全てが第1大入賞口に入賞するように構成することができる。また、請求項3のように、第1大入賞口の内部に複数の入賞通路を設けると共に、各入賞通路に同じ機能を有した入賞球検出器を設けることができる。   Here, as in claim 2, the first big prize opening is arranged on the right side of the game area, the second big prize opening is arranged at the lower center of the game area, and fired toward the right side of the game area. It can be configured such that substantially all of the game balls win the first grand prize opening. Further, as in claim 3, a plurality of winning paths can be provided inside the first grand prize opening, and a winning ball detector having the same function can be provided in each winning path.

上記構成のパチンコ遊技機では、第1大入賞口と第2大入賞口が上下位置に差を付けて配置されるため、従来の遊技盤の下部に2個の大入賞口を並設した遊技機のように、遊技盤の下部が大入賞口に占領されて圧迫されることはなく、電飾装置なども遊技盤の下部近傍に良好に配置することができる。また、予め決められた第1大当り図柄が図柄変動表示装置で揃って停止したとき、第1大入賞口が開放され、予め決められた第2大当り図柄が図柄変動表示装置で揃って停止したとき、第2大入賞口が開放するため、パチンコの熟練者ではなく不慣れな遊技者であっても、素早く開放される側の大入賞口を認識でき、それに対応して遊技者は打球の発射方向を調整し、容易に多くの遊技球を入賞させて、パチンコゲームを楽しむことができる。   In the pachinko gaming machine having the above configuration, the first grand prize winning opening and the second big winning prize opening are arranged with a difference in the vertical position, so a game in which two large prize winning openings are arranged in parallel at the bottom of the conventional game board. Unlike the machine, the lower part of the game board is not occupied and pressed by the big prize opening, and the lighting device and the like can be well placed near the lower part of the game board. Also, when the predetermined first big hit symbol is stopped on the symbol variation display device, the first big winning opening is opened, and the predetermined second big hit symbol is stopped on the symbol variation display device. Because the 2nd grand prize opening is opened, even a player who is not a pachinko expert but an inexperienced player can recognize the big winning opening on the side that is quickly opened, and the player can respond to the direction of the shot. You can easily enjoy a pachinko game by adjusting a lot and winning a lot of game balls.

また、請求項2のように、第1大入賞口は遊技領域の右側に配置し、第2大入賞口は遊技領域の中央下部に配置し、遊技領域の右側に向けて発射された遊技球の略全てが第1大入賞口に入賞するように構成すれば、図柄変動表示装置で第1大当り図柄が揃って停止した際は、比較的容易に打球の狙い位置を調整可能な遊技領域の右側を狙って打球を発射すれば、開放された第1大入賞口に発射した遊技球の殆どが入賞することとなる。   In addition, as in claim 2, the first grand prize opening is arranged on the right side of the game area, the second big prize opening is arranged at the lower center of the game area, and the game ball launched toward the right side of the game area If the first big winning symbol is aligned and stopped by the symbol variation display device, it is possible to adjust the target area of the hitting ball relatively easily. If a ball is fired aiming at the right side, most of the game balls launched into the opened first big prize opening will win.

したがって、無駄球を極力なくして、熟練者ではない通常の遊技者でもパチンコゲームを充分に楽しむことができる。また、第1大入賞口への入賞率と第2大入賞口への入賞率は釘の調整などにより別々に調整することができるため、第1大入賞口の入賞率を高くした場合、第2大入賞口への入賞率を下げるように、出球の調整は容易に行なうことができる。   Therefore, it is possible to sufficiently enjoy the pachinko game even by a normal player who is not a skilled player by minimizing waste balls. In addition, since the winning rate for the 1st grand prize opening and the winning rate for the 2nd big prize opening can be adjusted separately by adjusting the nail, etc., It is possible to easily adjust the exit pitch so as to lower the winning rate for the two major winning openings.

さらに、遊技領域の右側に向けて発射された遊技球の略全てが第1大入賞口に入賞するように構成した場合、第1大入賞口には短時間に多数の遊技球が入賞することとなるが、請求項3のように、第1大入賞口に、複数の入賞通路を設けると共に、各入賞通路に同じ機能を有した入賞球検出器を設けることにより、多量の遊技球が短時間で入賞した場合でも、入賞球を素早く検出してカウント信号を出力することができ、所定の入賞数に達したときには、直ちに第1大入賞口を閉じて、設定値を超えた数の入賞を防止することができる。   Furthermore, in the case where almost all of the game balls launched toward the right side of the game area are configured to win the first grand prize opening, a large number of game balls will win the first big prize opening in a short time. However, as in claim 3, by providing a plurality of winning paths at the first grand prize opening and providing a winning ball detector having the same function in each winning path, a large number of game balls can be shortened. Even when winning in time, it is possible to quickly detect the winning ball and output a count signal. When the predetermined number of winnings is reached, the first big winning opening is closed immediately and the number of winnings exceeding the set value is reached. Can be prevented.

以下、本発明の実施の形態を図面に基づいて説明する。図1はパチンコ遊技機の遊技盤1の正面図を示している。図において、遊技盤1の盤面には、遊技領域3が外レール2aと内レール2bによって区画されて形成され、打球発射装置によって発射された遊技球を遊技領域3内に導き、遊技球を各種の方向に落下させるための多数の釘、風車、各種入賞口が遊技領域内に配設されている。   Hereinafter, embodiments of the present invention will be described with reference to the drawings. FIG. 1 shows a front view of a game board 1 of a pachinko gaming machine. In the figure, a game area 3 is defined by an outer rail 2a and an inner rail 2b formed on the board surface of the game board 1, and the game balls launched by the ball striking device are guided into the game area 3, and various game balls are used. A large number of nails, windmills, and various winning holes are provided in the game area.

遊技盤1の遊技領域3内の中央上部に、図柄変動表示装置4が配置されている。図柄変動表示装置4には、例えばフルカラーの液晶ディスプレイが設けられ、始動入賞時に例えば3列の図柄が上から下に流れるように表示され、予め決められた図柄(例えば「777」または「666」など)に揃って停止したとき、特別遊技状態(大当り状態)に移行する。   A symbol variation display device 4 is arranged at the upper center of the game area 3 of the game board 1. The symbol variation display device 4 is provided with, for example, a full-color liquid crystal display, and is displayed so that, for example, three rows of symbols flow from the top to the bottom when starting a prize, and a predetermined symbol (for example, “777” or “666”) is displayed. Etc.), the game shifts to a special game state (big hit state).

また、遊技領域3の図柄変動表示装置4の下方に、始動入賞を生じさせるための始動入賞口5が配設され、図柄変動表示装置4の左側に入賞ゲート6が配設され、その下方に普通入賞口7a〜7cが配設され、右側に普通入賞口7dが配設される。入賞ゲート6、始動入賞口5及び普通入賞口7a〜7dには、図7に示すように、そこに入賞した入賞球を検出するためのゲート検出器32、始動入賞口検出器30、普通入賞口検出器33が設けられている。普通電動役物となる始動入賞口5には、電動羽根5aが設けられ、図7の電動羽根ソレノイド5bにより開閉駆動される。なお、始動入賞口5の上方に、別の上始動入賞口が配設され、この上始動入賞口に遊技球が入賞した場合にも、始動入賞処理を行なうようにしている。   In addition, a start winning port 5 for generating a start winning is provided below the symbol variation display device 4 in the game area 3, and a winning gate 6 is disposed on the left side of the symbol variation display device 4, and below that. The normal winning ports 7a to 7c are arranged, and the normal winning port 7d is arranged on the right side. As shown in FIG. 7, the winning gate 6, the start winning opening 5 and the normal winning openings 7 a to 7 d have a gate detector 32, a start winning opening detector 30, and a normal win for detecting a winning ball won there. A mouth detector 33 is provided. An electric blade 5a is provided at the start winning opening 5 serving as a normal electric accessory, and is opened and closed by an electric blade solenoid 5b in FIG. It should be noted that another upper start winning opening is provided above the start winning opening 5, and the start winning process is also performed when a game ball wins the upper start winning opening.

さらに、遊技領域3の下部に、可変入賞装置10の第1大入賞口8と第2大入賞口9が上下位置に差をもって、段違い状に配設されている。すなわち、第1大入賞口8は、遊技領域3の右側である始動入賞口5の右側に配設され、第2大入賞口9は始動入賞口5の真下つまり下部中央で、第1大入賞口8より下方位置に配設されている。   Furthermore, at the lower part of the game area 3, the first big prize winning port 8 and the second big prize winning port 9 of the variable prize winning device 10 are arranged in a stepped manner with a difference in the vertical position. That is, the first grand prize opening 8 is arranged on the right side of the start prize opening 5 that is the right side of the game area 3, and the second big prize opening 9 is directly below the start prize opening 5, that is, at the center of the lower part. It is disposed below the mouth 8.

第1大入賞口8と第2大入賞口9には、図2〜図6に示す構造の大入賞口が使用される。この大入賞口は、合成樹脂製で矩形箱状に形成された入賞口ケース11の前面に、矩形板状の開閉部材12が両側の軸12aを介して開閉可能に装着され、開閉部材12の内側のケース11内には、2個の入賞球通路13a,13bが下に向かって形成されている。開閉部材12は両側下部に取り付けた軸12aを支点に、その上部を前方に突き出すように開放され、開閉部材12の開放時にケース11内に入った遊技球は、2個の入賞球通路13a,13bの何れかに導入される。また、開閉部材12の両側に側壁部12cが設けられ、その側壁部12cには、後述の揺動部材18の係合凹部18bと係合可能な係合部12bが突設されている。   As the first grand prize opening 8 and the second big prize opening 9, the big prize opening having the structure shown in FIGS. The large winning opening is mounted on the front face of a winning opening case 11 made of synthetic resin in a rectangular box shape so that a rectangular plate-shaped opening / closing member 12 can be opened and closed via shafts 12a on both sides. Two winning ball passages 13a and 13b are formed in the inner case 11 downward. The opening / closing member 12 is opened with a shaft 12a attached to the lower part on both sides as a fulcrum so that the upper part protrudes forward. When the opening / closing member 12 is opened, the game ball that has entered the case 11 has two winning ball paths 13a, 13b is introduced. Moreover, the side wall part 12c is provided in the both sides of the opening / closing member 12, and the engaging part 12b which can be engaged with the engaging recessed part 18b of the rocking | swiveling member 18 mentioned later protrudes in the side wall part 12c.

大入賞口の開閉部材12は、図3〜図6に示すように、電磁ソレノイド14と往復動部材17、および揺動部材18のリンクによって開閉駆動される。電磁ソレノイド14は、入賞口ケース11内の左側部に収容され、そのプランジャ15を前方の開閉部材12側に向けて取り付けられている。プランジャ15にはコイルばね16が外嵌され、非通電時にはこのコイルばね16の付勢力によりプランジャ15が押し出された状態となる。プランジャ15の先端に、往復動部材17が固定され、往復動部材17には連結軸17aが設けられている。   As shown in FIGS. 3 to 6, the opening / closing member 12 of the special winning opening is opened / closed by a link of the electromagnetic solenoid 14, the reciprocating member 17, and the swinging member 18. The electromagnetic solenoid 14 is accommodated in the left side portion in the prize opening case 11, and is attached with its plunger 15 facing the front opening / closing member 12 side. A coil spring 16 is fitted on the plunger 15, and the plunger 15 is pushed out by the urging force of the coil spring 16 when power is not supplied. A reciprocating member 17 is fixed to the tip of the plunger 15, and a connecting shaft 17 a is provided on the reciprocating member 17.

一方、ケース11内には軸18aによって揺動部材18が揺動可能に軸支され、揺動部材18は連結軸17aを介して往復動部材17と連結され、揺動部材18は往復動部材17の往復動に連係して揺動動作する。また、図6に示すように、揺動部材18の先端側には係合凹部18bが設けられ、その係合凹部18bに開閉部材12の係合部12bが係合している。   On the other hand, the swing member 18 is pivotally supported in the case 11 by a shaft 18a. The swing member 18 is connected to the reciprocating member 17 via a connecting shaft 17a. The swing member 18 is a reciprocating member. It swings in conjunction with 17 reciprocating motions. As shown in FIG. 6, an engaging recess 18b is provided on the distal end side of the swing member 18, and the engaging portion 12b of the opening / closing member 12 is engaged with the engaging recess 18b.

このような電磁ソレノイド14とそのプランジャ15に連結されるリンク機構により、開閉部材12は、電磁ソレノイド14の非作動時には、図4のように、閉鎖状態を保持し、電磁ソレノイド14が付勢され、プランジャ15及び往復動部材17が引戻されたときには、図5のように、揺動部材18が軸18aを支点に係合凹部18bを上げるように動作し、これによって、開閉部材12がその上部を前方の押し出すように開放される。   By such a link mechanism connected to the electromagnetic solenoid 14 and its plunger 15, the opening / closing member 12 maintains a closed state as shown in FIG. 4 when the electromagnetic solenoid 14 is not operated, and the electromagnetic solenoid 14 is energized. When the plunger 15 and the reciprocating member 17 are pulled back, as shown in FIG. 5, the swinging member 18 operates so as to raise the engaging recess 18b with the shaft 18a as a fulcrum. The upper part is opened to push forward.

大入賞口の内部には、図2、図3に示すように、同一の機能を有する2個の入賞球通路13a,13bが左右に並べて配置され、各入賞球通路13a,13bには、各々、左大入賞口検出器34と右大入賞口検出器35が取り付けられている。つまり、この大入賞口には、従来のようなVゾーン及びVゾーンに入賞した入賞球を検出するVゾーン検出器は設けられてなく、全ての入賞球が入賞球通路13a,13bに集められてそこを通過し、左大入賞口検出器34または右大入賞口検出器35により同等に検出されるようにしている。   As shown in FIG. 2 and FIG. 3, two winning ball passages 13a and 13b having the same function are arranged side by side on the left and right inside the big winning opening. The left big prize opening detector 34 and the right big prize opening detector 35 are attached. In other words, this grand prize opening is not provided with a conventional V zone and a V zone detector for detecting a winning ball that has won the V zone, and all winning balls are collected in the winning ball paths 13a and 13b. The left big prize opening detector 34 or the right big prize opening detector 35 is equally detected.

遊技領域3の下部には、図1に示すように、装飾性を高めるために、電飾装置28が内レールに沿って設けられ、そこには装飾用ランプ28aが内蔵されている。   As shown in FIG. 1, an electrical decoration device 28 is provided along the inner rail at the lower part of the game area 3, and a decorative lamp 28 a is built therein.

上記のように、遊技領域3の下部に第1大入賞口8、第2大入賞口9が配設されているが、第1大入賞口8と第2大入賞口9は段違い状に配置されているため、電飾装置を配置するためのスペースとしては、比較的余裕があり、第1大入賞口8、第2大入賞口9によって遊技領域の下部スペースが圧迫されることはなく、電飾装置28を良好な意匠性で配置することができる。   As described above, the first grand prize winning port 8 and the second grand prize winning port 9 are arranged in the lower portion of the game area 3, but the first grand prize winning port 8 and the second grand prize winning port 9 are arranged in steps. Therefore, there is a relatively large space for placing the electrical decoration device, and the lower space of the game area is not squeezed by the first big prize winning port 8 and the second big prize winning port 9, The illumination device 28 can be arranged with a good design.

なお、特別の第1大当り図柄「777」で大当りが発生し、第1大入賞口8が開放された場合、遊技領域の右側に向けて発射された遊技球は、その殆ど全てが第1大入賞口8に入賞するように、遊技領域の釘が調整されている。   In addition, when a big hit is generated with the special first big hit symbol “777” and the first big winning opening 8 is opened, almost all of the game balls launched toward the right side of the game area are the first big. The nail in the game area is adjusted so that the winning opening 8 is won.

パチンコ遊技機の制御部20は、図7に示すように、マイクロコンピュータを基本構成要素として構成され、予めROM22に記憶されたプログラムデータに基づき、パチンコゲームの進行に伴う各種処理を実行するCPU21、プログラムデータなどの固定データを記憶するROM22、CPU21のワークエリアとして動作し、各種演算のための一時データの記憶エリアとなるRAM23、及び入出力回路24を備えて構成される。   As shown in FIG. 7, the control unit 20 of the pachinko gaming machine is configured with a microcomputer as a basic component, and based on program data stored in the ROM 22 in advance, a CPU 21 that executes various processes associated with the progress of the pachinko game, It comprises a ROM 22 for storing fixed data such as program data, a RAM 23 that operates as a work area for the CPU 21 and serves as a temporary data storage area for various calculations, and an input / output circuit 24.

入出力回路24には、出力装置として、上記の図柄変動表示装置4、電動羽根ソレノイド5bが接続され、可変入賞装置10の第1大入賞口電磁ソレノイド8b、第2大入賞口ソレノイド9bが接続され、さらに装飾用ランプ28aが接続される。また、入力装置として、始動入賞口5に入賞した入賞球を検出する始動入賞口検出器30、入賞ゲート6を通過した遊技球を検出するゲート検出器32、普通入賞口7a〜7dに入賞した遊技球を検出する普通入賞口検出器33が接続され、さらに可変入賞装置10において、第1大入賞口8に入賞した入賞球を検出する2つの左右大入賞口検出器34,35、及び第2大入賞口9に入賞した入賞球を検出する2つの左右大入賞口検出器34,35が入出力回路24に接続される。なお、これらの遊技球の検出器としては、近接スイッチ等を使用することができる。   The input / output circuit 24 is connected with the above-described symbol variation display device 4 and the electric blade solenoid 5b as output devices, and is connected with the first big prize opening solenoid solenoid 8b and the second big prize opening solenoid 9b of the variable prize winning device 10. In addition, a decorative lamp 28a is connected. In addition, as input devices, the start winning opening detector 30 for detecting the winning ball that has won the starting winning opening 5, the gate detector 32 for detecting the game ball that has passed the winning gate 6, and the normal winning openings 7a to 7d have been won. A normal winning opening detector 33 for detecting a game ball is connected, and in the variable winning apparatus 10, two left and right large winning opening detectors 34, 35 for detecting a winning ball won in the first big winning opening 8, and the first Two left and right large winning opening detectors 34 and 35 for detecting a winning ball won in the two large winning openings 9 are connected to the input / output circuit 24. A proximity switch or the like can be used as a detector for these game balls.

CPU21は、遊技の進行を総括的に制御する機能を有し、遊技球の入賞状況に応じて、図示しない賞球払出装置を制御して払出球の制御を行ない、遊技中に、始動入賞口5に遊技球が入賞すると、図柄変動表示装置4のディスプレイに3列の図柄を変動表示させ、それらの図柄が予め決められた図柄に揃って停止したとき、大当り発生として、第1大入賞口8または第2大入賞口9を開放するように制御を行う。ここでは、例えば「111」〜「666」の第2大当り図柄が揃って通常の大当りが発生したとき、中央下部の第2大入賞口9が開放され、「777」の第1大当り図柄が揃って特別の大当りが発生したときには、右側の第1大入賞口8が開放される。   The CPU 21 has a function of comprehensively controlling the progress of the game, and controls a payout ball by controlling a prize ball payout device (not shown) according to the winning situation of the game ball. When a game ball is won in 5, three rows of symbols are variably displayed on the display of the symbol variation display device 4, and when these symbols stop in line with a predetermined symbol, the first big prize opening Control is performed to open 8 or the second grand prize winning opening 9. Here, for example, when the second big hit symbol of “111” to “666” is aligned and the normal big hit is generated, the second big winning opening 9 in the lower center is opened, and the first big hit symbol of “777” is aligned. When a special big hit occurs, the right first big winning opening 8 is opened.

また、大当り図柄が揃って停止した時には、第1大入賞口8または第2大入賞口9が一度に開放される期間を1ラウンドとして、複数ラウンドが繰り返し実行される。第1大当り図柄の特別大当りで第1大入賞口8が開放された場合、1ラウンドの期間は、遊技球が9個入賞したときに終了し、それが最大で15ラウンド繰り返される。一方、第2大当り図柄の通常大当りで第2大入賞口9が開放された場合、1ラウンドの期間は、遊技球が9個入賞したときに終了し、それが最大で7ラウンド繰り返される。なお、1ラウンドの最大時間は、例えば29.5秒間に設定され、その時間が経過した時点で、そのラウンドが終了する。また、入賞時に払い出される賞球の数は、例えば、第1大入賞口8の入賞の場合、入賞球1個につき14個、第2大入賞口9の入賞の場合、1個の入賞につき12個と設定される。   In addition, when the big winning symbols are stopped together, a plurality of rounds are repeatedly executed, with the period during which the first big prize opening 8 or the second big prize opening 9 is opened at one time as one round. When the first big winning opening 8 is opened with the special big hit of the first big hit symbol, the period of one round is ended when nine game balls are won, and this is repeated for a maximum of 15 rounds. On the other hand, when the second big winning opening 9 is opened with the normal big hit of the second big winning symbol, the period of one round is ended when nine game balls are won, and this is repeated for a maximum of seven rounds. Note that the maximum time of one round is set to 29.5 seconds, for example, and the round ends when the time elapses. Further, the number of prize balls to be paid out at the time of winning a prize is, for example, 14 for each winning ball in the case of the first grand prize opening 8, and 12 for each winning prize in the case of the winning in the second big prize opening 9. Is set.

次に、上記構成のパチンコ遊技機の動作を、図8のフローチャートに基づき、可変入賞装置10の動きを中心に説明する。CPU21は、遊技中に、遊技球が始動入賞口5に入り、始動入賞口検出器30によってそれが検出されると、ステップ100からステップ110に進み、図柄変動表示装置4のディスプレイに3列の図柄を上から下に流れるように変動表示させると共に、乱数の取得によって大当り抽選を実施し、その大当り抽選の結果に基づき、図柄変動表示装置4の図柄を停止させるように制御する(ステップ120)。   Next, the operation of the pachinko gaming machine having the above configuration will be described based on the flowchart of FIG. The CPU 21 proceeds to step 110 from step 100 when the game ball enters the start winning opening 5 and is detected by the start winning opening detector 30 during the game, and the display of the symbol variation display device 4 has three rows. The symbols are variably displayed so as to flow from top to bottom, and the jackpot lottery is performed by acquiring a random number, and the symbols of the symbol variation display device 4 are controlled to be stopped based on the result of the jackpot lottery (step 120). .

そして、CPU21は、ステップ130で、停止図柄に基づき大当りか否かを判定し、図柄が予め決められた図柄、例えば「111」〜「777」の何れかに揃って停止したとき、大当りと判定して、次にステップ140に進み、大当り以外の場合、再びステップ100に戻る。   Then, in step 130, the CPU 21 determines whether or not it is a big hit based on the stop symbol, and determines that it is a big hit when the symbols stop in line with a predetermined symbol, for example, “111” to “777”. Then, the process proceeds to step 140, and if it is not a big hit, the process returns to step 100 again.

ステップ140で、CPU21は、大当たりとなった停止図柄が、第1大当り図柄「777」であるか、第2大当り図柄「111」〜「666」であるかを判定し、第2大当り図柄「111」〜「666」で通常の大当りとなった場合、次に、ステップ150に進み、第2大入賞口9の開閉部材9aを開放する。そして次に、ステップ160に進み、ラウンド数をカウントする記憶領域に「1」を加算し、次に、ステップ170で、この第2大入賞口9の開閉部材9aの開放時に第2大入賞口9に入賞した入賞球の数が、所定の9個に達したか否か、及び開放時間が最大時間(29.5秒)を経過したか否かを判定する。   In step 140, the CPU 21 determines whether the stop symbol that has been a big hit is the first big hit symbol “777” or the second big hit symbols “111” to “666”, and the second big hit symbol “111”. In the case where a normal big hit is obtained from "" to "666", the process proceeds to step 150, where the opening / closing member 9a of the second big winning opening 9 is opened. Then, the process proceeds to step 160, where “1” is added to the storage area for counting the number of rounds. Next, in step 170, the second big prize opening is opened when the opening / closing member 9a of the second big prize opening 9 is opened. It is determined whether or not the number of winning balls that have won 9 has reached a predetermined 9 and whether or not the maximum open time (29.5 seconds) has elapsed.

ここで、第2大入賞口9に入賞した入賞球の数が、9個未満の場合、ステップ170を繰り返し、入賞球の数が、9個に達した場合、次のステップ180に進み、第2大入賞口9の開閉部材9aを閉じて、この回のラウンドを終了する。又は、第2大入賞口9の開放時間が最大時間に達した場合、入賞球の数が9個未満であっても、第2大入賞口9の開閉部材9aを閉じて、この回のラウンドを終了する。   Here, if the number of winning balls won in the second grand prize opening 9 is less than 9, step 170 is repeated, and if the number of winning balls reaches 9, the process proceeds to the next step 180, where The opening / closing member 9a of the two major winning openings 9 is closed to finish this round. Or, when the opening time of the second big prize opening 9 reaches the maximum time, even if the number of winning balls is less than nine, the opening / closing member 9a of the second big prize opening 9 is closed and this round Exit.

そして次に、ステップ190で、現在終了したラウンド数が最大の7ラウンドに達しているか否かを判定し、ラウンド数が最大ラウンド数(7ラウンド)に達していない場合、再びステップ150に戻って、次のラウンドに入り、第2大入賞口9を開放する。一方、ステップ190で、現在終了したラウンド数が最大の7ラウンドに達したと判定した場合、次にステップ250に進み、大当りを終了する。   Then, in step 190, it is determined whether or not the number of currently completed rounds has reached the maximum of 7 rounds. If the number of rounds has not reached the maximum number of rounds (7 rounds), the process returns to step 150 again. In the next round, the second grand prize opening 9 is opened. On the other hand, if it is determined in step 190 that the number of currently completed rounds has reached the maximum of 7 rounds, the process proceeds to step 250, where the big hit is completed.

一方、上記ステップ140で、CPU21は、停止した図柄が第1大当たり図柄「777」であって特別の大当りと判定した場合、次に、ステップ200に進み、第1大入賞口8の開閉部材8aを開放する。このとき、遊技者は特別の大当りが発生したことを認識し、遊技領域3内に発射する遊技球の落下位置を、遊技領域3の右側とするように、発射ハンドルを調整し、遊技球の発射を行なう。つまり、遊技者は、開放された第1大入賞口8に遊技球を落下させるために、図示しない発射ハンドルを略一杯に回して、打球を遊技領域の右側つまり第1大入賞口8に向けて発射する。上述の如く、遊技領域の右側の釘は、その右側に発射された遊技球の全てを第1大入賞口8に入賞させるように調整されているから、遊技者が遊技領域の右側に向けて発射したとき、発射した打球の殆どを第1大入賞口8に入賞させることができる。   On the other hand, when the stopped symbol is the first jackpot symbol “777” and is determined to be a special jackpot in step 140, the CPU 21 proceeds to step 200 and opens / closes 8 a of the first jackpot 8. Is released. At this time, the player recognizes that a special big hit has occurred, adjusts the launch handle so that the falling position of the game ball to be launched into the game area 3 is on the right side of the game area 3, and Launch. That is, in order to drop the game ball to the opened first big prize opening 8, the player turns a shooting handle (not shown) almost fully and directs the hit ball to the right side of the game area, that is, the first big prize opening 8. And fire. As described above, the nail on the right side of the game area is adjusted so that all of the game balls fired on the right side of the game area are awarded to the first grand prize opening 8, so that the player faces the right side of the game area. When fired, most of the hit balls can be won in the first grand prize opening 8.

そして次に、ステップ210に進み、ラウンド数をカウントする記憶領域に「1」を加算し、次に、ステップ220で、第1大入賞口8の開閉部材8aの開放時に第1大入賞口8に入賞した入賞球の数が、所定の9個に達したか否か、及び第1大入賞口8の開閉部材8aを開放して最大経過時間(例えば29.5秒間)が経過したか否かを判定する。   Then, the process proceeds to step 210, where “1” is added to the storage area for counting the number of rounds. Next, in step 220, the first big prize opening 8 is opened when the opening / closing member 8a of the first big prize opening 8 is opened. Whether or not the number of winning balls won in the predetermined number 9 has been reached, and whether or not the maximum elapsed time (for example, 29.5 seconds) has elapsed since the opening / closing member 8a of the first major winning opening 8 is opened. Determine whether.

ここで、第1大入賞口8に入賞した入賞球の数が所定の9個に達していない場合、或は第1大入賞口8の開閉部材8aの開放時間が所定時間内であれば、入賞球の数が9個に達するまで、或は所定時間(例えば29.5秒間)が経過するまで、ステップ220を繰り返す。そして、入賞球の数が所定の9個に達した場合、或は所定時間が経過した場合、ステップ230に進み、第1大入賞口8の開閉部材8aを閉じて、この回のラウンドを終了する。   Here, if the number of winning balls won in the first grand prize opening 8 does not reach the predetermined nine, or if the opening time of the opening / closing member 8a of the first big prize opening 8 is within a predetermined time, Step 220 is repeated until the number of winning balls reaches nine or until a predetermined time (for example, 29.5 seconds) elapses. When the number of winning balls reaches the predetermined nine or when the predetermined time has elapsed, the process proceeds to step 230, and the opening / closing member 8a of the first big winning opening 8 is closed to finish this round. To do.

そして次に、ステップ240で、上記と同様に、現在終了したラウンド数が最大の15ラウンドに達しているか否かを判定し、ラウンド数が最大ラウンド数(15ラウンド)に達していない場合、再びステップ200に戻って、次のラウンドに入り、第1大入賞口8を開放する。一方、ステップ240で、現在終了したラウンド数が最大の15ラウンドに達したと判定した場合、次にステップ250に進み、大当り処理を終了する。   Then, in step 240, in the same manner as described above, it is determined whether or not the number of currently completed rounds has reached the maximum of 15 rounds. If the number of rounds has not reached the maximum number of rounds (15 rounds), Returning to step 200, the next round is entered and the first big prize opening 8 is opened. On the other hand, if it is determined in step 240 that the number of currently completed rounds has reached the maximum of 15 rounds, the process proceeds to step 250, where the jackpot processing is terminated.

このように、図柄変動表示装置4の図柄が第1大当り図柄「777」で停止して特別の大当りとなり、右側の第1大入賞口8が開放された場合、右側を狙って発射された打球の殆ど全てが第1大入賞口8に入賞するため、熟練遊技者ではない通常の遊技者でも、無駄球を極力少なくして、多くの賞球を獲得することができる。また、パチンコホール側にとっては、釘を調整して中央下部の第2大入賞口9に入る入賞率を調整することができ、第2大入賞口9の入賞率を調整しても、第1大入賞口8の入賞率に影響を与えないから、遊技者の期待感を低下させずに出球の調整を行うことができる。   In this way, when the symbol of the symbol variation display device 4 stops at the first big hit symbol “777” and becomes a special big hit, and the right first big winning opening 8 is opened, the hit ball aimed at the right side Since almost all of them win the first grand prize opening 8, even a normal player who is not a skilled player can obtain a lot of prize balls by minimizing waste balls. Further, for the pachinko hall side, it is possible to adjust the winning rate for entering the second large winning opening 9 in the lower center by adjusting the nail. Even if the winning rate of the second large winning slot 9 is adjusted, Since it does not affect the winning rate of the big winning opening 8, it is possible to adjust the pitch without reducing the player's expectation.

つまり、従来の1個のみの大入賞口を有したパチンコ遊技機では、停止図柄に応じて、通常の大当りと特別な大当りが設定されている場合、大入賞口への入賞率を低く調整すると、通常の大当りと特別な大当りの両方で入賞率が低く下げられる。したがって、両方の大当りで出球が削られることになり、そのパチンコ遊技機に対する遊技者の人気を低下させやすい。しかしこの発明によれば、第1大当り図柄で大当りが発生した場合、右側を狙って発射すれば、打球の殆ど全てが第1大入賞口8に入賞するため、通常の遊技者でも、無駄球を極力少なくして、多くの賞球を獲得することができ、遊技者は大きな期待感をもってパチンコゲームを楽しむことができる。   In other words, in a conventional pachinko machine having only one big winning opening, if a normal big winning and a special big winning are set according to the stop pattern, the winning percentage to the big winning opening is adjusted to be low. The winning percentage will be lowered for both regular and special jackpots. Therefore, the ball is cut with both big hits, and the popularity of the player with respect to the pachinko gaming machine is likely to be reduced. However, according to the present invention, when a big hit occurs in the first big hit symbol, almost all of the hit balls will win the first big winning opening 8 if they are aimed at the right side. As much as possible, a lot of prize balls can be obtained, and the player can enjoy a pachinko game with great expectations.

また、上記のように、特別な大当りが発生すると、右打ちを行なうことにより、短時間に多量の遊技球が第1大入賞口8に入賞することになるが、第1大入賞口8には、従来のようなVゾーン及びVゾーンに入賞した入賞球を検出するVゾーン検出器は設けられていない。従って、第1大入賞口8では、全ての入賞球が並設された2個の入賞球通路13a,13bを通り、その通路に配置した左大入賞口検出器34または右大入賞口検出器35により入賞球を検出することとなり、多量の遊技球が入賞した際にも、その入賞数を素早くカウントすることができる。   Also, as described above, when a special big hit occurs, by making a right hit, a large amount of game balls will win the first big prize opening 8 in a short time. Are not provided with a conventional V zone and a V zone detector for detecting a winning ball won in the V zone. Accordingly, at the first grand prize opening 8, the left big prize opening detector 34 or the right big prize opening detector disposed in the passage through the two winning ball paths 13a and 13b in which all winning balls are arranged in parallel. The winning ball is detected at 35, and even when a large number of game balls are won, the number of winning balls can be quickly counted.

なお、上記実施形態では、可変入賞装置10の大入賞口を遊技領域の右側と中央下部に設けたが、その位置に限らず、任意の位置に第1大入賞口、第2大入賞口を配置することができ、その場合においても、第1大入賞口に向けて遊技球を発射したとき、殆ど全ての遊技球が入賞するように構成することができる。   In the above embodiment, the variable winning device 10 is provided with the big winning opening on the right side and the lower center of the game area, but the first winning winning opening and the second winning opening are not limited to the positions. Even in such a case, when the game balls are fired toward the first grand prize opening, almost all the game balls can be configured to win.

また、上記実施形態では、第1大当り図柄「777」で大当りとなった場合、最大ラウンド数を15ラウンドと設定し、第2大当り図柄「111」〜「666」で大当りとなった場合、最大ラウンド数を7ラウンドと設定したが、これらのラウンド数は任意の数に設定することができる。   In the above embodiment, when the first big hit symbol “777” is a big hit, the maximum number of rounds is set to 15 rounds, and when the second big hit symbol “111” to “666” is a big hit, Although the number of rounds is set to 7 rounds, the number of rounds can be set to an arbitrary number.

また、第1大入賞口8への入賞時には、払出賞球の数を1入賞球当り14個とし、第2大入賞口9への入賞時には、賞球を1入賞球につき12個としたが、これらの賞球数は任意に設定することができる。   In addition, the number of payout balls is 14 per winning ball when winning the first grand prize opening 8, and the number of winning balls is 12 per winning ball when winning the second big winning opening 9. These prize balls can be set arbitrarily.

本発明の一実施形態を示すパチンコ遊技機の遊技盤の正面図である。It is a front view of a game board of a pachinko gaming machine showing an embodiment of the present invention. 大入賞口の正面図である。It is a front view of a big prize opening. 図2のIII−III断面図である。FIG. 3 is a sectional view taken along line III-III in FIG. 2. 大入賞口の左側面図である。It is a left side view of a big prize opening. 開閉部材の開放時の大入賞口の左側面図である。It is a left view of the big winning opening when the opening / closing member is opened. 図2のVI-VI断面図である。FIG. 6 is a cross-sectional view taken along the line VI-VI in FIG. 2. 制御部の構成ブロック図である。It is a block diagram of the configuration of the control unit. パチンコ遊技機の動作を示すフローチャートである。It is a flowchart which shows operation | movement of a pachinko gaming machine.

符号の説明Explanation of symbols

1‐遊技盤
3‐遊技領域
4‐図柄変動表示装置
5‐始動入賞口
8‐第1大入賞口
9‐第2大入賞口
10‐可変入賞装置
12‐開閉部材
13‐入賞球通路
14‐電磁ソレノイド
34‐左大入賞口検出器
35‐右大入賞口検出器
1-game board 3-game area 4-design variation display device 5-start winning port 8-first grand prize port 9-second grand prize port 10-variable prize device 12-opening / closing member 13-winning ball passage 14-electromagnetic Solenoid 34-Left Prize Winner Detector 35-Right Prize Winner Detector

Claims (3)

遊技盤上の遊技領域に配置され、図柄を変動表示する図柄変動表示装置と、該図柄変動表示装置の変動図柄が予め決められた図柄に揃って停止し特別遊技状態が発生したとき大入賞口を開放する可変入賞装置と、を備えたパチンコ遊技機において、
該可変入賞装置の大入賞口として第1大入賞口と第2大入賞口が上下位置に差を付けて遊技領域に配設され、特別遊技状態移行用の第1大当り図柄が図柄変動表示装置で揃って停止したとき、該第1大入賞口を開放させ、特別遊技状態移行用の第2大当り図柄が図柄変動表示装置で揃って停止したとき、該第2大入賞口を開放させる可変入賞制御手段が設けられたことを特徴とするパチンコ遊技機。
The symbol variation display device arranged in the game area on the game board and displaying the symbols in a variable manner, and when the special symbols are generated when the variation symbols of the symbol variation display device are stopped in line with the predetermined symbols, In a pachinko gaming machine equipped with a variable winning device that releases
As the big prize opening of the variable prize winning device, the first big prize winning opening and the second big winning prize opening are arranged in the game area with a difference in the vertical position, and the first big hit symbol for shifting to the special gaming state is the symbol variation display device. When the game stops together, the first big prize opening is opened, and when the second big hit symbol for transitioning to the special gaming state stops together on the symbol variation display device, the variable prize winning opens the second big prize opening. A pachinko gaming machine characterized in that a control means is provided.
前記第1大入賞口は遊技領域の右側に配置され、前記第2大入賞口は該遊技領域の中央下部に配置され、該遊技領域の右側に向けて発射された遊技球の略全てが該第1大入賞口に入賞するように構成したことを特徴とする請求項1記載のパチンコ遊技機。   The first grand prize opening is arranged on the right side of the game area, the second big prize opening is arranged at the lower center of the game area, and substantially all of the game balls launched toward the right side of the game area are The pachinko gaming machine according to claim 1, wherein the pachinko gaming machine is configured to win a first grand prize opening. 前記第1大入賞口の内部に、複数の入賞通路が設けられ、該各入賞通路に同じ機能を有した入賞球検出器が設けられたことを特徴とする請求項2記載のパチンコ遊技機。   The pachinko gaming machine according to claim 2, wherein a plurality of winning paths are provided in the first grand prize opening, and a winning ball detector having the same function is provided in each of the winning paths.
JP2005169256A 2005-06-09 2005-06-09 Pachinko game machine Pending JP2006340895A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2005169256A JP2006340895A (en) 2005-06-09 2005-06-09 Pachinko game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2005169256A JP2006340895A (en) 2005-06-09 2005-06-09 Pachinko game machine

Publications (1)

Publication Number Publication Date
JP2006340895A true JP2006340895A (en) 2006-12-21

Family

ID=37638305

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2005169256A Pending JP2006340895A (en) 2005-06-09 2005-06-09 Pachinko game machine

Country Status (1)

Country Link
JP (1) JP2006340895A (en)

Cited By (18)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP2325815A1 (en) 2009-10-30 2011-05-25 Kyoraku Industrial Co., Ltd. Game machine
EP2325817A1 (en) 2009-10-30 2011-05-25 Kyoraku Industrial Co., Ltd. Game Machine
EP2325816A1 (en) 2009-10-30 2011-05-25 Kyoraku Industrial Co., Ltd. Game Machine
JP2011255227A (en) * 2011-09-28 2011-12-22 Fujishoji Co Ltd Pinball game machine
CN102819909A (en) * 2011-06-06 2012-12-12 京乐产业.株式会社 Game console
CN102819908A (en) * 2011-06-06 2012-12-12 京乐产业.株式会社 Game machine
JP2012249874A (en) * 2011-06-03 2012-12-20 Newgin Co Ltd Game machine
JP2012249875A (en) * 2011-06-03 2012-12-20 Newgin Co Ltd Game machine
JP2013172907A (en) * 2012-02-27 2013-09-05 Fujishoji Co Ltd Pinball game machine
JP2014204762A (en) * 2013-04-10 2014-10-30 株式会社平和 Game machine
JP2015006449A (en) * 2014-09-26 2015-01-15 株式会社平和 Game machine
JP2015042358A (en) * 2014-12-03 2015-03-05 株式会社平和 Game machine
JP2017113631A (en) * 2017-03-29 2017-06-29 株式会社ユニバーサルエンターテインメント Game machine
JP2018079376A (en) * 2018-01-26 2018-05-24 株式会社ユニバーサルエンターテインメント Game machine
JP2018079350A (en) * 2018-01-18 2018-05-24 株式会社ユニバーサルエンターテインメント Game machine
JP2018114390A (en) * 2018-05-02 2018-07-26 株式会社三洋物産 Game machine
JP2018143511A (en) * 2017-03-06 2018-09-20 株式会社サンセイアールアンドディ Game machine
JP2018143518A (en) * 2017-03-06 2018-09-20 株式会社サンセイアールアンドディ Game machine

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2003225424A (en) * 2002-02-04 2003-08-12 Maruhon Ind Co Ltd Pachinko machine
JP2003265766A (en) * 2002-03-14 2003-09-24 Ace Denken:Kk Game machine
JP2004181048A (en) * 2002-12-05 2004-07-02 Maruhon Ind Co Ltd Game machine
JP2004290487A (en) * 2003-03-27 2004-10-21 Jb:Kk Pinball game machine
JP2004329506A (en) * 2003-05-06 2004-11-25 Kyoraku Sangyo Ball delivery apparatus for pachinko game machine

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2003225424A (en) * 2002-02-04 2003-08-12 Maruhon Ind Co Ltd Pachinko machine
JP2003265766A (en) * 2002-03-14 2003-09-24 Ace Denken:Kk Game machine
JP2004181048A (en) * 2002-12-05 2004-07-02 Maruhon Ind Co Ltd Game machine
JP2004290487A (en) * 2003-03-27 2004-10-21 Jb:Kk Pinball game machine
JP2004329506A (en) * 2003-05-06 2004-11-25 Kyoraku Sangyo Ball delivery apparatus for pachinko game machine

Cited By (21)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8523181B2 (en) 2009-10-30 2013-09-03 Kyoraku Industrial Co., Ltd. Game machine for playing a game with playing balls
EP2325817A1 (en) 2009-10-30 2011-05-25 Kyoraku Industrial Co., Ltd. Game Machine
EP2325816A1 (en) 2009-10-30 2011-05-25 Kyoraku Industrial Co., Ltd. Game Machine
US8544846B2 (en) 2009-10-30 2013-10-01 Kyoraku Industrial Co., Ltd. Game machine with alternative payout medium
US8540244B2 (en) 2009-10-30 2013-09-24 Kyoraku Industrial Co., Ltd. Game machine for playing a game with playing balls
EP2325815A1 (en) 2009-10-30 2011-05-25 Kyoraku Industrial Co., Ltd. Game machine
JP2012249874A (en) * 2011-06-03 2012-12-20 Newgin Co Ltd Game machine
JP2012249875A (en) * 2011-06-03 2012-12-20 Newgin Co Ltd Game machine
CN102819908A (en) * 2011-06-06 2012-12-12 京乐产业.株式会社 Game machine
CN102819909A (en) * 2011-06-06 2012-12-12 京乐产业.株式会社 Game console
JP2011255227A (en) * 2011-09-28 2011-12-22 Fujishoji Co Ltd Pinball game machine
JP2013172907A (en) * 2012-02-27 2013-09-05 Fujishoji Co Ltd Pinball game machine
JP2014204762A (en) * 2013-04-10 2014-10-30 株式会社平和 Game machine
JP2015006449A (en) * 2014-09-26 2015-01-15 株式会社平和 Game machine
JP2015042358A (en) * 2014-12-03 2015-03-05 株式会社平和 Game machine
JP2018143511A (en) * 2017-03-06 2018-09-20 株式会社サンセイアールアンドディ Game machine
JP2018143518A (en) * 2017-03-06 2018-09-20 株式会社サンセイアールアンドディ Game machine
JP2017113631A (en) * 2017-03-29 2017-06-29 株式会社ユニバーサルエンターテインメント Game machine
JP2018079350A (en) * 2018-01-18 2018-05-24 株式会社ユニバーサルエンターテインメント Game machine
JP2018079376A (en) * 2018-01-26 2018-05-24 株式会社ユニバーサルエンターテインメント Game machine
JP2018114390A (en) * 2018-05-02 2018-07-26 株式会社三洋物産 Game machine

Similar Documents

Publication Publication Date Title
JP2006340895A (en) Pachinko game machine
JP5178767B2 (en) Variable prize opening device and game machine
JP4674800B2 (en) Bullet ball machine
JP4743383B2 (en) Bullet ball machine
JP4748647B2 (en) Bullet ball machine
JP2008073299A (en) Game machine
JP2009195394A (en) Pinball game machine
JP2010005110A (en) Pinball game machine
JP2013248421A (en) Pinball game machine
JP4827139B2 (en) Bullet ball machine
JP2000037520A (en) Game machine
JP2005168993A (en) Pachinko game machine
JP2007260258A (en) Game machine
JP2010088543A (en) Pachinko game machine
JP2007202954A (en) Game machine
JP5284757B2 (en) Pachinko machine
JP2006340893A (en) Pachinko game machine
JP2945657B1 (en) Ball game machine
JP4335795B2 (en) Pachinko machine
JP4623568B2 (en) Bullet ball machine
JP2010162258A (en) Pachinko machine
JP2006055311A (en) Pinball game machine
JP2007307208A (en) Pachinko game machine
JP4623569B2 (en) Bullet ball machine
JP2009279417A (en) Game machine

Legal Events

Date Code Title Description
A977 Report on retrieval

Free format text: JAPANESE INTERMEDIATE CODE: A971007

Effective date: 20081016

A131 Notification of reasons for refusal

Free format text: JAPANESE INTERMEDIATE CODE: A131

Effective date: 20090106

A521 Written amendment

Free format text: JAPANESE INTERMEDIATE CODE: A523

Effective date: 20090227

A02 Decision of refusal

Free format text: JAPANESE INTERMEDIATE CODE: A02

Effective date: 20090908

A521 Written amendment

Free format text: JAPANESE INTERMEDIATE CODE: A523

Effective date: 20091203

A911 Transfer of reconsideration by examiner before appeal (zenchi)

Free format text: JAPANESE INTERMEDIATE CODE: A911

Effective date: 20091216

A912 Removal of reconsideration by examiner before appeal (zenchi)

Free format text: JAPANESE INTERMEDIATE CODE: A912

Effective date: 20100115

A521 Written amendment

Free format text: JAPANESE INTERMEDIATE CODE: A523

Effective date: 20101117