JP2003117151A - Game machine - Google Patents

Game machine

Info

Publication number
JP2003117151A
JP2003117151A JP2001320997A JP2001320997A JP2003117151A JP 2003117151 A JP2003117151 A JP 2003117151A JP 2001320997 A JP2001320997 A JP 2001320997A JP 2001320997 A JP2001320997 A JP 2001320997A JP 2003117151 A JP2003117151 A JP 2003117151A
Authority
JP
Japan
Prior art keywords
symbol
game
normal symbol
predetermined
special
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2001320997A
Other languages
Japanese (ja)
Other versions
JP3794946B2 (en
Inventor
Masafumi Mineno
雅史 峰野
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Maruhon Industry Co Ltd
Original Assignee
Maruhon Industry Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Maruhon Industry Co Ltd filed Critical Maruhon Industry Co Ltd
Priority to JP2001320997A priority Critical patent/JP3794946B2/en
Publication of JP2003117151A publication Critical patent/JP2003117151A/en
Application granted granted Critical
Publication of JP3794946B2 publication Critical patent/JP3794946B2/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

Links

Abstract

PROBLEM TO BE SOLVED: To quickly provide a condition favorable to a player, timing with the start of a probability variation game without continuing pattern variation initiated during a big win game beyond the point of change from the probability variation game. SOLUTION: When a big win opening is closed during a final round in a 'big win game', varying ordinary patterns are forcedly brought to a halt even during normal variation, start of new pattern variation is held until the end of the big win game, and variation is initiated nearly simultaneously with the start of a 'probability variation game'. Otherwise, concerning those varying when the big win game is started and those stored as ordinary pattern start storage, pattern variation is executed as they are. For ordinary pattern start storage stored during the big win game, new pattern variation is held until the start of a probability variation game is started and variation is initiated nearly simultaneously with the start of the probability variation game.

Description

【発明の詳細な説明】Detailed Description of the Invention

【0001】[0001]

【発明の属する技術分野】本発明は、遊技機に関し、特
に、所謂確変遊技の開始に合わせて遊技者にとって有利
な状態を速やかに提供する遊技機に関する。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a gaming machine, and more particularly to a gaming machine that provides a state advantageous to a player promptly when a so-called probability variation game is started.

【0002】[0002]

【従来の技術】従来のパチンコ機等の遊技機は、例えば
CR第1種遊技機に代表されるように、普通図柄を変動
及び停止表示させる普通図柄表示装置と、普通図柄の変
動契機を与える普通図柄始動ゲートと、特別図柄の変動
契機を与える第1種始動口を兼ね、普通図柄が所定の図
柄で停止表示されることによって通常状態から開放状態
に変換される普通電動役物と、第1種始動口での遊技球
の検知を契機として特別図柄を変動及び停止表示させる
特別図柄表示装置と、特別図柄が大当たり図柄で停止表
示されることによって閉口状態から開放状態に変換する
大入賞口とを備えている。
2. Description of the Related Art Conventional gaming machines such as pachinko machines, as represented by, for example, CR type 1 gaming machines, give a normal symbol display device for changing and stopping the normal symbol and a change trigger for the normal symbol. Ordinary symbol starting gate, also serving as a first-class starting opening that gives a variation trigger of the special symbol, a normal electric accessory that is converted from the normal state to the open state by the normal symbol being stopped and displayed with a predetermined symbol, and A special symbol display device that changes and stops the special symbol triggered by the detection of the game ball at the 1st type starting mouth, and a special winning symbol that changes from the closed state to the open state by the special symbol being stopped and displayed as a jackpot symbol It has and.

【0003】そして、通常遊技中に遊技球が普通図柄始
動ゲートを通過すると、制御装置において当たりか否か
を判定し、普通図柄表示装置による普通図柄の変動を開
始する。そして、通常の変動時間(29秒)経過後に、
判定結果に基づいて当たり図柄またはハズレ図柄を停止
表示し、当たり図柄が停止表示されると、第1種始動口
として機能する普通電動役物を通常の開放時間(0.5
秒)開放する。
When the game ball passes through the normal symbol starting gate during the normal game, it is determined whether or not the control device hits, and the normal symbol display device starts to change the normal symbol. And after the normal fluctuation time (29 seconds) has passed,
The hit symbol or the lost symbol is stopped and displayed based on the determination result, and when the hit symbol is stopped and displayed, the ordinary electric auditors functioning as the first-class starting port is opened normally (0.5
Seconds) open.

【0004】また、遊技球が第1種始動口に入賞する
と、通常の大当たりの確率(1/315)で大当たりか
否かを判定し、特別図柄表示装置による特別図柄の変動
を開始する。そして、判定結果に基づいて大当たり図柄
またはハズレ図柄を停止表示し、大当たり図柄が停止表
示されると、所謂大当たり遊技を開始し、大入賞口を所
定の開放時間(30秒)開放する。また、開放された大
入賞口に入賞した遊技球の個数をカウントスイッチによ
って検出し、所定個数(10個)の遊技球を検出すると
所定の開放時間(30秒)内であっても大入賞口を閉口
する。
Further, when the game ball wins the first-class start opening, it is determined whether or not it is a big hit with a normal big hit probability (1/315), and the special symbol display device starts changing the special symbol. Then, the jackpot symbol or the lost symbol is stopped and displayed based on the determination result, and when the jackpot symbol is stopped and displayed, the so-called jackpot game is started and the jackpot is opened for a predetermined opening time (30 seconds). Also, the number of game balls that have won in the opened special winning opening is detected by a count switch, and when a predetermined number (10) of game balls are detected, even if the predetermined opening time (30 seconds) is reached, the big winning opening is achieved. Close.

【0005】大当たり遊技は、1回の大入賞口開放から
閉口までの期間を1ラウンドとして、大入賞口の開放中
または閉口後の一定時間内に入賞した遊技球が大入賞口
内部の特定領域を通過することを条件に、次ラウンドへ
の移行を可能とし、最高16ラウンドまで継続する。
In the jackpot game, the period from the opening of one big winning opening to the closing is one round, and the game balls won during the opening of the big winning opening or within a certain time after the closing of the big winning opening are in a specific area inside the big winning opening. It will be possible to move to the next round on the condition that the vehicle passes through, and continue up to 16 rounds.

【0006】そして、大当たり遊技中は、特別図柄に関
しては図柄変動を行わず、大当たり遊技が終了するまで
図柄変動の作動を保留する。一方、普通図柄に関して
は、通常遊技中と同様に、遊技球が普通図柄始動ゲート
を通過する都度、図柄変動を行う。
[0006] Then, during the big hit game, the symbol fluctuation is not performed for the special symbol, and the operation of the symbol fluctuation is suspended until the big hit game ends. On the other hand, for the normal symbol, as in the normal game, each time the game ball passes through the normal symbol starting gate, the symbol is changed.

【0007】また、大当たり図柄が特定の大当たり図柄
(「1・1・1」「3・3・3」などの奇数図柄)であ
ると、「大当たり遊技」終了後に、所謂確変遊技を開始
する。確変遊技中に遊技球が普通図柄始動ゲートを通過
すると、当たりか否かを判定し、普通図柄表示装置で普
通図柄の変動を開始する。そして通常の変動時間(29
秒)よりも短い変動時間(5秒)経過後に、判定結果に
基づいて当たり図柄またはハズレ図柄を停止表示し、当
たり図柄が停止表示されると、第1種始動口として機能
する普通電動役物を通常の開放時間(0.5秒)よりも
長い開放時間(2秒)開放する。また、確変遊技中に遊
技球が第1種始動口に入賞すると、通常の大当たり確率
(1/315)よりも高い大当たり確率(1/60)で
大当たりか否かを判定し、特別図柄表示装置による特別
図柄の変動を開始する。そして判定結果に基づいて大当
たり図柄またはハズレ図柄を停止表示する。このよう
に、確変遊技中は、大当たり確率、普通図柄の変動時
間、普通電動役物の開放時間等が遊技者にとって有利な
状態になる。
If the big hit symbol is a specific big hit symbol (an odd number symbol such as "1.1.1""3.3.3"), a so-called probability variation game is started after the "big hit game". When the game ball passes through the normal symbol starting gate during the probability variation game, it is determined whether or not it is a hit, and the normal symbol display device starts to change the normal symbol. And the normal fluctuation time (29
Second)), after a lapse of a shorter variation time (5 seconds), the winning symbol or the lost symbol is stopped and displayed based on the determination result, and when the winning symbol is stopped and displayed, the normal electric accessory that functions as the first-class starting port Is opened for a longer time (2 seconds) than the normal time (0.5 seconds). In addition, if the game ball wins the first-class start opening during the probability variation game, it is determined whether or not it is a jackpot with a jackpot probability (1/60) higher than the usual jackpot probability (1/315), and a special symbol display device. Start to change the special symbol by. Then, the jackpot pattern or the lost symbol is stopped and displayed based on the determination result. In this way, during the probability variation game, the jackpot probability, the variation time of the ordinary symbol, the opening time of the ordinary electric auditors, etc. become advantageous to the player.

【0008】[0008]

【発明が解決しようとする課題】しかしながら、従来の
遊技機は、前述のとおり大当たり遊技中は特別図柄に関
しては図柄変動を行わないが、普通図柄に関しては、大
当たり遊技中であっても通常遊技中と同様に図柄変動を
行っており、図4に示すように、例えば大当たり遊技の
終了直前に図柄変動を開始した普通図柄は、大当たり遊
技と確変遊技との変更時点をまたがって変動することに
なって、確変遊技を開始しても、大当たり遊技中に開始
した図柄変動をそのまま通常の変動時間(29秒)が経
過するまで行うことになる。そのため、確変遊技を開始
したにもかかわらず遊技者にとって有利な状態を十分に
提供できない時間Lが発生し、遊技者の遊技意欲がそが
れる。また、そのように確変遊技が開始したにもかかわ
らず有利な状態が提供されていない時間Lが経過するま
で遊技球の発射を行わない遊技者もいて、普通に遊技球
を発射する遊技者にとって不公平な状態が発生する。
However, the conventional gaming machine does not change the symbol regarding the special symbol during the big hit game as described above, but regarding the normal symbol, during the normal game even during the big hit game. Similar to the symbol change, as shown in FIG. 4, for example, the normal symbol that started the symbol change immediately before the jackpot game ends, will change across the change point between the jackpot game and the probability variation game. By the way, even if the probability variation game is started, the symbol variation started during the jackpot game is performed as it is until the normal variation time (29 seconds) elapses. Therefore, a time L occurs in which the advantageous state for the player cannot be sufficiently provided despite the start of the probability variation game, and the player's motivation for the game is discouraged. In addition, there is a player who does not shoot a game ball until a time L when the advantageous state is started is not provided with an advantageous state, but for a player who normally shoots a game ball. An unfair situation occurs.

【0009】本発明は、このような問題点を解決するた
めに考えられたもので、確変遊技等の特別遊技状態の開
始に合わせて遊技者にとって有利な状態を速やかに提供
できるようにすることを目的とする。
The present invention has been conceived in order to solve such a problem, and it is possible to promptly provide a state advantageous to a player at the start of a special game state such as a probability variation game. With the goal.

【0010】[0010]

【課題を解決するための手段】請求項1に係る発明の遊
技機は、所定の普通図柄始動領域における遊技球の検知
を契機として図柄変動を開始し、所定の変動時間が経過
した後、確定した普通図柄を停止表示する普通図柄表示
装置と、特別図柄の変動契機を与える特別図柄始動領域
を兼ね、普通図柄が所定の図柄で停止表示されることに
よって通常状態から開放状態に変換される普通電動役物
と、特別図柄始動領域における遊技球の検知を契機とし
て図柄変動を開始し、所定の変動時間が経過した後、確
定した特別図柄を停止表示する特別図柄表示装置を備
え、特別図柄が所定の図柄で停止表示されることに基づ
いて大当たり遊技として所定の利得を付与するととも
に、所定の特別遊技条件が成立することにより大当たり
遊技の終了後に特別遊技状態を付与する遊技機におい
て、前記所定の特別遊技条件が成立する場合には、遅く
とも大当たり遊技が終了するまでに普通図柄表示装置に
よる変動中の普通図柄の図柄変動を強制的に停止すると
ともに、強制停止後の普通図柄の図柄変動の開始を当該
大当たり遊技の終了まで保留することを特徴とする。
Means for Solving the Problems The gaming machine of the invention according to claim 1 starts symbol fluctuation upon detection of a game ball in a predetermined normal symbol starting area, and after a predetermined fluctuation time has elapsed, is determined. Ordinary symbol display device to stop and display the normal symbol, and also serves as a special symbol starting area that gives the opportunity to change the special symbol, and is converted from the normal state to the open state by the normal symbol being stopped and displayed in a predetermined symbol. Electric symbols and special symbol display device to start the symbol variation triggered by the detection of the game ball in the special symbol starting area, and after the predetermined variation time has elapsed, display the confirmed special symbol in a stopped state, the special symbol is A predetermined gain is given as a jackpot game based on being stopped and displayed with a predetermined symbol, and a special game is played after the jackpot game is over by the satisfaction of a predetermined special game condition. In the gaming machine that gives the state, if the predetermined special game condition is satisfied, while forcibly stopping the symbol fluctuation of the normal symbol being changed by the normal symbol display device by the end of the jackpot game at the latest, It is characterized by suspending the start of the symbol variation of the normal symbol after the forced stop until the end of the jackpot game.

【0011】こうして大当たり遊技中に変動している普
通図柄を、遅くとも大当たり遊技が終了するまでに強制
的に停止するとともに、未作動分の図柄変動の開始を大
当たり遊技終了まで保留することで、確変遊技等の特別
遊技状態の開始に合わせて新たな普通図柄の図柄変動を
開始して、遊技者にとって有利な状態を速やかに提供す
るようにでき、遊技者の遊技意欲を向上させることがで
きる。
In this way, the normal symbols that are changing during the big hit game are forcibly stopped by the end of the big hit game at the latest, and the start of the symbol fluctuation for the non-actuation is suspended until the end of the big hit game, so that the probability changes It is possible to start a symbol variation of a new normal symbol in accordance with the start of a special game state such as a game, so that a state advantageous to the player can be promptly provided, and the player's motivation for the game can be improved.

【0012】また、請求項2に係る発明の遊技機は、所
定の普通図柄始動領域における遊技球の検知を契機とし
て図柄変動を開始し、所定の変動時間が経過した後、確
定した普通図柄を停止表示する普通図柄表示装置と、特
別図柄の変動契機を与える特別図柄始動領域を兼ね、普
通図柄が所定の図柄で停止表示されることによって通常
状態から開放状態に変換される普通電動役物と、特別図
柄始動領域における遊技球の検知を契機として図柄変動
を開始し、所定の変動時間が経過した後、確定した特別
図柄を停止表示する特別図柄表示装置を備え、特別図柄
が所定の図柄で停止表示されることに基づいて大当たり
遊技として所定の利得を付与するとともに、所定の特別
遊技条件が成立することにより大当たり遊技の終了後に
特別遊技状態を付与する遊技機において、前記所定の特
別遊技条件が成立する場合には、大当たり遊技中の普通
図柄始動領域での遊技球の検知を契機とする普通図柄の
図柄変動の開始を当該大当たり遊技の終了まで保留する
ことを特徴とする。
Further, the gaming machine of the invention according to claim 2 starts the symbol variation triggered by the detection of the game ball in the predetermined normal symbol starting area, and after the predetermined variation time elapses, the determined regular symbol A normal symbol display device that displays a stop, and also serves as a special symbol starting area that gives a variation trigger of a special symbol, and a normal electric accessory that is converted from a normal state to an open state by the normal symbol being stopped and displayed with a predetermined symbol , The special symbol start device starts the symbol variation triggered by the detection of the game ball in the special symbol starting area, and after the predetermined variation time elapses, is equipped with a special symbol display device for stopping and displaying the confirmed special symbol, and the special symbol is the prescribed symbol. Based on the stop display, a predetermined gain is given as a jackpot game, and a special game state is attached after the jackpot game is over because a predetermined special game condition is satisfied. In the gaming machine, if the predetermined special game conditions are met, the start of the symbol fluctuation of the normal symbol triggered by the detection of the game ball in the normal symbol starting area during the jackpot game until the end of the jackpot game Characterized by holding.

【0013】こうして大当たり遊技中に普通図柄始動領
域を通過したものに対する図柄変動の作動を大当たり遊
技が終了するまで保留することで、確変遊技等の特別遊
技状態の開始に合わせて普通図柄の図柄変動を開始し
て、遊技者にとって有利な状態を速やかに提供するよう
にでき、遊技者の遊技意欲を向上させることができる。
Thus, by suspending the operation of the symbol fluctuation for those that have passed the normal symbol starting area during the big hit game until the big hit game ends, the symbol fluctuation of the normal symbol according to the start of the special game state such as the probability variation game. Then, it is possible to promptly provide a state advantageous to the player, and it is possible to improve the player's willingness to play.

【0014】請求項3に係る発明の遊技機は、請求項1
または2の遊技機において、普通図柄の変動中に前記所
定の普通図柄始動領域にて遊技球が検知されることに基
づく普通図柄始動記憶を表示する普通図柄始動記憶表示
装置を備え、該普通図柄始動記憶表示装置は、前記保留
分については普通図柄始動記憶の表示態様を異ならせる
ことを特徴とする。
According to a third aspect of the present invention, there is provided a gaming machine according to the first aspect.
Or, in the gaming machine of 2, the normal symbol starting memory display device for displaying the normal symbol starting memory based on the fact that the game ball is detected in the predetermined normal symbol starting area during the change of the normal symbol, the ordinary symbol The starting memory display device is characterized in that the display mode of the normal symbol starting memory is made different for the above-mentioned reserved amount.

【0015】こうして保留分については普通図柄始動記
憶の表示態様を異ならせることで、保留分であることを
遊技者に報知し、遊技者の遊技意欲を一層向上させるこ
とができる。
In this manner, by changing the display mode of the normal symbol starting memory for the reserved amount, the player is informed of the reserved amount, and the player's motivation for the game can be further improved.

【0016】[0016]

【発明の実施の形態】以下、この発明の実施の形態を図
面に基づいて説明する。
BEST MODE FOR CARRYING OUT THE INVENTION Embodiments of the present invention will be described below with reference to the drawings.

【0017】図1は、この発明の実施の形態の遊技機の
遊技盤面構造を示している。この例に示す遊技機は、C
R第1種パチンコ機であって、遊技盤1の盤面にはレー
ル2によって遊技領域3が形成されている。そして、遊
技領域3の略中央にセンターケース4が設けられ、該セ
ンターケース4の中央に特別図柄表示装置5が配置さ
れ、特別図柄表示装置5の下方に特別図柄始動記憶表示
ランプ6が配置され、特別図柄表示装置5の上方に、3
個のLEDランプからなる普通図柄表示装置7が設けら
れ、さらにその上方には4個のLEDランプからなる普
通図柄始動記憶表示装置8が設けられ、さらにその上方
に天入賞口9が配設されている。
FIG. 1 shows a game board surface structure of a game machine according to an embodiment of the present invention. The gaming machine shown in this example is C
This is a first-class R pachinko machine, and a game area 3 is formed by rails 2 on the board surface of the game board 1. Then, a center case 4 is provided in the approximate center of the game area 3, a special symbol display device 5 is arranged in the center of the center case 4, and a special symbol starting memory display lamp 6 is arranged below the special symbol display device 5. , Above the special symbol display device 5, 3
A normal symbol display device 7 consisting of individual LED lamps is provided, and a normal symbol starting memory display device 8 consisting of four LED lamps is further provided above it, and a sky winning port 9 is further disposed above it. ing.

【0018】また、センターケース4の下方には、特別
図柄始動領域としての第1種始動口(特別図柄始動領域
を形成する入賞口)を兼ね、通常状態と開放状態とに変
換する普通電動役物11が配置され、さらにその下方には
大入賞口12を備えた特別電動役物13(変動入賞装置)が
配置されている。また、普通電動役物11の左右側方に、
普通図柄作動領域としての左・右普通図柄作動ゲート1
4、15が配設されている。
Also, below the center case 4, also serves as a first-class starting opening (a winning opening forming a special design starting area) as a special design starting area, and is an ordinary electric role for converting between a normal state and an open state. An object 11 is arranged, and further below that, a special electric auditors product 13 (variable winning device) having a special winning opening 12 is arranged. Also, on the left and right sides of the ordinary electric accessory 11,
Left and right as a normal symbol operation area Normal symbol operation gate 1
4, 15 are arranged.

【0019】この遊技機は、遊技盤1の遊技領域3に発
射装置(図示せず)から遊技球を打ち込み、遊技領域3
を流下する遊技球を各入賞口または始動口に入賞させる
よう遊技を行うもので、発射装置により遊技領域3に撃
ち込まれた遊技球が大入賞口12へ入賞した時は、入賞球
1個につき例えば15個の遊技球が賞球として払い出さ
れ、その以外の入賞口(第1種始動口を含む)に入賞し
た時は、例えば5個の遊技球が賞球として払い出され
る。
This game machine drives a game ball into the game area 3 of the game board 1 from a launching device (not shown),
The game balls that flow down are prized at the respective winning openings or starting openings. When the gaming balls shot into the game area 3 by the launching device enter the major winning opening 12, each winning ball is For example, 15 game balls are paid out as prize balls, and when the other winning holes (including the first type starting hole) are won, for example, 5 game balls are paid out as prize balls.

【0020】また、遊技球が左・右普通図柄始動ゲート
14、15を通過すると、当たり乱数値を抽出記憶し、その
当たり乱数値に基づいて、当たりか否かを判定し、普通
図柄表示装置7による普通図柄の変動を開始する。そし
て通常の変動時間(29秒)経過後に、判定結果に基づ
いて当たり図柄またはハズレ図柄を停止表示する。
In addition, the game ball is a left / right ordinary symbol starting gate
After passing through 14, 15, the hit random number value is extracted and stored, and based on the hit random number value, it is determined whether or not it is hit, and the normal symbol display device 7 starts changing the normal symbol. Then, after the normal fluctuation time (29 seconds) has elapsed, the winning symbol or the lost symbol is stopped and displayed based on the determination result.

【0021】普通図柄表示装置7が表示する停止図柄
は、中央のLEDランプが点灯し左右のLEDランプが
消灯した態様で示す「当たり図柄」と、左右のLEDラ
ンプが点灯し中央のLEDランプが消灯した態様で示す
「ハズレ図柄」の2種類である。
Normally, the stop symbol displayed by the symbol display device 7 is a "hit symbol" in which the central LED lamp is turned on and the left and right LED lamps are turned off, and the left and right LED lamps are turned on and the central LED lamp is turned on. There are two types of "missing symbol" shown in a turned off state.

【0022】普通図柄表示装置7による図柄変動の変動
時間は例えば29秒である。そして、その所定の変動時
間が経過した後、普通図柄表示装置7の図柄変動が停止
し、抽出された乱数値が当たり値(例えば「3」や
「7」)の場合は当たり図柄、ハズレ値の場合はハズレ
図柄を停止表示する。そして、当たり図柄の態様で停止
表示すると、普通電動役物11が開放状態に所定時間変換
する。開放時間は、例えば0.5秒である。
The fluctuation time of the symbol fluctuation by the normal symbol display device 7 is, for example, 29 seconds. Then, after the predetermined fluctuation time has elapsed, the symbol fluctuation of the normal symbol display device 7 is stopped, and when the extracted random number value is a hit value (for example, "3" or "7"), a hit symbol, a deviation value In the case of, the lost design is stopped and displayed. Then, when the stop display is performed in the form of the winning symbol, the ordinary electric accessory 11 is converted into the open state for a predetermined time. The opening time is, for example, 0.5 seconds.

【0023】普通図柄表示装置7の図柄変動中に新たに
遊技球が左・右普通図柄作動ゲート14、15を通過する
と、その都度当たり乱数から乱数値が抽出されて、最大
4個までが始動情報(普通図柄始動情報)として記憶さ
れ、その記憶数だけ普通図柄始動記憶表示装置8のLE
Dランプが点灯する。そして、図柄変動停止後に、記憶
された始動情報に基づいて新たに図柄変動が開始され
る。
When the game sphere newly passes through the left and right normal symbol operation gates 14 and 15 during the symbol fluctuation of the normal symbol display device 7, the random number value is extracted from the random number each time, and up to 4 are started. Information (normal symbol starting information) is stored as LE, and the number of stored memories is the ordinary symbol starting memory display device 8.
The D lamp lights up. Then, after the symbol fluctuation is stopped, the symbol fluctuation is newly started based on the stored starting information.

【0024】そして、当たり図柄が停止表示されると、
第1種始動口として機能する普通電動役物11を通常の開
放時間(0.5秒)開放する。
When the winning symbol is stopped and displayed,
The ordinary electric accessory 11 that functions as the first-type starting opening is opened for a normal opening time (0.5 seconds).

【0025】また、遊技球が普通電動役物11(第1種始
動口)に入賞すると、大当たり乱数値を抽出記憶し、そ
の大当たり乱数値に基づいて、通常の大当たり確率(1
/315)で大当たりか否かを判定し、特別図柄表示装
置5による特別図柄の変動を開始する。そして判定結果
に基づいて大当たり図柄またはハズレ図柄を停止表示す
る。
When the game ball wins the ordinary electric prize 11 (first-class starting opening), the jackpot random number value is extracted and stored, and the normal jackpot probability (1
/ 315) determines whether or not it is a big hit, and starts changing the special symbol by the special symbol display device 5. Then, the jackpot pattern or the lost symbol is stopped and displayed based on the determination result.

【0026】大当たり図柄が停止表示されると、「大当
たり遊技」を開始し、大入賞口12を所定の開放時間(3
0秒)開放する。そして、開放した大入賞口に入賞した
遊技球をカウントスイッチによって検出し、所定個数
(10個)の遊技球を検出すると所定の開放時間(30
秒)内であっても大入賞口12を閉口する。
When the big hit symbol is stopped and displayed, the "big hit game" is started, and the special winning opening 12 is opened for a predetermined time (3
0 seconds) open. Then, the game ball that has won the open big winning opening is detected by the count switch, and when a predetermined number (10) of game balls are detected, a predetermined opening time (30
Close the special winning opening 12 even within seconds.

【0027】大当たり遊技は、1回の大入賞口12開放か
ら閉口までの期間を1ラウンドとして、大入賞口12の開
放中または閉口後の一定時間内に入賞した遊技球が大入
賞口12内部の特定領域を通過することを条件に、次ラウ
ンドへの移行を可能とし、最高16ラウンドまで継続す
る。
In the jackpot game, the period from the opening of one big winning opening 12 to the closing is one round, and the game balls won during the opening of the big winning opening 12 or within a certain time after closing the big winning opening 12 are inside the big winning opening 12. It is possible to move to the next round on the condition that the vehicle passes through a specific area of, and continue up to 16 rounds.

【0028】そして、最終ラウンドで大入賞口12が閉口
し、大当たり終了ディレー時間(10秒)が経過する
と、「大当たり遊技」を終了する。
When the big winning opening 12 is closed in the final round and the big hit end delay time (10 seconds) elapses, the "big hit game" is ended.

【0029】また、大当たり図柄が特定の大当たり図柄
(「1・1・1」「3・3・3」などの奇数図柄)であ
ると、「大当たり遊技」終了後に、特別遊技状態である
「確変遊技」を開始する。
If the jackpot pattern is a specific jackpot symbol (an odd number symbol such as "1.1.1""3/3/3"), after the "bonus game", the special game state "probability change""Game" is started.

【0030】「確変遊技」では、普通図柄における単位
時間あたりの変動回数を多くするため、変動時間を29
秒から5秒に短縮し、更に、普通電動役物11(第1種始
動口)への遊技球の入賞率を上げるため、普通電動役物
11の開放時間を0.5秒から2秒に延長する。また、特
別図柄においても単位時間あたりの変動回数を多くする
ため、ハズレ変動における変動時間を10秒から5秒に
短縮するとともに、大当たり図柄が確定表示される確率
(大当たり確率)を1/315から1/60に変更し
て、遊技者に有利な状態を付与する。
In the "probability variation game", the variation time is 29 in order to increase the number of variations per unit time in the ordinary symbol.
In order to shorten from 5 seconds to 5 seconds, and to increase the winning rate of the game ball to the ordinary electric accessory 11 (first-class starting opening), the ordinary electric accessory
Extend the opening time of 11 from 0.5 seconds to 2 seconds. In addition, in order to increase the number of fluctuations per unit time even for special symbols, the fluctuation time in loss variation can be shortened from 10 seconds to 5 seconds, and the probability that the jackpot symbol will be fixedly displayed (jackpot probability) from 1/315 It is changed to 1/60 to give the player an advantageous state.

【0031】そして、「確変遊技」中に遊技球が普通電
動役物11(第1種始動口)に入賞すると、通常の大当た
り確率(1/315)よりも高い大当たり確率(1/6
0)で大当たりか否かを判定し、特別図柄表示装置5に
よる特別図柄の変動を開始する。そして判定結果に基づ
いて大当たり図柄またはハズレ図柄を停止表示する。
When the game ball wins the ordinary electric accessory 11 (first-class starting opening) during the "probability variation game", the jackpot probability (1/6) higher than the usual jackpot probability (1/315).
It is determined whether or not it is a big hit in 0), and the variation of the special symbol by the special symbol display device 5 is started. Then, the jackpot pattern or the lost symbol is stopped and displayed based on the determination result.

【0032】また、特別図柄表示装置5の図柄変動の途
中で、遊技球が普通電動役物11(第1種始動口)に入賞
すると、その都度、大当たり乱数から乱数値が抽出され
て、最大4個までが始動情報(特別図柄始動情報)とし
て記憶され、変動中の図柄が停止した後、記憶された始
動情報に基づいて順次新たな図柄変動が開始される。
When the game ball wins the ordinary electric prize 11 (first-class starting opening) while the special symbol display device 5 is changing the symbol, a random number value is extracted from the jackpot random number each time, and the maximum. Up to four are stored as start-up information (special symbol start-up information), and after the changing symbols are stopped, new symbol changes are sequentially started based on the stored start-up information.

【0033】また、この実施の形態では、大当たり遊技
中に開始した図柄変動が確変遊技との変更時点をまたが
って変動することがなく、確変遊技の開始に合わせて遊
技者にとって有利な状態を速やかに提供できるようにす
るため、図2に示すように、「大当たり遊技」における
最終ラウンドで大入賞口12を閉口した時点で、普通図柄
が変動中であれば、その変動中の普通図柄を通常の変動
時間(29秒)内であっても強制的に停止し、遊技球の
左・右普通図柄始動ゲート14、15通過時に抽出記憶した
乱数値に基づいて判定した結果を確定表示する。そし
て、この時点で普通図柄始動記憶があったとしても、ま
た、この時点以降に左・右普通図柄始動ゲート14、15を
遊技球が通過したとしても、「確変遊技」を開始するま
では新たな図柄変動の作動を保留し、最終ラウンドで大
入賞口12が閉口し、大当たり終了ディレー時間D(10
秒)が経過して、「大当たり遊技」が終了し、「確変遊
技」を開始すると略同時に、保留した普通図柄の図柄変
動の作動を開始する。保留分の普通図柄始動記憶につい
ては、普通図柄始動記憶装置8の表示色を変えるなど、
表示態様を異ならせてもよい。
Further, in this embodiment, the symbol fluctuation started during the big hit game does not change over the change point with the probability variation game, and the advantageous state for the player is promptly changed in accordance with the start of the probability variation game. In order to be able to be provided to, as shown in FIG. 2, when the special winning opening 12 is closed in the final round of the “big hit game”, if the normal symbol is changing, the changing regular symbol is usually changed. Even within the fluctuation time (29 seconds) of, the game ball is forcibly stopped, and the result determined based on the random number value extracted and stored when the left and right normal symbol starting gates 14 and 15 of the game ball are passed through is fixedly displayed. And, even if there is a normal symbol starting memory at this time, and even if the game ball passes through the left and right normal symbol starting gates 14 and 15 after this point, it is new until the "probability variation game" is started. The operation of such a symbol fluctuation is suspended, the special winning opening 12 is closed in the final round, and the jackpot end delay time D (10
Seconds), the "big hit game" ends, and at the same time when the "probability variation game" is started, the operation of the symbol fluctuation of the suspended normal symbol is started. Regarding the normal symbol starting memory for the reserved amount, the display color of the normal symbol starting memory device 8 is changed,
The display mode may be different.

【0034】なお、前述の例では、「大当たり遊技」の
最終ラウンドでの大入賞口12の閉口時点で普通図柄の図
柄変動を強制的に停止する例を説明したが、普通図柄が
図柄変動を停止する時期は、大当たり終了ディレー時間
D(10秒)が経過して、「大当たり遊技」が終了した
時点であってもよく、また、大当たり終了ディレー時間
D(10秒)の途中時点(「大当たり遊技」終了前)で
あってもよい。
In the above example, the example in which the symbol variation of the normal symbol is forcibly stopped when the special winning opening 12 is closed in the final round of the "big hit game" is explained, but the symbol variation of the normal symbol is described. The time to stop may be the time when the jackpot end delay time D (10 seconds) has elapsed and the “jackpot game” has ended, or the middle point of the jackpot end delay time D (10 seconds) (“jackpot”). Before the end of the "game").

【0035】また、実施の形態の他の例として、前述の
ように変動中の普通図柄を強制的に停止するのではな
く、図3に示すように、「大当たり遊技」を開始した時
点で変動中および普通図柄始動記憶として記憶している
ものに対しては、そのまま通常の変動時間(29秒)で
順次図柄変動を行い、それぞれ左・右普通図柄始動ゲー
ト14、15通過時に抽出した乱数値に基づいて判定した結
果を確認表示し、「大当たり遊技」を開始した時点以降
に左・右普通図柄始動ゲート14、15を遊技球が通過した
ことにより新たに記憶した普通図柄始動記憶に対して
は、「確変遊技」を開始するまで新たな図柄変動の作動
を保留し、「確変遊技」の開始と同時に、保留した普通
図柄変動の作動を開始するようにしてもよい。この場合
も、保留分の普通図柄始動記憶については、普通図柄始
動記憶装置8の表示色を変えるなど、表示態様を異なら
せてもよい。
Further, as another example of the embodiment, instead of forcibly stopping the changing normal symbol as described above, as shown in FIG. 3, it fluctuates when the "big hit game" is started. For those stored as medium and normal symbol starting memory, the symbols are sequentially changed at the normal variation time (29 seconds), and the random value extracted when passing through the left and right ordinary symbol starting gates 14 and 15 respectively. Confirm the result determined based on the, "big hit game" after starting the left and right normal symbol starting gates 14, 15 for the newly stored normal symbol starting memory by the game ball passing , May suspend the operation of a new symbol variation until the "probability variation game" is started, and at the same time as the start of the "probability variation game", the operation of the suspended normal symbol variation may be started. In this case as well, for the normal symbol starting storage for the reserved amount, the display mode may be changed such as changing the display color of the normal symbol starting storage device 8.

【0036】なお、前述のように「大当たり遊技」を開
始した時点以降に新たに記憶した普通図柄始動記憶に対
してのみ図柄変動の作動を保留する代わりに、「大当た
り遊技」を開始した時点で既に普通図柄始動記憶として
記憶しているものを含め全ての普通図柄始動記憶に対し
て図柄変動の作動を保留するようにしてもよい。また、
「大当たり遊技」を開始した時点以降に新たに記憶した
普通図柄始動記憶に対して全ての図柄変動の作動を保留
するのではなく、「大当たり遊技」終了時点から1回の
図柄変動時間(29秒)分さかのぼった時点(例えば1
3R終了時点)までは、「大当たり遊技」を開始した時
点以降に新たに記憶した普通図柄始動記憶に対しての図
柄変動を行うようにしてもよい。
As described above, instead of holding the operation of the symbol fluctuation only for the normal symbol starting memory newly stored after the "big hit game" is started, at the time of starting the "big hit game" It is possible to suspend the operation of the symbol variation for all the normal symbol starting memories including those already stored as the normal symbol starting memory. Also,
Instead of suspending the operation of all the symbol fluctuations for the newly stored normal symbol starting memory after the "big hit game" is started, one symbol fluctuation time (29 seconds) from the end of the "big hit game" ) The point in time (eg 1
Until the end of 3R), it is possible to change the symbol for the normal symbol starting memory newly stored after the time when the "big hit game" is started.

【0037】[0037]

【発明の効果】以上の説明から明らかなように、本発明
の遊技機によれば、大当たり遊技中に変動している普通
図柄を、遅くとも大当たり遊技が終了するまでに強制的
に停止するとともに、未作動分の図柄変動の開始を大当
たり遊技終了まで保留することにより、あるいは、大当
たり遊技中に普通図柄始動領域を通過したものに対する
図柄変動の作動を大当たり遊技が終了するまで保留する
ことにより、確変遊技等の特別遊技状態の開始に合わせ
て新たな普通図柄の図柄変動を開始して、遊技者にとっ
て有利な状態を速やかに提供するようにでき、遊技者の
遊技意欲を向上させることができる。また、保留分につ
いて普通図柄始動記憶の表示態様を異ならせるにより、
遊技者の遊技意欲を一層向上させることができる。
As is apparent from the above description, according to the gaming machine of the present invention, the normal symbols that fluctuate during the jackpot game are forcibly stopped by the end of the jackpot game at the latest, By suspending the start of the symbol fluctuation for the unactuated until the jackpot game end, or by suspending the operation of the symbol fluctuation for those that have passed the normal symbol start area during the jackpot game until the jackpot game ends It is possible to start a symbol variation of a new normal symbol in accordance with the start of a special game state such as a game, so that a state advantageous to the player can be promptly provided, and the player's motivation for the game can be improved. Also, by changing the display mode of the normal symbol starting memory for the reserved amount,
It is possible to further improve the player's willingness to play.

【図面の簡単な説明】[Brief description of drawings]

【図1】この発明の実施の形態に係る遊技機の遊技盤正
面図である。
FIG. 1 is a front view of a game board of a game machine according to an embodiment of the present invention.

【図2】この発明の実施の形態の一例における図柄変動
のタイムチャートである。
FIG. 2 is a time chart of symbol variation in the example of the embodiment of the present invention.

【図3】この発明の実施の形態の他の例における図柄変
動のタイムチャートである。
FIG. 3 is a time chart of symbol variation in another example of the embodiment of the present invention.

【図4】従来の遊技機の図柄変動のタイムチャートであ
る。
FIG. 4 is a time chart of symbol variation of a conventional gaming machine.

【符号の説明】[Explanation of symbols]

5 特別図柄表示装置 7 普通図柄表示装置 8 普通図柄始動記憶表示装置 11 普通電動役物 12 大入賞口 13 特別電動役物 14 左普通図柄作動ゲート 15 右普通図柄作動ゲート 5 Special symbol display device 7 Ordinary symbol display device 8 Normal symbol start memory display device 11 Ordinary electric accessory 12 Grand Prize 13 Special electric accessory 14 Left ordinary symbol working gate 15 Right normal pattern operation gate

Claims (3)

【特許請求の範囲】[Claims] 【請求項1】 所定の普通図柄始動領域における遊技球
の検知を契機として図柄変動を開始し、所定の変動時間
が経過した後、確定した普通図柄を停止表示する普通図
柄表示装置と、 特別図柄の変動契機を与える特別図柄始動領域を兼ね、
普通図柄が所定の図柄で停止表示されることによって通
常状態から開放状態に変換される普通電動役物と、 前記特別図柄始動領域における遊技球の検知を契機とし
て図柄変動を開始し、所定の変動時間が経過した後、確
定した特別図柄を停止表示する特別図柄表示装置を備
え、 特別図柄が所定の図柄で停止表示されることに基づいて
大当たり遊技として所定の利得を付与するとともに、所
定の特別遊技条件が成立することにより大当たり遊技の
終了後に特別遊技状態を付与する遊技機において、 前記所定の特別遊技条件が成立する場合には、遅くとも
大当たり遊技が終了するまでに前記普通図柄表示装置に
よる変動中の普通図柄の図柄変動を強制的に停止すると
ともに、強制停止後の普通図柄の図柄変動の開始を当該
大当たり遊技の終了まで保留することを特徴とする遊技
機。
1. A normal symbol display device for starting a symbol variation triggered by the detection of a game ball in a predetermined normal symbol starting area, and after a predetermined variation time has elapsed, displaying a fixed normal symbol as a stop, and a special symbol. Also serves as a special symbol starting area that gives the opportunity to change,
Ordinary electric accessory which is converted from the normal state to the open state by the normal symbol being stopped and displayed with a predetermined symbol, and starts the symbol variation triggered by the detection of the game ball in the special symbol starting area, and the predetermined variation After a lapse of time, a special symbol display device for stopping and displaying the confirmed special symbol is provided, and a predetermined gain is given as a jackpot game based on the special symbol being stopped and displayed with a predetermined symbol, and a predetermined special symbol is given. In the gaming machine that gives a special game state after the jackpot game is completed by the game condition being satisfied, if the predetermined special game condition is satisfied, the fluctuation by the normal symbol display device by the end of the jackpot game at the latest While forcibly stopping the symbol fluctuation of the normal symbol in the middle, start the symbol fluctuation of the normal symbol after the forced stop until the end of the jackpot game. Gaming machine, characterized in that the hold.
【請求項2】 所定の普通図柄始動領域における遊技球
の検知を契機として図柄変動を開始し、所定の変動時間
が経過した後、確定した普通図柄を停止表示する普通図
柄表示装置と、 特別図柄の変動契機を与える特別図柄始動領域を兼ね、
普通図柄が所定の図柄で停止表示されることによって通
常状態から開放状態に変換される普通電動役物と、 前記特別図柄始動領域における遊技球の検知を契機とし
て図柄変動を開始し、所定の変動時間が経過した後、確
定した特別図柄を停止表示する特別図柄表示装置を備
え、 特別図柄が所定の図柄で停止表示されることに基づいて
大当たり遊技として所定の利得を付与するとともに、所
定の特別遊技条件が成立することにより大当たり遊技の
終了後に特別遊技状態を付与する遊技機において、 前記所定の特別遊技条件が成立する場合には、大当たり
遊技中の普通図柄始動領域での遊技球の検知を契機とす
る普通図柄の図柄変動の開始を当該大当たり遊技の終了
まで保留することを特徴とする遊技機。
2. A normal symbol display device for starting the symbol variation triggered by the detection of a game ball in a predetermined normal symbol starting area, and after the predetermined variation time has elapsed, displaying the confirmed normal symbol as a stop, and a special symbol. Also serves as a special symbol starting area that gives the opportunity to change,
Ordinary electric accessory which is converted from the normal state to the open state by the normal symbol being stopped and displayed with a predetermined symbol, and starts the symbol variation triggered by the detection of the game ball in the special symbol starting area, and the predetermined variation After a lapse of time, a special symbol display device for stopping and displaying the confirmed special symbol is provided, and a predetermined gain is given as a jackpot game based on the special symbol being stopped and displayed with a predetermined symbol, and a predetermined special symbol is given. In a gaming machine that gives a special game state after the jackpot game is over because the game condition is satisfied, if the predetermined special game condition is satisfied, the detection of the game ball in the normal symbol starting area during the jackpot game A gaming machine characterized by suspending the start of symbol fluctuation of a normal symbol as a trigger until the end of the jackpot game.
【請求項3】 普通図柄の変動中に前記所定の普通図柄
始動領域にて遊技球が検知されることに基づく普通図柄
始動記憶を表示する普通図柄始動記憶表示装置を備え、
該普通図柄始動記憶表示装置は、前記保留分については
普通図柄始動記憶の表示態様を異ならせることを特徴と
する請求項1または2記載の遊技機。
3. A normal symbol starting memory display device for displaying a normal symbol starting memory based on the fact that a game ball is detected in the predetermined normal symbol starting area while the normal symbol is changing,
The gaming machine according to claim 1 or 2, wherein the normal symbol starting memory display device changes the display mode of the normal symbol starting memory for the reserved amount.
JP2001320997A 2001-10-18 2001-10-18 Game machine Expired - Fee Related JP3794946B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2001320997A JP3794946B2 (en) 2001-10-18 2001-10-18 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2001320997A JP3794946B2 (en) 2001-10-18 2001-10-18 Game machine

Publications (2)

Publication Number Publication Date
JP2003117151A true JP2003117151A (en) 2003-04-22
JP3794946B2 JP3794946B2 (en) 2006-07-12

Family

ID=19138295

Family Applications (1)

Application Number Title Priority Date Filing Date
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Country Link
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