JP2000116854A - Handle for pachinko machine - Google Patents

Handle for pachinko machine

Info

Publication number
JP2000116854A
JP2000116854A JP10293640A JP29364098A JP2000116854A JP 2000116854 A JP2000116854 A JP 2000116854A JP 10293640 A JP10293640 A JP 10293640A JP 29364098 A JP29364098 A JP 29364098A JP 2000116854 A JP2000116854 A JP 2000116854A
Authority
JP
Japan
Prior art keywords
handle
special prize
prize
pachinko machine
during
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP10293640A
Other languages
Japanese (ja)
Inventor
Kosuke Fukui
康祐 福井
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to JP10293640A priority Critical patent/JP2000116854A/en
Publication of JP2000116854A publication Critical patent/JP2000116854A/en
Pending legal-status Critical Current

Links

Abstract

PROBLEM TO BE SOLVED: To provide a handle of a pachinko machine capable of providing the vibration in addition to the visual and acoustic stimulation in the condition of a special prize or in the high probable condition of the special prize. SOLUTION: A compact rotary motor 24 fixed inside of a knob 23 of a handle 22 of a ball shooting mechanism 12 is rotated during the operation of a slot machine, during the REACH of high probability of a special prize, where the numbers of two figures or two pictures are identified with each other, or during the winning of the special prize, so that the vibration generated at that time is transmitted to a hand of a player gripping the knob 23 for operating the handle 22.

Description

【発明の詳細な説明】DETAILED DESCRIPTION OF THE INVENTION

【0001】[0001]

【発明の属する技術分野】この発明は、パチンコ機用ハ
ンドルに関するものである。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a handle for a pachinko machine.

【0002】[0002]

【従来の技術】パチンコ遊技台の例えばセブン機と称さ
れ機種は、ドラム、デジタル若しくは液晶画面を使用
し、スタート入賞口との連動により特定の図柄が揃うと
特賞となる。また、羽根物、飛行機タイプと称される機
種は、スタート入賞口(役物開閉スイッチ)に打玉が入
賞すると、定められている回数だけ遊技台の中央部にあ
る役物の羽根又は入賞口が開閉し、この開閉時に役物内
に入賞した玉がVゾーンに入賞すると特賞となる。この
特賞中や次に特賞が生じる可能性の高いいわゆるリーチ
状態になると、パチンコ遊技台に設けたイルミネーショ
ンが点滅したり、特定の音響を発生して、視覚的及び聴
覚的刺激により遊技者の期待度や興奮度を高めている。
2. Description of the Related Art Pachinko gaming machines, for example, referred to as seven machines, use a drum, digital or liquid crystal screen, and a special prize is awarded when a specific symbol is completed in conjunction with a start winning port. In the case of a model called a wing object or an airplane type, when a hit ball wins in the start winning opening (opening / closing switch), the wing or prize opening of a special item in the center of the game console for a predetermined number of times. Are opened and closed, and when the ball that wins in the accessory at the time of opening and closing wins in the V zone, a special prize is won. During a so-called reach state in which there is a high possibility that a prize will occur during this prize or the next time, the illumination provided in the pachinko gaming table will flash or generate a specific sound, and the visual and auditory stimuli will cause the player's expectation. Degree and excitement.

【0003】[0003]

【発明が解決しようとする課題】本発明は、上記特賞が
生じる可能性の高い状態若しくは特賞状態で、視覚的及
び聴覚的な刺激に加え、ハンドルを操作する手に振動を
伝えさせることにより、一層遊技者の期待度や興奮度を
高め得ることができるパチンコ機用ハンドルを提供する
ことを目的とするものである。
SUMMARY OF THE INVENTION According to the present invention, in a state where a prize is highly likely to occur or a prize state, in addition to visual and auditory stimuli, vibration is transmitted to a hand operating a steering wheel. It is an object of the present invention to provide a handle for a pachinko machine that can further increase the degree of expectation and excitement of a player.

【0004】[0004]

【課題を解決するための手段】上記目的を達成するため
の本発明のパチンコ機用ハンドルは、打玉の発射を制御
するハンドルのノブの内側に、パチンコ機に付設した制
御回路の制御信号により駆動される振動子を設けたこと
を特徴とする。
According to a first aspect of the present invention, there is provided a pachinko machine handle for achieving the above object, in which a control circuit attached to the pachinko machine has a control signal provided inside a knob of the handle for controlling the firing of a hit ball. A vibrator to be driven is provided.

【0005】[0005]

【発明の効果及び作用】上記構成のパチンコ機用ハンド
ルは、特賞が生じる可能性の高い状態若しくは特賞状態
で制御回路の制御信号により、振動子を振動させること
ができる。これにより、特賞中やリーチ状態でのイルミ
ネーションの点滅や特定の音響の発生等の視覚的及び聴
覚的刺激に加えて、手に振動が伝わる体感刺激が加わ
り、より一層遊技者の期待度や興奮度を高めることがで
きる。また、遊技者が視力の弱い場合や耳が不自由な場
合でも、確実にリーチ状態若しくは特賞状態であること
を認識できる。
The pachinko machine handle having the above-described structure can vibrate the vibrator by a control signal of the control circuit in a state in which a prize is highly likely to occur or in a prize state. As a result, in addition to visual and auditory stimuli such as blinking of illuminations and generation of specific sounds during a prize or a reach state, bodily stimuli that transmit vibration to the hand are added, and the player's expectation and excitement are further increased. The degree can be increased. In addition, even when the player has weak visual acuity or hearing impairment, it is possible to reliably recognize that the player is in the reach state or the special prize state.

【0006】[0006]

【発明の実施の形態】本発明の1実施形態を添付図面を
参照して説明する。図1はパチンコ遊技台11に於ける
振動子1の制御系を示した概略のブロック図、図2は本
発明のパチンコ機用ハンドル22を備えたパチンコ遊技
台11の要部の一部切欠側面図、図3はセブン機と称せ
られるパチンコ遊技台11の正面図である。パチンコ遊
技台11に於ける振動子1の制御系は、図1示すように
振動子1と、特賞が生じる可能性の高い状態若しくは特
賞状態を検知する検知手段2と、該検知手段の検知信号
に基づき、前記振動子の駆動を制御する制御手段3とを
備えている。
DESCRIPTION OF THE PREFERRED EMBODIMENTS One embodiment of the present invention will be described with reference to the accompanying drawings. FIG. 1 is a schematic block diagram showing a control system of the vibrator 1 in the pachinko game console 11, and FIG. 2 is a partially cutaway side view of a main part of the pachinko game console 11 having the pachinko machine handle 22 of the present invention. FIG. 3 and FIG. 3 are front views of the pachinko gaming table 11 called a seven machine. As shown in FIG. 1, the control system of the vibrator 1 in the pachinko gaming table 11 includes a vibrator 1, a detecting means 2 for detecting a state in which a prize is likely to occur or a prize state, and a detection signal of the detecting means. And control means 3 for controlling the driving of the vibrator based on the above.

【0007】上記振動子1は図2に示すように、打玉発
射機構12のハンドル22のノブ23の内側に固定され
ている。振動子1は小型回転モータ24を用い、その回
転軸25に断面半円形の回転体26を取り付け、回転時
に振動が生じるようにしたものである。この振動の振幅
及び周波数は小さく、打玉の発射に影響を与えるもので
はない。
[0007] As shown in FIG. 2, the vibrator 1 is fixed inside a knob 23 of a handle 22 of the ball firing mechanism 12. The vibrator 1 uses a small rotating motor 24, and a rotating body 26 having a semicircular cross section is attached to a rotating shaft 25 of the rotating motor 24 so that vibration is generated during rotation. The amplitude and frequency of this vibration are small and do not affect the firing of the ball.

【0008】パチンコ遊技台11は図3に示すように、
ハンドル22を操作して、パチンコ玉を電動式の打玉発
射機構12により盤面13へ発射して遊技を行う。盤面
13には、アウト口14の他に3桁の数字列や3個の図
柄等が表示されるスロットマシン15や、通常の入賞口
16、電気役物17を備えた特賞用入賞孔18、スター
ト用入賞孔19等が設けられている。該スタート用入賞
孔19には、打玉が入賞したことを検知するセンサ20
が設けられている。
[0008] As shown in FIG.
By operating the handle 22, the pachinko ball is fired on the board 13 by the electric ball firing mechanism 12 to play a game. On the board 13, a slot machine 15 in which a three-digit number string and three symbols are displayed in addition to the out port 14, a normal prize port 16, a special prize prize hole 18 having an electric accessory 17, A start winning hole 19 and the like are provided. The start winning hole 19 has a sensor 20 for detecting that a hit ball has won.
Is provided.

【0009】パチンコ遊技台11には、制御回路21が
設置されている。この制御回路21は、CPU、入出力
インタフェース、ROM,RAM等の記憶素子等(何れ
も図示しない)から構成され、上記センサ20の検知信
号等が入力されると、所定のプログラムに基づいてスロ
ットマシン15や電気役物17等を作動させるととも
に、パチンコ遊技台11のイルミネーションの点滅信号
や音響信号を出力する。例えばスタート用入賞孔19に
打玉が入賞すると、これを検知したセンサ20の検知信
号が制御回路21に入力される。この検知信号に基づい
て制御回路21は制御信号を出力し、スロットマシン1
5を作動させ所定時間経過後に停止させる。スロットマ
シン15の停止時に3桁の数字が揃ったり、特定の図柄
が揃うと特賞となる。この特賞の発生は制御回路21へ
フィードバックされ、制御回路21の制御信号により、
電気役物17が作動し特賞用入賞孔18を所定時間開い
て入賞率を極端に高める。
The pachinko gaming table 11 is provided with a control circuit 21. The control circuit 21 includes a CPU, an input / output interface, and storage elements such as a ROM and a RAM (none of which are shown). The machine 15, the electric accessory 17, and the like are operated, and a blinking signal and an acoustic signal of illumination of the pachinko game console 11 are output. For example, when a hit ball is won in the start winning hole 19, a detection signal of the sensor 20 that detects this is input to the control circuit 21. The control circuit 21 outputs a control signal based on the detection signal, and the slot machine 1
5 is operated and stopped after a predetermined time has elapsed. When the slot machine 15 is stopped, a three-digit number or a specific symbol is awarded for a special prize. The occurrence of this prize is fed back to the control circuit 21, and the control signal of the control circuit 21
The electric accessory 17 is activated to open the special prize prize hole 18 for a predetermined time to extremely increase the prize rate.

【0010】そして、上記スロットマシン15が作動し
ている間や、2桁の数字や2個の図柄が一致して、次に
特賞が生じる可能性の高いいわゆるリーチの間、若しく
は電気役物17が作動する特賞の発生中、制御回路21
の駆動信号により、打玉発射機構12のハンドル22の
ノブ23の内側に固定された小型回転モータ24が回転
する。そして、その際に発生する振動がノブ23を握っ
てハンドル22を操作する遊技者の手に伝わる。従っ
て、イルミネーションの点滅や特定の音響の発生等の視
覚的及び聴覚的刺激に加えて、手に振動が伝わる体感刺
激が加わり、より一層遊技者の期待度や興奮度を高める
ことができる。また、遊技者が視力の弱い場合や耳が不
自由な場合でも、リーチ状態若しくは特賞状態であるこ
とを確実に認識できる。
While the slot machine 15 is operating, during a so-called reach where a two-digit number or two symbols match and a special prize is likely to occur next, or when the electric accessory 17 The control circuit 21 operates during the occurrence of the special prize in which
, The small rotary motor 24 fixed inside the knob 23 of the handle 22 of the hit ball firing mechanism 12 rotates. Then, the vibration generated at that time is transmitted to the hand of the player who operates the handle 22 while gripping the knob 23. Therefore, in addition to the visual and auditory stimuli such as the blinking of the illumination and the generation of a specific sound, a bodily stimulus in which vibration is transmitted to the hand is added, and the degree of expectation and excitement of the player can be further increased. In addition, even when the player has weak visual acuity or hearing impairment, the player can reliably recognize that the player is in the reach state or the special prize state.

【0011】上記実施形態では、セブン機と称されるパ
チンコ遊技台11について説明したが、羽根物、飛行機
タイプと称される機種で、特賞が生じる可能性の高い状
態や特賞中に、或いは権利物と称される機種で権利発生
中に、ハンドル22のノブ23の内側に固定した小型回
転モータ24を回転させて振動を生じさせることもでき
る。
In the above-described embodiment, the pachinko game console 11 referred to as a Seven machine has been described. However, a model referred to as a wing or an airplane type is in a state in which a special prize is likely to occur, during a special prize, or during a right. While a right is being generated in a model called an object, vibration can be generated by rotating a small rotary motor 24 fixed inside the knob 23 of the handle 22.

【0012】尚、上記特賞が生じる可能性の高い状態や
特賞状態を、スロットマシンや電気役物を作動させるプ
ログラムによりソフト的な検知手段により検知すること
もできる。振動子1として、上記小型回転モータの代わ
りに、電気信号から超音波信号に変換する電気音響変換
素子や、電気振動を機械振動に変換する圧電セラミック
ス等を用いることもできる。
The state in which the special prize is highly likely to occur or the special prize state can also be detected by software detecting means using a program for operating a slot machine or an electrical accessory. As the vibrator 1, an electroacoustic transducer for converting an electric signal to an ultrasonic signal, a piezoelectric ceramic for converting electric vibration to mechanical vibration, or the like can be used instead of the small rotary motor.

【図面の簡単な説明】[Brief description of the drawings]

【図1】パチンコ遊技台11に於ける振動子1の制御系
を示した概略のブロック図である。
FIG. 1 is a schematic block diagram showing a control system of a vibrator 1 in a pachinko gaming table 11.

【図2】パチンコ遊技台11の要部の一部切欠側面図で
ある。
FIG. 2 is a partially cutaway side view of a main part of the pachinko gaming table 11.

【図3】パチンコ遊技台11の正面図である。FIG. 3 is a front view of the pachinko gaming table 11.

【符号の説明】[Explanation of symbols]

1...振動子 2...検知手段 3...制御手段 11...パチンコ遊技台 12...打玉発射機構 15...スロットマシン 19...スタート用入賞孔 20...センサ 21...制御回路 22...ハンドル 23...ノブ 24...小型モータ 26...回転体 DESCRIPTION OF SYMBOLS 1 ... Oscillator 2 ... Detecting means 3 ... Control means 11 ... Pachinko gaming table 12 ... Ball hitting firing mechanism 15 ... Slot machine 19 ... Winning hole for start 20 .. .Sensor 21 ... Control circuit 22 ... Handle 23 ... Knob 24 ... Small motor 26 ... Rotating body

Claims (1)

【特許請求の範囲】[Claims] 【請求項1】 打玉の発射を制御するハンドルのノブの
内側に、パチンコ機に付設した制御回路の制御信号によ
り駆動される振動子を設けたことを特徴とするパチンコ
機用ハンドル。
1. A handle for a pachinko machine, wherein a vibrator driven by a control signal of a control circuit attached to the pachinko machine is provided inside a knob of a handle for controlling firing of a hit ball.
JP10293640A 1998-10-15 1998-10-15 Handle for pachinko machine Pending JP2000116854A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP10293640A JP2000116854A (en) 1998-10-15 1998-10-15 Handle for pachinko machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP10293640A JP2000116854A (en) 1998-10-15 1998-10-15 Handle for pachinko machine

Publications (1)

Publication Number Publication Date
JP2000116854A true JP2000116854A (en) 2000-04-25

Family

ID=17797337

Family Applications (1)

Application Number Title Priority Date Filing Date
JP10293640A Pending JP2000116854A (en) 1998-10-15 1998-10-15 Handle for pachinko machine

Country Status (1)

Country Link
JP (1) JP2000116854A (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001193653A (en) * 2000-01-14 2001-07-17 Fujikura Rubber Ltd Metering pump
US8408996B2 (en) 2000-10-11 2013-04-02 Igt Gaming device having changed or generated player stimuli

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH07148312A (en) * 1993-11-30 1995-06-13 Fuji Shoji Kk Operating device for shooting of pachinko game machine
JPH08252356A (en) * 1995-03-15 1996-10-01 Asama:Kk Pachinko game machine

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH07148312A (en) * 1993-11-30 1995-06-13 Fuji Shoji Kk Operating device for shooting of pachinko game machine
JPH08252356A (en) * 1995-03-15 1996-10-01 Asama:Kk Pachinko game machine

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001193653A (en) * 2000-01-14 2001-07-17 Fujikura Rubber Ltd Metering pump
US8408996B2 (en) 2000-10-11 2013-04-02 Igt Gaming device having changed or generated player stimuli

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