HK1254466A1 - 遊戲裝置以及程序 - Google Patents
遊戲裝置以及程序Info
- Publication number
- HK1254466A1 HK1254466A1 HK18113552.3A HK18113552A HK1254466A1 HK 1254466 A1 HK1254466 A1 HK 1254466A1 HK 18113552 A HK18113552 A HK 18113552A HK 1254466 A1 HK1254466 A1 HK 1254466A1
- Authority
- HK
- Hong Kong
- Prior art keywords
- program
- game device
- game
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/69—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/95—Storage media specially adapted for storing game information, e.g. video game cartridges
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- Optics & Photonics (AREA)
- User Interface Of Digital Computer (AREA)
- Processing Or Creating Images (AREA)
- Slot Machines And Peripheral Devices (AREA)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2016073024A JP6170588B1 (ja) | 2016-03-31 | 2016-03-31 | ゲーム装置及びプログラム |
PCT/JP2017/000257 WO2017168916A1 (ja) | 2016-03-31 | 2017-01-06 | ゲーム装置及びプログラム |
Publications (1)
Publication Number | Publication Date |
---|---|
HK1254466A1 true HK1254466A1 (zh) | 2019-07-19 |
Family
ID=63344768
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
HK18113552.3A HK1254466A1 (zh) | 2016-03-31 | 2018-10-23 | 遊戲裝置以及程序 |
Country Status (3)
Country | Link |
---|---|
KR (1) | KR102080585B1 (zh) |
CN (1) | CN108495693B (zh) |
HK (1) | HK1254466A1 (zh) |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN109558383B (zh) * | 2018-12-10 | 2021-07-09 | 网易(杭州)网络有限公司 | 游戏角色的时装输出处理方法与装置、电子设备 |
CN111054070B (zh) * | 2019-12-17 | 2023-07-04 | 上海米哈游天命科技有限公司 | 基于游戏的商品展示方法、装置、终端及存储介质 |
Family Cites Families (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR100859132B1 (ko) * | 2002-06-11 | 2008-09-18 | 가부시키가이샤 세가 | 게임기 |
US8002197B1 (en) * | 2003-10-14 | 2011-08-23 | Whitaker Michael L | Transactional card, system, and method |
JP5168855B2 (ja) | 2006-08-31 | 2013-03-27 | 株式会社セガ | ゲームシステム及びプログラム |
JP5323967B1 (ja) * | 2012-06-20 | 2013-10-23 | 株式会社コナミデジタルエンタテインメント | ゲーム管理装置、ゲームシステム、ゲーム管理方法及びプログラム |
JP6359809B2 (ja) * | 2013-06-28 | 2018-07-18 | 株式会社バンダイナムコエンターテインメント | ゲーム装置 |
JP5728601B1 (ja) * | 2014-04-07 | 2015-06-03 | 株式会社タカラトミーアーツ | ゲーム装置 |
JP2015202134A (ja) * | 2014-04-11 | 2015-11-16 | 株式会社タカラトミーアーツ | ゲーム装置 |
JP5957485B2 (ja) | 2014-05-13 | 2016-07-27 | 株式会社コナミデジタルエンタテインメント | ゲームシステム、それに用いられる制御方法及びコンピュータプログラム |
JP5943975B2 (ja) | 2014-09-19 | 2016-07-05 | 株式会社コナミデジタルエンタテインメント | ゲームシステム、それに用いられる制御方法及びコンピュータプログラム |
-
2017
- 2017-01-06 KR KR1020187020809A patent/KR102080585B1/ko active IP Right Grant
- 2017-01-06 CN CN201780007674.6A patent/CN108495693B/zh active Active
-
2018
- 2018-10-23 HK HK18113552.3A patent/HK1254466A1/zh unknown
Also Published As
Publication number | Publication date |
---|---|
KR102080585B1 (ko) | 2020-02-24 |
KR20180096738A (ko) | 2018-08-29 |
CN108495693B (zh) | 2022-08-23 |
CN108495693A (zh) | 2018-09-04 |
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