GB2423483A - Game progress management device,game progress management method,and computer-readable recording medium containing the game progress management program - Google Patents
Game progress management device,game progress management method,and computer-readable recording medium containing the game progress management program Download PDFInfo
- Publication number
- GB2423483A GB2423483A GB0611790A GB0611790A GB2423483A GB 2423483 A GB2423483 A GB 2423483A GB 0611790 A GB0611790 A GB 0611790A GB 0611790 A GB0611790 A GB 0611790A GB 2423483 A GB2423483 A GB 2423483A
- Authority
- GB
- United Kingdom
- Prior art keywords
- game
- competition
- terminal units
- participating terminal
- time
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
- 238000007726 management method Methods 0.000 title 2
- 238000000034 method Methods 0.000 claims description 58
- 238000003860 storage Methods 0.000 claims description 50
- 238000004891 communication Methods 0.000 claims description 13
- 230000000694 effects Effects 0.000 claims description 7
- 238000010586 diagram Methods 0.000 description 31
- 238000010276 construction Methods 0.000 description 16
- 230000003287 optical effect Effects 0.000 description 6
- 230000015572 biosynthetic process Effects 0.000 description 5
- 238000001514 detection method Methods 0.000 description 5
- 238000007599 discharging Methods 0.000 description 5
- 238000003384 imaging method Methods 0.000 description 5
- 238000004364 calculation method Methods 0.000 description 4
- 230000014759 maintenance of location Effects 0.000 description 4
- XUIMIQQOPSSXEZ-UHFFFAOYSA-N Silicon Chemical compound [Si] XUIMIQQOPSSXEZ-UHFFFAOYSA-N 0.000 description 3
- 230000003247 decreasing effect Effects 0.000 description 3
- 239000004065 semiconductor Substances 0.000 description 3
- 229910052710 silicon Inorganic materials 0.000 description 3
- 239000010703 silicon Substances 0.000 description 3
- 230000005540 biological transmission Effects 0.000 description 2
- 238000009125 cardiac resynchronization therapy Methods 0.000 description 2
- 230000002950 deficient Effects 0.000 description 2
- 238000005516 engineering process Methods 0.000 description 2
- 238000003825 pressing Methods 0.000 description 2
- 238000004088 simulation Methods 0.000 description 2
- XBDRAUPLGHAFCU-UHFFFAOYSA-N 3-[6-amino-5-(6-ethoxynaphthalen-2-yl)pyridin-3-yl]-n-[2-(dimethylamino)ethyl]benzamide Chemical compound C1=CC2=CC(OCC)=CC=C2C=C1C(C(=NC=1)N)=CC=1C1=CC=CC(C(=O)NCCN(C)C)=C1 XBDRAUPLGHAFCU-UHFFFAOYSA-N 0.000 description 1
- 241000544785 Bromus japonicus Species 0.000 description 1
- 208000001613 Gambling Diseases 0.000 description 1
- KEAYESYHFKHZAL-UHFFFAOYSA-N Sodium Chemical compound [Na] KEAYESYHFKHZAL-UHFFFAOYSA-N 0.000 description 1
- 238000006243 chemical reaction Methods 0.000 description 1
- 230000007423 decrease Effects 0.000 description 1
- 239000004973 liquid crystal related substance Substances 0.000 description 1
- 239000002674 ointment Substances 0.000 description 1
- 230000002123 temporal effect Effects 0.000 description 1
- 239000012780 transparent material Substances 0.000 description 1
Classifications
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/352—Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
-
- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/48—Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/795—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/798—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/335—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/407—Data transfer via internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/558—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by assessing the players' skills or ranking
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Theoretical Computer Science (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2003412019A JP3659590B1 (ja) | 2003-12-10 | 2003-12-10 | ゲーム進行管理装置、ゲーム進行管理方法及びゲーム進行管理プログラム |
PCT/JP2004/016170 WO2005056140A1 (ja) | 2003-12-10 | 2004-10-25 | ゲーム進行管理装置、ゲーム進行管理方法及びゲーム進行管理プログラムが記録されたコンピュータ読み取り可能な記録媒体 |
Publications (2)
Publication Number | Publication Date |
---|---|
GB0611790D0 GB0611790D0 (en) | 2006-07-26 |
GB2423483A true GB2423483A (en) | 2006-08-30 |
Family
ID=34675008
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GB0611790A Withdrawn GB2423483A (en) | 2003-12-10 | 2004-10-25 | Game progress management device,game progress management method,and computer-readable recording medium containing the game progress management program |
Country Status (5)
Country | Link |
---|---|
US (1) | US20070155488A1 (ja) |
JP (1) | JP3659590B1 (ja) |
GB (1) | GB2423483A (ja) |
TW (1) | TWI250886B (ja) |
WO (1) | WO2005056140A1 (ja) |
Families Citing this family (24)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8678902B2 (en) | 2005-09-07 | 2014-03-25 | Bally Gaming, Inc. | System gaming |
US8568237B2 (en) | 2004-09-16 | 2013-10-29 | Bally Gaming, Inc. | Networked gaming system communication protocols and methods |
US8986122B2 (en) | 2002-09-13 | 2015-03-24 | Bally Gaming, Inc. | Networked gaming system communication protocols and methods |
US8992326B2 (en) | 2006-09-06 | 2015-03-31 | Bally Gaming, Inc. | Networked gaming system communication protocols and methods |
US8529349B2 (en) | 2004-09-16 | 2013-09-10 | Bally Gaming, Inc. | Networked gaming system communication protocols and methods |
US9117342B2 (en) | 2004-09-16 | 2015-08-25 | Bally Gaming, Inc. | Networked gaming system communication protocols and methods |
US9082260B2 (en) | 2004-09-16 | 2015-07-14 | Bally Gaming, Inc. | Networked gaming system communication protocols and methods |
JP3730248B1 (ja) * | 2004-08-04 | 2005-12-21 | コナミ株式会社 | ゲーム装置およびゲームシステム |
US10803694B2 (en) | 2004-09-16 | 2020-10-13 | Sg Gaming, Inc. | Player gaming console, gaming machine, networked gaming system |
JP2006304913A (ja) * | 2005-04-27 | 2006-11-09 | Aruze Corp | サーバ装置、ゲーム機及びゲームシステム |
JP2007029144A (ja) * | 2005-07-22 | 2007-02-08 | Aruze Corp | 店舗用サーバ、センターサーバ、ゲームシステム及び払出率調整方法 |
US8678901B1 (en) | 2005-09-07 | 2014-03-25 | Bally Gaming | System gaming |
RU2403248C2 (ru) * | 2006-04-17 | 2010-11-10 | Мицуи Кемикалз, Инк. | Производное 2-алкенил-3-аминотиофена и способ его получения |
KR100864398B1 (ko) * | 2006-06-07 | 2008-10-20 | 엔에이치엔(주) | 온라인 토너먼트 게임 개최 시스템 및 그 개최방법, 및 랭킹 결정 시스템 및 그 랭킹 결정방법 |
CA2633791A1 (en) * | 2007-06-08 | 2008-12-08 | Labtronix Concept Inc. | Method of providing gaming addiction control solutions in a gaming establishment |
JP5046234B2 (ja) * | 2007-10-24 | 2012-10-10 | サミー株式会社 | 雀球遊技機 |
US8206222B2 (en) | 2008-01-29 | 2012-06-26 | Gary Stephen Shuster | Entertainment system for performing human intelligence tasks |
JP4927887B2 (ja) | 2009-01-30 | 2012-05-09 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ゲーム情報表示方法及びゲームプログラム |
KR100964455B1 (ko) * | 2009-11-03 | 2010-06-16 | 김영준 | 일괄식 진행에 의한 토너먼트 온라인 게임 시스템 |
KR101449675B1 (ko) * | 2012-07-06 | 2014-10-15 | 엔에이치엔엔터테인먼트 주식회사 | 모바일 단말 기반의 계정과 게임 기반의 계정을 연동하기 위한 장치, 방법 및 컴퓨터 판독 가능한 기록 매체 |
KR102544024B1 (ko) * | 2018-06-28 | 2023-06-15 | 타츠노리 오가와 | 네트워크 대전형 퍼즐 게임 관리 시스템, 네트워크 대전형 퍼즐 게임 관리 장치 및 매체에 저장된 컴퓨터 프로그램 |
CN112587933A (zh) * | 2020-12-29 | 2021-04-02 | 南京布袋健康管理有限公司 | 动感单车实时在线pk方法、装置、服务器及存储介质 |
GB202108686D0 (en) * | 2021-06-17 | 2021-08-04 | Immersive Group Gaming Ltd | Game delivery system |
WO2022263025A1 (en) * | 2021-06-17 | 2022-12-22 | Immersive Group Gaming Ltd | Game delivery system |
Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2001120841A (ja) * | 1999-07-14 | 2001-05-08 | Sega Corp | 通信ゲームシステムおよび通信ゲーム処理方法 |
JP2001149654A (ja) * | 1999-11-30 | 2001-06-05 | Namco Ltd | ゲーム装置、広告通知方法および情報記憶媒体 |
JP2001353375A (ja) * | 2000-06-15 | 2001-12-25 | Hudson Soft Co Ltd | サービス用サーバ装置、記憶媒体、サービス進行システムおよびサービス進行方法 |
JP2003190635A (ja) * | 2001-12-28 | 2003-07-08 | Konami Computer Entertainment Yokyo Inc | ネットワークゲームシステム、ゲーム端末、プログラム、ゲームサーバ及びゲームサーバの制御方法 |
Family Cites Families (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US7740534B2 (en) * | 2003-02-13 | 2010-06-22 | Igt | System and method enabling extension of a time element in a game |
US6174237B1 (en) * | 1999-05-21 | 2001-01-16 | John H. Stephenson | Method for a game of skill tournament |
US6695618B2 (en) * | 2000-08-02 | 2004-02-24 | Victor N. Donn | Multiplication game |
KR20040095365A (ko) * | 2002-04-04 | 2004-11-12 | 야후! 인크. | 온라인 리그 및 토너먼트 시스템 |
JP3881621B2 (ja) * | 2002-12-27 | 2007-02-14 | アルゼ株式会社 | 遊技システム |
US7091707B2 (en) * | 2003-09-29 | 2006-08-15 | Xantrex Technology, Inc. | Method and apparatus for controlling power drawn from an energy converter |
-
2003
- 2003-12-10 JP JP2003412019A patent/JP3659590B1/ja not_active Expired - Lifetime
-
2004
- 2004-10-25 GB GB0611790A patent/GB2423483A/en not_active Withdrawn
- 2004-10-25 WO PCT/JP2004/016170 patent/WO2005056140A1/ja active Application Filing
- 2004-10-25 US US10/582,076 patent/US20070155488A1/en not_active Abandoned
- 2004-11-01 TW TW093133230A patent/TWI250886B/zh not_active IP Right Cessation
Patent Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2001120841A (ja) * | 1999-07-14 | 2001-05-08 | Sega Corp | 通信ゲームシステムおよび通信ゲーム処理方法 |
JP2001149654A (ja) * | 1999-11-30 | 2001-06-05 | Namco Ltd | ゲーム装置、広告通知方法および情報記憶媒体 |
JP2001353375A (ja) * | 2000-06-15 | 2001-12-25 | Hudson Soft Co Ltd | サービス用サーバ装置、記憶媒体、サービス進行システムおよびサービス進行方法 |
JP2003190635A (ja) * | 2001-12-28 | 2003-07-08 | Konami Computer Entertainment Yokyo Inc | ネットワークゲームシステム、ゲーム端末、プログラム、ゲームサーバ及びゲームサーバの制御方法 |
Also Published As
Publication number | Publication date |
---|---|
TWI250886B (en) | 2006-03-11 |
US20070155488A1 (en) | 2007-07-05 |
JP2005168740A (ja) | 2005-06-30 |
WO2005056140A1 (ja) | 2005-06-23 |
JP3659590B1 (ja) | 2005-06-15 |
TW200523002A (en) | 2005-07-16 |
GB0611790D0 (en) | 2006-07-26 |
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