ES2130514T3 - Aparatos ordenadores para graficos, portatiles. - Google Patents

Aparatos ordenadores para graficos, portatiles.

Info

Publication number
ES2130514T3
ES2130514T3 ES95201070T ES95201070T ES2130514T3 ES 2130514 T3 ES2130514 T3 ES 2130514T3 ES 95201070 T ES95201070 T ES 95201070T ES 95201070 T ES95201070 T ES 95201070T ES 2130514 T3 ES2130514 T3 ES 2130514T3
Authority
ES
Spain
Prior art keywords
portable
graphics
computer devices
tablet
tracing sheet
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
ES95201070T
Other languages
English (en)
Inventor
Nae Yasuhara
Miyuki Marusawa
Masaharu Kashii
Jo Wada
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sony Corp
Original Assignee
Sony Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from JP1219813A external-priority patent/JPH0383116A/ja
Priority claimed from JP21981489A external-priority patent/JP3082200B2/ja
Application filed by Sony Corp filed Critical Sony Corp
Application granted granted Critical
Publication of ES2130514T3 publication Critical patent/ES2130514T3/es
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/426Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving on-screen location information, e.g. screen coordinates of an area at which the player is aiming with a light gun
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • G06F3/04845Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range for image manipulation, e.g. dragging, rotation, expansion or change of colour
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1068Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
    • A63F2300/1075Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad using a touch screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1087Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/204Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Toys (AREA)
  • Processing Or Creating Images (AREA)
  • Position Input By Displaying (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

UN APARATO PARA UN ORDENADOR GRAFICO PORTATIL COMPRENDE UNA TABLETA (10) PARA INTRODUCIR COORDENADAS Y UNA HOJA TRAZADORA (52) COLOCADA SOBRE LA TABLETA. UNOS MEDIOS (4B, 4C, 52B, 52C) ASEGURAN LA HOJA DE TRAZADO SOBRE LA TABLETA PARA INTRODUCIR LOS DATOS DE LA IMAGEN.
ES95201070T 1989-08-25 1990-08-24 Aparatos ordenadores para graficos, portatiles. Expired - Lifetime ES2130514T3 (es)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
JP1219813A JPH0383116A (ja) 1989-08-25 1989-08-25 画像作成装置
JP21981489A JP3082200B2 (ja) 1989-08-25 1989-08-25 画像作成装置
JP21981289 1989-08-25

Publications (1)

Publication Number Publication Date
ES2130514T3 true ES2130514T3 (es) 1999-07-01

Family

ID=27330359

Family Applications (3)

Application Number Title Priority Date Filing Date
ES95201071T Expired - Lifetime ES2151020T3 (es) 1989-08-25 1990-08-24 Ordenador portatil para graficos.
ES90309327T Expired - Lifetime ES2130117T3 (es) 1989-08-25 1990-08-24 Aparato ordenador portatil para graficos.
ES95201070T Expired - Lifetime ES2130514T3 (es) 1989-08-25 1990-08-24 Aparatos ordenadores para graficos, portatiles.

Family Applications Before (2)

Application Number Title Priority Date Filing Date
ES95201071T Expired - Lifetime ES2151020T3 (es) 1989-08-25 1990-08-24 Ordenador portatil para graficos.
ES90309327T Expired - Lifetime ES2130117T3 (es) 1989-08-25 1990-08-24 Aparato ordenador portatil para graficos.

Country Status (6)

Country Link
US (1) US6191777B1 (es)
EP (3) EP0667568B1 (es)
AU (1) AU622823B2 (es)
BR (1) BR9004179A (es)
DE (3) DE69033097T2 (es)
ES (3) ES2151020T3 (es)

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GB8908612D0 (en) * 1989-04-17 1989-06-01 Quantel Ltd Video graphics system
JP2952955B2 (ja) * 1990-04-19 1999-09-27 ソニー株式会社 画像作成装置
CA2046968C (en) * 1990-08-31 2001-04-10 Nae Yasuhara Graphic image processing apparatus
US5604517A (en) * 1994-01-14 1997-02-18 Binney & Smith Inc. Electronic drawing device
JPH09114591A (ja) * 1995-10-12 1997-05-02 Semiconductor Energy Lab Co Ltd 液晶表示装置及びその表示方法
JPH10166666A (ja) * 1996-12-06 1998-06-23 King Jim Co Ltd 文字情報処理装置
JP3792920B2 (ja) * 1998-12-25 2006-07-05 株式会社東海理化電機製作所 タッチ操作入力装置
US6517503B1 (en) 1998-09-18 2003-02-11 Becker Orthopedic Appliance Company Orthosis knee joint
US7410471B1 (en) 1998-09-18 2008-08-12 Becker Orthopedic Appliance Company Orthosis knee joint and sensor
US6578022B1 (en) * 2000-04-18 2003-06-10 Icplanet Corporation Interactive intelligent searching with executable suggestions
US6618040B1 (en) * 2000-09-15 2003-09-09 Targus Communications Corp. Apparatus and method for indexing into an electronic document to locate a page or a graphical image
US6980333B2 (en) * 2001-04-11 2005-12-27 Eastman Kodak Company Personalized motion imaging system
US6538643B2 (en) * 2001-04-25 2003-03-25 Interlink Electronics, Inc. Remote control having a touch pad operable in a pad-to-screen mapping mode for highlighting preselected parts of a slide displayed on a display screen
JP4057253B2 (ja) * 2001-05-29 2008-03-05 アルプス電気株式会社 入力装置及び電子機器
US20040041933A1 (en) * 2002-08-29 2004-03-04 Eastman Kodak Company Demo via on-camera display with power jack
AU2004214467B2 (en) * 2003-02-14 2009-05-07 Mattel, Inc. Hand-held interactive electronic device
JP4511467B2 (ja) * 2003-12-19 2010-07-28 インテル・コーポレーション 電子ペン−コンピュータのマルチメディアインタラクティブシステムのためのレスポンス生成
JP4127536B2 (ja) * 2004-01-20 2008-07-30 任天堂株式会社 ゲーム装置及びゲームプログラム
JP4141389B2 (ja) * 2004-01-20 2008-08-27 任天堂株式会社 ゲーム装置及びゲームプログラム
JP4388878B2 (ja) 2004-10-19 2009-12-24 任天堂株式会社 入力処理プログラムおよび入力処理装置
US20060166592A1 (en) * 2005-01-26 2006-07-27 Nielsen Paul S Electronic drawing toy
JP4262217B2 (ja) * 2005-04-26 2009-05-13 任天堂株式会社 ゲームプログラム及びゲーム装置
JP4260770B2 (ja) 2005-05-09 2009-04-30 任天堂株式会社 ゲームプログラムおよびゲーム装置
JP4312737B2 (ja) * 2005-05-13 2009-08-12 任天堂株式会社 ゲームプログラムおよびゲーム装置
JP4603931B2 (ja) * 2005-05-16 2010-12-22 任天堂株式会社 オブジェクト移動制御装置およびオブジェクト移動制御プログラム
US7887058B2 (en) * 2005-07-07 2011-02-15 Mattel, Inc. Methods of playing drawing games and electronic game systems adapted to interactively provide the same
US8537273B2 (en) * 2005-10-27 2013-09-17 Hewlett-Packard Development Company, L.P. Demo dock for digital cameras
US7874918B2 (en) 2005-11-04 2011-01-25 Mattel Inc. Game unit with motion and orientation sensing controller
US8574050B2 (en) 2005-11-04 2013-11-05 Mattel, Inc. Game unit with dual joystick controllers
US8568213B2 (en) 2005-11-04 2013-10-29 Mattel, Inc. Game unit with controller-determined characters
JP3938928B1 (ja) 2006-06-22 2007-06-27 株式会社コナミデジタルエンタテインメント 線形状処理装置、線形状処理方法、ならびに、プログラム
US8187051B2 (en) * 2007-10-26 2012-05-29 Mattel, Inc. Digital arts and crafts computer peripheral toy device
US20090174656A1 (en) * 2008-01-07 2009-07-09 Rudell Design Llc Electronic image identification and animation system
US9266023B2 (en) 2008-06-27 2016-02-23 John Nicholas and Kristin Gross Pictorial game system and method
HU3838U (en) * 2010-06-07 2010-10-28 Ambrus Sandor Dr Anti-theft show-room apparatus
CN102902351A (zh) * 2011-07-25 2013-01-30 富泰华工业(深圳)有限公司 触摸式电子装置
CN103376981A (zh) * 2012-04-19 2013-10-30 富泰华工业(深圳)有限公司 绘图系统及方法、以及具有该绘图系统的触控式电子装置
KR102165449B1 (ko) * 2014-04-14 2020-10-14 엘지전자 주식회사 멀티미디어 장치 및 그의 커서 제어 방법
CN115131953A (zh) * 2022-07-01 2022-09-30 应急管理部上海消防研究所 手动报警器体验装置以及体验方法

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US4764763A (en) 1985-12-13 1988-08-16 The Ohio Art Company Electronic sketching device
JPS6380356A (ja) * 1986-09-24 1988-04-11 Seiko Instr & Electronics Ltd 電子リマインダ
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Also Published As

Publication number Publication date
DE69033097T2 (de) 1999-11-11
US6191777B1 (en) 2001-02-20
EP0414565A2 (en) 1991-02-27
DE69033661T2 (de) 2001-05-03
AU622823B2 (en) 1992-04-16
ES2151020T3 (es) 2000-12-16
DE69033097D1 (de) 1999-06-10
DE69033661D1 (de) 2000-12-14
DE69033075D1 (de) 1999-06-02
EP0667566B1 (en) 2000-11-08
DE69033075T2 (de) 1999-10-28
EP0667568B1 (en) 1999-05-06
EP0414565B1 (en) 1999-04-28
EP0414565A3 (en) 1993-03-10
AU6082590A (en) 1991-03-14
EP0667568A1 (en) 1995-08-16
ES2130117T3 (es) 1999-07-01
EP0667566A1 (en) 1995-08-16
BR9004179A (pt) 1991-09-03

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