EP2920772B1 - Module distributeur d'espèces et appareil de jeu de divertissement équipé d'un module distributeur d'espèces - Google Patents

Module distributeur d'espèces et appareil de jeu de divertissement équipé d'un module distributeur d'espèces Download PDF

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Publication number
EP2920772B1
EP2920772B1 EP13789548.8A EP13789548A EP2920772B1 EP 2920772 B1 EP2920772 B1 EP 2920772B1 EP 13789548 A EP13789548 A EP 13789548A EP 2920772 B1 EP2920772 B1 EP 2920772B1
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EP
European Patent Office
Prior art keywords
code
electric motor
voltage
switch
comparator module
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
EP13789548.8A
Other languages
German (de)
English (en)
Other versions
EP2920772A1 (fr
Inventor
Berthold Seis
Marius SCHUSTER
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Novomatic AG
Original Assignee
Novomatic AG
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Novomatic AG filed Critical Novomatic AG
Priority to PL13789548T priority Critical patent/PL2920772T3/pl
Priority to SI201330517A priority patent/SI2920772T1/sl
Publication of EP2920772A1 publication Critical patent/EP2920772A1/fr
Application granted granted Critical
Publication of EP2920772B1 publication Critical patent/EP2920772B1/fr
Priority to HRP20170142TT priority patent/HRP20170142T1/hr
Active legal-status Critical Current
Anticipated expiration legal-status Critical

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Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3244Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07CTIME OR ATTENDANCE REGISTERS; REGISTERING OR INDICATING THE WORKING OF MACHINES; GENERATING RANDOM NUMBERS; VOTING OR LOTTERY APPARATUS; ARRANGEMENTS, SYSTEMS OR APPARATUS FOR CHECKING NOT PROVIDED FOR ELSEWHERE
    • G07C9/00Individual registration on entry or exit
    • G07C9/00174Electronically operated locks; Circuits therefor; Nonmechanical keys therefor, e.g. passive or active electrical keys or other data carriers without mechanical keys
    • G07C9/00896Electronically operated locks; Circuits therefor; Nonmechanical keys therefor, e.g. passive or active electrical keys or other data carriers without mechanical keys specially adapted for particular uses
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3241Security aspects of a gaming system, e.g. detecting cheating, device integrity, surveillance
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/34Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements depending on the stopping of moving members in a mechanical slot machine, e.g. "fruit" machines

Definitions

  • the present invention relates to an amusement game machine having a game progress controller connected to a control unit of a cash dispensing unit, the game sequence controller communicating with the control unit for dispensing money. Furthermore, the present invention relates to a method for operating an entertainment game machine with a game sequence control, which is connected to the cash dispenser with a control unit of a cash dispenser and communicates.
  • money-operated entertainment game machines each comprising at least one cash dispensing unit, in particular for the payment of profits, wherein the cash dispensing unit comprises a control unit, which is coupled for example with a game sequence control.
  • the cash dispensing unit comprises a control unit, which is coupled for example with a game sequence control.
  • a so-called hopper an attempt is made, for example via an interface to manipulate the cash dispensing unit, through a targeted recording of data that does not come from the controller, or the supply of voltage, to put an engine of the cash dispenser unit into operation.
  • a variety of measures are taken, but often are very complex and expensive to implement.
  • the US 5,380,008 A describes an entertainment game machine with a game progress controller connected to a control unit of a cash dispenser.
  • the game sequence controller communicates with the control unit for the purpose of dispensing money
  • the cash dispensing unit has an electric motor, which can be supplied with voltage for dispensing money.
  • the disclosure US 4 250 533 A an electronically encrypted security system.
  • This system includes a physical receptacle for one in the receptacle plug-in key comprising a code that is read out without contact when the key is in the receptacle. Accordingly, an electronically secured mechanical lock is provided.
  • the invention is therefore an object of the invention to provide an entertainment game device and a method for operating an entertainment game device of the type mentioned, which have a relatively high security against unauthorized manipulation of the cash dispensing unit, wherein the cash dispensing unit is realized with relatively simple means.
  • An entertainment game machine includes a game progress controller connected to a control unit of a cash dispensing unit.
  • the game sequence control communicates with the control unit for the purpose of dispensing money.
  • the cash dispensing unit comprises an electric motor and the control unit, which comprises a storage unit.
  • the electric motor is coupled to the control unit via an encapsulated with the electric motor and controllable switch and controlled by the switch for cash dispensing with power / voltage for a certain time.
  • a monostable associated with the switch generates a certain duration of the electric motor by a correspondingly long voltage / power supply by closing the circuit by means of the switch.
  • the controller is provided and configured to output a code which is formed as a voltage sequence with voltage gaps.
  • the cash dispensing unit comprises a comparator module for receiving and comparing the code with a predefined code.
  • the comparator module is preceded by a shift register, wherein the code is serially filterable by the shift register from the voltage applied to the electric motor and parallel to the comparator module forwarded.
  • the code is, for example, specifically adapted to the cash dispensing unit and known to the controller and the comparator module.
  • the code is transmitted to ensure that the switch is not activated until the correct code has been transmitted. This ensures that the information for the money issue comes from the control unit of the cash dispensing unit and not from a manipulation device, wherein the control of the switch has a voltage / power supply of the electric motor and thus a cash dispenser result.
  • This measure is relatively inexpensive to implement, as compared to a known cash dispensing unit only minor changes in construction - such. only an addition of the comparator module - are required.
  • there is a relatively high security against manipulation from the outside since the transmitted code must be known only to the manufacturer, of which the control unit and the comparator module are matched.
  • the comparator module, the switch and the electric motor can be encapsulated so that these sensitive components are protected against mechanical manipulation.
  • the switch is not directly to the voltage / power supply of the electric motor, but is disposed between a voltage / current source and the electric motor to interrupt or close an electrical circuit.
  • the electrical voltage is essentially equivalent to the electric current.
  • the code is formed as a voltage sequence with voltage gaps.
  • the voltage with which the electric motor of the cash dispensing unit is operated contains voltage gaps at specific time intervals, wherein these time intervals of the voltage gaps represent a data sequence.
  • the controller provides a pulsed voltage, which is for example 0 and 1, in the form of the code and then a voltage which is 1 and corresponds to the operating voltage of the electric motor to pay out money, chips or similar monetary gains.
  • the electric motor can not be put into operation by simple application of voltage / current or a short circuit to output the content of a money storage unit via the associated cash dispensing unit from the entertainment game machine.
  • modulating sinusoidal or trapezoidal voltage signals is not sufficient to start the electric motor and thus the cash dispensing unit manipulate. In this way, the unauthorized influencing the cash dispensing unit is much more difficult.
  • the two-wire electrical cable is available, via which the electric motor with operating voltage / operating current can be controlled.
  • the electric motor with operating voltage / operating current can be controlled.
  • the comparator module is preceded by a shift register.
  • the shift register filters the code serially from the voltage for the electric motor and then passes the code in parallel to the comparator module.
  • the switch is associated with a so-called monoflop.
  • the comparator module is expediently assigned a coding switch, in particular a DIP switch, or a memory for the predefined code.
  • a coding switch in particular a DIP switch
  • the comparator module can then be adapted to the code of the control unit.
  • the stated object is further achieved by a method for operating an entertainment game machine with game play control, wherein the game handoff control for cash dispensing is connected to and communicates with a controller of a cash dispensing unit.
  • the cash dispensing unit comprises an electric motor and a control unit, which comprises a storage unit. It is the Electric motor coupled to the control unit via an encapsulated with the electric motor and controllable switch and the electric motor is controlled by the switch for cash dispensing with power / voltage for a certain time. In this case, a certain duration of the electric motor is generated by a correspondingly long voltage / power supply by closing the circuit by means of the switch of a monoflop associated with the switch.
  • the control unit is provided and designed for outputting a code formed as a voltage sequence with voltage gaps.
  • a two-wire electrical line is used, via which the electric motor is supplied with operating voltage / operating current.
  • a comparator module is provided for receiving and for comparing the code with a predefined code, a shift register being arranged upstream of the comparator module. The code is filtered in series by the shift register from the voltage applied to the electric motor and then forwarded in parallel to the comparator module. If there is an identity or match of the received code with the known, predefined code, the switch for supplying power to the electric motor for dispensing money is actuated via the monoflop.
  • the controller includes, for example, the memory device or the like to store the code sent to the comparator device.
  • each cash dispensing unit can be assigned an individual code. It is also possible to assign a common code to a particular series of cash dispensing units.
  • the code is serially filtered from the serving as operating voltage for the electric motor voltage and forwarded to the comparator module in parallel.
  • the comparator module In a match of the received code with the known code, so the predefined code, the monoflop and thus the switch is addressed by the comparator module, which is supplied by the electric motor for a certain time with the operating voltage / operating current.
  • the code is input to the comparator module with a code input unit.
  • the code input unit can for example be integrated into an electronic service device or, as already explained, be designed as a DIP switch on the comparator module.
  • the above-explained cash dispensing unit can be easily integrated into any device in which a money processing or a payment of money or monetary assets occurs.
  • the use of the cash dispensing unit in an entertainment game device but such a restriction is not mandatory, but the cash dispenser may also be provided in a money changer, a vending machine or a so-called ATM, without this being a final list.
  • the control device of the cash dispensing unit is in turn driven by the game sequence control in order to set the electric motor for dispensing money in operation.
  • the comparator module of the cash dispensing unit which compares the received code with a known, predefined code and an identity or match the received code with the predefined code, the switch on the monoflop for closing a circuit for supplying the electric motor with voltage or current drives.
  • the housing 1 of the coin-operated, computer-controlled entertainment gaming machine with profit possibility has on its front three superimposed display devices 2 in the form of screens 3, of which the upper screen 3 is used to represent a game device 4.
  • the game device 4 is optically represented in the form of a symbol playing device with three juxtaposed roller-shaped recirculating bodies 5.
  • a computer game control 33 Controlled by a computer game control 33, an image is generated, which corresponds to rotating circulating bodies 5 with peripheral symbols 6.
  • computer-controlled reading windows 7 are displayed on the screen 3, which serve to display a randomly controlled game result, that is to say a specific combination of symbols 6.
  • the presentation of the game result is accompanied by an indication of the virtual circulation body 5, which corresponds to shutdown rolls. From the displayed symbols 6, the user can read the result of the game, in particular also whether there is a profit according to an identifiable winning plan.
  • the screen 3 in the middle of the entertainment device is designed as a touch screen 8 and is used to display risk as trained 9 additional game devices 10.
  • the achieved in the game device 4 by achieving a randomly determined symbol combination profit can be keystroke or computer controlled as an insert in one of the two sides of the central screen 3 arranged additional game devices 10 are transmitted.
  • the left risk ladder 9 comprises a plurality of superimposed display panels 11, which are occupied in ascending order with profit values of 10 to 5000 points.
  • the right risk ladder 9 also has a plurality of superimposed display panels 11, which are occupied in ascending order with profit values of 15 to 6000 points.
  • Risking the profit displayed in the risk ladder 9 occurs when the next higher display field 11 is displayed blinking with respect to the visually highlighted, profit-indicating display panel 11 in alternation with a total loss display panel 12 below the risk ladder 9 with the inscription "0".
  • the push-button 14 Upon actuation of a trained as a push-button 13, the push-button 14 is disposed in a lower housing portion 15, randomly either the the next higher profit or lost profit. This process can be continued until the maximum point gain is achieved.
  • the lower screen 3 is provided with displays 16 for credits, points, winnings and the like, wherein one of the displays 16 represents a bank of points 17.
  • a credit in an executed as a credit display 18 display 16 a certain amount of money from the credit 18 is converted into a certain number of points and added to the bench 17, deducted by a certain number of points as a stake for a game in the game device 4 and in the game device 4 gained points are added up.
  • the point value of the point bank 17 is converted into a credit to be displayed in the credit display 18 in a predetermined time cycle.
  • the money processing device of the entertainment game machine comprises a cash dispenser unit 23 having a controller 24 connected to the game machine controller 33 of the entertainment game machine. Furthermore, the cash dispensing unit 23 has an electric motor 25 which is to be supplied with power / voltage for the purpose of dispensing money, the current / voltage being enabled by the control unit 24 for a certain time by actuating an upstream electronic, controllable switch 26. In order to prevent manipulation of the payout process by an unauthorized voltage / power supply of the electric motor 25, a comparator module 28 is provided or upstream for controlling the switch 26 of the electric motor 25. From the controller 24 is via a two-wire electrical line 29, a code which is stored in a memory unit 32 of the control unit 24, sent to the comparator module 28.
  • This code which is filtered by means of a shift register 27, is compared by the comparator module 28 with a code known to the comparator module 28.
  • the switch 26 for the voltage / power supply of the electric motor 25 for dispensing money is controlled via a monoflop 30.
  • the code sent from the controller 24 to the comparator module 28 is in the form of gaps in the voltage supplying the electric motor 25, the voltage gaps representing a data sequence.
  • This data sequence must first be generated in a correct manner and then recognized by the comparator module 28 as correct, so that the encapsulated with the electric motor 25 switch 26 is closed to the electric motor 25 with the necessary for the payment of money or monetary assets tension to supply.
  • the code transmitted by the control unit 24 in a so-called pulse packet which code can also be set by means of a DIP switch 31 on the comparator module 28, is filtered in series by the shift register 27 from the voltage applied to the electric motor 25 and applied in parallel to the comparator. Block 28 forwarded.
  • the comparator module 28 compares the code, which has been set or predefined by means of DIP switch 31, with the preset code received from the control unit 24 via the shift register 27. If there is a match, the comparator module 28 then triggers a pulse for any desired short time.
  • the monoflop 30 triggered by the pulse then generates a specific running time of the electric motor 25 by a correspondingly long voltage / current supply by closing the circuit by means of the switch 26.
  • the monoflop 30 interrupts the voltage / power supply by opening the switch 26 and consequently switches off the electric motor 25 after a minimum period. Since the monoflop 30 is retriggerable, the switch 26 upstream of the electric motor 25 can be switched on without interruption.
  • the code that is, the logic signal, tapped and voltage / current to supply the electric motor 25 is generated.
  • the voltage gaps, ie 0V level with a duration less than 1.5 ms as a 0 and be taken with a duration greater than 1.5 ms as a 1 in the shift register 27.

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  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Computer Security & Cryptography (AREA)
  • General Engineering & Computer Science (AREA)
  • Slot Machines And Peripheral Devices (AREA)
  • Pinball Game Machines (AREA)

Claims (4)

  1. Machine de jeu de distraction avec un contrôleur de séquence de jeu (33), lequel contrôleur de séquence de jeu (33) est relié à une unité de commande (24), où le contrôleur de séquence de jeu (33) communique avec l'unité de commande (24) pour permettre la distribution d'argent, où le distributeur d'argent (23) comprend
    • un moteur électrique (25) et
    • l'unité de commande (24) contenant une unité de stockage (32),
    - où le moteur électrique (25) est accouplé avec l'unité de commande (24) par le biais d'un interrupteur (26) actionnable et encapsulé avec le moteur électrique (25) et qui peut être sollicité en courant/tension par le biais de l'interrupteur pour distribuer de l'argent pendant une durée déterminée, où un monoflop (30) associé à l'interrupteur (26) génère un certain temps de marche du moteur électrique (25) grâce à une alimentation en tension/en courant de durée appropriée en refermant le circuit de courant à l'aide de l'interrupteur (26) ; et
    - où l'unité de commande (24) est prévue et conçue pour produire un code servant de séquence de tension avec des lacunes de tension ; et
    - où un câble électrique à deux brins (29) sert à la transmission du code, câble par le biais duquel le moteur électrique (25) doit être alimenté en tension d'exploitation/de courant d'exploitation,
    • un élément comparateur (28) pour recevoir le code et pour comparer le code avec un code prédéfini, où
    - un registre à coulisseau (27) est disposé en amont de l'élément comparateur (28), où le code peut être filtré en série à partir de la tension appliquée pour le moteur électrique (25) par le biais du registre à coulisseau (27) et peut être transmis en parallèle à l'élément comparateur (28) pour une étape ultérieure, et
    - en cas d'identité du code reçu avec le code prédéfini, l'interrupteur (26) permettant l'alimentation en tension du moteur électrique (25) peut être sollicité pour distribuer de l'argent par le biais du monoflop (30).
  2. Machine de jeu de distraction selon la revendication 1, caractérisée en ce qu'un interrupteur de codage, en particulier un interrupteur DIP (31) ou bien une mémoire pour le code prédéfini, est associé à l'élément comparateur (28).
  3. Procédé d'exploitation d'une machine de jeu de distraction selon la revendication 1,
    - où le moteur électrique (25) est commandé en courant/en tension pendant une durée déterminée par le biais de l'interrupteur (26) pour distribuer de l'argent.
    - où le câble électrique à deux brins (29) permet une transmission lors de la production du code par l'unité de commande (24),
    - où le code est reçu dans l'élément comparateur (28) et comparé à un code prédéfini,
    - où le code est filtré en série à partir de la tension appliquée pour le moteur électrique par le biais du registre à coulisseau (27) et est transmis en parallèle à l'élément comparateur (28) pour une étape ultérieure, et
    - où en cas d'identité du code reçu avec le code prédéfini, l'interrupteur (26) permettant l'alimentation en tension du moteur électrique (25) est sollicité pour distribuer de l'argent par le biais du monoflop (30), dans la mesure où le monoflop (30) génère un certain temps de marche du moteur électrique (25) grâce à une alimentation en tension/en courant de durée appropriée en refermant le circuit de courant à l'aide de l'interrupteur (26).
  4. Procédé selon la revendication 3, caractérisé en ce que le code est saisi à l'aide d'une unité de saisie de code au niveau de l'élément comparateur (28).
EP13789548.8A 2012-11-16 2013-11-12 Module distributeur d'espèces et appareil de jeu de divertissement équipé d'un module distributeur d'espèces Active EP2920772B1 (fr)

Priority Applications (3)

Application Number Priority Date Filing Date Title
PL13789548T PL2920772T3 (pl) 2012-11-16 2013-11-12 Zespół wydawania pieniędzy i urządzenie do gry i rozrywki z zespołem wydawania pieniędzy
SI201330517A SI2920772T1 (sl) 2012-11-16 2013-11-12 Enota za izdajanje denarja in igralna naprava z enoto za izdajanje denarja
HRP20170142TT HRP20170142T1 (hr) 2012-11-16 2017-01-30 Jedinica za izdavanje novca i automat za igre na sreću s jedinicom za izdavanje novca

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
DE102012111080.8A DE102012111080B4 (de) 2012-11-16 2012-11-16 Geldausgabeeinheit
PCT/EP2013/073534 WO2014076043A1 (fr) 2012-11-16 2013-11-12 Module distributeur d'espèces et appareil de jeu de divertissement équipé d'un module distributeur d'espèces

Publications (2)

Publication Number Publication Date
EP2920772A1 EP2920772A1 (fr) 2015-09-23
EP2920772B1 true EP2920772B1 (fr) 2016-11-02

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ID=49578292

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EP13789548.8A Active EP2920772B1 (fr) 2012-11-16 2013-11-12 Module distributeur d'espèces et appareil de jeu de divertissement équipé d'un module distributeur d'espèces

Country Status (13)

Country Link
US (1) US9443386B2 (fr)
EP (1) EP2920772B1 (fr)
JP (1) JP6426615B2 (fr)
CN (1) CN105074786B (fr)
DE (1) DE102012111080B4 (fr)
ES (1) ES2613130T3 (fr)
HR (1) HRP20170142T1 (fr)
HU (1) HUE031714T2 (fr)
LT (1) LT2920772T (fr)
PL (1) PL2920772T3 (fr)
RU (1) RU2636305C2 (fr)
SI (1) SI2920772T1 (fr)
WO (1) WO2014076043A1 (fr)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
DE102015101421B3 (de) * 2015-01-30 2016-07-28 Crane Payment Solutions Gmbh Vorrichtung zum Ausgeben von Münzen

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Also Published As

Publication number Publication date
US9443386B2 (en) 2016-09-13
CN105074786B (zh) 2017-09-19
US20150332551A1 (en) 2015-11-19
DE102012111080A1 (de) 2014-05-22
JP6426615B2 (ja) 2018-11-21
LT2920772T (lt) 2017-02-10
RU2015120734A (ru) 2017-01-10
EP2920772A1 (fr) 2015-09-23
HRP20170142T1 (hr) 2017-04-07
SI2920772T1 (sl) 2017-03-31
PL2920772T3 (pl) 2017-05-31
ES2613130T3 (es) 2017-05-22
DE102012111080B4 (de) 2014-09-18
RU2636305C2 (ru) 2017-11-21
HUE031714T2 (en) 2017-08-28
CN105074786A (zh) 2015-11-18
WO2014076043A1 (fr) 2014-05-22
JP2016506253A (ja) 2016-03-03

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