EP1899029A2 - Elektronische wetteinrichtung in der art von roulette - Google Patents

Elektronische wetteinrichtung in der art von roulette

Info

Publication number
EP1899029A2
EP1899029A2 EP06760775A EP06760775A EP1899029A2 EP 1899029 A2 EP1899029 A2 EP 1899029A2 EP 06760775 A EP06760775 A EP 06760775A EP 06760775 A EP06760775 A EP 06760775A EP 1899029 A2 EP1899029 A2 EP 1899029A2
Authority
EP
European Patent Office
Prior art keywords
symbols
ball
betting
unit
time
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP06760775A
Other languages
German (de)
English (en)
French (fr)
Inventor
Walter Grubmüller
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Scientific Games Holdings Ltd
Original Assignee
Scientific Games Holdings Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Scientific Games Holdings Ltd filed Critical Scientific Games Holdings Ltd
Publication of EP1899029A2 publication Critical patent/EP1899029A2/de
Withdrawn legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F5/00Roulette games
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/326Game play aspects of gaming systems
    • G07F17/3269Timing aspects of game play, e.g. blocking/halting the operation of a gaming machine
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games
    • G07F17/329Regular and instant lottery, e.g. electronic scratch cards
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2448Output devices
    • A63F2009/245Output devices visual
    • A63F2009/2457Display screens, e.g. monitors, video displays
    • A63F2009/246Computer generated or synthesized image

Definitions

  • the invention relates to an electronic betting device in the manner of roulette and a method for the computer-aided betting of symbols, in particular numbers, in the manner of roulette.
  • Roulette is usually played on a roulette table with the players sitting at the table and betting on numbers, groups of numbers, the color red or the color black.
  • the betting process is controlled by a croupier, who manually inserts a ball into a roulette kettle setup and declares the end of betting assumptions. What number then falls during the game, the ball is not exactly exactly coincidental, as the orbiting roulette kettle as well as the manual throw of the ball by the croupier has a certain influence on the outcome of the game.
  • the invention provides an electronic roulette betting apparatus and a method for computer-aided betting of symbols in the manner of roulette as defined in the independent claims.
  • Particularly advantageous embodiments and further developments are specified in the respective dependent claims.
  • a display unit in particular a screen of a player terminal, a roulette boiler, for example, in three-dimensional, diagrammatic representation reproduced, and after showing the throwing a ball in the manner of a video film is the Circulating the roulette ball in the roulette kettle again given.
  • a first phase of this betting operation is limited by a first time limit, which is given by a time control unit, this first time limit can be displayed, for example, by a relatively far out in the roulette wheel circle of the display unit.
  • the ball will reach this first after a certain period of time, say 30 seconds or 1 minute temporal limit, ie the first circle.
  • a certain period of time say 30 seconds or 1 minute temporal limit, ie the first circle.
  • the symbols given in the roulette kettle by ball shooting for example the numbers 1 to 12, can be wagered with fixed (winning) odds, eg 11: 1.
  • the "Kessel” also has a "0". The probability that the ball falls on a bet number is thus 1:12.
  • the ball circulation is preferably carried out by means of a stop unit for a predetermined period of time, e.g. 20s, so as to still allow players to enter bets, e.g. of symbols or numbers on which they wish to place their bets.
  • a stop unit for a predetermined period of time, e.g. 20s, so as to still allow players to enter bets, e.g. of symbols or numbers on which they wish to place their bets.
  • the remainder of the remaining time approximately every few seconds, is displayed continuously.
  • the ball circulation starts playing again, and the ball keeps running inwards in more and more non-round passes until it shows a second time limit, preferably again on the display unit, through a circle, ie a second, inner circle, in the roulette wheel , reached.
  • the playback is stopped again, and now the playback is preferably "rewound" and repeated, this video repeat (with the help of a repeating module) can optionally also be several times.
  • this phase of the betting process when the ball moves from the first to the second circle, and during the replay repeats, when the ball reaches the second circle has, the individual symbols or numbers with the aid of a quota determination module assigned different profit rates, the assignment is carried out according to a determined using a random generator random variable and the non-circular circulation of the ball - which is increasingly recognizable in this phase to match ,
  • the non-circular circulation of the ball players with roulette experience with a certain, albeit low probability estimate the outcome of the game, ie estimate in which recording, in which number or symbol, the ball will land final; accordingly, skilled players may then either bet on what are in their view more likely symbols - with lower odds bets or at high risk on the possibly unlikely symbols.
  • the display of the profit quotas in this phase preferably takes place sector by sector, in each case in association with the ball recordings or the associated symbols or numbers displayed inside the roulette wheel. Theoretically, however, it would also be conceivable to display the individual symbols with the associated quotas in tabular form in a separate reproduction area of the display unit. For the sake of clarity, also because the players follow the course of the ball in the roulette wheel, however, the sectoral representation of the odds is preferred.
  • bets are particularly possible and provided when the ball has reached the second boundary and the second circle, respectively, and when it comes to the reproduction repetitions, in which case the different profits definitively fixed upon reaching this time limit Quotas when betting different numbers.
  • the ball reaches a given ball shot corresponding to a given symbol or number, this symbol or number having been previously determined by the random number generator.
  • the random variable which is determined by the random number generator, is also used with advantage as a parameter in the mathematical determination of the ball orbit between the first circle and the second circle, wherein in this phase of the betting sequence as mentioned variable rates for the individual to be betting symbols or Numbers are determined and displayed.
  • the quotas can be recalculated and displayed, for example, in intervals of seconds or at intervals of 3s or 5s.
  • the quotas are from original the fixed ratio of 11: 1 can be changed continuously to values, for example, between 3: 1 (for the more probable symbols) and 50: 1 (for the more unlikely symbols).
  • the preferred stopping of the ball circulation at least one time limit or on a circle, preferably at both time limits or circles, for a predetermined period of time allows players who could not decide until then for a symbol, now can place their bet. For possible support is used after reaching the second circle through the ball the explained repetition of the video playback. Overall, the duration of a game or betting process on the order of a few minutes.
  • the present betting system may simply be installed as a game, without actual bets, but it may also be to place bets specifying respective bets to provide a corresponding stimulating game play.
  • the bets are preferably entered electronically, where appropriate, the respective bet amounts are debited from a chip card with the original total amount paid in, and where any profits can be credited to this chip card.
  • Another possibility is to set up accounts in a memory of a computer for the respective players according to their wishes and advance payments, in which case the bets are deducted from these accounts and the profits are credited to these accounts.
  • Such a procedure with run in a computer accounts or with smart cards or the like. electronic cards is in itself known from other systems, such as electronic lottery systems or sports betting systems ago, and need not be further explained here.
  • Fig.l schematically in a kind of block diagram an electronic betting device in the manner of roulette according to the invention
  • FIG. 3 to 10 are schematic representations of a roulette boiler device, partly with a revolving ball, as can be reproduced on the display unit according to Fig.l in the manner of a video, wherein the Figure 3 to 10 different phases during the game sequence shown in FIG .2 show.
  • the electronic betting apparatus 1 shown schematically in FIG. 1 for performing a roulette-type game or bet includes a player terminal 2 provided with a display unit 3, particularly a screen corresponding to a computer screen, and a player input unit 4 is equipped.
  • a player terminal 2 provided with a display unit 3, particularly a screen corresponding to a computer screen, and a player input unit 4 is equipped.
  • several such player consoles or terminals 2 are normally provided in parallel with each other to accommodate a number of players, e.g. 20 players or 50 players to participate in the realized using the device 1 roulette game.
  • this console 2 is representative of a larger number of consoles.
  • the display unit 3 is driven by a display control unit 5 to realize a video reproduction when performing a roulette betting operation, as will be explained below with reference to FIGS. 2 and 3 to 10. Furthermore, a time control unit 6 is provided, which may be formed, for example, by a central control and administration unit 7, to which a clock or a clock generator 8 and a memory 9 are assigned, whereby a general input unit 10 is provided.
  • This central processing unit ie the central control and management unit, hereafter referred to as central unit 7, controls the display control unit 5 to start a roulette video playback, as well as the achievement of two time limits - according to specifications that on the General input unit 10 are made - on the basis of an associated time measurement from the start of the video playback determines (see the clock 8) and then the display control unit 5 and a stop unit 11 accordingly controls.
  • the stop unit 11 can also act autonomously, in which case it may be connected to the clock generator 8, for example (see the dashed line in FIG to generate in the memory 12 stored time limits corresponding stop signals for driving the display control unit 5 for the purpose of stopping the playback on the display unit 3.
  • An essential feature here is that in the presence of such a stop unit 11 the latter after reaching the second time limit the player input unit 4 can block insofar as then from this time automatically the input of further bets can be blocked by the players.
  • a separate quota determination module 13 is provided, which receives the corresponding control signals, in particular as regards the time limits, supplied from the central unit 7. Also, the quota determination module 13 receives from the central processing unit 7 random size information to continuously modify the quotas according to the random variable in the second phase of the betting operation, from the first time limit to the second time limit, depending on an algorithm in which Parameter enters said random size, and corresponding to a non-circular circulation of the ball in the roulette kettle, as shown on the display unit 3.
  • Said random variable is generated by means of a random generator 14, which could be assigned directly to the central unit 7, but preferably, if a plurality of betting devices 1 are to be managed at different locations via a central computer 15, centrally at the location of this central computer 15 with its own Computer and transfer unit 16 is installed.
  • the random variable or random number can be transmitted to the individual betting devices 1 via a satellite connection 17, for example, and accordingly the respective central unit 7 of the betting device 1 associated with a transmitter / receiver interface 18 to perform the communication with the central computer or server 15 for the purpose of requesting or receiving the random number.
  • the quota determination module 13 may determine fixed predetermined odds depending on the number of symbols or numbers to be betting (e.g., the numbers 0 and 1 to 12). Thereafter, namely in the second phase, the quota determination module 13 can independently calculate the respective variable quotas, for example at intervals of Is, 3s or 5s, but it is also conceivable, depending on the random quantity supplied, the respective quotas from one of various tables a memory 19 to read and supply the playback via the display control unit 5.
  • the predetermined time limits on the display unit 3 are preferably illustrated by circular lines in the roulette boiler device, as will be explained in more detail below with reference to FIGS. 3 to 10.
  • a repetition of the video playback namely the last phase before the time when the orbiting ball reaches the second circle, is also started automatically at least when the second circle is reached, and for this purpose the display control unit 5 is preferably on own repetitive module 20, wherein also a memory module 21 is provided, which receives the corresponding image data for this phase supplied by the display control unit 5, and from which these are required for the video repetition image data under control by the Wiederholmodul 20 read out again ,
  • the repeat module 20 is preferably designed so that it can run the desired video playback in the reverse direction as well as in the forward direction, so these immediately before reaching the second time limit located phase of the video playback in the manner of rewinding and forward winding in particular to play repeatedly.
  • the duration of the phase as well as the number of times it is repeated can be set with the aid of the central unit 7 and the input unit 10
  • the device 1 then also contains a comparison and evaluation unit 22, on the one hand with the player input unit 4 (actually with all belonging to the device 1 player input units 4) and on the other hand with the quota determination module as well as with the central unit 7, for the purpose of supplying the Profit symbol information, is connected.
  • the comparison and evaluation unit 22 is associated, for example, with a memory 23 for storing the symbols or numbers bet by the individual player, and also with a memory or memory area 24 for storing the respective winning symbol.
  • the player input unit 4 can be assigned its own chip card and memory unit 25, wherein by means of the input unit 4 when betting symbols and entering bets therefor corresponding debits of a credit established on an imported chip card. Conversely, if a player wagered on a symbol or number wins, the corresponding winnings, in accordance with the odds determined by the quota determination module 13, can be transmitted from the comparison and evaluation unit 22 to the player input unit 4 so as to cause a corresponding credit in the smart card via the unit 25.
  • a concrete betting operation is started with a starting step 30 (for example, by a corresponding start input on the part of a game manager via the general unit 10 or else automatically via the central unit 7).
  • a starting step 30 for example, by a corresponding start input on the part of a game manager via the general unit 10 or else automatically via the central unit 7.
  • the introduction of the participating players is then preceded by the playback of information in the form of a video film by means of the display device 3, driven by the display control unit 5.
  • the start of such an introduction video is illustrated by way of example in FIG 3 shows a roulette boiler device 32 with an inner ring of spherical receptacles 33 and associated profit symbols, here in the form of numbers "1" to "12 ⁇ " shown.
  • the actual betting or game sequence is then started, in which case in the corresponding video simulation, ie in the game play display on the display unit 3, the insertion of a ball 36 (see FIG. 5), for example with Help of a hand rehearsed in the reproduction 37, s. 4, is illustrated.
  • a ball-orbit is played back from that start to a point in time when the ball 36 reaches a first circle 39, according to a first time limit.
  • fixed quotas for example 11: 1, are output and possibly displayed with the aid of the quota determination module 13, and when the first circle 39 is reached the playback of the betting sequence is stopped, for example with the aid of the stopping unit 11.
  • the ball 36 now runs in the region between the outer temporal boundary symbolizing outer circle 39 and a more inner, a second boundary indicating circle 44, wherein in this second phase a predetermined by a random variable or by derived parameters of non-circular circulation of the ball 36 is simulated.
  • a predetermined by a random variable or by derived parameters of non-circular circulation of the ball 36 is simulated.
  • experienced players may with some certainty conclude which bin 33 the ball 36 will finally "fall” into, and therefore may include it in placing their bets.
  • this non-circular ball circulation i. more precisely according to the parameters given by the random variable, now different quotas for the individual numbers or symbols are determined with the aid of the quota determination module 13 and displayed on the display unit 3, as can be seen from FIG.
  • This display of quotas is preferably done in the illustrated sectoral assignment to the numbers, so as to ensure an optimum overview players.
  • the second variant during this time, ie when the ball 36 from the outer circle 39 to the inner circle 44 Players will be allowed to bet on a per-bet basis (via the input unit 4) either in real time, immediately adding the winning odds (as determined by the odds calculation module 13) to each bet and and evaluation unit 22 is temporarily stored in the memory 23 in which the wagering data are stored, or the wagering data is provided with a time stamp and stored in the memory 23; in the memory 24 then apart from the respective profit symbols and the Basn quotas can be stored with the associated time stamps in association with the profit symbols, so as to compare the bet symbols (which are read from the memory 23) with the profit symbols (the the memory 24 are read out) and at the same time to be able to assign the respective, depending on the time of placement of the bet profit quotas.
  • FIG. 6 shows in concrete terms the situation in which the ball 36 has reached the second, inner circle 44, that is to say the second time limit, this being interrogated in the diagram according to FIG.
  • the acceptance of further bets is allowed, at the indicated different odds, and it follows for additional information of the players and as a further incentive for them to repeat the last phase, e.g. the last 10s, 20s or 30s, of the betting cycle, before the ball 36 has reached the inner circle 44, in particular also a reverse run and forward run in the playback can be done.
  • This repetition of the reproduction can moreover take place several times and is controlled by the repeat module 20 of FIG. The number of times or the time for this is queried according to a request field 48 in FIG.
  • Fig. 9 The situation at the end of the replay of the betting process, according to block 52 in Fig. 2, is shown in Fig. 9, by way of example the ball has arrived in one of the two receiving compartments 33 for the number "6".
  • Fig. 10 An indication of the profit situation, see Fig. 10, indicating the quotas, highlighting the actual profit quota (according to Fig.10, for example, 7 / 1) and with display of the final profit symbol, here the number 6.

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  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Slot Machines And Peripheral Devices (AREA)
  • Control Of Electric Motors In General (AREA)
EP06760775A 2005-07-01 2006-06-30 Elektronische wetteinrichtung in der art von roulette Withdrawn EP1899029A2 (de)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
AT0044905U AT9191U1 (de) 2005-07-01 2005-07-01 Elektronische wetteinrichtung in der art von roulette
PCT/AT2006/000276 WO2007002968A2 (de) 2005-07-01 2006-06-30 Elektronische wetteinrichtung in der art von roulette

Publications (1)

Publication Number Publication Date
EP1899029A2 true EP1899029A2 (de) 2008-03-19

Family

ID=37441073

Family Applications (1)

Application Number Title Priority Date Filing Date
EP06760775A Withdrawn EP1899029A2 (de) 2005-07-01 2006-06-30 Elektronische wetteinrichtung in der art von roulette

Country Status (6)

Country Link
US (1) US8007355B2 (no)
EP (1) EP1899029A2 (no)
AT (1) AT9191U1 (no)
CA (1) CA2611797A1 (no)
NO (1) NO20080589L (no)
WO (1) WO2007002968A2 (no)

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EP2013765A4 (en) * 2006-04-07 2012-08-08 Michael Grant Fraser BETTING SYSTEM AND METHOD
TW200815073A (en) * 2006-09-29 2008-04-01 Astro Corp Lottery wining number prediction device for roulette game device
US8834250B2 (en) 2008-11-14 2014-09-16 Aruze Gaming America, Inc. Roulette game device having variable betting time limit
US8727863B2 (en) 2011-01-05 2014-05-20 Concept Gaming, Llc Bonus wheel super-roulette gaming system and method
US8360845B1 (en) * 2011-11-03 2013-01-29 Tien-Shu Hsu Apparatus for roulette table games with dynamic raised odds
US20140051492A1 (en) * 2012-08-20 2014-02-20 Oneworks Ip Holdings Limited System and method for allowing players to play roulette games having modifiable wagers
US9916718B2 (en) 2012-09-18 2018-03-13 Joze Pececnik Terminal, system and game play method for random number selection events

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Also Published As

Publication number Publication date
NO20080589L (no) 2008-01-31
CA2611797A1 (en) 2007-01-11
US20090227316A1 (en) 2009-09-10
WO2007002968A3 (de) 2007-03-29
AT9191U1 (de) 2007-06-15
WO2007002968A2 (de) 2007-01-11
US8007355B2 (en) 2011-08-30

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