EP1219329A1 - Recombining puzzle game - Google Patents

Recombining puzzle game Download PDF

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Publication number
EP1219329A1
EP1219329A1 EP00953562A EP00953562A EP1219329A1 EP 1219329 A1 EP1219329 A1 EP 1219329A1 EP 00953562 A EP00953562 A EP 00953562A EP 00953562 A EP00953562 A EP 00953562A EP 1219329 A1 EP1219329 A1 EP 1219329A1
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EP
European Patent Office
Prior art keywords
puzzle
pieces
piece
case
game
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP00953562A
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German (de)
English (en)
French (fr)
Inventor
Osamu Fueda
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
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Filing date
Publication date
Application filed by Individual filed Critical Individual
Publication of EP1219329A1 publication Critical patent/EP1219329A1/en
Withdrawn legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/10Two-dimensional jig-saw puzzles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/0669Tesselation
    • A63F2009/067Tesselation using a particular shape of tile
    • A63F2009/0683Tesselation using a particular shape of tile quadrangular
    • A63F2009/069Trapezium
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/12Three-dimensional jig-saw puzzles
    • A63F9/1208Connections between puzzle elements
    • A63F2009/1228Connections between puzzle elements slidable connections

Definitions

  • the present invention relates to a rearrangeable puzzle game which is configured and designed so that a plurality of puzzle pieces can be fitted in a puzzle case in a plurality of layout patterns.
  • One such rearrangeable puzzle game has been known.
  • this conventional rearrangeable puzzle game a plurality of triangularly shaped puzzle pieces, rectangularly shaped puzzle pieces or pieces of other shape are combined and fitted in a puzzle case formed into a square shape, oblong shape or other shape.
  • the shape of a puzzle case and the shape of a puzzle piece are determined so that a plurality of puzzle pieces can be fitted in a puzzle case in various layout patterns.
  • Puzzle games of the type described above have long been served as a readily enjoyable entertainment.
  • a type of puzzle game is provided in each room for a guest.
  • an object of the present invention is to provide an improved rearrangeable puzzle game of such a type that a plurality of puzzle pieces can be fitted in a puzzle case in a plurality of puzzle piece layout patterns, to increase the number of puzzle piece layout patterns while preventing a puzzle game from becoming too difficult to solve.
  • puzzle pieces and a puzzle case are configured by combining specified trapezoids in order that the puzzle pieces can be fitted in the puzzle case in various layout patterns.
  • the present invention provides a solving means that is directed to a puzzle game of the rearrangeable type comprising a plurality of puzzle pieces and a puzzle case which is configured so that the puzzle pieces can be fitted in the puzzle case in a plurality of layout patterns.
  • the puzzle pieces and the puzzle case are so designed as to have a combinational shape of trapezoids, each of the trapezoids having a top side the length of which is equal to that of both lateral sides thereof and a bottom side the length of which is two times that of the top and lateral sides, and each of the puzzle pieces is configured by joining together two smaller pieces of the trapezoidal shape at positions where vertices of the trapezoids coincide or at positions where a vertex of one of the trapezoids coincides with the middle point of a bottom side of the other of the trapezoids.
  • the puzzle case can be configured by combining together an even number of the trapezoidal shapes with no space left therebetween, and the even number of the trapezoidal shapes are arrayed such that adjacent trapezoids are combined together at positions where vertices of the adjacent trapezoids coincide or at positions where a vertex of one of the adjacent trapezoids coincides with the middle point of a bottom side of the other of the adjacent trapezoids.
  • the puzzle case can be configured by joining together an even number of constituent pieces of the trapezoidal shape.
  • the constituent piece of the puzzle case includes a first constituent piece provided with a first engagement means and a second constituent piece provided with a second engagement means.
  • the first engagement means includes a projection provided at the middle of a top side of the first constituent piece of the trapezoidal shape and hollows provided at the middle of each lateral side of the first constituent piece and at positions a quarter of the length of a bottom side of the first constituent piece apart from each end thereof.
  • the second engagement means includes a hollow provided at the middle of a top side of the second constituent piece of the trapezoidal shape and projections provided at the middle of each lateral side of the second constituent piece and at positions a quarter of the length of a bottom side of the second constituent piece apart from each end thereof.
  • the projections and the hollows of each of the constituent pieces are so formed as to engage with one another.
  • each of the puzzle pieces can be configured by joining together, in a rearrangeable manner, two smaller pieces of the trapezoidal shape.
  • each of the puzzle pieces may include a joint piece for joining together two smaller pieces and each of the smaller pieces is provided with a fitting hollow for the fitting of the joint piece therein.
  • the fitting hollow can be a groove formed over the entire periphery of a side of the smaller piece.
  • the rearrangeable puzzle game of the present invention may further comprise cards containing information about combinations of the puzzle pieces capable of completing puzzles and information about layout patterns of the puzzle pieces for the puzzle case by the combinations.
  • the combinations of the puzzle pieces are given on one sides of the cards and the layout patterns of the puzzle pieces are given on the other sides of the cards.
  • a trapezoid serving as a basic shape used to configure a puzzle piece and a puzzle case, is a figure composed of an array of three equilateral triangles. Therefore, each puzzle piece, made up of two trapezoidal smaller pieces joined together, contains six equilateral triangles. Likewise, the puzzle case is also configured on the basis of such a trapezoidal shape. Accordingly, the puzzle case has a shape which contains the same number of equilateral triangles (a multiple of the number 6) as the total number of equilateral triangles contained in all the puzzle pieces.
  • the inside of the puzzle case is divided into trapezoidal regions each containing three equilateral triangles and if puzzle pieces, which correspond to shapes formed by combining together two such trapezoidal regions, are chosen, then these puzzle pieces can be fitted in the puzzle case.
  • the puzzle case can be configured by combining together an even number of the trapezoidal shapes with no space left therebetween and the even number of the trapezoidal shapes are arrayed such that adjacent trapezoids are joined together at positions where vertices of the adjacent trapezoids coincide or at positions where a vertex of one of the adjacent trapezoids coincides with the middle point of a bottom side of the other of the adjacent trapezoids.
  • the puzzle case can be configured easily.
  • the puzzle case is configured by joining together an even number of constituent pieces formed into the aforesaid trapezoidal shape, thereby further facilitating the formation of the puzzle case.
  • the constituent piece of the puzzle case can be made up of a first constituent piece provided with a first engagement means and a second constituent piece provided with a second engagement means. As a result, each constituent piece becomes detachable by engagement and disengagement of the first and second engagement means.
  • the puzzle case can be rearranged.
  • each puzzle piece can be configured by jointing together, in a rearrangeable manner, two smaller pieces formed into the foregoing trapezoidal shape, thereby making it possible to change the puzzle pieces in shape.
  • each puzzle piece is configured by joining together two smaller pieces each having a fitting hollow with a joint piece, thereby facilitating rearrangement of the puzzle pieces.
  • the fitting hollow can be a groove formed over the entire periphery of the side of a smaller piece.
  • the puzzle game of the present invention can further include cards containing information about combinations of the puzzle pieces capable of completing puzzles and information about layout patterns of the puzzle pieces for the puzzle case by the combinations.
  • game players when they find it difficult to complete a game, may refer to the cards for assistance. If the puzzle piece combinations are given on one sides of the cards and the puzzle piece layout patterns are given on the other sides, the cards can be referred to easily.
  • both the puzzle pieces and the puzzle case are configured on the basis of a trapezoid of relatively simple shape.
  • These puzzle pieces can be fitted in the puzzle case in many layout patterns. The readily enjoyable entertainingness of puzzle games will not be spoiled. Besides, there are many layout patterns, therefore preventing game players from losing their interest soon.
  • the puzzle case can be configured by joining together a plurality of trapezoidal constituent pieces. This facilitates the formation of the puzzle case. Each constituent piece can be detachably configured. This makes the puzzle game playable in a variety of ways by rearrangement of the puzzle case.
  • each puzzle piece can be configured by joining together two smaller pieces in a rearrangeable manner. It becomes possible to change the shape of puzzle pieces. This also makes the puzzle game playable in a variety of ways.
  • the joining together of smaller pieces is carried out by making utilization of a joint piece and a groove formed in the side of each smaller piece. This makes it possible to join together smaller pieces with a simple arrangement.
  • the cards containing information about combinations of the puzzle pieces and information about layout patterns of the puzzle pieces for the puzzle case by the combinations are provided. Therefore, game players are able to learn, when they find it difficult to complete a puzzle game, a correct layout pattern by making reference to a corresponding card. This enhances the power of solving puzzle games of game players.
  • Figure 1 is a perspective view of a puzzle case 1 of a rearrangeable puzzle game according to the first embodiment.
  • Figure 2 shows in transverse cross-section the puzzle case 1.
  • the puzzle case 1 is composed of a board 1a and a frame 1b positioned at the outer periphery of the board 1a.
  • the board 1a is formed by joining together a plurality of trapezoidal board constituent pieces 11 (see Figure 3A).
  • the frame 1b is formed by joining together a plurality of trapezoidal frame constituent pieces 12 (see Figure 3B).
  • the board constituent piece 11 and the frame constituent piece 12 are each configured and designed to have a trapezoidal shape having a top side the length of which is equal to that of both lateral sides thereof and a bottom side the length of which is two times that of the top and lateral sides.
  • the frame constituent piece 12 is thicker than the board constituent piece 11.
  • the board 1a is formed by snugly arraying sixteen board constituent pieces 11 so that there is left no space therebetween, wherein two adjacent board constituent pieces 11 are arrayed in such a way as to be joined together at positions where vertices of the trapezoids coincide or at positions where a vertex of one of the two trapezoids coincides with the middle point of a bottom side of the other trapezoid.
  • the frame 1b is formed by arraying eighteen frame constituent pieces 12 with their top or bottom sides brought into contact with the outer peripheral surface of the board 1a. These constituent pieces 11 and 12 are glued together so that they are brought together into one piece to form the puzzle case 1 .
  • the puzzle case 1 is formed as a lion-shaped puzzle case. Furthermore, in the first embodiment, the frame constituent piece 12 is so formed as to have a thickness greater than that of the board constituent piece 11.
  • the frame 1b may be formed by stacking together two or three constituent pieces of the same thickness as the thickness of the board constituent piece 11.
  • Figures 4A-4I are perspective views depicting shapes of nine kinds of puzzle pieces 2 (2a-2i) which are fitted in the puzzle case 1 .
  • Each puzzle piece 2a-2i is formed by a combination of two smaller pieces 21 and 21 of the same trapezoidal shape as the ones together forming the puzzle case 1 .
  • each smaller piece 21 is formed by joining together two trapezoidal pieces 22 with a spacer 23 sandwiched therebetween, and a groove (a fitting hollow) 24 is formed over the entire periphery of the lateral side of the smaller piece 21 .
  • each puzzle piece 2a-2i is formed by joining together two smaller pieces 21 and 21 by using a joint piece 25 shown in Figure 5C.
  • the joint piece 25, which is inserted in the grooves 24 of two smaller pieces 21 and 21 to join together the two smaller pieces 21 and 21 is so formed as to have such a thickness that the joint piece 25 will not readily slip off from the grooves 24 . This allows the smaller pieces 21 and 21 to remain firmly combined together, but they can be disassembled for rearrangement by application of a force of more than some degree.
  • FIG. 4A-4I A first combination of Figure 4A is called a sphinx-shaped puzzle piece 2a .
  • a second combination of 4B is called a squirrel-shaped puzzle piece 2b .
  • a third combination of Figure 4C is called a V sign-shaped puzzle piece 2c .
  • a fourth combination of Figure 4D is called a roof-shaped puzzle piece 2d .
  • a fifth combination of Figure 4E is called a bar-shaped puzzle piece 2e .
  • a sixth combination of Figure 4F is called a hexagon-shaped puzzle piece 2f .
  • a seventh combination of Figure 4G is called a woodpecker-shaped puzzle piece 2g .
  • An eighth combination of Figure 4H is called a waveform-shaped puzzle piece 2h.
  • the last combination of Figure 4I is called a butterfly-shaped puzzle piece 2i.
  • These different puzzle pieces 2a-2i are each formed by joining together two smaller pieces 21 and 21 at positions where vertices of the trapezoids coincide or at positions where a vertex of one of the trapezoids coincides with the middle point of a bottom side of the other trapezoid.
  • the following is one possible way of fitting eight puzzle pieces 2a-2i in the puzzle case 1 . That is, since the smaller piece 21 forming a portion of each puzzle piece 2a-2i and the constituent piece 11 forming a portion of the puzzle case 1 have a trapezoid configuration made up of an array of three equilateral triangles, the inside of the puzzle case 1 is first divided into equilateral triangle regions as indicated by thin lines of Figure 6A . As indicated by broken lines of Figure 6B , the inside of the puzzle case 1 is further divided into trapezoidal regions, each of which is made up of three equilateral triangles, corresponding to smaller pieces 21 .
  • Figure 6C shows an example that uses eight woodpecker-shaped puzzle pieces 2g .
  • the first embodiment is able to provide about 1000 layout patterns by using more than 325 puzzle piece combinations as described above.
  • Figure 7A-7C illustrates an example in which five woodpecker-shaped puzzle pieces 2g and three V sign-shaped puzzle pieces 2c are used.
  • Figure 7B illustrates an example in which five woodpecker-shaped puzzle pieces 2g , two waveform-shaped puzzle pieces 2h , and one V sign-shaped puzzle piece 2c are used.
  • Figure 7C illustrates an example in which five woodpecker-shaped puzzle pieces 2g , one V sign-shaped puzzle piece 2c , one waveform-shaped puzzle piece 2h , and one butterfly-shaped puzzle piece 2i are used.
  • These three examples are composed of two, three, and four kinds of puzzle pieces 2a-2i , respectively.
  • There are many other puzzle piece layout patterns of different combinations (not shown).
  • one of the conditions required for completing a puzzle game is that a total of the numbers of at least puzzle pieces 2a and 2b ( Figures 4A and 4B ) of eight puzzle pieces 2a-2i for use must be zero or even.
  • the reason for this can be explained by: (a) comparing the smaller pieces 21 forming the puzzle pieces 2a-2i to the structures of a neutron and a proton described in the quark theory and thereby supposing that the smaller pieces 21 are classified in two types and (b) classifying, from the manner of joining together two types of smaller pieces, the puzzle pieces 2a-2i into two joint types, namely the joint between similar smaller pieces (which is hereinafter called “the similar joint type”) and the joint between dissimilar smaller pieces (which is hereinafter called “the dissimilar joint type”).
  • a neutron is composed of one up-quark and two down-quarks and a proton is composed of two up-quarks and one down-quark.
  • a quark is an equilateral triangle
  • an upward equilateral triangle is an up-quark U
  • a downward equilateral triangle is a down-quark D.
  • the trapezoid of Figure 8A corresponds to a neutron.
  • the trapezoid of Figure 8B corresponds to a proton. Externally there is no difference between these two trapezoids, with the exception that they are in inverted manner.
  • the up-quark U is charged positively and the down-quark D is charged negatively, from which an equilateral triangle corresponding to an up-quark U is provided with a projection 26 whereas an equilateral triangle corresponding to a down-quark D is provided with a hollow 27.
  • the smaller piece 21 (the trapezoid of Figure 8A ) is called an N(from the initial letter of NEUTRON) block while the smaller piece 21 (the trapezoid of Figure 8B) is called a P(from the initial letter of PROTON) block.
  • each puzzle piece 2a-2i When considering that the type of a smaller piece 21 can be divided into N and P blocks, the joint portion of one of two smaller pieces 21 forming each puzzle piece 2a-2i must be the projection 26 and the joint portion of the other smaller piece 21 must be the hollow 27 . It is known that each of the puzzle pieces 2a and 2b ( Figures 4A and 4B ) has a joint manner in which similar blocks are joined together (the similar joint type) and that each of the puzzle pieces 2c-2i ( Figures 4C-4I) has a joint manner in which dissimilar blocks are joined together (the dissimilar joint type).
  • Figures 9A-9I illustrate the puzzle pieces 2a-2i each of which is a combination of a smaller piece 21 of one type that is assigned a sign of (+) indicative of the projection 26 and a smaller piece 21 of the other type that is assigned a sign of (-) indicative of the hollow 27 . Note that it is possible to replace N blocks with P blocks in each joint manner.
  • the number of N blocks In order to make the number of N blocks equal to the number of P blocks, it is required that all of the puzzle pieces 2a-2i be of the dissimilar joint type, or even in the case there are included puzzle pieces of the similar joint type, the number of these puzzle pieces must be made even (that is, the number of N-N combinations is made equal to that of P-P combinations) to eliminate the different between the number of N blocks and the number of P blocks.
  • the puzzle game of the present embodiment includes a guidebook containing information about combinations of eight puzzle pieces 2a-2i capable of completing a puzzle game and information about layout patterns for fitting the eight puzzle pieces 2a-2i in the puzzle case 1.
  • a guidebook containing information about combinations of eight puzzle pieces 2a-2i capable of completing a puzzle game and information about layout patterns for fitting the eight puzzle pieces 2a-2i in the puzzle case 1.
  • combinations of puzzle pieces 2a-2i showing the type and the number of puzzle pieces that are used are given on odd pages and layout patterns of the puzzle pieces 2a-2i according to these combinations are given on even pages.
  • the guidebook may not describe all combinations of the puzzle pieces 2a-2i or all layout patterns of the puzzle pieces 2a-2i . Only typical puzzle piece combinations and puzzle piece layout patterns can be given.
  • the puzzle game of the present embodiment may be played in the following way. For example, by making reference to the guidebook, a combination of puzzle pieces 2a-2i is determined so that the combination becomes fittable in the puzzle case 1 and a puzzle game is now ready. When the game player arrives at a correct solution, the currently-used combination of the puzzle pieces 2a-2i may be changed to another if there are no other correct solutions for that puzzle piece combination and another puzzle game can be started. If there is another correct solution, then the puzzle game will be resumed by using the original puzzle piece combination. Alternatively, the puzzle game may be resumed using a different puzzle piece combination.
  • the guidebook may not necessarily be referred to. That is, the game player may change the puzzle pieces 2a-2i into any preferable shape and try to complete a puzzle game in spite of the fact that the puzzle game may have no correct solution at all.
  • the puzzle pieces 2a-2i are each composed of a combination of two smaller pieces 21 and 21 and their shape can be changed, thereby making it possible to provide various puzzle piece layout patterns with respect to the puzzle case 1 .
  • the puzzle pieces 2a-2i themselves are of a relatively simple shape, i.e., a combinational shape of two trapezoidal pieces. This prevents puzzle games from becoming too difficult to complete, so that one of the features of this type of puzzle game, i.e., readily enjoyable entertainingness, will not be spoiled.
  • the puzzle pieces 2a-2i each are configured by joining together two smaller pieces 21 and 21 with a joint piece 25 . This provides the advantage that the puzzle pieces 2a-2i can be rearranged easily.
  • Figures 10A-10E illustrate versions of the shape of the puzzle case 1, each version being composed of sixteen constituent pieces 11, like the one shown in Figure 1.
  • Figure 10A shows a snail-shaped puzzle case 1a.
  • Figure 10B shows a star-shaped puzzle case 1b.
  • Figure 10C shows a candy-shaped puzzle case 1c.
  • Figure 10D shows a crouching cat-shaped puzzle case 1d.
  • Figure 10E shows a white bear-shaped puzzle case 1e.
  • the puzzle cases 1a-1e ( Figures 10A-10C ) are assembled in the same way that the one shown in Figure 1 is assembled; that is, the number of N blocks is equal to that of P blocks. Therefore, the total number of similar joint types of the puzzle pieces 2a-2i is zero or even.
  • the numbers of puzzle pieces 2a-2i that are set to respective shapes can be determined arbitrarily.
  • eight sphinx-shaped puzzle pieces 2a eight roof-shaped puzzle pieces 2d , eight woodpecker-shaped puzzle pieces 2g , four squirrel-shaped puzzle pieces 2b, four V sign-shaped puzzle pieces 2c, four bar-shaped puzzle pieces 2e , four waveform-shaped puzzle pieces 2h , two hexagon-shaped puzzle pieces 2f , and two butterfly-shaped puzzle pieces 2i .
  • the puzzle game of the first embodiment can be enjoyed in various ways.
  • the puzzle case 1 is formed by adhering together a plurality of constituent pieces.
  • the puzzle case 1 is rearrangeably formed. That is, the puzzle case of the second embodiment is formed by detachably joining together a plurality of constituent pieces. More specifically, as can be seen from Figures 11A and 11B, the board constituent piece 11 is composed of a first constituent piece 11a provided with a first engagement means 13 and a second constituent piece 11b provided with a second engagement means 14 .
  • the first engagement means 13 is composed of (a) a projection 13a provided at the middle of a top side of the first constituent piece 11a and (b) hollows 13b provided at the middle of each lateral side of the first constituent piece 11a and at positions a quarter of the length of a bottom side of the first constituent piece 11a apart from each end thereof.
  • the second engagement means 14 is composed of (a) a hollow 14a provided at the middle of a top side of the second constituent piece 11b and (b) projections 14b provided at the middle of each lateral side of the second constituent piece 11b and at positions a quarter of the length of a bottom side of the second constituent piece 11b apart from each end thereof.
  • the projections 13a and 14b and the hollows 13b and 14a of the constituent pieces 11a and 11b are formed in such a way as to engage with one another.
  • the first and second constituent pieces 11a and 11b are implements of the shapes of the foregoing N and P blocks (see Figure 8 ), respectively.
  • the first constituent piece 11a corresponds to an N block and the second constituent piece 11b corresponds to a P block.
  • the frame constituent pieces 12 are also detachably formed by an engagement means similar to the one used in the board constituent piece 11.
  • the same effects that the first embodiment provides can be obtained.
  • a third embodiment of the present invention is an example in which a board of the puzzle case 1 is formed by assembling eight constituent pieces 11 into a regular hexagon shape.
  • a board of regular hexagon shape composed of eight blocks can be assembled by using four N blocks and four P blocks.
  • puzzle pieces 2a-2i that are used are selected in such a way as to include no puzzle pieces of the similar joint type or an even number of sets of puzzle pieces of the similar joint type.
  • none of the squirrel-shaped puzzle piece 2b , the bar-shaped puzzle piece 2e , and the waveform-shaped puzzle piece 2h are used.
  • Figures 12A-12I show puzzle piece layout patterns for the puzzle case 1.
  • the number of puzzle pieces 2a-2i that are used is not many and the number of puzzle piece layout patterns is therefore lessened; however, it is possible to fit puzzle pieces in the puzzle case in nine different layout patterns by rearranging the puzzle pieces 2a-2i .
  • the number of puzzle pieces 2a-2i that are used is not many and the number of possible puzzle piece layout patterns is not many, therefore allowing puzzle players to arrive at the correct solution with ease. Because of this, the puzzle game of the present embodiment is suitably used as for example a toy for intellectual training for little children.
  • the puzzle case 1 of the third embodiment may be formed using part of the constituent pieces forming the puzzle case 1 of the second embodiment.
  • the puzzle game can provide entertainment to a wide variety of age groups from child to grownup.
  • the puzzle case 1 is formed by joining together an even number of constituent pieces 11 of trapezoidal shape, and puzzle pieces 2a-2i , each of which is composed of a combination of two smaller pieces 21 of the same trapezoidal shape as the constituent piece 11, are fitted in the puzzle case 1 .
  • the number of constituent pieces 11 is not limited to the values shown in the figures and the shape of the puzzle case 1 is not limited to the shapes shown in the figures, and the number and the shape can be changed arbitrarily. As the number of constituent pieces 11 is increased, game players can enjoy more complicated combinations.
  • the present invention generally relates to puzzle games; however, the present invention is also applicable to food such as candy as well as to other goods.

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Toys (AREA)
EP00953562A 1999-08-24 2000-08-22 Recombining puzzle game Withdrawn EP1219329A1 (en)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
JP23645399 1999-08-24
JP23645399A JP3193700B2 (ja) 1999-08-24 1999-08-24 組み替え式パズルゲーム
PCT/JP2000/005618 WO2001014031A1 (fr) 1999-08-24 2000-08-22 Puzzle a assembler

Publications (1)

Publication Number Publication Date
EP1219329A1 true EP1219329A1 (en) 2002-07-03

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EP00953562A Withdrawn EP1219329A1 (en) 1999-08-24 2000-08-22 Recombining puzzle game

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EP (1) EP1219329A1 (ja)
JP (1) JP3193700B2 (ja)
KR (1) KR20020021639A (ja)
CN (1) CN1178723C (ja)
WO (1) WO2001014031A1 (ja)

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Publication number Priority date Publication date Assignee Title
RU219555U1 (ru) * 2023-06-20 2023-07-24 Рим Хакимович Махмутов Пазловое устройство

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Publication number Priority date Publication date Assignee Title
JP6979211B2 (ja) * 2018-04-27 2021-12-08 株式会社さくらコンサルティング ボードゲームに用いる同一形状のユニットピース、及び多数の同一形状のユニットピースを用いるボードゲーム器
KR102208246B1 (ko) 2019-09-10 2021-01-28 주식회사 플랫폼레인 유아용 퍼즐 완구
JP2022087987A (ja) * 2020-12-02 2022-06-14 海野建設株式会社 玩具用積木ピース及び玩具用積木ブロック

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JPS477497B1 (ja) * 1966-08-01 1972-03-03
US4298200A (en) * 1980-05-21 1981-11-03 Kanbar Maurice S Tangram game assembly
JPS57113182U (ja) * 1980-12-30 1982-07-13
JPS646988U (ja) * 1987-06-30 1989-01-17
JP2606270Y2 (ja) * 1993-11-10 2000-10-10 節 宇治 9位の反復図形を構成する形状のタイル集合体
US5746430A (en) * 1997-02-18 1998-05-05 Chester; Mark S. Magnetic tangram puzzle game assembly

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
RU219555U1 (ru) * 2023-06-20 2023-07-24 Рим Хакимович Махмутов Пазловое устройство

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Publication number Publication date
CN1365295A (zh) 2002-08-21
CN1178723C (zh) 2004-12-08
WO2001014031A1 (fr) 2001-03-01
KR20020021639A (ko) 2002-03-21
JP2001062138A (ja) 2001-03-13
JP3193700B2 (ja) 2001-07-30

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