DE69936173D1 - Video-Angelspielvorrichtung - Google Patents

Video-Angelspielvorrichtung

Info

Publication number
DE69936173D1
DE69936173D1 DE69936173T DE69936173T DE69936173D1 DE 69936173 D1 DE69936173 D1 DE 69936173D1 DE 69936173 T DE69936173 T DE 69936173T DE 69936173 T DE69936173 T DE 69936173T DE 69936173 D1 DE69936173 D1 DE 69936173D1
Authority
DE
Germany
Prior art keywords
game device
fishing game
video
video fishing
game
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
DE69936173T
Other languages
English (en)
Other versions
DE69936173T2 (de
Inventor
Takemasa Miyoshi
Kentaro Nagayama
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Konami Digital Entertainment Co Ltd
Original Assignee
Konami Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Corp filed Critical Konami Corp
Application granted granted Critical
Publication of DE69936173D1 publication Critical patent/DE69936173D1/de
Publication of DE69936173T2 publication Critical patent/DE69936173T2/de
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Classifications

    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/818Fishing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/303Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8005Athletics
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8035Virtual fishing

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • Processing Or Creating Images (AREA)
DE69936173T 1998-09-22 1999-09-21 Video-Angelspielvorrichtung Expired - Lifetime DE69936173T2 (de)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP26850298 1998-09-22
JP10268502A JP2939473B1 (ja) 1998-09-22 1998-09-22 ビデオゲーム装置、ビデオゲームにおけるアニメーション表示制御方法及びビデオゲームにおけるアニメーション表示制御プログラムが記録された可読記録媒体

Publications (2)

Publication Number Publication Date
DE69936173D1 true DE69936173D1 (de) 2007-07-12
DE69936173T2 DE69936173T2 (de) 2008-01-31

Family

ID=17459400

Family Applications (1)

Application Number Title Priority Date Filing Date
DE69936173T Expired - Lifetime DE69936173T2 (de) 1998-09-22 1999-09-21 Video-Angelspielvorrichtung

Country Status (4)

Country Link
US (1) US6319128B1 (de)
EP (1) EP0987051B1 (de)
JP (1) JP2939473B1 (de)
DE (1) DE69936173T2 (de)

Families Citing this family (20)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3931008B2 (ja) * 1999-11-25 2007-06-13 株式会社コナミデジタルエンタテインメント ゲームシステムおよびコンピュータ読取可能な記憶媒体
JP2001149647A (ja) * 1999-11-25 2001-06-05 Konami Co Ltd ゲームシステム、並びにそれに適した操作案内システムおよびコンピュータ読取可能な記憶媒体
JP2001190835A (ja) * 2000-01-06 2001-07-17 Konami Co Ltd ゲームシステムおよびゲーム用プログラムが記憶されたコンピュータ読み取り可能な記録媒体
JP3317349B2 (ja) * 2000-03-31 2002-08-26 コナミ株式会社 ゲームシステムおよびコンピュータ読み取り可能な記憶媒体
EP1232777A3 (de) * 2001-02-13 2004-10-20 Pumpkin Pie Net Limited Videosimulation
JP3446161B2 (ja) * 2001-03-30 2003-09-16 コナミ株式会社 ゲームシステム及びゲーム機
US8267767B2 (en) 2001-08-09 2012-09-18 Igt 3-D reels and 3-D wheels in a gaming machine
US6887157B2 (en) 2001-08-09 2005-05-03 Igt Virtual cameras and 3-D gaming environments in a gaming machine
US8002623B2 (en) 2001-08-09 2011-08-23 Igt Methods and devices for displaying multiple game elements
US7909696B2 (en) 2001-08-09 2011-03-22 Igt Game interaction in 3-D gaming environments
US7901289B2 (en) * 2001-08-09 2011-03-08 Igt Transparent objects on a gaming machine
US7367885B2 (en) 2001-08-09 2008-05-06 Igt 3-D text in a gaming machine
US7918730B2 (en) 2002-06-27 2011-04-05 Igt Trajectory-based 3-D games of chance for video gaming machines
US7903115B2 (en) 2007-01-07 2011-03-08 Apple Inc. Animations
US7872652B2 (en) 2007-01-07 2011-01-18 Apple Inc. Application programming interfaces for synchronization
US8813100B1 (en) 2007-01-07 2014-08-19 Apple Inc. Memory management
WO2008108490A1 (ja) * 2007-03-08 2008-09-12 Camelot Co., Ltd. 画面操作システム、画面操作方法及びネットワークサービスの提供方法
US8384710B2 (en) 2007-06-07 2013-02-26 Igt Displaying and using 3D graphics on multiple displays provided for gaming environments
US20110151963A1 (en) * 2009-12-22 2011-06-23 Felix Roderick Zafra Doctor Gaming Device and Method for Providing Sporting Games Betting Services
KR102422204B1 (ko) * 2019-10-25 2022-07-19 주식회사 피엔아이컴퍼니 낚시 시뮬레이션 장치

Family Cites Families (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5214355A (en) 1978-03-20 1993-05-25 Nilssen Ole K Instant-start electronic ballast
US5198893A (en) * 1989-09-20 1993-03-30 Semborg Recrob, Corp. Interactive animated charater immediately after the title
US5142803A (en) * 1989-09-20 1992-09-01 Semborg-Recrob, Corp. Animated character system with real-time contol
US5213555A (en) * 1990-02-27 1993-05-25 Hood Robert L Exercise equipment information, communication and display system
US5232223A (en) * 1992-03-24 1993-08-03 Larry Dornbusch Electronic game controller
GB2297274B (en) * 1995-01-30 1997-01-08 Sega Enterprises Kk Fishing game device and a simulated fishing reel
US5542672A (en) * 1995-03-17 1996-08-06 Meredith; Chris Fishing rod and reel electronic game controller
KR100371456B1 (ko) * 1995-10-09 2004-03-30 닌텐도가부시키가이샤 삼차원화상처리시스템
JP3453248B2 (ja) * 1996-05-28 2003-10-06 株式会社第一興商 通信カラオケシステム、カラオケ再生端末
JP3882287B2 (ja) 1997-03-07 2007-02-14 株式会社セガ 魚釣り遊戯装置

Also Published As

Publication number Publication date
DE69936173T2 (de) 2008-01-31
JP2000093650A (ja) 2000-04-04
JP2939473B1 (ja) 1999-08-25
EP0987051A3 (de) 2000-06-21
EP0987051A2 (de) 2000-03-22
EP0987051B1 (de) 2007-05-30
US6319128B1 (en) 2001-11-20

Similar Documents

Publication Publication Date Title
DE69936332D1 (de) Videospielvorrichtung
HK1043330B (zh) 釣魚遊戲設備
EP0916375A4 (de) Angel-spielgerät
DE69936173D1 (de) Video-Angelspielvorrichtung
DE69938733D1 (de) Trainingsgerät
DE69934783D1 (de) Trainingsgerät
DE69943210D1 (de) Videokamera
DE69918400D1 (de) Video Kamera
DE69936123D1 (de) Video-Angelspielvorrichtung
FR2817306B1 (fr) Systeme d'entrainement
DE69723022D1 (de) Spielvorrichtung
DE59914957D1 (de) Kanalballenpresse
DE69914886D1 (de) Abbildungsgerät
DE59907478D1 (de) Trainingsgerät
DE69933923D1 (de) Videosignalprozessor
DK0934690T3 (da) Skårlægningsindretning
DE60141615D1 (de) Videospielsystem
DE69704560D1 (de) Fischvorrichtung
DE69903384D1 (de) Insektentöttendes Gerät
FR2783611B1 (fr) Endoscope video
DE59905292D1 (de) Rundballenpresse
DE59904283D1 (de) Selbstverteidigungsvorrichtung
NO986063D0 (no) Ballspill
ES1044740Y (es) Cubo de juego seccional
DE59904018D1 (de) Rundballenpresse

Legal Events

Date Code Title Description
8364 No opposition during term of opposition
8327 Change in the person/name/address of the patent owner

Owner name: KONAMI DIGITAL ENTERTAINMENT CO., LTD, TOKIO/T, JP