DE69620485T2 - Spielsysteme und Zwischenverstärker dafür - Google Patents

Spielsysteme und Zwischenverstärker dafür

Info

Publication number
DE69620485T2
DE69620485T2 DE69620485T DE69620485T DE69620485T2 DE 69620485 T2 DE69620485 T2 DE 69620485T2 DE 69620485 T DE69620485 T DE 69620485T DE 69620485 T DE69620485 T DE 69620485T DE 69620485 T2 DE69620485 T2 DE 69620485T2
Authority
DE
Germany
Prior art keywords
repeaters
game systems
game
systems
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
DE69620485T
Other languages
English (en)
Other versions
DE69620485D1 (de
Inventor
Satoshi Shinohara
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sony Interactive Entertainment Inc
Original Assignee
Sony Computer Entertainment Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sony Computer Entertainment Inc filed Critical Sony Computer Entertainment Inc
Application granted granted Critical
Publication of DE69620485D1 publication Critical patent/DE69620485D1/de
Publication of DE69620485T2 publication Critical patent/DE69620485T2/de
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F13/00Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
    • G06F13/38Information transfer, e.g. on bus
    • G06F13/40Bus structure
    • G06F13/4004Coupling between buses
    • G06F13/4022Coupling between buses using switching circuits, e.g. switching matrix, connection or expansion network
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/77Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/95Storage media specially adapted for storing game information, e.g. video game cartridges
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1025Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/206Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F13/00Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
    • G06F13/38Information transfer, e.g. on bus

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • Business, Economics & Management (AREA)
  • General Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Tourism & Hospitality (AREA)
  • Mathematical Physics (AREA)
  • Computer Hardware Design (AREA)
  • General Business, Economics & Management (AREA)
  • Marketing (AREA)
  • Health & Medical Sciences (AREA)
  • Economics (AREA)
  • General Health & Medical Sciences (AREA)
  • Human Resources & Organizations (AREA)
  • Computer Security & Cryptography (AREA)
  • Primary Health Care (AREA)
  • Strategic Management (AREA)
  • Pinball Game Machines (AREA)
  • Small-Scale Networks (AREA)
  • Cable Transmission Systems, Equalization Of Radio And Reduction Of Echo (AREA)
  • Position Input By Displaying (AREA)
  • Information Transfer Between Computers (AREA)
DE69620485T 1995-01-17 1996-01-16 Spielsysteme und Zwischenverstärker dafür Expired - Lifetime DE69620485T2 (de)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP7022227A JPH08191951A (ja) 1995-01-17 1995-01-17 ゲーム機およびその中継器

Publications (2)

Publication Number Publication Date
DE69620485D1 DE69620485D1 (de) 2002-05-16
DE69620485T2 true DE69620485T2 (de) 2002-11-28

Family

ID=12076923

Family Applications (1)

Application Number Title Priority Date Filing Date
DE69620485T Expired - Lifetime DE69620485T2 (de) 1995-01-17 1996-01-16 Spielsysteme und Zwischenverstärker dafür

Country Status (8)

Country Link
US (1) US5785597A (de)
EP (1) EP0723233B1 (de)
JP (1) JPH08191951A (de)
KR (1) KR100468879B1 (de)
CN (1) CN1092365C (de)
DE (1) DE69620485T2 (de)
ES (1) ES2171608T3 (de)
MY (1) MY113113A (de)

Families Citing this family (28)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6241611B1 (en) 1995-05-10 2001-06-05 Nintendo Co., Ltd. Function expansion device and operating device using the function expansion device
CN1067482C (zh) 1995-05-10 2001-06-20 任天堂株式会社 带有模拟操纵杆的操作装置
JP3544268B2 (ja) 1995-10-09 2004-07-21 任天堂株式会社 三次元画像処理装置およびそれを用いた画像処理方法
JP3524247B2 (ja) 1995-10-09 2004-05-10 任天堂株式会社 ゲーム機およびそれを用いたゲーム機システム
US6007428A (en) 1995-10-09 1999-12-28 Nintendo Co., Ltd. Operation controlling device and video processing system used therewith
EP0797139B1 (de) 1995-10-09 2003-06-18 Nintendo Co., Limited System zum bearbeiten von dreidimensionalen bildinformationen
DE19681169B3 (de) 1995-11-10 2012-03-01 Nintendo Co., Ltd. Steuerhebeleinrichtung
US6267673B1 (en) 1996-09-20 2001-07-31 Nintendo Co., Ltd. Video game system with state of next world dependent upon manner of entry from previous world via a portal
US6155926A (en) 1995-11-22 2000-12-05 Nintendo Co., Ltd. Video game system and method with enhanced three-dimensional character and background control
US6139433A (en) 1995-11-22 2000-10-31 Nintendo Co., Ltd. Video game system and method with enhanced three-dimensional character and background control due to environmental conditions
US6022274A (en) 1995-11-22 2000-02-08 Nintendo Co., Ltd. Video game system using memory module
TW340927B (en) * 1996-06-20 1998-09-21 Sega Enterprises Kk Peripheral, processor, game apparatus and game processing method
US6139434A (en) 1996-09-24 2000-10-31 Nintendo Co., Ltd. Three-dimensional image processing apparatus with enhanced automatic and user point of view control
JP3044117U (ja) * 1997-06-06 1997-12-16 株式会社バンダイ 通信端子を有するゲーム機
JP3655438B2 (ja) 1997-07-17 2005-06-02 任天堂株式会社 ビデオゲームシステム
JP3103334B2 (ja) * 1997-11-20 2000-10-30 コナミ株式会社 ビデオゲーム装置、ビデオゲームにおける制御方法及びビデオゲーム制御プログラムが記録された記録媒体
JP2000047968A (ja) * 1998-07-31 2000-02-18 Sony Computer Entertainment Inc 情報処理装置及び方法、情報処理システム、データ受信端末及び方法、並びにデータ放送システム
JP4054141B2 (ja) 1998-10-08 2008-02-27 株式会社ソニー・コンピュータエンタテインメント 携帯型情報端末及び記録媒体
US6338680B1 (en) * 1999-05-28 2002-01-15 Datel Electronics Ltd. Method for editing game saves transferred between a game console and a computer
KR100621572B1 (ko) * 1999-09-08 2006-09-12 삼성전자주식회사 네트워크 게임 중계 시스템 및 방법
JP2001202168A (ja) * 2000-01-20 2001-07-27 Sony Computer Entertainment Inc 中継器
US7098777B2 (en) 2000-03-01 2006-08-29 Sony Computer Entertainment Inc. Electronic equipment communications system and repeater
US20030064811A1 (en) * 2001-09-28 2003-04-03 Greg Schlottmann Gaming device with write only mass storage
US7136379B2 (en) 2001-10-10 2006-11-14 Qualcomm Incorporated Multiple-interface port multiplexer
JP4019380B2 (ja) * 2004-11-29 2007-12-12 ソニー株式会社 情報処理装置および方法、記録媒体、並びにプログラム
JP5522888B2 (ja) * 2007-04-09 2014-06-18 株式会社タイトー 自動切替機能付きコントローラ切替装置
US9904262B2 (en) * 2015-06-01 2018-02-27 Vonage America Inc. Systems and methods for dynamic operation of electronic devices based on detection of one or more events
US10318904B2 (en) 2016-05-06 2019-06-11 General Electric Company Computing system to control the use of physical state attainment of assets to meet temporal performance criteria

Family Cites Families (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4588187A (en) * 1984-06-27 1986-05-13 Wico Corporation Port expansion adapter for video game port
US5062076A (en) * 1985-07-12 1991-10-29 Wang Laboratories, Inc. Cascadable, high-bandwidth, multi-channel image transfer controller
GB8601117D0 (en) * 1986-01-17 1986-02-19 Barcrest Ltd Computer terminal auxiliary device
JPH02503366A (ja) * 1987-04-06 1990-10-11 リー・データ・コーポレーション パラレル・ネットワーキング・アーキテクチャ
CA1337132C (en) * 1988-07-15 1995-09-26 Robert Filepp Reception system for an interactive computer network and method of operation
JP2610694B2 (ja) * 1990-05-22 1997-05-14 株式会社ナムコ ゲームカートリッジおよびこれを用いた家庭用ビデオゲーム装置
US5350176A (en) * 1991-05-31 1994-09-27 Peter Hochstein Video game
US5364108A (en) * 1992-04-10 1994-11-15 Esnouf Philip S Game apparatus
US5581479A (en) * 1993-10-15 1996-12-03 Image Telecommunications Corp. Information service control point, which uses different types of storage devices, which retrieves information as blocks of data, and which uses a trunk processor for transmitting information

Also Published As

Publication number Publication date
EP0723233B1 (de) 2002-04-10
CN1133992A (zh) 1996-10-23
DE69620485D1 (de) 2002-05-16
KR100468879B1 (ko) 2005-05-17
EP0723233A1 (de) 1996-07-24
MY113113A (en) 2001-11-30
CN1092365C (zh) 2002-10-09
JPH08191951A (ja) 1996-07-30
US5785597A (en) 1998-07-28
KR960030034A (ko) 1996-08-17
ES2171608T3 (es) 2002-09-16

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Legal Events

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