DE60335148D1 - Bildprozessor und bildverarbeitungsverfahren - Google Patents
Bildprozessor und bildverarbeitungsverfahrenInfo
- Publication number
- DE60335148D1 DE60335148D1 DE60335148T DE60335148T DE60335148D1 DE 60335148 D1 DE60335148 D1 DE 60335148D1 DE 60335148 T DE60335148 T DE 60335148T DE 60335148 T DE60335148 T DE 60335148T DE 60335148 D1 DE60335148 D1 DE 60335148D1
- Authority
- DE
- Germany
- Prior art keywords
- image processor
- picture processing
- picture
- processing
- processor
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
Classifications
-
- A63F13/10—
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
- G06T13/20—3D [Three Dimensional] animation
- G06T13/60—3D [Three Dimensional] animation of natural phenomena, e.g. rain, snow, water or plants
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/04—Texture mapping
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
- A63F2300/6607—Methods for processing data by generating or executing the game program for rendering three dimensional images for animating game characters, e.g. skeleton kinematics
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Computer Graphics (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Image Generation (AREA)
- Processing Or Creating Images (AREA)
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2003154926 | 2003-05-30 | ||
JP2003188427A JP2005049913A (ja) | 2003-05-30 | 2003-06-30 | 画像処理装置、画像処理方法及びプログラム |
PCT/JP2003/016997 WO2004107270A1 (ja) | 2003-05-30 | 2003-12-26 | 画像処理装置及び画像処理方法 |
Publications (1)
Publication Number | Publication Date |
---|---|
DE60335148D1 true DE60335148D1 (de) | 2011-01-05 |
Family
ID=33455584
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
DE60335148T Expired - Lifetime DE60335148D1 (de) | 2003-05-30 | 2003-12-26 | Bildprozessor und bildverarbeitungsverfahren |
Country Status (9)
Country | Link |
---|---|
US (1) | US7199801B2 (de) |
EP (1) | EP1630746B1 (de) |
JP (1) | JP2005049913A (de) |
KR (1) | KR100729984B1 (de) |
CN (1) | CN1781124B (de) |
AU (1) | AU2003292708A1 (de) |
DE (1) | DE60335148D1 (de) |
TW (1) | TWI278786B (de) |
WO (1) | WO2004107270A1 (de) |
Families Citing this family (24)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR100773507B1 (ko) * | 2005-10-21 | 2007-11-06 | 엘지전자 주식회사 | 이동 통신 단말기를 이용한 자동 광고 시스템 및 그 방법 |
JP4627724B2 (ja) * | 2005-12-27 | 2011-02-09 | 株式会社三共 | 遊技機 |
JP4627726B2 (ja) * | 2005-12-28 | 2011-02-09 | 株式会社三共 | 遊技機 |
US7459624B2 (en) | 2006-03-29 | 2008-12-02 | Harmonix Music Systems, Inc. | Game controller simulating a musical instrument |
EP2044575B1 (de) * | 2006-07-24 | 2017-01-11 | Sony Corporation | System zur festlegung von haarbewegungen und optimierungsverfahren zur verwendung in einer haar-/pelz grafikdatenpipeline |
JP2008257456A (ja) * | 2007-04-04 | 2008-10-23 | Matsushita Electric Ind Co Ltd | アンチエイリアス描画装置及びアンチエイリアス描画方法 |
US20090075711A1 (en) | 2007-06-14 | 2009-03-19 | Eric Brosius | Systems and methods for providing a vocal experience for a player of a rhythm action game |
US8678896B2 (en) | 2007-06-14 | 2014-03-25 | Harmonix Music Systems, Inc. | Systems and methods for asynchronous band interaction in a rhythm action game |
WO2010006054A1 (en) | 2008-07-08 | 2010-01-14 | Harmonix Music Systems, Inc. | Systems and methods for simulating a rock and band experience |
US8465366B2 (en) | 2009-05-29 | 2013-06-18 | Harmonix Music Systems, Inc. | Biasing a musical performance input to a part |
US8449360B2 (en) | 2009-05-29 | 2013-05-28 | Harmonix Music Systems, Inc. | Displaying song lyrics and vocal cues |
US9981193B2 (en) | 2009-10-27 | 2018-05-29 | Harmonix Music Systems, Inc. | Movement based recognition and evaluation |
WO2011056657A2 (en) | 2009-10-27 | 2011-05-12 | Harmonix Music Systems, Inc. | Gesture-based user interface |
US8550908B2 (en) | 2010-03-16 | 2013-10-08 | Harmonix Music Systems, Inc. | Simulating musical instruments |
US9358456B1 (en) | 2010-06-11 | 2016-06-07 | Harmonix Music Systems, Inc. | Dance competition game |
US8562403B2 (en) | 2010-06-11 | 2013-10-22 | Harmonix Music Systems, Inc. | Prompting a player of a dance game |
EP2579955B1 (de) | 2010-06-11 | 2020-07-08 | Harmonix Music Systems, Inc. | Tanzspiel und tanzkurs |
US8493404B2 (en) | 2010-08-24 | 2013-07-23 | Qualcomm Incorporated | Pixel rendering on display |
US9024166B2 (en) | 2010-09-09 | 2015-05-05 | Harmonix Music Systems, Inc. | Preventing subtractive track separation |
US20130265303A1 (en) * | 2010-12-16 | 2013-10-10 | Pitmedia Marketings Incorporated | Mosaic image processing apparatus using three-dimensional information, and program |
US9087409B2 (en) * | 2012-03-01 | 2015-07-21 | Qualcomm Incorporated | Techniques for reducing memory access bandwidth in a graphics processing system based on destination alpha values |
JP2013188341A (ja) * | 2012-03-14 | 2013-09-26 | Sony Corp | 画像処理装置と画像処理方法およびプログラム |
US9786094B2 (en) * | 2012-03-19 | 2017-10-10 | Electronics For Imaging, Inc. | Method and apparatus for creating a dimensional layer for an image file |
US9314692B2 (en) * | 2012-09-21 | 2016-04-19 | Luxand, Inc. | Method of creating avatar from user submitted image |
Family Cites Families (17)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH01142992A (ja) | 1987-11-30 | 1989-06-05 | Matsushita Electric Ind Co Ltd | 画像処理装置 |
CA2109681C (en) | 1993-03-10 | 1998-08-25 | Donald Edgar Blahut | Method and apparatus for the coding and display of overlapping windows with transparency |
US5758046A (en) * | 1995-12-01 | 1998-05-26 | Lucas Digital, Ltd. | Method and apparatus for creating lifelike digital representations of hair and other fine-grained images |
JP3079073B2 (ja) * | 1997-09-17 | 2000-08-21 | コナミ株式会社 | 画像表示装置、画像表示方法および可読記録媒体 |
JP4042188B2 (ja) * | 1997-11-21 | 2008-02-06 | 株式会社セガ | 画像処理装置 |
JP3059956B2 (ja) * | 1998-03-19 | 2000-07-04 | コナミ株式会社 | 画像作成装置、画像作成方法及び画像作成プログラムが記録された可読記録媒体 |
JPH11296157A (ja) | 1998-04-13 | 1999-10-29 | Hitachi Ltd | グラフィックス表示制御方式 |
JP2000003455A (ja) | 1998-06-12 | 2000-01-07 | Sony Corp | 情報処理装置および方法、並びに提供媒体 |
JP2000039239A (ja) * | 1998-07-21 | 2000-02-08 | Shinko Plant Kensetsu Kk | オゾン氷の製造システムと樹脂製容器に収容されたオゾン氷 |
JP3297410B2 (ja) * | 1999-09-09 | 2002-07-02 | 株式会社ナムコ | 画像生成システム及び情報記憶媒体 |
JP3639475B2 (ja) * | 1999-10-04 | 2005-04-20 | シャープ株式会社 | 3次元モデル生成装置および3次元モデル生成方法ならびに3次元モデル生成プログラムを記録した記録媒体 |
JP3639476B2 (ja) * | 1999-10-06 | 2005-04-20 | シャープ株式会社 | 画像処理装置および画像処理方法ならびに画像処理プログラムを記録した記録媒体 |
JP4271796B2 (ja) * | 1999-10-28 | 2009-06-03 | ヤマハ発動機株式会社 | ろ過装置 |
JP2001229403A (ja) * | 2000-02-17 | 2001-08-24 | Namco Ltd | ゲームシステム及び情報記憶媒体 |
JP3367934B2 (ja) * | 2000-03-24 | 2003-01-20 | 株式会社コナミコンピュータエンタテインメントジャパン | ゲームシステム、ゲームシステムにおける画像描画方法およびゲーム用プログラムが記憶されたコンピュータ読み取り可能な記録媒体 |
US6940508B2 (en) * | 2000-06-22 | 2005-09-06 | Microsoft Corp. | Method and apparatus for modeling and real-time rendering of surface detail |
JP2002319033A (ja) * | 2001-04-19 | 2002-10-31 | Taito Corp | コンピュータグラフィックスにおける陰影付け方式 |
-
2003
- 2003-06-30 JP JP2003188427A patent/JP2005049913A/ja active Pending
- 2003-12-26 CN CN200380110326XA patent/CN1781124B/zh not_active Expired - Fee Related
- 2003-12-26 DE DE60335148T patent/DE60335148D1/de not_active Expired - Lifetime
- 2003-12-26 WO PCT/JP2003/016997 patent/WO2004107270A1/ja active Application Filing
- 2003-12-26 KR KR1020057022815A patent/KR100729984B1/ko not_active IP Right Cessation
- 2003-12-26 AU AU2003292708A patent/AU2003292708A1/en not_active Abandoned
- 2003-12-26 EP EP03768353A patent/EP1630746B1/de not_active Expired - Fee Related
- 2003-12-31 TW TW092137590A patent/TWI278786B/zh not_active IP Right Cessation
-
2004
- 2004-05-17 US US10/846,596 patent/US7199801B2/en not_active Expired - Lifetime
Also Published As
Publication number | Publication date |
---|---|
KR20060018863A (ko) | 2006-03-02 |
AU2003292708A8 (en) | 2005-01-21 |
US7199801B2 (en) | 2007-04-03 |
CN1781124A (zh) | 2006-05-31 |
TW200426706A (en) | 2004-12-01 |
US20040239678A1 (en) | 2004-12-02 |
TWI278786B (en) | 2007-04-11 |
JP2005049913A (ja) | 2005-02-24 |
KR100729984B1 (ko) | 2007-06-19 |
AU2003292708A1 (en) | 2005-01-21 |
EP1630746A1 (de) | 2006-03-01 |
EP1630746B1 (de) | 2010-11-24 |
EP1630746A4 (de) | 2006-06-28 |
CN1781124B (zh) | 2010-05-05 |
WO2004107270A1 (ja) | 2004-12-09 |
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