DE60335148D1 - Bildprozessor und bildverarbeitungsverfahren - Google Patents

Bildprozessor und bildverarbeitungsverfahren

Info

Publication number
DE60335148D1
DE60335148D1 DE60335148T DE60335148T DE60335148D1 DE 60335148 D1 DE60335148 D1 DE 60335148D1 DE 60335148 T DE60335148 T DE 60335148T DE 60335148 T DE60335148 T DE 60335148T DE 60335148 D1 DE60335148 D1 DE 60335148D1
Authority
DE
Germany
Prior art keywords
image processor
picture processing
picture
processing
processor
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
DE60335148T
Other languages
English (en)
Inventor
Tadaaki Tsunashima
Kazuki Araki
Naoya Hatsumi
Toru Nagai
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Konami Digital Entertainment Co Ltd
Original Assignee
Konami Digital Entertainment Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Digital Entertainment Co Ltd filed Critical Konami Digital Entertainment Co Ltd
Application granted granted Critical
Publication of DE60335148D1 publication Critical patent/DE60335148D1/de
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Classifications

    • A63F13/10
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/203D [Three Dimensional] animation
    • G06T13/603D [Three Dimensional] animation of natural phenomena, e.g. rain, snow, water or plants
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/04Texture mapping
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6607Methods for processing data by generating or executing the game program for rendering three dimensional images for animating game characters, e.g. skeleton kinematics

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Computer Graphics (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Image Generation (AREA)
  • Processing Or Creating Images (AREA)
DE60335148T 2003-05-30 2003-12-26 Bildprozessor und bildverarbeitungsverfahren Expired - Lifetime DE60335148D1 (de)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
JP2003154926 2003-05-30
JP2003188427A JP2005049913A (ja) 2003-05-30 2003-06-30 画像処理装置、画像処理方法及びプログラム
PCT/JP2003/016997 WO2004107270A1 (ja) 2003-05-30 2003-12-26 画像処理装置及び画像処理方法

Publications (1)

Publication Number Publication Date
DE60335148D1 true DE60335148D1 (de) 2011-01-05

Family

ID=33455584

Family Applications (1)

Application Number Title Priority Date Filing Date
DE60335148T Expired - Lifetime DE60335148D1 (de) 2003-05-30 2003-12-26 Bildprozessor und bildverarbeitungsverfahren

Country Status (9)

Country Link
US (1) US7199801B2 (de)
EP (1) EP1630746B1 (de)
JP (1) JP2005049913A (de)
KR (1) KR100729984B1 (de)
CN (1) CN1781124B (de)
AU (1) AU2003292708A1 (de)
DE (1) DE60335148D1 (de)
TW (1) TWI278786B (de)
WO (1) WO2004107270A1 (de)

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KR100773507B1 (ko) * 2005-10-21 2007-11-06 엘지전자 주식회사 이동 통신 단말기를 이용한 자동 광고 시스템 및 그 방법
JP4627724B2 (ja) * 2005-12-27 2011-02-09 株式会社三共 遊技機
JP4627726B2 (ja) * 2005-12-28 2011-02-09 株式会社三共 遊技機
US7459624B2 (en) 2006-03-29 2008-12-02 Harmonix Music Systems, Inc. Game controller simulating a musical instrument
EP2044575B1 (de) * 2006-07-24 2017-01-11 Sony Corporation System zur festlegung von haarbewegungen und optimierungsverfahren zur verwendung in einer haar-/pelz grafikdatenpipeline
JP2008257456A (ja) * 2007-04-04 2008-10-23 Matsushita Electric Ind Co Ltd アンチエイリアス描画装置及びアンチエイリアス描画方法
US20090075711A1 (en) 2007-06-14 2009-03-19 Eric Brosius Systems and methods for providing a vocal experience for a player of a rhythm action game
US8678896B2 (en) 2007-06-14 2014-03-25 Harmonix Music Systems, Inc. Systems and methods for asynchronous band interaction in a rhythm action game
WO2010006054A1 (en) 2008-07-08 2010-01-14 Harmonix Music Systems, Inc. Systems and methods for simulating a rock and band experience
US8465366B2 (en) 2009-05-29 2013-06-18 Harmonix Music Systems, Inc. Biasing a musical performance input to a part
US8449360B2 (en) 2009-05-29 2013-05-28 Harmonix Music Systems, Inc. Displaying song lyrics and vocal cues
US9981193B2 (en) 2009-10-27 2018-05-29 Harmonix Music Systems, Inc. Movement based recognition and evaluation
WO2011056657A2 (en) 2009-10-27 2011-05-12 Harmonix Music Systems, Inc. Gesture-based user interface
US8550908B2 (en) 2010-03-16 2013-10-08 Harmonix Music Systems, Inc. Simulating musical instruments
US9358456B1 (en) 2010-06-11 2016-06-07 Harmonix Music Systems, Inc. Dance competition game
US8562403B2 (en) 2010-06-11 2013-10-22 Harmonix Music Systems, Inc. Prompting a player of a dance game
EP2579955B1 (de) 2010-06-11 2020-07-08 Harmonix Music Systems, Inc. Tanzspiel und tanzkurs
US8493404B2 (en) 2010-08-24 2013-07-23 Qualcomm Incorporated Pixel rendering on display
US9024166B2 (en) 2010-09-09 2015-05-05 Harmonix Music Systems, Inc. Preventing subtractive track separation
US20130265303A1 (en) * 2010-12-16 2013-10-10 Pitmedia Marketings Incorporated Mosaic image processing apparatus using three-dimensional information, and program
US9087409B2 (en) * 2012-03-01 2015-07-21 Qualcomm Incorporated Techniques for reducing memory access bandwidth in a graphics processing system based on destination alpha values
JP2013188341A (ja) * 2012-03-14 2013-09-26 Sony Corp 画像処理装置と画像処理方法およびプログラム
US9786094B2 (en) * 2012-03-19 2017-10-10 Electronics For Imaging, Inc. Method and apparatus for creating a dimensional layer for an image file
US9314692B2 (en) * 2012-09-21 2016-04-19 Luxand, Inc. Method of creating avatar from user submitted image

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH01142992A (ja) 1987-11-30 1989-06-05 Matsushita Electric Ind Co Ltd 画像処理装置
CA2109681C (en) 1993-03-10 1998-08-25 Donald Edgar Blahut Method and apparatus for the coding and display of overlapping windows with transparency
US5758046A (en) * 1995-12-01 1998-05-26 Lucas Digital, Ltd. Method and apparatus for creating lifelike digital representations of hair and other fine-grained images
JP3079073B2 (ja) * 1997-09-17 2000-08-21 コナミ株式会社 画像表示装置、画像表示方法および可読記録媒体
JP4042188B2 (ja) * 1997-11-21 2008-02-06 株式会社セガ 画像処理装置
JP3059956B2 (ja) * 1998-03-19 2000-07-04 コナミ株式会社 画像作成装置、画像作成方法及び画像作成プログラムが記録された可読記録媒体
JPH11296157A (ja) 1998-04-13 1999-10-29 Hitachi Ltd グラフィックス表示制御方式
JP2000003455A (ja) 1998-06-12 2000-01-07 Sony Corp 情報処理装置および方法、並びに提供媒体
JP2000039239A (ja) * 1998-07-21 2000-02-08 Shinko Plant Kensetsu Kk オゾン氷の製造システムと樹脂製容器に収容されたオゾン氷
JP3297410B2 (ja) * 1999-09-09 2002-07-02 株式会社ナムコ 画像生成システム及び情報記憶媒体
JP3639475B2 (ja) * 1999-10-04 2005-04-20 シャープ株式会社 3次元モデル生成装置および3次元モデル生成方法ならびに3次元モデル生成プログラムを記録した記録媒体
JP3639476B2 (ja) * 1999-10-06 2005-04-20 シャープ株式会社 画像処理装置および画像処理方法ならびに画像処理プログラムを記録した記録媒体
JP4271796B2 (ja) * 1999-10-28 2009-06-03 ヤマハ発動機株式会社 ろ過装置
JP2001229403A (ja) * 2000-02-17 2001-08-24 Namco Ltd ゲームシステム及び情報記憶媒体
JP3367934B2 (ja) * 2000-03-24 2003-01-20 株式会社コナミコンピュータエンタテインメントジャパン ゲームシステム、ゲームシステムにおける画像描画方法およびゲーム用プログラムが記憶されたコンピュータ読み取り可能な記録媒体
US6940508B2 (en) * 2000-06-22 2005-09-06 Microsoft Corp. Method and apparatus for modeling and real-time rendering of surface detail
JP2002319033A (ja) * 2001-04-19 2002-10-31 Taito Corp コンピュータグラフィックスにおける陰影付け方式

Also Published As

Publication number Publication date
KR20060018863A (ko) 2006-03-02
AU2003292708A8 (en) 2005-01-21
US7199801B2 (en) 2007-04-03
CN1781124A (zh) 2006-05-31
TW200426706A (en) 2004-12-01
US20040239678A1 (en) 2004-12-02
TWI278786B (en) 2007-04-11
JP2005049913A (ja) 2005-02-24
KR100729984B1 (ko) 2007-06-19
AU2003292708A1 (en) 2005-01-21
EP1630746A1 (de) 2006-03-01
EP1630746B1 (de) 2010-11-24
EP1630746A4 (de) 2006-06-28
CN1781124B (zh) 2010-05-05
WO2004107270A1 (ja) 2004-12-09

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