CN1874828A - 游戏系统 - Google Patents

游戏系统 Download PDF

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Publication number
CN1874828A
CN1874828A CNA2004800320019A CN200480032001A CN1874828A CN 1874828 A CN1874828 A CN 1874828A CN A2004800320019 A CNA2004800320019 A CN A2004800320019A CN 200480032001 A CN200480032001 A CN 200480032001A CN 1874828 A CN1874828 A CN 1874828A
Authority
CN
China
Prior art keywords
recreation
game
character data
role
unit
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CNA2004800320019A
Other languages
English (en)
Chinese (zh)
Inventor
布田裕一
大森基司
中野稔久
横田薰
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Panasonic Holdings Corp
Original Assignee
Matsushita Electric Industrial Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Matsushita Electric Industrial Co Ltd filed Critical Matsushita Electric Industrial Co Ltd
Publication of CN1874828A publication Critical patent/CN1874828A/zh
Pending legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/95Storage media specially adapted for storing game information, e.g. video game cartridges
    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/58Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/73Authorising game programs or game devices, e.g. checking authenticity
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/201Playing authorisation given at platform level
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/206Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/401Secure communication, e.g. using encryption or authentication
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/407Data transfer via internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/53Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
    • A63F2300/532Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing using secure communication, e.g. by encryption, authentication
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/636Methods for processing data by generating or executing the game program for controlling the execution of the game in time involving process of starting or resuming a game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/65Methods for processing data by generating or executing the game program for computing the condition of a game character

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Computer Security & Cryptography (AREA)
  • Software Systems (AREA)
  • Business, Economics & Management (AREA)
  • General Business, Economics & Management (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • User Interface Of Digital Computer (AREA)
  • Information Transfer Between Computers (AREA)
CNA2004800320019A 2003-10-29 2004-10-28 游戏系统 Pending CN1874828A (zh)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2003369552 2003-10-29
JP369552/2003 2003-10-29

Publications (1)

Publication Number Publication Date
CN1874828A true CN1874828A (zh) 2006-12-06

Family

ID=34510395

Family Applications (1)

Application Number Title Priority Date Filing Date
CNA2004800320019A Pending CN1874828A (zh) 2003-10-29 2004-10-28 游戏系统

Country Status (4)

Country Link
US (1) US20070155486A1 (ja)
JP (1) JP4579913B2 (ja)
CN (1) CN1874828A (ja)
WO (1) WO2005039715A2 (ja)

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* Cited by examiner, † Cited by third party
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JP5224641B2 (ja) * 2004-12-03 2013-07-03 キヤノン株式会社 画像形成装置及びその制御方法、制御プログラム
US9604146B2 (en) * 2006-01-06 2017-03-28 International Business Machines Corporation Apparatus and method to play a multiplayer, online game
JP2008279049A (ja) * 2007-05-10 2008-11-20 Namco Bandai Games Inc 情報提供システム、プログラムおよび情報記憶媒体
US8073909B2 (en) * 2008-11-04 2011-12-06 iGware Inc., Hybrid platform for video games
US8961321B2 (en) * 2009-02-13 2015-02-24 Microsoft Technology Licensing, Llc Management of gaming data
JP4756613B2 (ja) * 2009-11-17 2011-08-24 株式会社ソニー・コンピュータエンタテインメント 情報処理装置
JP5226038B2 (ja) * 2010-06-11 2013-07-03 任天堂株式会社 ゲームプログラム、ゲーム装置、およびゲーム制御方法
JP5315425B2 (ja) * 2012-02-03 2013-10-16 株式会社コナミデジタルエンタテインメント ゲームシステム及びこれに適用されるゲームの実行制御方法
JP5930390B2 (ja) * 2012-05-31 2016-06-08 株式会社ソニー・インタラクティブエンタテインメント 情報処理装置および情報処理システム
US8949621B2 (en) * 2012-06-14 2015-02-03 Kabushiki Kaisha Toshiba Memory device authentication
EP2687277A1 (en) * 2012-07-19 2014-01-22 Gemalto SA Method of managing gaming assets
US11607613B2 (en) * 2021-03-01 2023-03-21 Shanghai Yiyu Network Technology Co., Ltd. Method and apparatus for switching game mode, and electronic device

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JPH074449B2 (ja) * 1985-10-04 1995-01-25 任天堂株式会社 ゲ−ム機用カ−トリツジとそれを用いるゲ−ム機
US4858930A (en) * 1988-06-07 1989-08-22 Namco, Ltd. Game system
US5643086A (en) * 1995-06-29 1997-07-01 Silicon Gaming, Inc. Electronic casino gaming apparatus with improved play capacity, authentication and security
US6190257B1 (en) * 1995-11-22 2001-02-20 Nintendo Co., Ltd. Systems and method for providing security in a video game system
JPH11188180A (ja) * 1997-04-07 1999-07-13 Snk:Kk ゲームシステム
JPH11207034A (ja) * 1997-11-20 1999-08-03 Nintendo Co Ltd 異なる種類のゲーム機間でバックアップデータを利用して プレイ可能なゲームシステム
JPH11207033A (ja) * 1997-11-20 1999-08-03 Nintendo Co Ltd 異なる種類のゲーム機間でバックアップデータを利用して プレイ可能なゲームシステム
TW469379B (en) * 1998-02-16 2001-12-21 Sony Computer Entertainment Inc Portable electronic device
JP2000218035A (ja) * 1999-01-28 2000-08-08 Koei:Kk ビデオゲーム装置の制御方法及びビデオゲームプログラムを記録した可読記録媒体
JP2000339073A (ja) * 1999-03-19 2000-12-08 Sony Computer Entertainment Inc 携帯型情報端末及び記録媒体
US6716103B1 (en) * 1999-10-07 2004-04-06 Nintendo Co., Ltd. Portable game machine
JP2001246171A (ja) * 2000-03-03 2001-09-11 Sega Corp 外部記憶装置を用いたゲーム方法及び記憶媒体
JP3422752B2 (ja) * 2000-04-20 2003-06-30 株式会社コナミコンピュータエンタテインメント大阪 ビデオゲーム装置、新練習作成方法及び新練習作成プログラムが記録されたコンピュータ読み取り可能な記録媒体
JP3425552B2 (ja) * 2000-05-15 2003-07-14 コナミ株式会社 育成ゲーム装置およびその制御方法、ならびに、育成ゲームプログラムを記録したコンピュータ読み取り可能な記録媒体
JP2002056340A (ja) * 2000-08-09 2002-02-20 Konami Co Ltd ゲームアイテム提供システム、方法、及び記録媒体
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JP3606316B2 (ja) * 2001-06-07 2005-01-05 ソニー株式会社 キャラクタデータ管理システム、キャラクタサーバー、およびキャラクタデータ管理方法、並びにプログラム
JP3824260B2 (ja) * 2001-11-13 2006-09-20 任天堂株式会社 ゲームシステム
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Also Published As

Publication number Publication date
US20070155486A1 (en) 2007-07-05
JP4579913B2 (ja) 2010-11-10
JP2007528758A (ja) 2007-10-18
WO2005039715A3 (en) 2005-10-27
WO2005039715A2 (en) 2005-05-06

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C06 Publication
PB01 Publication
C10 Entry into substantive examination
SE01 Entry into force of request for substantive examination
C02 Deemed withdrawal of patent application after publication (patent law 2001)
WD01 Invention patent application deemed withdrawn after publication

Open date: 20061206