CN116829236B - 可体验坠落感的虚拟体验装置 - Google Patents
可体验坠落感的虚拟体验装置Info
- Publication number
- CN116829236B CN116829236B CN202180093265.9A CN202180093265A CN116829236B CN 116829236 B CN116829236 B CN 116829236B CN 202180093265 A CN202180093265 A CN 202180093265A CN 116829236 B CN116829236 B CN 116829236B
- Authority
- CN
- China
- Prior art keywords
- falling
- image
- state
- headset
- experimenter
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
- A63F13/285—Generating tactile feedback signals via the game input device, e.g. force feedback
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63G—MERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
- A63G31/00—Amusement arrangements
- A63G31/02—Amusement arrangements with moving substructures
- A63G31/06—Amusement arrangements with moving substructures with undulatory motion of the substructure
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63G—MERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
- A63G31/00—Amusement arrangements
- A63G31/16—Amusement arrangements creating illusions of travel
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/017—Head mounted
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating three-dimensional [3D] models or images for computer graphics
- G06T19/003—Navigation within 3D models or images
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B9/00—Simulators for teaching or training purposes
- G09B9/02—Simulators for teaching or training purposes for teaching control of vehicles or other craft
- G09B9/08—Simulators for teaching or training purposes for teaching control of vehicles or other craft for teaching control of aircraft, e.g. Link trainer
- G09B9/28—Simulation of stick forces or the like
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8082—Virtual reality
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8094—Unusual game types, e.g. virtual cooking
Landscapes
- Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Multimedia (AREA)
- General Engineering & Computer Science (AREA)
- Human Computer Interaction (AREA)
- Software Systems (AREA)
- Remote Sensing (AREA)
- Radar, Positioning & Navigation (AREA)
- Optics & Photonics (AREA)
- Computer Graphics (AREA)
- Computer Hardware Design (AREA)
- Educational Technology (AREA)
- Educational Administration (AREA)
- Business, Economics & Management (AREA)
- Aviation & Aerospace Engineering (AREA)
- Force Measurement Appropriate To Specific Purposes (AREA)
- User Interface Of Digital Computer (AREA)
- Processing Or Creating Images (AREA)
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| PCT/JP2021/005846 WO2022176044A1 (ja) | 2021-02-17 | 2021-02-17 | 落下感を体験可能な仮想体験装置 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| CN116829236A CN116829236A (zh) | 2023-09-29 |
| CN116829236B true CN116829236B (zh) | 2026-04-28 |
Family
ID=82931239
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| CN202180093265.9A Active CN116829236B (zh) | 2021-02-17 | 2021-02-17 | 可体验坠落感的虚拟体验装置 |
Country Status (6)
| Country | Link |
|---|---|
| US (1) | US12496517B2 (https=) |
| EP (1) | EP4295932B1 (https=) |
| JP (1) | JP7495770B2 (https=) |
| KR (1) | KR20230141871A (https=) |
| CN (1) | CN116829236B (https=) |
| WO (1) | WO2022176044A1 (https=) |
Citations (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2020178869A (ja) * | 2019-04-25 | 2020-11-05 | 株式会社ロジリシティ | 疑似体験装置、疑似体験システム |
Family Cites Families (12)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPS5630363Y2 (https=) | 1977-04-13 | 1981-07-20 | ||
| JPS53140560A (en) | 1977-05-13 | 1978-12-07 | Suwa Seikosha Kk | Electronic clock |
| KR20020038164A (ko) * | 2000-11-16 | 2002-05-23 | 전용민 | 가상 번지점프 장치 |
| WO2010105499A1 (en) * | 2009-03-14 | 2010-09-23 | Quan Xiao | Methods and apparatus for providing user somatosensory experience for thrill seeking jumping like activities |
| JP6594041B2 (ja) * | 2015-05-22 | 2019-10-23 | Jfeスチール株式会社 | 危険体感システム |
| WO2017217724A1 (ko) * | 2016-06-13 | 2017-12-21 | 와바다다(주) | 가상 현실 기반 활강 체험 시스템 |
| KR101948660B1 (ko) | 2017-02-15 | 2019-05-10 | 이순구 | 가상현실 체험용 시뮬레이션 보드 장치 |
| US10357722B2 (en) | 2017-04-25 | 2019-07-23 | Universal City Studios Llc | Seated motion simulation amusement park attraction |
| US20190270022A1 (en) * | 2018-03-02 | 2019-09-05 | Falcon's Treehouse Llc | Network gaming ride attraction |
| CN109331461B (zh) * | 2018-09-14 | 2023-08-04 | 南京全控航空科技有限公司 | 高速坠落模拟装置与控制方法 |
| IT201900003207A1 (it) * | 2019-03-06 | 2020-09-06 | 10 Ottobre S R L | Tomaia per calzature e procedimento per la produzione di tomaie per calzature. |
| KR102239347B1 (ko) | 2019-07-12 | 2021-04-13 | 주식회사 알마로꼬 | 체공체험 시뮬레이션 장치 |
-
2021
- 2021-02-17 JP JP2023500170A patent/JP7495770B2/ja active Active
- 2021-02-17 KR KR1020237031121A patent/KR20230141871A/ko not_active Ceased
- 2021-02-17 EP EP21926484.3A patent/EP4295932B1/en active Active
- 2021-02-17 CN CN202180093265.9A patent/CN116829236B/zh active Active
- 2021-02-17 US US18/275,503 patent/US12496517B2/en active Active
- 2021-02-17 WO PCT/JP2021/005846 patent/WO2022176044A1/ja not_active Ceased
Patent Citations (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2020178869A (ja) * | 2019-04-25 | 2020-11-05 | 株式会社ロジリシティ | 疑似体験装置、疑似体験システム |
Also Published As
| Publication number | Publication date |
|---|---|
| EP4295932A4 (en) | 2024-11-13 |
| EP4295932A1 (en) | 2023-12-27 |
| JPWO2022176044A1 (https=) | 2022-08-25 |
| WO2022176044A1 (ja) | 2022-08-25 |
| US20240115939A1 (en) | 2024-04-11 |
| EP4295932B1 (en) | 2025-10-29 |
| JP7495770B2 (ja) | 2024-06-05 |
| CN116829236A (zh) | 2023-09-29 |
| KR20230141871A (ko) | 2023-10-10 |
| US12496517B2 (en) | 2025-12-16 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| PB01 | Publication | ||
| PB01 | Publication | ||
| SE01 | Entry into force of request for substantive examination | ||
| SE01 | Entry into force of request for substantive examination | ||
| GR01 | Patent grant |