CN111921194B - 虚拟环境画面的显示方法、装置、设备及存储介质 - Google Patents

虚拟环境画面的显示方法、装置、设备及存储介质

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Publication number
CN111921194B
CN111921194B CN202010870309.1A CN202010870309A CN111921194B CN 111921194 B CN111921194 B CN 111921194B CN 202010870309 A CN202010870309 A CN 202010870309A CN 111921194 B CN111921194 B CN 111921194B
Authority
CN
China
Prior art keywords
action
control
action control
virtual
type
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
CN202010870309.1A
Other languages
English (en)
Chinese (zh)
Other versions
CN111921194A (zh
Inventor
林凌云
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Tencent Technology Shenzhen Co Ltd
Original Assignee
Tencent Technology Shenzhen Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Tencent Technology Shenzhen Co Ltd filed Critical Tencent Technology Shenzhen Co Ltd
Priority to CN202010870309.1A priority Critical patent/CN111921194B/zh
Publication of CN111921194A publication Critical patent/CN111921194A/zh
Priority to JP2022560942A priority patent/JP7477640B2/ja
Priority to PCT/CN2021/113710 priority patent/WO2022042435A1/zh
Priority to KR1020227040140A priority patent/KR102787628B1/ko
Priority to US17/883,323 priority patent/US12201904B2/en
Priority to JP2024067203A priority patent/JP2024099643A/ja
Application granted granted Critical
Publication of CN111921194B publication Critical patent/CN111921194B/zh
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/422Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle automatically for the purpose of assisting the player, e.g. automatic braking in a driving game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/22Setup operations, e.g. calibration, key configuration or button assignment
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/837Shooting of targets

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • User Interface Of Digital Computer (AREA)
  • Processing Or Creating Images (AREA)
CN202010870309.1A 2020-08-26 2020-08-26 虚拟环境画面的显示方法、装置、设备及存储介质 Active CN111921194B (zh)

Priority Applications (6)

Application Number Priority Date Filing Date Title
CN202010870309.1A CN111921194B (zh) 2020-08-26 2020-08-26 虚拟环境画面的显示方法、装置、设备及存储介质
JP2022560942A JP7477640B2 (ja) 2020-08-26 2021-08-20 仮想環境画面の表示方法、装置及びコンピュータプログラム
PCT/CN2021/113710 WO2022042435A1 (zh) 2020-08-26 2021-08-20 虚拟环境画面的显示方法、装置、设备及存储介质
KR1020227040140A KR102787628B1 (ko) 2020-08-26 2021-08-20 가상 환경 픽처를 디스플레이하기 위한 방법 및 장치, 디바이스, 및 저장 매체
US17/883,323 US12201904B2 (en) 2020-08-26 2022-08-08 Method and apparatus for a control interface in a virtual environment
JP2024067203A JP2024099643A (ja) 2020-08-26 2024-04-18 仮想環境画面の表示方法、装置及びコンピュータプログラム

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN202010870309.1A CN111921194B (zh) 2020-08-26 2020-08-26 虚拟环境画面的显示方法、装置、设备及存储介质

Publications (2)

Publication Number Publication Date
CN111921194A CN111921194A (zh) 2020-11-13
CN111921194B true CN111921194B (zh) 2025-11-21

Family

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Family Applications (1)

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CN202010870309.1A Active CN111921194B (zh) 2020-08-26 2020-08-26 虚拟环境画面的显示方法、装置、设备及存储介质

Country Status (5)

Country Link
US (1) US12201904B2 (https=)
JP (2) JP7477640B2 (https=)
KR (1) KR102787628B1 (https=)
CN (1) CN111921194B (https=)
WO (1) WO2022042435A1 (https=)

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CN111921194B (zh) 2020-08-26 2025-11-21 腾讯科技(深圳)有限公司 虚拟环境画面的显示方法、装置、设备及存储介质
CN112402960B (zh) * 2020-11-19 2022-11-04 腾讯科技(深圳)有限公司 虚拟场景中状态切换方法、装置、设备及存储介质
CN113398564B (zh) * 2021-07-12 2024-02-13 网易(杭州)网络有限公司 虚拟角色控制方法、装置、存储介质及计算机设备
CN113476823B (zh) * 2021-07-13 2024-02-27 网易(杭州)网络有限公司 虚拟对象控制方法、装置、存储介质及电子设备
CN113713372B (zh) * 2021-09-09 2024-02-09 腾讯科技(深圳)有限公司 虚拟角色的控制方法和装置、存储介质及电子设备
CN113926181A (zh) * 2021-10-21 2022-01-14 腾讯科技(深圳)有限公司 虚拟场景的对象控制方法、装置及电子设备
CN120586391A (zh) * 2022-01-13 2025-09-05 腾讯科技(深圳)有限公司 虚拟载具和虚拟对象的控制方法、装置、设备及介质
CN118767426A (zh) * 2023-04-21 2024-10-15 网易(杭州)网络有限公司 虚拟对象的控制方法、装置和电子设备

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KR102109054B1 (ko) 2013-04-26 2020-05-28 삼성전자주식회사 애니메이션 효과를 제공하는 사용자 단말 장치 및 그 디스플레이 방법
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CN111921194B (zh) * 2020-08-26 2025-11-21 腾讯科技(深圳)有限公司 虚拟环境画面的显示方法、装置、设备及存储介质

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Also Published As

Publication number Publication date
JP2024099643A (ja) 2024-07-25
US12201904B2 (en) 2025-01-21
JP7477640B2 (ja) 2024-05-01
KR20230007392A (ko) 2023-01-12
WO2022042435A1 (zh) 2022-03-03
JP2023523157A (ja) 2023-06-02
KR102787628B1 (ko) 2025-03-28
CN111921194A (zh) 2020-11-13
US20220379214A1 (en) 2022-12-01

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