CN101681483A - Secure transfer of online privileges including non-financial options - Google Patents

Secure transfer of online privileges including non-financial options Download PDF

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CN101681483A
CN101681483A CN200880015795A CN200880015795A CN101681483A CN 101681483 A CN101681483 A CN 101681483A CN 200880015795 A CN200880015795 A CN 200880015795A CN 200880015795 A CN200880015795 A CN 200880015795A CN 101681483 A CN101681483 A CN 101681483A
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game
server
auction
account
data
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CN101681483B (en
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大卫·丹济沙瓦
克里斯托弗·耶茨
安德鲁·扎夫伦
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Sony Interactive Entertainment America LLC
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Sony Online Entertainment LLC
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/06Buying, selling or leasing transactions
    • G06Q30/08Auctions
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • G06Q30/0207Discounts or incentives, e.g. coupons or rebates
    • G06Q30/0215Including financial accounts
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • G06Q30/0241Advertisements
    • G06Q30/0273Determination of fees for advertising
    • G06Q30/0275Auctions

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Abstract

A method of transferring online privileges, comprising: receiving a request for a payment including one or more non-financial items; debiting the one or more non-financial items from a second account;and crediting the one or more non-financial items to a first account, wherein the first account and the second account are accounts residing in a points server.

Description

Comprise the safe transfer of the online authority of non-financial options
Background technology
On the Internet to the online auction of real world article catching on during the decade in the past.Many people enjoy that can provide can be via the enjoyment of large quantities of potential buyers' of access to the Internet commodity with being sold to, and other people enjoy the enjoyment that can buy multiple commodity from so many potential seller.The multiple articles of being sold be auction at the scene, retail shop, garden sell the typical articles that can sell.Yet along with the popularity of online auction increases, buyer and seller attempt selling so uncommon article sometimes.
The activity that another kind develops rapidly is game on line, for example passes through the Internet.Some games on line are the RPG (Role-playing game) (RPG in other words) (sometimes " MMOG " being called MMOG or MMORPG) at a large amount of players.These recreation for example comprise the Everquest that SOE company is all TMRecreation, wherein the player controls game character or role.In game process, the role can obtain various game articles, for example money, weapon, equipment, or the like.These game articles are represented by the data of storing for recreation, and (except that data) are not actual physical item.When the role had game articles in recreation, recreation came indexical relation by the data in the direct game, and the role can have the authority (privilege) that is associated with these article (for example, can use object, utilization weapon or spend).Some game articles are very rare or be difficult to obtain in recreation, thereby need great skill or make great efforts to obtain.The game articles of these types may be wanted for the player of recreation very much.Role in the recreation can be for example comes from obtaining game articles each other by change another kind of game articles (for example, payment recreation money is bought the recreation weapon) with a kind of game articles, and therefore obtains the authority of new game article.The data of games system control expression role and article, so the transfer of game articles in the game control recreation.
New junction in these two fields, some game on line players attempt to utilize online auction to sell game articles for real money, are similar to sell common physical item.Like this, the player can obtain game articles, and need not to obtain in the normal processes of recreation this game articles.Usually, these independently " sale " as yet not by game provider mandate or support, so the player experiences problem when attempting to carry out these unwarranted transaction.For example, because the player does not have online article, so the player does not have control fully to the disposal of online article and thereby has any problem aspect the reliable or safe transfer setting up.
In addition, it may be difficult arranging the secure exchange with real money exchange game articles.Because the player can not control the data in the recreation usually, online auction can not be controlled the game articles data similarly.In addition, though the player may agree to shift, the player who does not pay attention to morals can gain extra advantage by unfair means by not carrying out to shift.Therefore, the buyer may be difficult to guarantee that buyer's (perhaps, game role of buyer) will actually in recreation receive that game articles and seller will receive the compensation of real world in return.
Summary of the invention
Implementation of the present invention provides uses payment to shift online authority, and these payments comprise the non-financial item of being transferred to second user account from first user account.
In one implementation, method comprises: select game articles in the game on line that game server provided, wherein said game articles is represented by the product data of storing in the game database that is connected to described game server, described product data is associated with first user account, and described product data has the authority that is associated in described game on line; The described product data of retrieval from described game database; The auction items data and first user identifier are sent to auction server, wherein said auction items data corresponding to described product data and described first user identifier corresponding to described first user account; The product data that forbidding is stored in described game database makes described authority unavailable in described game on line; In being connected to the auction database of described auction server, store the data that transmitted; Auction to described game articles is provided at described auction server place; In the one or more bids of described auction server place acceptance to described game articles; Determine the triumph bid to described game articles from the bid of being accepted, described triumph bid indication second user identifier and described second user identifier are corresponding to second user account of described game server; Based on described triumph bid one or more non-financial item are transferred to the indicated account of described first user identifier from the indicated account of described second user identifier; Be updated in the product data of storing in the described game database, make described product data be associated with described second user account; And enable the product data of in described game database, storing, make described authority available in described game on line in described game on line.
In another kind of implementation, a kind of method that shifts online authority comprises: receive the request to payment, this payment comprises one or more non-financial item; From the described one or more non-financial item of second account's debit (debit); To the described one or more non-financial item of first account's credit (credit), wherein said first account and described second account are the accounts who resides in integration (point) server.
In another kind of implementation, a kind of system that is used to shift online authority comprises: game server, this game server have the network connection and store the data that game on line and game environment are provided; Be connected to the game database of described game server, the data of the data of the one or more game articles of described game database storage representation, expression first user's game account and the data of representing second user's game account, described game articles is associated with described first user's game account; Auction server, this auction server have the network connection and are connected to described game server by network, and are stored as the data that game articles provides online auction; Be connected to the auction database of described auction server, the data of one or more game articles that described auction database storage representation receives from described game server, the data of expression first user's auction accounts and the data of representing second user's auction accounts; Integral server, this integral server have the network connection and are connected to described auction server by network, and are stored as the data that described one or more game articles provides online payment services; And the integration data storehouse that is connected to described integral server, described integration data library storage is represented the first user integral account's data and the data of representing the second user integral account, and the described first and second user integral accounts are used to store one or more non-financial item.
In another kind of implementation, a kind of system that is used to shift online authority comprises: network interface, this network interface are used to provide network to connect, be used for to connect via this network to receive the request of one or more non-financial payments transaction and be used for connecting via described network and send one or more notices; Integration data storehouse, this integration data storehouse are used to store the data that are used for described one or more non-financial payment transaction, and are used to safeguard two or more integrations account; And the transaction controller, this transaction controller is used to help described one or more non-financial payment transaction, comprises at least one non-financial item is transferred to the first integral account from the second integral account.
Description of drawings
Fig. 1 shows the expression of a kind of implementation of the system that is used for transfer rights;
Fig. 2 A shows the functional block diagram of a kind of implementation of game server and auction server;
Fig. 2 B shows the functional block diagram of a kind of implementation of integral server;
Fig. 3 A and 3B show by carrying out that the auction of game articles with authority is come the process flow diagram of a kind of implementation of transfer rights;
Fig. 4 shows the expression of the another kind of implementation that comprises system integral server, that be used for transfer rights; And
Fig. 5 shows the process flow diagram of a kind of implementation of confirming payment.
Embodiment
The invention provides in a computer system based on the transaction that relates to another computer system and transfer rights.In one implementation, online game system is transferred to second role to the authority of game articles from first role based on online auction and the money payment from buyer to seller.In another kind of implementation, disclose a kind of finance and/or non-financial exchange utilized and supported technology the transfer of article or authority.For example, the right to use that the online service provider of associating is cooperated and shifted article or role to be supported in the game on line between two players is as the exchange of mechanism by inch of candle being shifted other online article (for example integral server store integration).
The feature that is provided in the implementation also includes but not limited to one or more in the following feature: the safe transfer of online article, with the online article of online barter; Change the auction of online article with online article; Utilize non-financial item to pay, and the payment in online auction or the marketing system is used the combination of financial payment, non-financial payment, physical item and online article.
Provided the exemplary example of describing a kind of implementation below.This example is not an exhaustive, and has also described other implementation, example and variant after a while.
In one example, online service company has set up the auction system of the safe transfer that is used for online authority.This auction system helps to shift online authority for money (for example, dollar).
Line company has also been set up online game system.Player in the recreation can control the game articles such as role, object, money or position.The player does not have the data of representing article or has any right to data or article.As the part of the game services that provides by games system, line company permission player uses the article in the recreation.The player can will be put in the auction system with for sale from one of these article of playing.The player can't actually sell article (it does not exist) and can't sell data or any right (player does not have any entitlement), and what therefore sell player's sale is this player use and control authority (defined as line company) to these article in game on line.Line company adds forbidding to buyer's account from seller's authority and with these authorities, makes the buyer obtain these authorities in recreation.For example, a player has obtained 100 gold coins in recreation.This player can sell another player with the right to use of these coins in auction system.After transaction, the sale player loses the right to use to these coins, and buys the player and can use these coins then in recreation.
In the operation of these systems and a mutual example, games system comprises having one or more game servers that the Internet connects.Game server can be used to provide game environment to the user by the Internet accessing system.Game server is connected to one or more databases of the data of storage representation user profile and game asset, and these data comprise that the player can obtain the data of the article of its online authority.Auction system comprises having the server that the Internet connects.Auction system can be used to provide auction service to the user of accessing system.Auction system also comprises one or more databases of the data of storage representation user profile and game asset.User profile comprises that the user is used for finishing the Financial Information that money shifts, for example financial service (for example, credit card or PayPal TM) account information.Auction system is communicated by letter with games system by network (for example by connecting in the safety of setting up on the Internet).
For transfer rights, article during the user who logins games system selects to play and these article are designated as are auctioned system by inch of candle.Games system sends to auction system with the complete copy of the data of selected article, so that be stored in the database of auction system.Auction system is set up the auction profile of article, comprises the information that article are associated with auction users.Games system is deleted the data of article in the database of games system, comprise user's authority to these article in recreation.Games system sends message (for example, Email) to the user, is ready to auction in auction system to inform these article of user.
The user logins the auction profile of auction system and the visit article that shift.The user sets the auction parameters of expectation, for example Pai Mai length, trigger price, reserve price (will finish and shift and the acceptable lowest price), and purchase price (price of auction is higher than reserve price at once) immediately.The user confirms that user's financial account information and user wish to receive the mode of payment.When the user is provided with when satisfied auction, the user confirms that auction will begin.Can be because of Item Listing with for sale and collect the display expense to the user.If the user will be collected auction display expense, then the user equally at this moment to charge carry out really with.
When beginning auction, auction system initiates to make the user of accessing system and to check auction process to the bid of article to the article bid.The user of auction system can login and browse or search for the article of publishing for auction.The user can check the Item Information that sends from games system and by inch of candle system bid.When the bid user had carried out bid, auction system verified that this bid user's Financial Information is effective.Auction system also receives article with effective account that games system checking bid user has a games system.After the checking bid, auction system is accepted and the record bid.Other users can carry out other bid then.When time period expiration or mate when the bid of purchase price is accepted immediately End of Auction.
When End of Auction, auction system judges whether the best bid of being accepted satisfies reserve price (purchase price (if foundation) is higher than reserve price immediately).If the user that the best bid of being accepted, is auctioned success so more than or equal to reserve price and made the bid of winning will receive the right to use to institute's auction items of the authority bought-in recreation.Auction system is finished the financial transfer from the account that buys the user to the account of auction users.Finished or checked and approved in case auction system is confirmed financial transaction, auction system just sends it back games system to the copy of product data and the information that indicates the purchase user (for example, buying user's recreation identifying information) together.Games system recovers article and upgrading purchase user's user profile in game environment.Games system sends a notification message to selling the user and buying the user.When the sale user logins games system once more, sell the user and can not use these article.When the purchase user logins games system once more, buy the user and can use these article.
If the best bid of being accepted is lower than reserve price, the unsuccessful and Item Listing of auction will be possessed the right to use to institute's auction items of authority-in recreation with user for sale so.The user can ask new auction and begin setting up procedure once more.If new auction is not asked in user's decision, auction system sends it back games system to the copy of product data with the information that indicates auction users so.Games system recovers article and upgrades the user profile of auction users in game environment.Games system is confirmed notice to user's send Email.When auction users is logined games system once more, auction users can be used these article.
In this example, line company helps to shift the authority of game articles between the user.The user be sure of to shift in will taking place and consider article with claimed consistent.Line company has strengthened game experiencing and thereby has improved its business for its user.
With reference now to accompanying drawing,, Fig. 1 shows the expression of a kind of implementation of the system that is used for transfer rights.Game server 1100 is connected to auction server 1200 by network 1300.Seller client 1400 and buyer client 1500 also are connected to network 1300.
Game server 1100 is to comprise operation and (for example being used to the support MMORPG's) computer hardware of storage and the network server system of software that is used to support online game environment and game play (gameplay).Game server 1100 is supported one or more games on line and the interface of each recreation is provided for the client that is connected to game server 1100 by network 1300.The data of game server 1100 storage representation game environments and game articles, and the data of user account.The player of recreation has the relative users account (perhaps a plurality of account) of storage on game server 1100.
Auction server 1200 is to comprise operation and (for example being used to the support online auction) computer hardware of storage and the network server system of software that is used to support online auction service.Auction server 1200 supports to auction and provide for the client that is connected to auction server 1200 by network 1300 interface of auction for buyer and seller.The data of auction of auction server 1200 storage representations and the article of being auctioned, and the data of user account.Buyer or seller have the relative users account (perhaps a plurality of account) of storage on auction server 1200.
Network 1300 be such as the Internet with equipment that network 1300 links to each other between provide directly and/or computer network that indirect network is connected.In other implementations, can use the different or additional network such as telephone network or private network.
Seller client 1400 is computer systems, for example desk-top or laptop computer, perhaps game machine.Seller client 1400 storages and execution are used for and game server 1100 and auction server 1200 client software interacting.The Game client software supports game on line that server 1100 is provided of playing games.The online auction that the auction client software support request and the server 1200 that takes part in auction are provided.In one implementation, game client software and auction client software are integrated into an application program or use external member.Buyer client 1500 is the computer systems that are similar to seller client 1400.In another kind of implementation, in the client one (or both) be dissimilar computer systems, for example portable set (for example, PDA or portable game device) or (for example comprise suitable client software, the conventional game client software of restricted version is so that can visit the subclass of game characteristic) mobile phone.In a this implementation, game server and auction server provide the visit to the different stage of dissimilar client.
The configuration of game server and auction server is can change flexibly and in different implementations with relation.In one implementation, game server and auction server are a plurality of parts of same system, perhaps shared assemblies (for example, shared storage, but have independent network interface).In a this implementation, game server is runed auction for the player in the recreation, and auction server provides the interface of this auction to the outside user of recreation.In another kind of implementation, game server and auction server are by different company's operations.In a this implementation, a company runs game server and auction server, and the different game servers of the different recreation of another company's operation.In this case, auction server can be supported the auction from the game articles of arbitrary recreation.
Fig. 2 A shows the block diagram of a kind of implementation of game server 2100 and auction server 2200.Game server 2100 is network computer systems and comprises game database 2110, Gamecontrol system 2120 and network interface 2130.As an alternative, game database can be outside.Auction server 2200 is network computer systems and comprises auction database 2210, auction control system 2220 and network interface 2230.As an alternative, auction database can be outside.In another kind of implementation, arbitrary server or two servers comprise a plurality of server systems (for example, being used for for load balancing processing and storage being distributed).Two servers 2100,2200 all comprise computer server system common additional hardware and software (for example, power supply and user interface), although these assemblies illustrate in Fig. 2 A for the sake of simplicity and not specially.In another kind of implementation, servers share components (for example, using public database).
In game server 2100, game database 2110 is storage systems, for example one or more hard disk drives (for example, RAID system).Game database 2110 is stored in the data of using in the game on line and is used for the game on line data of (perhaps being used for a plurality of recreation).Some expression game articles 2112 in the data, game articles 2112 is as a recreation part and available assets, for example role, object, place, or the like.Game articles has one or more authorities, and the data of game articles indicate any authority that is associated with this game articles.The authority of article is by having function or the operation that these article allow.For example, the weapon game articles has the characteristic (the infringement amount that for example, applies) of definition.Coin or game money article have a value and can be spent or exchange (for example, 100 coins can be bought a loaf of bread) in game economy, although this value can fluctuate.The data of role play article indicate other game articles (for example, what equipment this role has) that this role is had in recreation.When the role had game articles in recreation, this role had the authority (may submit to other recreation conditions) that is associated with this game articles.In another kind of implementation, game articles comprises abstract article, for example membership, member's rank, title or name.In another kind of implementation, game articles has can divided feature or the subclass (for example, the room in the house) of authority.The data of game articles also comprise the identifier of article.In one implementation, the data of game articles comprise that being used for (for example when transmitting the data of game articles back and forth with auction server) verification msg is from the key of the data of game server or digital signature.
The role can obtain or exchange game articles in recreation.As an alternative, the player of game environment outside can use game server (for example being used for the mutual player interface that defines of player versus player) exchange article.In one implementation, the user does not have game articles; The user only has the limited interests that uses game articles according to the permission agreement that the owner issued (it may or may not comprise other rules) of game on line.In another kind of implementation, the user can have game articles partly or completely.
Some data are also represented game environment 2114, for example are used to present the video and the voice data of game articles 2112 and game position (wherein some may be game articles), and are used to realize the data (for example, status information and physical message) of playing.Some data representations to the user's of game server 2100 registration game account 2116 (for example identifier, name, security information, charge information, financial account information (for example, bank, credit card, such as PayPal TMAnd so on online transfer of financial resources)), and the game articles 2112 that is associated with game account 2116.
The operation of the game on line that Gamecontrol system 2120 control game servers 2100 are supported.In one implementation, Gamecontrol system 2120 integrates with the general control system (not shown in Fig. 2 A) of game server 2100, the operation of this general control system control game server 2100.Gamecontrol system 2120 comprises the hardware and software that is used to store and carry out the Games Software that game on line is provided.Control system 2120 visits and is modified in the data of storage in the game database 2110 in the process of carrying out Games Software.
Network interface 2130 in the game server 2100 provides game server 2100 (for example is connected to other servers, auction server 2200 or financial server) and (for example be connected to client, the client of object for appreciation game on line) one or more connections to network (for example, the Internet).
In auction server 2200, auction database 2210 is storage systems, for example one or more hard disk drives (for example, RAID system).Auction database 2210 is stored in and uses in the online auction and be used for the online auction data of (perhaps being used for a plurality of auctions).Some expressions in the data are for the auction items 2212 (for example physical objects or service) of selling in auction, and from the game articles 2112 of game server 2100.Some data representations to user's auction accounts 2114 of the user of auction server 2200 registration (for example identifier, name, security information, charge information, financial account information (for example, bank, credit card, such as PayPal TMAnd so on online transfer of financial resources)), and the auction items 2212 that is associated with auction accounts 2214.
The operation of the online auction that auction control system 2220 control auction servers 2200 are supported.In one implementation, auction control system 2220 integrates with the general control system (not shown in Fig. 2 A) of auction server 2200, the operation of this general control system control auction server 2200.Auction control system 2220 comprises and is used to store and carry out the hardware and software that the auction of online auction software is provided.Control system 2220 visits and is modified in the data of storage in the auction database 2210 in the process of carrying out auction software.
Network interface 2230 in the auction server 2200 provides auction server 2200 (for example is connected to other servers, game server 2100 or financial server) and (for example be connected to client, the client of checking or takeing part in auction) one or more connections to network (for example, the Internet).
Game server 2100 is communicated by letter by network interface 2130,2230 swap datas via them with auction server 2200.As described below, in the auction process of game articles, between two servers 2100,2200, transmit the data of (representing) game articles back and forth and the data of the game account that is associated with game articles by the dotted line among Fig. 2 A.
Fig. 3 A and 3B show by the game articles with authority being auctioned the process flow diagram of a kind of implementation that shifts this authority.In Fig. 3 A and 3B, exercises and incident are represented by the tape label piece that describes below.In addition, place piece, taking action so which side to reflect according to row.Initially, game server is providing the game on line and the data of each game articles of storage representation and the authority that is associated with these game articles.Game user can use game client software to be connected to game server and mutual with game server by the Internet.First user (" seller ") is just carrying out game client software and is being connected setting up network between computer system and the game server on the computer system.The seller has the game account of game server and is using this account to play game on line.Game account is associated with a plurality of game articles (for example, the role that the seller controlled and those roles have in recreation game articles).The seller has determined that by inch of candle server is auctioned one of game articles of seller.Auction server provides online auction service by the web website.Auction users can be connected to auction server and mutual with auction server by network (for example using the web browser to pass through the Internet).In another kind of implementation, game server provides can be by in the recreation of game client software visit or the outer auction interface of recreation.Game server auction interface can also visit by other network softwares such as the web browser and (for example, allows game player and non-player to take part in auction; Perhaps allow partly to visit auction by the web browser, feasible object for appreciation family belongings can be checked when recreation is outside and auction still and can not bid).
The game articles (piece 3010) that the seller will auction by seller's computer system selection, and request is to the auction (piece 3020) of selected game articles.Game server is selected indicated article and is confirmed that this game articles is associated with seller's game account.Game server does not allow the seller to auction with the unconnected game articles of seller's game account and refuses this request.The seller selects and for example by making the role enter the auction room in the recreation and article being presented to auction Shi Laicong recreation inner (that is, when playing games) make request.As an alternative, the auction interface (for example, being similar to login interface) in the outside operation of recreation that is provided by game server, the perhaps interface that by inch of candle server provided indirectly can be provided the seller.In another kind of implementation, the seller can select the part right to use of the subclass of authority or game articles as the auction object.For example, the seller can select a room of rented house or auction one month the right to use of weapon.
After confirming auction request, game server and seller's negotiates auction parameters (piece 3030).Auction parameters indicates and will how to carry out auction, for example auction formats, trigger price, reserve price, time limit, or the like.In case the seller confirms auction parameters, game server offers auction server with auction parameters and auction server begins to be provided with auction (piece 3040) so.Auction server confirms that the seller has the account of auction server (perhaps creating under situation about not having) and auction is associated with this account.Auction server is set up the announcement at this auction, makes the user of auction server to be apprised of.
Game server is retrieved or is visited the data of game articles then and forbids selected game articles (piece 3050).In case seller's Item Listing is for auction, the seller just no longer has the authority of these article, unless the auction failure.In one implementation, from recreation, remove (destructions) this game articles and the data storage of this game articles (perhaps no longer is associated with seller's role or user account in independent position; Game server keeps the indication game articles to take from which seller's information, so that can auction returned articles under the situation of failing).In another kind of implementation, (for example service marking or tabulation) forbidding game articles is not still removed these article so that it no longer can be used in recreation from recreation.
Game server sends to auction server (piece 3060) with the copying data of game articles, and auction server receives and store these data (piece 3070).Game server sends identifier with the data of game articles, with the auction accounts (perhaps identify the seller to auction server, make auction server will find seller's auction accounts) that identifies the seller.In one implementation, game server connection safe in utilization transmits data to auction server.In another kind of implementation, game server utilizes key to encrypt some or whole game articles data (for example in order to prevent that data are modified when in the game server outside) sending before the data.In another kind of implementation, game server only sends to auction server with the partial data of game articles, perhaps sends (for example, the pointer or the index quoted of data that game server is stored; When game server and auction server shared storage is easily).Auction server makes the data of game articles be associated with the auction information that had before received.In another kind of implementation, game server sends to auction server to auction parameters and information with the data (but not respectively) of game articles.
Auction server is according to the parameter unlatching that receives and present auction (piece 3080).If there is the specific opening time of being asked, auctions so in this time and open.Auction server can have by auction server set about the additional parameter that how to operate auction (for example, minimum bid increment, how auction, when when the contiguous time limit finishes to receive bid, prolonging the auction time limit).Auction server sends the notice (piece 3090) that auction is opened now to the seller.In one implementation, auction server is to seller's send Email message.In other implementations, can use difference or extra notification mode, for example instant message transmits, talks with from message, Pop-up in the recreation of game server, or the like.
Auction server is then according to auction parameters running auction (piece 3100).Auction server provides information and check and accept bid when bid is presented to the user who checks auction.In one implementation, auction server required the affirmation to available funds before accepting bid.
Second user (" buyer ") is opened to the connection of auction server, and selects the game articles (piece 3110) for auction.The buyer is just carrying out the web browser and is unifying in department of computer science and set up the network connection between the auction server on the computer system.The buyer has the auction accounts and the selected article of interesting purchase of auction server.The buyer also has the game account of game server, and (if the buyer does not have game account and do not create a game account, auction server will keep the data of game articles in buyer's auction accounts so; The buyer can auction off to game articles for example another player of recreation then again).The buyer makes following bid: auction server is accepted this bid and is determined that this bid is the triumph bid (piece 3120) of game articles.Auction server is accepted the triumph bid and is closed auction (piece 3130).Auction server determines that according to auction parameters (for example, buyer's bid make best bid) buyer's bid is to win to bid during to submit, bid above the reserve price that sets and bid before the End of Auction to be to auction.Auction server notifies auction to be closed (piece 3140) to the seller.In one implementation, auction server is also notified buyer's identity to the seller.Auction server notifies auction to be closed and this buyer has made the bid (piece 3150) of winning to the buyer.
After closing auction, auction server is confirmed the payment (piece 3160) from buyer to seller.In one implementation, auction server helps (for example by to such as PayPal TMAnd so on online funds transfer systems adequate information is provided) from the buyer to seller's transfer fund (for example, according to dollar).In another kind of implementation, auction server uses auction accounts to store and is used for causing that money shifts or the Financial Information such as credit card and bank information of direct payment.In another kind of implementation, auction server credit and debit seller and buyer's auction accounts remaining sum, perhaps provide information so that game server can credit and debit seller and buyer's game account remaining sum (for example, contrast is used to use the expense of game on line or game server provided uses such as the authority that strengthens or the expense of the extra-service the storage) to game server.In another kind of implementation, game currency according to the recreation that game server provided is paid, and thereby game server (is for example confirmed " payment ", auction server is just serving as the second economic auction interface in outer auction site of recreation or the recreation, and perhaps the player can be sold to game articles the operator of game server to exchange real money for).In another kind of implementation, auction server is deducted service fee and is kept this expense from payment.
If payment is identified, auction server is auctioned successfully and is paid to seller's (piece 3170), buyer's (piece 3180) and game server (piece 3190) notice and is identified so.The seller receives the money of being decided through consultation by (aforesaid) is suitably machine-processed from the buyer.Auction server sends it back game server to buyer's identifier with the successful affirmation of which auction of affirmation.Auction server also sends the game account (perhaps to game server identify buyer so that game server will find buyer's auction accounts) of identifier to identify the buyer to game server.In another kind of implementation, whether auction server was checked to game server before confirming auction success and is allowed the buyer (for example to receive game articles, the buyer does not have game account, perhaps receives the new role game articles and will exceed the role's number that allows the buyer to have).
If payment is not identified (for example, insufficient funds), auction server is determined that auction has been failed and has been failed and will can not pay to seller, buyer and the auction of game server notice so.In this case, game server will be in recreation be returned the seller to game articles or the option of setting up new auction is provided to the seller.In one implementation, auction server sends it back game server to the data of game articles, and game server (for example by check key or signature or by data are decrypted) confirms that data do not change.
When game server when auction server receives the successful affirmation of auction, game server is transferred to game articles buyer's game account (piece 3200) from seller's game account.Game server upgrades the data of game articles with the transfer (if this information also with product data store) of reflection to new account.Game server is to seller's (piece 3210) and buyer's (piece 3220) notice item transfer.Game server moves to the data of auction game articles buyer's game account (perhaps move suitable identifier or quote).Game server is enabled game articles (piece 3230) for the buyer, and notifies article to be activated and be ready in recreation to use (piece 3240) to the buyer.Game server is enabled game articles by reversing above-mentioned disable procedures (for example regulate and enable/disable flag).When buyer's Resume Mission, the buyer can use game articles and its authority (piece 3250) in recreation.The buyer can select the new game article and specify and how to use this game articles (for example, which role will use an equipment).
Order shown in Fig. 3 A and the 3B is an example of handling.In other implementations, different order can be used, and for example finishes financial transaction after shifting the game articles data, and perhaps the game data of cancelling from a game account to another game account under the situation of payment failure after a while shifts.In another example, the notice of separating in Fig. 3 A and 3B can be combined.
In another kind of implementation, auction server provides recommendation service " wish list " in other words for the player.The player registers and indicates one or more preferences to recommendation service.Preference indicates the type of recreation and player's interesting game articles that obtains in this recreation.Auction server checks periodically whether the auction of the game articles of the coupling preference that provides is opened or will be opened.In another kind of implementation, auction server is safeguarded for the tabulation of auction items and is periodically checked this tabulation.As an alternative, when new article was prepared auction, the auction server inspection was to the registered player's of recommendation service preference.In another kind of implementation, auction server generates registered player (perhaps all players') preference automatically based on the game articles that is associated with player's account (for example by inquiring about player information to game server).For example, if the player has the role of particular type and the equipment that this role only can use some type in recreation, auction server can be set up preference to recommend the operable and more powerful auction items of those article (aspect game attributes) that held than the role of role so.In another kind of implementation, replace auction server (perhaps except that auction server or with auction server, combining), game server provides recommendation service.For example, game server periodically comes the poll auction server at coupling based on its received preference.
In a kind of implementation of said system, system uses as drag: this model makes transfer exchange the authorization exchange of money (for example dollar) based on the right to use of using the online article such as game articles (for example equipment or game currency) or role or authority (for example trade council's membership qualification).In another kind of implementation, model is that the right to use with online article exchanges the exchange of (comprising another the online article such as game currency) of non-financial item.
In an example of non-financial exchange model, the buyer uses " integration " (for example the using client or server numeral wallet model) of storing in the account of third party's online service to pay the article of being auctioned.Though used label " integration " in this example, can use any name, for example " all cloth is grand " or " apple ".In such system, certain type denumerable online article or resource are used to exchange.
In one implementation, the class of operation of game server and auction server is similar to financial modeling.Game on line company provides online game server, this game on line server controls in recreation to the right to use of online article.When the player asked to auction game articles, game server was set up and being connected and setting up at the usufructuary online auction of game articles of auction server.
In this example, auction server and integral server are mutual, rather than checking and accept payment from financial server (for example, bank, credit service or based on the finance account service of web).Be similar to financial server, integral server is safeguarded the integration account for the user.For example, integration can obtain by using real money to buy, and perhaps obtains by sales promotion or online activity.Integral server also is supported in and shifts integration between the account, perhaps with points transfer to accepting points transfer or can be by using the different server of another server transfer voucher that exchange, that be similar to cashier's check.Integral server can also be handled the integration transaction to handle the similar mode of moneytary operations with financial server for example by using similar security solution.Integral server is for example because the supervision problem can be utilized alternative means.
Therefore, in one implementation, when the user wins auction and during " buying " online article, the buyer's integration account who comes debit points server place according to the integration number of buyer's bid, and to seller's integration account credit same amount.When points transfer is verified, game server confirmation of receipt and then by to the renewal of game data and user account and the right to use of game articles is transferred to the buyer from the seller.
Fig. 4 shows the expression of the another kind of implementation that is used for system 4000 transfer rights, that comprise integral server.Game server 4100 is similar to implementation shown in Figure 1 ground and is connected to auction server 4200 by network 4300, and integral server 4600 be connected to via network 4300 game server 4100 and auction server 4200 the two.Seller client 4400 and buyer client 4500 also are connected to network 4300.Game server 4100, auction server 4200, network 4300, seller client 4400 and buyer client 4500 with as get in touch game server 1100, auction server 1200, network 1300, seller client 1400 and the buyer client 1500 that Fig. 1 describes and work similarly.
Integral server 4600 is network server systems, computer hardware and software that it comprises the operation and the storage that are used to support online service for example are used to support to relate to the computer hardware and the software of the online transaction such as the expression of integration, game role, game article article, online authority, online voucher and physical item.Integral server 4600 is supported to relate to buyer and seller's transaction, and the interface that is connected to auction server 4200 by network 4300 is provided.In one implementation, the data of the account balance of the non-financial item of integral server 4600 storage representations.In another kind of implementation, the data of integral server 4600 other storage representation financial balances.Buyer or seller have at least one and are stored in relative users account on the integral server 4600.In one implementation, integral server 4600 comprises the interface that is used for providing to the user information of relevant user account, about the information of user account comprises preference information, account balance, payment transaction history and payment transaction state.
As shown in Figure 4, game server 4100, auction server 4200 and integral server 4600 are shown as the separation assembly that can have separatedly and operate.In other implementations, different combinations also can be used.For example, any two or all three in game server 4100, auction server 4200 and the integral server 4600 can be jointly owned and be configured to individual system, and each server presents different interfaces according to the transaction of handling.In a this implementation, integral server 4600 and game server 4100 carry out alternately, for example make by playing games or online participation incident or movable and integration that bring at game server 4100 places is considered at integral server 4600 places that are hosted on game server 4100 identical systems.For example, the integration that is brought in can be credited to the user account on the integral server 4600.In another kind of implementation, auction server 4200 and game server 4100 are hosted on individual system.In another example, auction server 4200 and integral server 4600 are hosted on individual system.Will recognize that, depend on requirement, every kind of configuration can provide particular benefits.For example, it may be useful making auction server 4200 and integral server 4600 be in same place for the promotion transaction.Perhaps, may must run integral server 4600 individually, because integral server 4600 is had by the owner's who is different from auction server 4200 entity.
In another example, integral server 4600 directly or support to exchange for integration the exchange of real money (for example dollar) by another financial services provider (not shown).Like this, can auction, and can buy or sell integration with real money subsequently at integration.
In one implementation, because to the integration service or to the subscription of another subordinated service payment and by reward points.Can be for example bring in integration because use " integration credit card ", wherein with regular guest's mileage card of airline similarly based on purchase and to user's reward points.Can be because of online activity (for example because play the achievement of game on line) to account holder reward points.In this example, game on line can be provided by game server 4100.
In one implementation, integral server 4600 helps to shift quid pro quo (for example, game credits) from the buyer to the seller.In another kind of implementation, integral server 4600 use integration accounts store the Financial Information such as credit card and bank information, shift or direct payment to help money.In another kind of implementation, integral server 4600 credits and debit seller and buyer's integration account balance, perhaps be provided for the information (for example, contrast is used to use the expense of game on line or game server provided uses such as the authority that strengthens or the expense of the extra-service the storage) of credit or debit seller and buyer's integration account balance to game server 4100 or auction server 4200.In another kind of implementation, the game currency of the recreation that use game server 4200 is provided is helped payment, and thereby game server 4200 is confirmed " payment " (for example, integral server 4600 is just serving as the second economic interface in outer aid of recreation or the recreation).In another kind of implementation, integral server 4600 is deducted service fee and is kept this expense from payment.
Fig. 2 B shows the functional block diagram of a kind of implementation of integral server 2300.In integral server 2300, integration data storehouse 2310 is the storage systems (for example, RAID system) that for example comprise one or more hard disk drives.2310 storages of integration data storehouse are used for the data of one or more online non-financial payment transaction.Some data representations to the user's of integral server 2300 registration user integral account 2314 (for example identifier, name, security information, charge information, financial account information (for example, bank, credit card, such as PayPal TMAnd so on online transfer of financial resources)), and non financial account information, for example balance of points and online article inventory.
The operation of the online transaction that transaction control module 2320 control integral servers 2300 are supported.In one implementation, transaction control module 2320 integrates with general control system (not shown in Fig. 2 B), the operation of this general control system control integral server 2300.Transaction control module 2320 comprises the hardware and software that is used to store and carry out the transaction software that the online non-finance handled by integral server 2300 and financial transaction are provided.Transaction control module 2320 can visit and be modified in the data of storage in the integration data storehouse 2310 in the process of carrying out transaction software.
Above-mentioned example has been described the integral server 2300 that generally is used for some non-financial exchange.In addition, can carry out the transaction of other online article similarly with the working method of exchange of goods system.For example, in a this configuration, can exchange a equipment with the role of a recreation from the difference recreation.Perhaps, can exchange online authority with game articles, for example in a period of time to the access right of limited online resource (for example, the content of music, video and other types).These online article can be remained among the account of integral server 2300 with integration.As an alternative, article can be maintained among (on the same server, perhaps on the different server) different accounts, and can be used separately or use together with integration.
In another example, non-financial item comprises the online voucher or the expression of the physical item such as book, dress or any physical items.In this case, after transaction is finished, be sent to the opposing party corresponding to the physical item of voucher or collected by the opposing party.As an alternative, perhaps in addition, the third party preserves (escrow) or the third party keeps solution can be used to the auxiliary protection transaction.
In another kind of implementation, integral server 2300 supports comprise the combination of the method for payment of currency, online article and physical item.Other variant and implementation also are possible.For example, in a kind of like this implementation, online article can be with under the hammer or will be used to the exchange (that is, as " payment ") music or video resource.In another kind of implementation, shift being based on directly " sale " mechanism, but not auction or bid process.
Shown in Fig. 3 B, after closing auction, auction server is confirmed the payment (piece 3160) from buyer to seller.
Fig. 5 shows a kind of process flow diagram 5000 of confirming the transaction implementation of payment at the integral server place.At piece 5100 places, receive Payment Request.Payment Request normally receives from auction server, although Payment Request also can be from game server, from another webserver or from receiving for related one or more client devices the auction of the article of its request payment.
Payment Request is normally in order to compensate the seller with form of payment.Therefore, this request is used to be subordinated to the non-financial item buyer's the integration of account's debit such as some.
As an alternative, perhaps in addition, Payment Request can be by the form compensation seller of exchange of goods.In one implementation, non-financial item is game on line article, game role or from an equipment of difference recreation, any article in these article will be by removing (that is deletion) these article by from buyer's account " debit ", so that exchange with the seller.Non-financial item can also be online authority, for example in a period of time to the access right of limited online resource (for example, the content of music, video and other types).Similarly, the right of online authority will by from buyer's account " debit " and by " credit " to seller's account.
Discuss as top contact Fig. 4, Payment Request can also relate to financial exchange.In one implementation, communicate to help financial exchange with independent financial server.For example, can carry out financial exchange at integration, game articles or online authority.
At piece 5200 places, buyer's account is verified.Verifying account comprises verifying account information, and for example identifier, name, security information, charge information, financial account information and non-financial account information are discussed as top contact Fig. 2 B.If account (at piece 5300 places) is confirmed as not by checking, notice can be sent out at piece 5800 places so, thereby the state that shows payment transaction is an authentication failed.If account (at piece 5300 places) is confirmed as by checking, (one or more) account balance is verified at piece 5400 places so.
In one implementation, carrying out this checking has sufficient remaining sum to finish exchange with the seller to guarantee the buyer.If account balance (at piece 5500 places) is confirmed as deficiency, notice can be sent out at piece 5800 places so, thereby the state that shows payment transaction is the account balance deficiency.If account balance is confirmed as abundance, so buyer's account at piece 5600 places by debit, and seller's account at piece 5700 places by credit correspondingly.Can send the notice of relevant payment transaction state at piece 5800 places, this notice comprises the indication that payment transaction has been finished.Can be at piece 5800 places any one in buyer and seller or both send notice.Can notice be sent to auction server and/or game server at piece 5800 places, so that be relayed to any one or both among buyer and the seller.
Can realize various implementations of the present invention with the combination of electronic hardware, computer software or these technology.Some implementations comprise one or more computer programs of being carried out by programmable processor or computing machine.For example, with reference to figure 4, game server 4100, auction server 4200 and integral server 4600 comprise one or more programmable processors separately.Generally speaking, each computing machine (for example comprises one or more processors, one or more data storage component, volatibility or non-volatile memory module and nonvolatil light and magnetic storage apparatus, for example hard disk drive and floppy disk, CD-ROM drive, and tape drive), one or more input equipments (for example, mouse and keyboard), and one or more output device (for example, display console and printer).
Computer program comprises be stored in the permanent storage media executable code that is copied into then in the storer usually when operation.Processor is by instructing run time version with designated order search program from storer.When the executive routine code, computing machine receives the data from input and/or memory device, and to the data executable operations, the data delivery that will obtain is thus given output and/or memory device then.
Various illustrative implementation mode of the present invention has been described.Yet, it will be understood by those skilled in the art that other implementations also are possible and within the scope of the invention.For example, though top description concentrates on the implementation of the non-financial exchange that is used to carry out game articles, but transaction also can be used to shift the authority that is associated with the other types data, and the authority of for example doing shopping is perhaps to the access right of voice data or video data.Similarly, transaction can be used as in the recreation or the outer service of recreation or be presented as its combination.Also can use alternative system configuration, for example based on those system configuration of distributed treatment and/or storage system.
Therefore, the present invention only limits to those implementations described above.

Claims (24)

1. the method for a transfer rights comprises:
In the game on line that game server provided, select game articles,
Wherein, described game articles is represented that by the product data of storing in the game database that is connected to described game server described product data is associated with first user account, and described product data has the authority that is associated in described game on line;
The described product data of retrieval from described game database;
The auction items data and first user identifier are sent to auction server,
Wherein, described auction items data are corresponding to described product data, and described first user identifier is corresponding to described first user account;
The product data that forbidding is stored in described game database makes described authority unavailable in described game on line;
In being connected to the auction database of described auction server, store the data that transmitted;
Auction to described game articles is provided at described auction server place;
In the one or more bids of described auction server place acceptance to described game articles;
Determine the triumph bid to described game articles from the bid of being accepted, described triumph bid indicates second user identifier and described second user identifier second user account corresponding to described game server;
Based on described triumph bid one or more non-financial item are transferred to the account shown in the described first user identifier indication from the account shown in the described second user identifier indication;
Be updated in the product data of storing in the described game database, make described product data be associated with described second user account; And
Enable the product data of storing in the described game database, make described authority available in described game on line.
2. method according to claim 1, wherein, described one or more non-financial item are included in the integration of storing among the account shown in the described second user identifier indication.
3. method according to claim 1, wherein, described one or more non-financial item are included in the game articles of storing among the account shown in the described second user identifier indication.
4. method according to claim 1, wherein, described one or more non-financial item are included in the online authority of storing among the account shown in the described second user identifier indication.
5. method according to claim 1, wherein, described one or more non-financial item are included in the online voucher of storing among the account shown in the described second user identifier indication.
6. method according to claim 1, wherein, described one or more non-financial item are included in the expression of the physical item of storing among the account shown in the described second user identifier indication.
7. method according to claim 1 wherein, shifts the step of one or more non-financial item and is carried out by integral server.
8. method according to claim 7 wherein, is safeguarded account shown in the described second user identifier indication and the account shown in the described first user identifier indication on described integral server.
9. method that shifts online authority comprises:
Reception is to the request of payment, and this payment comprises one or more non-financial item;
From the described one or more non-financial item of second account's debit; And
To the described one or more non-financial item of first account's credit,
Wherein, described first account and described second account are the accounts who resides in the integral server.
10. method according to claim 9, wherein, described request to payment receives from auction server.
11. method according to claim 9, wherein, described request to payment receives from game server.
12. method according to claim 9, wherein, described payment is as the exchange to institute's auction items.
13. method according to claim 9 also comprises:
Transmission indicates the notice of payment transaction state.
14. a system that is used to shift online authority comprises:
Game server, this game server have the network connection and store the data that game on line and game environment are provided;
Be connected to the game database of described game server, the data of the data of the one or more game articles of described game database storage representation, expression first user's game account and the data of representing second user's game account, described game articles is associated with described first user's game account;
Auction server, this auction server have the network connection and are connected to described game server by network, and are stored as the data that game articles provides online auction;
Be connected to the auction database of described auction server, the data of one or more game articles that described auction database storage representation receives from described game server, the data of expression first user's auction accounts and the data of representing second user's auction accounts;
Integral server, this integral server have the network connection and are connected to described auction server by network, and are stored as the data that described one or more game articles provides online payment services; And
Be connected to the integration data storehouse of described integral server, described integration data library storage is represented the first user integral account's data and the data of representing the second user integral account, and the described first and second user integral accounts are used to store one or more non-financial item.
15. system according to claim 14, wherein, described integral server is connected to described game server by network.
16. system according to claim 14, wherein, described integration data library storage identifies the described first user integral account's data and identifies the described second user integral account's data.
17. system according to claim 14, wherein, described integral server is transferred to the described first user integral account with in the described non-financial item at least one from the described second user integral account.
18. system according to claim 14, wherein, described one or more non-financial item comprise integration, game role, game articles, online authority, online voucher, and the expression of physical item.
19. a system that is used to shift online authority comprises:
Network interface, this network interface are used to provide network to connect, be used for to connect via this network to receive the request of one or more non-financial payments transaction and be used for connecting via described network and send one or more notices;
Integration data storehouse, this integration data storehouse are used to store the data that are used for described one or more non-financial payment transaction, and are used to safeguard two or more integrations account; And
Transaction controller, this transaction controller are used to help described one or more non-financial payment transaction, comprise at least one non-financial item is transferred to the first integral account from the second integral account.
20. system according to claim 19, wherein, described request to one or more non-financial payment transaction receives from auction server.
21. system according to claim 19, wherein, described request to one or more non-financial payment transaction receives from game server.
22. system according to claim 19, wherein, described at least one non-financial item comprises
Integration, game role, game articles, online authority, online voucher, and the expression of physical item.
23. system according to claim 19, wherein, described two or more integrations account is registered to the user.
24. a storage is used to shift the computer-readable recording medium of the computer program of online authority, described computer program comprises the executable instruction that makes computing machine carry out following operation:
In the game on line that game server provided, select game articles,
Wherein, described game articles is represented that by the product data of storing in the game database that is connected to described game server described product data is associated with first user account, and described product data has the authority that is associated in described game on line;
The described product data of retrieval from described game database;
The auction items data and first user identifier are sent to auction server, described auction items data corresponding to described product data and described first user identifier corresponding to described first user account;
The product data that forbidding is stored in described game database makes described authority unavailable in described game on line;
In being connected to the auction database of described auction server, store the data that transmitted;
Auction to described game articles is provided at described auction server place;
In the one or more bids of described auction server place acceptance to described game articles;
Determine the triumph bid to described game articles from the bid of being accepted, described triumph bid indicates second user identifier and described second user identifier second user account corresponding to described game server;
Based on described triumph bid one or more non-financial item are transferred to the account shown in the described first user identifier indication from the account shown in the described second user identifier indication;
Be updated in the product data of storing in the described game database, make described product data be associated with described second user account; And
Enable the product data of in described game database, storing, make described authority available in described game on line.
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