WO2024089755A1 - Jouet - Google Patents
Jouet Download PDFInfo
- Publication number
- WO2024089755A1 WO2024089755A1 PCT/JP2022/039644 JP2022039644W WO2024089755A1 WO 2024089755 A1 WO2024089755 A1 WO 2024089755A1 JP 2022039644 W JP2022039644 W JP 2022039644W WO 2024089755 A1 WO2024089755 A1 WO 2024089755A1
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- WO
- WIPO (PCT)
- Prior art keywords
- provision
- opening
- recovery
- action
- collection
- Prior art date
Links
- 230000007246 mechanism Effects 0.000 claims abstract description 107
- 238000011084 recovery Methods 0.000 claims abstract description 46
- 230000009471 action Effects 0.000 claims abstract description 38
- 238000001514 detection method Methods 0.000 claims abstract description 17
- 238000000034 method Methods 0.000 claims description 39
- 230000008569 process Effects 0.000 claims description 37
- 230000003213 activating effect Effects 0.000 claims description 5
- 230000005540 biological transmission Effects 0.000 description 34
- 230000002093 peripheral effect Effects 0.000 description 11
- 238000003780 insertion Methods 0.000 description 7
- 230000037431 insertion Effects 0.000 description 7
- 239000010437 gem Substances 0.000 description 6
- 238000010586 diagram Methods 0.000 description 5
- 230000000694 effects Effects 0.000 description 5
- 229910001751 gemstone Inorganic materials 0.000 description 5
- 230000004044 response Effects 0.000 description 3
- 206010013883 Dwarfism Diseases 0.000 description 2
- 230000007423 decrease Effects 0.000 description 2
- 238000001994 activation Methods 0.000 description 1
- 230000000903 blocking effect Effects 0.000 description 1
- 230000009194 climbing Effects 0.000 description 1
- 230000002708 enhancing effect Effects 0.000 description 1
- 238000005259 measurement Methods 0.000 description 1
- 230000010363 phase shift Effects 0.000 description 1
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H29/00—Drive mechanisms for toys in general
- A63H29/22—Electric drives
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H33/00—Other toys
- A63H33/22—Optical, colour, or shadow toys
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H33/00—Other toys
- A63H33/42—Toy models or toy scenery not otherwise covered
Definitions
- the present invention relates to a toy that displays a character on a display unit.
- a toy includes a transparent LCD (display unit) on which a character is displayed, objects such as a table, chair, tree, fence, doghouse, etc. that are arranged in space either in front of or behind the display unit, and a control unit that controls the content displayed on the display unit, with the control unit configured to display animations of the character acting in response to the objects on the display unit (see, for example, Patent Document 1).
- a transparent LCD display unit
- objects such as a table, chair, tree, fence, doghouse, etc. that are arranged in space either in front of or behind the display unit
- a control unit that controls the content displayed on the display unit, with the control unit configured to display animations of the character acting in response to the objects on the display unit
- the display unit shows the character acting in response to objects that are actually present in the location, making it possible to give the character a certain degree of realism, but since the objects themselves are fixed in place and the character does not act in response to moving objects, there is a limit to how high a level of realism can be achieved.
- the objective of the present invention is to provide a toy that displays a character on a display unit, that gives the character a high level of realism, and that is capable of improving entertainment value.
- a toy that displays a character on a display unit includes a display unit, a collection mechanism that collects a provided object by a collection operation performed by an actuator, a provision mechanism that provides a provided object by a provision operation performed by an actuator, a trigger detection unit that detects an event start state that is a predetermined state, and a control unit that controls the display content on the display unit and the operation of the collection mechanism and the provision mechanism, and the control unit is configured to execute an event when the event start state is detected by the trigger detection unit, and the event includes a collection operation step of activating the collection mechanism for collection, a provision operation step of activating the provision mechanism for provision after the collection operation step, and an action display step of displaying an action of the character associated with at least one of the collection of the provided object or the provision of the provided object on the display unit using animation.
- the system may include a setting section where the provided items are set, an opening/closing door arranged on the setting section side, and an opening/closing mechanism for opening and closing the opening/closing door, and the event may include an opening operation step for opening the opening/closing door by the opening/closing mechanism before the collection operation step, and a closing operation step for closing the opening/closing door by the opening/closing mechanism after the collection operation step.
- the recovery mechanism includes a oscillating body that is disposed directly above the container that contains the provided object and is supported so that it can oscillate up and down.
- the recovery mechanism is configured to be able to switch the oscillating body between a horizontal placement position and a recovery position in which it is swung to a lower position by the power from the actuator.
- the recovery mechanism may hold the oscillating body in a state switched to the placement position, thereby enabling the provided object to be placed and set on its upper surface, while switching the oscillating body from the placement position to the recovery position causes the provided object set on its upper surface to drop into the container and be recovered in the container.
- the collection mechanism and the provision mechanism may be configured to be operable by a single actuator.
- the actuator may be a motor
- the power switching mechanism may be configured to transmit the power of the actuator to the recovery mechanism when the motor is rotated in one direction, and to transmit the power of the actuator to the supply mechanism when the motor is rotated in the other direction.
- the event may include at least one of a pre-collection action display step of displaying, on the display unit, an action of the character before collecting the provided object before the collection operation step as an animation, and a post-collection action display step of displaying, on the display unit, an action of the character after collecting the provided object after the collection operation step and before the provision operation step as an animation.
- the event may include at least one of a pre-provision behavior display step of displaying, on the display unit, the behavior of the character before the provision of the provision after the collection operation step and before the provision operation step as an animation, and a post-provision behavior display step of displaying, on the display unit, the behavior of the character after the provision operation step and after the provision operation step as an animation.
- the character's actions which are linked to the actual movements of collecting the provided item or providing the provided item, are displayed on the display unit as animations, making it possible to give the character a high level of realism, further improving the entertainment value.
- FIG. 1 is an overall perspective view of a toy to which the present invention is applied;
- FIG. 1 is an overall rear view of a toy to which the present invention is applied.
- FIG. 3 is a front perspective view showing the internal configuration of the toy shown in FIGS. 1 and 2 .
- FIG. 3 is a rear perspective view showing the internal configuration of the toy shown in FIGS. 1 and 2 .
- 5A and 5B are front views showing the operating state of the power switching mechanism.
- 4A and 4B are a perspective view and a front view showing the configuration of a recovery mechanism.
- FIG. 2 is a perspective view showing a configuration of an opening/closing mechanism.
- FIG. 2 is a perspective view showing a configuration of a providing mechanism.
- FIG. 2 is a block diagram showing a configuration of a control unit.
- FIG. 4 is a flowchart showing a processing procedure of a control unit.
- 1A to 1I are explanatory diagrams illustrating the contents displayed on an LCD
- Figures 1 and 2 are an overall perspective view and an overall rear view of a toy to which the present invention is applied.
- the toy shown in the figures is enjoyed by players as they interact with a set of dwarfs (characters) who live there.
- the toy comprises a base 1 and a house 2 that protrudes upward from the base 1 and has an external shape resembling a two-story house in which a dwarf lives.
- the flat upper surface of the base 1 serves as the garden 3, which surrounds both the left and right sides and the front of the house 2 in a plan view.
- a platform 6 is installed on one side of the garden 3 (the left side) on which an object 4 provided by the player is positioned and placed.
- the object 4 is set as a gift (in this example, an acorn) for the dwarf from the player, and in the example shown, it is shaped like an acorn.
- the house 2 is formed to protrude upward from the foundation 1.
- the house 2 has a front cover 9 formed integrally with a circular arc-shaped peripheral wall 7 that bulges forward in a plan view and a roof 8 arranged on the upper side of the peripheral wall 7, and a rear cover 11 that is removably attached to the front cover 9 so as to cover the open rear of the front cover 9.
- An opening and closing door 12 is provided on the front side of the lower part of the peripheral wall 7, close to the platform 6.
- a circular providing hole (providing section) 2a is formed at the lower part of the peripheral wall 7 on the side farther from the platform 6 (right side) through which the offerings 13 (see Figure 4) stored inside the house 2 are discharged to the outside and offered to the player.
- the offering 13 is a small item given by the dwarf to the player as a return gift for the gift (in this example, a jewel), and in the example shown, is molded in a shape that resembles a jewel.
- the offering hole 2a is closed so as to be able to be opened and closed by a closing cover 14 that can swing up and down around its lower end as a fulcrum.
- This closing cover 14 is elastically biased in the upward swinging direction, which is the closing direction, by a biasing member (not shown).
- a circular refill hole (refill section) 2b is formed on the left and right sides of the rear cover 11 on the side farthest from the mounting base 6 (right side) to refill the offerings 13 inside the house 2.
- a viewing window 16 is formed in the upper part of the peripheral wall 7 near the front.
- the viewing window 16 exposes a transparent LCD (display) 18, which is located inside the house 2, to the outside of the house 2. Still images or animations (moving images) of dwarf characters are displayed on the LCD 18. With the above-mentioned configuration, the player can visually check the image displayed on the LCD 18 through the viewing window 16.
- a toy configured as described above requires a recovery mechanism 19 (see FIG. 3) that recovers the provided object 4 placed on the placement platform 6, an opening/closing mechanism 21 (see FIG. 3) that opens and closes the door 12, and a providing mechanism 22 (see FIG. 3) that provides the provided object 13 from the providing hole 2a.
- the actions of the dwarf associated with the recovery operation by the recovery mechanism 19, the opening/closing operation by the opening/closing mechanism 21, and the providing operation by the providing mechanism 22 are displayed on the LCD 18 as animation (moving image).
- Figs. 3 and 4 are front and rear perspective views showing the internal structure of the toy shown in Figs. 1 and 2.
- the entire base 1 is molded into a semicircular thick plate with its thickness oriented vertically.
- the base 1 has a base 23 and a cover body 24 that covers the periphery and above of the base 23.
- the top surface of the cover body 24 (base 1), which is the court 3, is formed flat.
- a space is formed inside the base 1, and specifically, there is a storage section 1a that stores the collected objects 4, and a battery box section 1b that houses batteries such as dry cells.
- the battery box section 1b is open at the bottom, and the battery can be replaced through this open section, which is closed and can be opened and closed by a removable opening and closing lid 25.
- the left and right sides of the storage section 1a that are farther from the mounting base 6 are open towards the outside, and a drawer 26 is inserted into this open section in a sliding engagement state that allows it to be inserted and removed.
- the drawer 26 is open at the top.
- the mounting base 6 has a peripheral wall cover 27 that protrudes upward from the top surface of the base 1 and is formed into a cylindrical shape with both the top and bottom open, and a square oscillating plate (oscillating body) 28 that is positioned midway in the axial direction in the space on the inner circumferential surface side of the peripheral wall cover 27 and is supported by the peripheral wall cover 27 so that it can oscillate up and down.
- a peripheral wall cover 27 that protrudes upward from the top surface of the base 1 and is formed into a cylindrical shape with both the top and bottom open
- a square oscillating plate (oscillating body) 28 that is positioned midway in the axial direction in the space on the inner circumferential surface side of the peripheral wall cover 27 and is supported by the peripheral wall cover 27 so that it can oscillate up and down.
- the space on the inner periphery of the wall cover 27 is connected to the storage section 1a (the space inside the drawer 26 stored in the storage section 1a).
- the upper part (specifically, the upper half) of the wall cover 27 near the opening and closing door 12 is cut out to form an exposed section 27a.
- the rocking plate 28 is configured to be able to switch between a placement position, which is a position along a horizontal direction facing left and right (in the illustrated example, a horizontal position facing left and right), and a recovery position, which is a position facing downward from the support end toward the free end, by rocking up and down.
- the above-mentioned recovery mechanism 19 is configured to switch the rocking plate 28 from the placement position to the recovery position (recovery operation) and to hold the rocking plate 28 in each of the placement position and recovery position.
- the end located on one of the left and right sides (the side farther from the opening and closing door 12 when viewed from the front) of the rocking plate 28 whose placement position has been switched becomes a support end that serves as the rocking fulcrum, and the opposite end becomes a free end.
- the free end of the rocking plate 28 is formed in an arc shape that follows the inner surface of the peripheral wall cover 27.
- the rocking plate 28 When the rocking plate 28 is switched to the placing position, it blocks the middle of the space on the inner circumferential surface side of the peripheral wall cover 27 in the overall length direction, and by being held in this position, it is possible to set the provided object 4 in a positioned and placed state on its upper surface.
- the upper surface of the rocking plate 28 forms a setting section 28a where the player can set the provided object 4 while held in the placing position.
- the provided object 4 set in the setting section 28a of the rocking plate 28 held in the placing position is left open on the left and right sides facing the opening and closing door 12 by the above-mentioned exposed sections 27a.
- the oscillating plate 28 when the oscillating plate 28 is switched from the placement position to the recovery position by the recovery operation, the provided objects set in the setting section 28a drop into the storage section 1a directly below (specifically, into the drawer 26 that is fitted and inserted into the storage section 1a) and are recovered.
- the player can pull out the drawer 26 from the storage section 1a, take out the provided objects 4, and reuse them.
- the space between the front cover 9 and the back cover 11 of the house 2 is connected to the space inside the base 1.
- a display device 29 In the space inside the house 2, there are arranged a display device 29, a speaker 31 arranged between the display device 29 and the back cover 11, a part or all of the collection mechanism 19 (a part of it in the illustrated example), a part or all of the opening/closing mechanism 21 (a part of it in the illustrated example), a part or all of the provision mechanism 22 (a whole of it in the illustrated example), an electric motor (actuator) 32, a power switching mechanism 33 that selectively switches and transmits the power of the motor 32 to the collection mechanism 19, the opening/closing mechanism 21, and the provision mechanism 22, and a storage box (storage section) 34 capable of storing a plurality of provision items 13.
- the display device 29 is unitized and positioned toward the center of the house 2.
- the display device 29 has a housing 35 and the above-mentioned LCD 18 that covers the front of the housing 35.
- the display device 29 is detachably attached and fixed to one or both of the front cover 9 and rear cover 11 (house 2 side).
- a dwarf's room (not shown) that is a space modeled after a room where a dwarf lives is formed. This dwarf's room can be seen from the outside through the transparent LCD 18 exposed to the outside by the viewing window 16, so that the dwarf displayed on the LCD 18 becomes one with the dwarf's room, providing the player with the sense of realism that they are actually living there.
- the speaker 31 is disposed in the space between the rear cover 11 and the display device 29. Sound from the speaker 31 is output to the outside through a number of speaker holes 11a drilled in the rear cover 11.
- the storage box 34 is a container that is long in the vertical direction, and is molded into a flat shape that allows its back surface to be in surface contact with the front surface of the rear cover 11.
- the storage box 34 is removably attached and fixed to one or both of the front cover 9 and the rear cover 11 so that its back surface is aligned with (more specifically, in surface contact with) the rear cover 11.
- the lower area of the storage box 34 constitutes an alignment section 36, the cross-sectional area of which gradually decreases in the downward direction.
- a discharge port 34a that opens outward is formed in the left and right parts of the lower end of the storage box 34 (the lower part of the alignment section 36) that are closer to the outside.
- a supply port 34b that opens to the rear is formed in the upper back surface of the storage box 34.
- the discharge port 34a is formed to be the same size and shape as the supply hole 2a. When viewed from the back, this discharge port 34a is located at a position that coincides with the supply hole 2a in the storage box 34 when it is attached and fixed to the house 2.
- the supply port 34b is formed to be the same size and shape as the supply hole 2b. When viewed from the side, this supply port 34b is located at a position that coincides with the supply hole 2b in the storage box 34 when it is attached and fixed to the house 2.
- the multiple offerings 13 supplied from the supply hole 2b to the inside of the storage box 34 via the supply port 34b move downwards due to their own weight and reach the inside of the alignment section 36.
- the offerings 13 inside the alignment section 36 move one by one to the discharge port 34a side due to the effect of their own weight and the above-mentioned shape of the alignment section 36, and are finally discharged to the outside from the offering hole 2a via the discharge port 34a.
- the offering 13 in the lowest position moving inside the storage box 34 in this way is locked by a locking member 37 so that it is not discharged to the outside through the offering hole 2a.
- This locking member 37 is located on the side furthest from the outside on the left and right of the alignment section 36 (the left side in the illustrated example).
- the locking member 37 is supported inside the house 2 so as to be slidable in the left-right direction between a locking position where the plate-shaped insertion portion 37a formed at the tip end is inserted into an insertion hole 36a drilled on the locking member 37 side of the alignment section 36 and locks the offering 13, and a release position where the insertion portion 37a is pulled out of the insertion hole 36a or the amount of insertion into the insertion hole 36a is minimized and the restriction on the downward movement of the offering 13 is released.
- the locking member 37 which can slide left-right in this way, is elastically biased toward the locking position (to the right in the illustrated example) by a biasing member (not shown).
- the above-mentioned provision mechanism 22 slides (provision operation) the locking member 37 from the locked position to the released position against the elastic force of the biasing member.
- the locking member 37 immediately slides to the locked position due to the elastic force from the biasing member, so that with each provision operation of the provision mechanism 22, one provision 13 is discharged to the outside from the provision hole 2a and provided to the player.
- the provision 13 that is released from engagement by the locking member 37 and moves downward opens the blocking cover 14 by its own weight and momentum against the biasing force from the biasing member, and is discharged to the outside from the provision hole 2a via the discharge port 34a.
- the opening/closing door 12 is supported on the house 2 side so that it can rotate back and forth, with the left and right ends farthest from the mounting base 6 as fulcrums, and is elastically biased in the closing direction (the rearward rotation direction in the illustrated example) by a biasing member (not shown).
- An actuator 38 is disposed inside the house 2 behind the opening/closing door 12, supported so that it can slide back and forth, and formed into a rod-like shape that is long in the front-to-rear direction. The front end of the actuator 38 abuts against the rear surface of the opening/closing door 12.
- the above-mentioned opening/closing mechanism 21 opens the opening/closing door 12 by sliding the actuator 38 to a forward position against the elastic force of the biasing member, while when the actuator force from the opening/closing mechanism 21 is released, the elastic force of the biasing member causes the opening/closing door 12 to close and the actuator 38 to slide to a rearward position.
- the action of sliding the actuator 38 back and forth is the opening and closing operation of the opening/closing door 12.
- the power switching mechanism 33 operates a number of operating mechanisms, such as the recovery mechanism 19, the opening/closing mechanism 21, and the supply mechanism 22, by means of the single motor 32 described above.
- the on/off and driving direction of this motor 32 are controlled by a control unit 39 (see FIG. 9) that includes a microcomputer in which storage devices such as RAM and ROM are unitized.
- This control unit 39 is mounted on the inside of the house 2.
- the contents displayed on the display device 29 (LCD 18) and the sound output from the speaker 31 are also controlled by this control unit 39.
- FIGS 5(A) and (B) are front views showing the operating state of the power switching mechanism.
- the power switching mechanism 33 has a switching gear 42 that is constantly meshed with an output gear 41 that rotates integrally with the output shaft 32a of the motor 32, a first transmission gear (transmission gear) 43, and a second transmission gear (transmission gear) 44.
- the rotating shaft 42a of the switching gear 42 is supported in a freely rotating state so as to be slidable on a support part 46 consisting of an arc-shaped groove or hole centered on the output shaft 32a.
- the support part 46 is integrally formed on the inside of the house 2 (specifically, the front surface of the rear cover 11).
- the rotational power causes the rotating shaft 42a of the switching gear 42 to slide to one end of the arc shape of the support portion 46 (the lower end in the same figure) and mesh with the first transmission gear 43, switching to a state (first state) in which power from the motor 32 is transmitted to the first transmission gear 43 (see FIG. 5(A)).
- the rotational power causes the rotating shaft 42a of the switching gear 42 to slide to the other end of the arc shape of the support portion 46 (the upper end in the same figure) and mesh with the second transmission gear 44, switching to a state (second state) in which power from the motor 32 is transmitted to the second transmission gear 44 (see FIG. 5(B)).
- the first transmission gear 43 In the first state, the first transmission gear 43 is driven to rotate, and the opening/closing mechanism 21 is operated to open and close.
- a third transmission gear 47 is provided which is constantly meshed with this first transmission gear 43. Therefore, as the first transmission gear 43 is driven to rotate, the third transmission gear 47 is also driven to rotate.
- the recovery mechanism 19 is operated to recover by the rotation of this third transmission gear 47.
- the second transmission gear 44 is driven to rotate, and the provision mechanism 22 is operated to provide.
- Figures 6 (A) and (B) are a perspective view and a front view showing the configuration of the recovery mechanism.
- the recovery mechanism 19 has a slide member 48 and a cam 49 that is attached to the rotation shaft 47a of the third transmission gear 47 described above and rotates integrally with the third transmission gear 47, and is disposed directly behind the mounting table 6.
- the slide member 48 has a supported portion 51 supported on the house 2 side so as to be slidable in the left-right direction and formed in the sliding direction, a contact portion 52 formed to protrude upward from a portion of the supported portion 51 farther from the oscillating plate 28 in the overall length direction, a protruding portion 53 formed to protrude toward the mounting base 6 from the opposite portion, and a support portion 54 which is a convex portion protruding upward from the protruding end of the protruding portion 53 and which supports the supported portion 28b which is integrally formed on the underside of the oscillating plate 28 to hold the oscillating plate 28 in the mounted position.
- the cam 49 When viewed from the front, the cam 49 is disposed between the contact portion 52 and the support portion 54, and a cam surface 56 is formed along the direction of rotation of the cam 49.
- the slide member 48 is elastically biased by a biasing member (not shown) in the direction in which the contact portion 52 contacts the cam surface 56 of the cam 49, and the contact with the cam 49 is stably maintained.
- the cam surface 56 is composed of an action surface 56a that is formed in a shape in which the distance from the rotation shaft 47a (center of rotation) gradually decreases in the direction of rotation of the cam 49 in the first state (clockwise direction in FIG. 6(B)), and a step portion 56b that connects in a stepped manner the start end of the action surface 56a, where the distance from the rotation shaft 47a is minimum, to the end end, where the distance is maximum. Since the action surface 56a is formed over a range that covers almost the entire rotation direction of the cam 49, the step portion 56b is formed in a direction that follows a straight line that connects the rotation shaft 47a and the end end of the action surface 56a when viewed in the axial direction of the rotation shaft 47a.
- the support portion 54 When the contact portion 52 is in contact with the starting end of the action surface 56a, the support portion 54 is positioned away from directly below the rocking plate 28, and the rocking plate 28 is switched to a state in which it is maintained in the recovery position by its own weight.
- the contact position of the cam surface 56 with the contact portion 52 is displaced from the start end of the action surface 56a to the end end of the action surface 56a.
- the support portion 54 slides in directly below the supported portion 28b of the rocking plate 28, and the rocking plate 28 is switched from the recovery position to the placement position. Thereafter, the support portion 54 is displaced in the range directly below the supported portion 28b, and the rocking plate 28 is held in the placement position.
- FIG. 7 is a perspective view showing the configuration of the opening/closing mechanism.
- the opening/closing mechanism 21 has the above-mentioned actuator 38 and a cam 57 that is attached to the rotating shaft 43a of the first transmission gear 43 and rotates integrally with the first transmission gear 43.
- the peripheral portion of the surface of the cam 57 facing the opening/closing door 12 forms an abutment range 58 with the rear end of the actuator 38.
- the circular donut-shaped abutment range 58 is made up of an acting portion 58a that protrudes toward the opening/closing door 12, and a non-acting portion 58b that is the other C-shaped portion and is formed flat.
- the contact position of the contact range 58 with the actuator 38 reaches the beginning of the action portion 58a, and then, in the process of displacing the arc-shaped portion of the action portion 58a from the beginning to the end, the actuator 38 begins to slide forward from the rear position against the elastic force of the biasing member, and the above-mentioned opening operation is performed.
- the operation timing of the collection mechanism 19 and the opening/closing mechanism 21 will be explained.
- the first transmission gear 43 and the third transmission gear 47 are set to have the same number of teeth, and rotate at the same rotation speed without any phase shift between them. Therefore, the timing of the collection operation and the opening/closing operation can be freely set, and the respective operating states can be grasped by detecting the amount of rotation of either the first transmission gear 43 or the third transmission gear 47.
- the operation timing of the collection mechanism 19 and the opening/closing mechanism 21 is set so that first the opening/closing door 12 opens, then the collection operation is performed, and then the opening/closing door 12 closes.
- FIG 8 is a perspective view showing the configuration of the providing mechanism.
- the providing mechanism 22 has the above-mentioned locking member 37 and an operating member 59 that is attached to the rotating shaft 44a of the second transmission gear 44 and rotates integrally with the second transmission gear 44.
- the locking member 37 has an abutment portion 37b that protrudes downward from most of the width direction range on its lower surface side.
- the operating member 59 is disposed directly below the locking member 37.
- This operating member 59 has a sleeve-shaped mounting portion 59a that is attached to the exterior of the rotating shaft 44a, and an operating portion 59b that is formed over almost the entire axial direction of the mounting portion 59a and protrudes radially outward from the rotating shaft 44a.
- the actuating member 59 which rotates in conjunction with the rotation of the second transmission gear 44 in the second state, has its actuating part 59b abutting against the surface of the abutment part 37b closer to the insertion hole 37a, sliding the locking member 37 from the locked position to the released position against the elastic force of the biasing member, thereby performing the provision operation.
- the actuating part 59b of the actuating member 59 and the abutment part 37b is released, and the elastic force from the biasing member returns the locking member 37 from the released position to the locked position. Incidentally, these operations are performed while the actuating member 59 and the second transmission gear 44 make one rotation.
- the operating state of the supply mechanism 22 can also be ascertained by detecting the amount of rotation of the second transmission gear 44 (operating member 59).
- FIG. 9 is a block diagram showing the configuration of the control unit.
- a trigger detection unit 61 and two operation state detection units 62, 63 are connected to the input side of the control unit 39.
- an LCD 18, a speaker 31, and a motor 32 are connected to the output side of the control unit 39.
- a timer 39a is built into the control unit 39.
- the trigger detection unit 61 is configured to detect an event start state (hereinafter simply referred to as "trigger") in which an event (present event) in which the player exchanges the provided object 4 and the provided object 13 with the dwarf is started. For example, if the trigger is set to the placement of the provided object 4 on the placement table 6, then the detection sensor that detects the placement of the provided object 4 in the placement unit 28a becomes the trigger detection unit 61.
- a single press of the start button which is a momentary push button, is set as the trigger, and this start button constitutes the trigger detection unit 61.
- this start button constitutes the trigger detection unit 61.
- the start button 61 is located below the viewing window 16 on the front side of the front cover 9, but is not limited to this position, and the start button 61 may be provided on the mounting base 6 side.
- one operation state detection unit 62 is a rotation sensor that detects the amount of rotation of the first transmission gear 43 or the third transmission gear 47, and detects the operation state of the collection mechanism 19 and the opening/closing mechanism 21 using the configuration described above.
- the other operation state detection unit 63 is a rotation sensor that detects the amount of rotation of the second transmission gear 44, and detects the operation state of the provision mechanism 22 using the configuration described above.
- the control unit 39 controls the amount and direction of rotation of the motor 32.
- the operating states of the recovery mechanism 19, opening/closing mechanism 21, and providing mechanism 22 can be determined to some extent based on the amount and direction of rotation of the motor 32. Furthermore, if the electric motor 32 is configured as a stepping motor rather than a DC motor, this becomes even easier to determine. For this reason, the operating state detection units 62, 63 can be omitted.
- the power supply to the control unit 39 is turned on and off by an alternate power switch 64 that is located toward the center of the rear cover 11 from top to bottom and toward one of the left and right sides and is exposed so that it can be operated externally.
- FIG. 10 is a flow diagram showing the processing procedure of the control unit, and each of FIGS. 11(A) to (I) is an explanatory diagram explaining the display contents on the LCD.
- the control unit 39 starts processing from step S1.
- step S1 a startup event, which is an event that occurs when the device is started, is executed, and then the process proceeds to step S2.
- step S2 a standby event, which is an event that occurs when the device is on standby, is executed, and then the process proceeds to step S3.
- step S3 the trigger detection unit (start button) 61 checks whether a trigger (pressing the start button 61) has been detected during execution of the standby event. If the trigger has not been detected, the process returns to step S2 and the standby event is executed again, whereas if a trigger has been detected, the process proceeds to step S4.
- step S4 the present event is executed, and then the process returns to step S2 to execute the standby event again.
- the title screen is displayed on the LCD 18 for a predetermined time, and a startup sound is output from the speaker 31.
- the passage of this predetermined time is measured by the timer 39a.
- the measurement of the passage of time is performed by the timer 39a, and a description thereof will be omitted.
- the LCD 18 is switched to a non-displayed transparent state, and this state is maintained for a predetermined time (0.5 seconds in this example).
- a still image or video see FIG. 11(A) of a dwarf entering the dwarf's room while looking outside (forward) is displayed on the LCD 18 for a predetermined time (1 second in this example), and then a still image or video (see FIG.
- a still image or video (see FIG. 1(D)) of a dwarf standing a short distance from the peephole 16 is displayed on the LCD 18 for a predetermined time (1 second in this example).
- a video (see FIG. 1(E) and FIG. 1(F)) of the dwarf wandering left and right in the dwarf's room is displayed for a predetermined time (4 seconds in this example) and the dwarf's humming is output from the speaker 31.
- a still image or video (see FIG. 1(D)) of the dwarf standing a short distance from the peephole 16 is displayed on the LCD 18 for a predetermined time (1 second in this example), and the standby event ends.
- the control unit 39 performs a pre-collection behavior display process (behavior display process) in which the behavior of the dwarf before receiving (collecting) the provided object 4, an acorn, is displayed as an animation on the LCD 18 and the necessary sounds are output from the speaker 31 at the necessary timing; an opening operation process in which the opening/closing mechanism 21 is opened; a collection operation process in which the collection mechanism 19 is collected; a closing operation process in which the opening/closing mechanism 21 is closed; and a pre-collection behavior display process in which the behavior of the dwarf after receiving (collecting) the acorn is displayed as an animation on the LCD 18 and the necessary sounds are output from the speaker 31 at the necessary timing.
- a pre-collection behavior display process (behavior display process) in which the behavior of the dwarf before receiving (collecting) the provided object 4, an acorn, is displayed as an animation on the LCD 18 and the necessary sounds are output from the speaker 31 at the necessary timing.
- the system executes, in this order, a post-collection behavior display process (behavior display process) for displaying an animation of the dwarf's behavior before giving (providing) the gem, which is the offering 13, to the player on the LCD 18 and outputting the necessary sound from the speaker 31 at the necessary timing, a provision activation process for activating the offering mechanism 22, and a post-provision behavior display process (behavior display process) for displaying an animation of the dwarf's behavior after giving (providing) the gem to the player on the LCD 18 and outputting the necessary sound from the speaker 31 at the necessary timing.
- a post-collection behavior display process (behavior display process) for displaying an animation of the dwarf's behavior before giving (providing) the gem, which is the offering 13, to the player on the LCD 18 and outputting the necessary sound from the speaker 31 at the necessary timing
- a provision activation process for activating the offering mechanism 22
- a post-provision behavior display process (behavior display process) for displaying an animation of the
- a still image of the dwarf standing a short distance from the peephole 16 (see FIG. 1(D)) and a still image of the dwarf standing very close to the peephole 16 (see FIG. 1(B)) are displayed on the LCD 18 in that order for a predetermined time (0.5 seconds in this example), respectively, to express the appearance of the dwarf realizing that the player has given him something and approaching.
- a still image or video (see FIG. 1(G)) of the dwarf leaving the dwarf's room is displayed on the LCD 18 for a predetermined time (0.5 seconds in this example).
- the LCD 18 is switched to a non-display, transparent state and maintained in this state for a predetermined time (3 seconds in this example), and the sound of the dwarf going down the stairs is output from the speaker 31, ending this pre-retrieval behavior display process.
- the motor 32 is driven in the first direction by a predetermined amount of rotation to open the opening/closing mechanism 21, thereby opening the opening/closing door 12 and outputting the sound of the door opening from the speaker 31.
- the motor 32 is driven a predetermined amount of rotation in the first direction to perform recovery operation on the recovery mechanism 19, thereby recovering the provided object 4 set in the setting section 28a.
- the motor 32 is driven in the first direction by a predetermined amount of rotation to close the opening/closing mechanism 21, thereby closing the opening/closing door 12 and outputting the sound of the door closing from the speaker 31.
- the control unit 39 completes the opening operation process, the recovery operation process, and the closing operation process in a predetermined time (in this example, 4 to 5 seconds).
- a predetermined time in this example, 4 to 5 seconds.
- the total amount of rotation of the first transmission gear 43 (third transmission gear 47) is set to one rotation.
- the sound of the dwarf climbing the stairs is output from the speaker 31 for a predetermined time (1 second in this example).
- a still image or video (see (A) in the same figure) of the dwarf entering the dwarf's room while looking outside is displayed on the LCD 18 for a predetermined time (1 second in this example).
- a series of videos (see (H) in the same figure) of the dwarf showing an acorn and then holding it with joy is displayed on the LCD 18 within a predetermined time (1.5 seconds in this example), and the dwarf's laughter is output from the speaker 31 for a predetermined time (1 second in this example) during this series of movements of the dwarf.
- a video of the dwarf saying thank you while holding the acorn is displayed on the LCD 18 for a predetermined time (3 seconds in this example), and the post-retrieval behavior display process is terminated.
- a still image or video (see FIG. 1B) of a dwarf standing close to the peephole 16 is displayed on the LCD 18 for a predetermined time (1 second in this example).
- a still image or video (see FIG. 1G) of a dwarf leaving the dwarf's room is displayed on the LCD 18 for a predetermined time (0.5 seconds in this example) while the speaker 31 outputs the dwarf's humming, and then the LCD 18 is switched to a non-display, transparent state, and this state is maintained for a predetermined time (2 seconds in this example).
- a still image or video (see FIG.
- a video of an enlarged gift box with effects applied is displayed on the LCD 18 for a predetermined time (five seconds in this example), and while the gift box is being displayed, a sound effect corresponding to the jewel is output from the speaker 31, and the motor 32 is driven a predetermined amount of rotation (one rotation in this example) in the second direction to operate the provision mechanism 22 to provide the item 13, thereby terminating the provision operation process.
- the sound effect is output from the speaker 31 while the gift box is being displayed on the LCD 18 in an enlarged manner and a predetermined time (0.5 seconds in this example) has elapsed since the start of the enlarged display, and the provision operation is executed while the gift box is being displayed in an enlarged manner and a predetermined time (two seconds in this example) has elapsed since the output of the sound effect.
- a video of a dwarf waving forward through the viewing window 16 (see FIG. 1C) is displayed on the LCD 18 for a predetermined time (3 seconds in this example) and the dwarf's laughing voice is output from the speaker 31, creating the appearance of the dwarf greeting.
- the LCD 18 is maintained in a transparent non-display state for a predetermined time (1 second in this example), and this post-provision behavior display process is terminated.
- the characters are not limited to dwarfs, and can of course be animal characters or human characters.
- Storage section 4 Provided object 12 Opening and closing door 13 Provided object 18 LCD (display section) 19 Collection mechanism 21 Opening/closing mechanism 22 Supply mechanism 28 Oscillating plate (oscillating body) 28a Setting section 32 Motor (actuator) 33 Power switching mechanism 39 Control unit 61 Start button (trigger detection unit)
Landscapes
- Toys (AREA)
Abstract
La présente invention aborde le problème de la fourniture d'un jouet qui amène une unité d'affichage à afficher un personnage, le jouet pouvant amener le personnage à présenter un degré élevé de réalisme et à améliorer davantage la propriété de divertissement de celui-ci. Le jouet comprend : un mécanisme de récupération qui récupère un objet à présenter avec une action de récupération au moyen d'un actionneur ; un mécanisme de présentation qui présente un objet de présentation avec une action de présentation au moyen d'un actionneur ; une unité de détection de déclenchement ; et une unité de commande qui commande le contenu d'affichage sur l'unité d'affichage et commande les actions du mécanisme de récupération et du mécanisme de présentation. L'unité de commande est configurée pour exécuter un événement lorsqu'un état de début d'événement qui est une condition prédéterminée a été détecté par l'unité de détection de déclenchement, et l'événement comprend une étape consistant à amener le mécanisme de récupération à effectuer l'action de récupération, une étape consistant à amener le mécanisme de présentation à effectuer l'action de présentation, et une étape consistant à amener l'unité d'affichage à afficher avec une animation une action du personnage associé à la récupération et/ou à la présentation.
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
PCT/JP2022/039644 WO2024089755A1 (fr) | 2022-10-25 | 2022-10-25 | Jouet |
PCT/JP2023/037419 WO2024090274A1 (fr) | 2022-10-25 | 2023-10-16 | Jouet |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
PCT/JP2022/039644 WO2024089755A1 (fr) | 2022-10-25 | 2022-10-25 | Jouet |
Publications (1)
Publication Number | Publication Date |
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WO2024089755A1 true WO2024089755A1 (fr) | 2024-05-02 |
Family
ID=90830288
Family Applications (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/JP2022/039644 WO2024089755A1 (fr) | 2022-10-25 | 2022-10-25 | Jouet |
PCT/JP2023/037419 WO2024090274A1 (fr) | 2022-10-25 | 2023-10-16 | Jouet |
Family Applications After (1)
Application Number | Title | Priority Date | Filing Date |
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PCT/JP2023/037419 WO2024090274A1 (fr) | 2022-10-25 | 2023-10-16 | Jouet |
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WO (2) | WO2024089755A1 (fr) |
Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2006218293A (ja) * | 2005-01-14 | 2006-08-24 | Sega Toys:Kk | 玩具 |
JP2006230713A (ja) * | 2005-02-24 | 2006-09-07 | Aruze Corp | 射的ゲーム機 |
US8075362B2 (en) * | 2007-10-03 | 2011-12-13 | Mattel, Inc. | Electronic banking toy |
JP2017059114A (ja) * | 2015-09-18 | 2017-03-23 | 株式会社タカラトミーアーツ | 自動販売機及びアタッチメント |
Family Cites Families (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5457574B1 (ja) * | 2013-03-01 | 2014-04-02 | 株式会社バンダイ | ゲームシステム及びプログラム |
KR102593302B1 (ko) * | 2015-04-08 | 2023-10-25 | 레고 에이/에스 | 게임 시스템 |
JP7174373B2 (ja) * | 2017-09-29 | 2022-11-17 | 株式会社バンダイナムコエンターテインメント | 玩具システム及び玩具 |
-
2022
- 2022-10-25 WO PCT/JP2022/039644 patent/WO2024089755A1/fr unknown
-
2023
- 2023-10-16 WO PCT/JP2023/037419 patent/WO2024090274A1/fr unknown
Patent Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2006218293A (ja) * | 2005-01-14 | 2006-08-24 | Sega Toys:Kk | 玩具 |
JP2006230713A (ja) * | 2005-02-24 | 2006-09-07 | Aruze Corp | 射的ゲーム機 |
US8075362B2 (en) * | 2007-10-03 | 2011-12-13 | Mattel, Inc. | Electronic banking toy |
JP2017059114A (ja) * | 2015-09-18 | 2017-03-23 | 株式会社タカラトミーアーツ | 自動販売機及びアタッチメント |
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WO2024090274A1 (fr) | 2024-05-02 |
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