WO2022127734A1 - 摄像头的切换方法及电子设备 - Google Patents
摄像头的切换方法及电子设备 Download PDFInfo
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- WO2022127734A1 WO2022127734A1 PCT/CN2021/137435 CN2021137435W WO2022127734A1 WO 2022127734 A1 WO2022127734 A1 WO 2022127734A1 CN 2021137435 W CN2021137435 W CN 2021137435W WO 2022127734 A1 WO2022127734 A1 WO 2022127734A1
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- camera
- electronic device
- wearable device
- water
- switching
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Classifications
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N23/00—Cameras or camera modules comprising electronic image sensors; Control thereof
- H04N23/45—Cameras or camera modules comprising electronic image sensors; Control thereof for generating image signals from two or more image sensors being of different type or operating in different modes, e.g. with a CMOS sensor for moving images in combination with a charge-coupled device [CCD] for still images
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N23/00—Cameras or camera modules comprising electronic image sensors; Control thereof
- H04N23/60—Control of cameras or camera modules
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N23/00—Cameras or camera modules comprising electronic image sensors; Control thereof
- H04N23/60—Control of cameras or camera modules
- H04N23/667—Camera operation mode switching, e.g. between still and video, sport and normal or high- and low-resolution modes
Definitions
- the present application relates to the field of electronic equipment, and more particularly, to a camera switching method and electronic equipment.
- wearable devices With the development of wearable devices, users have higher and higher requirements for the functions integrated by the wearable devices. With the advancement of water resistance of wearable devices, wearable devices can not only be used as a clock, but also can be used for water shooting and underwater shooting.
- dual cameras ie, a front camera and a rear camera
- the wearable device is in an aquatic environment or an underwater environment, the camera can be switched according to the user's needs.
- the display screen of the wearable device is insensitive to touch operations, so the user can operate the wearable device through an input device (eg, keys or buttons) of the wearable device.
- an input device eg, keys or buttons
- the present application provides a camera switching method and an electronic device.
- the camera switching method is simple to operate, the electronic device has less overhead, and the user experience is high.
- a camera switching method is provided, the method is applied to an electronic device, the electronic device includes a first camera and a second camera, and the method includes: when the electronic device is located in water, automatically turn on the first camera; obtain an image through the first camera; determine according to the image that the first camera is blocked by an obstruction and the texture of the obstruction includes a finger texture; turn off the first camera, and Turn on the second camera.
- the electronic device When the user enters the water with the electronic device, the electronic device detects that the electronic device is in the water, and automatically starts the first camera.
- the user wants to switch the camera he can block the first camera with his finger, and the electronic device determines that the first camera is blocked and is blocked by the finger according to the image captured by the first camera, then closes the first camera and opens the second camera or Front camera, so as to achieve the purpose of switching cameras underwater.
- the wearable device is located in an underwater environment, the wearable device is no longer used by manipulating the touch screen or voice, and the switching method of the camera is simple to operate.
- the electronic device does not need to set complex mechanical keys, so the waterproof performance of the electronic device will not be affected, the electronic device has less overhead, and the user experience is high.
- the first camera is a front-facing camera
- the second camera is a rear-facing camera
- the first camera is a rear camera
- the second camera is a front camera
- the wearable device is designed with two modes, namely the water mode and the underwater mode.
- the way to switch cameras is different in water mode and in underwater mode.
- the water mode is suitable for the wearable device in a non-water environment.
- the underwater mode is suitable for environments where the wearable device is in water.
- the user in the water mode, the user mainly achieves the purpose of switching cameras by manipulating the touch screen.
- the user In the underwater mode, the user mainly achieves the purpose of switching the camera by blocking the camera.
- the water mode may be referred to as a normal mode
- the underwater mode may be referred to as an underwater mode. That is, in the normal mode, the user mainly controls the touch screen to achieve the purpose of switching the camera. In the underwater mode, the user mainly achieves the purpose of switching the camera by blocking the camera.
- the wearable device is adjusted from the water mode to the underwater mode.
- the wearable device if the wearable device is in the underwater mode, and it is detected that the wearable device is in the water, the wearable device continues to maintain the underwater mode.
- the method further includes: when the electronic device is not in the water, adjusting the electronic device to an aquatic mode.
- the wearable device if the wearable device is in the underwater mode and it is detected that the wearable device is not in the water, the wearable device will be adjusted from the underwater mode to the water mode.
- the wearable device automatically adjusts from the underwater mode to the water mode which is more suitable for the water environment. Therefore, when the wearable device is located in the water environment, the wearable device is in the water mode suitable for the water environment, and when the wearable device is in the water environment, the wearable device is in the underwater mode suitable for the water environment. In this environment, the wearable device has different modes, which can get rid of some constraints (for example, the touch screen is not sensitive to touch) and improve the user experience.
- some constraints for example, the touch screen is not sensitive to touch
- the wearable device continues to maintain the water mode if the wearable device is in the water mode and it is detected that the wearable device is not in the water.
- the method further includes: acquiring, according to the image, the light intensity in the environment where the electronic device is located; determining the first camera according to the image Obstructed by an occluder and the texture of the occluder includes a finger texture, including: determining, according to the image, that the first camera is occluded by the occluder, the texture of the occluder includes a finger texture, and the electronic device The light intensity in the environment meets the preset conditions.
- the first camera When the first camera is blocked by a finger and the light intensity in the environment where the electronic device is located satisfies the preset condition, the first camera is turned off and the second camera is turned on, thereby reducing the overhead of the wearable device and reducing errors in camera switching.
- the judgment rate improves the user experience.
- the preset condition includes that the light intensity is less than or equal to a preset value.
- the preset condition includes that the light intensity is 20%-60% of the light intensity of normal light.
- the preset condition includes that the light intensity is 20%-50% of the light intensity of normal light.
- the method further includes: generating a switching time; and periodically switching the states of the first camera and the second camera according to the switching time.
- periodically switching the states of the first camera and the second camera can be understood as: in the last switching time, the first camera is in the on state, the second camera is in the off state, and in the last switching time During the current switching time, the first camera is turned off, and the second camera is turned on. Or, during the last switching time, the first camera is in an off state and the second camera is in an on state, and during the current switching time, the first camera is in an on state and the second camera is in an off state.
- the first camera is in an on state
- the second camera is in an off state.
- the first camera is turned off and the second camera is turned on, that is, during the second switching time, the first camera is off and the second camera is on.
- the first camera is turned on and the second camera is turned off, that is, during the third switching time, the first camera is on and the second camera is off.
- the first camera and the second camera are periodically switched according to the switching time. Therefore, the state of the first camera and the second camera can be automatically switched, and the user experience is improved.
- an electronic device comprising: a start-up photographing unit for automatically turning on the first camera when the electronic device is located in water; the first camera for acquiring an image an occlusion decision unit for determining, according to the image, that the first camera is occluded by an occluder and the texture of the occluder includes a finger texture; a camera switching unit for turning off the first camera and turning on the first camera Two cameras.
- the electronic device further includes: a water entry detection unit, configured to detect whether the electronic device is located in water.
- the shading decision unit is further configured to: acquire, according to the image, the light intensity in the environment where the electronic device is located; the shading decision unit is further specifically It is used for: determining, according to the image, that the first camera is blocked by the blocking object, the texture of the blocking object includes a finger texture, and the light intensity in the environment where the electronic device is located satisfies a preset condition.
- the preset condition includes: the light intensity is less than or equal to a preset value.
- the electronic device further includes: a mode selection unit, configured to adjust the electronic device to a water mode when the electronic device is not in water .
- the mode selection unit is further configured to adjust the electronic device to an underwater mode when the electronic device is located in water.
- the first camera is a front-facing camera
- the second camera is a rear-facing camera
- the shading decision unit is further configured to: generate a switching time; the camera switching unit is further configured to periodically switch the switching time according to the switching time. state of the first camera and the second camera.
- an apparatus in a third aspect, is provided, the apparatus is included in an electronic device, and the apparatus has a function of implementing any one of the first aspect or some implementation manners of the first aspect.
- the functions can be implemented by hardware, or by executing corresponding software by hardware.
- the hardware or software includes one or more modules or units corresponding to the above functions.
- an electronic device comprising: a first camera; a second camera; one or more processors; a memory; and one or more programs. Wherein, one or more programs are stored in memory, the one or more programs including instructions. When the instruction is executed by the electronic device, the electronic device is caused to execute the camera switching method in the first aspect or any one of the implementations of the first aspect.
- a fifth aspect provides a computer program product comprising instructions, when the computer program product is run on an electronic device, the electronic device causes the electronic device to execute any of the first aspect or some implementations of the first aspect A camera switching method in an implementation manner.
- a computer-readable storage medium comprising instructions that, when the instructions are executed on an electronic device, cause the electronic device to execute any of the above-mentioned first aspect or some implementations of the first aspect A camera switching method in an implementation manner.
- a chip in a seventh aspect, includes a processor and a data interface, the processor reads an instruction stored in a memory through the data interface, and executes the first aspect or some implementations of the first aspect Any one of the modes implements the camera switching method in the mode.
- the chip may further include a memory, in which instructions are stored, the processor is configured to execute the instructions stored in the memory, and when the instructions are executed, the The processor is configured to execute the camera switching method in the first aspect or any one of some implementations of the first aspect.
- FIG. 1 is a schematic diagram of a hardware structure of an electronic device according to an embodiment of the present application.
- FIG. 2 is a schematic diagram of a structure of an electronic device according to an embodiment of the present application.
- FIG. 3 is a schematic flowchart of an example of a camera switching method in the prior art.
- FIG. 4 is a schematic flowchart of another example of a camera switching method in the prior art.
- FIG. 5 is a schematic flowchart of a method for switching a camera according to an embodiment of the present application.
- FIG. 6 is a set of GUIs provided by this embodiment of the present application.
- FIG. 7 is another set of GUIs provided by this embodiment of the present application.
- FIG. 8 is a schematic flowchart of judging whether a condition for switching the first camera is satisfied according to an embodiment of the present application.
- FIG. 9 is an exemplary structural diagram of an example of an electronic device provided by an embodiment of the present application.
- FIG. 10 is a schematic flowchart of the camera switching performed by the electronic device according to the embodiment of the present application.
- FIG. 11 is an exemplary structural diagram of another example of an electronic device provided by an embodiment of the present application.
- At least one involved in the embodiments of the present application includes one or more; wherein, multiple refers to greater than or equal to two.
- words such as “first” and “second” are only used for the purpose of distinguishing the description, and should not be understood as indicating or implying relative importance, nor should it be understood as indicating or implied order.
- references to "one embodiment” or “some embodiments” or the like described in the embodiments of the present application mean that a particular feature, structure or characteristic described in connection with the embodiment is included in one or more embodiments of the present application.
- appearances of the phrases “in one embodiment,” “in some embodiments,” “in other embodiments,” “in other embodiments,” etc. in various places in this specification are not necessarily All refer to the same embodiment, but mean “one or more but not all embodiments” unless specifically emphasized otherwise.
- the terms “including”, “including”, “having” and their variants mean “including but not limited to” unless specifically emphasized otherwise.
- the camera switching method provided in this embodiment of the present application can be applied to an electronic device, and the electronic device can be a wearable electronic device (also referred to as a wearable device), such as a watch, a wristband, a headset, a helmet (such as a virtual reality helmet), etc. , can also be non-wearable devices, such as portable electronic devices with dual cameras (front camera and rear camera) and dual modes (normal mode and underwater mode), such as mobile phones, tablets, laptops, etc.
- portable electronic devices include, but are not limited to, carry-on Or portable electronic devices with other operating systems. It should be understood that the above electronic device may not be a portable electronic device, but a desktop computer with dual cameras (front camera and rear camera) and dual modes (normal mode and underwater mode). limited.
- the electronic device as a wearable device as an example.
- the wearable device may be a children's watch.
- FIG. 1 is a schematic functional block diagram of a wearable device provided by an embodiment of the present application.
- the wearable device 100 may be a smart watch or a smart bracelet or the like.
- the wearable device 100 may include a processor 110 , an input device 120 , a sensor module 130 , a memory 140 , a power supply module 150 , a display screen 160 and a camera module 170 .
- the components shown in FIG. 1 do not constitute a specific limitation on the wearable device 100, and the wearable device 100 may also include more or less components than those shown, or combine some components, or separate some components. components, or a different arrangement of components.
- the processor 110 may include one or more processing units, for example, the processor 110 may include an application processor (application processor, AP), a modem processor, a graphics processor (graphics processing unit, GPU), an image signal processor (image signal processor, ISP), controller, memory, video codec, digital signal processor (digital signal processor, DSP), baseband processor, and/or neural-network processing unit (NPU) Wait. Wherein, different processing units may be independent devices, or may be integrated in one or more processors.
- the controller may be the nerve center and command center of the wearable device 100 . The controller can generate an operation control signal according to the instruction operation code and timing signal, and complete the control of fetching and executing instructions.
- a memory may also be provided in the processor 110 for storing instructions and data.
- the memory in processor 110 is cache memory. This memory may hold instructions or data that have just been used or recycled by the processor 110 . If the processor 110 needs to use the instruction or data again, it can be directly called from the memory, which avoids repeated access, reduces the waiting time of the processor 110, and thus improves the efficiency of the wearable device 100.
- the input device 120 is used to provide user input, which can be a mechanical device.
- the user contacts the input device 120, so that the input device 120 rotates, translates or tilts to realize the user input, so as to realize the startup (for example, power on or off) of the wearable device 100,
- the function or operation of determining or adjusting a signal eg, adjusting the volume level, etc.
- the user input in this embodiment of the present application may be operations such as rotation, translation, and inclination performed by the user on the input device 120 .
- wearable device 100 may include one or more input devices 120 .
- the sensor module 130 may include one or more sensors, for example, may include a touch sensor 130A, a water pressure sensor 130B, and the like. It should be understood that FIG. 1 is only an example of several sensors. In practical applications, the wearable device 100 may also include more or less sensors, or use other sensors with the same or similar functions to replace the above-listed sensors, etc. etc., which are not limited in the embodiments of the present application.
- the touch sensor 130A can be disposed on the display screen, and the touch sensor 130A and the display screen form a touch screen, also called "touch screen".
- the touch sensor 130A is used to detect a touch operation on or near it.
- the touch sensor 130A may communicate the detected touch operation to the processor 110 to determine the type of touch event.
- Visual output associated with touch operations can be provided through the display.
- the touch sensor 130A may also be disposed on the surface of the display screen, which is different from the position where the display screen is located.
- the water pressure sensor 130B can be used to detect the water pressure value of the environment where the wearable device 100 is located.
- the water pressure sensor 130B is used to sense the water pressure signal, and can convert the water pressure signal into an electrical signal.
- the memory 140 may be used to store computer executable program code including instructions.
- the processor 110 executes various functional applications and data processing of the wearable device 100 by executing the instructions stored in the memory.
- the memory 140 may include a high-speed random access memory, and may also include a non-volatile memory, such as at least one magnetic disk storage device, a flash memory device, a universal flash storage (universal flash storage, UFS), etc., which are not limited in the embodiments of the present application.
- the power supply module 150 can supply power to various components in the wearable device 100, such as the processor 110, the sensor module 130, and the like.
- the power supply module 150 may be a battery or other portable power element.
- the wearable device 100 may also be connected with a charging device (for example, through a wireless or wired connection), and the power supply module 150 may receive power input from the charging device to store power in a battery.
- the display screen 160 includes a display panel.
- the display panel can be a liquid crystal display (LCD), an organic light-emitting diode (OLED), an active-matrix organic light-emitting diode or an active-matrix organic light-emitting diode (active-matrix organic light).
- LED liquid crystal display
- OLED organic light-emitting diode
- AMOLED organic light-emitting diode
- FLED flexible light-emitting diode
- Miniled MicroLed, Micro-oLed
- quantum dot light-emitting diode quantum dot light emitting diodes, QLED
- a touch sensor may be provided in the display screen to form a touch screen, which is not limited in the embodiments of the present application.
- the wearable device 100 may include the display screen 160 or may not include the display screen 160.
- the display screen may or may not be included.
- a display can be included.
- the camera module 170 may include multiple cameras, for example, may include a front camera 170A, a rear camera 170B, and the like.
- the front camera 170A can be understood as a camera disposed on the side of the screen of the electronic device, and is generally used for taking selfies.
- the rear camera 170B can be understood as a camera disposed on the back of the electronic device, which is generally used for taking pictures.
- FIG. 1 is only an example of several cameras. In practical applications, the wearable device 100 may further include more or fewer cameras, which is not limited in this embodiment of the present application.
- the wearable device 100 may further include an audio device 180 , and the audio device 180 may include a device that can receive or output sound signals, such as a microphone, a speaker, or an earpiece.
- the audio device 180 may include a device that can receive or output sound signals, such as a microphone, a speaker, or an earpiece.
- Horns also called “speakers” are used to convert audio electrical signals into sound signals.
- the wearable device 100 can listen to music through a speaker, or listen to a hands-free call.
- Earpieces also called “receivers” are used to convert audio electrical signals into sound signals.
- the wearable device 100 answers a call or a voice message, the voice can be answered by placing the receiver close to the human ear.
- Microphones also known as “microphones” and “microphones" are used to convert sound signals into electrical signals. When making a call or sending a voice message, the user can make a sound through the human mouth close to the microphone, and input the sound signal into the microphone.
- the wearable device 100 may be provided with at least one microphone. In other embodiments, the wearable device 100 may be provided with two microphones, which can implement a noise reduction function in addition to collecting sound signals. In other embodiments, the wearable device 100 may further be provided with three, four or more microphones to collect sound signals, reduce noise, identify sound sources, and implement directional recording functions.
- the wearable device 100 may have a wireless communication function.
- the wearable device 100 may further include a wireless communication module 191 , a mobile communication module 192 , one or more antennas 1 , and one or more antennas 2 .
- the wearable device 100 can implement the wireless communication function through the antenna 1 , the antenna 2 , the wireless communication module 191 , and the mobile communication module 192 .
- the wireless communication module 191 may provide a wireless communication solution applied on the wearable device 100 following various network communication protocols or communication technologies.
- the network communication protocol may include wireless local area networks (WLAN) (such as wireless fidelity (Wi-Fi) networks), Bluetooth (BT), global navigation satellite system (global navigation satellite system) satellite system, GNSS), frequency modulation (frequency modulation, FM), near field communication technology (near field communication, NFC), infrared technology (infrared, IR) and other communication protocols.
- WLAN wireless local area networks
- BT wireless fidelity
- BT global navigation satellite system
- GNSS global navigation satellite system
- frequency modulation frequency modulation, FM
- NFC near field communication technology
- infrared technology infrared, IR
- the wearable device 100 can establish a Bluetooth connection with other electronic devices such as a mobile phone through the Bluetooth protocol.
- the wireless communication module 191 may be one or more devices integrating at least one communication processing module.
- the wireless communication module 191 receives electromagnetic waves via the antenna 1 , frequency modulates and filters the electromagnetic wave signals, and sends the processed signals to the processor 110 .
- the wireless communication module 191 can also receive the signal to be sent from the processor 110 , perform frequency modulation on the signal, amplify the signal, and then convert it into an electromagnetic wave for radiation through the antenna 1 .
- the wireless communication module 191 can be coupled with one or more antennas 1, so that the wearable device 100 can communicate with the network and other devices through wireless communication technology.
- the mobile communication module 192 may provide a wireless communication solution applied on the wearable device 100 following various network communication protocols or communication technologies.
- the network communication protocol may be various wired or wireless communication protocols, such as Ethernet, global system for mobile communications (GSM), general packet radio service (GPRS), code Code Division Multiple Access (CDMA), Wideband Code Division Multiple Access (WCDMA), Time-Division Code Division Multiple Access (TD-SCDMA), Long Term Evolution (long term evolution, LTE), voice over Internet protocol (voice over Internet protocol, VoIP), communication protocols that support network slicing architecture, or any other suitable communication protocol.
- GSM global system for mobile communications
- GPRS general packet radio service
- CDMA Code Division Multiple Access
- WCDMA Wideband Code Division Multiple Access
- TD-SCDMA Time-Division Code Division Multiple Access
- LTE Long Term Evolution
- VoIP voice over Internet protocol
- the wearable device 100 can establish a wireless communication connection with other electronic devices such as mobile phones through the WCDMA communication protocol.
- the mobile communication module 192 may include at least one filter, switch, power amplifier, low noise amplifier (LNA), and the like. In some other embodiments, at least part of the functional modules of the mobile communication module 192 may be provided in the processor 110 . In other embodiments, at least part of the functional modules of the mobile communication module 192 may be provided in the same device as at least part of the modules of the processor 110 .
- LNA low noise amplifier
- the mobile communication module 192 can receive electromagnetic waves from the antenna 2, filter, amplify, etc. the received electromagnetic waves, and transmit them to the modulation and demodulation processor for demodulation.
- the mobile communication module 192 can also amplify the signal modulated by the modulation and demodulation processor, and then convert it into electromagnetic waves and radiate it out through the antenna 2 .
- the mobile communication module 192 can be coupled with one or more antennas 2 so that the wearable device 100 can communicate with the network and other devices through wireless communication technology.
- FIG. 2 is a schematic structural diagram of a wearable device 100 provided by an embodiment of the present application.
- the wearable device 100 may be a smart watch or a smart bracelet.
- the wearable device 100 includes a main body 101 and two wristbands 102 (a partial area of the wristbands 102 is shown in FIG. 2 ).
- the wristband 102 may be fixedly connected or movably connected to the main body 101, and the wristband 102 may be wrapped around the wrist, arm, leg or other parts of the body to fix the wearable device 100 on the user's body.
- the main body 101 may include a casing 1010 and a cover 1011, the casing 1010 enclosing the cover 1011, for example, the casing 1010 includes a groove provided at the top end, the cover 1011 is received in the groove, and the edge of the cover 1011 abuts and is fixed to the casing 1010 The grooves are formed on the surface of the main body 101 .
- the interior of the structure formed by the casing 1010 and the cover 1011 has an accommodating space, which can accommodate the combination of one or more components shown in FIG. 1 and not shown, so as to realize various functions of the wearable device 100 .
- the main body 101 further includes an input device 120 , the accommodating space in the structure formed by the cover 1011 and the housing 1010 can accommodate part of the input device 120 , and the exposed part of the input device 120 is convenient for the user to touch.
- the cover 1011 is used as the surface of the main body 101 and can be used as a protection plate for the main body 101 to prevent the components contained in the casing 1010 from being exposed and damaged.
- cover 1011 may be transparent.
- the cover 1011 may comprise a crystal, such as a sapphire crystal, or the cover 1011 may be formed of glass, plastic or other materials.
- the cover 1011 may be a display screen 160 through which a user may interact with the wearable device 100 .
- display screen 160 may receive user input and, in response to the user input, make corresponding output, for example, the user may select (or otherwise) turn on by touching or pressing at a graphical location on display screen 160 , edit the graph, etc.
- the camera group 170 is provided in the main body 101 .
- the camera group 170 includes a front camera 170A and a rear camera 170B.
- the front camera 170A is disposed in the display screen 160 of the wearable device 100, and can acquire an image on one side of the display screen 160, which is generally used for a user to take a selfie.
- the rear camera 170B is disposed on the back of the wearable device, and can capture images on the side away from the display screen 160 .
- the input device 120 is attached to the outside of the housing 1010 and extends to the inside of the housing 1010 . It can be understood that the rotatable input device 120 may be referred to as a button, and in the embodiment where the wearable device 100 is a watch, the rotatable input device 120 may be the crown of the watch, and the input device 120 may be referred to as a crown.
- the housing 1010 may be fabricated from various materials, including but not limited to plastics, metals, alloys, and the like.
- the housing 1010 is provided with a mounting hole matched with the input device 120 to accommodate a part of the structure of the input device 120 .
- the input device 120 is not limited to the structure shown in FIG. 2, and any mechanical component that can receive user input can be used as the input device 120 in this embodiment of the present application.
- the input device 120 of the wearable device 100 can be a button 1201 .
- the button 1201 can be used as an example of the input device 120 , and the button 1201 can be installed on the side 10101 of the housing 1010 .
- the button 1201 may be referred to as the crown.
- the input device 120 of the wearable device 100 may be a button 1202 .
- the button 1202 may be used as another example of the input device 120 , and the button 1202 may allow the user to press the button 1202 to move the button 1202 such as translation or tilt. to realize the user's mobile input.
- the keys 1202 may be installed on the side 10101 of the housing 1010 , a part of the keys 1202 is exposed, and the other part extends from the side of the housing 1010 toward the interior of the housing 1010 (not shown in the figure).
- the key 1202 can also be arranged on the head 12011 of the button 1201, and the rotation input can also be realized while the movement input can be realized.
- the keys 1202 may also be disposed on the top surface of the main body 101 on which the display screen 160 is installed.
- the input device 120 may include a button 1201 and a key 1202 , and the button 1201 and the key 1202 may be provided on the same surface of the housing 1010 , for example, both provided on the same surface of the housing 1010 On the side, the button 1201 and the key 1202 may also be disposed on different surfaces of the housing 1010, which is not limited in the embodiment of the present application. It is understood that the input device 120 may include one or more keys 1202 and may also include one or more buttons 1201 .
- wearable devices With the development of wearable devices, users have higher and higher requirements for the functions integrated by the wearable devices. With the advancement of water resistance of wearable devices, wearable devices can not only be used as a clock, but also can be used for water shooting and underwater shooting.
- children's watches are the first electronic devices for children. Because children's curiosity is relatively strong, various children's watch manufacturers have put a lot of effort into the waterproof function for children's watches. Therefore, all children's watches support underwater shooting.
- some wearable devices are equipped with dual cameras (that is, the front camera and the rear camera).
- the camera can be switched according to the user's needs.
- the display screen of the wearable device is insensitive to touch operations, so the user can operate the wearable device through an input device (eg, keys or buttons) of the wearable device.
- an input device eg, keys or buttons
- the camera switching methods can be divided into the following two types:
- the first one is to judge whether to switch the camera according to the brightness and/or color of the collected image.
- the camera is switched. In the case where the brightness of the image is not lower than the first threshold, normal processing is performed.
- the wearable device is located in the underwater environment and in the water environment, and has different characteristics, but this method does not consider it.
- the finger occlusion recognition technology can be used to determine whether the opened camera is blocked. In the case that the opened camera is blocked, the camera is switched. Process normally.
- the finger occlusion identification technology may be based on the brightness of the image, and when the brightness of the image is lower than the second threshold, it is considered that the camera that has been turned on is blocked. If the brightness of the image is not lower than the second threshold, it is considered that the camera that is turned on is not blocked.
- the finger occlusion identification technology may be based on a finger blood vessel feature algorithm for identification.
- the requirements for the algorithm corresponding to the fingerprint identification technology are relatively high.
- an embodiment of the present application provides a camera switching method 200 .
- the camera switching method 200 is applied to a wearable device, and the wearable device includes a front camera and a rear camera.
- the mode of the wearable device can be switched after the environment where the wearable device is located is changed from water to water, so that the mode of the wearable device is more suitable for the underwater environment, the operation is simple, and the cost of the wearable device can also be reduced. , which improves the user experience.
- the wearable device is designed with two modes, namely the water mode and the underwater mode.
- the water mode in the water mode and in the underwater mode, the way of switching the camera is different.
- the water mode is suitable for the wearable device in a non-water environment.
- the underwater mode is suitable for environments where the wearable device is in water.
- the user in the water mode, the user mainly controls the touch screen, for example, the user touches the operation of switching the logo of the camera, and for example, the user operates the shortcut entry to achieve the purpose of switching the camera.
- the user In the underwater mode, the user mainly achieves the purpose of switching the camera by blocking the camera.
- the water mode may be referred to as a normal mode
- the underwater mode may be referred to as an underwater mode. That is, in the normal mode, the user mainly controls the touch screen to achieve the purpose of switching the camera. In the underwater mode, the user mainly achieves the purpose of switching the camera by blocking the camera.
- the method 200 includes:
- the user enables the underwater detection function of the wearable device.
- the wearable device underwater detection function can be understood as the wearable device will automatically detect whether the wearable device is underwater.
- the user can enable the underwater detection function of the wearable device through a setting menu option of the wearable device.
- the user can enable the underwater detection function of the wearable device through a menu option in an application (application, APP) associated with the wearable device.
- application application, APP
- the APP associated with the wearable device may be an APP on the wearable device.
- the APP associated with the wearable device may be an APP on another wearable device.
- the wearable device may be a child's wearable device, and the other wearable device may be a parent's wearable device.
- the wearable device detects whether the wearable device is in water through the water entry detection device.
- the water entry detection device may include a water pressure sensor, and when the water pressure sensor detects that the water pressure value is greater than or equal to a preset water pressure value, it may be considered that the wearable device is located in water.
- the water entry detection device may include a water pressure detection circuit including a switch and a current detection element.
- a water pressure detection circuit including a switch and a current detection element.
- the wearable device When the wearable device is in water, it may cause an increase in the current of the circuit that drives the display signal on the screen.
- the current detection element detects that the current of the circuit driving the screen display signal increases, it is considered that the wearable device is in the water.
- the water entry detection device may include a water pressure sensor and a water pressure detection circuit.
- the water pressure detection circuit may be the water pressure detection circuit in another example, which will not be repeated here.
- the wearable device when the current detection element detects that the current of the circuit driving the screen display signal increases, and the water pressure sensor detects that the water pressure value is greater than or equal to the preset water pressure value, the wearable device is considered to be in water.
- the water ingress detection device may be a water ingress detection device provided in the display screen of the wearable device, or may be a water ingress detection device separately provided in the wearable device, which is not limited in the embodiment of the present application.
- the wearable device may be brought into the water by the user.
- the wearable device may be brought into the water in the pool while the user is swimming.
- the wearable device may be brought into the water while the user is diving at the seaside.
- the wearable device if the wearable device is in the water mode and it is detected that the wearable device is not in the water, the wearable device continues to maintain the water mode, and S220 is repeatedly performed, and S230 is not performed until it is detected that the wearable device is in the water.
- the wearable device if the wearable device is in the underwater mode and it is detected that the wearable device is not in the water, the wearable device will be adjusted from the underwater mode to the water mode, and S220 is repeatedly executed until it is detected that the wearable device is in the water, and then the execution is not performed. S230.
- the wearable device if the wearable device is in the underwater mode and it is detected that the wearable device is in the water, the wearable device continues to maintain the underwater mode, and S230 to S270 need not be performed.
- the wearable device may remind the user that the wearable device has been adjusted to the underwater mode on the display interface of the wearable device.
- the wearable device displays, on the display interface of the wearable device, prompt information for prompting that the underwater mode is enabled.
- the user wears the wearable device, and when on the water, time information is displayed on the display interface of the wearable device.
- the wearable device detects that the wearable device is in the water, and the wearable device displays a prompt message of "underwater mode enabled" on the display interface of the wearable device.
- the wearable device may play a prompt message for prompting that the underwater mode has been turned on.
- the wearable device may display an identifier of the underwater mode on the display interface of the wearable device.
- the embodiment of the present application does not limit the specific form of the identification of the underwater mode.
- the user wears the wearable device, and when on the water, time information is displayed on the display interface of the wearable device.
- the wearable device detects that the wearable device is in the water, and the wearable device can also display the underwater mode identification 301 on the display interface of the wearable device.
- the wearable device after the wearable device detects that the wearable device is in water, the wearable device automatically activates the first camera of the wearable device.
- the user when the user enables the underwater detection function of the wearable device, the user may enable the function of automatically starting the camera in the corresponding menu option in the underwater detection function. Therefore, after the wearable device detects that the wearable device is located in the water, the first camera is automatically activated.
- This embodiment of the present application does not limit which camera of the wearable device is specifically the first camera that is automatically activated.
- the automatically activated first camera may be a system default camera.
- the automatically activated first camera may also be a user-defined camera.
- the user can turn on the automatically activated camera through the corresponding submenu option in the function of turning on the automatic activation of the camera.
- the automatically activated first camera may be a front-facing camera or a rear-facing camera.
- the user can activate the first camera of the wearable device through a quick operation.
- the user may activate the first camera of the wearable device through the input device 120 of the wearable device.
- the user can activate the first camera of the wearable device by rotating the button 1201 of the wearable device (as shown in FIG. 2 ).
- the user may activate the first camera of the wearable device by pressing the button 1202 of the wearable device.
- the wearable device may acquire images or videos by acquiring images from the first camera.
- an image may be acquired through the first camera, and according to the image, it is detected whether the first camera is blocked.
- the image can be input into a corresponding model, and the model can obtain whether the first camera is blocked through a corresponding algorithm.
- whether the first camera is blocked may be detected through a corresponding sensor.
- the senor may be a light sensor, a distance sensor, or the like.
- FIG. 8 it is a schematic flowchart of an example of the S260.
- S261 to S265 will be described in detail with reference to FIG. 8 .
- S260 includes S261 to S263.
- S261 acquire an image through the first camera.
- S262 according to the image acquired in S261, determine whether the light intensity in the environment where the wearable device is located meets a preset condition.
- the preset condition described in S262 includes that the light intensity is less than or equal to a preset value.
- the preset conditions described in S262 include that the light intensity is 20%-60% of the light intensity of normal light.
- the preset condition described in S262 includes that the light intensity is 20%-50% of the light intensity of normal light.
- the image can be input into a corresponding light intensity recognition model, and the light intensity recognition model can obtain the light intensity in the environment where the wearable device is located through a light intensity recognition algorithm.
- the wearable device In the case that the light intensity in the environment where the wearable device is located satisfies the preset condition (ie, dark light), execute S263.
- the preset condition ie, dark light
- S263 according to the image acquired in S261, determine whether the texture of the occluder includes a finger texture.
- the image can be input into a corresponding finger texture recognition model, and the finger texture recognition model can obtain whether the texture of the occluder includes the finger texture through the finger texture recognition algorithm.
- the wearable device satisfies the condition for switching the first camera. In the case that the texture of the occluder does not include the finger texture, it is considered that the wearable device does not meet the conditions for switching the first camera.
- S260 includes S261 and S262.
- S262 in the case that the light intensity in the environment where the wearable device is located satisfies the condition, it is considered that the wearable device meets the condition for switching the first camera.
- S263 is not executed.
- S260 includes S261 and S263.
- S261, S263 is directly executed.
- S263 is directly executed.
- S250-S260 may be repeatedly performed, and S270 may not be performed until the wearable device meets the conditions for switching the first camera, or it may end directly. If the wearable device satisfies the condition for switching the first camera, execute S270.
- the second camera is a rear-facing camera.
- the second camera is a front camera.
- the wearable device can acquire images or videos through the second camera.
- the wearable device may also generate a switching time, and periodically switch the states of the first camera and the second camera according to the switching time.
- periodically switching the state of the first camera and the second camera can be understood as: in the last switching time, the first camera is on, the second camera is off, and in the current switching time, the One camera is off, and the second camera is on. Or, during the last switching time, the first camera is in an off state and the second camera is in an on state, and during the current switching time, the first camera is in an on state and the second camera is in an off state.
- the first camera is in an on state
- the second camera is in an off state.
- the first camera is turned off and the second camera is turned on, that is, during the second switching time, the first camera is off and the second camera is on.
- the first camera is turned on and the second camera is turned off, that is, during the third switching time, the first camera is on and the second camera is off.
- the first camera and the second camera are periodically switched according to the switching time.
- the states of the first camera and the second camera can be automatically switched.
- the wearable device may continue to perform S220.
- the wearable device may periodically perform S220.
- the wearable device When the user wears the wearable device on the water, the wearable device is in the water mode. At this time, the user mainly controls the wearable device through the touch screen.
- the wearable device detects that the wearable device is in the water, and the wearable device automatically adjusts from the water mode to the underwater mode that is more suitable for the underwater environment, and turns on the front camera or rear camera.
- you want to switch the camera you can use your finger to cover the open camera.
- the electronic device determines that the open camera is blocked and is blocked by your finger according to the image captured by the open camera, then closes the front camera or rear camera, and Turn on the rear camera or the front camera to achieve the purpose of switching cameras underwater.
- the wearable device when the wearable device is located in an underwater environment, the wearable device is no longer used by manipulating the touch screen or voice, and the switching method of the camera is simple to operate.
- the electronic device does not need to set complex mechanical keys, so the waterproof performance of the electronic device will not be affected, the electronic device has less overhead, and the user experience is high.
- the wearable device automatically adjusts from the underwater mode to the water mode which is more suitable for the water environment. Therefore, when the wearable device is located in the water environment, the wearable device is in the water mode suitable for the water environment, and when the wearable device is in the water environment, the wearable device is in the underwater mode suitable for the water environment. In this environment, the wearable device has different modes, which can get rid of some constraints and improve the user experience.
- FIG. 9 is a schematic block diagram of an apparatus provided by an embodiment of the present application. It should be understood that the apparatus 800 may perform the method 200 shown in FIGS. 5 and 8 .
- the apparatus 800 includes a start-up photographing unit 830, a shading decision unit 840 and a camera switching unit 850, and the apparatus 800 further includes a first camera and a second camera. in,
- a first camera for acquiring images
- an occlusion decision unit 840 configured to determine, according to the image, that the first camera is occluded by an occluder and the texture of the occluder includes a finger texture
- the camera switching unit 850 is used to turn off the first camera and turn on the second camera.
- the shading decision unit 840 is further configured to: obtain the light intensity in the environment where the electronic device is located according to the image; the shading decision unit 840 is further configured to: determine the The first camera is blocked, the texture of the blocking object includes a finger texture, and the light intensity in the environment where the electronic device is located satisfies a preset condition.
- the preset condition includes: the light intensity is less than or equal to a preset value.
- the apparatus 800 further includes: a mode selection unit 820, configured to adjust the apparatus 800 to the water mode when the apparatus 800 is not in the water.
- a mode selection unit 820 configured to adjust the apparatus 800 to the water mode when the apparatus 800 is not in the water.
- the device 800 further includes: a water entry detection unit 810 for detecting whether the device 800 is located in water.
- the apparatus 800 further includes a touch screen recognition unit, and the touch screen recognition unit is configured to recognize the touch screen operation when the apparatus 800 is adjusted to the water mode.
- the first camera is a front camera
- the second camera is a rear camera
- the first camera is a rear camera
- the second camera is a front camera
- the apparatus 800 may be provided in a wearable device.
- the wearable device may be a children's watch.
- the shading decision unit 840 is further configured to generate a switching time; the camera switching unit 850 is further configured to periodically switch the states of the first camera and the second camera according to the switching time.
- the device 800 when the user takes the device 800 on the water, the device 800 is in the water mode, and at this time, the user mainly controls the device 800 through the touch screen.
- the water entry detection unit 810 detects that the device 800 is in the water, and when the device 800 is in the water, sends the mode selection unit 820 instruction 1 for switching the mode.
- the mode selection unit 820 After receiving the instruction 1, the mode selection unit 820 automatically adjusts from the water mode to the underwater mode which is more suitable for the underwater environment. After adjusting to the underwater mode, the mode selection unit 830 will send an instruction to activate the first camera to the activation shooting unit 830 .
- the shooting start unit 830 After receiving the instruction, the shooting start unit 830 starts the first camera, where the first camera is a front camera or a rear camera.
- the user wants to switch cameras, he can block the turned on first camera with his finger, and the first camera can send the image collected by the first camera to the occlusion decision unit 840 .
- the shading decision unit 840 judges whether the camera switching condition is satisfied according to the image, and if the camera switching condition is satisfied, sends an instruction 2 for instructing the camera switching to the camera switching unit 850 .
- the camera switching unit 850 After receiving the instruction 2, the camera switching unit 850 turns off the first camera and turns on the second camera.
- the second camera is a rear camera or a front camera.
- the water entry detection unit 810 detects that the device 800 is not in the water, and sends an instruction 3 to the mode selection unit 820 to indicate that the device 800 is not in the water.
- the device 800 After the mode selection unit 820 receives the instruction 3, the device 800 automatically adjusts from the underwater mode to the water mode which is more suitable for the water environment.
- FIG. 11 is a schematic diagram of a hardware structure of an electronic device provided by an embodiment of the present application.
- the electronic device 900 shown in FIG. 11 includes one or more memories 910, one or more processors 920, a camera group 930, and the camera group 930 includes a front camera and a second camera.
- the one or more memory stores 910 store one or more computer programs including instructions.
- the instructions When executed by the one or more processors 920, the instructions cause the electronic device 900 to perform the method 200 in the above-described embodiments.
- Embodiments of the present application further provide a chip, where the chip includes a transceiver unit and a processing unit.
- the transceiver unit may be an input/output circuit or a communication interface;
- the processing unit may be a processor, a microprocessor or an integrated circuit integrated on the chip.
- the chip can execute the methods in the above method embodiments.
- the embodiments of the present application further provide a computer-readable storage medium, on which instructions are stored, and when the instructions are executed, the methods in the foregoing method embodiments are performed.
- the embodiments of the present application further provide a computer program product including an instruction, when the instruction is executed, the method in the foregoing method embodiment is performed.
- the memory may include a read-only memory and a random access memory, and provide instructions and data to the processor.
- a portion of the processor may also include non-volatile random access memory.
- the processor may also store device type information.
- the size of the sequence numbers of the above-mentioned processes does not mean the sequence of execution, and the execution sequence of each process should be determined by its functions and internal logic, and should not be dealt with in the embodiments of the present application. implementation constitutes any limitation.
- the disclosed system, apparatus and method may be implemented in other manners.
- the apparatus embodiments described above are only illustrative.
- the division of the units is only a logical function division. In actual implementation, there may be other division methods.
- multiple units or components may be combined or Can be integrated into another system, or some features can be ignored, or not implemented.
- the shown or discussed mutual coupling or direct coupling or communication connection may be through some interfaces, indirect coupling or communication connection of devices or units, and may be in electrical, mechanical or other forms.
- the units described as separate components may or may not be physically separated, and components displayed as units may or may not be physical units, that is, may be located in one place, or may be distributed to multiple network units. Some or all of the units may be selected according to actual needs to achieve the purpose of the solution in this embodiment.
- each functional unit in each embodiment of the present application may be integrated into one processing unit, or each unit may exist physically alone, or two or more units may be integrated into one unit.
- the functions, if implemented in the form of software functional units and sold or used as independent products, may be stored in a computer-readable storage medium.
- the technical solution of the present application can be embodied in the form of a software product in essence, or the part that contributes to the prior art or the part of the technical solution, and the computer software product is stored in a storage medium, including Several instructions are used to cause a computer device (which may be a personal computer, a server, or a network device, etc.) to execute all or part of the steps of the methods described in the various embodiments of the present application.
- the aforementioned storage medium includes: U disk, mobile hard disk, read-only memory (ROM), random access memory (RAM), magnetic disk or optical disk and other media that can store program codes .
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Abstract
Description
Claims (12)
- 一种摄像头的切换方法,其特征在于,所述方法应用于电子设备,所述电子设备包括第一摄像头和第二摄像头,所述方法包括:在所述电子设备位于水中的情况下,自动开启所述第一摄像头;通过所述第一摄像头获取图像;根据所述图像确定所述第一摄像头被遮挡物遮挡且所述遮挡物的纹理包括手指纹理;关闭所述第一摄像头,且开启所述第二摄像头。
- 根据权利要求1所述的方法,其特征在于,所述方法还包括:根据所述图像,获取所述电子设备所处环境中的光强;根据所述图像确定所述第一摄像头被遮挡物遮挡且所述遮挡物的纹理包括手指纹理,包括:根据所述图像确定所述第一摄像头被所述遮挡物遮挡,所述遮挡物的纹理包括手指纹理,以及所述电子设备所处环境中的光强满足预设条件。
- 根据权利要求2所述的方法,其特征在于,所述预设条件包括所述光强小于或等于预设值。
- 根据权利要求1至3中任一项所述的方法,其特征在于,所述方法还包括:在所述电子设备未位于水中的情况下,将所述电子设备调至水上模式。
- 根据权利要求1至4中任一项所述的方法,其特征在于,所述第一摄像头为前置摄像头,所述第二摄像头为后置摄像头。
- 一种电子设备,其特征在于,所述电子设备包括:启动拍摄单元,用于在所述电子设备位于水中的情况下,自动开启所述第一摄像头;第一摄像头,用于获取图像;遮蔽决策单元,用于根据所述图像确定所述第一摄像头被遮挡物遮挡且所述遮挡物的纹理包括手指纹理;摄像头切换单元,用于关闭所述第一摄像头,且开启所述第二摄像头。
- 根据权利要求6所述的电子设备,其特征在于,所述遮蔽决策单元还用于:根据所述图像,获取所述电子设备所处环境中的光强;所述遮蔽决策单元还具体用于:根据所述图像确定所述第一摄像头被所述遮挡物遮挡,所述遮挡物的纹理包括手指纹理,以及所述电子设备所处环境中的光强满足预设条件。
- 根据权利要求7所述的电子设备,其特征在于,所述预设条件包括:所述光强小于或等于预设值。
- 根据权利要求6至8中任一项所述的电子设备,其特征在于,所述电子设备还包括:模式选择单元,用于在所述电子设备未位于水中的情况下,将所述电子设备调至水上模式。
- 根据权利要求6至9中任一项所述的电子设备,其特征在于,所述第一摄像头为 前置摄像头,所述第二摄像头为后置摄像头。
- 一种电子设备,其特征在于,所述电子设备包括:第一摄像头;第二摄像头;一个或多个处理器;存储器;以及一个或多个程序,其中所述一个或多个程序被存储在所述存储器中,当所述一个或者多个程序被所述处理器执行时,使得所述电子设备执行如权利要求1至5中任一项所述的摄像头的切换方法。
- 一种计算机可读存储介质,其特征在于,包括计算机指令,当所述计算机指令在电子设备上运行时,使得所述电子设备执行如权利要求1至5中任一项所述的摄像头的切换方法。
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