WO2021196595A1 - 基于智慧屏的运动设备控制方法、装置及存储介质 - Google Patents

基于智慧屏的运动设备控制方法、装置及存储介质 Download PDF

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Publication number
WO2021196595A1
WO2021196595A1 PCT/CN2020/125562 CN2020125562W WO2021196595A1 WO 2021196595 A1 WO2021196595 A1 WO 2021196595A1 CN 2020125562 W CN2020125562 W CN 2020125562W WO 2021196595 A1 WO2021196595 A1 WO 2021196595A1
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Prior art keywords
multimedia resource
motion
parameter
exercise
sports
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PCT/CN2020/125562
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English (en)
French (fr)
Inventor
王煊
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深圳创维-Rgb电子有限公司
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Publication of WO2021196595A1 publication Critical patent/WO2021196595A1/zh

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0622Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/30Speed
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/50Force related parameters
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2230/00Measuring physiological parameters of the user

Definitions

  • This application relates to the technical field of fitness and entertainment, and in particular to a method, device and storage medium for controlling sports equipment based on a smart screen.
  • this application provides a smart screen-based sports equipment control method, device and storage medium.
  • the first aspect of the present application provides a smart screen-based sports equipment control method, including:
  • Acquire multimedia resources played in the current mode where the multimedia resources include: professional sports multimedia resources or entertainment multimedia resources;
  • the motion device is controlled to adjust the current motion parameters.
  • the multimedia resources include: professional sports multimedia resources; and the identification of motion-related parameters in the multimedia resources includes:
  • motion-related parameters of the sports figures in the professional sports multimedia resources where the motion-related parameters include one or more of the following: speed, resistance, intensity, and difficulty coefficient;
  • the controlling the sports equipment to adjust the current sports parameters according to the sports-related parameters includes:
  • the motion device is controlled to adjust the current motion parameter to match the motion-related parameter.
  • the multimedia resources include: entertainment multimedia resources; and the identification of motion-related parameters in the multimedia resources includes:
  • the controlling the sports equipment to adjust the current sports parameters according to the sports-related parameters includes:
  • the sports equipment is controlled to adjust the current sports parameters
  • the preset adjustment strategy is configured to indicate the sports parameters corresponding to the different scene rhythm parameters.
  • the identifying the scene rhythm parameter in the entertainment multimedia resource includes:
  • the current scene rhythm of the entertainment multimedia resource is determined.
  • the identifying the color change rate in the entertainment multimedia resource includes:
  • the identifying the scene rhythm parameter in the entertainment multimedia resource includes:
  • the scene rhythm parameter is determined according to the character action information.
  • the character motion information includes: hand and foot motion behavior information of the character.
  • the identifying the scene rhythm parameter in the entertainment multimedia resource includes:
  • the scene rhythm parameter is determined according to the semantics.
  • the semantic recognition of the user comment information to obtain the semantics of the user comment information includes:
  • the semantics of the keywords are obtained, and the semantics of the user comment information is obtained.
  • the method further includes:
  • the method further includes:
  • prompt information is displayed, and the prompt information is configured to prompt the user whether to stop exercising.
  • a second aspect of the present application provides a smart screen-based sports equipment control device, which is applied to a smart screen sports equipment control method, including: an acquisition unit, an identification unit, and a control unit, wherein;
  • the acquiring unit is configured to acquire multimedia resources played in the current mode, and the multimedia resources include: professional sports multimedia resources or entertainment multimedia resources;
  • the identification unit is configured to identify a motion-related parameter in the multimedia resource, and the motion-related parameter is configured to indicate a motion intensity corresponding to the multimedia resource;
  • the control unit is configured to control the exercise device to adjust the current exercise parameter according to the exercise-related parameter.
  • the multimedia resources include: professional sports multimedia resources;
  • the recognition unit is configured to recognize the motion-related parameters of the sports figures in the professional sports multimedia resources, and the motion-related parameters include one or more of the following: speed, resistance, intensity, and difficulty coefficient;
  • the control unit is configured to control the sports equipment to adjust the current motion parameter to match the motion-related parameter according to the motion-related parameter.
  • the multimedia resources include: entertainment multimedia resources;
  • the identification unit is configured to identify the scene rhythm parameter in the entertainment multimedia resource
  • the control unit is configured to control the sports equipment to adjust current sports parameters according to the scene rhythm parameters and a preset adjustment strategy, and the preset adjustment strategies are configured to indicate sports parameters corresponding to different scene rhythm parameters.
  • the identification unit is configured to identify the color change rate in the entertainment multimedia resource
  • the current scene rhythm of the entertainment multimedia resource is determined.
  • the identification unit is configured to obtain color information of adjacent frames in the video information of the entertainment multimedia resource; perform differential processing on the color information of the adjacent frames to obtain the entertainment The rate of color change in multimedia resources.
  • the identification unit is configured to identify character action information in the entertainment multimedia resource
  • the scene rhythm parameter is determined according to the character action information.
  • the character action information includes: hand and foot action information of the character.
  • the identification unit is configured to identify user comment information corresponding to the entertainment multimedia resource
  • the scene rhythm parameter is determined according to the semantics.
  • the identification unit is configured to extract keywords from the user comment information
  • the semantics of the keywords are obtained, and the semantics of the user comment information is obtained.
  • the acquiring unit is configured to acquire the physical parameters of the user monitored by the exercise device;
  • the control unit is configured to determine whether the user's physical parameter exceeds the preset index according to the user's physical parameter and a preset index, and if so, control the exercise device to exit the current exercise scene and stop running.
  • the device further includes: a display unit.
  • the display unit is configured to display prompt information in response to a user's operation of pausing the multimedia resource, and the prompt information is configured to prompt the user whether to stop exercising.
  • the third aspect of the present application provides a smart screen-based sports equipment control device, including a processor, a storage medium, and a bus.
  • the storage medium stores machine-readable instructions executable by the processor.
  • the processor and the storage medium communicate via a bus, and the processor executes the machine-readable instructions to execute the method provided in the first aspect described above.
  • the fourth aspect of the present application provides a storage medium with a computer program stored on the storage medium, and the computer program executes the method provided in the first aspect when the computer program is run by a processor.
  • the multimedia resources played in the current mode are obtained through the multimedia resources including: professional sports multimedia resources or entertainment multimedia resources; identification of sports associations in the multimedia resources Parameter, the motion-related parameter is configured to indicate the exercise intensity corresponding to the multimedia resource; according to the motion-related parameter, the sports device is controlled to adjust the current motion parameter.
  • FIG. 1 is a schematic flowchart of a method for controlling a sports device based on a smart screen provided by an embodiment of the application;
  • FIG. 2 is a schematic flowchart of another method for controlling a sports device based on a smart screen according to an embodiment of the application
  • FIG. 3 is a schematic structural diagram of a sports equipment control device based on a smart screen provided by an embodiment of the application;
  • FIG. 4 is a schematic structural diagram of another smart screen-based sports equipment control device provided by an embodiment of the application.
  • FIG. 5 is a schematic structural diagram of another smart screen-based sports equipment control device provided by an embodiment of the application.
  • an embodiment of the present application provides a schematic flow chart of a method for controlling sports equipment based on a smart screen.
  • the smart screen can be directly installed on the sports equipment, or independent of the sports equipment, for example, hung on the building wall in front of the sports equipment.
  • a communication interface such as a Bluetooth connection or a wired connection; the smart screen can control the sports device through control commands.
  • the method includes:
  • the multimedia resources may include professional sports multimedia resources or entertainment multimedia resources.
  • sports equipment can have multiple modes, for example, including professional sports mode, that is, playing professional sports multimedia resources, including professional sports videos, like scientific running training videos recorded by professional runners on various running paths.
  • professional sports mode that is, playing professional sports multimedia resources, including professional sports videos, like scientific running training videos recorded by professional runners on various running paths.
  • it can be a video of exercising on highways, hillsides, and uneven roads.
  • the user can follow the sports video to exercise; another example is the entertainment mode, that is, playing entertainment multimedia resources, such as movies, music MVs, variety shows, etc.
  • the user can Adjust the rhythm of the exercise according to the rhythm of the content played by the entertainment multimedia resources. For example, when some movies are played to more intense scenes, it may cause the user to be distracted, so the rhythm of the exercise equipment can be slowed down.
  • the smart screen is provided with a communication module, which can be connected to the Internet through a wired connection or a wireless connection on the communication module to obtain multimedia resources on the network.
  • an access window may appear on the screen, configured to obtain whether the user needs to enter the scene mode, and when the user selects "Yes", the different scene modes are displayed on the screen.
  • the multimedia resource partitions include the above-mentioned professional sports multimedia resource area and entertainment multimedia resource area. The user can select the required multimedia resources in the corresponding multimedia resource partition.
  • the motion-related parameter is configured to indicate the exercise intensity corresponding to the multimedia resource.
  • multimedia resources such as professional sports multimedia resources
  • the sports related parameters may be information such as roads, slopes, and uneven roads. It should be noted that the exercise intensity in the hillside scene will be greater than the exercise intensity in the highway scene.
  • the motion-related parameters can also be information such as the speed and intensity of the athletes in the multimedia resources.
  • the motion-related parameter may be an intense scene or a soothing scene.
  • the exercise intensity will be moderately reduced in intense scenes, and the exercise intensity will be moderately strengthened in soothing scenes.
  • S103 Control the sports equipment to adjust the current sports parameters according to the sports related parameters.
  • the sports device will adjust the motion parameters of the device according to the acquired motion-related parameters.
  • the exercise parameters of the exercise equipment may be parameter information such as resistance, slope, speed, etc. of the exercise equipment, which is not limited here, and may be specifically configured according to the type of the exercise equipment.
  • the treadmill when the current exercise equipment is a treadmill and the smart screen acquires a gradient scene under professional sports multimedia resources, the treadmill will gradually increase the gradient parameter and increase the treadmill speed parameter after acquiring the gradient scene.
  • the smart screen acquires a road scene under professional sports multimedia resources, the treadmill will gradually increase and decrease the slope parameters after acquiring the road scene and reduce the treadmill speed parameters accordingly.
  • the multimedia resources played in the current mode are acquired.
  • the multimedia resources include: professional sports multimedia resources or entertainment multimedia resources; identification of sports related parameters and sports related parameters in the multimedia resources It is configured to indicate the exercise intensity corresponding to the multimedia resource; according to the exercise-related parameter, the exercise device is controlled to adjust the current exercise parameter. It realizes that the exercise parameters can be adjusted according to the exercise parameters of the multimedia resources played on the smart screen, and the exercise equipment can be linked with the multimedia resources played synchronously, which improves the interaction and interest of the exerciser with the exercise equipment during the exercise. To improve user experience.
  • the multimedia resources include: professional sports multimedia resources; the identification of motion-related parameters in the multimedia resources includes:
  • the motion-related parameters include one or more of the following: speed, resistance, intensity, and difficulty coefficient. However, it is not limited to this, and can also include slope, tension, etc. according to the specific type of exercise. For example, for a treadmill, the motion-related parameters may include: speed, slope, etc.; for a bicycle, the motion-related parameters may include: resistance, speed, intensity, and so on.
  • the sports scenes of the characters in the professional sports multimedia resources may be slopes, highways, and uneven roads, etc.
  • the comparison of the embodiments of the present application is not limited.
  • the movement speed in the slope scene is higher, the slope is higher, the resistance is higher, and the difficulty coefficient is higher than in the highway scene.
  • control the motion equipment to adjust the current motion parameters including:
  • the motion device is controlled to adjust the current motion parameters to match the motion-related parameters.
  • the motion-related parameters there is a positive correlation between the motion-related parameters and the motion parameters of the current motion equipment.
  • the motion parameter of the current device is larger.
  • the exercise equipment as a treadmill as an example, when the exercise-related parameter is larger, the treadmill has a greater slope and a higher speed.
  • the multimedia resources include: entertainment multimedia resources; accordingly, identifying the motion-related parameters in the multimedia resources includes:
  • the entertainment multimedia resources may be currently popular movies, TV shows, or some intercepted video scenes.
  • different segments may correspond to different rhythm parameters.
  • the rhythm parameter may be an intense rhythm parameter or a soothing rhythm parameter or the like.
  • control the motion equipment to adjust the current motion parameters including:
  • the sports equipment is controlled to adjust the current sports parameters.
  • the preset adjustment strategy can be used to indicate the movement parameters corresponding to the rhythm parameters of different scenes. For example, several rhythm modes are preset. When the scene rhythm parameters reach the range corresponding to a certain rhythm mode, it will switch to this rhythm mode. Different rhythm patterns correspond to different motion parameters. For example, when the smart screen playing scene is a relatively intense movie clip, that is, the rhythm parameter is under the intense rhythm parameter. Illustratively, it may be a fighting scene or a scene with a lot of laughter. At this time, adjust the exercise equipment to appropriately reduce the amount of exercise. Specifically, the resistance of the sports equipment can be reduced by a preset gear, and the speed of the sports equipment can be reduced by a preset gear.
  • the rhythm parameter is under the soothing rhythm parameter, for example, it may be playing light music or natural scenery pictures.
  • adjust the exercise equipment to appropriately increase the amount of exercise. Specifically, the resistance of the exercise equipment can be increased, and the speed of the exercise equipment can be increased.
  • adjusting the exercise device to increase the amount of exercise can allow the user to focus on the exercise; when the smart screen is playing an intense scene, adjusting the exercise device to appropriately reduce the amount of exercise. It allows users to pay attention to the movie scene and avoid dangers such as falling.
  • the rhythm may be different in different time periods, so the sports parameters will be flexibly adjusted according to the changes in the rhythm.
  • identifying scene rhythm parameters in entertainment multimedia resources includes:
  • Identify the color change rate in the entertainment multimedia resource determine the current scene rhythm of the entertainment multimedia resource according to the color change rate and the preset change threshold.
  • the transmission of video information in entertainment multimedia resources is based on frames, and the color changes between adjacent frames can be obtained.
  • the obtained color information of adjacent frames may be subjected to differential processing to obtain the color change rate.
  • the obtained color change rate is compared with a preset threshold value, which may specifically be compared with a preset change threshold value.
  • a preset change threshold value which may specifically be compared with a preset change threshold value.
  • the preset change threshold may be set by the manufacturer before the device goes out of the field, or may be set by the user according to actual needs, which is not limited in the embodiment of the present application.
  • identifying the scene rhythm parameters in the entertainment multimedia resource also includes:
  • the video images in entertainment multimedia resources are analyzed through artificial intelligence (AI) technology. Specifically, it can identify the hand and foot movement behavior information of the characters in the picture. When the frequency of the character movement in the scene changes quickly, it is judged as a stimulating scene, or when it is analyzed that the environment in the picture changes quickly, it is judged as a stimulating scene. To soothe the scene.
  • AI artificial intelligence
  • identifying the scene rhythm parameters in the entertainment multimedia resource also includes:
  • Identify the user comment information corresponding to the entertainment multimedia resource perform semantic recognition on the user comment information to obtain the semantics of the user comment information; determine the scene rhythm parameters based on the semantics.
  • user comment information for the currently played video can be obtained.
  • it can be a barrage sent by the user while watching the video.
  • the semantic information is extracted from the user comment information, specifically, the keywords, such as adjectives, verbs, etc., can be extracted, and then the semantics can be obtained.
  • a scene description adjective vocabulary such as "wonderful” and "stimulus” appears in the content of the barrage, it is determined that the scene is an intense scene.
  • the scene information can also be determined by obtaining user comment data in the video screen.
  • the number of user comments in a video frame is greater than a certain set threshold, it is determined that the scene is an intense scene.
  • the rhythm parameter is adjusted to the intense scene rhythm parameter.
  • FIG. 2 is a schematic flowchart of another method for controlling a sports device based on a smart screen provided by an embodiment of the application. As shown in FIG. 2, the method further includes:
  • S201 Acquire physical parameters of the user monitored by the exercise equipment.
  • the user's physical state can also be monitored at all times, specifically, the user's heartbeat, pulse, and other parameters can be used as the user's physical parameters.
  • S202 Determine whether the user's physical parameters exceed the preset indicators according to the user's physical parameters and preset indicators, and if so, control the sports equipment to exit the current sports scene and stop running.
  • the exercise equipment is controlled to exit the current exercise scene and control the exercise equipment to stop running. If the threshold value set by the user is exceeded, the current exercise mode is continued until the user actively exits the current mode.
  • the method further includes: in response to the user's operation of pausing the multimedia resource, displaying prompt information, the prompt information being configured to prompt the user whether to stop exercising.
  • the smart screen also displays controls such as "stop” and "pause”.
  • the user can stop the playback of the current multimedia resource by clicking the controls on the screen, and furthermore, whether to stop is displayed on the display screen.
  • FIG. 3 is a schematic structural diagram of a smart screen-based sports equipment control device provided by an embodiment of the application.
  • the smart screen-based sports equipment control device includes: an acquisition unit 301, an identification unit 302, and a control unit 303, in;
  • the acquiring unit 301 is configured to acquire multimedia resources played in the current mode.
  • the multimedia resources include professional sports multimedia resources or entertainment multimedia resources.
  • the identifying unit 302 is configured to identify the motion-related parameters in the multimedia resources, and the motion-related parameters are configured to indicate the exercise intensity corresponding to the multimedia resources.
  • the control unit 303 is configured to control the exercise device to adjust the current exercise parameter according to the exercise-related parameter.
  • the multimedia resources include: professional sports multimedia resources.
  • the recognition unit 302 is configured to recognize the motion-related parameters of the sports characters in the professional sports multimedia resources, and the motion-related parameters include one or more of the following: speed, resistance, intensity, and difficulty coefficient.
  • the control unit 303 is configured to control the exercise device to adjust the current exercise parameter to match the exercise-related parameter according to the exercise-related parameter.
  • the multimedia resources include: entertainment multimedia resources.
  • the identification unit 302 is configured to identify scene rhythm parameters in the entertainment multimedia resources
  • the control unit 303 is configured to control the sports device to adjust the current sports parameters according to the scene rhythm parameters and the preset adjustment strategy, and the preset adjustment strategy is configured to indicate sports parameters corresponding to different scene rhythm parameters.
  • the identification unit 302 is configured to identify the color change rate in the entertainment multimedia resource; according to the color change rate and a preset change threshold, determine the current scene rhythm of the entertainment multimedia resource.
  • the identification unit 302 is configured to obtain color information of adjacent frames in the video information of the entertainment multimedia resource; perform differential processing on the color information of the adjacent frames to obtain the color change in the entertainment multimedia resource Rate.
  • the recognition unit 302 is configured to recognize character action information in the entertainment multimedia resource; determine the scene rhythm parameter according to the character action information.
  • the above-mentioned character motion information includes: hand and foot motion behavior information of the character.
  • the recognition unit 302 is configured to recognize user comment information corresponding to the entertainment multimedia resource; perform semantic recognition on the user comment information to obtain the semantics of the user comment information; and determine the scene rhythm parameter based on the semantics.
  • the identification unit 302 is configured to extract keywords from the user comment information; obtain the semantics of the keywords to obtain the semantics of the user comment information.
  • the obtaining unit 301 is configured to obtain the physical parameters of the user monitored by the exercise device.
  • the control unit 303 is configured to determine whether the user's physical parameters exceed the preset indicators according to the user's physical parameters and preset indicators, and if so, control the sports equipment to exit the current sports scene and stop running.
  • FIG. 4 is a schematic structural diagram of another smart screen-based sports equipment control device provided by an embodiment of the application. As shown in FIG. 4, the device further includes a display unit 304.
  • the display unit 304 is configured to display prompt information in response to the user's operation of pausing the multimedia resource, and the prompt information is configured to prompt the user whether to stop exercising.
  • FIG. 5 is a schematic structural diagram of another smart screen-based sports equipment control device provided by an embodiment of the application, corresponding to a smart screen-based sports equipment control method;
  • the smart screen-based sports equipment control device may include: a processor 510 , The storage medium 520 and the bus 530.
  • the storage medium 520 stores machine-readable instructions executable by the processor 510.
  • the processor 510 communicates with the storage medium 520 through the bus 530, and the processor 510 executes the machine Read the instruction to execute the steps of the above method embodiment.
  • the specific implementation method is similar to the technical effect, and will not be repeated here.
  • the embodiment of the present application also provides a storage medium, the storage medium stores a computer program, and the computer program executes the above method when the computer program is run by a processor.
  • the multimedia resources played in the current mode are obtained through the multimedia resources including: professional sports multimedia resources or entertainment multimedia resources; identification of sports associations in the multimedia resources Parameter, the motion-related parameter is configured to indicate the exercise intensity corresponding to the multimedia resource; according to the motion-related parameter, the sports device is controlled to adjust the current motion parameter.

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  • Engineering & Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Multimedia (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

本申请提供的基于智慧屏的运动设备控制方法、装置及存储介质,涉及健身娱乐技术领域。获取当前模式下播放的多媒体资源,多媒体资源包括:专业运动多媒体资源或者娱乐多媒体资源;识别多媒体资源中的运动关联参数,运动关联参数配置成指示多媒体资源对应的运动强度;根据运动关联参数,控制运动设备调整当前运动参数。通过在运动设备上关联智慧屏,并获取智慧屏上所播放的多媒体资源的运动参数,利用该运动参数调整运动强度,实现了运动设备的场景化,提高了运动者在锻炼过程中的趣味性。

Description

基于智慧屏的运动设备控制方法、装置及存储介质
相关申请的交叉引用
本申请要求于2020年04月02日提交中国专利局的申请号为2020102569756、名称为“基于智慧屏的运动设备控制方法、装置及存储介质”的中国专利申请的优先权,其全部内容通过引用结合在本申请中。
技术领域
本申请涉及健身娱乐技术领域,具体而言,涉及一种基于智慧屏的运动设备控制方法、装置及存储介质。
背景技术
近年来,随着生活节奏的逐渐加快,越来越多的人由于长期伏案作业缺乏锻炼,健康状况欠佳。目前市面上也出现了越来越多适合家庭使用的运动设备。例如:跑步机、动感单车、椭圆仪等。
但目前的运动设备场景和功能较为单一,用户在使用运动设备时,还需要借助其他的电子设备来辅助娱乐,互动性差较差且使用起来较为不便。
发明内容
为了解决现有技术中存在的问题,本申请提供了一种基于智慧屏的运动设备控制方法、装置及存储介质。
为实现上述目的,本申请采用的技术方案为:
本申请第一方面提供一种基于智慧屏的运动设备控制方法,包括:
获取当前模式下播放的多媒体资源,所述多媒体资源包括:专业运动多媒体资源或者娱乐多媒体资源;
识别所述多媒体资源中的运动关联参数,所述运动关联参数用于指示所述多媒体资源对应的运动强度;
根据所述运动关联参数,控制运动设备调整当前运动参数。
在一种可能的实现方式中,所述多媒体资源包括:专业运动多媒体资源;所述识别所述多媒体资源中的运动关联参数,包括:
识别所述专业运动多媒体资源中运动人物的运动关联参数,所述运动关联参数包括下述一项或多项:速度、阻力、强度、难度系数;
所述根据所述运动关联参数,控制运动设备调整当前运动参数,包括:
根据所述运动关联参数,控制运动设备将当前运动参数调整至与所述运动关联参数匹配。
在一种可能的实现方式中,所述多媒体资源包括:娱乐多媒体资源;所述识别所述多媒体资源中的运动关联参数,包括:
识别所述娱乐多媒体资源中的场景节奏参数;
所述根据所述运动关联参数,控制运动设备调整当前运动参数,包括:
根据所述场景节奏参数以及预设调整策略,控制运动设备调整当前运动参数,所述预设调整策略配置为指示不同场景节奏参数对应的运动参数。
在一种可能的实现方式中,所述识别所述娱乐多媒体资源中的场景节奏参数,包括:
识别所述娱乐多媒体资源中的色彩变化率;
根据所述色彩变化率和预设变化阈值,确定所述娱乐多媒体资源的当前场景节奏。
在一种可能的实现方式中,所述识别所述娱乐多媒体资源中的色彩变化率,包括:
获取所述娱乐多媒体资源的视频信息中相邻帧的色彩信息;
对所述相邻帧的色彩信息进行差分处理,得到所述娱乐多媒体资源中的色彩变化率。
在一种可能的实现方式中,所述识别所述娱乐多媒体资源中的场景节奏参数,包括:
识别所述娱乐多媒体资源中人物动作信息;
根据所述人物动作信息确定所述场景节奏参数。
在一种可能的实现方式中,所述人物动作信息包括:人物的手脚动作行为信息。
在一种可能的实现方式中,所述识别所述娱乐多媒体资源中的场景节奏参数,包括:
识别所述娱乐多媒体资源对应的用户评论信息;
对所述用户评论信息进行语义识别,获取所述用户评论信息的语义;
根据所述语义确定所述场景节奏参数。
在一种可能的实现方式中,所述对所述用户评论信息进行语义识别,获取所述用户评论信息的语义,包括:
从所述用户评论信息中提取关键词;
获取所述关键词的语义,得到所述用户评论信息的语义。
在一种可能的实现方式中,所述方法还包括:
获取所述运动设备监测的用户身体参数;
根据所述用户身体参数和预设指标判断所述用户身体参数是否超出所述预设指标,若是,则控制所述运动设备退出当前运动场景停止运行。
在一种可能的实现方式中,所述方法还包括:
响应于用户暂停所述多媒体资源的操作,显示提示信息,所述提示信息配置成提示用户是否停止运动。
本申请第二方面提供了一种基于智慧屏的运动设备控制装置,应用于智慧屏的运动设备控制方法,包括:获取单元、识别单元以及控制单元,其中;
所述获取单元,配置成获取当前模式下播放的多媒体资源,所述多媒体资源包括:专业运动多媒体资源或者娱乐多媒体资源;
所述识别单元,配置成识别所述多媒体资源中的运动关联参数,所述运动关联参数配置成指示所述多媒体资源对应的运动强度;
所述控制单元,配置成根据所述运动关联参数,控制运动设备调整当前运动参数。
在一种可能的实现方式中,所述多媒体资源包括:专业运动多媒体资源;
所述识别单元,配置成识别所述专业运动多媒体资源中运动人物的运动关联参数,所述运动关联参数包括下述一项或多项:速度、阻力、强度、难度系数;
所述控制单元,配置成根据所述运动关联参数,控制运动设备将当前运动参数调整至与所述运动关联参数匹配。
在一种可能的实现方式中,所述多媒体资源包括:娱乐多媒体资源;
所述识别单元,配置成识别所述娱乐多媒体资源中的场景节奏参数;
所述控制单元,配置成根据所述场景节奏参数以及预设调整策略,控制运动设备调整当前运动参数,所述预设调整策略配置为指示不同场景节奏参数对应的运动参数。
在一种可能的实现方式中,所述识别单元,配置成识别所述娱乐多媒体资源中的色彩变化率;
根据所述色彩变化率和预设变化阈值,确定所述娱乐多媒体资源的当前场景节奏。
在一种可能的实现方式中,所述识别单元,配置成获取所述娱乐多媒体资源的视频信息中相邻帧的色彩信息;对所述相邻帧的色彩信息进行差分处理,得到所述娱乐多媒体资源中的色彩变化率。
在一种可能的实现方式中,所述识别单元,配置成识别所述娱乐多媒体资源中人物动作信息;
根据所述人物动作信息确定所述场景节奏参数。
所述人物动作信息包括:人物的手脚动作行为信息。
在一种可能的实现方式中,所述识别单元,配置成识别所述娱乐多媒体资源对应的用户评论信息;
对所述用户评论信息进行语义识别,获取所述用户评论信息的语义;
根据所述语义确定所述场景节奏参数。
在一种可能的实现方式中,所述识别单元,配置成从所述用户评论信息中提取关键词;
获取所述关键词的语义,得到所述用户评论信息的语义。
在一种可能的实现方式中,所述获取单元,配置成获取所述运动设备监测的用户身体参数;
所述控制单元,配置成根据所述用户身体参数和预设指标判断所述用户身体参数是否超出所述预设指标,若是,则控制所述运动设备退出当前运动场景停止运行。
在一种可能的实现方式中,所述装置还包括:显示单元。
所述显示单元,配置成响应于用户暂停所述多媒体资源的操作,显示提示信息,所述提示信息配置成提示用户是否停止运动。
本申请第三方面提供了一种基于智慧屏的运动设备控制装置,包括:处理器、存储介质和总线,所述存储介质存储有所述处理器可执行的机器可读指令,当所述装置运行时,所述处理器与所述存储介质之间通过总线通信,所述处理器执行所述机器可读指令,以执行上述第一方面提供的方法。
本申请第四方面提供了一种存储介质,存储介质上存储有计算机程序,计算机程序被处理器运行时执行如第一方面提供的方法。
本申请提供的基于智慧屏的运动设备控制方法、装置及存储介质中,通过,获取当前模式下播放的多媒体资源,多媒体资源包括:专业运动多媒体资源或者娱乐多媒体资源;识别多媒体资源中的运动关联参数,运动关联参数配置成指示多媒体资源对应的运动强度;根据运动关联参数,控制运动设备调整当前运动参数。通过获取智慧屏上所播放的多媒体资源的运动参数,并利用该参数来调整运动设备的运动参数,实现了运动设备可以和同步播放的多媒体资源联动,提高了运动者在锻炼过程中与运动设备的互动性、趣味性,提升用户体验。
附图说明
为了更清楚地说明本申请实施例的技术方案,下面将对实施例中所需要使用的附图作简单地介绍,应当理解,以下附图仅示出了本申请的某些实施例,因此不应被看作是对范围的限定,对于本领域普通技术人员来讲,在不付出创造性劳动的前提下,还可以根据这些附图获得其他相关的附图。
图1为本申请实施例提供的基于智慧屏的运动设备控制方法的流程示意图;
图2为本申请实施例提供的另一基于智慧屏的运动设备控制方法的流程示意图;
图3为本申请实施例提供的基于智慧屏的运动设备控制装置的结构示意图;
图4为本申请实施例提供的另一基于智慧屏的运动设备控制装置的结构示意图;
图5为本申请实施例提供的又一基于智慧屏的运动设备控制装置的结构示意图。
具体实施方式
为使本申请实施例的目的、技术方案和优点更加清楚,下面将结合本申请实施例中的附图,对本申请实施例中的技术方案进行清楚、完整地描述,显然,所描述的实施例中介绍的各实现方式仅是本申请一部分可能的实现方式,而不是全部的实现方式。通常在此处附图中描述和示出的本申请实施例的组件可以以各种不同的配置来布置和设计。
因此,以下对在附图中提供的本申请的实施例的详细描述并非旨在限制要求保护的本申请的范围,而是仅仅表示本申请的选定实施例。基于本申请中的实施例,本领域普通技术人员在没有作出创造性劳动前提下所获得的所有其他实施例,都属于本申请保护的范围。
应注意到:相似的标号和字母在下面的附图中表示类似项,因此,一旦某一项在一个附图中被定义,则在随后的附图中不需要对其进行进一步定义和解释。
此外,若出现术语“第一”、“第二”等仅用来区分描述,而不能理解为指示或暗示相对重要性。
需要说明的是,在不冲突的情况下,本申请的实施例中的特征可以相互结合。
请参考图1,本申请实施例提供了一种基于智慧屏的运动设备控制方法的流程示意图,该方法的执行主体可以是包含智慧屏的运动设备,该智慧屏与运动设备可拆卸连接,所述智慧屏可以直接设置于运动设备上,也可以独立于运动设备之外,例如挂接在运动设备前方的建筑墙壁上。当智慧屏与运动设备连接时,除了物理上的连接,还需通过通信接口通信连接,例如蓝牙连接或者有线连接;智慧屏可以通过控制指令控制运动设备。如图1所示,该方法包括:
S101、获取当前模式下播放的多媒体资源。
可选地,该多媒体资源可以包括:专业运动多媒体资源或者娱乐多媒体资源。
其中,运动设备可以有多种模式,例如包含专业运动模式,即播放专业运动多媒体资源,其中包含专业人员的运动视频,像专业跑友在各种跑步路径上录制的科学跑步训练视频。示例性地,可以是在公路、山坡以及高低不平的小路上锻炼的视频,用户可以跟随运动视频进行运动;又例如娱乐模式,即播放娱乐多媒体资源,像电影、音乐MV、综艺等,用户可以根据娱乐多媒体资源所播放内容的节奏调整运动节奏,例如某些电影播放到比较激烈的场面,有可能导致用户分心,那么可以将运动设备的节奏调慢。
具体地,该智慧屏上设置有通信模块,可以通过通信模块上的有线连接或无线连接方式,接入到互联网以获取网络上的多媒体资源。
在本申请实施例中,当智慧屏被启动时,可以在屏幕上出现一个访问窗口,配置成获取用户是否需要进入场景模式,当用户选择“是”时,进而在屏幕上显示场景模式下不同的多媒体资源分区,包括上述专业运动多媒体资源区和娱乐多媒体资源区,用户可以在对应的多媒体资源分区中选择需要的多媒体资源。
S102、识别多媒体资源中的运动关联参数。
需要说明的是,在本申请实施例中,运动关联参数配置成指示多媒体资源对应的运动强度。
具体地,多媒体资源,例如专业运动多媒体资源在不同的运动场景下,可以分别对应不同的运动关联参数。可选地,当在专业运动多媒体资源下,运动关联参数可以是公路、坡地以及高低不平的小路等信息。需要说明的是,在山坡场景下运动强度会大于在公路场景下的运动强度。此外,运动关联参数还可以是多媒体资源中运动员的运动速度、强度等信息。
可选地,当在娱乐多媒体资源下,运动关联参数可以是激烈场景或者舒缓场景。在激烈场景下运动强度会适度降低,在舒缓场景下运动强度会适度加强。
S103、根据运动关联参数,控制运动设备调整当前运动参数。
需要说明的是,在本申请实施例中,当获取到运动关联参数后,运动设备会根据所获取到的运动关联参数调整该设备的运动参数。
具体地,运动设备的运动参数可以是运动设备的阻力、坡度、速度等参数信息,在此不作限制,可以根据运动设备的类型具体配置。
示例性地,当当前运动设备为跑步机且智慧屏获取的是专业运动多媒体资源下的坡度场景,该跑步机会在获取到坡度场景后逐渐增加坡度参数并相应提高跑步机速度参数。当智慧屏获取的是专业运动多媒体资源下的公路场景,该跑步机会在获取到公路场景后逐渐增加降低坡度参数并相应降低跑步机速度参数。
本申请实施例提供的基于智慧屏的运动设备控制方法中,获取当前模式下播放的多媒体资源,多媒体资源包括:专业运动多媒体资源或者娱乐多媒体资源;识别多媒体资源中的运动关联参数,运动关联参数配置成指示多媒体资源对应的运动强度;根据运动关联参数,控制运动设备调整当前运动参数。实现了可以根据智慧屏上所播放的多媒体资源的运动参数,来调整运动参数,实现了运动设备可以和同步播放的多媒体资源联动,提高了运动者在锻炼过程中与运动设备的互动性、趣味性,提升用户体验。
在本申请一些实施例中,多媒体资源包括:专业运动多媒体资源;识别多媒体资源中的运动关联参数,包括:
识别专业运动多媒体资源中运动人物的运动关联参数,运动关联参数包括下述一项或多项:速度、阻力、强度、难度系数。但不以此为限,还可以根据具体运动类型包括:坡度、拉力等。例如针对跑步机,运动关联参数可以包括:速度、坡度等;针对单车,运动关联参数可以包括:阻力、速度、强度等。
需要说明的是,专业运动多媒体资源中人物的运动场景可以是坡地、公路以及高低不 平的小路等,本申请实施例对比不做限制。
示例性地,在坡地场景下运动速度相比公路场景下速度较大、坡度较大、阻力较大,难度系数较高。
根据运动关联参数,控制运动设备调整当前运动参数,包括:
根据运动关联参数,控制运动设备将当前运动参数调整至与运动关联参数匹配。
需要说明的是,运动关联参数与当前运动设备的运动参数是一种正相关关系。当运动关联参数越大,当前设备的运动参数越大。具体地,以运动设备为跑步机为例,当运动关联参数越大,跑步机坡度越大并且速度越大。
在本申请一些实施例中,多媒体资源包括:娱乐多媒体资源;相应地,识别多媒体资源中的运动关联参数,包括:
识别娱乐多媒体资源中的场景节奏参数。
需要说明的是,在本申请实施例中,娱乐多媒体资源可以是当前比较热门的电影、电视剧或者截取的一些视频场景。
可选地,所获取的娱乐多媒体资源在播放过程中,不同的片段会对应有不同节奏参数。具体地,节奏参数可以是激烈节奏参数或者舒缓节奏参数等。
根据运动关联参数,控制运动设备调整当前运动参数,包括:
根据场景节奏参数以及预设调整策略,控制运动设备调整当前运动参数。
需要说明的是,预设调整策略可以用来指示不同场景节奏参数对应的运动参数,例如预设几种节奏模式,当场景节奏参数达到某个节奏模式对应的范围,就切换到这个节奏模式,不同节奏模式对应的运动参数不同。举例说明,当智慧屏播放场景是比较激烈的影视片段,即节奏参数处于激烈节奏参数下,示例性地,可以是打斗的场景或者笑点比较多的场景,此时,调节运动设备适当减少运动量,具体地,可以将运动设备阻力降低预设档位,将运动设备速度降低预设档位等。当智慧屏播放场景是比较舒缓的影视片段,即节奏参数处于舒缓节奏参数下,示例性地,可以是播放轻音乐或者自然景色图片。此时,调节运动设备适当加大运动量,具体地,可以加大运动设备阻力,提高运动设备速度等。
可以理解的是,在本申请实施例中,当智慧屏播放舒缓场景时,调节运动设备适当加大运动量,能够让用户专注于运动;当智慧屏播放激烈场景时,调节运动设备适当减少运动量,能够让用户关注影片场景,避免出现跌倒等危险。
需要说明的是,一般娱乐多媒体资源中,不同时间段节奏可能会不同,那么也会根据节奏的变化灵活的调整运动参数。
在本申请一些实施例中,识别娱乐多媒体资源中的场景节奏参数,包括:
识别娱乐多媒体资源中的色彩变化率;根据色彩变化率和预设变化阈值,确定娱乐多 媒体资源的当前场景节奏。
娱乐多媒体资源中视频信息的传输是以帧为单位的,可以获取相邻帧之间色彩的变化情况。示例性地,可以将获取的相邻帧的色彩信息做差分处理获取色彩变化率。
将获取的色彩变化率与预先设定的阈值进行比较,具体可以是与预设变化阈值进行比较,当色彩变化率大于预设变化阈值时,确定该娱乐多媒体资源为激烈场景。需要说明是,该预设变化阈值可以是厂家在设备出场前已经设定好的,也可以是用户根据实际需求所进行的设置,本申请实施例对此不做限制。
可选地,识别娱乐多媒体资源中的场景节奏参数,还包括:
识别娱乐多媒体资源中人物动作信息;根据人物动作信息确定场景节奏参数。
需要说明的是,通过人工智能(Artificial Intelligence,AI)技术对娱乐多媒体资源中的视频画面进行分析。具体地,可以识别画面中人物的手脚动作行为信息,当场景中人物动作变化频率较快时则判断为刺激场景,或者分析到画面中环境画面变化速度较快时则判断为刺激场景,其他则为舒缓场景。
需要说明的是,当根据人物动作信息判断出此时的场景为激烈场景时,则确定此时场景节奏参数为激烈场景节奏参数。可选地,识别娱乐多媒体资源中的场景节奏参数,还包括:
识别娱乐多媒体资源对应的用户评论信息;对用户评论信息进行语义识别,获取用户评论信息的语义;根据语义确定场景节奏参数。
需要说明的是,在本申请实施例中通过将智慧屏与互联网连接,可以获取到针对目前所播放视频的用户评论信息,示例性地,可以是用户在观看视频过程中所发送的弹幕。从用户评论信息中提取其中的语义信息,具体地,可以提取其中关键词,例如形容词、动词等,再获取语义。示例性地,当弹幕内容中出现“精彩”、“刺激”等场景描述形容词词汇则确定该场景为激烈场景。
可选地,在本申请实施例中,还可以通过获取视频画面中的用户评论数据,来确定场景信息。示例性地,当一段视频画面中的用户评论数量大于某一设定的阈值,则确定该场景为激烈场景。
当根据画面中的语义信息,确定出目前场景为激烈场景则将节奏参数调整为激烈场景节奏参数。
图2为本申请实施例提供的另一基于智慧屏的运动设备控制方法的流程示意图,如图2所示,该方法还包括:
S201、获取运动设备监测的用户身体参数。
在本申请实施例中,还可以时刻监测用户的身体状态,具体可以是用户心跳、脉搏等 参数作为用户身体参数。
S202、根据用户身体参数和预设指标判断用户身体参数是否超出预设指标,若是,则控制运动设备退出当前运动场景停止运行。
需要说明的是,当所得到的用户身体参数大于某一设定的阈值时,则判定此时用户已经处于超负荷的运行状态,则控制运动设备退出当前运动场景并控制运动设备停止运行,如果未超出用户设定阈值,则继续当前的运动模式,直到用户主动退出当前模式。
在本申请一些实施例中,该方法还包括:响应于用户暂停多媒体资源的操作,显示提示信息,提示信息配置成提示用户是否停止运动。
具体地,在本申请实施例中,智能屏上还显示有“停止”、“暂停”等控件,用户可以通过点击屏幕上的控件,停止当前多媒体资源的播放,进而,显示屏上显示是否停止运动,并提供选择控件,例如“继续”、“退出”,如果用户选择“退出”,则运动设备退出当前运动模式并停止运动,如果用户选择“继续”,那么指示暂停播放多媒体资源,退出当前场景模式,但运动设备可以继续运行,用户可以在没有多媒体资源播放的情况下运动。
本申请实施例提供一种基于智慧屏的运动设备控制装置,配置成执行前述一种基于智慧屏的运动设备控制方法。图3为本申请实施例提供的基于智慧屏的运动设备控制装置的结构示意图,如图3所示,该基于智慧屏的运动设备控制装置包括:获取单元301、识别单元302以及控制单元303,其中;
获取单元301,配置成获取当前模式下播放的多媒体资源,多媒体资源包括:专业运动多媒体资源或者娱乐多媒体资源。
识别单元302,配置成识别多媒体资源中的运动关联参数,运动关联参数配置成指示多媒体资源对应的运动强度。
控制单元303,配置成根据运动关联参数,控制运动设备调整当前运动参数。
可选地,在本申请一些实施例中,多媒体资源包括:专业运动多媒体资源。
识别单元302,配置成识别专业运动多媒体资源中运动人物的运动关联参数,运动关联参数包括下述一项或多项:速度、阻力、强度、难度系数。
控制单元303,配置成根据运动关联参数,控制运动设备将当前运动参数调整至与运动关联参数匹配。
可选地,在本申请一些实施例中,多媒体资源包括:娱乐多媒体资源。
识别单元302,配置成识别娱乐多媒体资源中的场景节奏参数;
控制单元303,配置成根据场景节奏参数以及预设调整策略,控制运动设备调整当前运动参数,该预设调整策略配置为指示不同场景节奏参数对应的运动参数。
可选地,识别单元302,配置成识别娱乐多媒体资源中的色彩变化率;根据色彩变化率 和预设变化阈值,确定娱乐多媒体资源的当前场景节奏。
可选地,识别单元302,配置成获取所述娱乐多媒体资源的视频信息中相邻帧的色彩信息;对所述相邻帧的色彩信息进行差分处理,得到所述娱乐多媒体资源中的色彩变化率。
可选地,识别单元302,配置成识别娱乐多媒体资源中人物动作信息;根据人物动作信息确定场景节奏参数。
可选地,上述人物动作信息包括:人物的手脚动作行为信息。
可选地,识别单元302,配置成识别娱乐多媒体资源对应的用户评论信息;对用户评论信息进行语义识别,获取用户评论信息的语义;根据语义确定场景节奏参数。
可选地,识别单元302,配置成从所述用户评论信息中提取关键词;获取所述关键词的语义,得到所述用户评论信息的语义。
可选地,在本申请一些实施例中,获取单元301,配置成获取运动设备监测的用户身体参数。
控制单元303,配置成根据用户身体参数和预设指标判断用户身体参数是否超出预设指标,若是,则控制运动设备退出当前运动场景停止运行。
图4为本申请实施例提供的另一基于智慧屏的运动设备控制装置的结构示意图,如图4所示该装置还包括:显示单元304。
显示单元304,配置成响应于用户暂停多媒体资源的操作,显示提示信息,提示信息配置成提示用户是否停止运动。
图5为本申请实施例提供的又一基于智慧屏的运动设备控制装置结构示意图,对应于一种基于智慧屏的运动设备控制方法;该基于智慧屏的运动设备控制装置可以包括:处理器510、存储介质520和总线530,存储介质520存储有处理器510可执行的机器可读指令,当电子设备运行时,处理器510与存储介质520之间通过总线530通信,处理器510执行机器可读指令,以执行上述方法实施例的步骤。具体实现方式和技术效果类似,这里不再赘述。
本申请实施例还提供了一种存储介质,该存储介质上存储有计算机程序,所述计算机程序被处理器运行时执行上述方法。
以上所述,仅为本申请的具体实施方式,但本申请的保护范围并不局限于此,任何熟悉本技术领域的技术人员在本申请揭露的技术范围内,可轻易想到的变化或替换,都应涵盖在本申请的保护范围之内。因此,本申请的保护范围应以所述权利要求的保护范围为准。
工业实用性
本申请提供的基于智慧屏的运动设备控制方法、装置及存储介质中,通过,获取当前 模式下播放的多媒体资源,多媒体资源包括:专业运动多媒体资源或者娱乐多媒体资源;识别多媒体资源中的运动关联参数,运动关联参数配置成指示多媒体资源对应的运动强度;根据运动关联参数,控制运动设备调整当前运动参数。通过获取智慧屏上所播放的多媒体资源的运动参数,并利用该参数来调整运动设备的运动参数,实现了运动设备可以和同步播放的多媒体资源联动,提高了运动者在锻炼过程中与运动设备的互动性、趣味性,提升用户体验。

Claims (15)

  1. 一种基于智慧屏的运动设备控制方法,其特征在于,应用于智慧屏,所述方法包括:
    获取当前模式下播放的多媒体资源,所述多媒体资源包括:专业运动多媒体资源或者娱乐多媒体资源;
    识别所述多媒体资源中的运动关联参数,所述运动关联参数用于指示所述多媒体资源对应的运动强度;
    根据所述运动关联参数,控制运动设备调整当前运动参数。
  2. 根据权利要求1所述的方法,其特征在于,所述多媒体资源包括:专业运动多媒体资源;所述识别所述多媒体资源中的运动关联参数,包括:
    识别所述专业运动多媒体资源中运动人物的运动关联参数,所述运动关联参数包括下述一项或多项:速度、阻力、强度、难度系数;
    所述根据所述运动关联参数,控制运动设备调整当前运动参数,包括:
    根据所述运动关联参数,控制运动设备将当前运动参数调整至与所述运动关联参数匹配。
  3. 根据权利要求1所述的方法,其特征在于,所述多媒体资源包括:娱乐多媒体资源;所述识别所述多媒体资源中的运动关联参数,包括:
    识别所述娱乐多媒体资源中的场景节奏参数;
    所述根据所述运动关联参数,控制运动设备调整当前运动参数,包括:
    根据所述场景节奏参数以及预设调整策略,控制运动设备调整当前运动参数。
  4. 根据权利要求3所述的方法,其特征在于,所述预设调整策略配置为指示不同场景节奏参数对应的运动参数。
  5. 根据权利要求3或4所述的方法,其特征在于,所述识别所述娱乐多媒体资源中的场景节奏参数,包括:
    识别所述娱乐多媒体资源中的色彩变化率;
    根据所述色彩变化率和预设变化阈值,确定所述娱乐多媒体资源的当前场景节奏。
  6. 根据权利要求5所述的方法,其特征在于,所述识别所述娱乐多媒体资源中的色彩变化率,包括:
    获取所述娱乐多媒体资源的视频信息中相邻帧的色彩信息;
    对所述相邻帧的色彩信息进行差分处理,得到所述娱乐多媒体资源中的色彩变化率。
  7. 根据权利要求3或4所述的方法,其特征在于,所述识别所述娱乐多媒体资源 中的场景节奏参数,包括:
    识别所述娱乐多媒体资源中人物动作信息;
    根据所述人物动作信息确定所述场景节奏参数。
  8. 根据权利要求7所述的方法,其特征在于,所述人物动作信息包括:人物的手脚动作行为信息。
  9. 根据权利要求3或4所述的方法,其特征在于,所述识别所述娱乐多媒体资源中的场景节奏参数,包括:
    识别所述娱乐多媒体资源对应的用户评论信息;
    对所述用户评论信息进行语义识别,获取所述用户评论信息的语义;
    根据所述语义确定所述场景节奏参数。
  10. 根据权利要求9所述的方法,其特征在于,所述对所述用户评论信息进行语义识别,获取所述用户评论信息的语义,包括:
    从所述用户评论信息中提取关键词;
    获取所述关键词的语义,得到所述用户评论信息的语义。
  11. 根据权利要求1-10任一项所述的方法,其特征在于,所述方法还包括:
    获取所述运动设备监测的用户身体参数;
    根据所述用户身体参数和预设指标判断所述用户身体参数是否超出所述预设指标,若是,则控制所述运动设备退出当前运动场景停止运行。
  12. 根据权利要求1-11任一项所述的方法,其特征在于,所述方法还包括:
    响应于用户暂停所述多媒体资源的操作,显示提示信息,所述提示信息配置成提示用户是否停止运动。
  13. 一种基于智慧屏的运动设备控制装置,其特征在于,应用于智慧屏的运动设备控制方法,所述装置包括:获取单元、识别单元以及控制单元,其中;
    所述获取单元,配置成获取当前模式下播放的多媒体资源,所述多媒体资源包括:专业运动多媒体资源或者娱乐多媒体资源;
    所述识别单元,配置成识别所述多媒体资源中的运动关联参数,所述运动关联参数配置成指示所述多媒体资源对应的运动强度;
    所述控制单元,配置成根据所述运动关联参数,控制运动设备调整当前运动参数。
  14. 一种基于智慧屏的运动设备控制装置,其特征在于,包括:处理器、存储介质和总线,所述存储介质存储有所述处理器可执行的机器可读指令,当所述装置运行时,所述处理器与所述存储介质之间通过总线通信,所述处理器执行所述机器可读指令,以执行如权利要求1-12任一项所述方法的步骤。
  15. 一种存储介质,其特征在于,所述存储介质上存储有计算机程序,所述计算机程序被处理器运行时执行如权利要求1-12任一项所述方法的步骤。
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CN114222184B (zh) * 2022-01-27 2023-08-15 英华达(上海)科技有限公司 基于运动状态的多媒体播放控制方法、系统、设备及介质

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