WO2020119066A1 - 像素排列结构、显示面板及显示装置 - Google Patents

像素排列结构、显示面板及显示装置 Download PDF

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Publication number
WO2020119066A1
WO2020119066A1 PCT/CN2019/092773 CN2019092773W WO2020119066A1 WO 2020119066 A1 WO2020119066 A1 WO 2020119066A1 CN 2019092773 W CN2019092773 W CN 2019092773W WO 2020119066 A1 WO2020119066 A1 WO 2020119066A1
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Prior art keywords
sub
pixel
virtual
distance
pixels
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Ceased
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PCT/CN2019/092773
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English (en)
French (fr)
Inventor
刘明星
高孝裕
党鹏乐
林立
甘帅燕
高峰
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Kunshan Govisionox Optoelectronics Co Ltd
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Kunshan Govisionox Optoelectronics Co Ltd
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Publication of WO2020119066A1 publication Critical patent/WO2020119066A1/zh
Priority to US17/011,212 priority Critical patent/US11114016B2/en
Anticipated expiration legal-status Critical
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    • HELECTRICITY
    • H10SEMICONDUCTOR DEVICES; ELECTRIC SOLID-STATE DEVICES NOT OTHERWISE PROVIDED FOR
    • H10KORGANIC ELECTRIC SOLID-STATE DEVICES
    • H10K59/00Integrated devices, or assemblies of multiple devices, comprising at least one organic light-emitting element covered by group H10K50/00
    • H10K59/30Devices specially adapted for multicolour light emission
    • H10K59/35Devices specially adapted for multicolour light emission comprising red-green-blue [RGB] subpixels
    • H10K59/353Devices specially adapted for multicolour light emission comprising red-green-blue [RGB] subpixels characterised by the geometrical arrangement of the RGB subpixels
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G3/00Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes
    • G09G3/20Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes for presentation of an assembly of a number of characters, e.g. a page, by composing the assembly by combination of individual elements arranged in a matrix no fixed position being assigned to or needed to be assigned to the individual characters or partial characters
    • G09G3/2003Display of colours
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G2300/00Aspects of the constitution of display devices
    • G09G2300/04Structural and physical details of display devices
    • G09G2300/0421Structural details of the set of electrodes
    • G09G2300/0426Layout of electrodes and connections
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G2300/00Aspects of the constitution of display devices
    • G09G2300/04Structural and physical details of display devices
    • G09G2300/0439Pixel structures
    • G09G2300/0452Details of colour pixel setup, e.g. pixel composed of a red, a blue and two green components

Definitions

  • the present application relates to the field of display technology, in particular to a pixel arrangement structure, a display panel and a display device.
  • embodiments of the present application provide a pixel arrangement structure, a display panel, and a display device.
  • a first aspect of an embodiment of the present application provides a pixel arrangement structure including a plurality of first sub-pixels, a plurality of second sub-pixels, and a plurality of third sub-pixels, and the plurality of first sub-pixels, a plurality of Two sub-pixels and multiple third sub-pixels constitute multiple virtual polygons.
  • the second sub-pixel is at the first vertex of the virtual polygon
  • the third sub-pixel is at the virtual polygon's At the second vertex, the first vertex alternates and is spaced apart from the second vertex, the first sub-pixel is inside the virtual polygon, in the virtual polygon, the center of the first sub-pixel reaches any The first distance of the center of a third sub-pixel is equal, the second distance of the center of the first sub-pixel to the center of any second sub-pixel is equal, and the first distance is equal to the second distance.
  • the second sub-pixel is arranged at the first vertex of the virtual polygon
  • the third sub-pixel is arranged at the second vertex of the virtual polygon
  • the first vertex alternates with the second vertex and Spaced apart, that is, the second and third sub-pixels alternate and are spaced apart
  • the first sub-pixel is arranged in the virtual polygon, and the center of the first sub-pixel to the first of the center of any third sub-pixel
  • the distances are equal, the second distance from the center of the first subpixel to the center of any second subpixel is equal, and the first distance and the second distance are equal, therefore, the most sensitive subpixel of the three subpixels can be set It is the first sub-pixel to prevent the color shift phenomenon.
  • the G subpixel can be used as the first subpixel in the first virtual quadrangle, the distance between the center of the G subpixel and the center of the R subpixel, and the distance between the center of the G subpixel and the B subpixel All are equal, which can prevent the occurrence of color shift phenomenon.
  • the virtual polygon is a first virtual quadrilateral
  • the first virtual quadrilateral has a first side and a third side parallel to each other, and is connected to the first side and The second and fourth sides between the third side.
  • the length of the first side is greater than the length of the third side, that is, the first virtual quadrangle is a trapezoid.
  • the first virtual quadrilateral is a non-rectangular trapezoid.
  • the lifespan of the second sub-pixel, the lifespan of the first sub-pixel, and the lifespan of the third sub-pixel are sequentially reduced; preferably, the first The sub-pixel is a green sub-pixel, the second sub-pixel is a red sub-pixel, and the third sub-pixel is a blue sub-pixel.
  • the red sub-pixel, the green sub-pixel and the blue sub-pixel constitute the three primary colors of the color display of the display panel, thereby realizing the color display of the display panel.
  • the distance between the corresponding edges of the first sub-pixel and the second sub-pixel is a third distance
  • the first sub-pixel and the third sub-pixel The distance between corresponding edges of pixels is a fourth distance
  • the distance between corresponding edges of the second subpixel and the third subpixel is a fifth distance
  • the fifth distance is greater than the third distance and the fourth distance, preferably, the third distance is greater than or equal to the fourth distance.
  • the fourth distance is reduced, the PDL (Pixel Definition) Layer gap between corresponding edges of the first sub-pixel and the third sub-pixel can be reduced, and the third distance is increased, the first sub-pixel and the third
  • the PDL gap between the corresponding edges of the two sub-pixels so that the opening area of the third sub-pixel can be increased to a certain extent, and the opening area of the second sub-pixel can be reduced to a certain extent, preferably, the third sub-pixel .
  • the opening area of the second sub-pixel and the opening area of the first sub-pixel are sequentially reduced, that is, the opening area of the first sub-pixel is the smallest, the opening area of the third sub-pixel is the largest, the second sub-pixel
  • the area of the opening is centered.
  • the opening area of the third subpixel, the opening area of the first subpixel, and the opening area of the second subpixel are sequentially reduced.
  • the second sub-pixel and the third sub-pixel are both quadrilateral, and the opposite sides of the second sub-pixel and the third sub-pixel are parallel to each other,
  • a straight line on which the opposite sides of the second sub-pixel and the third sub-pixel are located forms a second virtual quadrilateral, and the first sub-pixel is located at a diagonal intersection point of the second virtual quadrilateral, preferably, The first sub-pixel is a quadrilateral.
  • the distance between the corresponding edges of the first sub-pixel and the second sub-pixel, the distance between the corresponding edges of the first sub-pixel and the third sub-pixel have a smaller gap, and the first sub-pixel is in the second virtual quadrilateral Is located at the intersection of the diagonal lines of the second virtual quadrilateral. Therefore, the most sensitive sub-pixel among the three types of sub-pixels can be set as the first sub-pixel to prevent the occurrence of color shift.
  • a plurality of the first virtual quadrilaterals are arranged in a common side to form an array; in the array, in the same row, two adjacent ones
  • the first virtual quadrilateral is symmetrical with respect to the shared side, and the shared side is the first side or the third side;
  • the first virtual quadrilaterals mesh with each other, and the plurality of first virtual quadrilaterals in the Nth row are arranged in the same manner as the plurality of first virtual quadrilaterals in the N+2th row, where N is a positive integer greater than 0.
  • the virtual polygon mentioned in this application is not limited to a virtual quadrangle, but may also be other virtual polygons such as a virtual pentagon, as long as the purpose of the present invention can be achieved.
  • any two adjacent second sub-pixels are separated by the first sub-pixel; along the two third sub-pixels in the first virtual quadrilateral In the direction of the center line, any two adjacent third sub-pixels are also separated by the first sub-pixel; any four adjacent first sub-pixels can be enclosed in a quadrilateral. Therefore, in the pixel arrangement structure provided by the embodiments of the present application, any one sub-pixel is evenly distributed across the other two sub-pixels. From the overall view of the display panel, the three types of sub-pixels are evenly distributed, thereby further preventing the color shift phenomenon It occurs and improves the stability of the color display of the display panel.
  • a second aspect of the embodiments of the present application provides a display panel including the pixel arrangement structure described in the above technical solution.
  • the display panel has the same advantages as the above-mentioned pixel arrangement structure compared to the prior art, and will not be repeated here.
  • a third aspect of an embodiment of the present application provides a display device.
  • the display device includes the display panel described in the foregoing embodiment.
  • the display device has the same advantages as the above-mentioned display panel over the prior art, and will not be repeated here.
  • FIG. 1 is a schematic diagram of a first virtual quadrilateral in a pixel arrangement structure provided by an embodiment of this application;
  • FIG. 2 is a schematic diagram of a second virtual quadrilateral in a pixel arrangement structure provided by an embodiment of this application;
  • FIG. 3 is a schematic diagram of a pixel arrangement structure provided by an embodiment of this application.
  • FIG. 4 is a schematic diagram of another pixel arrangement structure provided by an embodiment of the present application.
  • an embodiment of the present application provides a pixel arrangement structure, including a plurality of first sub-pixels 1, a plurality of second sub-pixels 2 and a plurality of third sub-pixels 3 and the plurality of A sub-pixel, a plurality of second sub-pixels and a plurality of third sub-pixels constitute a plurality of virtual polygons.
  • the second sub-pixel 2 is at the first vertex of the virtual polygon and the third sub-pixel 3 is at At the second vertex of the virtual polygon, the first vertex alternates and is spaced apart from the second vertex (ie, the second subpixel 2 and the third subpixel 3 alternate and are spaced apart), and the first subpixel 1 is inside the virtual polygon,
  • the first distance h2 from the center of one sub-pixel 1 to the center of any third sub-pixel 3 is equal
  • the second distance h1 from the center of the first sub-pixel 1 to the center of any second sub-pixel 2 is equal
  • the first distance h2 is equal to the second distance h1.
  • the virtual polygon may be the first virtual quadrilateral 10.
  • a pixel arrangement structure provided by an embodiment of the present application includes a plurality of first sub-pixels 1, a plurality of second sub-pixels 2 and a plurality of third sub-pixels 3, the plurality of first sub-pixels 1, a plurality of second sub-pixels
  • the pixels 2 and the plurality of third sub-pixels 3 are arranged in an array, respectively. Please refer to FIG. 1 or FIG.
  • the second sub-pixel 2 and the third sub-pixel 3 are arranged around a first sub-pixel 1, and the second sub-pixel 2 is in the first virtual quadrilateral At the first vertex of 10, the third sub-pixel 3 is at the second vertex of the first virtual quadrilateral 10, the first vertex and the second vertex alternate and are spaced apart, that is, the second sub-pixel 2 and the third sub-pixel 3 Alternate and spaced apart, the first sub-pixel 1 is inside the first virtual quadrangle 10.
  • the first distance h2 from the center of the first sub-pixel 1 to the center of any third sub-pixel 3 is equal, and the center of the first sub-pixel 1 to any second
  • the second distance h1 of the center of the sub-pixel 2 is equal, and the first distance h2 and the second distance h1 are equal. That is, in the first virtual quadrilateral 10, two second subpixels 2 and two third subpixels 3 are alternately and spaced apart at four vertices of the first virtual quadrilateral 10, and the first subpixel 1 It is located in the first virtual quadrangle 10, and the distance between the center of the first sub-pixel 1 and the center of any sub-pixel is equal.
  • the second sub-pixel 2 is disposed at the first vertex of the virtual polygon
  • the third sub-pixel 3 is disposed at the second vertex of the virtual polygon.
  • One vertex alternates with the second vertex, that is, the second subpixel 2 alternates with the third subpixel 3, and the first subpixel 1 is placed in the virtual polygon and the center of the first subpixel 1
  • the first distance h2 to the center of any third sub-pixel 3 is equal
  • the second distance h1 from the center of the first sub-pixel 1 to the center of any second sub-pixel 2 is equal
  • the first distance h2 is equal to the second distance h1 is equal, therefore, the most sensitive sub-pixel among the three types of sub-pixels can be set as the first sub-pixel 1 to prevent the occurrence of color shift phenomenon.
  • the G subpixel can be used as the first subpixel 1 in the first virtual quadrangle 10, the distance between the center of the G subpixel and the center of the R subpixel, and the center of the G subpixel and the B subpixel The distances are all equal, so that the phenomenon of color shift can be prevented.
  • the pixel arrangement structure provided by the embodiment of the present application is applied to a display panel.
  • the display device provided with the display panel can be applied to different products, such as mobile phones, tablet computers, e-books, etc. List and explain one by one.
  • the virtual polygon is a quadrilateral. It can be understood that the virtual polygon is a first virtual quadrilateral 10.
  • the first virtual quadrilateral 10 has a first side 11 and a third parallel to each other.
  • FIG. 1 please continue to refer to FIG. 1
  • the virtual polygon is a quadrilateral, that is, the virtual polygon is the first virtual quadrilateral 10, and the first virtual quadrilateral 10 has four vertices, which are two opposite first vertices, respectively With two opposite second vertices, two second sub-pixels 2 are located at two first vertices, and two third sub-pixels 3 are located at two second vertices, respectively.
  • the two second sub-pixels 2 are opposed in the first virtual quadrilateral 10
  • the two third sub-pixels 3 are opposed in the first virtual quadrilateral 10
  • the centers of the two second sub-pixels 2 are located in the first virtual quadrilateral On one of the diagonal lines of 10, the centers of the two third sub-pixels 3 are located on the other diagonal line of the first virtual quadrangle 10.
  • the first virtual quadrilateral 10 has a first side 11 and a second side 13 that are parallel to each other.
  • the length a of the first side 11 and the length b of the third side 13 may be equal.
  • the first virtual quadrilateral 10 is a rectangle; or, please refer to FIG. 1, the length a of the first side 11 and the length b of the third side 13 may not be equal, at this time, the second side 12 and the fourth side 14 in the first virtual quadrilateral 10 are necessarily Not parallel, that is, the first virtual quadrangle 10 is not a parallelogram.
  • the length of the first side 11 and the length of the third side 13 are not equal.
  • the ratio of the short side to the long side may be 0.5-0.95.
  • the length a of the first side 11 may be smaller than the length b of the third side 13
  • the first side 11 is a short side
  • the third side 13 is a long side
  • the length a of the first side 11 is the third
  • the ratio of the length b of the side 13 is 0.5 to 0.95.
  • the virtual polygon is a quadrilateral, that is, the virtual polygon is a first virtual quadrilateral 10, and the first virtual quadrilateral 10 is preferably a trapezoid. More preferably, the first virtual quadrangle 10 is a non-rectangular trapezoid. That is to say, in the first and third opposite sides 11 and 13 of the first virtual quadrilateral 10, the length a of the first side 11 is smaller than the length b of the third side 13, and the first virtual quadrilateral 10 and the third side 13 The internal angles corresponding to both ends of the edge 13 are acute angles. Therefore, adopting the above pixel arrangement structure has simple arrangement and is more beneficial to prevent the occurrence of color shift phenomenon.
  • the pixel arrangement structure provided by the embodiment of the present application can be arranged in combination with the life of each sub-pixel. Specifically, in an embodiment of the present application, under the same conditions, the life of the second sub-pixel 2 and the first sub-pixel 1 And the life of the third sub-pixel 3 are sequentially reduced, that is to say, in the actual setting, the location of the sub-pixel is determined according to the life of the three sub-pixels, specifically, the sub-pixel with the longest life is set at the At the position of the second sub-pixel 2, the sub-pixel with the middle lifetime is set at the position of the first sub-pixel 1, and the sub-pixel with the shortest lifetime is set at the position of the third sub-pixel 3.
  • the R sub-pixel has the longest life
  • the B sub-pixel has the shortest life
  • the G sub-pixel has the middle life.
  • the R subpixel is set at the position of the second subpixel 2
  • the G subpixel is set at the position of the first subpixel 1
  • the B subpixel is set at the position of the third subpixel 3
  • the sub-pixels constitute the three primary colors of the color display of the display panel, and realize the color display of the display panel.
  • the distance between the corresponding edges of the first sub-pixel 1 and the second sub-pixel 2 is the third distance c
  • the correspondence between the first sub-pixel 1 and the third sub-pixel 3 The distance between the edges is the fourth distance d, and along the second side 12 or the fourth side 14, the distance between the corresponding edges of the second sub-pixel 2 and the third sub-pixel 3 is the fifth distance e.
  • the fifth distance e is greater than the third distance c
  • the fifth distance e is greater than the fourth distance d.
  • the third distance c is greater than or equal to the fourth distance d.
  • the fourth distance d decreases, the gap of the pixel definition layer between the corresponding edges of the first subpixel 1 and the third subpixel 3 can be reduced, and the third distance c increases, the first subpixel can be increased
  • the pixel definition layer gap between the corresponding edges of 1 and the second sub-pixel 2 can increase the opening area of the third sub-pixel 3 to a certain extent, and reduce the opening of the second sub-pixel 2 to a certain extent area.
  • the opening area of the third sub-pixel 3, the opening area of the second sub-pixel 2, and the opening area of the first sub-pixel 1 decrease in sequence.
  • the opening area of the first sub-pixel 1 is the smallest
  • the opening area of the third sub-pixel 3 is the largest
  • the opening area of the second sub-pixel 2 is centered. Therefore, when the sub-pixel having the longest life among the three types of sub-pixels is used as the second sub-pixel 2 and the sub-pixel having the shortest life is used as the third sub-pixel 3, the lifespan of the three types of sub-pixels can be balanced. In this way, the color deviation of the display panel during use can be avoided, and the user's experience can be improved.
  • the R sub-pixel when the three sub-pixels are the R sub-pixel, the G sub-pixel, and the B sub-pixel, the R sub-pixel usually has the longest life, so the R sub-pixel can be used as the second sub-pixel 2, and the B sub-pixel has the shortest life, so the B sub-pixel can be used as the third sub-pixel 3, so that the opening area of the R sub-pixel can be reduced to a certain extent, and the opening area of the B sub-pixel can be increased to a certain extent to balance the R sub-pixel and the G sub-pixel Pixel and B subpixel lifetime.
  • the second sub-pixel 2 and the third sub-pixel 3 are quadrangular, and the opposite sides of the second sub-pixel 2 and the third sub-pixel 3 are parallel to each other, and the second sub-pixel
  • the straight lines on the opposite sides of 2 and the third sub-pixel 3 form a second virtual quadrilateral 20, and the first sub-pixel 1 is located at the intersection of the diagonal lines of the second virtual quadrilateral 20.
  • the distance between the corresponding edges of the first sub-pixel 1 and the second sub-pixel 2 and the corresponding edges of the first sub-pixel 1 and the third sub-pixel 3 have a smaller gap, and the first sub-pixel The pixel 1 is located inside the second virtual quadrilateral 20 and at the intersection of the diagonal lines of the second virtual quadrilateral 20. Therefore, the most sensitive sub-pixel among the three types of sub-pixels can be set as the first sub-pixel 1 to prevent the occurrence of color shift phenomenon.
  • the green light emitted by the G sub-pixel is the most sensitive color for the human eye
  • the G sub-pixel can be set as the first sub-pixel 1 at In the first virtual quadrilateral 10, the distance between the center of the G sub-pixel and the center of the R sub-pixel, and the distance between the center of the G sub-pixel and the B sub-pixel are all equal, thereby preventing the occurrence of color shift phenomenon, the entire screen
  • the brightness of the body is also higher.
  • the first sub-pixel 1 is located at a diagonal intersection point of the second virtual quadrilateral 20, the first sub-pixel 1 is preferably a quadrilateral, and in particular, the second virtual quadrilateral 20 is preferably a square, the first sub-pixel 1
  • the shape of is also preferably square, and the first sub-pixel 1 and the second virtual quadrangle 20 may be nearly quadrilateral-like.
  • the pixel arrangement structure includes a plurality of first virtual quadrilaterals 10, and the plurality of first virtual quadrilaterals 10 are arranged in a common side to form an array; in the array, two adjacent first virtual quadrilaterals 10 are opposite to each other in the same row Symmetrical on the shared side, the shared side is the first side 11 or the third side 13; the plurality of first virtual quadrilaterals 10 in the Nth row and the plurality of first virtual quadrilaterals 10 in the N+1th row mesh with each other, The first virtual quadrilaterals 10 in the Nth row are arranged in the same manner as the first virtual quadrilaterals 10 in the N+2th row, where N is a positive integer greater than 0.
  • the pixel arrangement structure includes a plurality of first virtual quadrilaterals 10, and the plurality of first virtual quadrilaterals 10 are arranged in a common side to form an array; in this array, In the same column, two adjacent first virtual quadrilaterals 10 are symmetric with respect to the shared side, and the shared side is the first side 11 or the third side 13; the multiple first virtual quadrilaterals 10 and The plurality of first virtual quadrilaterals 10 in the M+1 column are meshed with each other.
  • the plurality of first virtual quadrilaterals 10 in the Mth column are arranged in the same manner as the plurality of first virtual quadrilaterals 10 in the M+2 column, where M is greater than 0 Positive integer.
  • the center distance X1 between two adjacent second sub-pixels 2 along the row direction, and along the column is equal to and twice the smallest unit of a single pixel; the center distance X2 between two adjacent third sub-pixels 3 in the row direction , which is equal to the center distance Y2 between two adjacent third sub-pixels 3 along the column direction and is twice the smallest unit of a single pixel; where a single pixel includes one first sub-pixel 1 and one second sub-pixel Pixel 2 and a third sub-pixel 3.
  • any two adjacent second sub-pixels 2 are separated by the first sub-pixel 1 along the direction of the center line of the two second sub-pixels 2 in the first virtual quadrilateral 10; along the first virtual quadrilateral 10 In the direction of the center line of the two third sub-pixels 3, any two adjacent third sub-pixels 3 are also separated by the first sub-pixel 1; any adjacent four first sub-pixels 1 surround one The second sub-pixel 2 or a third sub-pixel 3. Therefore, in the pixel arrangement structure provided by the embodiments of the present application, any one sub-pixel is evenly distributed across the other two sub-pixels. From the overall view of the display panel, the three types of sub-pixels are evenly distributed, thereby further preventing the color shift phenomenon It occurs and improves the stability of the color display of the display panel.
  • the first sub-pixel 1 is a G sub-pixel
  • the second sub-pixel 2 is an R sub-pixel
  • the third sub-pixel 3 is a B sub-pixel
  • Two R sub-pixels and two B sub-pixels are arranged around the G sub-pixel.
  • the R sub-pixels and B sub-pixels are alternately and spaced apart.
  • the center of the two R sub-pixels and the center of the two B sub-pixels surround the G sub-pixel.
  • the connecting line constitutes a first virtual quadrilateral 10, and the first virtual quadrilateral 10 is a trapezoid.
  • the first virtual quadrilateral 10 is a non-rectangular trapezoid.
  • the G subpixel is located in the first virtual quadrangle 10, and the first distance h2 from the center of the G subpixel to the center of any B subpixel is equal, and the second distance h1 from the center of the G subpixel to the center of any R subpixel Equal, the first distance h2 is equal to the second distance h1.
  • the first virtual quadrilateral 10 has a first side 11 and a third side 13 parallel to each other, and a second side 12 and a fourth side 14 connected between the first side 11 and the third side 13, the length of the first side 11 a is smaller than the length b of the third side 13, for example, the length a of the first side 11 is 0.0532 mm, and the length a of the third side 13 is 0.0572 mm.
  • the distance between the corresponding edges of the G subpixel and the R subpixel is the third distance c
  • the distance between the corresponding edges of the G subpixel and the B subpixel is the fourth distance d, along the second side 12 or the fourth side 14
  • the distance between the corresponding edges of the R sub-pixel and the B sub-pixel is the fifth distance e, where the fifth distance e is greater than the third distance c, and the third distance c is greater than or equal to the fourth distance d.
  • the opening area of the G subpixel is smaller than the opening area of the R subpixel, and the opening area of the R subpixel is smaller than the opening area of the B subpixel; from the perspective of the opening ratio of the subpixel, for example, the opening ratio of the G subpixel is 5.25%, the R subpixel
  • the aperture ratio of the pixel is 6.91%, and the aperture ratio of the B sub-pixel is 9.79%.
  • the R sub-pixel, the B sub-pixel, and the G sub-pixel are all quadrilaterals. The opposite sides of the R sub-pixel and the B sub-pixel are parallel to each other.
  • the straight lines on which the opposite sides of the R sub-pixel and the B sub-pixel are located form a second virtual quadrilateral 20 ,
  • the G sub-pixel is at the diagonal intersection of the second virtual quadrangle 20.
  • An embodiment of the present application further provides a display panel.
  • the display panel includes the pixel arrangement structure described in the foregoing embodiment.
  • the display panel has the same advantages as the above-mentioned pixel arrangement structure compared to the prior art, and will not be repeated here.
  • An embodiment of the present application further provides a display device.
  • the display device includes the display panel described in the foregoing embodiment.
  • the display device has the same advantages as the above-mentioned display panel over the prior art, and will not be repeated here.

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Abstract

本申请提供一种像素排列结构、显示面板及显示装置,涉及显示技术领域。该像素排列结构包括多个第一子像素、多个第二子像素和多个第三子像素,且所述多个第一子像素、多个第二子像素和多个第三子像素构成多个虚拟多边形,在每个虚拟多边形中,所述第二子像素处于虚拟多边形的第一顶点处,所述第三子像素处于所述虚拟多边形的第二顶点处,所述第一顶点与第二顶点交替且间隔开,所述第一子像素处于所述虚拟多边形的内部,所述第一子像素的中心到任一第三子像素的中心的第一距离相等,所述第一子像素的中心到任一第二子像素的中心的第二距离相等,所述第一距离与所述第二距离相等。

Description

像素排列结构、显示面板及显示装置 技术领域
本申请涉及显示技术领域,尤其涉及一种像素排列结构、显示面板及显示装置。
背景技术
随着对显示装置的高画面显示效果的广泛关注,对显示装置的高分辨率提出了越来越高的要求,尤其在OLED(Organic Light Emitting Diode,有机发光二极管)显示装置中,具有高PPI(Pixels Per Inch,像素密度)的OLED显示装置逐渐走入人们的视线。
发明内容
鉴于上述问题,本申请实施例提供一种像素排列结构、显示面板及显示装置。
为了实现上述目的,本申请实施例提供如下技术方案:
本申请实施例的第一方面提供一种像素排列结构,其包括多个第一子像素、多个第二子像素和多个第三子像素且所述多个第一子像素、多个第二子像素和多个第三子像素构成多个虚拟多边形,在每个虚拟多边形中,所述第二子像素处于虚拟多边形的第一顶点处,所述第三子像素处于所述虚拟多边形的第二顶点处,所述第一顶点与第二顶点交替且间隔开,所述第一子像素处于所述虚拟多边形的内部,在所述虚拟多边形中,所述第一子像素的中心到任一第三子像素的中心的第一距离相等,所述第一子像素的中心到任一第二子像素的中心的第二距离相等,所述第一距离与所述第二距离相等。
在本申请实施例提供的像素排列结构中,将第二子像素设置在虚拟多边形的第一顶点处,第三子像素设置在虚拟多边形的第二顶点处,第一顶点与第二顶点交替且间隔开,即第二子像素与第三子像素交替且间隔开,并将第一子像素设置在虚拟多边形内,并使第一子像素的中心到任一第三子像素的中心的第一距离相等,第一子像素的中心到任一第二子像素的中 心的第二距离相等,且第一距离与第二距离相等,因此,可以将三种子像素中人眼最敏感的子像素设置为第一子像素,以防止色偏现象的发生。例如,三种子像素分别为R子像素(红色子像素)、G子像素(绿色子像素)和B子像素(蓝色子像素)时,其中G子像素发出的绿光为人眼最敏感的颜色,因而可以将G子像素作为第一子像素,设置在第一虚拟四边形内,G子像素的中心与R子像素的中心之间的距离、G子像素的中心与B子像素之间的距离均相等,从而可以防止色偏现象的发生。
作为本申请实施例像素排列结构的一种改进,所述虚拟多边形为第一虚拟四边形,所述第一虚拟四边形具有相互平行的第一边和第三边,以及连接在所述第一边和第三边之间的第二边和第四边。
作为本申请实施例像素排列结构的一种改进,所述第一边的长度大于所述第三边的长度,即所述第一虚拟四边形为梯形。优选的,所述第一虚拟四边形为非直角梯形。
由此,采用上述像素排列结构具有排布简单,且更有益于防止色偏现象的发生的优势。
作为本申请实施例像素排列结构的一种改进,所述第二子像素的寿命、所述第一子像素的寿命和所述第三子像素的寿命,依次降低;优选地,所述第一子像素为绿色子像素,所述第二子像素为红色子像素,所述第三子像素为蓝色子像素。
红色子像素、绿色子像素和蓝色子像素构成显示面板彩色显示的三原色,实现显示面板的彩色显示。
作为本申请实施例像素排列结构的一种改进,所述第一子像素和所述第二子像素的对应边缘之间的距离为第三距离,所述第一子像素和所述第三子像素的对应边缘之间的距离为第四距离,沿所述第二边或所述第四边,所述第二子像素和所述第三子像素的对应边缘之间的距离为第五距离,所述第五距离大于所述第三距离和所述第四距离,优选地,所述第三距离大于等于所述第四距离。
由此,第四距离减小,可以减小第一子像素和第三子像素的对应边缘之间的PDL(Pixel Definition Layer)间隙,第三距离增大,可以增大第一 子像素和第二子像素的对应边缘之间的PDL间隙,从而可以在一定程度上增大第三子像素的开口面积,并在一定程度上减小第二子像素的开口面积,优选的,第三子像素的开口面积、第二子像素的开口面积和第一子像素的开口面积,依次减小,也就是说,第一子像素的开口面积最小,第三子像素的开口面积最大,第二子像素的开口面积居中。当将三种子像素中寿命最长的子像素作为第二子像素,将寿命最短的子像素作为第三子像素时,可以平衡三种子像素的寿命。
作为本申请实施例像素排列结构的一种改进,所述第三子像素的开口面积、所述第一子像素的开口面积和所述第二子像素的开口面积,依次减小。
作为本申请实施例像素排列结构的一种改进,所述第二子像素和所述第三子像素均为四边形,所述第二子像素和所述第三子像素各自相对的边相互平行,所述第二子像素和所述第三子像素各自相对的边所在的直线围成第二虚拟四边形,所述第一子像素处于所述第二虚拟四边形的对角线交点处,优选地,所述第一子像素为四边形。
第一子像素与第二子像素的对应边缘之间的间距、第一子像素与第三子像素的对应边缘之间的间距具有较小的差距,且第一子像素处于第二虚拟四边形的内,并处于第二虚拟四边形的对角线交点处,因此,可以将三种子像素中人眼最敏感的子像素设置为第一子像素,以防止色偏现象的发生。
作为本申请实施例像素排列结构的一种改进,多个所述第一虚拟四边形以共用边的方式排布,形成阵列;在所述阵列中,在同一行中,相邻的两个所述第一虚拟四边形相对于所共用的边对称,所共用的边为所述第一边或所述第三边;第N行的多个所述第一虚拟四边形与第N+1行的多个所述第一虚拟四边形彼此啮合,第N行的多个所述第一虚拟四边形与第N+2行的多个所述第一虚拟四边形排布方式相同,其中N为大于0的正整数。
本申请中提及的虚拟多边形不限于虚拟四边形,也可以是虚拟五边形等其他虚拟多边形,只要能实现本发明的目的即可。
沿第一虚拟四边形中两个第二子像素的中心连线的方向,任意相邻的两个第二子像素被第一子像素隔开;沿第一虚拟四边形中两个第三子像素的中心连线的方向,任意相邻的两个第三子像素也被第一子像素隔开;任意相邻的四个第一子像素则可围成一个四边形。因此,在本申请实施例提供的像素排列结构中,任意一个子像素均与其它两种子像素交叉均匀分布,从显示面板的整体来看,三种子像素都均匀分布,从而进一步防止色偏现象的发生,并提高显示面板的彩色显示的稳定性。
本申请实施例的第二方面提供一种显示面板,所述显示面板包括如上述技术方案所述的像素排列结构。
所述显示面板与上述像素排列结构相对于现有技术所具有的优势相同,在此不再赘述。
本申请实施例的第三方面提供一种显示装置,所述显示装置包括如上述实施例所述的显示面板。
所述显示装置与上述显示面板相对于现有技术所具有的优势相同,在此不再赘述。
除了上面所描述的本申请实施例解决的技术问题、构成技术方案的技术特征以及由这些技术方案的技术特征所带来的有益效果外,本申请实施例提供的像素排列结构、显示面板及显示装置所能解决的其他技术问题、技术方案中包含的其他技术特征以及这些技术特征带来的有益效果,将在具体实施方式中作出进一步详细的说明。
附图说明
图1为本申请一实施例提供的像素排列结构中第一虚拟四边形的示意图;
图2为本申请一实施例提供的像素排列结构中第二虚拟四边形的示意图;
图3为本申请一实施例提供的一种像素排列结构的示意图;
图4为本申请一实施例提供的另一种像素排列结构的示意图。
附图标记说明:
1-第一子像素,
2-第二子像素,
3-第三子像素,
10-第一虚拟四边形,
11-第一边,
12-第二边,
13-第三边,
14-第四边,
20-第二虚拟四边形。
具体实施方式
下文将结合附图,对本申请的一部分实施例中的技术方案进行示例说明。
请参阅图1至图4,本申请一实施例提供一种像素排列结构,包括多个第一子像素1、多个第二子像素2和多个第三子像素3且所述多个第一子像素、多个第二子像素和多个第三子像素构成多个虚拟多边形,在每个虚拟多边形中,第二子像素2处于虚拟多边形的第一顶点处,第三子像素3处于虚拟多边形的第二顶点处,第一顶点与第二顶点交替且间隔开(即第二子像素2和第三子像素3交替且间隔开),第一子像素1处于虚拟多边形的内部,第一子像素1的中心到任一第三子像素3的中心的第一距离h2相等,第一子像素1的中心到任一第二子像素2的中心的第二距离h1相等,第一距离h2与第二距离h1相等。其中,所述虚拟多边形可以为第一虚拟四边形10。
本申请一实施例提供的像素排列结构包括多个第一子像素1、多个第二子像素2和多个第三子像素3,所述多个第一子像素1、多个第二子像素2和多个第三子像素3分别呈阵列排布。请参阅图1或图2,本申请实施例提供的像素排列结构中,第二子像素2、第三子像素3围绕一个第一子像素1排 布,第二子像素2处于第一虚拟四边形10的第一顶点处,第三子像素3处于第一虚拟四边形10的第二顶点处,第一顶点与第二顶点交替且间隔开,也就是说,第二子像素2与第三子像素3交替且间隔开,第一子像素1处于第一虚拟四边形10的内部。
请继续参阅图1,在第一虚拟四边形10中,第一子像素1的中心到任一第三子像素3的中心的第一距离h2相等,第一子像素1的中心到任一第二子像素2的中心的第二距离h1相等,第一距离h2与第二距离h1相等。也就是说,在第一虚拟四边形10中,两个第二子像素2和两个第三子像素3交替且间隔开的设置在第一虚拟四边形10的四个顶点处,第一子像素1位于第一虚拟四边形10内,且第一子像素1的中心与任一子像素的中心之间的距离均相等。
由上述实施例可知,在本申请实施例提供的像素排列结构中,将第二子像素2设置在虚拟多边形的第一顶点处,第三子像素3设置在虚拟多边形的第二顶点处,第一顶点与第二顶点交替且间隔开,即第二子像素2与第三子像素3交替且间隔开,并将第一子像素1设置在虚拟多边形内,并使第一子像素1的中心到任一第三子像素3的中心的第一距离h2相等,第一子像素1的中心到任一第二子像素2的中心的第二距离h1相等,且第一距离h2与第二距离h1相等,因此,可以将三种子像素中人眼最敏感的子像素设置为第一子像素1,以防止色偏现象的发生。例如,三种子像素分别为R子像素(红色子像素)、G子像素(绿色子像素)和B子像素(蓝色子像素)时,其中G子像素发出的绿光为人眼最敏感的颜色,因而可以将G子像素作为第一子像素1,设置在第一虚拟四边形10内,G子像素的中心与R子像素的中心之间的距离、G子像素的中心与B子像素之间的距离均相等,从而可以防止色偏现象的发生。
将本申请实施例提供的像素排列结构应用于显示面板中,设置有该显示面板的显示装置可以应用于不同的产品中,例如可以应用在手机、平板电脑、电子书等产品中,在此不一一列举说明。
请继续参阅图1,在本申请一实施例中,虚拟多边形为四边形,可以理解的是,虚拟多边形为第一虚拟四边形10,该第一虚拟四边形10具有相互 平行的第一边11和第三边13,以及连接在第一边11和第三边13之间的第二边12和第四边14。具体地,请继续参阅图1,在本申请实施例中,虚拟多边形为四边形,即虚拟多边形为第一虚拟四边形10,第一虚拟四边形10具有四个顶点,分别为相对的两个第一顶点和相对的两个第二顶点,两个第二子像素2分别位于两个第一顶点处,两个第三子像素3分别位于两个第二顶点处。也就是说,两个第二子像素2在第一虚拟四边形10中相对,两个第三子像素3在第一虚拟四边形10中相对,两个第二子像素2的中心位于第一虚拟四边形10的其中一个对角线上,两个第三子像素3的中心位于第一虚拟四边形10的另外一个对角线上。
在一实施例中,第一虚拟四边形10具有相互平行的第一边11和第二边13,第一边11的长度a和第三边13的长度b可以相等,此时,第一虚拟四边形10则为矩形;或者,请参阅图1,第一边11的长度a和第三边13的长度b可以不相等,此时,第一虚拟四边形10中第二边12与第四边14必然不平行,即第一虚拟四边形10不为平行四边形。
在一实施例中,第一边11的长度与第三边13的长度不相等,第一边11与第三边13中,短边与长边的比值可以为0.5~0.95。例如,请参阅图1,第一边11的长度a可以小于第三边13的长度b,第一边11为短边,第三边13为长边,第一边11的长度a与第三边13的长度b的比值为0.5~0.95。如此设计,可以防止因第一边11与第三边13的长度差过大而造成第一虚拟四边形10过于松散,同时防止因第一边11与第三边13的长度差过小而造成第一虚拟四边形10所占据的空间过小。
请继续参阅图1,在本申请一实施例中,虚拟多边形为四边形,即虚拟多边形为第一虚拟四边形10,该第一虚拟四边形10优选为梯形。更优选的,该第一虚拟四边形10为非直角梯形。也就是说,第一虚拟四边形10中相对且平行的第一边11和第三边13中,第一边11的长度a小于第三边13的长度b,第一虚拟四边形10中与第三边13的两端对应的内角均为锐角。由此,采用上述像素排列结构具有排布简单,且更有益于防止色偏现象的发生。
本申请实施例提供的像素排列结构可以结合各子像素的寿命来进行排布,具体地,在本申请一实施例中,在相同条件下,第二子像素2的寿命、第一 子像素1的寿命和第三子像素3的寿命,依次降低,也就是说,在实际设置时,根据三种子像素的寿命,确定子像素的设置位置,具体地,将寿命最长的子像素设置在第二子像素2的位置处,将寿命处于中间的子像素设置在第一子像素1的位置处,将寿命最短的子像素设置在第三子像素3的位置处。举例来说,当三种子像素分别为R子像素、G子像素和B子像素时,通常,R子像素的寿命最长,B子像素的寿命最短,G子像素的寿命处于中间,则将R子像素设置第二子像素2的位置处,将G子像素设置第一子像素1的位置处,将B子像素设置第三子像素3的位置处,R子像素、G子像素和B子像素构成显示面板彩色显示的三原色,实现显示面板的彩色显示。
请参阅图1,在本申请一实施例中,第一子像素1和第二子像素2的对应边缘之间的距离为第三距离c,第一子像素1和第三子像素3的对应边缘之间的距离为第四距离d,沿第二边12或第四边14,第二子像素2和第三子像素3的对应边缘之间的距离为第五距离e。第五距离e大于第三距离c,且第五距离e大于第四距离d,优选的,第三距离c大于等于第四距离d。由此,第四距离d减小,可以减小第一子像素1和第三子像素3的对应边缘之间的像素定义层的间隙,第三距离c增大,可以增大第一子像素1和第二子像素2的对应边缘之间的像素定义层的间隙,从而可以在一定程度上增大第三子像素3的开口面积,并在一定程度上减小第二子像素2的开口面积。优选的,第三子像素3的开口面积、第二子像素2的开口面积和第一子像素1的开口面积依次减小。也就是说,第一子像素1的开口面积最小,第三子像素3的开口面积最大,第二子像素2的开口面积居中。因此,当将三种子像素中寿命最长的子像素作为第二子像素2,将寿命最短的子像素作为第三子像素3时,可以平衡三种子像素的寿命。这样可以避免显示面板在使用过程中发生色偏,提高使用者的使用感受。例如,三种子像素分别为R子像素、G子像素和B子像素时,通常R子像素的寿命最长,因而可以将R子像素作为第二子像素2,B子像素的寿命最短,因而可以将B子像素作为第三子像素3,如此,可以将R子像素的开口面积在一定程度上减少,将B子像素的开口面积在一定程度上增大,以平衡R子像素、G子像素和B子像素的寿命。
请参阅图2,在本申请一实施例中,第二子像素2和第三子像素3均为四边形,第二子像素2和第三子像素3各自相对的边相互平行,第二子像 素2和第三子像素3各自相对的边所在的直线围成第二虚拟四边形20,第一子像素1处于第二虚拟四边形20的对角线交点处。如此设计,第一子像素1与第二子像素2的对应边缘之间的间距、第一子像素1与第三子像素3的对应边缘之间的间距具有较小的差距,且第一子像素1处于第二虚拟四边形20的内部,并处于第二虚拟四边形20的对角线交点处。因此,可以将三种子像素中人眼最敏感的子像素设置为第一子像素1,以防止色偏现象的发生。例如,三种子像素分别为R子像素、G子像素和B子像素时,其中G子像素发出的绿光为人眼最敏感的颜色,因而可以将G子像素作为第一子像素1,设置在第一虚拟四边形10内,G子像素的中心与R子像素的中心之间的距离、G子像素的中心与B子像素之间的距离均相等,从而可以防止色偏现象的发生,整个屏体的亮度也更高。
在一实施例中,第一子像素1处于第二虚拟四边形20的对角线交点处,第一子像素1优选为四边形,尤其的,第二虚拟四边形20优选为方形,第一子像素1的形状也优选为方形,且第一子像素1与第二虚拟四边形20可以近乎为相似四边形。当将上述实施例提供的像素排列结构应用于显示面板中,可以采用如图3所示的结构。像素排列结构包括多个第一虚拟四边形10,多个第一虚拟四边形10以共用边的方式排布,形成阵列;在该阵列中,在同一行,相邻的两个第一虚拟四边形10相对于所共用的边对称,所共用的边为第一边11或第三边13;第N行的多个第一虚拟四边形10与第N+1行的多个第一虚拟四边形10彼此啮合,第N行的多个第一虚拟四边形10与第N+2行的多个第一虚拟四边形10排布方式相同,其中N为大于0的正整数。
或者,也可以采用如图4所示的结构,所述像素排列结构包括多个第一虚拟四边形10,多个第一虚拟四边形10以共用边的方式排布,形成阵列;在该阵列中,在同一列,相邻的两个第一虚拟四边形10相对于所共用的边对称,所共用的边为第一边11或第三边13;第M列的多个第一虚拟四边形10与第M+1列的多个第一虚拟四边形10彼此啮合,第M列的多个第一虚拟四边形10与第M+2列的多个第一虚拟四边形10排布方式相同,其中M为大于0的正整数。
进一步的,请继续参阅图3或图4,在多个第一虚拟四边形10排布形成 阵列中,沿行向的两个相邻的第二子像素2之间的中心间距X1,与沿列向的两个相邻的第二子像素2之间的中心间距Y1相等,且为两倍的单个像素最小单位;沿行向的两个相邻的第三子像素3之间的中心间距X2,与沿列向的两个相邻的第三子像素3之间的中心间距Y2相等,且为两倍的单个像素最小单位;其中,单个像素包括一个第一子像素1、一个第二子像素2和一个第三子像素3。
如此设计,沿第一虚拟四边形10中两个第二子像素2的中心连线的方向,任意相邻的两个第二子像素2被第一子像素1隔开;沿第一虚拟四边形10中两个第三子像素3的中心连线的方向,任意相邻的两个第三子像素3也被第一子像素1隔开;任意相邻的四个第一子像素1围绕着一个第二子像素2或一个第三子像素3。因此,在本申请实施例提供的像素排列结构中,任意一个子像素均与其它两种子像素交叉均匀分布,从显示面板的整体来看,三种子像素都均匀分布,从而进一步防止色偏现象的发生,并提高显示面板的彩色显示的稳定性。
为验证本申请的实际效果,举例来说,请参阅图1至图4,第一子像素1为G子像素,第二子像素2为R子像素,第三子像素3为B子像素,两个R子像素和两个B子像素围绕G子像素设置,R子像素和B子像素交替且间隔排布,两个R子像素的中心、两个B子像素的中心围绕G子像素的连线构成一个第一虚拟四边形10,且第一虚拟四边形10为梯形,优选的,第一虚拟四边形10为非直角梯形。G子像素位于第一虚拟四边形10内,且G子像素的中心到任一B子像素的中心的第一距离h2相等,G子像素的中心到任一R子像素的中心的第二距离h1相等,第一距离h2与第二距离h1相等。第一虚拟四边形10具有相互平行的第一边11和第三边13,以及连接在第一边11和第三边13之间的第二边12和第四边14,第一边11的长度a小于第三边13的长度b,例如,第一边11的长度a为0.0532mm,第三边13的长度a为0.0572mm。G子像素和R子像素的对应边缘之间的距离为第三距离c,G子像素和B子像素的对应边缘之间的距离为第四距离d,沿第二边12或第四边14,R子像素和B子像素的对应边缘之间的距离为第五距离e,其中,第五距离e大于第三距离c,第三距离c大于等于第四距离d。G子像素的开口面积小于R子像素的开口面积,R子像素的开口面积小于B子像素的开口面积; 从子像素的开口率来看,例如G子像素的开口率为5.25%,R子像素的开口率为6.91%,B子像素的开口率为9.79%。R子像素、B子像素和G子像素均为四边形,R子像素和B子像素各自相对的边相互平行,R子像素和B子像素各自相对的边所在的直线围成第二虚拟四边形20,G子像素处于第二虚拟四边形20的对角线交点处。经对上述示例进行验证,将上述像素排列结构应用于显示面板如OLED显示面板中,可以有效防止色偏现象的发生。
本申请一实施例还提供一种显示面板,所述显示面板包括如上述实施例所述的像素排列结构。
所述显示面板与上述像素排列结构相对于现有技术所具有的优势相同,在此不再赘述。
本申请一实施例还提供一种显示装置,所述显示装置包括如上述实施例所述的显示面板。
所述显示装置与上述显示面板相对于现有技术所具有的优势相同,在此不再赘述。
本说明书中各实施例或实施方式采用递进的方式描述,每个实施例重点说明的都是与其他实施例的不同之处,各个实施例之间相同相似部分相互参见即可。

Claims (17)

  1. 一种像素排列结构,包括多个第一子像素、多个第二子像素和多个第三子像素,且所述多个第一子像素、多个第二子像素和多个第三子像素构成多个虚拟多边形,在每个虚拟多边形中,
    所述虚拟多边形具有第一顶点和第二顶点,
    所述第二子像素处于所述虚拟多边形的第一顶点处,
    所述第三子像素处于所述虚拟多边形的第二顶点处,所述第一顶点与第二顶点交替且间隔开,所述第一子像素处于所述虚拟多边形的内部,
    所述第一子像素的中心到任一第三子像素的中心的第一距离相等,所述第一子像素的中心到任一第二子像素的中心的第二距离相等,所述第一距离与所述第二距离相等。
  2. 根据权利要求1所述的像素排列结构,其中,所述虚拟多边形为第一虚拟四边形,
    所述第一虚拟四边形具有相互平行的第一边和第三边,以及连接在所述第一边和第三边之间的第二边和第四边。
  3. 根据权利要求2所述的像素排列结构,其中,所述第一边的长度大于所述第三边的长度,即,所述第一虚拟四边形为梯形。
  4. 根据权利要求3所述的像素排列结构,其中,所述第一虚拟四边形为非直角梯形。
  5. 根据权利要求2所述的像素排布结构,其中,所述第一边和所述第三边的长度比值为0.5~0.95。
  6. 根据权利要求1-4中任一项所述的像素排列结构,其中,所述第二子像素的寿命、所述第一子像素的寿命和所述第三子像素的寿命,依次降低。
  7. 根据权利要求6所述的像素排列结构,其中所述第一子像素为绿色子像素,所述第二子像素为红色子像素,所述第三子像素为蓝色子像素。
  8. 根据权利要求7所述的像素排列结构,其中,所述第一子像素和所述第二子像素的对应边缘之间的距离为第三距离,所述第一子像素和所述第三子像素的对应边缘之间的距离为第四距离,沿所述第二边或所述第四边,所述第二子像素和所述第三子像素的对应边缘之间的距离为第五距 离,
    所述第五距离大于所述第三距离和所述第四距离。
  9. 根据权利要求8所述的像素排列结构,其中,所述第三距离大于等于所述第四距离。
  10. 根据权利要求8所述的像素排列结构,其中,所述第三子像素的开口面积、所述第二子像素的开口面积和所述第一子像素的开口面积,依次减小。
  11. 根据权利要求2所述的像素排列结构,其中,所述第二子像素和所述第三子像素均为四边形,所述第二子像素和所述第三子像素各自相对的边相互平行,
    所述第二子像素和所述第三子像素各自相对的边所在的直线围成第二虚拟四边形,所述第一子像素处于所述第二虚拟四边形的对角线交点处。
  12. 根据权利要求11所述的像素排列结构,其中,所述第一子像素为四边形。
  13. 根据权利要求11所述的像素排列结构,其中,多个所述第一虚拟四边形以共用边的方式排布,形成阵列;在所述阵列中,
    在同一行中,相邻的两个所述第一虚拟四边形相对于所共用的边对称,所共用的边为所述第一边或所述第三边;
    第N行的多个所述第一虚拟四边形与第N+1行的多个所述第一虚拟四边形彼此啮合,
    第N行的多个所述第一虚拟四边形与第N+2行的多个所述第一虚拟四边形排布方式相同,
    其中N为大于0的正整数。
  14. 根据权利要求13所述的像素排列结构,其中,在所述阵列中,沿行向的两个相邻的第二子像素之间的中心间距与沿列向的两个相邻的第二子像素之间的中心间距相等,且为两倍的单个像素最小单位;沿行向的两个相邻的第三子像素之间的中心间距与沿列向的两个相邻的第三子像素之间的中心间距相等,且为两倍的单个像素最小单位;其中,所述单个像素包括一个第一子像素、一个第二子像素和一个第三子像素。
  15. 根据权利要求2所述的像素排布结构,其中,所述第一虚拟四边 形为矩形。
  16. 一种显示面板,其中,所述显示面板包括如权利要求1-15中任一所述的像素排列结构。
  17. 一种显示装置,其中,所述显示装置包括如权利要求16所述的显示面板。
PCT/CN2019/092773 2018-12-13 2019-06-25 像素排列结构、显示面板及显示装置 Ceased WO2020119066A1 (zh)

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