WO2019237750A1 - 一种基于区块链的可用资源配额的兑换方法及装置 - Google Patents

一种基于区块链的可用资源配额的兑换方法及装置 Download PDF

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WO2019237750A1
WO2019237750A1 PCT/CN2019/073419 CN2019073419W WO2019237750A1 WO 2019237750 A1 WO2019237750 A1 WO 2019237750A1 CN 2019073419 W CN2019073419 W CN 2019073419W WO 2019237750 A1 WO2019237750 A1 WO 2019237750A1
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node
target node
target
virtual resource
amount
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PCT/CN2019/073419
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English (en)
French (fr)
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杨新颖
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阿里巴巴集团控股有限公司
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Priority to AU2019285610A priority Critical patent/AU2019285610A1/en
Priority to CA3089269A priority patent/CA3089269A1/en
Priority to SG11202006986UA priority patent/SG11202006986UA/en
Publication of WO2019237750A1 publication Critical patent/WO2019237750A1/zh
Priority to US16/894,846 priority patent/US20200302533A1/en

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Definitions

  • the embodiments of the present specification relate to the field of information technology, and in particular, to a method and a device for exchanging available resource quotas based on a blockchain.
  • a node can be the creator or user of the work. The creator can get rid of the reliance on the publisher and directly distribute the work to the user and get a profit.
  • each blockchain node usually uses digital currency (such as Bitcoin) or electronic form of legal currency (such as RMB) as the transaction medium to conduct copyright use transactions.
  • digital currency such as Bitcoin
  • RMB electronic form of legal currency
  • the user node determines the payment amount, determines the currency of the payment amount as its corresponding expenditure, and determines the currency of the payment amount as the revenue corresponding to the creator node, Then, a copyright use transaction including the determined corresponding expenditure and the corresponding revenue of the creator node is constructed, and the copyright use transaction is published to the blockchain. In this way, the creators can get benefits.
  • the embodiments of the present specification provide a method and device for exchanging available resource quotas based on the blockchain.
  • the technical solution is as follows:
  • the blockchain network includes a management node and a number of object nodes, and each object node uses virtual resources as a transaction medium to perform Copyright use transaction, the method includes:
  • the management node selects several target nodes as target nodes according to the selection rules
  • the available resource quota redeemed to the target node For each target node, determine the available resource quota redeemed to the target node; the available resource quota redeemed to the target node is used to determine the corresponding revenue increase of the target node;
  • a block exchange-based available resource quota conversion device includes the device and a number of object nodes, and virtual objects issued by the device between each object node.
  • the resource is a transaction medium for performing a copyright use transaction.
  • the device includes:
  • the selection module selects several target nodes as target nodes according to the selection rules
  • the available resource quota determination module determines, for each target node, the available resource quota redeemed to the target node; the available resource quota redeemed to the target node is used to determine the corresponding revenue increase of the target node;
  • a virtual resource reduction determination module determining the virtual resource of the available resource quota as a virtual resource reduction corresponding to the target node
  • a publishing module is constructed to construct a quota exchange transaction including the determined virtual resource reduction corresponding to the target node, and publish the quota exchange transaction to the blockchain.
  • a block chain-based available resource quota conversion system which includes a management node and a number of object nodes, and each object node uses a virtual resource issued by the management node as a transaction medium. To conduct copyright use transactions;
  • the management node selects several target nodes as target nodes according to the selection rules; for each target node, determines the available resource quota exchanged to the target node; the available resource quota exchanged to the target node is used to determine the corresponding target node Increase the revenue; determine the virtual resource of the available resource quota as the virtual resource reduction corresponding to the target node; construct a quota exchange transaction including the determined virtual resource reduction corresponding to the target node, and convert the quota Transactions are posted to the blockchain.
  • the blockchain network includes a management node and an object node, and each object node uses the virtual resources issued by the management node as a transaction medium to perform copyright use transactions.
  • An object node may pay virtual resources as a user in some copyright use events, and receive virtual resources as a creator in some copyright use events.
  • the target node can obtain benefits (the available resource quota is used to determine the corresponding revenue increase of the target node).
  • the available resource quota allocated to the target node needs to be converted with virtual resources owned by the target node.
  • FIG. 1 is a schematic flowchart of a method for converting available resource quotas based on a blockchain according to an embodiment of the present specification
  • FIG. 2 is a schematic flowchart of a collective exchange method of available resource quotas based on a blockchain provided by an embodiment of the present specification
  • FIG. 3 is a schematic flowchart of a method for pre-exchange of available resource quotas based on a blockchain according to an embodiment of the present specification
  • FIG. 4 is a schematic structural diagram of a block-based available resource quota conversion device provided by an embodiment of the present specification
  • FIG. 5 is a schematic structural diagram of a block chain-based available resource quota conversion system according to an embodiment of the present specification
  • FIG. 6 is a schematic structural diagram of a collective exchange device based on a block-chain available resource quota according to an embodiment of the present specification
  • FIG. 7 is a schematic structural diagram of a collective exchange system based on a block chain of available resource quotas according to an embodiment of the present specification
  • FIG. 8 is a schematic structural diagram of a block-based available resource quota pre-exchange device provided by an embodiment of the present specification.
  • FIG. 9 is a schematic structural diagram of an available resource quota pre-exchange system based on a blockchain according to an embodiment of the present specification.
  • FIG. 10 is a schematic structural diagram of a computer device for configuring a method according to an embodiment of the present specification.
  • the transaction described in this specification refers to a piece of data created by a user through a client of the blockchain and that needs to be finally published to the distributed database of the blockchain.
  • a narrow transaction refers to a value transfer issued by a user to the blockchain; for example, in a traditional Bitcoin blockchain network, a transaction can be a transfer initiated by a user in the blockchain.
  • the generalized transaction refers to a piece of business data with business intent issued by the user to the blockchain; for example, an operator can build an alliance chain based on actual business needs and rely on the alliance chain to deploy other types that are not related to value transfer.
  • Online business (such as renting business, vehicle scheduling business, insurance claims business, credit services, medical services, etc.), and in this type of alliance chain, the transaction can be a business with business intent issued by the user in the alliance chain Message or business request.
  • the meaning of publishing a copyright use transaction to the blockchain is that based on the copyright use event, the user node of the work transfers to the creator of the work (usually the copyright owner of the work), and the transfer record is stored in the area Blockchain will be publicized.
  • the copyright use event refers to all events involving the use of copyright works, such as purchasing novels, purchasing the arranger of the creator, downloading music, etc.
  • each node in the blockchain network uses the general currency of the market as a transaction medium to conduct copyright use transactions.
  • the blockchain network includes a management node and an object node, and each object node uses a virtual resource issued by the management node as a transaction medium to perform a copyright use transaction.
  • a blockchain network includes a management node and a number of object nodes, and each object node uses the virtual resources issued by the management node as a transaction medium.
  • the method for delivering virtual resources includes:
  • a user node determines a delivery amount, and the user node is an object node corresponding to a user who uses the target work;
  • the user node determines the virtual resource of the delivered amount as the corresponding virtual resource decrement, and determines the virtual resource of the delivered amount as the virtual resource increment corresponding to the creator node;
  • the author node is An object node corresponding to a user who created the target work;
  • the user node constructs a copyright use transaction including the determined virtual resource decrement corresponding to the user node and the virtual resource increase corresponding to the creator node, and publishes the copyright use transaction to the blockchain.
  • the virtual resource is actually an electronic data, and its specific form may be game coins, points, virtual items, and the like.
  • the amount of delivery is specifically the amount of virtual resources required to use the target work, which may be preset by the creator of the target work.
  • the meaning of publishing a copyright use transaction to the blockchain is that based on the copyright use event, the user node of the work is reported to the creator of the work (usually the copyright owner of the work) Virtual resources are delivered, and virtual resource delivery records are stored in the blockchain for publicity.
  • an object node may pay virtual resources as a user in some copyright use events, and collect virtual resources as a creator in some copyright use events.
  • Each copyright use event corresponds to a virtual resource.
  • Delivery records will be stored in the blockchain for publicity. Based on the records of virtual resource delivery stored on the blockchain, the virtual resource margin corresponding to each object node can be determined.
  • the object node can not only collect the virtual resources delivered by other object nodes based on the copyright use transaction, but also request the management node responsible for issuing virtual resources to the object Nodes deliver virtual resources with or without compensation.
  • the manner in which the management node delivers paid virtual resources is as follows:
  • the management node receives a recharge request including a recharge amount sent by any target node, deducts a property equivalent to the virtual resource of the recharge amount from the property account of the user corresponding to the target node, and virtualizes the recharge amount
  • the resource is determined as the virtual resource increment corresponding to the object node, a resource recharge transaction including the determined virtual resource increment corresponding to the object node is constructed, and the resource recharge transaction is published to the blockchain.
  • the invention also provides a method for converting available resource quotas based on the blockchain. For any object node, when the object node is allocated an available resource quota by the management node, the object node can obtain a profit (available The resource quota is used to determine the corresponding revenue increase of the object node). In addition, the available resource quota allocated to the target node needs to be converted with virtual resources owned by the target node.
  • the invention also provides another exchange method based on the available resource quota of the blockchain. For any set of object nodes, when the set of object nodes is selected as the target object by the management section, each of the set of object nodes is Each object node can obtain a certain available resource quota to determine its corresponding revenue increase. In addition, the available resource quota allocated to an object node needs to be converted with virtual resources owned by the object node.
  • the invention also provides a method for pre-exchange of available resource quotas based on the blockchain.
  • the object node when the object node is selected as a pre-exchange node by the management section, the object node can obtain a certain amount of pre-exchange. Eligible for the amount of available resources, and based on pre-redeemable available resource quotas, withdrawing proceeds in advance.
  • the target node needs to guarantee its future virtual resource income as a guarantee to repay the virtual resources of the pre-redeemed available resource amount.
  • FIG. 1 is a schematic flowchart of a method for converting available resource quotas based on a blockchain provided by an embodiment of this specification, including the following steps:
  • S100 The management node selects several target nodes as target nodes according to the selection rules.
  • nodes are actually devices with data processing functions and communication functions.
  • Nodes in the blockchain network are divided into management nodes and object nodes.
  • the object node can be used as a user node of work A to deliver virtual resources to the creator node of work A; it can also be used as a creator node of work B to receive the delivery of the user node of work B.
  • Virtual resources can be used as a user node of work A to deliver virtual resources to the creator node of work A; it can also be used as a creator node of work B to receive the delivery of the user node of work B.
  • the management node is generally not a participant (user or creator) of a copyright use event, but a manager of the entire copyright transaction system.
  • the transaction media (that is, virtual resources) used by each object node are issued by the management node, which means that in the copyright transaction system, virtual resources can be used as transaction media, and outside the scope of the copyright transaction system, Virtual resources may not necessarily be used as a transaction medium.
  • the virtual resources issued by the management node may not be able to purchase various commodities in the market. Therefore, for the creator node of a work, receiving virtual resources does not necessarily mean gaining revenue.
  • the management node may perform step S100 once, periodically (such as once a month), or irregularly. Further, the management node may perform the method for exchanging the available resource quota shown in FIG. 1 at a time, periodically (such as once a month) or irregularly.
  • the selection rules may be specified according to actual business needs.
  • the management node may randomly select 10 target nodes as target nodes according to the selection rules.
  • the management node may select 10 target nodes as the target nodes in order from large to small according to the size of the virtual resource margin corresponding to each target node.
  • the virtual resource margin corresponding to the object node is to subtract from the virtual resource increments corresponding to the object node stored on the blockchain, the corresponding After the target node's virtual resources are decremented, the remaining virtual resources are incremented.
  • several work categories can be preset, and for each work category, an association relationship between a plurality of object nodes and the work category is established. For example, preset several work categories (rock, country, jazz, etc.) according to different music styles, and then for each object node, obtain at least one work category preferred by the object node, and establish the object node The association relationship with the work category preferred by the object node. Assuming that the user A corresponding to the object node A is a jazz singer and also a rock music lover, then the relationship between the object node A and the category of jazz can be established, and the relationship between the object node A and the category of rock is established. .
  • the management node selects a number of target nodes as target nodes from each target node associated with the work category for each work category according to the selection rules. For example, according to the selection rule, the management node may select 10 object nodes as target nodes from the object nodes associated with rock music, 6 object nodes as the target nodes from object nodes associated with country music, and associate them with jazz music. Among the target nodes, two target nodes are selected as target nodes.
  • the management node may call a selection smart contract stored on the blockchain that includes a selection rule, and select a plurality of target nodes as target nodes through the selection smart contract.
  • the selected smart contract is stored in the blockchain after passing the consensus verification of each node in the blockchain network in advance.
  • the selected target nodes are actually the target nodes that are eligible to redeem the available resource quota.
  • the available resource quota exchanged to the target node is used to determine the corresponding revenue increase of the target node.
  • an available resource quota redeemed to the target node may be determined according to the request of the target node. That is, for each target node, the specified margin amount corresponding to the target node is determined as an available resource quota that is exchanged to the target node.
  • the designated margin corresponding to the target node is the amount of at least part of the virtual resource margin corresponding to the target node, which is specified in advance by a user corresponding to the target node.
  • the minimum margin amount may be determined as the available resource quota redeemed to the target node.
  • the minimum margin amount is determined by: determining a minimum designated margin amount from the designated margin amounts corresponding to each target node; designating an amount not greater than the minimum designated margin amount, As the minimum margin amount.
  • S104 Determine the virtual resource of the available resource quota as the virtual resource decrement corresponding to the target node.
  • S106 Construct a quota exchange transaction including the determined virtual resource reduction corresponding to the target node, and publish the quota exchange transaction to the blockchain.
  • the available resource quota issued to a target node needs to be exchanged for the virtual resources owned by the target node, through steps S104 to S106, the virtual resource margin corresponding to the target node is obtained.
  • the virtual resources deducted from the available resource quota, and the deduction record is publicized on the blockchain.
  • the virtual resources collected by distributing the work are not directly implemented as revenue. If the creator node wants To obtain revenue, on the one hand, it needs to be selected as the target node by the management section, and has the qualification to redeem available resource quotas; on the other hand, it spends its own virtual resources to redeem certain available resource quotas.
  • the available resource quota redeemed can be used to determine the corresponding increase in revenue of the creator, so that the creator can obtain revenue.
  • the management node may determine an object node that satisfies the selection rule as a target node according to the selection rule.
  • the object node For each object node, the object node satisfies the selection rule, and includes at least one of the following rules:
  • the specified margin amount corresponding to the target node is not less than the first threshold.
  • the specified margin corresponding to the target node is an amount specified by a user corresponding to the target node in advance and at least part of the virtual resource margin corresponding to the target node.
  • the meaning of the specified margin corresponding to an object node is that the user corresponding to the object node specifies how much of its virtual resource margin participates in the selection.
  • the remaining amount of the virtual resource (specifically, a tonecoin) corresponding to the object node A is 5 tonecoins
  • the remaining amount of the virtual resource corresponding to the object node B is 8 tonecoins. If the user A corresponding to the object node A specifies in advance all of its music coins to participate in the selection, the designated margin corresponding to the object node A is 5; if the user B corresponding to the object node B specifies in advance the 7 music coins that it owns to participate in the selection, Then, the designated margin amount corresponding to the target node A is 7.
  • the first threshold may be a fixed value specified according to actual business requirements. For example, in the above example, if the first threshold is 6, the target node A does not have a specified margin amount of 5. Rule 1 is satisfied, and target node B satisfies rule 1.
  • the first threshold value may be different in each selection, that is, the first threshold value is dynamically changed, because each target node specifies a corresponding residual value.
  • the amount may change at any time. For example, suppose that the management node selects 10 target nodes as target nodes from 100 target nodes periodically (once a month), and for each selection, according to the current target node corresponding to the designated margin amount, each target node Sorting is performed, and the designated margin amount corresponding to the 10th object node is determined as the first threshold.
  • rule 1 the meaning of rule 1 is that the management node should select the target node with a larger specified margin as the target node. If the specified margin corresponding to each management node is the corresponding virtual resource margin, then the meaning of rule 1 is actually that the more virtual resources an object node has, the more priority the management node assigns to the object Eligibility for nodes to redeem available resource quotas.
  • the rule 1 may specifically be that the designated margin amount corresponding to the target node is not less than the first threshold, and the virtual resource margin of the designated margin amount corresponding to the target node is generated based on the resource recharge transaction.
  • the proportion of virtual resource increments is not greater than the specified proportion.
  • the specified ratio may be specified according to actual needs, for example, it may be 80%. This is to prevent some target nodes from increasing their corresponding virtual resource margins in a way of recharging in order to be selected as the target node.
  • the statistical period can be specified according to business needs. For example, the management node selects the target node once every month. When the management node performs the selection in May of this year, it may specify that the statistical period is from April 1 to April 30.
  • rule 2 is that for an object node, during the statistical period, the more virtual resources the object node collects as the creator node, the more preferential the management node is to give the object node the right to redeem available resource quotas. .
  • the second threshold may be a fixed value specified according to actual service requirements.
  • the second threshold may be different in each evaluation, that is, the second threshold is dynamically changed, because the statistical period corresponding to each evaluation is different In a number of statistical periods, the increment of virtual resources corresponding to the object node generated based on the copyright use transaction may change.
  • the management node periodically (once a month) selects 10 target nodes as target nodes from 100 target nodes, and for each evaluation, according to the statistical period corresponding to the evaluation, based on the copyright use transaction generated Corresponding to the size of the virtual resource increment of each object node, sort each object node, and determine the amount of the virtual resource increment corresponding to the 10th object node as the first threshold.
  • the management node may determine an object node that satisfies the selection rule according to the selection rule; and for each object node that meets the selection rule, determine whether the user corresponding to the object node agrees to the object The node is determined as the target node; if it is agreed, the target node is determined as the target node.
  • the management node obtains a permission type corresponding to the object node in advance, and the permission type includes one of consent type, query type, and rejection type.
  • an object node it is determined whether the user corresponding to the object node agrees to determine the object node as the target node, which may specifically be:
  • the permission type corresponding to the object node is the consent type, it is determined that the user corresponding to the object node agrees to determine the object node as the target node; if the permission type corresponding to the object node is the query type, the user corresponding to the object node is asked Whether to agree to determine the target node as the target node; if the permission type corresponding to the target node is a denial type, it is determined that the user corresponding to the target node does not agree to determine the target node as the target node.
  • a target node may be selected from each target node by calculating a competitive characteristic value corresponding to each target node.
  • the selection rule is actually a competitive characterization algorithm.
  • the management node may, for each object node, use the competitiveness characteristic value algorithm to calculate the competitiveness characteristic value corresponding to the object node, and according to the competitiveness characteristic value corresponding to each object node, Size, select a preset number of object nodes as the target node. For each object node, the larger the competitive characterization value corresponding to the object node, the higher the priority that the object node is selected as the target node.
  • the management node may, for each object node, use the feature parameters corresponding to the object node as the input of the competitiveness characteristic value algorithm to calculate the competitiveness characteristic value corresponding to the object node.
  • Characteristic parameter 1 The specified margin amount corresponding to the object node. The meaning of the specified margin amount has been described above and will not be described again.
  • Characteristic parameter 2 The proportion of the virtual resource increment generated by the copyright use transaction among the virtual resources of the specified margin amount corresponding to the object node.
  • Feature parameter 3 The amount of virtual resource increments corresponding to the object node generated during the statistical period based on the copyright use transaction.
  • the composition of the feature parameters corresponding to each object node is the same. For example, assuming that the feature parameters corresponding to the object node are feature parameter 1 and feature parameter 2, then the feature parameters corresponding to each object node are feature parameter 1 and feature parameter 2.
  • the embodiment of the present specification provides a formula for calculating a representative value of competitiveness, as follows:
  • X is the characteristic parameter 1
  • Y is the characteristic parameter 3
  • a is the weight corresponding to X
  • b is the weight corresponding to Y.
  • a preset number of object nodes are selected as the target nodes according to the magnitude of the respective competitiveness representative values of the object nodes, and the specific method is:
  • each object node from large to small according to the size of the corresponding competitiveness representative value of each object node; select the first object node; determine whether the user corresponding to the object node agrees to determine the object node as the target node; If they agree, the target node is determined as the target node; if they do not agree, the target node is not determined as the target node; continue to select the next target node until a preset number of target nodes are determined.
  • the management node may specify a conversion ratio between the available resource quota and the incremental revenue, and calculate the target node based on the conversion ratio and the available resource quota exchanged to a target node.
  • Corresponding revenue increase.
  • the conversion ratio is 1: 100, that is, the available resource quota is 1, and the incremental income that can be converted is 100 yuan.
  • the conversion ratio is not necessarily the purchase ratio on which the target node purchases virtual resources from the management node. For example, if an object node purchases one tune coin from a management node, it costs 80 yuan, and the available resource quota is 1, which can be converted into a 100 yuan increase in revenue.
  • management party corresponding to the management node can dynamically adjust the conversion ratio and the purchase ratio according to actual business needs.
  • the revenue increase corresponding to the target node can be paid by the user corresponding to the management node to the user corresponding to the target node, or it can be paid by other organizations or individuals to the user corresponding to the target node. In fact, this can be agreed in advance according to the specific situation.
  • Music company X has established a blockchain-based music copyright trading system in order to cultivate users' copyright payment habits.
  • the server of music company X acts as a management node, issues music coins, and music writers or music listeners as object nodes, and uses music coins as a transaction medium to conduct copyright use transactions.
  • the main source of music coins they own is usually the delivery of music coins by music listeners in the event of copyright use.
  • the main source of music coin they own is the music coin purchased with their own property by initiating a resource recharge request to the management node (assuming that it costs 80 yuan to buy 1 music coin).
  • Music company X wants to give music authors more opportunities to convert their music-based tokens based on copyright use transaction revenue into available resource quotas, and to limit as much as possible for music listeners to convert their recharged music-based tokens into available resource quotas.
  • the server of the music company X executes the available resource quota conversion method shown in FIG. 1 periodically (such as every quarter).
  • the strategy for music company X's server to select target nodes is as follows:
  • the specified amount of music coin can be the amount of music coin balance, or it can be less than
  • the amount of LeyinCoin balance sorts each object node from large to small, and selects the first 100 object nodes to form list 1.
  • the object nodes are sorted, and the first 100 object nodes are selected to form Listing 2.
  • target nodes that appear in the three lists simultaneously are determined as candidate nodes. For each candidate node, determine whether the user corresponding to the candidate node agrees to exchange available resource quotas, exclude candidate nodes that do not agree to exchange available resource quotas, and determine the remaining candidate nodes as target nodes.
  • Music company X determines the minimum value of the designated amount of musical sound coin as the available resource quota (assuming 1000) according to the designated amount of musical sound coin corresponding to each target node. Then, through the consensus mechanism of the blockchain, 1,000 Leycoins are deducted from the Leycoin balance of each target node. According to the regulations of Music Company X, the available resource quota is 1, which can be converted into 100 revenue increments. Then, if the resource quota is 1,000, the corresponding revenue increment can reach 100,000 yuan.
  • the user corresponding to the target node For any target node, if the user corresponding to the target node (generally a music author selected through the above selection rules) provides real-life art services for others (such as attending commercial performances, composing music for others, etc.), Then, in addition to the commission corresponding to the service provided by the target node (assuming 50,000 yuan), the user corresponding to the target node can also receive a reward of 100,000 yuan from the music company X. The service received a gain of 15 yuan.
  • the available resource quota corresponding to the target node cannot be temporarily converted into incremental revenue payment to the user.
  • the art company built a virtuous circle of music copyright trading system.
  • the music copyright trading system Through the operation of the music copyright trading system, one is to cultivate the habit of music listeners paying for music; the other is to form a revenue incentive mechanism for music writers to encourage music writers to create more works that music listeners love. Provide art services for others in real life.
  • FIG. 2 is a schematic flowchart of a collective exchange method of available resource quotas based on a blockchain provided by an embodiment of this specification, including the following steps:
  • S200 The management node selects several target nodes and / or several target node sets as target objects according to the selection rules.
  • S202 For each target object, if the target object is a set of target nodes, determine an available resource quota that is redeemed for each target node in the target object.
  • S206 Construct a quota exchange transaction including the determined virtual resource reduction corresponding to the target node, and publish the quota exchange transaction to the blockchain.
  • the object node set is used as a unit to participate in the selection.
  • the specified margin amount corresponding to the object node set is actually accumulated by the specified margin amount corresponding to each object node in the object node set.
  • the ratio of the specified margin amount corresponding to the object node to the specified margin amount corresponding to the object node set is the revenue ratio corresponding to the object node.
  • the revenue ratio corresponding to each object node in the object node set may be predetermined by each object node in the object node set.
  • the target object refers to an object node or a set of object nodes selected by a management node according to a selection rule.
  • Various methods of determining the target node in the method shown in FIG. 1 are also applicable to determining the target object in the method shown in FIG. 2. That is, in step S200, each target node set may be temporarily regarded as an object node, and a target object is selected.
  • each target node set may be temporarily regarded as an object node, and a target object is selected.
  • each object node in the object node set can jointly obtain the qualification for redeeming the available resource quota.
  • the management node can determine the available resource quota redeemed to the target object, and obtain the revenue ratio corresponding to each object node in the target object, and then for each object node in the target object, according to the revenue ratio corresponding to the object node And the available resource quota redeemed to the target object to obtain the available resource quota redeemed to the object node.
  • the specified margin amount corresponding to the target object may be determined as an available resource quota to be exchanged to the target object.
  • the specified margin amount corresponding to the target object is the sum of the designated margin amount corresponding to each object node in the target object; for each object node, the designated margin amount corresponding to the object node is The amount of at least part of the virtual resource margin corresponding to the target node specified by the user in advance.
  • the minimum balance amount can also be determined as the available resource quota redeemed to the target object.
  • the minimum margin amount is determined by: determining the minimum designated margin amount from the designated margin amounts corresponding to each target object; designating an amount not greater than the minimum designated margin amount, As the minimum margin amount.
  • a ratio of a specified margin amount corresponding to the target node and a specified margin amount corresponding to the target object may be calculated as a revenue ratio corresponding to the target node.
  • the application scenario of the method shown in FIG. 2 may be:
  • their participation in the selection of the target node alone may be difficult to be selected (for example, the income of a music author who is not popular with music listeners Often, there are very few Leyincoins, which are not eligible for redemption of available resource quotas).
  • multiple object nodes that are difficult to be selected as target nodes can be combined into a set of object nodes and participate in the selection as a unit. Once selected as the target object, they can use their own virtual resources to exchange available resource quotas and then share them together. The incremental revenue converted from available resource quotas.
  • the method for selecting a representative node by each target node in the target node set may specifically be voting, a random designation method, a Monte Carlo algorithm, and the like, which are well known to those skilled in the art, and are not repeated here.
  • the specified margin amount corresponding to a certain object node set is 1200 (Leyincoin)
  • the object node set contains object nodes A to C
  • the specified margin amount of 1200 there are 800 music coins from object node A, 300 music coins from object node B, and 100 music coins from object node C. Therefore, the revenue ratio corresponding to object node A is 2/3, and the revenue ratio corresponding to object node B It is 1/4, and the corresponding revenue ratio of the target node C is 1/12.
  • the available resource quota granted by the management node to the target node set is 1200
  • the available resource quota corresponding to target node A is 800 (the corresponding revenue increase is 80,000 yuan)
  • the target node The available resource quota corresponding to B is 300 (the corresponding income increase is 30,000 yuan)
  • the available resource quota corresponding to the target node C is 100 (the corresponding income increase is 10,000 yuan).
  • each object node in the object node set needs to elect an object node as a representative node, and when a user corresponding to the representative node provides art services for others in real life, the music company X will separately provide object nodes A to C. Pay for incremental gains.
  • FIG. 3 is a schematic flowchart of a method for pre-exchange of available resource quotas based on a blockchain provided by an embodiment of this specification, including the following steps:
  • S300 The management node selects several target nodes as pre-redemption nodes according to the pre-selection rules.
  • S304 Generate a target smart contract based on the available resource quota.
  • S306 Publish the target smart contract to a blockchain.
  • the available resource quota that can be redeemed by the target node is usually not greater than the amount of virtual resource margin corresponding to the target node, otherwise it cannot be Ensure that each target node's revenue and expenditure is balanced.
  • the management node may also select several target nodes as pre-redemption nodes according to the pre-selection rules. For each pre-redemption node, the pre-redemption node may not be subject to its own corresponding virtual resource surplus.
  • the limit of the amount is a pre-exchange available resource quota (which can be greater than the amount of virtual resource balance corresponding to the pre-exchange node).
  • the available resource quota pre-redeemed to the pre-redeemed node is used to determine the revenue increase corresponding to the target node.
  • the management node will not initiate a resource exchange transaction (that is, deduct the virtual resource of the pre-redeem quota from the virtual resource balance corresponding to the pre-redeem node), but based on the Available resource quotas to generate target smart contracts.
  • the target smart contract is used to deduct the virtual resource of the available resource quota from the future increase of the virtual resource corresponding to the pre-redeem node; the future increase of the virtual resource corresponding to the pre-redeem node is that it will be stored in the blockchain , Corresponding to the virtual resource increment of the pre-redemption node.
  • the management node may issue a "debit" of a certain amount of virtual resources for each pre-redemption node selected, and guarantee the future increase of virtual resources corresponding to the pre-redemption node
  • the "debit loan contract” is stored in the blockchain in the form of a smart contract to ensure that the future increase in virtual resources corresponding to the pre-redemption node will be preferentially used to repay the amount of available resources for pre-redemption.
  • the user corresponding to the pre-redemption node can obtain excess income in advance by virtue of the available resource quota of the pre-redemption.
  • the specific manner in which the management node selects several target nodes as pre-redemption nodes according to the pre-selection rules is:
  • the management node judges, for each object node, whether the amount of the virtual resource increment corresponding to the object node is greater than the specified amount in each of the first cycles of the plurality of first cycles; if so, the object is The node is determined as a pre-redeemed node; otherwise, the object node is refused to be determined as a pre-redeemed node.
  • the specified amount may be specified according to actual business needs.
  • the first cycle is one month
  • the specific way of judging whether the amount of virtual resource increments corresponding to the target node published to the blockchain in each of the first periods of the plurality of first periods is greater than the specified amount is:
  • the target smart contract is further used to deduct a virtual resource of an interest amount from a future increase of the virtual resource corresponding to the pre-redemption node.
  • the virtual resource of the interest amount can be regarded as the price paid by the pre-redemption node in order to obtain excess income in advance.
  • the specific manner in which the management node determines the available resource quota pre-redeemed to the pre-redemption node may be:
  • the available pre-redeemed node's available resource quota is determined.
  • a pre-redeem node For example, for a pre-redeem node, if the amount of Leyincoin that each pre-redeem node earns in each month is greater than 600, it means that the pre-redeem node will be in each month in the coming months.
  • the probability of repayment ability can reach 600 music coins, so it can be determined that the available resource quota for the pre-redemption node is 600.
  • a pre-redeem node For another example, for a pre-redeem node, if the pre-redeem node has a monthly income of more than 600 tunes and a two-month income of tunes less than 300 in the past 3 months, you can take The average value (ie, 400) of the amount of Leyincoin that the pre-exchange node earns in each of the past 3 months is used as the available resource quota for pre-exchange to the pre-exchange node.
  • the management node may determine the amount of the virtual resource increment corresponding to the pre-redemption node in each third period of the multiple third periods of the pre-redemption node. A quota of available resources pre-redeemed to this pre-redeem node.
  • a pre-redeem node if the amount of Leyincoin earned based on copyright use transactions in each month in the past 3 months is greater than 600, it means that each pre-redeem node has a monthly The amount of income of the music coin is stable, and the interest amount corresponding to the pre-redemption node can be lower.
  • a pre-redeem node For another example, for a pre-redeem node, if the pre-redeem node has a monthly income of more than 600 tunes and a two-month income of tunes less than 300 in the last 3 months, it means that the The monthly amount of Leyincoin earned by the pre-redemption node is unstable, and the probability that it will not be able to repay the pre-redeemed available resource quota in the future is high. Therefore, the amount of interest corresponding to the pre-redemption node can be higher.
  • first period, the second period, and the third period described herein may be the same period or different periods.
  • an object node set can also be granted the qualification to pre-redeem available resource quotas.
  • the target node set is determined.
  • the available resource quota is redeemed, and for each object node in the set of object nodes, the virtual resource corresponding to the available resource quota that the object node has pre-redeemed is deducted from the future increase of the virtual resource corresponding to the object node ( (It may further include a virtual resource of interest amount).
  • the available resource quota conversion method shown in FIG. 1, the available resource quota conversion method shown in FIG. 2, and the available resource quota pre-redemption method shown in FIG. 3 may be used.
  • at least two methods can also be selected from the available resource quota conversion method shown in FIG. 1, the available resource quota conversion method shown in FIG. 2, and the available resource quota pre-redemption method shown in FIG. 3.
  • the combined embodiment is also within the protection scope claimed by the present invention.
  • the methods shown in FIG. 1 and FIG. 3 can be combined. Specifically, after the method shown in FIG. 1 is executed for each target node, each target node is selected, and each target node is granted to exchange available resources. After the quota is qualified, the method shown in FIG. 3 can be executed, that is, the pre-selection rules are further used to select a number of pre-redemption nodes from each target node, and each pre-redemption node is additionally qualified to pre-reduce available resource quotas.
  • the pre-redemption node is not only eligible to use its virtual resource margin to redeem available resource quotas, but also to guarantee the future increase of its virtual resources to pre-redeem more available resource quotas Qualifications.
  • the management node granted a target node the right to use its virtual resource margin to redeem 1,000 available resource quotas, and found that the target node had nearly three quarters, and each quarter was based on copyright
  • the revenue of Leyincoin generated by using transactions is considerable (such as greater than 500). Therefore, the management node can further determine the target node as a pre-redeem node, and further grant it the qualification to pre-redeem 1000 available resource quotas.
  • the contract method is agreed with the pre-redemption node that the pre-redemption node will use its own virtual resources to repay the pre-redeemed available resource quota and the corresponding interest amount in the next 3 quarters, for a total of 1200 (one tone currency).
  • virtual resources may not be limited to copyright transactions, but also includes the following two aspects:
  • Any object node can use its own virtual resources to purchase goods or services from the management node.
  • the target node may determine the payment amount, and use the virtual resource of the payment amount as its corresponding virtual resource reduction, and construct a commodity purchase transaction including the determined virtual resource reduction or a service purchase including the determined virtual resource reduction. Transaction, publishing the commodity purchase transaction or the service purchase transaction to a blockchain.
  • a user corresponding to an object node needs to purchase a guitar.
  • the user can pay 100 musical coins to the management node through the object node, and the management node sends a guitar to the user.
  • the service purchased by a certain object node may specifically be a promotion right granted by the management node, which includes but is not limited to: the management node sends promotion information to other target nodes to promote the works of the target node.
  • Any object node can use its own virtual resources to purchase goods or services from third-party equipment (such as a server of an e-commerce company) other than other object nodes and management nodes.
  • third-party equipment such as a server of an e-commerce company
  • the object node may determine the payment amount, construct a product purchase request or service purchase request including the payment amount, and send the product purchase request or the service purchase request to a third-party device to purchase the product or service;
  • the third-party device sends a redemption request including the payment amount to the management node after providing goods or services to the target node;
  • the management node converts the payment amount into a property amount according to the redemption request, And pay the property of said property amount to said third-party equipment.
  • a music writer wants to make a record, he needs to pay a 10,000 yuan production fee to a record company (third-party device).
  • the music writer can use his own music coin to pay.
  • the record company pays 100 tunes (assuming that the management node stipulates that 1 tune is equivalent to 100 yuan). Subsequently, the record company can request the management node to redeem the 100 tunes, thereby obtaining a production fee of 10,000 yuan.
  • the embodiment of the present specification also provides a device based on the blockchain-based available resource quota conversion device.
  • the blockchain network includes the device and a plurality of object nodes, and each object node uses the virtual resource issued by the device as a transaction medium to perform a copyright use transaction.
  • the device includes:
  • the selection module 401 selects several target nodes as target nodes according to the selection rules
  • the available resource quota determination module 402 determines, for each target node, the available resource quota redeemed to the target node; the available resource quota redeemed to the target node is used to determine the corresponding revenue increase of the target node;
  • the virtual resource reduction determination module 403 determines the virtual resource of the available resource quota as the virtual resource reduction corresponding to the target node;
  • the constructing and publishing module 404 constructs a quota exchange transaction including the determined virtual resource reduction corresponding to the target node, and publishes the quota exchange transaction to the blockchain.
  • the device further includes: a preprocessing module 405, presetting a number of work categories, and for each work category, establishing an association relationship between a plurality of object nodes and the work category;
  • the management node selects a plurality of target nodes as target nodes from the target nodes associated with the work category according to the selection rules.
  • the selection module 401 calls a selection smart contract stored on the blockchain and includes selection rules; and through the selection smart contract, several target nodes are selected as target nodes.
  • the selection module 401 determines an object node that satisfies the selection rule as a target node according to the selection rule; or determines an object node that satisfies the selection rule according to the selection rule; for each object that satisfies the selection rule Node, to determine whether the user corresponding to the target node agrees to determine the target node as the target node; if so, the target node is determined to be the target node.
  • the object node meets the selection rules, and specifically includes:
  • the designated margin amount corresponding to the target node is not less than the first threshold; the designated margin amount corresponding to the target node is the amount of at least part of the virtual resource margin corresponding to the target node, which is specified in advance by a user corresponding to the target node;
  • the virtual resource balance corresponding to the target node is: after subtracting the virtual resource reduction corresponding to the target node stored on the blockchain from the virtual resource increase corresponding to the target node stored on the blockchain, the Increment of remaining virtual resources;
  • the amount of the virtual resource increment corresponding to the target node generated based on the copyright use transaction is not less than the second threshold.
  • the device further includes:
  • the recharge module 406 receives a recharge request including a recharge amount sent by any target node; deducts a property equivalent to the virtual resource of the recharge amount from the property account of the user corresponding to the target node; and virtualizes the recharge amount Determining the resource as the virtual resource increment corresponding to the object node; constructing a resource recharge transaction including the determined virtual resource increment corresponding to the object node, and publishing the resource recharge transaction to the blockchain;
  • the specified margin corresponding to the target node is not less than the first threshold, and specifically includes:
  • the specified margin amount corresponding to the target node is not less than the first threshold, and the virtual resource margin of the specified margin amount corresponding to the target node, the proportion of the virtual resource increment based on the resource recharge transaction is not greater than the specified proportion.
  • the selection rules specifically include: a competitive characterization algorithm
  • the selection module 401 calculates, for each object node, the competitiveness characterization value corresponding to the object node by using the competitiveness characterization value algorithm; and selects a preset number according to the size of the competitiveness characterization value corresponding to each object node.
  • the object node as the target node;
  • the selection module 401 calculates, for each object node, the characteristic parameter corresponding to the object node as the input of the competitiveness characteristic value algorithm, and calculates the competitiveness characteristic value corresponding to the object node;
  • the specified margin amount corresponding to the target node; the designated margin amount corresponding to the target node is the amount specified by the user corresponding to the target node in advance, and the amount of at least part of the virtual resource margin corresponding to the target node; the object
  • the remaining virtual resource corresponding to the node is the remaining amount after subtracting the virtual resource decrement corresponding to the target node stored on the blockchain from the virtual resource increment corresponding to the target node stored on the blockchain.
  • the selection module 401 sorts each object node from large to small according to the magnitude of the competitiveness representative value corresponding to each object node; selects the first object node; determines whether the user corresponding to the object node agrees to the object The node is determined as the target node; if you agree, the target node is determined as the target node; if you do not agree, the target node is not determined as the target node; continue to select the next target node until a preset number of target nodes are determined .
  • the device further includes:
  • the pre-acquisition module 407 obtains, in advance, for each object node, a permission type corresponding to the object node, where the permission type includes one of a consent type, a query type, and a rejection type;
  • the selection module 401 if the permission type corresponding to the target node is the consent type, determine that the user corresponding to the target node agrees to determine the target node as the target node; if the permission type corresponding to the target node is the query type, query Whether the user corresponding to the target node agrees to determine the target node as the target node; if the permission type corresponding to the target node is a denial type, it is determined that the user corresponding to the target node does not agree to determine the target node as the target node.
  • the available resource quota determination module 402 determines, for each target node, a specified margin amount corresponding to the target node as an available resource quota exchanged to the target node; the specified margin amount corresponding to the target node is, the target The user corresponding to the node specifies in advance the amount of at least part of the virtual resource margin corresponding to the target node; or, for each target node, the minimum margin amount is determined as the available resource quota redeemed to the target node;
  • the minimum balance amount is determined by the following methods:
  • the embodiment of the present specification also provides a conversion system for available resource quotas, as shown in FIG. 5, including: a management node (hollow point) and A plurality of object nodes (solid points), each of which uses a virtual resource issued by the management node as a transaction medium to perform a copyright use transaction;
  • the management node selects several target nodes as target nodes according to the selection rules; for each target node, determines the available resource quota exchanged to the target node; the available resource quota exchanged to the target node is used to determine the corresponding target node Increase the revenue; determine the virtual resource of the available resource quota as the virtual resource reduction corresponding to the target node; construct a quota exchange transaction including the determined virtual resource reduction corresponding to the target node, and convert the quota Transactions are posted to the blockchain.
  • the embodiment of the present specification also provides a collective exchange device of the available resource quotas based on the blockchain.
  • the block The chain network includes the device and a number of object nodes. Each object node uses the virtual resources issued by the device as a transaction medium to conduct copyright use transactions.
  • the device includes:
  • the selection module 601 selects several target nodes and / or several target node sets as target objects; each target node set is composed of more than one target node;
  • the available resource quota determining module 602 for each target object, if the target object is a set of object nodes, determines the available resource quota redeemed to each target node in the target object; for each target node in the target object , The available resource quota exchanged to the target node is used to determine the corresponding revenue increase of the target node;
  • the virtual resource reduction determination module 603 determines, for each target node in the target object, the virtual resource of the available resource quota corresponding to the target node as the virtual resource reduction corresponding to the target node;
  • the constructing and publishing module 604 constructs a quota exchange transaction including the determined virtual resource reduction corresponding to the target node, and publishes the quota exchange transaction to the blockchain.
  • the available resource quota determination module 602 determines the available resource quota redeemed to the target object; obtains a revenue ratio corresponding to each object node in the target object; and for each object node in the target object, according to the corresponding value of the object node The ratio of revenue to the available resource quota exchanged to the target object, to obtain the available resource quota exchanged to the object node.
  • the available resource quota determination module 602 determines the specified margin amount corresponding to the target object as an available resource quota exchanged to the target object; the designated margin amount corresponding to the target object is each object node in the target object The sum of the corresponding designated margin amount; for each target node, the designated margin amount corresponding to the target node is the amount of at least part of the virtual resource margin corresponding to the target node, which is specified in advance by the user corresponding to the target node.
  • the available resource quota determination module 602 determines, for each target object, a minimum balance amount as an available resource quota exchanged to the target object;
  • the minimum balance amount is determined by the following methods:
  • the available resource quota determination module 602 calculates, for each object node in the target object, a ratio of a specified margin amount corresponding to the target node and a specified margin amount corresponding to the target object as the corresponding revenue of the target node. proportion.
  • the embodiment of the present specification also provides a collective exchange system of available resource quotas, as shown in FIG. 7, including a management node (hollow point) And several object nodes (solid points), each object node uses the virtual resource issued by the management node as a transaction medium to perform a copyright use transaction;
  • the management node selects several object nodes and / or several object node sets as target objects according to the selection rules; each object node set consists of more than one object node; for each target object, if the target object is an object node set , Then determine the available resource quota redeemed to each object node in the target object; for each object node in the target object, the available resource quota redeemed to the object node is used to determine the corresponding revenue increase of the object node ; For each object node in the target object, determine the virtual resource of the available resource quota corresponding to the object node as the virtual resource decrement corresponding to the object node; construct a virtual resource decrement that includes the determined virtual resource decrement corresponding to the object node Quota redemption transaction, and post the quota redemption transaction to the blockchain.
  • the embodiment of this specification also correspondingly provides a blockchain-based available resource quota pre-redemption device.
  • the blockchain network includes the device node and a plurality of object nodes, and each object node uses the virtual resource issued by the device as a transaction medium to perform a copyright use transaction.
  • the method includes:
  • the pre-selection module 801 selects several target nodes as pre-redemption nodes according to the pre-selection rules
  • the available resource quota determination module 802 determines, for each pre-redeemed node, an available resource quota pre-redeemed to the pre-redeemed node; the available resource quota pre-redeemed to the pre-redeemed node is used to determine a corresponding revenue increase of the target node;
  • the target smart contract generation module 803 is configured to generate a target smart contract based on the available resource quota; the target smart contract is used to deduct the virtual resource of the available resource quota from the future increase of the virtual resource corresponding to the pre-redeem node; the The future increase of virtual resources corresponding to the pre-redemption node is that the virtual resource increase corresponding to the pre-redemption node will be stored in the blockchain in the future;
  • the issuing module 804 releases the target smart contract to a blockchain.
  • the pre-selection module 801 determines, for each target node, whether the amount of the virtual resource increment corresponding to the target node in each of the first periods of the multiple first periods is greater than a specified amount; if so, then The object node is determined as a pre-redeem node; otherwise, the object node is refused to be determined as a pre-redeem node.
  • the pre-selection module 801 determines whether the amount of virtual resource increments corresponding to the target node generated by the copyright use transaction in each of the plurality of first periods is greater than a specified amount.
  • the available resource quota determining module determines the available resource quota pre-redeemed to the pre-redeemed node according to the amount of the virtual resource increment corresponding to the pre-redeemed node in each of the second cycles. .
  • the target smart contract is further configured to deduct a virtual resource of an amount of interest from a future increase of the virtual resource corresponding to the pre-redemption node; the amount of interest is based on each of a plurality of third periods, The amount of the virtual resource increment corresponding to the pre-redeem node is determined.
  • the embodiment of this specification also correspondingly provides a blockchain-based available resource quota pre-redemption system, as shown in FIG. 9, including a management node ( (Hollow points) and several target nodes (solid points), and each target node uses the virtual resource issued by the management node as a transaction medium to perform copyright use transactions;
  • a management node (Hollow points)
  • target nodes solid points
  • the management node selects several target nodes as pre-redemption nodes according to pre-selection rules; for each pre-redemption node, determines available resource quotas pre-redeemed to the pre-redemption node; and pre-redeems to the pre-redemption node
  • the available resource quota is used to determine the revenue increase corresponding to the target node; based on the available resource quota, a target smart contract is generated; the target smart contract is used to deduct the future increase of the virtual resource corresponding to the pre-redeemed node.
  • the virtual resources of the available resource quota are described; the future increase of the virtual resources corresponding to the pre-redemption node is to be stored in the blockchain in the future, corresponding to the virtual resource increase of the pre-redemption node; and the target smart contract is published to Blockchain.
  • An embodiment of the present specification further provides a computer device including at least a memory, a processor, and a computer program stored on the memory and executable on the processor, wherein when the processor executes the program, FIG. 1 or FIG. 2 or FIG. Function of the method described in FIG. 3.
  • FIG. 10 shows a more specific schematic diagram of a hardware structure of a computing device provided by an embodiment of the present specification.
  • the device may include a processor 1010, a memory 1020, an input / output interface 1030, a communication interface 1040, and a bus 1050.
  • the processor 1010, the memory 1020, the input / output interface 1030, and the communication interface 1040 implement a communication connection within the device through a bus 1050.
  • the processor 1010 may be implemented by a general-purpose CPU (Central Processing Unit), a microprocessor, an Application Specific Integrated Circuit (ASIC), or one or more integrated circuits, and is used to execute related Program to implement the technical solution provided by the embodiment of the present specification.
  • a general-purpose CPU Central Processing Unit
  • ASIC Application Specific Integrated Circuit
  • the memory 1020 may be implemented in the form of ROM (Read Only Memory), RAM (Random Access Memory), static storage devices, dynamic storage devices, and the like.
  • the memory 1020 may store an operating system and other application programs.
  • related program codes are stored in the memory 1020 and are called and executed by the processor 1010.
  • the input / output interface 1030 is used to connect an input / output module to implement information input and output.
  • the input / output / module can be configured in the device as a component (not shown in the figure), or it can be externally connected to the device to provide corresponding functions.
  • the input device can include keyboard, mouse, touch screen, microphone, various sensors, etc.
  • the output device can include display, speaker, vibrator, indicator, etc.
  • the communication interface 1040 is used to connect a communication module (not shown in the figure) to implement communication interaction between the device and other devices.
  • the communication module can implement communication through a wired method (for example, USB, network cable, etc.), and can also implement communication through a wireless method (for example, mobile network, WIFI, Bluetooth, etc.).
  • the bus 1050 includes a path for transmitting information between various components of the device (for example, the processor 1010, the memory 1020, the input / output interface 1030, and the communication interface 1040).
  • the device may also include necessary for achieving normal operation Other components.
  • the foregoing device may also include only components necessary to implement the solutions of the embodiments of the present specification, and does not necessarily include all the components shown in the drawings.
  • An embodiment of the present specification also provides a computer-readable storage medium on which a computer program is stored, and when the program is executed by a processor, the functions of the method described in FIG. 1 or FIG. 2 or FIG. 3 are implemented.
  • Computer-readable media includes permanent and non-persistent, removable and non-removable media.
  • Information storage can be accomplished by any method or technology.
  • Information may be computer-readable instructions, data structures, modules of a program, or other data.
  • Examples of computer storage media include, but are not limited to, phase change memory (PRAM), static random access memory (SRAM), dynamic random access memory (DRAM), other types of random access memory (RAM), and read-only memory (ROM), electrically erasable programmable read-only memory (EEPROM), flash memory or other memory technologies, read-only disc read-only memory (CD-ROM), digital versatile disc (DVD) or other optical storage, Magnetic tape cartridges, magnetic tape storage or other magnetic storage devices or any other non-transmitting medium may be used to store information that can be accessed by a computing device.
  • computer-readable media does not include temporary computer-readable media, such as modulated data signals and carrier waves.
  • the embodiments of the present specification can be implemented by means of software plus a necessary universal hardware platform. Based on such an understanding, the technical solution of the embodiments of the present specification may be embodied in the form of a software product that is essentially or contributes to the existing technology.
  • the computer software product may be stored in a storage medium such as ROM / RAM, Magnetic disks, optical disks, and the like include a number of instructions for causing a computer device (which may be a personal computer, a server, or a network device, etc.) to execute the methods described in the various embodiments or portions of the embodiments of this specification.
  • the system, method, module, or unit described in the foregoing embodiments may be specifically implemented by a computer chip or entity or a product with a certain function.
  • a typical implementation device is a computer, and the specific form of the computer may be a personal computer, a laptop computer, a cellular phone, a camera phone, a smart phone, a personal digital assistant, a media player, a navigation device, an email sending and receiving device, and a game control Desk, tablet computer, wearable device, or a combination of any of these devices.
  • each embodiment in this specification is described in a progressive manner, and the same or similar parts between the various embodiments can be referred to each other. Each embodiment focuses on the differences from other embodiments.
  • the apparatus and equipment embodiments since they are basically similar to the method embodiments, they are described relatively simply, and for the relevant parts, refer to the description of the method embodiments.
  • the method embodiments described above are only schematic, and the modules described as separate components may or may not be physically separated.
  • the functions of each module may be the same. Or multiple software and / or hardware. Some or all of the modules may also be selected according to actual needs to achieve the objective of the solution of this embodiment. Those of ordinary skill in the art can understand and implement without creative efforts.

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Abstract

一种基于区块链的可用资源配额的兑换方法及装置。区块链网络中包括管理节点和对象节点,各对象节点以所述管理节点发行的虚拟资源为交易媒介,进行版权使用交易。对于任一对象节点而言,当该对象节点被管理节点分配了可用资源配额时,该对象节点方可获得收益(可用资源配额用于确定该对象节点对应的收益增量)。并且,分配给该对象节点的可用资源配额需要用该对象节点拥有的虚拟资源进行兑换。

Description

一种基于区块链的可用资源配额的兑换方法及装置
相关申请的交叉引用
本专利申请要求于2018年06月13日提交的、申请号为2018106102331、发明名称为“一种基于区块链的可用资源配额的兑换方法及装置”的中国专利申请的优先权,该申请的全文以引用的方式并入本文中。
技术领域
本说明书实施例涉及信息技术领域,尤其涉及一种基于区块链的可用资源配额的兑换方法及装置。
背景技术
长久以来,作品(如音乐作品、文学作品、美术作品等)的创作方为了获取收益,通常将作品的版权许可给发行商使用,由发行商进行作品分发。实践中,作品在分发过程中产生的收益的很大部分归于发行商,只有少部分能到达创作方手中。
随着区块链技术的发展,基于区块链实现版权作品的点对点分发是成为可能。在区块链网络中,一个节点可以是作品的创作方或作品的使用方,创作方可以摆脱对发行商的依赖,直接向使用方分发作品并获得收益。
目前,各区块链节点通常以数字货币(如比特币)或电子形式的法定货币(如人民币)等市场通用货币为交易媒介,进行版权使用交易。
具体地,针对目标作品对应的版权使用事件,使用方节点确定付费金额,将所述付费金额的货币确定为自身对应的支出,以及将所述付费金额的货币确定为创作方节点对应的收入,然后构建包含确定的自身对应的支出和所述创作方节点对应的收入的版权使用交易,并将所述版权使用交易发布至区块链。如此,创作方就可以获得收益。
除现有技术之外,创作方获得收益的方式可以更为多样。
发明内容
为了使得作品的创作方获取收益的方式更为多样,本说明书实施例提供一种基于区块链的可用资源配额的兑换方法及装置,技术方案如下:
根据本说明书实施例的第1方面,提供一种基于区块链的可用资源配额的兑换方法,区块链网络包括管理节点和若干对象节点,各对象节点之间以虚拟资源为交易媒介,进行版权使用交易,所述方法包括:
所述管理节点根据评选规则,选择若干对象节点作为目标节点;
针对每个目标节点,确定兑换给该目标节点的可用资源配额;兑换给该目标节点的可用资源配额用于确定该目标节点对应的收益增量;
将所述可用资源配额的虚拟资源确定为该目标节点对应的虚拟资源减量;
构建包含确定的该目标节点对应的虚拟资源减量的配额兑换交易,并将所述配额兑换交易发布至区块链。
根据本说明书实施例的第2方面,提供一种基于区块链的可用资源配额的兑换装置,区块链网络包括所述装置和若干对象节点,各对象节点之间以所述装置发行的虚拟资源为交易媒介,进行版权使用交易,所述装置包括:
评选模块,根据评选规则,选择若干对象节点作为目标节点;
可用资源配额确定模块,针对每个目标节点,确定兑换给该目标节点的可用资源配额;兑换给该目标节点的可用资源配额用于确定该目标节点对应的收益增量;
虚拟资源减量确定模块,将所述可用资源配额的虚拟资源确定为该目标节点对应的虚拟资源减量;
构建发布模块,构建包含确定的该目标节点对应的虚拟资源减量的配额兑换交易,并将所述配额兑换交易发布至区块链。
根据本说明书实施例的第3方面,提供一种基于区块链的可用资源配额的兑换系统,包括管理节点和若干对象节点,各对象节点之间以所述管理节点发行的虚拟资源为交易媒介,进行版权使用交易;
所述管理节点,根据评选规则,选择若干对象节点作为目标节点;针对每个目标节点,确定兑换给该目标节点的可用资源配额;兑换给该目标节点的可用资源配额用于确定该目标节点对应的收益增量;将所述可用资源配额的虚拟资源确定为该目标节点对应的虚拟资源减量;构建包含确定的该目标节点对应的虚拟资源减量的配额兑换交易,并将所述配额兑换交易发布至区块链。
本说明书实施例所提供的技术方案,区块链网络中包括管理节点和对象节点,各对 象节点以所述管理节点发行的虚拟资源为交易媒介,进行版权使用交易。一个对象节点可能在有的版权使用事件中是作为使用方付出虚拟资源,在有的版权使用事件中作为创作方收取虚拟资源。对于任一对象节点而言,当该对象节点被管理节点分配了可用资源配额时,该对象节点方可获得收益(可用资源配额用于确定该对象节点对应的收益增量)。并且,分配给该对象节点的可用资源配额需要用该对象节点拥有的虚拟资源进行兑换。
应当理解的是,以上的一般描述和后文的细节描述仅是示例性和解释性的,并不能限制本说明书实施例。
此外,本说明书实施例中的任一实施例并不需要达到上述的全部效果。
附图说明
为了更清楚地说明本说明书实施例或现有技术中的技术方案,下面将对实施例或现有技术描述中所需要使用的附图作简单地介绍,显而易见地,下面描述中的附图仅仅是本说明书实施例中记载的一些实施例,对于本领域普通技术人员来讲,还可以根据这些附图获得其他的附图。
图1是本说明书实施例提供的一种基于区块链的可用资源配额的兑换方法的流程示意图;
图2是本说明书实施例提供的一种基于区块链的可用资源配额的集合兑换方法的流程示意图;
图3是本说明书实施例提供的一种基于区块链的可用资源配额预兑换方法的流程示意图;
图4是本说明书实施例提供的一种基于区块链的可用资源配额的兑换装置的结构示意图;
图5是本说明书实施例提供的一种基于区块链的可用资源配额的兑换系统的结构示意图;
图6是本说明书实施例提供的一种基于区块链的可用资源配额的集合兑换装置的结构示意图;
图7是本说明书实施例提供的一种基于区块链的可用资源配额的集合兑换系统的结构示意图;
图8是本说明书实施例提供的一种基于区块链的可用资源配额预兑换装置的结构示意图;
图9是本说明书实施例提供的一种基于区块链的可用资源配额预兑换系统的结构示意图;
图10是用于配置本说明书实施例方法的一种计算机设备的结构示意图。
具体实施方式
在本说明书中所描述的交易(transfer),是指用户通过区块链的客户端创建,并需要最终发布至区块链的分布式数据库中的一笔数据。
其中,区块链中的交易,存在狭义的交易以及广义的交易之分。狭义的交易是指用户向区块链发布的一笔价值转移;例如,在传统的比特币区块链网络中,交易可以是用户在区块链中发起的一笔转账。而广义的交易是指用户向区块链发布的一笔具有业务意图的业务数据;例如,运营方可以基于实际的业务需求搭建一个联盟链,依托于联盟链部署一些与价值转移无关的其它类型的在线业务(比如,租房业务、车辆调度业务、保险理赔业务、信用服务、医疗服务等),而在这类联盟链中,交易可以是用户在联盟链中发布的一笔具有业务意图的业务消息或者业务请求。
现有技术中,版权使用交易发布至区块链的含义为,基于版权使用事件,作品的使用方节点向作品的创作方(通常是作品的版权拥有方)进行转账,转账记录被存入区块链进行公示。而版权使用事件是指一切涉及版权作品使用的事件,如购买小说、购买创作方的编曲、下载音乐等。
现有的基于区块链的版权交易模式的主要特点为,区块链网络中的各节点以市场通用货币为交易媒介,进行版权使用交易。这意味着,创作方节点分发作品所获得的市场通用货币即是创作方获得的收益。
而本发明提供的技术方案丰富了作品的创作方获取收益的方式。
具体地,在本说明书实施例中,区块链网络中包括管理节点和对象节点,各对象节点以所述管理节点发行的虚拟资源为交易媒介,进行版权使用交易。
为此,本发明提出了一种基于区块链的交付虚拟资源的方法,区块链网络包括管理节点和若干对象节点,各对象节点之间以所述管理节点发行的虚拟资源为交易媒介,进行版权使用交易,所述交付虚拟资源的方法包括:
针对目标作品对应的版权使用事件,使用方节点确定交付数额,所述使用方节点是使用所述目标作品的用户对应的对象节点;
所述使用方节点将所述交付数额的虚拟资源确定为自身对应的虚拟资源减量,以及将所述交付金额的虚拟资源确定为创作方节点对应的虚拟资源增量;所述创作方节点是创作所述目标作品的用户对应的对象节点;
所述使用方节点构建包含确定的自身对应的虚拟资源减量和所述创作方节点对应的虚拟资源增量的版权使用交易,并将所述版权使用交易发布至区块链。
其中,所述虚拟资源实际上是一种电子数据,其具体形式可以是游戏币、积分、虚拟物品等。
其中,所述交付数额具体是使用所述目标作品所需要花费的虚拟资源的数额,其可以是目标作品的创造方预先设定的。
也就是说,在上述的交付虚拟资源的方法中,版权使用交易发布至区块链的含义为,基于版权使用事件,作品的使用方节点向作品的创作方(通常是作品的版权拥有方)交付虚拟资源,虚拟资源交付记录被存入区块链进行公示。
通过上述的交付虚拟资源的方法,一个对象节点可能在有的版权使用事件中作为使用方付出虚拟资源,在有的版权使用事件中作为创作方收取虚拟资源,每个版权使用事件对应的虚拟资源交付记录都会被存入区块链进行公示,基于区块链上存储的交付虚拟资源的记录,可以确定每个对象节点对应的虚拟资源余量。
在上述的交付虚拟资源的方法中,针对每个对象节点,该对象节点不仅可以基于版权使用交易,收取其他对象节点交付的虚拟资源,也可以请求负责发行虚拟资源的所述管理节点向该对象节点有偿或无偿交付虚拟资源。
具体地,所述管理节点有偿交付虚拟资源的方式如下:
所述管理节点接收任一对象节点发送的包含充值数额的充值请求,从该对象节点对应的用户的财产账户中扣除与所述充值数额的虚拟资源等价的财产,将所述充值数额的虚拟资源确定为该对象节点对应的虚拟资源增量,构建包含确定的该对象节点对应的虚拟资源增量的资源充值交易,并将所述资源充值交易发布至区块链。
本发明还提供了一种基于区块链的可用资源配额的兑换方法,对于任一对象节点而言,当该对象节点被管理节点分配了可用资源配额时,该对象节点方可获得收益(可用 资源配额用于确定该对象节点对应的收益增量)。并且,分配给该对象节点的可用资源配额需要用该对象节点拥有的虚拟资源进行兑换。
本发明还提供了另一种基于区块链的可用资源配额的兑换方法,对于任一对象节点集合而言,当该对象节点集合被管理节点评选为目标对象时,该对象节点集合中的每个对象节点都可以获得一定的可用资源配额,用于确定自身对应的收益增量。并且,分配给一个对象节点的可用资源配额需要用该对象节点拥有的虚拟资源进行兑换。
本发明还提供了一种基于区块链的可用资源配额预兑换方法,对于任一对象节点而言,当该对象节点被管理节点评选为预兑换节点时,该对象节点方可获得预兑换一定的可用资源数额的资格,并基于预兑换的可用资源配额,预先支取收益。同时,该对象节点需要以自身未来的虚拟资源收入为担保,偿还预兑换的可用资源数额的虚拟资源。
本发明所提出的上述技术方案可以适用于任何类型作品(如美术、音乐、文学)的版权交易场景。为了描述的方便,后文以音乐版权交易场景为例进行说明,在此场景下,所述虚拟资源可被称为“乐音币”。本领域技术人员应当理解,这并不构成对本发明的限制。
为了使本领域技术人员更好地理解本说明书实施例中的技术方案,下面将结合本说明书实施例中的附图,对本说明书实施例中的技术方案进行详细地描述,显然,所描述的实施例仅仅是本说明书的一部分实施例,而不是全部的实施例。基于本说明书中的实施例,本领域普通技术人员所获得的所有其他实施例,都应当属于保护的范围。
以下结合附图,详细说明本说明书各实施例提供的技术方案。
图1是本说明书实施例提供的一种基于区块链的可用资源配额的兑换方法的流程示意图,包括以下步骤:
S100:管理节点根据评选规则,选择若干对象节点作为目标节点。
在本文中,节点实际上是具有数据处理功能和通信功能的设备。
区块链网络中的节点有管理节点和对象节点之分。通常,针对任一对象节点,该对象节点可以作为作品A的使用方节点,向作品A的创作方节点交付虚拟资源;也可以作为作品B的创作方节点,收取作品B的使用方节点交付的虚拟资源。
所述管理节点一般不是版权使用事件的参与方(使用方或创作方),而是整个版权交易系统的管理方。各对象节点使用的交易媒介(即虚拟资源)是管理节点发行的,这 就意味着,在所述版权交易系统中,虚拟资源可以作为交易媒介,而在所述版权交易系统的范畴之外,虚拟资源不一定可以作为交易媒介。例如,所述管理节点发行的虚拟资源不一定能够在市场上购买各种商品。因此,对于一个作品的创作方节点而言,收取到虚拟资源并不一定意味着获得收益。
在本说明书实施例中,所述管理节点可以一次性地、定期地(如每个月一次)或不定期地执行步骤S100。进一步地,所述管理节点可以一次性地、定期地(如每个月一次)或不定期地执行图1所示的可用资源配额的兑换方法。
在本说明书实施例中,所述评选规则可以根据实际业务需要进行规定。例如,所述管理节点可以根据评选规则,随机选择10个对象节点作为目标节点。又如,所述管理节点可以根据各对象节点分别对应的虚拟资源余量大小,由大到小依次选择10个对象节点作为目标节点。
需要说明的是,针对任一对象节点,该对象节点对应的虚拟资源余量是,从区块链上存储的对应于该对象节点的虚拟资源增量中,扣除区块链上存储的对应于该目标节点的虚拟资源减量后,所剩余的虚拟资源增量。
进一步地,可以预设若干作品类别,并针对每个作品类别,建立若干对象节点与该作品类别之间的关联关系。举例来说,可以预先根据不同的音乐风格,预设若干作品类别(摇滚乐、乡村乐、爵士乐等),然后针对每个对象节点,获取该对象节点偏好的至少一个作品类别,并建立该对象节点与该对象节点偏好的作品类别之间的关联关系。假设对象节点A对应的用户A是爵士乐歌手,同时也是一位摇滚乐爱好者,那么可以建立对象节点A与爵士乐这一作品类别的关联关系,以及建立对象节点A与摇滚乐这一作品类别的关联关系。
如此,在本说明书实施例中,所述管理节点针对每个作品类别,根据评选规则,从与该作品类别相关联的对象节点中选择若干对象节点作为目标节点。例如,所述管理节点可以根据评选规则,从与摇滚乐关联的对象节点中选择10个对象节点作为目标节点,从与乡村乐关联的对象节点中选择6个对象节点作为目标节点,从与爵士乐关联的对象节点中选择2个对象节点作为目标节点。
进一步地,可以利用智能合约技术,保证所述管理节点是严格依照所述评选规则挑选目标节点的。具体地,在步骤S100中,所述管理节点可以调用区块链上存储的,包含评选规则的评选智能合约,并通过所述评选智能合约,选择若干对象节点作为目标节 点。所述评选智能合约是预先经过区块链网络中的各节点共识验证通过后,被存入区块链的。
S102:针对每个目标节点,确定兑换给该目标节点的可用资源配额。
评选出的若干目标节点,实际上是有资格兑换可用资源配额的对象节点。针对每个目标节点,兑换给该目标节点的可用资源配额用于确定该目标节点对应的收益增量。
在本说明书实施例中,确定兑换给每个目标节点的可用资源配额的方式有多种。
具体地,可以针对每个目标节点,根据该目标节点的请求,确定兑换给该目标节点的可用资源配额。即,针对每个目标节点,将该目标节点对应的指定余量数额确定为兑换给该目标节点的可用资源配额。其中,该目标节点对应的指定余量数额为,该目标节点对应的用户预先指定的,该目标节点对应的至少部分虚拟资源余量的数额。
也可以将兑换给每个目标节点的可用资源配额都确定为同一数值。例如,可以针对每个目标节点,将最小余量数额确定为兑换给该目标节点的可用资源配额。其中,所述最小余量数额通过以下方式确定:从各目标节点分别对应的指定余量数额中,确定出最小的指定余量数额;指定一个不大于所述最小的指定余量数额的数额,作为所述最小余量数额。
S104:将所述可用资源配额的虚拟资源确定为该目标节点对应的虚拟资源减量。
S106:构建包含确定的该目标节点对应的虚拟资源减量的配额兑换交易,并将所述配额兑换交易发布至区块链。
在本说明书实施例中,由于发放给某个目标节点的可用资源配额是需要由该目标节点拥有的虚拟资源进行兑换的,因此,通过步骤S104~S106,从该目标节点对应的虚拟资源余量中扣除该可用资源配额的虚拟资源,该扣除记录公示于区块链。
通过图1所示的基于区块链的可用资源配额的兑换方法,对作品的创作方节点而言,其通过分发作品而收取的虚拟资源并没有直接落实为收益,该创作方节点若想要获得收益,则需要一方面被所述管理节点评选为目标节点,拥有兑换可用资源配额的资格,另一方面花费自己拥有的虚拟资源兑换一定的可用资源配额。兑换到的可用资源配额可以用于确定该创作方对应的收益增量,如此,该创作方可以获得收益。
此外,在步骤S100中,所述管理节点可以根据评选规则,将满足所述评选规则的对象节点确定为目标节点。
其中,针对每个对象节点,该对象节点满足所述评选规则,包括满足以下规则中的至少一种:
规则1,该对象节点对应的指定余量数额不小于第一阈值。
规则2,在统计期间内,基于版权使用交易产生的,对应于该对象节点的虚拟资源增量的数额不小于第二阈值。
针对规则1,需要说明的是,所述该对象节点对应的指定余量数额为,该对象节点对应的用户预先指定的,该对象节点对应的至少部分虚拟资源余量的数额。一个对象节点对应的指定余量数额的含义为,该对象节点对应的用户指定其虚拟资源余量中的多大部分参与评选。
例如,针对对象节点A和B,对象节点A对应的虚拟资源(具体可以是乐音币)余量为5个乐音币,对象节点B对应的虚拟资源余量为8个乐音币。若对象节点A对应的用户A预先指定其全部乐音币参与评选,则对象节点A对应的指定余量数额为5;若对象节点B对应的用户B预先指定其拥有的7个乐音币参与评选,则对象节点A对应的指定余量数额为7。
所述第一阈值可以是根据实际业务需要指定的固定数值,如在上例中,若所述第一阈值为6,则由于对象节点A对应的指定余量数额为5,因此对象节点A不满足规则1,而对象节点B满足规则1。
此外,若所述管理节点定期进行一次评选,则在各次评选中,所述第一阈值可以不同,即所述第一阈值是动态变化的,这是因为,各对象节点分别对应的指定余量数额可能会随时发生变化。例如,假设所述管理节点定期(每个月一次)从100个对象节点中选择10个对象节点作为目标节点,针对每次评选,根据当前各对象节点分别对应指定余量数额,对各对象节点进行排序,将第10个对象节点对应的指定余量数额确定为第一阈值。
可见,规则1的含义为,所述管理节点应当将指定余量数额较大的对象节点评选为目标节点。如果每个管理节点对应的指定余量数额都是其对应的虚拟资源余量的数额,那么规则1的含义实际为,一个对象节点拥有的虚拟资源越多,所述管理节点越优先赋予该对象节点兑换可用资源配额的资格。
进一步地,所述规则1具体可以是,该对象节点对应的指定余量数额不小于第一阈值,且,该对象节点对应的指定余量数额的虚拟资源余量中,基于资源充值交易产生的 虚拟资源增量所占的比例不大于指定比例。其中,所述指定比例可以根据实际需要指定,例如可以是80%。这是为了避免有的对象节点为了追求被评选为目标节点,以充值的方式增加其对应的虚拟资源余量。
针对规则2,需要说明的是,所述统计期间可以根据业务需要指定。例如,所述管理节点每个月都评选一次目标节点,所述管理节点在今年5月份进行评选时,可以指定所述统计期间为4月1日至4月30日。
所述规则2的含义为,针对一个对象节点,在所述统计期间内,该对象节点作为创作方节点收取的虚拟资源越多,所述管理节点越优先赋予该对象节点兑换可用资源配额的资格。
与所述第一阈值类似,所述第二阈值可以是根据实际业务需要指定的固定数值。此外,若所述管理节点定期进行一次评选,则在各次评选中,所述第二阈值可以不同,即所述第二阈值是动态变化的,这是因为,每次评选对应的统计期间不同,在多个统计期间内,基于版权使用交易产生的,对应于该对象节点的虚拟资源增量可能会变化。
例如,假设所述管理节点定期(每个月一次)从100个对象节点中选择10个对象节点作为目标节点,针对每次评选,根据该次评选对应的统计期间内,基于版权使用交易产生的,对应于每个对象节点的虚拟资源增量的大小,对各对象节点进行排序,将第10个对象节点对应的虚拟资源增量的数额确定为第一阈值。
另外,在步骤S100中,所述管理节点可以根据评选规则,确定满足所述评选规则的对象节点;针对满足所述评选规则的每个对象节点,判断该对象节点对应的用户是否同意将该对象节点确定为目标节点;若同意,则将该对象节点确定为目标节点。
需要说明的是,所述管理节点预先针对每个对象节点,获取该对象节点对应的权限类型,所述权限类型包括同意类型、询问类型和拒绝类型中的一种。
基于此,针对一个对象节点,判断该对象节点对应的用户是否同意将该对象节点确定为目标节点,具体可以是:
若该对象节点对应的权限类型为同意类型,则确定该对象节点对应的用户同意将该对象节点确定为目标节点;若该对象节点对应的权限类型为询问类型,则询问该对象节点对应的用户是否同意将该对象节点确定为目标节点;若该对象节点对应的权限类型为拒绝类型,则确定该对象节点对应的用户不同意将该对象节点确定为目标节点。
此外,在本说明书实施例中,还可以采用计算每个对象节点对应的竞争力表征值的 方式,从各对象节点中评选出目标节点。此时,所述评选规则实际上是一种竞争力表征值算法。
具体地,在步骤S100中,所述管理节点可以针对每个对象节点,使用所述竞争力表征值算法计算该对象节点对应的竞争力表征值,根据各对象节点分别对应的竞争力表征值的大小,选择预设数量的对象节点作为目标节点。其中,针对每个对象节点,该对象节点对应的竞争力表征值越大,该对象节点被选为目标节点的优先级越高。
在实际应用中,可以根据实际业务需要指定一种竞争力表征值算法。此处试举一例:
所述管理节点可以针对每个对象节点,以该对象节点对应的特征参数为所述竞争力表征值算法的输入,计算该对象节点对应的竞争力表征值。
其中,对象节点对应的特征参数包括以下至少一种:
特征参数1:该对象节点对应的指定余量数额。所述指定余量数额的含义,前文已经说明,不再赘述。
特征参数2:该对象节点对应的指定余量数额的虚拟资源中,基于版权使用交易产生的虚拟资源增量所占的比例。
特征参数3:在统计期间内,基于版权使用交易产生的,对应于该对象节点的虚拟资源增量的数额。
需要说明的是,每个对象节点对应的特征参数的构成都是相同的。例如,假设对象节点对应的特征参数为特征参数1和特征参数2,那么每个对象节点对应的特征参数都是特征参数1和特征参数2。
更具体的,本说明书实施例提供一种计算竞争力表征值的公式,如下:
Figure PCTCN2019073419-appb-000001
其中,X为特征参数1,Y为特征参数3,a为X对应的权重,b为Y对应的权重,当特征参数2大于指定比例时,
Figure PCTCN2019073419-appb-000002
为1,当特征参数2不大于指定比例时,
Figure PCTCN2019073419-appb-000003
为0。
进一步地,根据各对象节点分别对应的竞争力表征值的大小,选择预设数量的对象节点作为目标节点,具体方式为:
根据各对象节点分别对应的竞争力表征值的大小,由大到小对各对象节点进行排序;选择第一个对象节点;判断该对象节点对应的用户是否同意将该对象节点确定为目标节点;若同意,则将该对象节点确定为目标节点;若不同意,则不将该对象节点确 定为目标节点;继续选择下一个对象节点,直至确定出预设数量的目标节点。
此外需要说明的是,在实际应用中,所述管理节点可以规定可用资源配额与收益增量之间的转换比率,根据该转换比率和兑换给某个目标节点的可用资源配额,计算该目标节点对应的收益增量。例如,可以规定,转换比率为1:100,即可用资源配额为1,可转换为的收益增量为100元。
值得强调的是,所述转换比率不一定是对象节点向管理节点购买虚拟资源时所基于的购买比率。例如,对象节点向管理节点购买1个乐音币,需要花费80元,而可用资源配额为1,可转换为100元的收益增量。
还值得强调的是,所述管理节点对应的管理方可以根据实际业务需要,对所述转换比率和所述购买比率进行动态调整。
目标节点对应的收益增量可以由管理节点对应的用户支付给目标节点对应的用户,也可以由其他机构或个人支付给目标节点对应的用户,这其实可以视具体情况而事先进行约定。
此处将本技术方案与实际的应用场景进行结合,以对本技术方案进行示例性说明。以下示例性说明仅是为了有助于理解本方案,并不构成对本方案实施方式的限制。
音乐公司X为了培养用户的版权付费习惯,搭建基于区块链的音乐版权交易系统。在该音乐版权交易系统中,音乐公司X的服务器作为管理节点,发行乐音币,音乐作者或音乐听众作为对象节点,以乐音币为交易媒介进行版权使用交易。
对于音乐作者而言,其拥有的乐音币的主要来源通常是,在版权使用事件中,音乐听众的乐音币交付行为。对于音乐听众而言,其拥有的乐音币的主要来源是,通过向管理节点发起资源充值请求,用自己的财产购买到的乐音币(假设花费80元可购买1个乐音币)。音乐公司X想要让音乐作者有更多的机会将其基于版权使用交易收入的乐音币兑换成可用资源配额的机会,并尽可能限制音乐听众将其充值的乐音币兑换成可用资源配额。
为此,音乐公司X的服务器定期(如每个季度)执行一次图1所示的可用资源配额的兑换方法。音乐公司X的服务器评选目标节点的策略如下:
1、根据各对象节点分别对应的乐音币指定余量数额(由各对象节点分别对应的用户预先指定,因人而异,乐音币指定余量数额可以是乐音币余量的数额,也可以小于乐音币余量的数额)的大小,由大到小对各对象节点进行排序,选出前100个对象节点, 形成列表1。
2、根据上一个季度中,根据基于版权使用交易产生的,每个对象节点的乐音币增量(即乐音币收入)的大小,对各对象节点进行排序,选出前100个对象节点,形成列表2。
3、从各对象节点中,选出对应的乐音币余量中,基于版权使用产生的乐音币数量所占比例大于80%的对象节点,形成列表3。
然后,基于列表1~3,确定同时出现在这3个列表中的对象节点,作为候选节点。针对每个候选节点,确定该候选节点对应的用户是否同意兑换可用资源配额,将不同意兑换可用资源配额的候选节点排除,将剩余的候选节点确定为目标节点。
音乐公司X根据各目标节点分别对应的乐音币指定余量数额,将乐音币指定余量数额的最小值确定为可用资源配额(假设为1000)。然后通过区块链的共识机制,从每个目标节点的乐音币余量中扣除1000个乐音币。根据音乐公司X的规定,可用资源配额为1,可转换为100的收益增量,那么,资源配额为1000,相应的收益增量可以达到10万元。
对于任一目标节点而言,若该目标节点对应的用户(通过上述评选规则评选出的一般是音乐作者)在现实生活中为他人提供艺术服务(如出席商业表演、为他人谱曲等),那么,该目标节点对应的用户获得其提供服务的佣金(假设为5万元)之外,还可以进一步获得音乐公司X的奖励10万元,也就是说,该目标节点对应的用户通过一次艺术服务,获得了15元的收益。
若该目标节点对应的用户拒绝在现实生活中为他人提供艺术服务,则该目标节点对应的可用资源配额就暂时不能转换为收益增量支付给该用户。
艺术公司通过这样的方式,构建了一个良性循环的音乐版权交易系统。通过该音乐版权交易系统的运行,其一,培养了音乐听众为音乐付费的习惯;其二,形成了一种针对音乐作者的收益激励机制,鼓励音乐作者多创作音乐听众喜爱的作品,多在现实生活中为他人提供艺术服务。
图2是本说明书实施例提供的一种基于区块链的可用资源配额的集合兑换方法的流程示意图,包括以下步骤:
S200:所述管理节点根据评选规则,选择若干对象节点和/或若干对象节点集合作为目标对象。
S202:针对每个目标对象,若该目标对象为对象节点集合,则确定兑换给该目标对象中的每个对象节点的可用资源配额。
S204:针对该目标对象中的每个对象节点,将该对象节点对应的可用资源配额的虚拟资源确定为该对象节点对应的虚拟资源减量。
S206:构建包含确定的该对象节点对应的虚拟资源减量的配额兑换交易,并将该配额兑换交易发布至区块链。
在2所示的方法中,允许多个对象节点组成对象节点集合,以对象节点集合为单位,参与评选。具体地,针对一个对象节点集合而言,该对象节点集合对应的指定余量数额实际上是由该对象节点集合中的各对象节点分别对应的指定余量数额累加成的。针对该对象节点集合中每个对象节点,该对象节点对应的指定余量数额与该对象节点集合对应的指定余量数额的比例,即是该对象节点对应的收益比例。对于一个对象节点集合而言,该对象节点集合中的每个对象节点对应的收益比例,可以是该对象节点集合中的各对象节点事先约定的。
值得强调的是,在图2所示的方法中,所述目标对象是指管理节点根据评选规则选出的对象节点或对象节点集合。图1所示的方法中,确定目标节点的各种方式,同样适用于在图2所示的的方法中确定目标对象。也就是说,在步骤S200中,可以将每个对象节点集合暂时视为一个对象节点,进行目标对象的评选。对本领域技术人员而言,在理解前文对图1所示方法的说明后,很容易想到所述管理节点从对象节点和对象节点集合中评选出目标对象的具体实施方式,不再赘述。
一个对象节点集合一旦被评选为目标对象,则该对象节点集合中的各对象节点就可以共同获得兑换可用资源配额的资格。
确定兑换给该目标对象中的每个对象节点的可用资源配额的方式为:
管理节点可以确定兑换给该目标对象的可用资源配额,并获取该目标对象中的每个对象节点对应的收益比例,然后针对该目标对象中的每个对象节点,根据该对象节点对应的收益比例与兑换给该目标对象的可用资源配额,得到兑换给该对象节点的可用资源配额。
其中,可以将该目标对象对应的指定余量数额确定为兑换给该目标对象的可用资源配额。该目标对象对应的指定余量数额为,该目标对象中每个对象节点对应的指定余量数额的和;针对每个对象节点,该对象节点对应的指定余量数额为,该对象节点对 应的用户预先指定的,该对象节点对应的至少部分虚拟资源余量的数额。
也可以针对每个目标对象,将最小余量数额确定为兑换给该目标对象的可用资源配额。其中,所述最小余量数额通过以下方式确定:从各目标对象分别对应的指定余量数额中,确定出最小的指定余量数额;指定一个不大于所述最小的指定余量数额的数额,作为所述最小余量数额。
其中,可以针对该目标对象中的每个对象节点,计算该对象节点对应的指定余量数额与该目标对象对应的指定余量数额的比值,作为该对象节点对应的收益比例。
进一步地,图2所示方法的应用场景可以是:有时,对于有些对象节点而言,其单独参与目标节点的评选,可能难以被选中(例如,不太受音乐听众欢迎的音乐作者,其收入的乐音币往往很少,无法取得兑换可用资源配额的资格)。为此,多个难以被评选为目标节点的对象节点可以组合成一个对象节点集合,作为一个单位参与评选,一旦被评选为目标对象,就可以使用自己的虚拟资源兑换可用资源配额,然后共同分享可用资源配额转换成的收益增量。
其中,该对象节点集合中的各对象节点选举代表节点的方法具体可以是投票、随机指定方法、蒙特·卡罗算法等,此为本领域技术人员所熟知,此处不赘述。
沿用前文提及的音乐公司X的示例,假设某个对象节点集合对应的指定余量数额为1200(乐音币),该对象节点集合包含的对象节点为A~C,这1200的指定余量数额中,有800乐音币来自对象节点A,有300乐音币来自对象节点B,有100乐音币来自对象节点C,因此,对象节点A对应的收益比例为2/3,对象节点B对应的收益比例为1/4,对象节点C对应的收益比例为1/12。倘若该对象节点集合被评选为目标对象,管理节点授予该对象节点集合的可用资源配额为1200,则对象节点A对应的可用资源配额为800(相应的收益增量为8万元),对象节点B对应的可用资源配额为300(相应的收益增量为3万元),对象节点C对应的可用资源配额为100(相应的收益增量为1万元)。并且,该对象节点集合中的各对象节点需要选举出一个对象节点作为代表节点,该代表节点对应的用户在现实生活中为他人提供艺术服务时,音乐公司X才会分别向对象节点A~C支付收益增量。
图3是本说明书实施例提供的一种基于区块链的可用资源配额预兑换方法的流程示意图,包括以下步骤:
S300:所述管理节点根据预评选规则,选择若干对象节点作为预兑换节点。
S302:针对每个预兑换节点,确定预兑换给该预兑换节点的可用资源配额。
S304:基于所述可用资源配额,生成目标智能合约。
S306:将所述目标智能合约发布至区块链。
在图1所示的可用资源配额的兑换方法中,针对评选出的每个目标节点,该目标节点可兑换的可用资源配额通常不会大于该目标节点对应的虚拟资源余量的数额,否则无法保证每个对象节点的收支平衡。
而在图3所示的方法中,所述管理节点还可以根据预评选规则,选择若干对象节点作为预兑换节点,针对每个预兑换节点,该预兑换节点可以不受自身对应的虚拟资源余量的限制,预兑换可用资源配额(可以大于该预兑换节点对应的虚拟资源余量的数额)。预兑换给该预兑换节点的可用资源配额用于确定该目标节点对应的收益增量。
具体地,针对每个预兑换节点,所述管理节点不会发起资源兑换交易(即从该预兑换节点对应的虚拟资源余量中扣除所述预兑换配额的虚拟资源),而是基于所述可用资源配额,生成目标智能合约。所述目标智能合约用于从该预兑换节点对应的虚拟资源未来增量中扣除所述可用资源配额的虚拟资源;该预兑换节点对应的虚拟资源未来增量是,未来将要存入区块链的,对应于该预兑换节点的虚拟资源增量。
也就是说,所述管理节点可以针对评选出的每个预兑换节点,为该预兑换节点发放一定虚拟资源数额的“借贷”,以该预兑换节点对应的虚拟资源未来增量为担保,“借贷合同”以智能合约形式存入区块链,保证该预兑换节点对应的虚拟资源未来增量会优先用于偿还预兑换的可用资源数额。并且,对于每个预兑换节点而言,该预兑换节点对应的用户可以凭借预兑换的可用资源配额,提前获得超额收益。
为了尽可能使得评选出的预兑换节点具有一定的偿还能力,所述管理节点根据预评选规则,选择若干对象节点作为预兑换节点的具体方式为:
所述管理节点针对每个对象节点,判断在多个第一周期中的每个第一周期内,对应于该对象节点的虚拟资源增量的数额是否皆大于指定数额;若是,则将该对象节点确定为预兑换节点;否则,拒绝将该对象节点确定为预兑换节点。其中,所述指定数额可以根据实际业务需要指定。
例如,假设第一周期为一个月,那么可以判断在最近的3个月中的每个月,对应于该对象节点的虚拟资源增量的数额是否皆大于指定数额。
进一步地,判断在多个第一周期中的每个第一周期内,发布至区块链的对应于该对象节点的虚拟资源增量的数额是否皆大于指定数额的具体方式为:
判断在多个第一周期中的每个第一周期内,基于版权使用交易产生的,对应于该对象节点的虚拟资源增量的数额是否皆大于指定数额。
此外,在图3所示的方法中,所述目标智能合约还用于,从该预兑换节点对应的虚拟资源未来增量中扣除利息数额的虚拟资源。所述利息数额的虚拟资源可以视为该预兑换节点为了提前获得超额收益而付出的代价。
进一步地,针对每个预兑换节点,所述管理节点确定预兑换给该预兑换节点的可用资源配额的具体方式可以是:
根据该预兑换节点在多个第二周期中的每个第二周期内,对应于该预兑换节点的虚拟资源增量的数额,确定预兑换给该预兑换节点的可用资源配额。
例如,针对某个预兑换节点,若该预兑换节点在近3个月内,每个月收入的乐音币的数额皆大于600,则说明该预兑换节点在未来几个月中,每个月的偿还能力大概率可以达到600个乐音币,因此可以确定预兑换给该预兑换节点的可用资源配额为600。
又如,针对某个预兑换节点,若该预兑换节点在近3个月内,有一个月收入的乐音币的数额大于600,有两个月收入的乐音币的数额不足300,则可以取该预兑换节点在近3个月各月收入的乐音币的数额的均值(即400),作为预兑换给该预兑换节点的可用资源配额。
同理,针对每个预兑换节点,所述管理节点可以根据该预兑换节点在多个第三周期中的每个第三周期内,对应于该预兑换节点的虚拟资源增量的数额,确定预兑换给该预兑换节点的可用资源配额。
例如,针对某个预兑换节点,若该预兑换节点在近3个月内,每个月的基于版权使用交易而收入的乐音币的数额皆大于600,则说明该预兑换节点的每个月收入的乐音币的数量是稳定的,该预兑换节点对应的利息数额可以较低。
又如,针对某个预兑换节点,若该预兑换节点在近3个月内,有一个月收入的乐音币的数额大于600,有两个月收入的乐音币的数额不足300,则说明该预兑换节点的每个月收入的乐音币的数量不稳定,其未来不能偿还预兑现的可用资源配额的概率较高,因此,该预兑换节点对应的利息数额可以较高。
需要说明的是,本文所述的第一周期、第二周期以及第三周期,可以是相同的周期,也可以是不同的周期。
值得强调的是,在图3所示的方法中,也可以授予一个对象节点集合预兑换可用资源配额的资格,根据该对象节点集合中每个对象节点对应的收益比例,确定该对象节点集合中每个对象节点预兑换的可用资源配额,并针对该对象节点集合中每个对象节点,从该对象节点对应的虚拟资源未来增量中,扣除该对象节点预兑换的可用资源配额的虚拟资源(也可以进一步包括利息数额的虚拟资源)。
此外,本领域技术人员应当理解,实际应用中,图1所示的可用资源配额的兑换方法、图2所示的可用资源配额的兑换方法和图3所示的可用资源配额预兑换方法都可以独立实施,当然,也可以从图1所示的可用资源配额的兑换方法、图2所示的可用资源配额的兑换方法和图3所示的可用资源配额预兑换方法,选择至少两个方法进行组合使用,组合成的实施方式也在本发明所要求的保护范围之内。
例如,可以将图1与图3所示的方法进行组合,具体地,在针对各对象节点执行图1所示的方法后,即评选出的各目标节点,并授予每个目标节点兑换可用资源配额的资格后,可以执行图3所示的方法,即进一步采用预评选规则,从各目标节点中评选出若干预兑换节点,额外授予每个预兑换节点预兑换可用资源配额的资格。这种情况下,针对每个预兑换节点,该预兑换节点既有使用其虚拟资源余量兑换可用资源配额的资格,又有以其虚拟资源未来增量为担保,预兑换更多可用资源配额的资格。
沿用前文提及的音乐公司X的示例,管理节点授予某个目标节点使用自身的虚拟资源余量兑换1000可用资源配额的资格的同时,发现该目标节点近3个季度,每个季度中基于版权使用交易产生的乐音币收入都比较可观(如大于500),因此,管理节点还可以进一步将该目标节点确定为预兑换节点,进一步授予其可预兑换1000可用资源配额的资格,同时,以智能合约的方式,与该预兑换节点约定,该预兑换节点在未来3个季度内使用自己的虚拟资源未来增量偿还预兑换的可用资源配额和相应的利息数额,总计1200(个乐音币)。
另外,在前文所述的基于区块链的交付虚拟资源的方法中,虚拟资源的用途可以不限于版权交易,还包括以下两个方面:
1、任一对象节点可以使用自己的虚拟资源,向管理节点购买商品或服务。
具体地,对象节点可以确定支付数额,将所述支付数额的虚拟资源作为自身对 应的虚拟资源减量,构建包含确定的虚拟资源减量的商品购买交易或包含确定的虚拟资源减量的服务购买交易,将所述商品购买交易或所述服务购买交易发布至区块链。
例如,某个对象节点对应的用户需要购买一把吉他,该用户可以通过该对象节点,向管理节点支付100乐音币,管理节点向该用户发货一把吉他。
需要说明的是,某个对象节点购买的服务具体可以是管理节点授予的推广权益,所述权益包括但不限于:管理节点向其他对象节点发送用于宣传该对象节点的作品的推广信息。
2、任一对象节点可以使用自己的虚拟资源,向除其他对象节点和管理节点之外的第三方设备(如某电商的服务器)购买商品或服务。
具体地,对象节点可以确定支付数额,构建包含所述支付数额的商品购买请求或服务购买请求,将所述商品购买请求或所述服务购买请求发送给第三方设备,以购买商品或服务;所述第三方设备在向该对象节点提供商品或服务后,向所述管理节点发送包含所述支付数额的兑现请求;所述管理节点根据所述兑现请求,将所述支付数额转换成财产金额,并将所述财产金额的财产支付给所述第三方设备。
例如,某个音乐作者(对象节点)想要制作一张唱片,需要支付给某唱片公司(第三方设备)10000元的制作费,该音乐作者可以使用自己拥有的乐音币进行支付,具体可以向唱片公司支付100乐音币(假设管理节点规定,1乐音币相当于100元),后续,唱片公司可以请求管理节点兑现这100乐音币,从而获得10000元的制作费。
基于图1所示的基于区块链的可用资源配额的兑换方法,本说明书实施例还对应提供了一种基于区块链的可用资源配额的兑换装置,如图4所示,区块链网络包括所述装置和若干对象节点,各对象节点之间以所述装置发行的虚拟资源为交易媒介,进行版权使用交易,所述装置包括:
评选模块401,根据评选规则,选择若干对象节点作为目标节点;
可用资源配额确定模块402,针对每个目标节点,确定兑换给该目标节点的可用资源配额;兑换给该目标节点的可用资源配额用于确定该目标节点对应的收益增量;
虚拟资源减量确定模块403,将所述可用资源配额的虚拟资源确定为该目标节点对应的虚拟资源减量;
构建发布模块404,构建包含确定的该目标节点对应的虚拟资源减量的配额兑换 交易,并将所述配额兑换交易发布至区块链。
所述装置还包括:预处理模块405,预设若干作品类别,并针对每个作品类别,建立若干对象节点与该作品类别之间的关联关系;
所述评选模块401,所述管理节点针对每个作品类别,根据评选规则,从与该作品类别相关联的对象节点中选择若干对象节点作为目标节点。
所述评选模块401,调用区块链上存储的,包含评选规则的评选智能合约;通过所述评选智能合约,选择若干对象节点作为目标节点。
所述评选模块401,根据评选规则,将满足所述评选规则的对象节点确定为目标节点;或,根据评选规则,确定满足所述评选规则的对象节点;针对满足所述评选规则的每个对象节点,判断该对象节点对应的用户是否同意将该对象节点确定为目标节点;若同意,则将该对象节点确定为目标节点。
针对每个对象节点,该对象节点满足所述评选规则,具体包括:
该对象节点对应的指定余量数额不小于第一阈值;该对象节点对应的指定余量数额为,该对象节点对应的用户预先指定的,该对象节点对应的至少部分虚拟资源余量的数额;该对象节点对应的虚拟资源余量为,从区块链上存储的对应于该对象节点的虚拟资源增量中,扣除区块链上存储的对应于该目标节点的虚拟资源减量后,所剩余的虚拟资源增量;
和/或
在统计期间内,基于版权使用交易产生的,对应于该对象节点的虚拟资源增量的数额不小于第二阈值。
所述装置还包括:
充值模块406,接收任一对象节点发送的包含充值数额的充值请求;从该对象节点对应的用户的财产账户中扣除与所述充值数额的虚拟资源等价的财产;将所述充值数额的虚拟资源确定为该对象节点对应的虚拟资源增量;构建包含确定的该对象节点对应的虚拟资源增量的资源充值交易,并将所述资源充值交易发布至区块链;
该对象节点对应的指定余量数额不小于第一阈值,具体包括:
该对象节点对应的指定余量数额不小于第一阈值,且,该对象节点对应的指定余量数额的虚拟资源余量中,基于资源充值交易产生的虚拟资源增量所占的比例不大于 指定比例。
所述评选规则,具体包括:竞争力表征值算法;
所述评选模块401,针对每个对象节点,使用所述竞争力表征值算法计算该对象节点对应的竞争力表征值;根据各对象节点分别对应的竞争力表征值的大小,选择预设数量的对象节点作为目标节点;
其中,针对每个对象节点,该对象节点对应的竞争力表征值越大,该对象节点被选为目标节点的优先级越高。
所述评选模块401,针对每个对象节点,以该对象节点对应的特征参数为所述竞争力表征值算法的输入,计算该对象节点对应的竞争力表征值;
其中,对象节点对应的特征参数包括以下至少一种:
(1)该对象节点对应的指定余量数额;该对象节点对应的指定余量数额为,该对象节点对应的用户预先指定的,该对象节点对应的至少部分虚拟资源余量的数额;该对象节点对应的虚拟资源余量为,从区块链上存储的对应于该对象节点的虚拟资源增量中,扣除区块链上存储的对应于该目标节点的虚拟资源减量后,所剩余的虚拟资源增量;
(2)该对象节点对应的指定余量数额的虚拟资源中,基于版权使用交易产生的虚拟资源增量所占的比例;
(3)在统计期间内,基于版权使用交易产生的,对应于该对象节点的虚拟资源增量的数额。
所述评选模块401,根据各对象节点分别对应的竞争力表征值的大小,由大到小对各对象节点进行排序;选择第一个对象节点;判断该对象节点对应的用户是否同意将该对象节点确定为目标节点;若同意,则将该对象节点确定为目标节点;若不同意,则不将该对象节点确定为目标节点;继续选择下一个对象节点,直至确定出预设数量的目标节点。
所述装置还包括:
预获取模块407,预先针对每个对象节点,获取该对象节点对应的权限类型,所述权限类型包括同意类型、询问类型和拒绝类型中的一种;
所述评选模块401,若该对象节点对应的权限类型为同意类型,则确定该对象节点对应的用户同意将该对象节点确定为目标节点;若该对象节点对应的权限类型为询问 类型,则询问该对象节点对应的用户是否同意将该对象节点确定为目标节点;若该对象节点对应的权限类型为拒绝类型,则确定该对象节点对应的用户不同意将该对象节点确定为目标节点。
所述可用资源配额确定模块402,针对每个目标节点,将该目标节点对应的指定余量数额确定为兑换给该目标节点的可用资源配额;该目标节点对应的指定余量数额为,该目标节点对应的用户预先指定的,该目标节点对应的至少部分虚拟资源余量的数额;或,针对每个目标节点,将最小余量数额确定为兑换给该目标节点的可用资源配额;
其中,所述最小余量数额通过以下方式确定:
从各目标节点分别对应的指定余量数额中,确定出最小的指定余量数额;
指定一个不大于所述最小的指定余量数额的数额,作为所述最小余量数额。
基于图1所示的基于区块链的可用资源配额的兑换方法,本说明书实施例还对应提供了一种可用资源配额的兑换系统,如图5所示,包括:管理节点(空心点)和若干对象节点(实心点),各对象节点之间以所述管理节点发行的虚拟资源为交易媒介,进行版权使用交易;
所述管理节点,根据评选规则,选择若干对象节点作为目标节点;针对每个目标节点,确定兑换给该目标节点的可用资源配额;兑换给该目标节点的可用资源配额用于确定该目标节点对应的收益增量;将所述可用资源配额的虚拟资源确定为该目标节点对应的虚拟资源减量;构建包含确定的该目标节点对应的虚拟资源减量的配额兑换交易,并将所述配额兑换交易发布至区块链。
基于图2所示的基于区块链的可用资源配额的集合兑换方法,本说明书实施例还对应提供了一种基于区块链的可用资源配额的集合兑换装置,如图6所示,区块链网络包括所述装置和若干对象节点,各对象节点之间以所述装置发行的虚拟资源为交易媒介,进行版权使用交易,所述装置包括:
评选模块601,根据评选规则,选择若干对象节点和/或若干对象节点集合作为目标对象;每个对象节点集合由不止一个对象节点组成;
可用资源配额确定模块602,针对每个目标对象,若该目标对象为对象节点集合,则确定兑换给该目标对象中的每个对象节点的可用资源配额;针对该目标对象中的每个对象节点,兑换给该对象节点的可用资源配额用于确定该对象节点对应的收益增量;
虚拟资源减量确定模块603,针对该目标对象中的每个对象节点,将该对象节点对应的可用资源配额的虚拟资源确定为该对象节点对应的虚拟资源减量;
构建发布模块604,构建包含确定的该对象节点对应的虚拟资源减量的配额兑换交易,并将该配额兑换交易发布至区块链。
可用资源配额确定模块602,确定兑换给该目标对象的可用资源配额;获取该目标对象中的每个对象节点对应的收益比例;针对该目标对象中的每个对象节点,根据该对象节点对应的收益比例与兑换给该目标对象的可用资源配额,得到兑换给该对象节点的可用资源配额。
所述可用资源配额确定模块602,将该目标对象对应的指定余量数额确定为兑换给该目标对象的可用资源配额;该目标对象对应的指定余量数额为,该目标对象中每个对象节点对应的指定余量数额的和;针对每个对象节点,该对象节点对应的指定余量数额为,该对象节点对应的用户预先指定的,该对象节点对应的至少部分虚拟资源余量的数额。
所述可用资源配额确定模块602,针对每个目标对象,将最小余量数额确定为兑换给该目标对象的可用资源配额;
其中,所述最小余量数额通过以下方式确定:
从各目标对象分别对应的指定余量数额中,确定出最小的指定余量数额;
指定一个不大于所述最小的指定余量数额的数额,作为所述最小余量数额。
所述可用资源配额确定模块602,针对该目标对象中的每个对象节点,计算该对象节点对应的指定余量数额与该目标对象对应的指定余量数额的比值,作为该对象节点对应的收益比例。
基于图2所示的基于区块链的可用资源配额的集合兑换方法,本说明书实施例还对应提供了一种可用资源配额的集合兑换系统,如图7所示,包括管理节点(空心点)和若干对象节点(实心点),各对象节点之间以所述管理节点发行的虚拟资源为交易媒介,进行版权使用交易;
所述管理节点,根据评选规则,选择若干对象节点和/或若干对象节点集合作为目标对象;每个对象节点集合由不止一个对象节点组成;针对每个目标对象,若该目标对象为对象节点集合,则确定兑换给该目标对象中的每个对象节点的可用资源配额;针 对该目标对象中的每个对象节点,兑换给该对象节点的可用资源配额用于确定该对象节点对应的收益增量;针对该目标对象中的每个对象节点,将该对象节点对应的可用资源配额的虚拟资源确定为该对象节点对应的虚拟资源减量;构建包含确定的该对象节点对应的虚拟资源减量的配额兑换交易,并将该配额兑换交易发布至区块链。
基于图3所示的基于区块链的可用资源配额预兑换方法,本说明书实施例还对应提供了一种基于区块链的可用资源配额预兑换装置,如图8所示,区块链网络包括所述装置节点和若干对象节点,各对象节点之间以所述装置发行的虚拟资源为交易媒介,进行版权使用交易,所述方法包括:
预评选模块801,根据预评选规则,选择若干对象节点作为预兑换节点;
可用资源配额确定模块802,针对每个预兑换节点,确定预兑换给该预兑换节点的可用资源配额;预兑换给该预兑换节点的可用资源配额用于确定该目标节点对应的收益增量;
目标智能合约生成模块803,基于所述可用资源配额,生成目标智能合约;所述目标智能合约用于从该预兑换节点对应的虚拟资源未来增量中扣除所述可用资源配额的虚拟资源;该预兑换节点对应的虚拟资源未来增量是,未来将要存入区块链的,对应于该预兑换节点的虚拟资源增量;
发布模块804,将所述目标智能合约发布至区块链。
所述预评选模块801,针对每个对象节点,判断在多个第一周期中的每个第一周期内,对应于该对象节点的虚拟资源增量的数额是否皆大于指定数额;若是,则将该对象节点确定为预兑换节点;否则,拒绝将该对象节点确定为预兑换节点。
所述预评选模块801,判断在多个第一周期中的每个第一周期内,基于版权使用交易产生的,对应于该对象节点的虚拟资源增量的数额是否皆大于指定数额。
所述可用资源配额确定模块,根据在多个第二周期中的每个第二周期内,对应于该预兑换节点的虚拟资源增量的数额,确定预兑换给该预兑换节点的可用资源配额。
所述目标智能合约还用于,从该预兑换节点对应的虚拟资源未来增量中扣除利息数额的虚拟资源;所述利息数额是根据在多个第三周期中的每个第三周期内,对应于该预兑换节点的虚拟资源增量的数额确定的。
基于图3所示的基于区块链的可用资源配额预兑换方法,本说明书实施例还对 应提供了一种基于区块链的可用资源配额预兑换系统,如图9所示,包括管理节点(空心点)和若干对象节点(实心点),各对象节点之间以所述管理节点发行的虚拟资源为交易媒介,进行版权使用交易;
所述管理节点,所述管理节点根据预评选规则,选择若干对象节点作为预兑换节点;针对每个预兑换节点,确定预兑换给该预兑换节点的可用资源配额;预兑换给该预兑换节点的可用资源配额用于确定该目标节点对应的收益增量;基于所述可用资源配额,生成目标智能合约;所述目标智能合约用于从该预兑换节点对应的虚拟资源未来增量中扣除所述可用资源配额的虚拟资源;该预兑换节点对应的虚拟资源未来增量是,未来将要存入区块链的,对应于该预兑换节点的虚拟资源增量;将所述目标智能合约发布至区块链。
本说明书实施例还提供一种计算机设备,其至少包括存储器、处理器及存储在存储器上并可在处理器上运行的计算机程序,其中,处理器执行所述程序时实现图1或图2或图3所述方法的功能。
图10示出了本说明书实施例所提供的一种更为具体的计算设备硬件结构示意图,该设备可以包括:处理器1010、存储器1020、输入/输出接口1030、通信接口1040和总线1050。其中处理器1010、存储器1020、输入/输出接口1030和通信接口1040通过总线1050实现彼此之间在设备内部的通信连接。
处理器1010可以采用通用的CPU(Central Processing Unit,中央处理器)、微处理器、应用专用集成电路(Application Specific Integrated Circuit,ASIC)、或者一个或多个集成电路等方式实现,用于执行相关程序,以实现本说明书实施例所提供的技术方案。
存储器1020可以采用ROM(Read Only Memory,只读存储器)、RAM(Random Access Memory,随机存取存储器)、静态存储设备,动态存储设备等形式实现。存储器1020可以存储操作系统和其他应用程序,在通过软件或者固件来实现本说明书实施例所提供的技术方案时,相关的程序代码保存在存储器1020中,并由处理器1010来调用执行。
输入/输出接口1030用于连接输入/输出模块,以实现信息输入及输出。输入输出/模块可以作为组件配置在设备中(图中未示出),也可以外接于设备以提供相应功能。其中输入设备可以包括键盘、鼠标、触摸屏、麦克风、各类传感器等,输出设备可以包 括显示器、扬声器、振动器、指示灯等。
通信接口1040用于连接通信模块(图中未示出),以实现本设备与其他设备的通信交互。其中通信模块可以通过有线方式(例如USB、网线等)实现通信,也可以通过无线方式(例如移动网络、WIFI、蓝牙等)实现通信。
总线1050包括一通路,在设备的各个组件(例如处理器1010、存储器1020、输入/输出接口1030和通信接口1040)之间传输信息。
需要说明的是,尽管上述设备仅示出了处理器1010、存储器1020、输入/输出接口1030、通信接口1040以及总线1050,但是在具体实施过程中,该设备还可以包括实现正常运行所必需的其他组件。此外,本领域的技术人员可以理解的是,上述设备中也可以仅包含实现本说明书实施例方案所必需的组件,而不必包含图中所示的全部组件。
本说明书实施例还提供一种计算机可读存储介质,其上存储有计算机程序,该程序被处理器执行时实现图1或图2或图3所述方法的功能。
计算机可读介质包括永久性和非永久性、可移动和非可移动媒体可以由任何方法或技术来实现信息存储。信息可以是计算机可读指令、数据结构、程序的模块或其他数据。计算机的存储介质的例子包括,但不限于相变内存(PRAM)、静态随机存取存储器(SRAM)、动态随机存取存储器(DRAM)、其他类型的随机存取存储器(RAM)、只读存储器(ROM)、电可擦除可编程只读存储器(EEPROM)、快闪记忆体或其他内存技术、只读光盘只读存储器(CD-ROM)、数字多功能光盘(DVD)或其他光学存储、磁盒式磁带,磁带磁磁盘存储或其他磁性存储设备或任何其他非传输介质,可用于存储可以被计算设备访问的信息。按照本文中的界定,计算机可读介质不包括暂存电脑可读媒体(transitory media),如调制的数据信号和载波。
通过以上的实施方式的描述可知,本领域的技术人员可以清楚地了解到本说明书实施例可借助软件加必需的通用硬件平台的方式来实现。基于这样的理解,本说明书实施例的技术方案本质上或者说对现有技术做出贡献的部分可以以软件产品的形式体现出来,该计算机软件产品可以存储在存储介质中,如ROM/RAM、磁碟、光盘等,包括若干指令用以使得一台计算机设备(可以是个人计算机,服务器,或者网络设备等)执行本说明书实施例各个实施例或者实施例的某些部分所述的方法。
上述实施例阐明的系统、方法、模块或单元,具体可以由计算机芯片或实体实现,或者由具有某种功能的产品来实现。一种典型的实现设备为计算机,计算机的具体 形式可以是个人计算机、膝上型计算机、蜂窝电话、相机电话、智能电话、个人数字助理、媒体播放器、导航设备、电子邮件收发设备、游戏控制台、平板计算机、可穿戴设备或者这些设备中的任意几种设备的组合。
本说明书中的各个实施例均采用递进的方式描述,各个实施例之间相同相似的部分互相参见即可,每个实施例重点说明的都是与其他实施例的不同之处。尤其,对于装置和设备实施例而言,由于其基本相似于方法实施例,所以描述得比较简单,相关之处参见方法实施例的部分说明即可。以上所描述的方法实施例仅仅是示意性的,其中所述作为分离部件说明的模块可以是或者也可以不是物理上分开的,在实施本说明书实施例方案时可以把各模块的功能在同一个或多个软件和/或硬件中实现。也可以根据实际的需要选择其中的部分或者全部模块来实现本实施例方案的目的。本领域普通技术人员在不付出创造性劳动的情况下,即可以理解并实施。
以上所述仅是本说明书实施例的具体实施方式,应当指出,对于本技术领域的普通技术人员来说,在不脱离本说明书实施例原理的前提下,还可以做出若干改进和润饰,这些改进和润饰也应视为本说明书实施例的保护范围。

Claims (24)

  1. 一种基于区块链的可用资源配额的兑换方法,区块链网络包括管理节点和若干对象节点,各对象节点之间以所述管理节点发行的虚拟资源为交易媒介,进行版权使用交易,所述方法包括:
    所述管理节点根据评选规则,选择若干对象节点作为目标节点;
    针对每个目标节点,确定兑换给该目标节点的可用资源配额;兑换给该目标节点的可用资源配额用于确定该目标节点对应的收益增量;
    将所述可用资源配额的虚拟资源确定为该目标节点对应的虚拟资源减量;
    构建包含确定的该目标节点对应的虚拟资源减量的配额兑换交易,并将所述配额兑换交易发布至区块链。
  2. 如权利要求1所述的方法,预设若干作品类别,并针对每个作品类别,建立若干对象节点与该作品类别之间的关联关系;
    所述管理节点根据评选规则,选择若干对象节点作为目标节点,具体包括:
    所述管理节点针对每个作品类别,根据评选规则,从与该作品类别相关联的对象节点中选择若干对象节点作为目标节点。
  3. 如权利要求1所述的方法,所述管理节点根据评选规则,选择若干对象节点作为目标节点,具体包括:
    所述管理节点调用区块链上存储的,包含评选规则的评选智能合约;
    通过所述评选智能合约,选择若干对象节点作为目标节点。
  4. 如权利要求1所述的方法,所述管理节点根据评选规则,选择若干对象节点作为目标节点,具体包括:
    所述管理节点根据评选规则,将满足所述评选规则的对象节点确定为目标节点;
    所述管理节点根据评选规则,确定满足所述评选规则的对象节点;针对满足所述评选规则的每个对象节点,判断该对象节点对应的用户是否同意将该对象节点确定为目标节点;若同意,则将该对象节点确定为目标节点。
  5. 如权利要求4所述的方法,针对每个对象节点,该对象节点满足所述评选规则,具体包括:
    该对象节点对应的指定余量数额不小于第一阈值;该对象节点对应的指定余量数额为,该对象节点对应的用户预先指定的,该对象节点对应的至少部分虚拟资源余量的数额;该对象节点对应的虚拟资源余量为,从区块链上存储的对应于该对象节点的虚拟资 源增量中,扣除区块链上存储的对应于该目标节点的虚拟资源减量后,所剩余的虚拟资源增量;
    和/或
    在统计期间内,基于版权使用交易产生的,对应于该对象节点的虚拟资源增量的数额不小于第二阈值。
  6. 如权利要求5所述的方法,所述方法还包括:
    所述管理节点接收任一对象节点发送的包含充值数额的充值请求;
    从该对象节点对应的用户的财产账户中扣除与所述充值数额的虚拟资源等价的财产;
    将所述充值数额的虚拟资源确定为该对象节点对应的虚拟资源增量;
    构建包含确定的该对象节点对应的虚拟资源增量的资源充值交易,并将所述资源充值交易发布至区块链;
    该对象节点对应的指定余量数额不小于第一阈值,具体包括:
    该对象节点对应的指定余量数额不小于第一阈值,且,该对象节点对应的指定余量数额的虚拟资源余量中,基于资源充值交易产生的虚拟资源增量所占的比例不大于指定比例。
  7. 如权利要求1所述的方法,所述评选规则,具体包括:竞争力表征值算法;
    所述管理节点根据本次流程对应的评选规则,选择若干对象节点作为目标节点,具体包括:
    所述管理节点针对每个对象节点,使用所述竞争力表征值算法计算该对象节点对应的竞争力表征值;
    根据各对象节点分别对应的竞争力表征值的大小,选择预设数量的对象节点作为目标节点;
    其中,针对每个对象节点,该对象节点对应的竞争力表征值越大,该对象节点被选为目标节点的优先级越高。
  8. 如权利要求7所述的方法,所述管理节点针对每个对象节点,使用所述竞争力表征值算法计算该对象节点对应的竞争力表征值,具体包括:
    所述管理节点针对每个对象节点,以该对象节点对应的特征参数为所述竞争力表征值算法的输入,计算该对象节点对应的竞争力表征值;
    其中,对象节点对应的特征参数包括以下至少一种:
    (1)该对象节点对应的指定余量数额;该对象节点对应的指定余量数额为,该对 象节点对应的用户预先指定的,该对象节点对应的至少部分虚拟资源余量的数额;该对象节点对应的虚拟资源余量为,从区块链上存储的对应于该对象节点的虚拟资源增量中,扣除区块链上存储的对应于该目标节点的虚拟资源减量后,所剩余的虚拟资源增量;
    (2)该对象节点对应的指定余量数额的虚拟资源中,基于版权使用交易产生的虚拟资源增量所占的比例;
    (3)在统计期间内,基于版权使用交易产生的,对应于该对象节点的虚拟资源增量的数额。
  9. 如权利要求7所述的方法,根据各对象节点分别对应的竞争力表征值的大小,选择预设数量的对象节点作为目标节点,具体包括:
    根据各对象节点分别对应的竞争力表征值的大小,由大到小对各对象节点进行排序;
    选择第一个对象节点;
    判断该对象节点对应的用户是否同意将该对象节点确定为目标节点;
    若同意,则将该对象节点确定为目标节点;
    若不同意,则不将该对象节点确定为目标节点;
    继续选择下一个对象节点,直至确定出预设数量的目标节点。
  10. 如权利要求4或9所述的方法,所述管理节点预先针对每个对象节点,获取该对象节点对应的权限类型,所述权限类型包括同意类型、询问类型和拒绝类型中的一种;
    判断该对象节点对应的用户是否同意将该对象节点确定为目标节点,具体包括:
    若该对象节点对应的权限类型为同意类型,则确定该对象节点对应的用户同意将该对象节点确定为目标节点;
    若该对象节点对应的权限类型为询问类型,则询问该对象节点对应的用户是否同意将该对象节点确定为目标节点;
    若该对象节点对应的权限类型为拒绝类型,则确定该对象节点对应的用户不同意将该对象节点确定为目标节点。
  11. 如权利要求1所述的方法,针对每个目标节点,确定兑换给该目标节点的可用资源配额,具体包括:
    针对每个目标节点,将该目标节点对应的指定余量数额确定为兑换给该目标节点的可用资源配额;该目标节点对应的指定余量数额为,该目标节点对应的用户预先指定的,该目标节点对应的至少部分虚拟资源余量的数额;
    针对每个目标节点,将最小余量数额确定为兑换给该目标节点的可用资源配额;
    其中,所述最小余量数额通过以下方式确定:
    从各目标节点分别对应的指定余量数额中,确定出最小的指定余量数额;
    指定一个不大于所述最小的指定余量数额的数额,作为所述最小余量数额。
  12. 一种基于区块链的可用资源配额的兑换装置,区块链网络包括所述装置和若干对象节点,各对象节点之间以所述装置发行的虚拟资源为交易媒介,进行版权使用交易,所述装置包括:
    评选模块,根据评选规则,选择若干对象节点作为目标节点;
    可用资源配额确定模块,针对每个目标节点,确定兑换给该目标节点的可用资源配额;兑换给该目标节点的可用资源配额用于确定该目标节点对应的收益增量;
    虚拟资源减量确定模块,将所述可用资源配额的虚拟资源确定为该目标节点对应的虚拟资源减量;
    构建发布模块,构建包含确定的该目标节点对应的虚拟资源减量的配额兑换交易,并将所述配额兑换交易发布至区块链。
  13. 如权利要求12所述的装置,所述装置还包括:预处理模块,预设若干作品类别,并针对每个作品类别,建立若干对象节点与该作品类别之间的关联关系;
    所述评选模块,所述管理节点针对每个作品类别,根据评选规则,从与该作品类别相关联的对象节点中选择若干对象节点作为目标节点。
  14. 如权利要求12所述的装置,所述评选模块,调用区块链上存储的,包含评选规则的评选智能合约;通过所述评选智能合约,选择若干对象节点作为目标节点。
  15. 如权利要求12所述的装置,所述评选模块,根据评选规则,将满足所述评选规则的对象节点确定为目标节点;或,根据评选规则,确定满足所述评选规则的对象节点;针对满足所述评选规则的每个对象节点,判断该对象节点对应的用户是否同意将该对象节点确定为目标节点;若同意,则将该对象节点确定为目标节点。
  16. 如权利要求15所述的装置,针对每个对象节点,该对象节点满足所述评选规则,具体包括:
    该对象节点对应的指定余量数额不小于第一阈值;该对象节点对应的指定余量数额为,该对象节点对应的用户预先指定的,该对象节点对应的至少部分虚拟资源余量的数额;该对象节点对应的虚拟资源余量为,从区块链上存储的对应于该对象节点的虚拟资源增量中,扣除区块链上存储的对应于该目标节点的虚拟资源减量后,所剩余的虚拟资源增量;
    和/或
    在统计期间内,基于版权使用交易产生的,对应于该对象节点的虚拟资源增量的数额不小于第二阈值。
  17. 如权利要求16所述的装置,所述装置还包括:
    充值模块,接收任一对象节点发送的包含充值数额的充值请求;从该对象节点对应的用户的财产账户中扣除与所述充值数额的虚拟资源等价的财产;将所述充值数额的虚拟资源确定为该对象节点对应的虚拟资源增量;构建包含确定的该对象节点对应的虚拟资源增量的资源充值交易,并将所述资源充值交易发布至区块链;
    该对象节点对应的指定余量数额不小于第一阈值,具体包括:
    该对象节点对应的指定余量数额不小于第一阈值,且,该对象节点对应的指定余量数额的虚拟资源余量中,基于资源充值交易产生的虚拟资源增量所占的比例不大于指定比例。
  18. 如权利要求12所述的装置,所述评选规则,具体包括:竞争力表征值算法;
    所述评选模块,针对每个对象节点,使用所述竞争力表征值算法计算该对象节点对应的竞争力表征值;根据各对象节点分别对应的竞争力表征值的大小,选择预设数量的对象节点作为目标节点;
    其中,针对每个对象节点,该对象节点对应的竞争力表征值越大,该对象节点被选为目标节点的优先级越高。
  19. 如权利要求18所述的装置,所述评选模块,针对每个对象节点,以该对象节点对应的特征参数为所述竞争力表征值算法的输入,计算该对象节点对应的竞争力表征值;
    其中,对象节点对应的特征参数包括以下至少一种:
    (1)该对象节点对应的指定余量数额;该对象节点对应的指定余量数额为,该对象节点对应的用户预先指定的,该对象节点对应的至少部分虚拟资源余量的数额;该对象节点对应的虚拟资源余量为,从区块链上存储的对应于该对象节点的虚拟资源增量中,扣除区块链上存储的对应于该目标节点的虚拟资源减量后,所剩余的虚拟资源增量;
    (2)该对象节点对应的指定余量数额的虚拟资源中,基于版权使用交易产生的虚拟资源增量所占的比例;
    (3)在统计期间内,基于版权使用交易产生的,对应于该对象节点的虚拟资源增量的数额。
  20. 如权利要求18所述的装置,所述评选模块,根据各对象节点分别对应的竞争力表征值的大小,由大到小对各对象节点进行排序;选择第一个对象节点;判断该对象 节点对应的用户是否同意将该对象节点确定为目标节点;若同意,则将该对象节点确定为目标节点;若不同意,则不将该对象节点确定为目标节点;继续选择下一个对象节点,直至确定出预设数量的目标节点。
  21. 如权利要求15或20所述的装置,所述装置还包括:
    预获取模块,预先针对每个对象节点,获取该对象节点对应的权限类型,所述权限类型包括同意类型、询问类型和拒绝类型中的一种;
    所述评选模块,若该对象节点对应的权限类型为同意类型,则确定该对象节点对应的用户同意将该对象节点确定为目标节点;若该对象节点对应的权限类型为询问类型,则询问该对象节点对应的用户是否同意将该对象节点确定为目标节点;若该对象节点对应的权限类型为拒绝类型,则确定该对象节点对应的用户不同意将该对象节点确定为目标节点。
  22. 如权利要求12所述的装置,所述可用资源配额确定模块,针对每个目标节点,将该目标节点对应的指定余量数额确定为兑换给该目标节点的可用资源配额;该目标节点对应的指定余量数额为,该目标节点对应的用户预先指定的,该目标节点对应的至少部分虚拟资源余量的数额;或,针对每个目标节点,将最小余量数额确定为兑换给该目标节点的可用资源配额;
    其中,所述最小余量数额通过以下方式确定:
    从各目标节点分别对应的指定余量数额中,确定出最小的指定余量数额;
    指定一个不大于所述最小的指定余量数额的数额,作为所述最小余量数额。
  23. 一种基于区块链的可用资源配额的兑换系统,包括管理节点和若干对象节点,各对象节点之间以所述管理节点发行的虚拟资源为交易媒介,进行版权使用交易;
    所述管理节点,根据评选规则,选择若干对象节点作为目标节点;针对每个目标节点,确定兑换给该目标节点的可用资源配额;兑换给该目标节点的可用资源配额用于确定该目标节点对应的收益增量;将所述可用资源配额的虚拟资源确定为该目标节点对应的虚拟资源减量;构建包含确定的该目标节点对应的虚拟资源减量的配额兑换交易,并将所述配额兑换交易发布至区块链。
  24. 一种计算机设备,包括存储器、处理器及存储在存储器上并可在处理器上运行的计算机程序,其中,所述处理器执行所述程序时实现如权利要求1所述的基于区块链的可用资源配额的兑换方法。
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