WO2020015414A1 - 一种基于区块链向作品发布者发放奖励的方法及装置 - Google Patents

一种基于区块链向作品发布者发放奖励的方法及装置 Download PDF

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WO2020015414A1
WO2020015414A1 PCT/CN2019/083672 CN2019083672W WO2020015414A1 WO 2020015414 A1 WO2020015414 A1 WO 2020015414A1 CN 2019083672 W CN2019083672 W CN 2019083672W WO 2020015414 A1 WO2020015414 A1 WO 2020015414A1
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virtual resource
target
work
resource increment
target work
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PCT/CN2019/083672
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English (en)
French (fr)
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杨新颖
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阿里巴巴集团控股有限公司
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Priority to US17/254,155 priority Critical patent/US20210256514A1/en
Priority to SG11202012981WA priority patent/SG11202012981WA/en
Priority to EP19837576.8A priority patent/EP3825941A4/en
Publication of WO2020015414A1 publication Critical patent/WO2020015414A1/zh

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    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
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    • G06Q20/08Payment architectures
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    • G06Q20/00Payment architectures, schemes or protocols
    • G06Q20/22Payment schemes or models
    • G06Q20/223Payment schemes or models based on the use of peer-to-peer networks
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    • G06COMPUTING; CALCULATING OR COUNTING
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    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
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    • G06Q50/18Legal services
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Definitions

  • the embodiments of the present specification relate to the field of information technology, and in particular, to a method and device for issuing a reward to a work publisher based on a blockchain.
  • a copyright business platform emerges as the times require.
  • the creator of a work can register as a user on the copyright business platform, upload his own work to the copyright business platform, and conduct copyright-related transactions with other users to obtain copyright revenue.
  • copyright-related transactions refer to various trading activities based on the copyright of works.
  • user A grants copyright property rights (such as reproduction rights, distribution rights, adaptation rights, performance rights, etc.) of the work he has created to user B, and collects a copyright license fee.
  • user B uses works (such as enjoying works, downloading works, etc.) created by user A, and pays user A a fee for using the works.
  • copyright business platforms reward users who upload works, such as issuing cash. Specifically, when the server of the copyright service platform detects that a user uploads a work, a certain amount is added to the account corresponding to the user ID of the user as a reward.
  • the embodiments of the present specification provide a method and device for credit evaluation of works publishers based on a blockchain.
  • a method for issuing a reward to a work publisher based on a blockchain includes multiple business nodes, and the business node has the authority to publish works to the blockchain.
  • a plurality of business nodes perform copyright-related transactions by using virtual resources as a transaction medium.
  • the method includes:
  • the virtual resource increment is determined; the target node is any business node;
  • a device for awarding works to publishers based on a blockchain includes multiple business nodes, and the business nodes have the authority to publish works to the blockchain.
  • a plurality of business nodes conduct copyright-related transactions by using virtual resources as a transaction medium; the device is a node in the blockchain network;
  • the device includes:
  • a determination module that determines a virtual resource increment when a target node is monitored to publish a target work to the blockchain; the target node is any business node;
  • a building module based on the node identification of the target node and the determined virtual resource increment, constructing a publisher reward transaction
  • a broadcasting module that broadcasts the publisher reward transaction to the blockchain network, so that multiple nodes in the blockchain network pass the publisher reward transaction consensus verification, and establish the node identification and determination The corresponding relationship between the increments of virtual resources is stored in the blockchain.
  • a system for issuing rewards to publishers of works based on a blockchain including a blockchain network composed of at least multiple business nodes; the business nodes have Rights, using the virtual resource as a transaction medium to perform copyright-related transactions between the multiple service nodes;
  • Any node in the blockchain network determines a virtual resource increment when a target node is monitored to publish a target work to the blockchain; the target node is any business node; based on the node identifier of the target node Construct a publisher reward transaction with the determined virtual resource increment; broadcast the publisher reward transaction to the blockchain network;
  • the blockchain network includes multiple service nodes, and the service nodes have the right to publish works to the blockchain.
  • the multiple service nodes use virtual resources as a transaction medium to perform copyright-related operations. transaction.
  • a reward mechanism is issued to the business node through the consensus mechanism in the blockchain network, so that the virtual resources corresponding to the business node increase.
  • the process of issuing rewards to business nodes that publish works is participated by multiple nodes in the blockchain network through a consensus mechanism, and records of awards to this business node will be stored in the blockchain by the multiple nodes It is announced that the data stored in the blockchain is immutable. It can be seen that, through the embodiments of this specification, the process of issuing rewards to work publishers is public, and the records of awards to work publishers are credible.
  • FIG. 1 is a schematic flowchart of a method for issuing a reward to a work publisher based on a blockchain according to an embodiment of the present specification
  • FIG. 2 is a schematic structural diagram of a device for issuing rewards to publishers of works based on a blockchain according to an embodiment of the present specification
  • FIG. 3 is a schematic structural diagram of a system for issuing a reward to a work publisher based on a blockchain according to an embodiment of the present specification
  • FIG. 4 is a schematic structural diagram of a computer device for configuring a method according to an embodiment of the present specification.
  • the present invention first proposes a blockchain-based copyright transaction method, and then, based on the copyright transaction method, provides a method for issuing a reward to a work publisher.
  • a blockchain network includes a plurality of business nodes, and the business nodes have permission to publish works to the blockchain.
  • the multiple business nodes use virtual resources as a transaction medium. For copyright-related transactions.
  • the blockchain network further includes a management node, and the plurality of business nodes conduct copyright-related transactions using virtual resources issued by the management node as a transaction medium. Virtual resources corresponding to each business node can be converted into property via the management node.
  • the payer node determines the payment amount, and the payer node is a business node corresponding to a user who uses or purchases the target work;
  • the payer node determines the virtual resource of the payment amount as the corresponding virtual resource decrement, and determines the virtual resource of the payment amount as the virtual resource increase corresponding to the publisher node;
  • the publisher node is A business node corresponding to the user who published the target work;
  • the payer node constructs a payment transaction including the determined virtual resource decrement corresponding to itself and the virtual resource increment corresponding to the publisher node, and publishes the payment transaction to the blockchain.
  • the virtual resource is actually an electronic data, and its specific form may be game coins, points, virtual items, and the like.
  • the work is specifically a music work
  • the virtual resource is specifically "music coin”
  • one amount of virtual resource is one music coin.
  • the name of the music coin TON was originally taken from tone (tone, tone), and at the same time, ton itself has a weight meaning, symbolizing value and sense of density, so the name was established.
  • the payment amount is specifically the amount of virtual resources required to use or purchase the target work, which may be preset by the publisher of the target work.
  • the payment transaction is published to the blockchain means that the buyer of the work or the use of the payment to the publisher of the work pays for virtual resources, and the virtual resource payment record is stored in the blockchain for Publicity.
  • a business node may pay virtual resources as a payer in some copyright transaction events, and receive virtual resources as a publisher in some copyright transaction events.
  • the payment records of virtual resources corresponding to each copyright transaction event All will be stored in the blockchain for publicity. Based on the records of payment virtual resources stored on the blockchain, the amount of virtual resources corresponding to each business node can be determined.
  • the transaction described in this specification may be a property exchange activity in a popular sense, such as a copyright-related transaction (purchasing a copyright work, using a copyright work, etc.).
  • a transaction can also refer to a piece of data that a user creates through a blockchain client and that needs to be eventually published to the blockchain's distributed database.
  • a narrow transaction refers to a value transfer issued by a user to the blockchain; for example, in a traditional Bitcoin blockchain network, a transaction can be a transfer initiated by a user in the blockchain.
  • the generalized transaction refers to a piece of business data with business intent issued by the user to the blockchain; for example, the operator can build an alliance chain based on actual business needs, and rely on the alliance chain to deploy other types that are not related to value transfer.
  • Online business (such as renting business, vehicle scheduling business, insurance claims business, credit services, medical services, etc.), and in this type of alliance chain, the transaction can be a business with a business intent issued by the user in the alliance chain Message or business request.
  • the present invention provides a method for issuing rewards to publishers of works.
  • a reward mechanism is issued to the business node through the consensus mechanism in the blockchain network, so that the virtual resources corresponding to the business node increase.
  • the process of issuing rewards to business nodes that publish works is participated by multiple nodes in the blockchain network through a consensus mechanism, and records of awards to this business node will be stored in the blockchain by the multiple nodes It is announced that the data stored in the blockchain is immutable. It can be seen that according to the embodiments of the present specification, the process of issuing rewards to work publishers is public, and the records of awards to work publishers are credible.
  • FIG. 1 is a schematic flowchart of a method for issuing a reward to a work publisher based on a blockchain according to an embodiment of the present specification, including the following steps:
  • the blockchain network includes a plurality of business nodes, and the business nodes have the authority to publish works to the blockchain.
  • the plurality of business nodes use virtual resources as a transaction medium to perform copyright-related transactions.
  • a virtual resource expenditure record and a virtual resource income record for each business node are stored.
  • the virtual resource expenditure record corresponding to the business node is recorded in a form corresponding to a certain amount of virtual resource reduction through the node ID of the business node, such as "node A: -20", which represents the node A spends 20 music coins;
  • the virtual resource revenue record corresponding to the business node is recorded by the node ID of the business node corresponding to a certain virtual resource increment, such as "node A: 20”, which represents the revenue of node A 20 music coins.
  • the stock of virtual resources corresponding to the business node can be obtained by tracing the blockchain and combining the increase of virtual resources and the decrease of virtual resources corresponding to the business node.
  • the blockchain there are 3 virtual resource expenditure records for node A, and the corresponding virtual resource reductions are -20, -50, and -60, and there are 3 virtual resource revenue records for node A.
  • the corresponding The virtual resource increments are 50, 63, and 80, respectively.
  • the execution subject of the method may be any business node (called an execution node) in the blockchain network, and the execution node executes the smart contract stored in the blockchain and used to implement the method flow shown in FIG. 1 to execute The method shown in Figure 1. It should be noted that the execution node may be randomly designated in each service node whenever the method shown in FIG. 1 needs to be executed.
  • the target node is also any business node in the blockchain network, the target node and the execution node may be the same business node.
  • management nodes can also be added to the blockchain network as execution nodes.
  • the management node does not participate in copyright-related transactions, but is only responsible for managing copyright-related transactions.
  • the management node also generally executes the method shown in FIG. 1 by calling a smart contract stored in the blockchain to implement the method flow shown in FIG. 1.
  • the management node is generally an issuer of a transaction medium (that is, a virtual resource) used in a copyright-related transaction, and any business node requests the management node to convert the virtual resource that it owns into property.
  • a transaction medium that is, a virtual resource
  • the stock of virtual resources of business node A is 20 music coins. Assuming that the management node corresponding to the management node specifies that one music coin can be exchanged for 10 yuan, then business node A can request the management node to transfer the 20 Leyin coins are exchanged for 200 RMB.
  • the target work is generally any work released to the blockchain.
  • the execution node detects that the target node releases the target work to the blockchain, it can start the process of issuing rewards to the target node.
  • determine the virtual resources to be distributed to the target node that is, the virtual resource increment corresponding to the target node.
  • Method 1 Determine the basic virtual resource increment.
  • the determined virtual resource increment may include only the basic virtual resource increment.
  • a preset amount of virtual resources may be determined as the basic virtual resource increment, or according to the preset amount and a preset attenuation rule, the preset amount is attenuated, and the attenuated preset is The amount of virtual resources is determined as the basic virtual resource increment.
  • the preset amount may be five.
  • 5 music coins can be determined as the basic virtual resource increment.
  • the determined increment of the virtual resource is also 5 music coins.
  • the preset amount may be attenuated.
  • the attenuation rule "attenuate 1 per year" can be preset, assuming that the preset amount of time is 2015, then, until now (2016), the preset amount is attenuated to 2, so that the The two music tokens are determined as the basic virtual resource increments. At this time, the determined virtual resource increments are also two music tokens.
  • Manner 2 Determine a basic virtual resource increment, and determine at least one of an original related virtual resource increment, a level related virtual resource increment, and a type related virtual resource increment based on the target work.
  • the determined virtual resource increment includes not only the basic resource increment, but also at least one of an original-related virtual resource increment, a level-related virtual resource increment, and a type-related virtual resource increment.
  • the original related virtual resource increment may be determined in the following manner:
  • the originality analysis is performed on the target work to obtain the originality representative value corresponding to the target work; the originality representative value is positively related to the originality of the target work; according to The originality characteristic value and the basic virtual resource increment determine an original related virtual resource increment; the originality characteristic value is positively related to the original related virtual resource increment, and the basic virtual resource increment is related to all The original related virtual resource increment is positively related.
  • the originality analysis of the target work usually refers to the use of digital analysis methods based on the work library to compare the digital form of the target work with the digital form of the reference work in the work library. Similar reference works are used as key reference works, and the similarity between the target work and the key reference work is obtained. This is a technical means well known to those skilled in the art.
  • the similarity is generally a value between 0 and 100%, which represents the degree of similarity between the target work and the key reference work. For example, the similarity is 20%, indicating that the target work is 20% similar to the key reference work. Obviously, the higher the similarity, the lower the originality of the target work.
  • the originality characteristic value is determined according to the similarity
  • the similarity is negatively related to the originality characteristic value
  • the originality characteristic value is related to the The degree of originality of the target work is positively related. That is, the closer the target work is to the reference work, the lower the originality characteristic value, and the lower the originality of the target work.
  • (1-the similarity) may be used as the originality characteristic value.
  • the originality analysis method for the target work is not limited to the above one, as long as the technical method of performing originality analysis on the target work to obtain the originality characteristic value corresponding to the target work based on the work library, can be applied to the implementation of this specification example.
  • the meaning of the increment of original-related virtual resources is to evaluate the originality of the target work published by the target node, and determine the amount of originality-related rewards to the target node based on the originality of the target work.
  • the level-dependent virtual resource increment may be determined in the following manner:
  • the creation level of the target work may be analyzed based on a preset evaluation rule to obtain a score corresponding to the target work; or the creation level of the target work may be analyzed based on a pre-trained evaluation model to obtain the target.
  • the score corresponding to the work; or, the score corresponding to the target work specified by the work evaluator is obtained.
  • the meaning of the level-dependent virtual resource increment is to evaluate the creative level of the target work published by the target node, and determine the level of reward related to the target node based on the level of the creative level of the target work. .
  • the type-related virtual resource increment may be determined in the following manner:
  • the work is a music work
  • the preset work type is jazz, folk music, rock music
  • the resource amount corresponding to jazz is 5
  • the resource amount corresponding to folk music is 8, and the resource amount corresponding to rock music is 3.
  • the work type of the target work is jazz music
  • 5 music coins are determined as the type-related virtual resource increment.
  • the amount of resources corresponding to each type of work can be adjusted according to actual business needs.
  • a resource amount adjustment instruction may be received; and according to the resource amount adjustment instruction, the resource amount corresponding to at least one work type is adjusted.
  • the type-related virtual resource increment may also be determined in the following manner:
  • the preset work type is jazz, folk music, rock music
  • the corresponding coefficient of jazz is 0.5
  • the corresponding coefficient of folk music is 0.8
  • the corresponding coefficient of rock music is 0.3.
  • the original related virtual resource increment is 4 music coins
  • coefficients corresponding to each type of work can be adjusted according to actual business needs. Specifically, a coefficient adjustment instruction may be received; and a coefficient corresponding to at least one work type is adjusted according to the coefficient adjustment instruction.
  • the virtual resource increment is determined through the above method 2, the above examples are used.
  • S102 Construct a publisher reward transaction based on the node identifier of the target node and the determined virtual resource increment.
  • S104 Broadcast the publisher reward transaction to the blockchain network.
  • the virtual resource increment can be published to a blockchain.
  • the virtual resource revenue record corresponding to the business node is recorded in a form corresponding to a certain virtual resource increment through the node identification of the business node. Therefore, a publisher reward transaction can be constructed based on the node identification of the target node and the virtual resource increment, and then the publisher reward transaction is broadcast to a blockchain network, so that the After a plurality of nodes pass the publisher reward transaction consensus verification, a correspondence between the node identifier and the determined virtual resource increment is established and stored in the blockchain.
  • the plurality of nodes are nodes participating in consensus verification.
  • the multiple nodes may be multiple service nodes. If the blockchain network includes not only service nodes, but also other nodes, such as management nodes, the multiple nodes may also include other nodes than the service nodes.
  • the consensus verification for the publisher reward transaction is mainly that the plurality of nodes respectively verify the legitimacy of the publisher reward transaction and reach a consensus on the validity verification result.
  • the legality verification matters at least include: verifying whether the signature of the execution node broadcasting the publisher reward transaction is legitimate, whether the publisher reward transaction has been tampered with during the broadcast process, and so on.
  • a reward mechanism is issued to the business node through a consensus mechanism in a blockchain network, so that the virtual resource corresponding to the business node is increased.
  • the process of issuing rewards to business nodes that publish works is participated by multiple nodes in the blockchain network through a consensus mechanism, and records of awards to this business node will be stored in the blockchain by the multiple nodes It is announced that the data stored in the blockchain is immutable. It can be seen that according to the embodiments of the present specification, the process of issuing rewards to work publishers is public, and the records of awards to work publishers are credible.
  • the embodiment of this specification also correspondingly provides a device for issuing rewards to works publishers based on the blockchain.
  • the block The chain network includes multiple business nodes that have permission to publish works to the blockchain.
  • the multiple business nodes use virtual resources as a transaction medium to conduct copyright-related transactions.
  • the device is the blockchain network. Nodes in
  • the device includes:
  • a determination module 201 determines a virtual resource increment when a target node is monitored to publish a target work to the blockchain; the target node is any business node;
  • a building module 202 based on the node identification of the target node and the determined virtual resource increment, constructing a publisher reward transaction
  • the broadcasting module 203 broadcasts the publisher reward transaction to the blockchain network, so that multiple nodes in the blockchain network pass the publisher reward transaction consensus verification, and establish the node identifier and The corresponding relationship between the determined virtual resource increments is stored in the blockchain.
  • the determination module 201 determines a basic virtual resource increment; or determines a basic virtual resource increment, and determines an original related virtual resource increment, a level related virtual resource increment, and a type related virtual resource increment based on the target work. At least one of.
  • the determining module 201 determines a preset amount of virtual resources as a basic virtual resource increment; or attenuates the preset amount according to the preset amount and a preset attenuation rule, and attenuates the pre-decayed The amount of virtual resources is determined as the basic virtual resource increment.
  • the determining module 201 performs originality analysis on the target work according to the published works in the blockchain to obtain the originality representative value corresponding to the target work; the originality representative value and the target work's The degree of originality is positively correlated; the originality-relevant virtual resource increment is determined according to the originality-representation value and the basic virtual resource increment; the originality-representation value is positively related to the original-relevant virtual resource increment, the basic The virtual resource increment is positively related to the original related virtual resource increment.
  • the determining module 201 obtains a score used to characterize the creation level of the target work; the score is positively related to the creation level of the target work; and determines a level correlation based on the score and the increment of the basic virtual resource Virtual resource increment; the score is positively related to the level-dependent virtual resource increment, and the basic virtual resource increment is positively related to the level-dependent virtual resource increment.
  • the determining module 201 analyzes the creation level of the target work based on a preset evaluation rule to obtain a score corresponding to the target work; or analyzes the creation level of the target work based on a pre-trained evaluation model to obtain the target work.
  • the score corresponding to the target work is described; or the score corresponding to the target work is obtained as specified by the work evaluator.
  • the determining module 201 determines a work type corresponding to the target work as the target work type; and determines a resource amount corresponding to the target work type as the target resource amount according to a preset correspondence between the work type and the resource amount; The virtual resource of the target resource amount is determined as a type-dependent virtual resource increment.
  • the device further includes: a resource amount adjustment module 204 that receives a resource amount adjustment instruction; and adjusts a resource amount corresponding to at least one work type according to the resource amount adjustment instruction.
  • the determining module 201 determines the work type corresponding to the target work as the target work type; according to the preset correspondence between the work type and the coefficient Determine the coefficient corresponding to the target work type as the target coefficient; multiply the sum of the original related virtual resource increment and the level related virtual resource increment by the target coefficient to obtain the type-related virtual resource increment .
  • the device further includes: a coefficient adjustment module 205 that receives a coefficient adjustment instruction; and adjusts a coefficient corresponding to at least one work type according to the coefficient adjustment instruction.
  • the embodiment of this specification also correspondingly provides a system for publishing rewards to works publishers based on the blockchain, as shown in FIG.
  • the system includes a blockchain network composed of at least multiple business nodes; the business nodes have the right to publish works to the blockchain, and the multiple business nodes use copyright resources as a transaction medium to conduct copyright-related transactions;
  • Any node in the blockchain network determines a virtual resource increment when a target node is monitored to publish a target work to the blockchain; the target node is any business node; based on the node identifier of the target node Construct a publisher reward transaction with the determined virtual resource increment; broadcast the publisher reward transaction to the blockchain network;
  • the blockchain network further includes a management node.
  • An embodiment of the present specification further provides a computer device including at least a memory, a processor, and a computer program stored on the memory and executable on the processor, wherein the processor implements the method described in FIG. 1 when the program is executed.
  • FIG. 4 shows a more specific schematic diagram of the hardware structure of a computing device provided by an embodiment of the present specification.
  • the device may include a processor 1010, a memory 1020, an input / output interface 1030, a communication interface 1040, and a bus 1050.
  • the processor 1010, the memory 1020, the input / output interface 1030, and the communication interface 1040 implement a communication connection within the device through a bus 1050.
  • the processor 1010 may be implemented by a general-purpose CPU (Central Processing Unit), a microprocessor, an Application Specific Integrated Circuit (ASIC), or one or more integrated circuits, and is used to execute related Program to implement the technical solutions provided by the embodiments of this specification.
  • a general-purpose CPU Central Processing Unit
  • ASIC Application Specific Integrated Circuit
  • the memory 1020 can be implemented in the form of ROM (Read Only Memory), RAM (Random Access Memory), static storage devices, dynamic storage devices, and the like.
  • the memory 1020 may store an operating system and other application programs.
  • related program codes are stored in the memory 1020 and are called and executed by the processor 1010.
  • the input / output interface 1030 is used to connect an input / output module to implement information input and output.
  • the input / output / module can be configured in the device as a component (not shown in the figure), or it can be externally connected to the device to provide corresponding functions.
  • the input device may include a keyboard, a mouse, a touch screen, a microphone, various sensors, etc.
  • the output device may include a display, a speaker, a vibrator, and an indicator light.
  • the communication interface 1040 is used to connect a communication module (not shown in the figure) to implement communication interaction between the device and other devices.
  • the communication module can implement communication through a wired method (such as USB, network cable, etc.), and can also implement communication through a wireless method (such as mobile network, WIFI, Bluetooth, etc.).
  • the bus 1050 includes a path for transmitting information between various components of the device (for example, the processor 1010, the memory 1020, the input / output interface 1030, and the communication interface 1040).
  • the device may also include necessary for achieving normal operation Other components.
  • the foregoing device may also include only components necessary to implement the solutions of the embodiments of the present specification, and does not necessarily include all the components shown in the drawings.
  • An embodiment of the present specification also provides a computer-readable storage medium on which a computer program is stored, and when the program is executed by a processor, the functions of the method described in FIG. 1 are implemented.
  • Computer-readable media includes both permanent and non-persistent, removable and non-removable media.
  • Information can be stored by any method or technology.
  • Information may be computer-readable instructions, data structures, modules of a program, or other data.
  • Examples of computer storage media include, but are not limited to, phase change memory (PRAM), static random access memory (SRAM), dynamic random access memory (DRAM), other types of random access memory (RAM), and read-only memory (ROM), electrically erasable programmable read-only memory (EEPROM), flash memory or other memory technologies, read-only disc read-only memory (CD-ROM), digital versatile disc (DVD) or other optical storage, Magnetic tape cartridges, magnetic tape magnetic disk storage or other magnetic storage devices or any other non-transmission media may be used to store information that can be accessed by computing devices.
  • computer-readable media does not include temporary computer-readable media, such as modulated data signals and carrier waves.
  • the embodiments of the present specification can be implemented by means of software plus a necessary universal hardware platform. Based on such an understanding, the technical solutions of the embodiments of the present specification may be embodied in the form of software products that are essentially or contribute to the existing technology.
  • the computer software product may be stored in a storage medium, such as ROM / RAM, Magnetic disks, optical disks, and the like include a number of instructions for causing a computer device (which may be a personal computer, a server, or a network device, etc.) to perform the methods described in various embodiments or portions of the embodiments of this specification.
  • the system, method, module, or unit described in the foregoing embodiments may be specifically implemented by a computer chip or entity or a product with a certain function.
  • a typical implementation device is a computer, and the specific form of the computer may be a personal computer, a laptop computer, a cellular phone, a camera phone, a smart phone, a personal digital assistant, a media player, a navigation device, an email sending and receiving device, and a game control Desk, tablet computer, wearable device, or a combination of any of these devices.
  • each embodiment in this specification is described in a progressive manner, and the same or similar parts between the various embodiments can be referred to each other. Each embodiment focuses on the differences from other embodiments.
  • the description is relatively simple, and for the relevant parts, refer to the description of the method embodiments.
  • the method embodiments described above are only schematic, and the modules described as separate components may or may not be physically separated. When implementing the solutions of the embodiments of this specification, the functions of each module may be the same. Or multiple software and / or hardware. Some or all of the modules may also be selected according to actual needs to achieve the objective of the solution of this embodiment. Those of ordinary skill in the art can understand and implement without creative efforts.

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Abstract

一种基于区块链向作品发布者发放奖励的方法及装置。区块链网络包括多个业务节点,业务节点具有向区块链发布作品的权限,所述多个业务节点之间以虚拟资源为交易媒介,进行版权相关交易。对于发布作品的业务节点,通过区块链网络中的共识机制,向该业务节点发放奖励,使得该业务节点对应的虚拟资源增加。

Description

一种基于区块链向作品发布者发放奖励的方法及装置 技术领域
本说明书实施例涉及信息技术领域,尤其涉及一种基于区块链向作品发布者发放奖励的方法及装置。
背景技术
随着市场对作品版权的重视程度越来越高,版权业务平台应运而生。作品的创作者可以在版权业务平台上注册为用户,将自己的作品上传到版权业务平台,与其他用户进行版权相关交易,获取版权收益。
其中,版权相关交易是指基于作品的版权所开展的各种交易活动。例如,用户A将自己创作的作品的版权财产权(如复制权、发行权、改编权、表演权等)授予用户B,并收取版权许可费。又如,用户B使用用户A创作的作品(如欣赏作品、下载作品等),并向用户A支付作品使用费。
实践中,版权业务平台为了吸引作品创作者上传作品,会对上传作品的用户进行奖励,如发放现金。具体地,版权业务平台的服务器当监测到某个用户上传作品时,会向该用户的用户标识对应的账户中增加一定的金额作为奖励。
基于此,需要一种更为公开可信的向作品发布者发放奖励的方法。
发明内容
为了解决现有的向作品发布者发放奖励的方法不够公开可信的问题,本说明书实施例提供一种基于区块链对作品发布者进行信用评价的方法及装置,技术方案如下:
根据本说明书实施例的第1方面,提供一种基于区块链对作品发布者发放奖励的方法,区块链网络包括多个业务节点,业务节点具有向区块链发布作品的权限,所述多个业务节点之间以虚拟资源为交易媒介,进行版权相关交易,所述方法包括:
当监测到目标节点向区块链发布目标作品时,确定虚拟资源增量;所述目标节点是任一业务节点;
基于所述目标节点的节点标识与确定的虚拟资源增量,构建发布者奖励交易;
向所述区块链网络广播所述发布者奖励交易,以使所述区块链网络中的多个节点对所述发布者奖励交易共识验证通过后,建立所述节点标识与确定的虚拟资源增量之间的对应关系并存入区块链。
根据本说明书实施例的第2方面,提供一种基于区块链对作品发布者发放奖励的装置,区块链网络包括多个业务节点,业务节点具有向区块链发布作品的权限,所述多个业务节点之间以虚拟资源为交易媒介,进行版权相关交易;所述装置为所述区块链网络中的节点;
所述装置包括:
确定模块,当监测到目标节点向区块链发布目标作品时,确定虚拟资源增量;所述目标节点是任一业务节点;
构建模块,基于所述目标节点的节点标识与确定的虚拟资源增量,构建发布者奖励交易;
广播模块,向所述区块链网络广播所述发布者奖励交易,以使所述区块链网络中的多个节点对所述发布者奖励交易共识验证通过后,建立所述节点标识与确定的虚拟资源增量之间的对应关系并存入区块链。
根据本说明书实施例的第3方面,提供一种基于区块链向作品发布者发放奖励的系统,包括至少由多个业务节点组成的区块链网络;业务节点具有向区块链发布作品的权限,所述多个业务节点之间以虚拟资源为交易媒介,进行版权相关交易;
所述区块链网络中的任一节点,当监测到目标节点向区块链发布目标作品时,确定虚拟资源增量;所述目标节点是任一业务节点;基于所述目标节点的节点标识与确定的虚拟资源增量,构建发布者奖励交易;向所述区块链网络广播所述发布者奖励交易;
所述区块链网络中的多个节点,对所述发布者奖励交易共识验证通过后,建立所述节点标识与确定的虚拟资源增量之间的对应关系并存入区块链。
本说明书实施例所提供的技术方案,区块链网络包括多个业务节点,业务节点具有向区块链发布作品的权限,所述多个业务节点之间以虚拟资源为交易媒介,进行版权相关交易。对于发布作品的业务节点,通过区块链网络中的共识机制,向该业务节点发放奖励,使得该业务节点对应的虚拟资源增加。向发布作品的业务节点发放奖励的过程是由区块链网络中的多个节点通过共识机制参与的,并且,向该业务节点发放奖励的记录会被所述多个节点存入区块链进行公示,存入区块链的数据具有不可篡改性。可见,通 过本说明书实施例,向作品发布者发放奖励的过程是公开的,向作品发布者发放奖励的记录是可信的。
应当理解的是,以上的一般描述和后文的细节描述仅是示例性和解释性的,并不能限制本说明书实施例。
此外,本说明书实施例中的任一实施例并不需要达到上述的全部效果。
附图说明
为了更清楚地说明本说明书实施例或现有技术中的技术方案,下面将对实施例或现有技术描述中所需要使用的附图作简单地介绍,显而易见地,下面描述中的附图仅仅是本说明书实施例中记载的一些实施例,对于本领域普通技术人员来讲,还可以根据这些附图获得其他的附图。
图1是本说明书实施例提供的一种基于区块链向作品发布者发放奖励的方法的流程示意图;
图2是本说明书实施例提供的一种基于区块链向作品发布者发放奖励的装置的结构示意图;
图3是本说明书实施例提供的一种基于区块链向作品发布者发放奖励的系统的结构示意图;
图4是用于配置本说明书实施例方法的一种计算机设备的结构示意图。
具体实施方式
目前,在版权业务的应用场景下,为了鼓励作品发布行为,通常向作品发布者发放奖励。然而,现有的向作品发布者发放奖励的方式主要是由版权业务平台的服务器实施的,整个发放奖励的过程不够公开透明。并且,存储于版权业务平台的服务器上的,对应于每个作品发布者的奖励发放记录也有可能被篡改,版权业务平台对作品发布者赖账的情形时有发生,也就是说,这种向作品发布者发放奖励的方式可信程度不高,对作品发布者的激励效果不佳。
为了解决此问题,本发明首先提出了一种基于区块链的版权交易方法,然后,基于所述版权交易方法,提供了一种向作品发布者发放奖励的方法。
具体地,在基于区块链的版权交易方法中,区块链网络包括多个业务节点,业务节点具有向区块链发布作品的权限,所述多个业务节点之间以虚拟资源为交易媒介,进行版权相关交易。
进一步地,区块链网络还包括管理节点,所述多个业务节点之间以管理节点发行的虚拟资源为交易媒介,进行版权相关交易。每个业务节点对应的虚拟资源可以经由所述管理节点兑换成财产。
其中,一次典型的版权相关交易可被描述为:
针对目标作品对应的版权交易事件,支付方节点确定支付数额,所述支付方节点是使用或购买所述目标作品的用户对应的业务节点;
所述支付方节点将所述支付数额的虚拟资源确定为自身对应的虚拟资源减量,以及将所述支付数额的虚拟资源确定为发布方节点对应的虚拟资源增量;所述发布方节点是发布所述目标作品的用户对应的业务节点;
所述支付方节点构建包含确定的自身对应的虚拟资源减量和所述发布方节点对应的虚拟资源增量的支付交易,并将所述支付交易发布至区块链。
其中,所述虚拟资源实际上是一种电子数据,其具体形式可以是游戏币、积分、虚拟物品等。为了描述的方便,在后文的举例中,作品具体为音乐作品,所述虚拟资源具体为“乐音币”,1个数额的虚拟资源即是1个乐音币。乐音币TON名字原意取自tone(音调、色调),同时ton本身具有重量意义,象征价值与密度感,故确立此名。
其中,所述支付数额具体是使用或购买所述目标作品所需要花费的虚拟资源的数额,其可以是目标作品的发布者预先设定的。
也就是说,在上述的版权交易方法中,支付交易被发布至区块链的含义为,作品的购买方或使用方向作品的发布方支付虚拟资源,虚拟资源支付记录被存入区块链进行公示。
通过上述的版权交易方法,一个业务节点可能在有的版权交易事件中作为支付方付出虚拟资源,在有的版权交易事件中作为发布方收取虚拟资源,每个版权交易事件对应的虚拟资源支付记录都会被存入区块链进行公示,基于区块链上存储的支付虚拟资源的记录,可以确定每个业务节点对应的虚拟资源的存量。
需要说明的是,在本说明书中所描述的交易(transfer),可以是通俗意义上的财物 交换活动,如版权相关交易(购买版权作品、使用版权作品等活动)。此外,在区块链意义上,交易也可以指用户通过区块链的客户端创建,并需要最终发布至区块链的分布式数据库中的一笔数据。
其中,区块链中的交易,存在狭义的交易以及广义的交易之分。狭义的交易是指用户向区块链发布的一笔价值转移;例如,在传统的比特币区块链网络中,交易可以是用户在区块链中发起的一笔转账。而广义的交易是指用户向区块链发布的一笔具有业务意图的业务数据;例如,运营方可以基于实际的业务需求搭建一个联盟链,依托于联盟链部署一些与价值转移无关的其它类型的在线业务(比如,租房业务、车辆调度业务、保险理赔业务、信用服务、医疗服务等),而在这类联盟链中,交易可以是用户在联盟链中发布的一笔具有业务意图的业务消息或者业务请求。
在本文中,除版权相关交易、版权交易的表述之外,其他“交易”一般是指区块链意义上的交易。
基于上述的基于区块链的版权交易方法,本发明提供了一种向作品发布者发放奖励的方法。对于发布作品的业务节点,通过区块链网络中的共识机制,向该业务节点发放奖励,使得该业务节点对应的虚拟资源增加。向发布作品的业务节点发放奖励的过程是由区块链网络中的多个节点通过共识机制参与的,并且,向该业务节点发放奖励的记录会被所述多个节点存入区块链进行公示,存入区块链的数据具有不可篡改性。可见,通过本说明书实施例,向作品发布者发放奖励的过程是公开的,向作品发布者发放奖励的记录是可信的。
为了使本领域技术人员更好地理解本说明书实施例中的技术方案,下面将结合本说明书实施例中的附图,对本说明书实施例中的技术方案进行详细地描述,显然,所描述的实施例仅仅是本说明书的一部分实施例,而不是全部的实施例。基于本说明书中的实施例,本领域普通技术人员所获得的所有其他实施例,都应当属于保护的范围。
以下结合附图,详细说明本说明书各实施例提供的技术方案。
图1是本说明书实施例提供的一种基于区块链向作品发布者发放奖励的方法的流程示意图,包括以下步骤:
S100:当监测到目标节点向区块链发布目标作品时,确定虚拟资源增量。
在本说明书实施例中,区块链网络包括多个业务节点,业务节点具有向区块链发布作品的权限,所述多个业务节点之间以虚拟资源为交易媒介,进行版权相关交易。
同时需要说明的是,在区块链中,存储有每个业务节点的虚拟资源支出记录和虚拟资源收入记录。其中,针对每个业务节点,该业务节点对应的虚拟资源支出记录是通过该业务节点的节点标识与一定的虚拟资源减量相对应的形式记录的,例如“节点A:-20”,表示节点A支出20个乐音币;该业务节点对应的虚拟资源收入记录是通过该业务节点的节点标识与一定的虚拟资源增量相对应的形式记录的,例如“节点A:20”,表示节点A收入20个乐音币。
此外,针对每个业务节点,该业务节点对应的虚拟资源的存量可以通过追溯区块链,对该业务节点对应的虚拟资源增量和虚拟资源减量进行合并得到。例如,区块链上存储的,节点A的虚拟资源支出记录有3条,相应的虚拟资源减量分别为-20、-50、-60,节点A的虚拟资源收入记录有3条,相应的虚拟资源增量分别为50、63、80。那么,截至当前,节点A对应的虚拟资源的存量为:-20-50-60+50+63+80=63个乐音币。
本方法的执行主体可以是区块链网络中的任一业务节点(称为执行节点),所述执行节点通过调用区块链中存储的用于实现图1所示方法流程的智能合约,执行图1所示的方法。需要说明的是,所述执行节点可以是在每当需要执行图1所示方法时,在各业务节点中随机指定。
还需要说明的是,由于所述目标节点也是区块链网络中的任一业务节点,因此,所述目标节点和所述执行节点有可能是同一业务节点。
此外,还可以在区块链网络中加入管理节点,作为执行节点。所述管理节点不参与版权相关交易,只是负责对版权相关交易进行管理。所述管理节点通常也是通过调用区块链中存储的用于实现图1所示方法流程的智能合约,来执行图1所示的方法的。
并且,所述管理节点一般是版权相关交易中所使用的交易媒介(即虚拟资源)的发行方,任一业务节点向管理节点请求将自身拥有的虚拟资源兑换成财产。例如,业务节点A的虚拟资源的存量为20个乐音币,假设管理节点对应的管理方规定,一个乐音币可兑换10人民币,那么,业务节点A可以请求管理节点,将业务节点A自身拥有的20个乐音币兑换成200人民币。
在本说明书实施例中,所述目标作品通常是向区块链发布的任一作品。执行节点当监测到目标节点向区块链发布目标作品时,就可以开始执行向目标节点发放奖励的流程,首先确定要发放给目标节点的虚拟资源,即目标节点对应的虚拟资源增量。
其中,当监测到目标节点向区块链发布目标作品时,确定虚拟资源增量的方式可以 有多种。以下给出两种方式:
方式一:确定基本虚拟资源增量。此时,确定的虚拟资源增量可以只包括所述基本虚拟资源增量。具体地,可以将预设数额的虚拟资源确定为基本虚拟资源增量,或者,根据预设数额和预设的衰减规则,将所述预设数额进行衰减,并将衰减后的所述预设数额的虚拟资源确定为基本虚拟资源增量。
例如,所述预设数额可以是5。当监测到目标节点向区块链发布目标作品时,可以将5个乐音币确定为基本虚拟资源增量。此时,确定的虚拟资源增量也就是5个乐音币。
又如,所述预设数额可以衰减。具体地,可以预设衰减规则“每年衰减1”,假设预设所述预设数额的时间为2015年,那么,到现在(2018年),所述预设数额衰减为2,因此,可以将2个乐音币确定为基本虚拟资源增量,此时,确定的虚拟资源增量也就是2个乐音币。
方式二:确定基本虚拟资源增量,并基于所述目标作品,确定原创相关虚拟资源增量、水平相关虚拟资源增量以及类型相关虚拟资源增量中的至少一种。
这种情况下,确定的虚拟资源增量不仅包括虚拟资源基本增量,还包括原创相关虚拟资源增量、水平相关虚拟资源增量以及类型相关虚拟资源增量中的至少一种。
在本说明书实施例中,所述原创相关虚拟资源增量可以通过以下方式确定:
根据区块链中的已发布作品,对所述目标作品进行原创性分析,得到所述目标作品对应的原创性表征值;所述原创性表征值与所述目标作品的原创程度正相关;根据所述原创性表征值和所述基本虚拟资源增量,确定原创相关虚拟资源增量;所述原创性表征值与所述原创相关虚拟资源增量正相关,所述基本虚拟资源增量与所述原创相关虚拟资源增量正相关。
针对目标作品的原创性分析通常是指,基于作品库,采用数字分析手段,将目标作品的数字形式与作品库中的参考作品的数字形式进行比对,从作品库中确定出与目标作品最相似的参考作品,作为重点参考作品,并得到目标作品与重点参考作品的相似度。此是本领域技术人员所熟知的技术手段。
其中,所述相似度一般是介于0~100%之间的值,表征目标作品与重点参考作品之间的相似程度。举例来说,所述相似度为20%,表明目标作品与重点参考作品有20%的部分相似。显然,所述相似度越高,所述目标作品的原创程度越低。
需要说明的是,在本说明书实施例中,所述原创性表征值是根据所述相似度确定的,所述相似度与所述原创性表征值负相关,所述原创性表征值与所述目标作品的原创程度正相关。即目标作品与该参考作品越相似,所述原创性表征值越低,所述目标作品的原创程度越低。例如,可以将(1-所述相似度)作为所述原创性表征值。
此外,针对目标作品的原创性分析手段不限于上述这一种,只要基于作品库,对目标作品进行原创性分析以得到目标作品对应的原创性表征值的技术手段,都可以应用于本说明书实施例。
可见,原创相关虚拟资源增量的含义为,对目标节点发布的目标作品的原创程度进行评价,并依据目标作品的原创程度的高低,决定向目标节点发放的与原创相关的奖励的多少。
举例来说,可以将所述基本虚拟资源增量与目标作品对应的原创性表征值的乘积作为所述原创相关虚拟资源增量。假设所述基本虚拟资源增量为5个乐音币,目标作品对应的原创性表征值为80%,那么,所述原创相关虚拟资源增量为5*80%=4个乐音币。
在本说明书实施例中,所述水平相关虚拟资源增量可以通过以下方式确定:
获取用于表征所述目标作品的创作水平的评分;所述评分与所述目标作品的创作水平正相关;根据所述评分和所述基本虚拟资源增量,确定水平相关虚拟资源增量;所述评分与所述水平相关虚拟资源增量正相关,所述基本虚拟资源增量与所述水平相关虚拟资源增量正相关。
其中,可以基于预设的评价规则,分析所述目标作品的创作水平,得到所述目标作品对应的评分;或,基于预先训练的评价模型,分析所述目标作品的创作水平,得到所述目标作品对应的评分;或,获取作品评价方指定的,所述目标作品对应的评分。
可见,所述水平相关虚拟资源增量的含义为,对目标节点发布的目标作品的创作水平进行评价,并依据目标作品的创作水平的高低,决定向目标节点发放的与水平相关的奖励的多少。
举例来说,可以根据所述基本虚拟资源增量与目标作品对应的评分,确定所述水平相关虚拟资源增量。假设所述基本虚拟资源增量为5个乐音币,作品水平评分满分为100分,所述目标作品对应的评分为60分,那么,所述水平相关虚拟资源增量为5*60/100=3个乐音币。
在本说明书实施例中,所述类型相关虚拟资源增量可以通过以下方式确定:
确定所述目标作品对应的作品类型,作为目标作品类型;根据预设的作品类型与资源数额的对应关系,确定所述目标作品类型对应的资源数额,作为目标资源数额;将所述目标资源数额的虚拟资源确定为类型相关虚拟资源增量。
举例来说,假设作品为音乐作品,预设的作品类型为爵士乐、民谣乐、摇滚乐,爵士乐对应的资源数额为5,民谣乐对应的资源数额为8,摇滚乐对应的资源数额为3。那么,若所述目标作品的作品类型为爵士乐,则将5个乐音币确定为类型相关虚拟资源增量。
需要说明的是,可以根据实际业务需要,对各作品类型分别对应的资源数额进行调整。具体地,可以接收资源数额调整指令;根据所述资源数额调整指令,对至少一个作品类型对应的资源数额进行调整。
更具体地,若作品类型与资源数额的对应关系是预先通过智能合约进行设置的,则当对至少一个作品类型对应的资源数额进行调整时,需要基于调整后的作品类型与资源数额的对应关系重新生成智能合约并发布至区块链。
此外,若已确定原创相关虚拟资源增量和水平相关虚拟资源增量,则所述类型相关虚拟资源增量还可以通过以下方式确定:
确定所述目标作品对应的作品类型,作为目标作品类型;根据预设的作品类型与系数的对应关系,确定所述目标作品类型对应的系数,作为目标系数;将所述原创相关虚拟资源增量与所述水平相关虚拟资源增量的和,乘以所述目标系数,得到类型相关虚拟资源增量。
举例来说,假设作品为音乐作品,预设的作品类型为爵士乐、民谣乐、摇滚乐,爵士乐对应的系数为0.5,民谣乐对应的系数为0.8,摇滚乐对应的系数为0.3。同时,所述原创相关虚拟资源增量为4个乐音币,所述水平相关虚拟资源增量为3个乐音币,那么,若所述目标作品的作品类型为爵士乐,则将(4+3)*0.5=3.5个乐音币确定为类型相关虚拟资源增量。
需要说明的是,可以根据实际业务需要,对各作品类型分别对应的系数进行调整。具体地,可以接收系数调整指令;根据所述系数调整指令,对至少一个作品类型对应的系数进行调整。
更具体地,若作品类型与系数的对应关系是预先通过智能合约进行设置的,则当对至少一个作品类型对应的系数进行调整时,需要基于调整后的作品类型与系数的对应关 系重新生成智能合约并发布至区块链。
综上,倘若通过上述的方式二确定所述虚拟资源增量,则沿用上述各例,所述虚拟资源基本增量为2个乐音币(从2015年至2018年逐渐衰减后),所述原创相关虚拟资源增量为4个乐音币,所述水平相关虚拟资源增量为3个乐音币,所述类型相关虚拟资源增量为(4+3)*0.5=3.5个乐音币,那么,所述虚拟资源增量共计:2+4+3+3.5=12.5个乐音币。
S102:基于所述目标节点的节点标识与确定的虚拟资源增量,构建发布者奖励交易。
S104:向所述区块链网络广播所述发布者奖励交易。
在确定了所述虚拟资源增量后,就可以将所述虚拟资源增量发布至区块链。具体地,如前所述,对于任一业务节点,该业务节点对应的虚拟资源收入记录是通过该业务节点的节点标识与一定的虚拟资源增量相对应的形式记录的。因此,可以基于所述目标节点的节点标识与所述虚拟资源增量,构建发布者奖励交易,然后将所述发布者奖励交易广播到区块链网络中,使得所述区块链网络中的多个节点对所述发布者奖励交易共识验证通过后,建立所述节点标识与确定的虚拟资源增量之间的对应关系并存入区块链。
此处需要说明的是,所述多个节点是参与共识验证的节点。所述多个节点中可以是多个业务节点。若所述区块链网络中不仅包括业务节点,还包括其他节点,如管理节点,则所述多个节点也可以包括业务节点之外的其他节点。
针对所述发布者奖励交易的共识验证,主要是所述多个节点分别对所述发布者奖励交易的进行合法性验证,并就合法性验证结果达成共识。所述合法性验证的事项至少包括:验证广播所述发布者奖励交易的执行节点的签名是否合法,所述发布者奖励交易在广播过程中是否被篡改等等。
在图1所示的向作品发布者发布奖励的方法中,对于发布作品的业务节点,通过区块链网络中的共识机制,向该业务节点发放奖励,使得该业务节点对应的虚拟资源增加。向发布作品的业务节点发放奖励的过程是由区块链网络中的多个节点通过共识机制参与的,并且,向该业务节点发放奖励的记录会被所述多个节点存入区块链进行公示,存入区块链的数据具有不可篡改性。可见,通过本说明书实施例,向作品发布者发放奖励的过程是公开的,向作品发布者发放奖励的记录是可信的。
基于图1所示的基于区块链向作品发布者发放奖励的方法,本说明书实施例还对应提供了一种基于区块链向作品发布者发放奖励的装置,如图2所示,区块链网络包括多 个业务节点,业务节点具有向区块链发布作品的权限,所述多个业务节点之间以虚拟资源为交易媒介,进行版权相关交易;所述装置为所述区块链网络中的节点;
所述装置包括:
确定模块201,当监测到目标节点向区块链发布目标作品时,确定虚拟资源增量;所述目标节点是任一业务节点;
构建模块202,基于所述目标节点的节点标识与确定的虚拟资源增量,构建发布者奖励交易;
广播模块203,向所述区块链网络广播所述发布者奖励交易,以使所述区块链网络中的多个节点对所述发布者奖励交易共识验证通过后,建立所述节点标识与确定的虚拟资源增量之间的对应关系并存入区块链。
所述确定模块201,确定基本虚拟资源增量;或,确定基本虚拟资源增量,并基于所述目标作品,确定原创相关虚拟资源增量、水平相关虚拟资源增量以及类型相关虚拟资源增量中的至少一种。
所述确定模块201,将预设数额的虚拟资源确定为基本虚拟资源增量;或根据预设数额和预设的衰减规则,将所述预设数额进行衰减,并将衰减后的所述预设数额的虚拟资源确定为基本虚拟资源增量。
所述确定模块201,根据区块链中的已发布作品,对所述目标作品进行原创性分析,得到所述目标作品对应的原创性表征值;所述原创性表征值与所述目标作品的原创程度正相关;根据所述原创性表征值和所述基本虚拟资源增量,确定原创相关虚拟资源增量;所述原创性表征值与所述原创相关虚拟资源增量正相关,所述基本虚拟资源增量与所述原创相关虚拟资源增量正相关。
所述确定模块201,获取用于表征所述目标作品的创作水平的评分;所述评分与所述目标作品的创作水平正相关;根据所述评分和所述基本虚拟资源增量,确定水平相关虚拟资源增量;所述评分与所述水平相关虚拟资源增量正相关,所述基本虚拟资源增量与所述水平相关虚拟资源增量正相关。
所述确定模块201,基于预设的评价规则,分析所述目标作品的创作水平,得到所述目标作品对应的评分;或基于预先训练的评价模型,分析所述目标作品的创作水平,得到所述目标作品对应的评分;或获取作品评价方指定的,所述目标作品对应的评分。
所述确定模块201,确定所述目标作品对应的作品类型,作为目标作品类型;根据预设的作品类型与资源数额的对应关系,确定所述目标作品类型对应的资源数额,作为目标资源数额;将所述目标资源数额的虚拟资源确定为类型相关虚拟资源增量。
所述装置还包括:资源数额调整模块204,接收资源数额调整指令;根据所述资源数额调整指令,对至少一个作品类型对应的资源数额进行调整。
所述确定模块201,若已确定原创相关虚拟资源增量和水平相关虚拟资源增量,则确定所述目标作品对应的作品类型,作为目标作品类型;根据预设的作品类型与系数的对应关系,确定所述目标作品类型对应的系数,作为目标系数;将所述原创相关虚拟资源增量与所述水平相关虚拟资源增量的和,乘以所述目标系数,得到类型相关虚拟资源增量。
所述装置还包括:系数调整模块205,接收系数调整指令;根据所述系数调整指令,对至少一个作品类型对应的系数进行调整。
基于图1所示的基于区块链向作品发布者发放奖励的方法,本说明书实施例还对应提供了一种基于区块链向作品发布者发布奖励的系统,如图3所示,所述系统包括至少由多个业务节点组成的区块链网络;业务节点具有向区块链发布作品的权限,所述多个业务节点之间以虚拟资源为交易媒介,进行版权相关交易;
所述区块链网络中的任一节点,当监测到目标节点向区块链发布目标作品时,确定虚拟资源增量;所述目标节点是任一业务节点;基于所述目标节点的节点标识与确定的虚拟资源增量,构建发布者奖励交易;向所述区块链网络广播所述发布者奖励交易;
所述区块链网络中的多个节点,对所述发布者奖励交易共识验证通过后,建立所述节点标识与确定的虚拟资源增量之间的对应关系并存入区块链。
进一步地,所述区块链网络还包括管理节点。
本说明书实施例还提供一种计算机设备,其至少包括存储器、处理器及存储在存储器上并可在处理器上运行的计算机程序,其中,处理器执行所述程序时实现图1所述方法的功能。
图4示出了本说明书实施例所提供的一种更为具体的计算设备硬件结构示意图,该设备可以包括:处理器1010、存储器1020、输入/输出接口1030、通信接口1040和总线1050。其中处理器1010、存储器1020、输入/输出接口1030和通信接口1040通过总线1050实现彼此之间在设备内部的通信连接。
处理器1010可以采用通用的CPU(Central Processing Unit,中央处理器)、微处理器、应用专用集成电路(Application Specific Integrated Circuit,ASIC)、或者一个或多个集成电路等方式实现,用于执行相关程序,以实现本说明书实施例所提供的技术方案。
存储器1020可以采用ROM(Read Only Memory,只读存储器)、RAM(Random Access Memory,随机存取存储器)、静态存储设备,动态存储设备等形式实现。存储器1020可以存储操作系统和其他应用程序,在通过软件或者固件来实现本说明书实施例所提供的技术方案时,相关的程序代码保存在存储器1020中,并由处理器1010来调用执行。
输入/输出接口1030用于连接输入/输出模块,以实现信息输入及输出。输入输出/模块可以作为组件配置在设备中(图中未示出),也可以外接于设备以提供相应功能。其中输入设备可以包括键盘、鼠标、触摸屏、麦克风、各类传感器等,输出设备可以包括显示器、扬声器、振动器、指示灯等。
通信接口1040用于连接通信模块(图中未示出),以实现本设备与其他设备的通信交互。其中通信模块可以通过有线方式(例如USB、网线等)实现通信,也可以通过无线方式(例如移动网络、WIFI、蓝牙等)实现通信。
总线1050包括一通路,在设备的各个组件(例如处理器1010、存储器1020、输入/输出接口1030和通信接口1040)之间传输信息。
需要说明的是,尽管上述设备仅示出了处理器1010、存储器1020、输入/输出接口1030、通信接口1040以及总线1050,但是在具体实施过程中,该设备还可以包括实现正常运行所必需的其他组件。此外,本领域的技术人员可以理解的是,上述设备中也可以仅包含实现本说明书实施例方案所必需的组件,而不必包含图中所示的全部组件。
本说明书实施例还提供一种计算机可读存储介质,其上存储有计算机程序,该程序被处理器执行时实现图1所述方法的功能。
计算机可读介质包括永久性和非永久性、可移动和非可移动媒体可以由任何方法或技术来实现信息存储。信息可以是计算机可读指令、数据结构、程序的模块或其他数据。计算机的存储介质的例子包括,但不限于相变内存(PRAM)、静态随机存取存储器(SRAM)、动态随机存取存储器(DRAM)、其他类型的随机存取存储器(RAM)、只读存储器(ROM)、电可擦除可编程只读存储器(EEPROM)、快闪记忆体或其他 内存技术、只读光盘只读存储器(CD-ROM)、数字多功能光盘(DVD)或其他光学存储、磁盒式磁带,磁带磁磁盘存储或其他磁性存储设备或任何其他非传输介质,可用于存储可以被计算设备访问的信息。按照本文中的界定,计算机可读介质不包括暂存电脑可读媒体(transitory media),如调制的数据信号和载波。
通过以上的实施方式的描述可知,本领域的技术人员可以清楚地了解到本说明书实施例可借助软件加必需的通用硬件平台的方式来实现。基于这样的理解,本说明书实施例的技术方案本质上或者说对现有技术做出贡献的部分可以以软件产品的形式体现出来,该计算机软件产品可以存储在存储介质中,如ROM/RAM、磁碟、光盘等,包括若干指令用以使得一台计算机设备(可以是个人计算机,服务器,或者网络设备等)执行本说明书实施例各个实施例或者实施例的某些部分所述的方法。
上述实施例阐明的系统、方法、模块或单元,具体可以由计算机芯片或实体实现,或者由具有某种功能的产品来实现。一种典型的实现设备为计算机,计算机的具体形式可以是个人计算机、膝上型计算机、蜂窝电话、相机电话、智能电话、个人数字助理、媒体播放器、导航设备、电子邮件收发设备、游戏控制台、平板计算机、可穿戴设备或者这些设备中的任意几种设备的组合。
本说明书中的各个实施例均采用递进的方式描述,各个实施例之间相同相似的部分互相参见即可,每个实施例重点说明的都是与其他实施例的不同之处。尤其,对于装置和设备实施例而言,由于其基本相似于方法实施例,所以描述得比较简单,相关之处参见方法实施例的部分说明即可。以上所描述的方法实施例仅仅是示意性的,其中所述作为分离部件说明的模块可以是或者也可以不是物理上分开的,在实施本说明书实施例方案时可以把各模块的功能在同一个或多个软件和/或硬件中实现。也可以根据实际的需要选择其中的部分或者全部模块来实现本实施例方案的目的。本领域普通技术人员在不付出创造性劳动的情况下,即可以理解并实施。
以上所述仅是本说明书实施例的具体实施方式,应当指出,对于本技术领域的普通技术人员来说,在不脱离本说明书实施例原理的前提下,还可以做出若干改进和润饰,这些改进和润饰也应视为本说明书实施例的保护范围。

Claims (22)

  1. 一种基于区块链向作品发布者发放奖励的方法,区块链网络包括多个业务节点,业务节点具有向区块链发布作品的权限,所述多个业务节点之间以虚拟资源为交易媒介,进行版权相关交易,所述方法包括:
    当监测到目标节点向区块链发布目标作品时,确定虚拟资源增量;所述目标节点是任一业务节点;
    基于所述目标节点的节点标识与确定的虚拟资源增量,构建发布者奖励交易;
    向所述区块链网络广播所述发布者奖励交易,以使所述区块链网络中的多个节点对所述发布者奖励交易共识验证通过后,建立所述节点标识与确定的虚拟资源增量之间的对应关系并存入区块链。
  2. 如权利要求1所述的方法,确定虚拟资源增量,具体包括:
    确定基本虚拟资源增量;或
    确定基本虚拟资源增量,并基于所述目标作品,确定原创相关虚拟资源增量、水平相关虚拟资源增量以及类型相关虚拟资源增量中的至少一种。
  3. 如权利要求2所述的方法,确定基本虚拟资源增量,具体包括:
    将预设数额的虚拟资源确定为基本虚拟资源增量;或
    根据预设数额和预设的衰减规则,将所述预设数额进行衰减,并将衰减后的所述预设数额的虚拟资源确定为基本虚拟资源增量。
  4. 如权利要求2所述的方法,基于所述目标作品,确定原创相关虚拟资源增量,具体包括:
    根据区块链中的已发布作品,对所述目标作品进行原创性分析,得到所述目标作品对应的原创性表征值;所述原创性表征值与所述目标作品的原创程度正相关;
    根据所述原创性表征值和所述基本虚拟资源增量,确定原创相关虚拟资源增量;所述原创性表征值与所述原创相关虚拟资源增量正相关,所述基本虚拟资源增量与所述原创相关虚拟资源增量正相关。
  5. 如权利要求2所述的方法,基于所述目标作品,确定水平相关虚拟资源增量,具体包括:
    获取用于表征所述目标作品的创作水平的评分;所述评分与所述目标作品的创作水平正相关;
    根据所述评分和所述基本虚拟资源增量,确定水平相关虚拟资源增量;所述评分与所述水平相关虚拟资源增量正相关,所述基本虚拟资源增量与所述水平相关虚拟资源增 量正相关。
  6. 如权利要求5所述的方法,获取所述目标作品对应的评分,具体包括:
    基于预设的评价规则,分析所述目标作品的创作水平,得到所述目标作品对应的评分;或
    基于预先训练的评价模型,分析所述目标作品的创作水平,得到所述目标作品对应的评分;或
    获取作品评价方指定的,所述目标作品对应的评分。
  7. 如权利要求2所述的方法,基于所述目标作品,确定类型相关虚拟资源增量,具体包括:
    确定所述目标作品对应的作品类型,作为目标作品类型;
    根据预设的作品类型与资源数额的对应关系,确定所述目标作品类型对应的资源数额,作为目标资源数额;
    将所述目标资源数额的虚拟资源确定为类型相关虚拟资源增量。
  8. 如权利要求7所述的方法,所述方法还包括:
    接收资源数额调整指令;
    根据所述资源数额调整指令,对至少一个作品类型对应的资源数额进行调整。
  9. 如权利要求2所述的方法,若已确定原创相关虚拟资源增量和水平相关虚拟资源增量,则基于所述目标作品,确定类型相关虚拟资源增量,具体包括:
    确定所述目标作品对应的作品类型,作为目标作品类型;
    根据预设的作品类型与系数的对应关系,确定所述目标作品类型对应的系数,作为目标系数;
    将所述原创相关虚拟资源增量与所述水平相关虚拟资源增量的和,乘以所述目标系数,得到类型相关虚拟资源增量。
  10. 如权利要求9所述的方法,所述方法还包括:
    接收系数调整指令;
    根据所述系数调整指令,对至少一个作品类型对应的系数进行调整。
  11. 一种基于区块链向作品发布者发放奖励的装置,区块链网络包括多个业务节点,业务节点具有向区块链发布作品的权限,所述多个业务节点之间以虚拟资源为交易媒介,进行版权相关交易;所述装置为所述区块链网络中的节点;
    所述装置包括:
    确定模块,当监测到目标节点向区块链发布目标作品时,确定虚拟资源增量;所述 目标节点是任一业务节点;
    构建模块,基于所述目标节点的节点标识与确定的虚拟资源增量,构建发布者奖励交易;
    广播模块,向所述区块链网络广播所述发布者奖励交易,以使所述区块链网络中的多个节点对所述发布者奖励交易共识验证通过后,建立所述节点标识与确定的虚拟资源增量之间的对应关系并存入区块链。
  12. 如权利要求11所述的装置,所述确定模块,确定基本虚拟资源增量;或,确定基本虚拟资源增量,并基于所述目标作品,确定原创相关虚拟资源增量、水平相关虚拟资源增量以及类型相关虚拟资源增量中的至少一种。
  13. 如权利要求12所述的装置,所述确定模块,将预设数额的虚拟资源确定为基本虚拟资源增量;或根据预设数额和预设的衰减规则,将所述预设数额进行衰减,并将衰减后的所述预设数额的虚拟资源确定为基本虚拟资源增量。
  14. 如权利要求12所述的装置,所述确定模块,根据区块链中的已发布作品,对所述目标作品进行原创性分析,得到所述目标作品对应的原创性表征值;所述原创性表征值与所述目标作品的原创程度正相关;根据所述原创性表征值和所述基本虚拟资源增量,确定原创相关虚拟资源增量;所述原创性表征值与所述原创相关虚拟资源增量正相关,所述基本虚拟资源增量与所述原创相关虚拟资源增量正相关。
  15. 如权利要求12所述的装置,所述确定模块,获取用于表征所述目标作品的创作水平的评分;所述评分与所述目标作品的创作水平正相关;根据所述评分和所述基本虚拟资源增量,确定水平相关虚拟资源增量;所述评分与所述水平相关虚拟资源增量正相关,所述基本虚拟资源增量与所述水平相关虚拟资源增量正相关。
  16. 如权利要求15所述的装置,所述确定模块,基于预设的评价规则,分析所述目标作品的创作水平,得到所述目标作品对应的评分;或基于预先训练的评价模型,分析所述目标作品的创作水平,得到所述目标作品对应的评分;或获取作品评价方指定的,所述目标作品对应的评分。
  17. 如权利要求12所述的装置,所述确定模块,确定所述目标作品对应的作品类型,作为目标作品类型;根据预设的作品类型与资源数额的对应关系,确定所述目标作品类型对应的资源数额,作为目标资源数额;将所述目标资源数额的虚拟资源确定为类型相关虚拟资源增量。
  18. 如权利要求17所述的装置,所述装置还包括:
    资源数额调整模块,接收资源数额调整指令;根据所述资源数额调整指令,对至少 一个作品类型对应的资源数额进行调整。
  19. 如权利要求12所述的装置,所述确定模块,若已确定原创相关虚拟资源增量和水平相关虚拟资源增量,则确定所述目标作品对应的作品类型,作为目标作品类型;根据预设的作品类型与系数的对应关系,确定所述目标作品类型对应的系数,作为目标系数;将所述原创相关虚拟资源增量与所述水平相关虚拟资源增量的和,乘以所述目标系数,得到类型相关虚拟资源增量。
  20. 如权利要求19所述的装置,所述装置还包括:
    系数调整模块,接收系数调整指令;根据所述系数调整指令,对至少一个作品类型对应的系数进行调整。
  21. 一种基于区块链向作品发布者发放奖励的系统,包括至少由多个业务节点组成的区块链网络;业务节点具有向区块链发布作品的权限,所述多个业务节点之间以虚拟资源为交易媒介,进行版权相关交易;
    所述区块链网络中的任一节点,当监测到目标节点向区块链发布目标作品时,确定虚拟资源增量;所述目标节点是任一业务节点;基于所述目标节点的节点标识与确定的虚拟资源增量,构建发布者奖励交易;向所述区块链网络广播所述发布者奖励交易;
    所述区块链网络中的多个节点,对所述发布者奖励交易共识验证通过后,建立所述节点标识与确定的虚拟资源增量之间的对应关系并存入区块链。
  22. 一种计算机设备,包括存储器、处理器及存储在存储器上并可在处理器上运行的计算机程序,其中,所述处理器执行所述程序时实现如权利要求1~10任一项所述的方法。
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