WO2017199320A1 - ゲーム装置及びゲーム制御方法 - Google Patents
ゲーム装置及びゲーム制御方法 Download PDFInfo
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- WO2017199320A1 WO2017199320A1 PCT/JP2016/064549 JP2016064549W WO2017199320A1 WO 2017199320 A1 WO2017199320 A1 WO 2017199320A1 JP 2016064549 W JP2016064549 W JP 2016064549W WO 2017199320 A1 WO2017199320 A1 WO 2017199320A1
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3225—Data transfer within a gaming system, e.g. data sent between gaming machines and users
- G07F17/3227—Configuring a gaming machine, e.g. downloading personal settings, selecting working parameters
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
- G07F17/3204—Player-machine interfaces
- G07F17/3211—Display means
- G07F17/3213—Details of moving display elements, e.g. spinning reels, tumbling members
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/326—Game play aspects of gaming systems
- G07F17/3267—Game outcomes which determine the course of the subsequent game, e.g. double or quits, free games, higher payouts, different new games
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/34—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements depending on the stopping of moving members in a mechanical slot machine, e.g. "fruit" machines
Definitions
- the present invention relates to a game device and a game control method.
- Patent Literature 1 discloses a game apparatus that can play a slot game by displaying a part of a virtual reel on a display unit and spinning it under the control of a computer.
- the game apparatus spins a plurality of reels according to the operation of the player, sequentially stops each reel, and displays a combination of symbols on the reels on the display unit. Thereafter, the game device gives a privilege to the player based on the type and arrangement of the symbols displayed on the display unit.
- the game preference is a major concern for the player, and the game preference varies greatly depending on what conditions are given what privileges.
- the present invention has been made in view of the above, and an object thereof is to provide a technique related to a game with higher taste.
- a game device is a game device including a control unit and a storage unit, and the control unit executes one or more symbols by executing a program stored in the storage unit.
- a grant function that grants a privilege according to the parameter that has reached the predetermined value is realized.
- a game control method is a game control method implemented in a game device including a control unit and a storage unit, and the control unit executes a program stored in the storage unit.
- a symbol display control step for displaying one or a plurality of symbols, and a parameter associated in advance with a predetermined symbol display number among a plurality of parameters set in advance according to the displayed symbols.
- FIG. 1 is an external perspective view of a game device according to the embodiment.
- a game device 100 illustrated in FIG. 1 is a game device installed in a casino, an amusement facility, or the like. In the present embodiment, the game device 100 allows a player to play a slot game.
- the game device 100 has an appearance of a speaker 101, a plurality of display devices 102, a plurality of operation buttons (hereinafter referred to as “operation input device” 103), a card reader 104, A bill insertion device 105 and a ticket dispensing device 106 are provided.
- the speaker 101 is sound output means for outputting voice guidance, sound effects, etc. of the game.
- the display device 102 is a display unit that displays an image (for example, a still image, a moving image, or a video) for expressing or producing a game.
- the operation input device 103 is composed of a plurality of buttons, and is a button for inputting an instruction from the player to the game device.
- the operation input device 103 is not limited to such a configuration, and may be any configuration as long as the player can input an instruction.
- the card reader 104 is a card reader that reads information from cards owned by the player.
- the bill insertion device 105 is a device that reads inserted bills and tickets.
- the ticket payout device 106 is ticket output means for paying out a card to the player.
- the card read by the card reader 104 is a medium in which player game information is stored. For example, points acquired according to the game situation of the player can be additionally stored in the card. The player can obtain various services according to the information stored in the card, but the stored content of the card does not affect the game result.
- the game device 100 includes a computing device 200, a speaker 101, a display device 102, an operation input device 103, a card reading device 104, a bill insertion device 105, as hardware configurations.
- a ticket payout device 106 is shown in FIG. 2 in FIG. 2 in FIG. 2 in FIG. 2 in FIG. 2 in FIG. 2 in FIG. 2 in FIG. 2 in FIG. 2 in FIG. 2 in FIG. 2 in FIG. 2 in FIG. 2, the game device 100 includes a computing device 200, a speaker 101, a display device 102, an operation input device 103, a card reading device 104, a bill insertion device 105, as hardware configurations.
- a ticket payout device 106 is shown in FIG. 2 in FIG. 2 in FIG. 2 in FIG. 2, the game device 100 includes a computing device 200, a speaker 101, a display device 102, an operation input device 103, a card reading device 104, a bill insertion device 105, as hardware configurations.
- a ticket payout device 106 is shown
- the computing device 200 is a control device that controls the game device 100 in an integrated manner.
- the computing device 200 in this embodiment includes a control unit 201, a storage device 204, an audio processing unit 205, an image processing unit 206, a communication unit 207, and a peripheral device interface 208 as main hardware configurations. Including.
- the control unit 201 includes a CPU (Central Processing Unit) 202 and a memory 203.
- the CPU 202 executes a predetermined software program (for example, a game software program) stored in the memory 203, the storage device 204, or the like, thereby controlling processing and operations of other hardware configurations.
- Functions as various function realizing means That is, the computing device 200 realizes a game function in cooperation with other hardware by executing a predetermined program under the control of the control unit 201.
- FIG. 2 only shows a main configuration included in the computing device 200, and the computing device 200 also includes other configurations included in a general information processing apparatus.
- the storage device 204 is composed of a hard disk or the like. Data is read from and written to the storage device 204 by the control unit 201. Data such as a software program necessary for processing in the computing device 200 is written in the storage device 204, and further, data of the processing result is written.
- the sound processing unit 205 performs various sound processes under the control of the control unit 201.
- the image processing unit 206 performs various graphics processing under the control of the control unit 201.
- the communication unit 207 is an interface that enables communication with a server and other game devices.
- the peripheral device interface 208 is an interface that enables the computing device 200 to communicate with peripheral devices such as the operation input device 103, the card reading device 104, the bill insertion device 105, and the ticket dispensing device 106.
- Example of game contents Next, an example of the content of a game that can be played by the user with the game device 100 of the present embodiment will be described.
- the game device 100 develops and executes a game software program stored in the storage device 204 or the like on the memory 203 under the control of the control unit 201, and various configurations of the game device 100 are controlled. This is realized.
- the player inserts a card he possesses into the card reading device 104 of the game apparatus 100 and / or inserts a coin into the bill insertion apparatus 105.
- the player can own a credit corresponding to the card balance or coin in the game.
- the game device 100 causes the display device 102 to display a bet screen for the player to bet on the slot game.
- the game apparatus 100 starts a slot game.
- a game that can be played by inserting coins or the like and charging it will be referred to as a “normal game” in the following description.
- a game that can be played for free without charging is referred to as a “free game” in the following description.
- the game apparatus 100 rotates a plurality of virtual reels (for example, five reels.
- the virtual reels are also simply referred to as “reels”), and each reel is randomly selected. Stop rotation at the right time. After the stop, a part of each reel is displayed on the display device 102.
- FIG. 3 shows an exemplary screen 30 displayed on the display device 102.
- the screen 30 includes an area 30a and an area 30b.
- an example of the display of symbols (pictures) shown on a part of each reel after the rotation of the reels is stopped is shown.
- the display device 102 displays five reels 31 to 35 in the area 30b.
- Four symbols are displayed on each reel.
- a plurality of types of symbols are displayed on the reel, and in this example, symbols S1, S2, S3, and S4 are displayed.
- the area 30a is an area for displaying parameter values accumulated according to the number of predetermined symbols displayed in the area 30b after the reel rotation is stopped.
- Gauges 36, 37, and 38 are displayed in the region 30a.
- Each of the gauges 36, 37, and 38 is a gauge for indicating an accumulated value for each of different parameters.
- Each of the gauges 36, 37, and 38 is associated with the display number of a predetermined symbol after the reel rotation is stopped in the region 30b.
- the gauge 36 is a gauge indicating the value of a parameter that accumulates (increases) when five symbols S1 are displayed in the region 30b.
- the gauge 37 is a gauge indicating the value of a parameter that is accumulated (increased) when four symbols S1 are displayed in the region 30b.
- the gauge 38 is a gauge that indicates the value of a parameter that is accumulated (increased) when three symbols S1 are displayed in the region 30b.
- the star value symbol is additionally displayed on the gauge 36 in the region 30a, thereby increasing the parameter value. That is, the gauge 36 indicates the accumulated parameter value by the number of star-shaped symbols.
- a privilege is given to the player. The privilege given depends on which parameter value has reached the predetermined value.
- Privileges are not particularly limited, but for example, credits and free games are given.
- benefits of various values are set from big hits to small hits according to the arrangement and type of displayed symbols.
- the game device 100 shifts to a state in which a free game can be played when the arrangement and type of symbols displayed on the display device 102 satisfy a predetermined condition when the reel spin is stopped in the normal game. That is, the player is given the right to play a free game when the arrangement of the displayed symbols and the points accumulated as described above satisfy a predetermined condition.
- the predetermined condition will be described later. Thereafter, the player can play the free game continuously a predetermined number of times (for example, 5 times).
- various benefits such as credits and retriggers are given to the player according to the arrangement of symbols after the reel rotation stops and the arrangement of predetermined symbols.
- the retrigger is a privilege that allows the free game to be played a predetermined number of times (for example, five times).
- the game apparatus 100 again shifts to a state in which the normal game can be played. It is defined that one game unit is from when the bet or start instruction can be given by the player to when the presence / absence of a privilege is determined according to the reel stop position. The player can issue a bet or start instruction in the second game following the first game after it is determined whether or not a privilege is given in the first game.
- FIG. 4 is a block diagram illustrating a functional configuration of the game apparatus 100 according to the present embodiment.
- the game apparatus 100 mainly includes a database 410, a progress control unit 420, a reel control unit 430, a parameter control unit 440, and a privilege granting unit 450 as functional configurations.
- the control unit 201 develops a game software program stored in a storage unit such as the storage device 204 in the memory 203 and executes the program (software) included in the game device 100. Realized by cooperation with hardware.
- the game apparatus 100 has other functions of a general game apparatus in addition to the functions shown in FIG. 4, but description thereof is omitted here.
- the database 410 stores various information such as information necessary for processing executed in the game apparatus 100 and information generated by the processing.
- the database 410 includes, for example, a control software program for controlling the progress of the game, image (for example, still image, moving image, video, etc.) data and sound data for expressing or rendering the game, and the state of the game in progress The data etc. are memorized.
- the progress control unit 420 performs a process of controlling the progress of the game in accordance with an operation on the game device 100 by a game player and a control software program stored in the database 410.
- the progress control unit 420 controls the progress of the normal game in the slot as described above, controls the switching from the normal game to the free game, controls the progress of the free game, and switches from the free game to the normal game. Control.
- the progress control unit 420 is in a state in which a free game can be played when parameters or the like accumulated according to symbols displayed on the display device 102 after the reel rotation stops in a normal game satisfies a predetermined condition.
- the privilege granting unit 450 described later is controlled so as to give the player the right to play the free game at a desired timing.
- the progress control unit 420 performs control so that the free game is continuously executed a predetermined number of times (for example, 5 times).
- the granting of the right to play the free game to the player is specifically, for example, in accordance with the control of the progress control unit 420, the privilege granting unit 450 allows the target player to play the free game. Is stored in the database 410.
- the progress control unit 420 refers to the database 410 to identify whether or not the target player can play the free game based on the data, and controls the free game play if possible. Further, the above-described control by the progress control unit 420 is performed according to processing results by a reel control unit 430, a parameter control unit 440, and a privilege granting unit 450, which will be described later.
- the reel control unit 430 controls the spinning and stopping of the reel in the slot game and the display of the video of the reel on the display device 102.
- An image of a plurality of symbols is shown on the surface of the reel, and the reel control unit 430 controls to display a part of the plurality of symbols on the display device 102.
- the reel control unit 430 displays the symbols shown at the position corresponding to the spin among the plurality of symbols shown on the reel while sequentially scrolling them on the display device 102.
- the display on the device 102 is sequentially changed.
- the reel control unit 430 controls to stop the scrolling of the display by stopping the spinning of the reel at a predetermined timing. For example, the reel control unit 430 can randomly determine the reel stop position.
- the reel control unit 430 controls the spinning and stopping of each of the five reels. Further, in FIG. 3, four symbols are displayed on the display device 102 among a plurality of symbols shown on one reel. Therefore, in this example, a total of 20 symbols are displayed on the display device 102 among a plurality of symbols shown on the five reels under the control of the reel control unit 430. That is, the reel control unit 430 functions as a symbol display control unit for controlling the display device 102 to randomly display one or more symbols.
- the parameter control unit 440 determines whether or not the symbol display result for each game (normal game or free game) by the reel control unit 430 satisfies a predetermined condition (for example, a condition for the number of display of a predetermined symbol). To do. When the condition is satisfied, the parameter control unit 440 increases the value of the parameter previously associated with the display number of the predetermined symbol among the plurality of previously set parameters according to the display result. To control. As described above with reference to FIG. 3, a plurality of parameters are provided, and among the plurality of parameters, parameter values corresponding to the number of displayed predetermined symbols in the area 30b after the reel rotation is stopped are accumulated. Each of the plurality of parameters is associated with a different display number (for example, display numbers 3, 4 and 5) of a predetermined symbol after the reel rotation is stopped.
- a predetermined condition for example, a condition for the number of display of a predetermined symbol.
- the parameter control unit 440 is associated with the display number 5.
- Increase the value of the specified parameter For example, when five predetermined symbols (for example, symbol S1 in FIG. 3) are displayed on the display device 102 after the reel rotation is stopped under the control of the reel control unit 430, the parameter control unit 440 is associated with the display number 5.
- Increase the value of the specified parameter The amount of increase in the parameter value by the parameter control unit 440 may be constant or may be determined by lottery. For example, a lottery is performed each time the reel rotation is stopped, and an increase amount of the parameter value can be determined according to the result of the lottery.
- the privilege granting unit 450 gives various benefits to the player depending on whether or not the arrangement of symbols displayed on the display device 102 for each game follows a preset (or selected) line (payline). Control to grant. In addition, when the value of the parameter increased according to the result of each game by the parameter control unit 440 reaches a predetermined value, the privilege granting unit 450 receives a privilege previously associated with the parameter that has reached the predetermined value. Control to grant. Specifically, for example, the privilege granting unit 450 stores, in the database 410, data indicating that the player who receives the privilege can use the privilege. For example, as a privilege, a credit or a right to play a free game is given to the player.
- the present embodiment in addition to the case where the arrangement of symbols displayed on the display device 102 for each game follows a preset (or selected) line (payline), it depends on the result of each game.
- a privilege associated in advance with the parameter that has reached the predetermined value is given.
- the player's expectation for the privilege can be raised step by step over a plurality of games. Therefore, a game with higher taste can be realized.
- the privilege granting unit 450 performs control so as to give a privilege with higher value as the number of display of a predetermined symbol associated in advance with a parameter that has reached a predetermined value increases.
- the parameters shown in the gauges 36, 37, and 38 are associated in advance with the display numbers 5, 4, and 3, respectively, of the symbol S1.
- a privilege having a higher value than when the value of the parameter associated with the display number 4 or 3 reaches the predetermined value is obtained. It is controlled to be granted.
- the privilege is the right to play a free game
- the more the number of symbols S1 displayed in advance associated with the parameter that has reached a predetermined value the more the right to play the free game as a privilege. Is granted. That is, in the example of FIG. 3, when the parameter shown on the gauge 36 reaches a predetermined value (when six stars are accumulated), the right to play the free game five times is given to the player, and the gauge 37 shows The player is given the right to play the free game twice when the given parameter reaches the predetermined value, and the player has the right to play the free game once when the parameter shown on the gauge 38 reaches the predetermined value. It can be controlled to be given to.
- the parameter control unit 440 clears the value of the parameter that has reached the predetermined value, and maintains the values of the other parameters.
- the accumulation of stars can be made zero and the accumulation of stars of other parameters can be maintained.
- the privilege is granted, only the values of some parameters are cleared and the accumulation of the values of other parameters is maintained, so that the player can maintain motivation for play. That is, even after a privilege is granted, the player can maintain motivation for play by further accumulating values for parameters for which values are accumulated and expecting to obtain other privileges. As a result, a more interesting game can be realized.
- This processing is executed by the cooperation of the program (software) included in the game apparatus 100 and hardware, for example, by the control unit 201 developing and executing a software program stored in the storage device 204 or the like in the memory 203. Is done.
- the processing steps included in the processing flow described below can be executed in any order or in parallel as long as the processing contents do not contradict each other. Further, other steps may be added between the respective processing steps as long as the processing contents do not contradict each other. Further, a step described as one step for convenience can be executed by being divided into a plurality of steps, while a step described as being divided into a plurality of steps for convenience can be grasped as one step. The details of the process steps have already been described, and are omitted here.
- step S11 the control unit 201 starts execution of the slot game and proceeds with the game in response to the player paying the game device 100 into the game device 100 and operating instructions. That is, the control unit 201 manages the execution of the game. Thereafter, the process proceeds to step S12.
- the slot game may be a normal game or a free game. When it is a free game, it is not necessary to insert a premium for starting.
- step S12 the control unit 201 reads a plurality of reel images including a symbol image from the storage device 204, spins a plurality of reels (for example, five reels), and displays a video in which the spin is stopped at a predetermined timing.
- the display device 102 is controlled to display. A plurality of symbols are shown on each reel.
- the control unit 201 displays the symbols shown at the position corresponding to the spin state on the display device 102 among the plurality of symbols shown on the reel while sequentially scrolling the symbols.
- the display scrolling is controlled to stop at the timing. Thereafter, the process proceeds to step S13.
- step S13 the control unit 201 determines that the display number of a predetermined symbol (for example, the symbol S1 in the example of FIG. 3) displayed on the display device 102 after the stop of symbol display scrolling (reel spinning) satisfies a predetermined condition. Judge whether to meet or not.
- a predetermined condition in the present embodiment, for example, a condition that the number of displayed predetermined symbols is 5, 4 or 3 can be set. If the condition is satisfied (Yes in step S13), the process proceeds to step S14. If the condition is not satisfied (No in step S13), the process proceeds to step S18.
- step S ⁇ b> 14 the control unit 201 reads from the storage device 204 the value of the parameter that is associated in advance with the display number of the predetermined symbol specified in the display result after stopping the scrolling from among the plurality of parameters. Control is performed so that the value of the parameter that is output is increased by a predetermined amount and written to the storage device 204.
- the value of the parameter indicated by the gauge 36 associated with the display number 5 is increased. Thereafter, the process proceeds to step S15.
- step S15 the control unit 201 reads the values of all parameters from the storage device 204, and determines whether or not there is a parameter whose value has reached a predetermined value (for example, six stars are accumulated) among a plurality of parameters. Judging. If there is a parameter that has reached the predetermined value (Yes in step S15), the process proceeds to step S16. In other cases (No in step S15), the process proceeds to step S18.
- a predetermined value for example, six stars are accumulated
- step S16 the control unit 201 performs control so as to give a privilege associated in advance with the parameter determined to have reached the predetermined value in step S15.
- the granting of privileges means, for example, that the control unit 201 writes data indicating that the player receiving the grant of privileges can use the benefits in the storage device 204.
- a privilege a credit or a right to play a free game is given to the player.
- the control unit 201 determines whether or not the target player can play the free game based on the data written in the storage device 204 at a predetermined timing thereafter. When it is determined that it is possible, execution of the free game can be started.
- step S17 the control unit 201 reads the parameter value from the storage device 204, clears the parameter value that has reached the predetermined value, and writes the parameter value in the storage device 204.
- the values of other parameters are maintained without being updated. For example, in the example of FIG. 3, for a parameter in which six stars are accumulated, the accumulation of stars is set to zero and the accumulation of stars of other parameters is maintained.
- step S18 the control unit 201 performs a predetermined process for ending the game.
- step S19 the control unit 201 determines whether or not the game device 100 is charged by the player and whether there is an operation instruction. It is determined whether or not to end the game play. When it is determined that the process is to be ended (Yes in step S19), the process illustrated in FIG. 5 is ended. In other cases (No in step S19), the process proceeds to step S11.
- a privilege associated in advance with the parameter that has reached the predetermined value is given.
- the player's expectation for the privilege can be raised step by step over a plurality of games. Therefore, a game with higher taste can be realized.
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Abstract
Description
図1は、実施形態におけるゲーム装置の外観斜視図である。図1に例示するゲーム装置100は、カジノやアミューズメント施設等に設置されるゲーム装置である。本実施形態において、ゲーム装置100によりプレイヤは、スロットゲームをプレイすることができる。
図2を参照して、ゲーム装置100のハードウェア構成の例について説明する。図2に示すように、ゲーム装置100は、ハードウェア構成として、コンピューティング装置200と、スピーカ101と、表示装置102と、操作入力装置103と、カード読取装置104と、紙幣投入装置105と、チケット払出装置106とを備える。
次に、本実施形態のゲーム装置100によってユーザがプレイ可能なゲームの内容の一例について説明する。このゲームは、ゲーム装置100が、制御部201の制御の下、記憶装置204等に記憶されたゲームソフトウェアプログラムをメモリ203上に展開して実行し、ゲーム装置100が有する各種の構成が制御されることにより、実現される。
次に、本実施形態のゲーム装置100の機能構成の例を説明する。
次に、図5を参照して、ゲーム装置100において実行される処理のうち、スロットゲームにおいてリール回転の停止後に所定のシンボルが表示装置102に表示された数に応じてポイント(パラメータの値)が蓄積され、当該蓄積されたポイントに応じて、プレイヤに対して特典を付与する処理のフローを説明する。
本発明は、上記の実施形態に限定されるものではなく、本発明の要旨を逸脱しない範囲内において、他の様々な変更を加えて実施することができる。すなわち、上記の実施形態はあらゆる点で単なる例示にすぎず、限定的に解釈されるものではなく、様々な変形例を採用することができる。
Claims (7)
- 制御部及び記憶部を備えたゲーム装置であって、前記制御部が、前記記憶部に記憶されたプログラムを実行することにより、
1つ又は複数のシンボルを表示させるシンボル表示制御機能と、
前記表示されたシンボルに応じて、予め設定された複数のパラメータのうち、所定のシンボルの表示数に予め対応付けられたパラメータの値を増加させるパラメータ制御機能と、
前記パラメータの値が所定値に達したときに、当該所定値に達したパラメータに応じた特典を付与する付与機能と、
を実現するように構成されたゲーム装置。 - 前記付与機能は、前記所定値に達したパラメータに予め対応付けられた前記所定のシンボルの表示数が多いほど、より価値の高い特典を付与する、請求項1に記載のゲーム装置。
- 前記付与機能は、前記所定値に達したパラメータに予め対応付けられた前記所定のシンボルの表示数が多いほど、特典として、フリーゲームをより多い回数プレイする権利を付与する、請求項2に記載のゲーム装置。
- 前記パラメータ制御機能は、前記所定値に達したパラメータに応じた特典が前記付与機能により付与された後、当該所定値に達したパラメータの値をクリアし、他のパラメータの値を維持する、請求項1から3のいずれか一項に記載のゲーム装置。
- 前記パラメータ制御機能は、前記増加させるパラメータの量を抽選により決定する、請求項1から4のいずれか一項に記載のゲーム装置。
- 制御部と、
前記制御部からデータの読み出し及び書き込みが行なわれる記憶部と、を備え、
前記制御部は、
ゲームの実行を管理し、
前記記憶部から1つ又は複数のシンボルを読み出し、
ゲームのプレイごとに前記読み出された1つ又は複数のシンボルを表示させ、
前記表示されたシンボルに応じて、予め設定された複数のパラメータのうち、所定のシンボルの表示数に予め対応付けられたパラメータの値を前記記憶部から読み出し、当該読み出されたパラメータの値を所定量増加させて前記記憶部に書き込み、
前記複数のパラメータの値を前記記憶部から読み出し、いずれかの前記パラメータの値が所定値に達しているか否かを判断し、
前記パラメータの値が所定値に達していると判断されたときに、当該所定値に達したパラメータに応じた特典を利用可能であることを示すデータを前記記憶部に書き込む、
ようにプログラムされている、ゲーム装置。 - 制御部及び記憶部を備えたゲーム装置おいて実施されるゲーム制御方法であって、前記制御部が、前記記憶部に記憶されたプログラムを実行することにより、
1つ又は複数のシンボルを表示させるシンボル表示制御ステップと、
前記表示されたシンボルに応じて、予め設定された複数のパラメータのうち、所定のシンボルの表示数に予め対応付けられたパラメータの値を増加させるパラメータ制御ステップと、
前記パラメータの値が所定値に達したときに、当該所定値に達したパラメータに応じた特典を付与する付与ステップと、
を実施することを含むゲーム制御方法。
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US15/544,783 US10497206B2 (en) | 2016-05-17 | 2016-05-17 | Game apparatus and game controlling method |
CN201680004823.9A CN107624076B (zh) | 2016-05-17 | 2016-05-17 | 游戏装置及游戏控制方法 |
PCT/JP2016/064549 WO2017199320A1 (ja) | 2016-05-17 | 2016-05-17 | ゲーム装置及びゲーム制御方法 |
JP2017525440A JP6423095B2 (ja) | 2016-05-17 | 2016-05-17 | ゲーム装置及びゲーム制御方法 |
US16/668,094 US20200074795A1 (en) | 2016-05-17 | 2019-10-30 | Game apparatus and game controlling method |
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US10373441B1 (en) | 2018-06-27 | 2019-08-06 | Adp Gauselmann Gmbh | Gaming system and method including placeholder symbols and replacement symbols |
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US10311668B1 (en) * | 2018-06-28 | 2019-06-04 | Adp Gauselmann Gmbh | Gaming system and method having award enhancements based on stored symbols |
US10475287B1 (en) | 2018-10-03 | 2019-11-12 | Adp Gauselmann Gmbh | Gaming system and method of storing symbols to obtain enhanced awards |
US10733834B1 (en) | 2019-01-31 | 2020-08-04 | Adp Gauselmann Gmbh | Gaming system and method of providing improved game outcomes |
US10818140B2 (en) | 2019-03-27 | 2020-10-27 | Adp Gauselmann Gmbh | Gaming system and method providing persistent indicator awards |
US10854040B1 (en) | 2019-07-18 | 2020-12-01 | Adp Gauselmann Gmbh | Gaming system and method providing expanding symbols |
US11651654B2 (en) * | 2019-08-29 | 2023-05-16 | Aristocrat Technologies, Inc. | Gaming machines and method for increased return to player mode |
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- 2016-05-17 US US15/544,783 patent/US10497206B2/en active Active
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- 2016-05-17 WO PCT/JP2016/064549 patent/WO2017199320A1/ja active Application Filing
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US20200074795A1 (en) | 2020-03-05 |
JP6423095B2 (ja) | 2018-11-14 |
JPWO2017199320A1 (ja) | 2018-05-31 |
US20180261045A1 (en) | 2018-09-13 |
CN107624076B (zh) | 2021-03-02 |
CN107624076A (zh) | 2018-01-23 |
US10497206B2 (en) | 2019-12-03 |
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