WO2015113180A1 - 一种真实游戏装备处理装置 - Google Patents

一种真实游戏装备处理装置 Download PDF

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Publication number
WO2015113180A1
WO2015113180A1 PCT/CN2014/000118 CN2014000118W WO2015113180A1 WO 2015113180 A1 WO2015113180 A1 WO 2015113180A1 CN 2014000118 W CN2014000118 W CN 2014000118W WO 2015113180 A1 WO2015113180 A1 WO 2015113180A1
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WO
WIPO (PCT)
Prior art keywords
processing device
control circuit
equipment
connector
game equipment
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Application number
PCT/CN2014/000118
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English (en)
French (fr)
Inventor
马卡里
Original Assignee
马卡里
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
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Application filed by 马卡里 filed Critical 马卡里
Priority to PCT/CN2014/000118 priority Critical patent/WO2015113180A1/zh
Publication of WO2015113180A1 publication Critical patent/WO2015113180A1/zh

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/02Shooting or hurling games
    • A63F9/0291Shooting or hurling games with a simulated projectile, e.g. an image on a screen

Definitions

  • the utility model belongs to the field of real game equipment, and in particular to a real game equipment processing device.
  • Role-playing games are the most popular types of games in computer games, including stand-alone games and online games. In this game mode, the player plays a specific role in the virtual world and performs activities within the set scene. Each character has various virtual ability parameters and skills, wherein the ability parameters refer to strength, physical strength, sensitivity, intelligence, magic, luck. Etc., skill refers to the move or action that can be launched. Because RPG's strong sense of substitution brings the player's immersive feeling, RPG has long been intoxicated by computer players and can't extricate themselves.
  • the third aspect of the present invention overcomes the deficiencies of the prior art and provides a real game equipment for real human RPG games to handle the loading and unloading.
  • the connector includes a transmission line and an interface that are wiredly connected, or a transceiver module that is wirelessly connected to the device.
  • the transceiver module includes a radio frequency transceiver or an optical signal transceiver.
  • the method further includes a transaction mechanism including a money receiving portion that receives the physical currency or receives the user money information, and a currency processing circuit that connects the money receiving portion, the money processing circuit being connected to the control circuit.
  • a smoking device is further included, which is connected to the control circuit for equipping the operation prompt for processing failure.
  • test target is further connected to the control circuit, and the outer surface thereof is provided with a display screen, and a light sensor having an optical coded signal emitted by the receiving device.
  • the output device comprises one or a combination of a display device or a sound device
  • the sound device mainly comprises a language recognition chip, a voice codec chip, a speaker and a microphone.
  • the utility model further includes a box body including a cavity and a cover plate hinged with the cavity, and a battery for supplying power to the control circuit, wherein the input device, the output device, the control circuit and the connector are all disposed in the capacity In the cavity, the input device, the output device, and the control circuit are shown as separate module structures, and are connected by a communication line.
  • the housing further includes a housing, the input device and the output device are disposed on the surface of the housing, the control circuit is disposed inside the housing, and the interface of the connector is disposed on the surface of the housing.
  • the bottom of the housing is provided with a pulley.
  • the live RPG concept game has added vivid and interesting equipment upgrades, equipment maintenance, energy supplements, medical treatment and other functions.
  • FIG. 1 is a block diagram showing the structure of the processing apparatus of the present invention
  • FIG. 2 is a structural schematic diagram of the true game equipment processing device of the first embodiment of the present invention.
  • FIG. 3 is a schematic view of FIG. 2;
  • FIG. 4 is a schematic diagram showing the structure of a real game equipment processing apparatus according to an embodiment of the present invention.
  • the real game equipment processing apparatus of the present invention is mainly used to modify one or more equipment attributes including a magazine, a booster, a grenade, a firearm, a blood volume device or a gain module. It includes an input device 1, an output device 2, a control circuit 4, and a connector 3.
  • the input device 1, the output device 2, and the control circuit 3 may be modules assembled through the outer casing, or may be integrally assembled through the outer casing.
  • the connector is led out of the control circuit and has an interface to the connection equipment.
  • the control circuit is internally provided with a memory for storing preset parameters.
  • the parameters of the corresponding equipment are output to the equipment through the connector to change the parameter attributes in the equipment.
  • the control circuit of the present invention is considered to have a control circuit with a power supply or a power interface.
  • the attributes of the equipment are often fixed, and the parameters that can be changed relate only to the amount of bombs or blood volume devices.
  • the equipment processing device provides a platform for technical development, upgrade or repair or supplement of equipment. Let the content of the real PG game system be richer.
  • Different operations can be achieved by one or more of the keyboard, touch screen or rocker.
  • a string of letters can be input through the physical keyboard to slowly increase the amount of the bullet, and the corresponding letter string can be input through the keyboard of the touch screen to quickly increase the amount of the bullet, which is completed by the joystick.
  • certain specific shaking methods can achieve longer range shooting of firearms.
  • the identification circuit that recognizes these parameters is protected in the firearm, and the corresponding function can be realized by changing the parameters corresponding to the memory in the firearm. In actual combat, due to the urgency of the battle, the operator's proficiency and judgment are more tested, and the appropriate timing and input mode can be selected to achieve the corresponding functions.
  • the connector includes a transmission line and an interface that are wiredly connected, or a transceiver module that is wirelessly connected to the device.
  • Some are equipped with ⁇ to connect the input by twisting, and some can be connected wirelessly.
  • the lilL quantity appreciating represents a game player's 4: life value, ⁇ i.
  • life value ⁇ i.
  • is to supplement the blood volume through the wooden dress S, compared to the actual treatment of the wound door.
  • the blood volume needs to be realized by wired means.
  • the connector of the device is connected to the blood volume device of the game player, and the corresponding command is input through the input device to activate the blood volume supplement function.
  • the wireless transceiver module can be used to supplement the ammunition of the pistol.
  • the RF transceiver is installed in the gun. 3 ⁇ 4 also has a radio frequency transceiver, ⁇ when the pistol ammunition is calibrated, it is used to replenish the pistol ammunition in the distance by the RF transceiver of the device.
  • an optical signal receiver is provided at the bottom of the pistol grip, and the signal of the supplemental pistol ammunition is transmitted through the optical transceiver of the device, the sputum-gun ammunition can be supplemented.
  • the flat surface equipment generally has electrical contact jacks, such as laser hair
  • the gun's clip jack and gain module jack for example, the gain injection jack and the gain module jack on the combat suit set.
  • the device can be upgraded or improved, which can greatly increase the game's variables and playability. In order to get closer to the real people, there is also a smoking device.
  • the processing operation fails by the smoking device. Damage to the smoke simulation device through the smoke device, and control of the control circuit within the equipment, so that the equipment loses some functions, capabilities, etc. as a punishment for failure, enriching the content of the entire RPG live-action game.
  • the equipment processing apparatus of the embodiment further includes a trading institution for trading currency. It includes receiving/issuing physical currency or receiving/issuing a currency processing unit that records game player currency information, and a currency processing circuit connected to the currency processing unit.
  • the currency processing circuit is connected to the control circuit.
  • the money processing department includes a virtual currency settler and a physical currency settler.
  • the physical and virtual receivers mainly receive or issue currency in the following five ways. The first is the settlement of physical currency. It mainly realizes the settlement of real money through the physical currency retractor.
  • the structure can receive the physical currency in the same way as the RMB delivery device such as beverage vending machines and ticket vending machines on the market.
  • the second type is a swipe-type receiver, including radio frequency identification or magnetic card recognition, which belongs to the virtual currency transceiver.
  • the player's virtual currency amount is recorded on an IC card, and the electronic money can be delivered by swiping the card reader set on the surface of the device casing.
  • the third type is an electrical contact receiver.
  • the fifth type is an optical signal receiver that is wired or wirelessly connected to the remote server through the currency processing circuit, and modifies the virtual currency stored by the game player in the remote server according to the operation of the game player or in a storage medium carried by the game player.
  • the virtual currency is modified into ir.
  • the remote receiver reads the game player's ID / ⁇ , ⁇ line or wirelessly connects to the remote server, and the game player in the far ': server stores the corresponding virtual goods by registering the ID.
  • the processing device will connect to the remote server via wireless or wired form, changing the amount of virtual currency owned by the game player in the remote server.
  • Another type of device that identifies the game player ID is the light f, V receiver that is coupled to the currency processing circuit for receiving the simulated attack multiples issued by the player's energy.
  • the number of virtual i3 ⁇ 4 il new players. ⁇ iL kind ⁇ can take the game player ⁇ , ' ⁇ ' equipment to receive information from the game player through the microphone, the head, etc., and identify the information through the currency processing circuit. For example, reading the QR code on the smartphone or equipment through the camera. , the bar code confirms the game player ID, or collects the language of the game player through the microphone or the device The sound signal is analyzed and processed, and then the amount of virtual currency of the game player in the local or remote server is modified.
  • the transaction mechanism of the embodiment can perform payment and collection of money.
  • the transaction institution can read and recognize the special coded audio information sent by the smart phone and the smart phone by setting a built-in micro microphone, speaker, and camera. Special patterns, barcodes, and QR codes on the screen can also send special audio information for the smartphone to receive. Therefore, as long as the corresponding application is installed on the mobile phone, it can realize close-range wireless data exchange and realize currency quickly. transaction.
  • the output device of the device includes a display device and a sound device.
  • the display device includes one or more display devices of various cue lights, such as LED lights, light guide plates, luminescent sheets, light effect diffusers, or display screens. Players can get different tips through different display devices.
  • the game player performs various input operations through different input devices according to the prompts of the display device, so that the control circuit obtains the corresponding effect through the connector.
  • different sounds can be made through the sound device, or some prompt voices or simple warning sounds allow the game player to accept different information and perform different operations.
  • the sound device mainly includes a language recognition chip, a voice codec chip, a speaker, and a microphone.
  • the language recognition module is for recognizing various commands that the user inputs into the microphone in a language, which is convenient for the user to operate voice.
  • the language codec chip is used to make the sound code or decode the language electrical signal into sound.
  • the apparatus further includes a test target electrically connected to the control circuit, the outer surface of which is provided with a display screen, and a plurality of light sensors for receiving optical coded signals from the equipment. For example, upgrade the firearms and test the effects after the upgrade. Then test the attack power by the test target of the device.
  • the neon sensor receives the optical signal of the firearm and is connected to the control circuit.
  • the control circuit analyzes the strength of the optical signal and displays the result through the display.
  • the box is added.
  • the input device, output device, control circuit, and connector are placed in the cabinet to form a portable structure.
  • the cabinet includes a cavity 51 and a cover 52 hinged to the cavity, and a battery for supplying a control circuit. Through the battery supply, the portable structure of the cabinet is realized.
  • the input device, the output device, and the control circuit are each a separate block, and each module is connected by a communication line. Even if a module fails, it can be quickly replaced, reducing maintenance and maintenance costs.
  • the cover 52 is opened, the keyboard 11 is taken out from the cavity, and the control circuit is arranged at the bottom of the cavity, and a: 1: It has become a connector, and it has become a platform for small game devices. It is also connected to an interface through a communication line.
  • the connector 3 is in various forms. It is not limited to wired connectors, or only one interface can be left on the workbench, or The retractable spring cable connection interface can also have a wireless connector, mainly through a wireless transceiver module.
  • the information that needs to be sent is sent to the equipment, for example by an optical pulse transmitter.
  • the display screen 21 and the test target 7 are respectively disposed in the cover.
  • the horn 22 can be disposed in the workbench or in a position within the cavity, the position of which is not uniquely specified.
  • the trading institution 6 can be located in the workbench, or directly with the control circuit, and the form is not unique.
  • the format of the trading institution is also diverse, including coin dispensing, card readers, banknote dispensing, and the like.
  • the number of workbench is set according to the actual situation.
  • the interface types integrated by each workbench are different, and different interface types correspond to different game equipments.
  • the smoke generating device 8 will display a smoke prompt after the upgrade fails.
  • the present embodiment adds a housing 53 to the above-described real game equipment processing apparatus.
  • the input device and the output device are disposed on a surface of the casing, and the control circuit is disposed inside the casing, and the interface of the connector is disposed on the surface of the casing or extends.
  • a pulley 9 is provided on the base to easily move it to the desired place.
  • the housing is further provided with one or more kinds of LED light sources, cold light sheets, light guide plates, or light effect diffusers, which can display some information input. These light sources have a large display area, allowing remote users to view some of the operational information of the currently operating user.
  • the housing 53 is also provided with various forms of transaction mechanisms 6, such as coin dispensing ports, paper currency dispensing ports, currency RFID readers, bank card slots, and the like, connected to the control circuitry.
  • the connector 3 of the present embodiment includes an interface left only on the surface of the housing, which is connected to the control circuit through a data line, or a data line and interface that can be stretched by a spring, and includes a wireless transmitter or the like.
  • the display screen 21 and the test target 7 are respectively disposed on the casing, so that the game player can see the operable interface at a glance. The game player can control the input of the corresponding command through the keyboard 11 and the joystick 12, so that the control 3 ⁇ 4 way sends the corresponding parameters to the equipment through the connector.
  • the test target 7 is used to test the attack power of the firearm.
  • the upgrade of the firearm if the upgrade fails, a reminder different from the sound and light is given by the smoking device 8.
  • Various corresponding devices or modules can be implanted into the housing surface or housing of the present embodiment. This kind of transplantation does not require creative labor, and will not be repeated here.

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Abstract

公开了一种真实游戏装备处理装置,用于修改包括弹夹、增益针剂、手雷、枪械、血量装置或增益模块中一种或多种装备属性,包括输入设备;输出设备;连接器,设有与装备连接的接口;控制电路,其与输入设备、输出设备和连接器电连接,设有存储预设参数的存储器,通过连接器发送所述存储器预存的参数至装备。可以为游戏战斗中的人员的装备提供升级、维修、补充等功能,丰富了游戏的体验。

Description

一种真实游戏装备处理装置 技术领域
[0001] 本实用新型属于真实游戏装备领域, 尤其一种真实游戏装备处理装置。
背景技术
[0002] 利用激光射击来模拟虚拟网络枪战游戏, 这是时下非常热门的游戏方式。 激光射击 不仅能模拟实弹打靶的效果, 令玩家亲身体验枪战游戏的乐趣, 同时不会给玩家造成任何危 险, 因而深受广大玩家的喜爱。
[0003] 角色扮演游戏 (RPG , 英文全称 RoLe-Playi ng Game ) 是电脑游戏 (包括单机游戏和 网络游戏) 中最受欢迎的游戏类型。 在该游戏模式下, 玩家在虚拟世界中扮演特定角色并在 设定场景内进行活动, 每个角色拥有各种虚拟能力参数与技能, 其中能力参数指力量, 体力、 灵敏度、 智力、 魔法、 运气等, 技能是指能发动的招式或动作, 由于 RPG较强的代入感带给 玩家的身临其境的感受, RPG游戏长期以来一直让电脑玩家沉醉其中, 不能自拔。
[0004] 不过长期以来, RPG游戏一直存在于虚拟世界中, 喜欢 RPG游戏的玩家只能在电脑 前面完成这种体验, 这使得玩家必须长时间呆在电脑前边,一方面对自身健康造成极大危害, 另一方面也造成 R益严重的家庭和社会问题。 基于上述问题, 本申请的发明人一直致力于将 RPG的模式引入现实, 如申请人在 2012年 2月 19日提出申请号为 201210019276. 5, 名称为 "真人 RPG游戏系统"的中 H发明专利。通过该专利, 玩家可以在真实世界中参与 RPG 游戏, 在体会 RPG 游戏带给自己的满足感和剌激性的同时达到强身健体的效果, 这种新型的游戏系 统还可吸引部分沉迷于 RPG 网络游戏的网瘾玩家, 使其走出网络虚拟世界, 以帮助其解除网 瘾。
[0005] 似在上述真人 RPG概念的游戏中, 缺乏一种能改进装备的实物机构, 使网络 RK;游 戏中重要环境, 装备升级系统 ¾法冇效在现 ¾中生动有效的模拟出來。
实用新型内容
[0006] 本实用新型的卜3的, 就是克服现有技术的不足, 提供一种真人 RPG游戏用的真实游 戏装备处理装冒:。
[0007] 为了达到上述 R的, 采用如下技术方案:
[0008: -种 ί¾实游^装 处¾装^, 川千修改包括弹火、 培^ i针剂、 手雷、 枪械、 血量装 置或增益校块中 -种或多种装备属性, 其特征在于, 包拈输入设备; 输出设备; 连接器, 设 有与装备连接的接 Π ; 控制 路, 其与输入设备、 输出设备和连接器电连接, 设有存储预设 参数的存储器, 通过连接器发送所述存储器预存的参数至装备。 [0009] 进一歩地, 所述输入设备包括键盘、 触摸屏或摇杆中的一种或多种操作物。
[0010] 进一步地, 所述连接器包括有线连接的传输线和接口, 或与装备无线连接的收发模 块。
[001 1 ] 进一步地, 所述收发模块包括射频收发器或光信号收发器。
[0012] 进一步地, 还包括交易机构, 其包括接收实物货币或接收记录有用户货币信息的货 币接收部, 以及连接货币接收部的货币处理电路, 所述货币处理电路连接至控制电路。
[0013] 进一步地, 还包括冒烟装置, 其与控制电路连接, 用于装备处理失败的操作提示。
[0014] 进一步地, 还包括与控制电路电连接的测试靶, 其外表面设有显示屏、 其内设有若 干接收装备发出的光编码信号的光感应器。
[0015] 进一步地, 所述输出设备包括显示装置或声音装置中的一种或两种结合, 所述声音 装置主要包括语言识别芯片、 语音编解码芯片、 扬声器和麦克风。
[0016] 进一步地, 还包括箱体, 其包括容腔和与容腔铰接的盖板, 还包括给控制电路供电 的蓄电池, 所述输入设备、 输出设备、 控制电路以及连接器均设于容腔内, 所示输入设备、 输出设备、 控制电路为单独模块结构, 之间通过通讯线连接。
[0017] 进一歩地, 还包括壳体, 所述输入设备和输出设备设于壳体表面, 所述控制电路设 于壳体内部, 所述连接器的接口设于壳体表面。
[0018] 进一^地, 所述壳体底部设有滑轮。
[0019] 与现有技术相比, 本实用新型的有益效果在于:
[0020] 1、 使得真人 RPG概念游戏中加入了生动有趣的装备升级、 装备维修、 能量补充、 医 疗等功能。
[0021 ] 2、 丰富 RPG中的角色内容。 箱体的便携式设计满足一些不喜欢冲锋陷阵的玩家作为 一种后勤职业, 作为机械师提着便携式的真实游戏装备处理装 S可以给队友的装备升级、 维 修、 补血等操作, 即使不走 战 ·Ί ί¾'线也处于举足轻重的地位。
附图说明
[0022] 图 1足本实用新型所述处理装置的结构框图;
[0023] 图 2 本实用新型实施例一所述真¾游戏装备处理装¾的结构示意阁;
[0024 ] 图 3 图 2的展丌图;
[0025] 图 4足本实用新型实施例 所述真实游戏装备处理装 的结构示意 I冬 |。
[ 0026] 图不: ]—输入设备; 1 1 键盘; 12—摇 ί ; 2 输出& ; 2 \- ^ 1){- 22 喇叭; 3—连接器; 4一控制电路; 5 1—^腔; 52 盖板; 53 壳体; 6—交易机构; 7—测试靶; 8 Η烟装置; 9 滑轮。 具体实施方式
[0027] 下面结合具体实施例, 对本实用新型做进一歩说明:
[0028] 如图 1所示, 本实用新型所述的真实游戏装备处理装置主要用于修改包括弹夹、 增 益针剂、 手雷、 枪械、 血量装置或增益模块中一种或多种装备属性。 其包括输入设备 1、 输 出设备 2、 控制电路 4以及连接器 3。 所述输入设备 1、 输出设备 2、 控制电路 3可以分别是 通过外壳装配起来的模块, 也可以是集成在一起通过外壳装配起来的整体。 连接器从控制电 路引出, 带有连接装备的接口。 其中控制电路内部设有存储预设参数的存储器。 通过连接器 将对应装备的参数输出至装备中, 以改变装备中的参数属性。 本实用新型所述的控制电路均 认为带有电源或电源接口的控制电路。
[0029] 在真人 RPG系统中, 往往装备的属性就已经固定, 能改变的参数仅涉及弹量或血量 装置。 本装备处理装置给装备的技术研发、 升级或维修或补充等方面提供一个平台。 让真人 PG游戏系统的内容更丰富。
[0030] 通过键盘、 触摸屏或摇杆中的一种或多种操作物可以实现不同的操作。 以游戏枪械 而言, 在游戏战斗中, 消耗的弹量需要补充时, 通过实体键盘输入一串字母可以缓慢增加弹 量, 通过触摸屏的键盘输入对应字母串可以快速增加弹量, 通过摇杆完成例如某些特定的摇 动方式可以实现枪械的更长距离射击。 完成这些正确的输入后, 触发了控制电路的存储器中 对应的参数, 控制电路通过连接器发送对应触发的参数至枪械中。 枪械中保护了识别这些参 数的识别电路, 通过改变枪械内的存储器对应的参数可以实现对应的功能。 在实际战斗中, 由于战斗的急迫性, 更加考验操作者的熟练程度和判断力, 选择合适的时机和输入方式可以 实现对应的功能。
[0031 ] 另外, 所述连接器包括有线连接的传输线和接口, 或与装备无线连接的收发模块。 有 些装备 πΤ以通过冇线的方式连接输入, 有些则可以通过无线连接。 例如 lilL量装赏代表一个游 戏玩家的 4·:命值, <i该游戏玩家的生命值下降较多时, ^要通过木装 S补充血量, 相对于实 战中对伤门的治疗。 为了更接近实战, 此时补充血量需要通过有线的方式实现, 通过本装置 的连接器去连接游戏玩家的血量装置, 通过输入装置输入相应的命令丌启血量补充功能。 即 时在战斗过程中, 也需要兼顾正在补血工作的本装 ¾, 这样更接近实战。 例如手枪是较常用 的武.器之 -, 换弹失比较快速和简单, 此时可以通过无线收发模块就 "I以完成手枪的弹药补 充。 在 Γ·枪中设 有射频收发器, 本装 ¾也有射频收发器, ^补 手枪弹药校式时, 就 "ί以通过本装置的射频收发器在 - 距离内补充手枪的弹药。 为『增加补充难度, 例如在手 枪握柄的底部设有光信号接收器, 通过本装置的光信 ¾收发器发送补充手枪弹药的信号就可 以实现 Τ-枪弹药的补充。 又例如真人 RK;卑.面的装备一般都有电接触式的插孔, 例如激光发 射枪的弹夹插孔和增益模块插孔; 又例如作战衣服套装上的增益针剂插孔和增益模块插孔。 无论是有线接口还是无线接口, 都可以实现装置的升级或改进, 可以大大增加游戏的变数和 可玩性。 为了更接近真人实战, 还设有冒烟装置。 当有线连接没有到达一定的时间, 或者无 法在有效距离内无线传输所需要的信号, 则通过冒烟装置提醒处理操作失败。 通过冒烟装置 冒烟模拟装备损坏, 并且控制装备内的控制电路, 使装备失去一些功能、 能力等等作为失败 的惩罚, 丰富了整个 RPG真人游戏的内容。
[0032] 本实施例的装备处理装置内还包括用于交易货币的交易机构。 其包括接收 \发出实物 货币或接收 \发出记录游戏玩家货币信息的货币处理部, 以及连接货币处理部的货币处理电 路。 货币处理电路连接至控制电路。 其中, 货币处理部包括虚拟货币交收器和实物货币交收 器两种货币交收器。 实物和虚拟交收器主要通过以下 5种方式进行货币的接收或发出。 第一 种是实物货币的交收。 其主要通过实物货币交收器实现真实货币的交收。 其结构与市面上的 饮料自动贩卖机、 自动售票机等人民币交收装置一样可以接收实物货币。 主要包括设置于机 体表面的纸币口或投币器或退币器, 内部的存储和分拣货币的处理装置。 第二种是刷卡式接 收器, 包括射频识别或磁卡识别, 属于虚拟货币交收器。 例如玩家的虚拟货币数额记录在一 张 IC卡上, 可通过设置在装置外壳表面的读写器刷卡, 实现电子货币的交收。 第三种是电接 触式接收器。 通过设有记载游戏玩家货币信息的存储器与处理装置电连接, 根据游戏玩家的 操作可以对存储器内的货币量进行修改。 例如, 申请兮为 201220384774. 5 的辅助装置中的 ±fi益模块能作为游戏虚拟货币的存储装置, 而增益模块的数据交换需要通过电接触式, 所以 面对增益模块式的货币接收器, 外壳上设霄:了电接触式插孔, 玩家可用其与自身的电接触式 货币接收器连接, 实现电子货币交收。 第四种是光信号接收器, 其通过货币处理电路与远程 服务器有线或无线连接, 根据游戏玩家的操作对远程服务器中该游戏玩家所存储的虚拟货币 进行修改或对游戏玩家携带的存储介质中的虚拟货币进 ir修改。 远程接收器读取游戏玩家的 I D /π , ^线或无线连接至远程服务器, 与游戏玩家在远 ':服务器中通过注册 ID存储相应的 虚拟货 匹配。 当游戏玩家在处理装置的操作界面输入 I I) 密码, 处理装置将通过无线或有 线的形式与远程服务器连接, 更改远程服务器内该游戏玩家所拥有的虚拟货币数量。 另一种 识别游戏玩家 ID的装 是与货币处理电路迕接的光 f,V 接收器,用于接收玩家的设 能所发 出的模拟攻击倍号。 玩家将可以用包含 ¾ I D 的设备对准光怕号接收器, 发送包 玩家的 I D的光 ί,ϊ号, 货币处理^路能马上识别^玩家的 II〕, 然 以无线方式与远程服务器史新该玩 家的虚拟 i¾ il数量。 笫 iL种^通过麦克风、 像头等能够 ¾取游戏玩家 ί,'ί "的装备 ½収游戏 玩家的信息, 通过货币处理电路识别信息 。 例如, 通过摄像头读取智能手机或装备上的二维 码、 条形码进行游戏玩家 ID的确认。或者通过麦克风收集游戏玩家的语 ¾或身上设备发出的 声音信号并进行分析处理, 然后修改本地或者远程服务器中游戏玩家的虚拟货币量。 本实施 例的交易机构能够进行货币的支付与收取, 本实施例将交易机构通过设置一个内置微型的麦 克风、 喇叭、 摄像头便能够读取、 识别智能手机所发出的特殊编码音频信息, 以及智能手机 屏幕上的特殊图案、 条形码、 二维码, 也可以发出特殊的音频信息让智能手机接收, 所以, 只要手机上安装有相应的应用程序, 将可以实现近距离无线的数据交换, 迅速的实现货币交 易。
[0033] 本装置的输出设备包括显示装置和声音装置。显示装置包括各种提示灯光、如 LED灯, 导光板、 冷光片、 光效扩散板或显示屏中的一种或多种显示装置。 通过不同的显示装置游戏 玩家可以获得不同的提示。 游戏玩家根据显示装置的提示通过不同的输入装置进行各种输入 操作, 令控制电路通过连接器让装备得到相应的效果。 另外, 还可以通过声音装置发出不同 的声音, 或者是一些提示的语音或者是一些简单的警示声音令游戏玩家接受不同的信息, 进 行不同的操作。 例如, 正在补充血量装置时, 如果此时收到攻击, 血量装置的血量下降较快, 本装置通过声音装置发出蜂鸣声, 提醒游戏玩家注意躲避。 声音装置主要包括语言识别芯片、 语音编解码芯片、 扬声器和麦克风。 其中语言识别模块是为了识别用户用语言输入到麦克风 的各种命令, 便于用户语音操作。 语言编解码芯片是为了使声音编码或把语言电信号解码还 原成声音, 配合扬声器、 麦克风和无线模块, 用户通过装备处理装冒:能与远程服务器或其它 有无线模块的设备的用户、 工作人员进行语音沟通。
[0034] 本装置还包括与控制电路电连接的测试靶, 其外表面设有显示屏、其内设有若干接收 装备发出的光编码信号的光感应器。 例如对枪械进行升级处理, 升级后需要测试其效果。 则 通过本装置的测试靶测试其攻击力。 ώ光感应器接收枪械的光信号, 并连接至控制电路, 由 控制电路分析光信号的强弱, 并通过显示屏将结果显示出來。
[0035] 实施例一
[0036] 本实施例在上述真实游戏装备处理装' 的基础上, 增加丁箱休。 将输入设备、 输出设 备、 控制电路以及连接器都放置在箱体内, 形成便携式的结构。 如图 2所小, 箱体包括容腔 51和与容腔铰接的盖板 52, 还包括给控制电路供屯的蓄电池。通过蓄电池供屯》 以实现箱体 的便携式结构。 在本实施例中, 输入设备、 输出设备和控制电路都½单独的校块, 各个模块 之间通过通讯线连接, 即使 一个模块故障, 也可以快速更换, 降低维修和维护成本。
[0037] 在实际的使用过程屮, 如图 3所示, 将盖板 52打开, 将键盘 1 1从容腔中取出、 控制 电路设在容腔底部, 并提供 -个: 1 :作 , 工作 fi柒成了 Α种连接器, 作 f「¾成了多个不 M 的接口以及供小型游戏设备放置的平台。 也 以 独从控制电路通过通讯线引出至一接口。 连接器 3是形式多样, 并不 限在有线的连接器, 也可以在工作台上仅留一个接口, 或者通 过可伸缩的弹簧连接线连接接口, 还可以有无线的连接器, 主要是通过无线收发模块实现。 例如通过光脉冲发射器将需要发送的信息发送至装备中。显示屏 21和测试靶 7分别设在盖板 内。喇叭 22可以设置在工作台内, 也可以在容腔内的位置设置,其位置并不唯一指定。同理, 交易机构 6可以设在工作台内, 也可以直接与控制电路做在一起, 形式也并不唯一。 交易机 构的形式也是多样的, 包括硬币投放口、 刷卡器、 纸币投放口等等。 工作台的数量根据实际 情况设定, 每一个工作台集成的接口类型不同, 不同的接口类型对应不同的游戏装备。 冒烟 装置 8在升级失败后会出现烟雾提示。
[0038] 实施例二
[0039] 如图 4所示, 本实施例在上述真实游戏装备处理装置的基础上, 增加了壳体 53。 所 述输入设备和输出设备设于壳体表面, 控制电路设于壳体内部, 连接器的接口设于壳体表面 或延伸出去。 为了方便移动装备处理装置, 在其底座设有滑轮 9, 可以轻松将其移动到所需 摆放的地方。 另外, 壳体上还设有 LED光源、 冷光片、 导光板、 或光效扩散板中的一种或多 种显示器, 可以显示输入的一些信息。 这些光源的显示面积较大, 可以让远处的用户查看到 当前操作用户的部分操作信息。 壳体 53上还设有与控制电路连接的各种形式的交易机构 6, 例如硬币投放口、 纸质货币投放口、 货币射频识别器、 银行卡插口等等。 本实施例的连接器 3 包括在壳体表面仅留有的接口, 其内通过数据线连接至控制电路, 或者通过类似弹簧可拉 伸的数据线及接口, 还包括无线发射器等。 显示屏 21和测试靶 7分别设在壳体上, 让游戏玩 家一目了然看到可操作界面。 游戏玩家可以通过键盘 11和摇杆 12操控输入相应的命令, 令 控制 ¾路通过连接器发送相应参数至装备中。 例如枪械升级后, 利用测试靶 7测试枪械的攻 击力。 枪械升级过程中, 如果升级失败, 则通过冒烟装置 8给出区别于声音和光线的提醒。 各种相应的装置或模块都可以移植到本实施例的壳体表面或壳体内。 这种移植并不需要付出 创造性劳动, 在此不再赘述。
[0040] 以上所述仅为解释本 ¾用新型之较佳 ¾施例, 并非对本实用新型做任何形式上之限 制。 凡在相同之实用新型精神卜所作有关本 用新型之任何修饰或变更, 皆仍应包括在本实 用新型意图保护之范畴。

Claims

权 利 要 求 书
1、 一种真实游戏装备处理装置, 用于修改包括弹夹、 增益针剂、 手雷、 枪械、 血量装置 或增益模块中一种或多种装备属性, 其特征在于, 包括:
输入设备;
输出设备;
连接器, 设有与装备连接的接口;
控制电路, 其与输入设备、 输出设备和连接器电连接, 设有存储预设参数的存储器, 通 过连接器发送所述存储器预存的参数至装备。
2、 根据权利要求 1所述的真实游戏装备处理装置,其特征在于,所述输入设备包括键盘、 触摸屏或摇杆中的一种或多种操作物。
3、 根据权利要求 1所述的真实游戏装备处理装置, 其特征在于, 所述连接器包括有线连 接的传输线和接口, 或与装备无线连接的收发模块。
4、 根据权利要求 3所述的真实游戏装备处理装置, 其特征在于, 所述收发模块包括射频 收发器或光信号收发器
5、 根据权利要求 1所述的真实游戏装备处理装置, 其特征在于, 还包括交易机构, 其包 括接收实物货币或接收记录有用户货币信息的货币接收部, 以及连接货币接收部的货币处理 电路, 所述货币处理电路连接至控制电路。
6、 根据权利要求 1所述的真实游戏装备处理装責, 其特征在于, 还包括冒烟装置, 其与 控制电路连接, 用于装备处理失败的操作提示。
7、 根据权利要求 1所述的真实游戏装备处理装置, 其特征在于, 还包括与控制电路电连 接的测试靶, 其外表面设有显示屏、 其内设有若干接收装备发出的光编码信号的光感应器。
8、 根据权利要求 1所述的真实游戏装备处理装置, 其特征在于: 所述输出设备包括显示 装置或声音装置中的一种或两种结合, 所述声咅装置主要包括语言识别芯片、 语音编解码芯 片、 扬声器和麦克风。
9、 根据权利要求 1 -8任 -权利要求所述的 '(¾游戏装备处理装置, 其特征在于, 还包括 箱体, 其包括容腔和与容腔铰接的盖板, 还包 ί 给控制电路供电的蓄电池, 所述输入设备、 输出设备、 控制电路以及连接器均设于容腔内, 所示输入设备、 输出设备、 控制电路为^独 模块结构, 之间通过通讯线连接。
10、 根据权利要求 1 -8仟一权利要求所述的莨¾游戏装备处理装梵, 特征在于, 还 包括¾体, 所述输入设备和输出设备 ·ί· 休 l , 所述控制电路设于壳体内部, 所述迮接 器的接口设于壳体表面。
1 1、 根据权利要求 10 所述的真¾游戏装 &处理装置, 其特征在于, 所述壳体底部设 有滑轮。
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US6967650B1 (en) * 1999-07-21 2005-11-22 Namco Ltd. Image generating system and program
CN102553223A (zh) * 2012-01-19 2012-07-11 马卡里 用于激光模拟对战的近程攻击道具及激光模拟游戏系统
CN202822722U (zh) * 2012-08-03 2013-03-27 马卡里 一种用于真人rpg游戏中的辅助装置及系统

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6967650B1 (en) * 1999-07-21 2005-11-22 Namco Ltd. Image generating system and program
CN102553223A (zh) * 2012-01-19 2012-07-11 马卡里 用于激光模拟对战的近程攻击道具及激光模拟游戏系统
CN202822722U (zh) * 2012-08-03 2013-03-27 马卡里 一种用于真人rpg游戏中的辅助装置及系统

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