WO2014187179A1 - 一种输入方法和系统 - Google Patents
一种输入方法和系统 Download PDFInfo
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- WO2014187179A1 WO2014187179A1 PCT/CN2014/072323 CN2014072323W WO2014187179A1 WO 2014187179 A1 WO2014187179 A1 WO 2014187179A1 CN 2014072323 W CN2014072323 W CN 2014072323W WO 2014187179 A1 WO2014187179 A1 WO 2014187179A1
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- information
- threshold
- input
- point coordinate
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- 238000000034 method Methods 0.000 title claims abstract description 47
- 238000013507 mapping Methods 0.000 claims description 17
- 238000012790 confirmation Methods 0.000 description 6
- 238000010586 diagram Methods 0.000 description 6
- 230000000750 progressive effect Effects 0.000 description 1
- 230000001360 synchronised effect Effects 0.000 description 1
Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
- G06F3/04886—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures by partitioning the display area of the touch-screen or the surface of the digitising tablet into independently controllable areas, e.g. virtual keyboards or menus
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/02—Input arrangements using manually operated switches, e.g. using keyboards or dials
- G06F3/023—Arrangements for converting discrete items of information into a coded form, e.g. arrangements for interpreting keyboard generated codes as alphanumeric codes, operand codes or instruction codes
- G06F3/0233—Character input methods
- G06F3/0236—Character input methods using selection techniques to select from displayed items
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
- G06F3/04883—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures for inputting data by handwriting, e.g. gesture or text
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/02—Input arrangements using manually operated switches, e.g. using keyboards or dials
- G06F3/023—Arrangements for converting discrete items of information into a coded form, e.g. arrangements for interpreting keyboard generated codes as alphanumeric codes, operand codes or instruction codes
- G06F3/0233—Character input methods
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
- G06F3/04842—Selection of displayed objects or displayed text elements
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M2250/00—Details of telephonic subscriber devices
- H04M2250/22—Details of telephonic subscriber devices including a touch pad, a touch sensor or a touch detector
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M2250/00—Details of telephonic subscriber devices
- H04M2250/70—Details of telephonic subscriber devices methods for entering alphabetical characters, e.g. multi-tap or dictionary disambiguation
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/41—Structure of client; Structure of client peripherals
- H04N21/422—Input-only peripherals, i.e. input devices connected to specially adapted client devices, e.g. global positioning system [GPS]
- H04N21/42204—User interfaces specially adapted for controlling a client device through a remote control device; Remote control devices therefor
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/41—Structure of client; Structure of client peripherals
- H04N21/422—Input-only peripherals, i.e. input devices connected to specially adapted client devices, e.g. global positioning system [GPS]
- H04N21/42204—User interfaces specially adapted for controlling a client device through a remote control device; Remote control devices therefor
- H04N21/42206—User interfaces specially adapted for controlling a client device through a remote control device; Remote control devices therefor characterized by hardware details
- H04N21/42212—Specific keyboard arrangements
- H04N21/42213—Specific keyboard arrangements for facilitating data entry
- H04N21/42215—Specific keyboard arrangements for facilitating data entry by measuring the time interval during which a key is pressed, e.g. for inputting sequences of digits when selecting a television channel
Definitions
- Embodiments of the present disclosure relate to the field of input methods, and in particular, to an input method and system. Background technique
- the input method is to display the English full keyboard or the nine-square grid keyboard on the screen, and then through the four direction keys (up, down, Left and right buttons) Select the letter and use the center confirmation button to simulate the click action to confirm the selection.
- the embodiment of the present disclosure discloses an input method and system to solve the problem that the character state selection process is cumbersome and results in low character input efficiency.
- an input method including:
- the state of the above character is selected based on the above time information and the state switching time threshold.
- the foregoing state switching time threshold includes: a first threshold and a second threshold, where the first threshold is The second threshold is less than the second threshold; and the foregoing selecting the state of the character according to the time information and the state switching time threshold includes:
- the state of the character is switched, and the state of the subsequent determined character is locked to the state after the switching.
- the character input information when the character input information is generated by a touch operation, the character input information includes start coordinate information and end coordinate information of the touch operation; and the time information includes a touch operation pause corresponding to the end coordinate information. time.
- the determining the input character according to the character input information includes:
- the input character is determined based on the above-described starting point coordinate information, the end point coordinate information, and the mapping relationship between the identifier and the candidate character.
- determining the input character according to the mapping relationship between the start point coordinate information, the end point coordinate information, and the identifier and the candidate character including:
- the start point coordinate information and the end point coordinate information belong to the range of the candidate characters corresponding to the same identifier, and the time information is greater than or equal to the pause threshold, the candidate characters at the position of the end point coordinate information are obtained, and the input characters are obtained. ;
- the starting point coordinate information and the end point coordinate information do not belong to the range of the candidate character corresponding to the same identifier, where the starting point coordinate information is located as an identifier, and the time information is greater than or equal to the pause threshold, the starting point coordinate is obtained.
- the candidate character corresponding to the identifier at the position of the start point coordinate information is obtained within the range of the connection between the information and the end point coordinate information, and the input character is obtained.
- determining the time information related to the input operation according to the character input information includes: reading the time information from the character input information.
- an input system including:
- a receiving determining module configured to receive character input information, and determine the input character and time information related to the input operation according to the character input information
- a selection module configured to select a state of the foregoing character according to the time information and the state switching time threshold.
- the foregoing state switching time threshold includes: a first threshold and a second threshold, where the first threshold is smaller than the second threshold; and the selecting module includes:
- a determining sub-module configured to determine a size relationship between the time information and the first threshold and/or the second threshold; and selecting a sub-module, configured to keep the state of the character as current when the time information is less than the first threshold a state; when the time information is greater than or equal to the first threshold, and less than the second threshold, switching the state of the character; when the time information is greater than or equal to the second threshold, switching the state of the character, and locking the subsequent determined character
- the status is the status after the switch.
- the character input information when the character input information is generated by a touch operation, the character input information includes start coordinate information and end coordinate information of the touch operation; and the time information includes a touch operation pause corresponding to the end coordinate information. time.
- the receiving determining module includes:
- An obtaining sub-module configured to obtain an identifier at a location where the starting point coordinate information is located according to the starting point coordinate information, where the identifier has a mapping relationship with the candidate character;
- a determining submodule configured to determine the input character according to the starting point coordinate information, the end point coordinate information, and the mapping relationship between the identifier and the candidate character.
- the determining sub-module acquires the location of the end point coordinate information when the start point coordinate information and the end point coordinate information belong to a range of candidate characters corresponding to the same identifier, and the time information is greater than or equal to the pause threshold. a candidate character at the position, the obtained input character; wherein the starting point coordinate information and the end point coordinate information do not belong to the same character corresponding to the same identifier, the position of the starting point coordinate information is an identifier, and the time information
- the pause threshold is greater than or equal to the above, the candidate character corresponding to the identifier at the position where the start coordinate information is located in the range where the connection coordinate information and the end point coordinate information are determined is obtained, and the input character is obtained.
- the receiving determining module determines time information related to the input operation according to the character input information, and includes:
- the receiving determination module reads the time information from the character input information.
- the state of the character is selected based on the result of the comparison of the time information with the state switching time threshold.
- the time information is long, you can switch the current state of the character to other states.
- the time information is short, you can keep the state of the character as the current state.
- the time information reaches a certain length, you can switch the current state of the character to other. The status, and the state after the switch is locked, so that the characters entered later remain in this switched state. Only by comparing the time information with the state switching time threshold can select the state of the character, avoid the cumbersome operation of switching the character state, and improve the efficiency of character input.
- FIG. 1 is a schematic diagram of a five-way keyboard according to an exemplary embodiment
- FIG. 2 is a flow chart showing an input method according to an exemplary embodiment
- FIG. 3 is a flowchart of an input method according to an exemplary embodiment
- FIG. 4 is a flow chart showing an input method according to an exemplary embodiment
- FIG. 5 is a structural diagram of an input system according to an exemplary embodiment
- FIG. 6 is a structural diagram of an input system according to an exemplary embodiment. detailed description
- the embodiment of the present disclosure may select the state of the input character according to the magnitude relationship of the time information and the state switching time threshold.
- the execution process of determining the input character in the embodiment of the present disclosure may refer to but not limited to the following steps, and the operation process of the following steps is performed by means of a five-way key remote controller (the five-way key remote controller includes up, down, left, right, and Center confirmation key) Implementation:
- the nine-square grid keyboard will appear on the terminal screen, and the input cursor will default to the number "5" of the nine-square grid key.
- step C Repeat the corresponding operation of step C.
- the character confirmation process can also be realized by the touch operation on the touch screen.
- the execution process of selecting the state of the input character can also be implemented based on the five-way key remote controller.
- FIG. 2 a flow chart of an input method in an embodiment of the present disclosure is shown.
- Step 100 receiving character input information, and determining input characters and input operations according to the character input information Make relevant time information.
- the above character input information may be information generated by a character input operation. If the character input operation is a physical key operation, the character input information is a key information generated by pressing the physical key, etc., and can be expressed as a series of codes; if the character input operation is a touch operation on the touch screen, the character input information is The coordinate information generated by the touch operation, and the like.
- the above characters may include characters, symbols, and the like.
- the time information related to the input operation may be a button pause time of the character input operation or a touch operation pause time, and the pause time may be a continuous time period.
- the time information may be a pause time when the physical key "A" is pressed; if the character input operation is a touch operation, the time information may be the coordinate information on the touch screen ( The pause time at which the point of a, b) is touched.
- the character input information includes the key information
- the character corresponding to the key information may be determined; if the character input information includes the coordinate information, the character at the position where the coordinate information is located may be determined.
- Step 102 Select a state of the character according to the time information and the state switching time threshold.
- the above state switching time threshold may be a time scale value, such as several seconds or tens of milliseconds, etc., and may be set according to actual conditions.
- the above step 102 can compare the time information with the state switching time threshold, and select the state of the character according to the comparison result.
- an input method disclosed in the embodiment of the present disclosure may have the following advantages:
- the state of the character is selected based on the result of the comparison of the time information with the state switching time threshold.
- the time information is long, you can switch the current state of the character to other states.
- the time information is short, you can keep the state of the character as the current state.
- the time information reaches a certain length, you can switch the current state of the character to other. The status, and the state after the switch is locked, so that the characters entered later remain in this switched state. Only by comparing the time information with the state switching time threshold can select the state of the character, avoid the cumbersome operation of switching the character state, and improve the efficiency of character input.
- FIG. 3 a flow chart of an input method in an embodiment of the present disclosure is shown.
- Step 200 Receive character input information, and determine the input character and the time information related to the input operation according to the character input information.
- the foregoing state switching time threshold may include: a first threshold and a second threshold, and the first threshold may be smaller than the second threshold.
- the above character input information may be generated by a physical button operation, or may be generated by a touch operation.
- the character input information may include start point coordinate information and end point coordinate information of the touch operation.
- the time information at this time may include a touch operation pause time corresponding to the end point coordinate information.
- the start coordinate information of the touch operation is (100, 200)
- the end coordinate information is (300, 400)
- the touch operation is paused for 2 seconds at the corresponding position of the end coordinate information (300, 400).
- the above determining the input character based on the character input information may include the following two sub-steps:
- Sub-step 2001 Acquire an identifier at a position where the start point coordinate information is located according to the start point coordinate information.
- the identifier has a mapping relationship with the candidate character. Further, the above-mentioned identifiers may be represented by numbers, symbols, and the like, and the embodiments of the present disclosure do not limit this.
- the start point coordinate information is (100, 200), and the identifier at the position where the start point coordinate information is located is a number "3".
- the candidate character corresponding to the identifier and the relative positional relationship of the candidate character and the identifier can be obtained according to the mapping relationship between the identifier and the candidate character.
- the candidate characters corresponding to the identifier "3" are "d", “e” and "f", where the candidate character "d” is to the left of the identifier "3" and the candidate character "e” is above the identifier "3". , the candidate character "f" is below the identifier "3".
- Sub-step 2002 determines the input character based on the start point coordinate information, the end point coordinate information, and the mapping relationship between the identifier and the candidate character.
- execution process of the foregoing sub-step 2002 can be divided into the following two cases:
- the above-described starting point coordinate information (100, 200) and the end point coordinate information (100, 300) belong to the range in which the candidate characters "d", “e", and “f” corresponding to the same identifier "3" are located, and the time information is “2 seconds”. "greater than the pause threshold” 1 second", the candidate character "e” at the position of the end point coordinate information (100, 300) is the input character.
- the above-mentioned starting point coordinate information (100, 200) belongs to the range in which the candidate characters "d", “e”, and “f” corresponding to the identifier "3" are located, and the end point coordinate information (0, 0) belongs to the identifier "8".
- the candidate characters "t”, “u” and “V” are in the range in which the above starting coordinate information (100, 200) is located at the identifier "3", and the time information "2 seconds" is greater than the pause threshold "1 second”", then the starting point coordinate information (100,200) and the end point coordinate information (0,0) Within the range of the determined connection, the candidate character "f” corresponding to the identifier "3" belonging to the starting coordinate information (100, 200) is the input character.
- determining time information related to the input operation according to the character input information may include:
- the above time information is read from the above character input information.
- Step 202 Select a state of the character according to the time information and the state switching time threshold.
- the above step 202 may include:
- Sub-step 2021 determining a magnitude relationship between the time information and the first threshold and/or the second threshold.
- the sub-step 2021 described above may include the following three cases:
- the first threshold is 2 seconds
- the second threshold is 5 seconds
- the time information is 1 second. At this time, the magnitude relationship between the time information and the first threshold is determined.
- the first threshold is 2 seconds
- the second threshold is 5 seconds
- the time information is 6 seconds. At this time, the magnitude relationship between the time information and the second threshold is determined.
- the first threshold is 2 seconds
- the second threshold is 5 seconds
- the time information is 3 seconds. At this time, the magnitude relationship between the time information and the first threshold and the second threshold is determined.
- Sub-step 2022 the state of the character is selected according to the above-mentioned size relationship.
- the sub-step 2022 described above may include the following situations:
- the first threshold is 2 seconds
- the time information is 1 second
- the time information is less than the first threshold. If the current state of the character is state a at this time, the state of the character is maintained as the current state a, that is, the state of the character is not changed.
- the first threshold is 2 seconds
- the second threshold is 5 seconds
- the time information is 3 seconds.
- the time information is greater than the first threshold and less than the second threshold. If the current state of the character is state a, the character can be switched. Status is status! ).
- the second threshold is 5 seconds
- the time information is 6 seconds
- the time information is greater than the second threshold. If the current state of the character is state a, the state of the character can be switched to state b, and the state of the subsequent determined character is locked. Is the status 1?.
- an input method disclosed in the embodiment of the present disclosure has the following advantages:
- the state of the character is selected based on the result of the comparison of the time information with the state switching time threshold.
- the time information is long, you can switch the current state of the character to
- the state of the character can be kept as the current state; when the time information reaches a certain length, the current state of the character can be switched to other states, and the state after the switching is locked, so that the characters input subsequently This state after switching is also maintained.
- the state of the character can be selected only according to the comparison result of the time information and the state switching time threshold, thereby avoiding the cumbersome operation of switching the character state and improving the efficiency of character input.
- FIG. 4 a flow chart of an input method in an embodiment of the present disclosure is shown.
- Step 300 Receive trigger information of a touch operation, and determine candidate characters according to the trigger information.
- the nine-square grid keyboard can be displayed on the input terminal's screen, and the input cursor is selected by the number "5" by default.
- the foregoing step 300 may include:
- Sub-step 3001 obtaining the number at the location where the touch operation is located.
- the sub-step 3001 may acquire the number at the position where the coordinate information is located according to the coordinate information in the trigger information.
- Sub-step 3002 determining candidate characters in the range of locations where the touch operation is located according to the mapping relationship between the numbers and the candidate characters.
- the numbers in the nine-square grid keyboard can correspond to the respective candidate characters.
- Step 302 Select the input character among the candidate characters.
- the input characters may be selected based on the vector direction information in the trigger information.
- the starting point of the touch operation is a number
- the stop position of the touch operation is the end point
- the candidate characters covered in the vector direction from the start point to the end point are obtained, and the input characters are obtained.
- Step 304 Acquire a touch time of the selected input character, and call the character state according to the touch time.
- the state of the three characters can be defined: a lowercase state, a uppercase state, and a locked uppercase/lowercase state.
- the character state is determined to be lowercase, and the state of the lock character is lowercase, so that the state of the subsequently input characters is lowercase.
- an input method disclosed in the embodiment of the present disclosure has the following advantages:
- the state of the character is selected based on the result of the comparison of the time information with the state switching time threshold.
- the time information is long, you can switch the current state of the character to other states.
- the time information is short, you can keep the state of the character as the current state.
- the time information reaches a certain length, you can switch the current state of the character to other. The status, and the state after the switch is locked, so that the characters entered later remain in this switched state. Only by comparing the time information with the state switching time threshold can select the state of the character, avoid the cumbersome operation of switching the character state, and improve the efficiency of character input.
- FIG. 5 a block diagram of an input system in an embodiment of the present disclosure is shown.
- the above input system may include:
- the receiving determination module 400 is configured to receive character input information, and determine the input character and the time information related to the input operation according to the character input information.
- the selecting module 402 is configured to select a state of the foregoing character according to the time information and the state switching time threshold.
- the state of the character is selected based on the result of the comparison of the time information with the state switching time threshold.
- the time information is long, you can switch the current state of the character to other states.
- the time information is short, you can keep the state of the character as the current state.
- the time information reaches a certain length, you can switch the current state of the character to other. The status, and the state after the switch is locked, so that the characters entered later remain in this switched state. Only by comparing the time information with the state switching time threshold can select the state of the character, avoid the cumbersome operation of switching the character state, and improve the efficiency of character input.
- FIG. 6 a structural diagram of an input system in an embodiment of the present disclosure is shown.
- the above input system may include:
- the receiving determination module 500 may include:
- the submodule 5001 is obtained, and the submodule 5002 is determined.
- the above selection module 502 may include:
- the judgment sub-module 5021, and the selection sub-module 5022 are The judgment sub-module 5021, and the selection sub-module 5022.
- the receiving determination module 500 is configured to receive character input information, and determine the input character and the time information related to the input operation according to the character input information.
- the character input information includes start coordinate information and end point coordinate information of the touch operation; and the time information includes a touch operation pause time corresponding to the end point coordinate information.
- the receiving determining module 500 may include:
- the obtaining submodule 5001 is configured to acquire an identifier at a position where the starting point coordinate information is located according to the starting point coordinate information.
- the above identifier has a mapping relationship with candidate characters.
- the determining sub-module 5002 is configured to determine the input character according to the above-mentioned starting point coordinate information, the end point coordinate information, and the mapping relationship between the identifier and the candidate character.
- the determining sub-module 5002 obtains the end point coordinate information when the start point coordinate information and the end point coordinate information belong to a range of candidate characters corresponding to the same identifier, and the time information is greater than or equal to the pause threshold. a candidate character at the position, the obtained input character; wherein the starting point coordinate information and the end point coordinate information do not belong to the same character corresponding to the same identifier, the position of the starting point coordinate information is an identifier, and the time
- the candidate character corresponding to the identifier at the position of the start coordinate information is obtained within the range of the connection coordinate information and the end point coordinate information, and the input character is obtained.
- the receiving determination module 500 determines time information related to the input operation according to the character input information, and may include:
- the receiving determination module 500 reads the time information from the character input information.
- the selecting module 502 is configured to select a state of the foregoing character according to the time information and the state switching time threshold.
- the foregoing state switching time threshold includes: a first threshold and a second threshold, where the first threshold is smaller than the second threshold.
- the selecting module 502 may include:
- the determining sub-module 5021 is configured to determine a size relationship between the time information and the first threshold and/or the second threshold.
- the sub-module 5022 is configured to: when the time information is less than the first threshold, maintaining the state of the character as a current state; and when the time information is greater than or equal to the first threshold and less than the second threshold, switching the character When the time information is greater than or equal to the second threshold, the state of the character is switched, and the state of the subsequent determined character is locked to the state after the switching.
- the above input system may further include a storage module for storing the mapping relationship between the identifier and the candidate character, and the storage module may further store the input character and the state of the character into the storage medium.
- the same characters in different states can be directly read from the storage medium for quick selection, and a character string containing the same character can be directly read from the storage medium, and the above string can be various A plurality of characters of a state, such as a phrase or a sentence.
- the storage module and the storage medium may be located at the client or server end of the input system, and the storage module and the storage medium may exist at the client and the server end, and may also be saved in the storage medium of the client.
- the character information and the like are synchronized with the character information and the like stored in the storage medium on the server side.
- the above storage modules and storage media may also be located on different sides of the input system.
- an input system disclosed in the embodiment of the present disclosure has the following advantages:
- the state of the character is selected based on the result of the comparison of the time information with the state switching time threshold.
- the time information is long, you can switch the current state of the character to other states.
- the time information is short, you can keep the state of the character as the current state.
- the time information reaches a certain length, you can switch the current state of the character to other. The status, and the state after the switch is locked, so that the characters entered later remain in this switched state. Only by comparing the time information with the state switching time threshold can select the state of the character, avoid the cumbersome operation of switching the character state, and improve the efficiency of character input.
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- Engineering & Computer Science (AREA)
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- Theoretical Computer Science (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- User Interface Of Digital Computer (AREA)
- Input From Keyboards Or The Like (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
Abstract
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KR1020157013899A KR101658920B1 (ko) | 2013-05-22 | 2014-02-20 | 입력 방법, 시스템, 프로그램 및 기록매체 |
JP2015543300A JP6030774B2 (ja) | 2013-05-22 | 2014-02-20 | 入力方法、システム、プログラム及び記録媒体 |
BR112015016908A BR112015016908A2 (pt) | 2013-05-22 | 2014-02-20 | sistema e método de entrada |
RU2015121769A RU2609033C1 (ru) | 2013-05-22 | 2014-02-20 | Способ ввода и система ввода |
MX2015007252A MX351126B (es) | 2013-05-22 | 2014-02-20 | Método de entrada y sistema de entrada. |
EP14800866.7A EP3001285B1 (en) | 2013-05-22 | 2014-02-20 | Input method and system |
US14/300,539 US9703479B2 (en) | 2013-05-22 | 2014-06-10 | Input method and device using same |
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CN201310192770.6A CN103294222B (zh) | 2013-05-22 | 2013-05-22 | 一种输入方法和系统 |
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US (1) | US9703479B2 (zh) |
EP (1) | EP3001285B1 (zh) |
JP (1) | JP6030774B2 (zh) |
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CN (1) | CN103294222B (zh) |
BR (1) | BR112015016908A2 (zh) |
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Cited By (1)
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CN111176460A (zh) * | 2018-11-09 | 2020-05-19 | 炬才微电子(深圳)有限公司 | 一种输入方法及装置 |
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CN103294222B (zh) * | 2013-05-22 | 2017-06-16 | 小米科技有限责任公司 | 一种输入方法和系统 |
CN104898889A (zh) | 2015-06-26 | 2015-09-09 | 小米科技有限责任公司 | 字符确定方法及装置 |
KR101678094B1 (ko) * | 2015-07-03 | 2016-11-23 | 현대자동차주식회사 | 차량, 및 그 제어방법 |
CN106774971A (zh) * | 2015-11-24 | 2017-05-31 | 西安中兴新软件有限责任公司 | 一种字符输入方法及装置 |
KR20180070086A (ko) | 2016-12-16 | 2018-06-26 | 현대자동차주식회사 | 차량, 및 그 제어방법 |
CN110708326A (zh) * | 2019-10-14 | 2020-01-17 | 北京明略软件系统有限公司 | 业务请求异常概率的确定方法和装置 |
CN111124148B (zh) * | 2019-11-22 | 2023-08-15 | 海信视像科技股份有限公司 | 输入法中大写输入模式的切换控制方法及显示设备 |
CN111061386B (zh) * | 2019-11-30 | 2023-11-03 | 西藏霖栋科技有限公司 | Ssid的输入方法和装置、验证方法及可读存储介质 |
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US9703479B2 (en) | 2017-07-11 |
US20140351740A1 (en) | 2014-11-27 |
RU2609033C1 (ru) | 2017-01-30 |
EP3001285A1 (en) | 2016-03-30 |
BR112015016908A2 (pt) | 2017-07-11 |
KR101658920B1 (ko) | 2016-09-22 |
CN103294222B (zh) | 2017-06-16 |
EP3001285A4 (en) | 2016-11-02 |
EP3001285B1 (en) | 2018-05-02 |
MX2015007252A (es) | 2015-08-12 |
JP2015535625A (ja) | 2015-12-14 |
JP6030774B2 (ja) | 2016-11-24 |
CN103294222A (zh) | 2013-09-11 |
KR20150079838A (ko) | 2015-07-08 |
MX351126B (es) | 2017-10-02 |
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