WO2009158628A3 - Dynamic selection of sensitivity of tilt functionality - Google Patents
Dynamic selection of sensitivity of tilt functionality Download PDFInfo
- Publication number
- WO2009158628A3 WO2009158628A3 PCT/US2009/048874 US2009048874W WO2009158628A3 WO 2009158628 A3 WO2009158628 A3 WO 2009158628A3 US 2009048874 W US2009048874 W US 2009048874W WO 2009158628 A3 WO2009158628 A3 WO 2009158628A3
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- input device
- sensitivity
- gestures
- dynamic selection
- enabling
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/038—Control and interface arrangements therefor, e.g. drivers or device-embedded control circuitry
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/22—Setup operations, e.g. calibration, key configuration or button assignment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/211—Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/017—Gesture based interaction, e.g. based on a set of recognized hand gestures
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
- A63F13/235—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/812—Ball games, e.g. soccer or baseball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1018—Calibration; Key and button assignment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1037—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted for converting control signals received from the game device into a haptic signal, e.g. using force feedback
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/105—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals using inertial sensors, e.g. accelerometers, gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/206—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
- A63F2300/208—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards for storing personal settings or data of the player
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- User Interface Of Digital Computer (AREA)
- Position Input By Displaying (AREA)
Abstract
Priority Applications (8)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
EP09771159.2A EP2291819A4 (en) | 2008-06-27 | 2009-06-26 | Dynamic selection of sensitivity of tilt functionality |
MX2010013570A MX2010013570A (en) | 2008-06-27 | 2009-06-26 | Dynamic selection of sensitivity of tilt functionality. |
CN2009801248707A CN102077234A (en) | 2008-06-27 | 2009-06-26 | Dynamic selection of sensitivity of tilt functionality |
BRPI0915060A BRPI0915060A2 (en) | 2008-06-27 | 2009-06-26 | dynamic selection of tilt functionality sensitivity |
JP2011516715A JP2011526192A (en) | 2008-06-27 | 2009-06-26 | Dynamic selection of tilt function sensitivity |
CA2724855A CA2724855A1 (en) | 2008-06-27 | 2009-06-26 | Dynamic selection of sensitivity of tilt functionality |
RU2010153354/08A RU2504008C2 (en) | 2008-06-27 | 2009-06-26 | Dynamic selection of sensitivity when executing tilt function |
IL209049A IL209049A0 (en) | 2008-06-27 | 2010-11-01 | Dynamic selection of sensitivity of tilt functionality |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US12/163,345 US20090325710A1 (en) | 2008-06-27 | 2008-06-27 | Dynamic Selection Of Sensitivity Of Tilt Functionality |
US12/163,345 | 2008-06-27 |
Publications (2)
Publication Number | Publication Date |
---|---|
WO2009158628A2 WO2009158628A2 (en) | 2009-12-30 |
WO2009158628A3 true WO2009158628A3 (en) | 2010-05-06 |
Family
ID=41445349
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/US2009/048874 WO2009158628A2 (en) | 2008-06-27 | 2009-06-26 | Dynamic selection of sensitivity of tilt functionality |
Country Status (12)
Country | Link |
---|---|
US (1) | US20090325710A1 (en) |
EP (1) | EP2291819A4 (en) |
JP (1) | JP2011526192A (en) |
KR (1) | KR20110031925A (en) |
CN (1) | CN102077234A (en) |
BR (1) | BRPI0915060A2 (en) |
CA (1) | CA2724855A1 (en) |
IL (1) | IL209049A0 (en) |
MX (1) | MX2010013570A (en) |
RU (1) | RU2504008C2 (en) |
TW (1) | TW201002400A (en) |
WO (1) | WO2009158628A2 (en) |
Families Citing this family (23)
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US8384565B2 (en) * | 2008-07-11 | 2013-02-26 | Nintendo Co., Ltd. | Expanding operating device and operating system |
US8057290B2 (en) * | 2008-12-15 | 2011-11-15 | Disney Enterprises, Inc. | Dance ring video game |
US20110181601A1 (en) * | 2010-01-22 | 2011-07-28 | Sony Computer Entertainment America Inc. | Capturing views and movements of actors performing within generated scenes |
JP5404522B2 (en) * | 2010-04-30 | 2014-02-05 | 任天堂株式会社 | Input device |
JP6065550B2 (en) * | 2012-12-03 | 2017-01-25 | 船井電機株式会社 | Video equipment |
EP2793105A1 (en) * | 2013-04-19 | 2014-10-22 | Alcatel Lucent | Controlling a user interface of an interactive device |
US9871544B2 (en) | 2013-05-29 | 2018-01-16 | Microsoft Technology Licensing, Llc | Specific absorption rate mitigation |
US10893488B2 (en) | 2013-06-14 | 2021-01-12 | Microsoft Technology Licensing, Llc | Radio frequency (RF) power back-off optimization for specific absorption rate (SAR) compliance |
US20150141080A1 (en) * | 2013-11-21 | 2015-05-21 | Microsoft Corporation | Object Detection and Characterization |
US10044095B2 (en) | 2014-01-10 | 2018-08-07 | Microsoft Technology Licensing, Llc | Radiating structure with integrated proximity sensing |
US9813997B2 (en) | 2014-01-10 | 2017-11-07 | Microsoft Technology Licensing, Llc | Antenna coupling for sensing and dynamic transmission |
US9785174B2 (en) | 2014-10-03 | 2017-10-10 | Microsoft Technology Licensing, Llc | Predictive transmission power control for back-off |
US9871545B2 (en) | 2014-12-05 | 2018-01-16 | Microsoft Technology Licensing, Llc | Selective specific absorption rate adjustment |
CN107454858A (en) * | 2015-04-15 | 2017-12-08 | 汤姆逊许可公司 | The three-dimensional mobile conversion of configuration |
KR20170050702A (en) * | 2015-10-30 | 2017-05-11 | 삼성전자주식회사 | Method for detecting gesture and electronic device implementing the same |
US10013038B2 (en) | 2016-01-05 | 2018-07-03 | Microsoft Technology Licensing, Llc | Dynamic antenna power control for multi-context device |
JP6169238B1 (en) * | 2016-09-21 | 2017-07-26 | 京セラ株式会社 | Electronic device, program, and control method |
WO2018131251A1 (en) * | 2017-01-12 | 2018-07-19 | ソニー株式会社 | Information processing device, information processing method, and program |
US10461406B2 (en) | 2017-01-23 | 2019-10-29 | Microsoft Technology Licensing, Llc | Loop antenna with integrated proximity sensing |
US10224974B2 (en) | 2017-03-31 | 2019-03-05 | Microsoft Technology Licensing, Llc | Proximity-independent SAR mitigation |
JP7428436B2 (en) * | 2019-12-31 | 2024-02-06 | ヒューマン モード、エルエルシー | Proxy controller suit with arbitrary dual range kinematics |
GB2613811A (en) * | 2021-12-15 | 2023-06-21 | Sony Interactive Entertainment Inc | Interaction modification system and method |
TWI820811B (en) * | 2022-07-22 | 2023-11-01 | 華碩電腦股份有限公司 | Electronic device and sensitivity adjustment method for sensor |
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US20070066394A1 (en) * | 2005-09-15 | 2007-03-22 | Nintendo Co., Ltd. | Video game system with wireless modular handheld controller |
US20070213109A1 (en) * | 2006-03-13 | 2007-09-13 | Nintendo Co., Ltd. | Game apparatus and storage medium having game program stored thereon |
US20070265088A1 (en) * | 2006-05-09 | 2007-11-15 | Nintendo Co., Ltd. | Storage medium storing game program, game apparatus, and game system |
US20080076566A1 (en) * | 2006-08-25 | 2008-03-27 | Nintendo Co., Ltd. | Storage medium having game program stored thereon and game apparatus |
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US6624824B1 (en) * | 1996-04-30 | 2003-09-23 | Sun Microsystems, Inc. | Tilt-scrolling on the sunpad |
US5945988A (en) * | 1996-06-06 | 1999-08-31 | Intel Corporation | Method and apparatus for automatically determining and dynamically updating user preferences in an entertainment system |
US6053814A (en) * | 1997-12-04 | 2000-04-25 | Logitech, Inc. | System and method for automatically adjusting game controller sensitivity to player inputs |
RU2251732C2 (en) * | 1999-09-11 | 2005-05-10 | Сони Компьютер Энтертейнмент Инк. | Control device |
US6466198B1 (en) * | 1999-11-05 | 2002-10-15 | Innoventions, Inc. | View navigation and magnification of a hand-held device with a display |
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US6690358B2 (en) * | 2000-11-30 | 2004-02-10 | Alan Edward Kaplan | Display control for hand-held devices |
US7184025B2 (en) * | 2002-05-31 | 2007-02-27 | Microsoft Corporation | Altering a display on a viewing device based upon a user controlled orientation of the viewing device |
US20060256081A1 (en) * | 2002-07-27 | 2006-11-16 | Sony Computer Entertainment America Inc. | Scheme for detecting and tracking user manipulation of a game controller body |
US9682319B2 (en) * | 2002-07-31 | 2017-06-20 | Sony Interactive Entertainment Inc. | Combiner method for altering game gearing |
US20040119684A1 (en) * | 2002-12-18 | 2004-06-24 | Xerox Corporation | System and method for navigating information |
WO2005033888A2 (en) * | 2003-10-03 | 2005-04-14 | Qmotions Inc. | Input system and method |
US7301526B2 (en) * | 2004-03-23 | 2007-11-27 | Fujitsu Limited | Dynamic adaptation of gestures for motion controlled handheld devices |
US7176888B2 (en) * | 2004-03-23 | 2007-02-13 | Fujitsu Limited | Selective engagement of motion detection |
WO2005103863A2 (en) * | 2004-03-23 | 2005-11-03 | Fujitsu Limited | Distinguishing tilt and translation motion components in handheld devices |
US7976385B2 (en) * | 2004-05-11 | 2011-07-12 | Mattel, Inc. | Game controller with sensitivity adjustment |
JP2006075556A (en) * | 2004-09-09 | 2006-03-23 | Tadashi Ohashi | Gyro controller |
JP5010822B2 (en) * | 2005-09-29 | 2012-08-29 | 株式会社ソニー・コンピュータエンタテインメント | Information communication system, information processing apparatus, information processing program, storage medium storing information processing program, and display control method |
JP2008015679A (en) * | 2006-07-04 | 2008-01-24 | Sony Computer Entertainment Inc | User interface device and operational sensitivity adjustment method |
JP2008011980A (en) * | 2006-07-04 | 2008-01-24 | Sony Computer Entertainment Inc | User interface device and operational sensitivity adjusting method |
JP5051822B2 (en) * | 2006-08-02 | 2012-10-17 | 任天堂株式会社 | Game device with general-purpose remote control function |
US10016148B2 (en) * | 2006-09-27 | 2018-07-10 | General Electric Company | Method and apparatus for correction of multiple EM sensor positions |
TWI362605B (en) * | 2007-08-30 | 2012-04-21 | Ind Tech Res Inst | Method for adjusting sensing range and sensitivity and inertia interactive apparatus and system using thereof |
-
2008
- 2008-06-27 US US12/163,345 patent/US20090325710A1/en not_active Abandoned
-
2009
- 2009-05-27 TW TW098117854A patent/TW201002400A/en unknown
- 2009-06-26 JP JP2011516715A patent/JP2011526192A/en active Pending
- 2009-06-26 KR KR1020107028907A patent/KR20110031925A/en not_active Application Discontinuation
- 2009-06-26 MX MX2010013570A patent/MX2010013570A/en active IP Right Grant
- 2009-06-26 CN CN2009801248707A patent/CN102077234A/en active Pending
- 2009-06-26 EP EP09771159.2A patent/EP2291819A4/en not_active Withdrawn
- 2009-06-26 CA CA2724855A patent/CA2724855A1/en not_active Abandoned
- 2009-06-26 BR BRPI0915060A patent/BRPI0915060A2/en not_active IP Right Cessation
- 2009-06-26 RU RU2010153354/08A patent/RU2504008C2/en not_active IP Right Cessation
- 2009-06-26 WO PCT/US2009/048874 patent/WO2009158628A2/en active Application Filing
-
2010
- 2010-11-01 IL IL209049A patent/IL209049A0/en unknown
Patent Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
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US20070066394A1 (en) * | 2005-09-15 | 2007-03-22 | Nintendo Co., Ltd. | Video game system with wireless modular handheld controller |
US20070213109A1 (en) * | 2006-03-13 | 2007-09-13 | Nintendo Co., Ltd. | Game apparatus and storage medium having game program stored thereon |
US20070265088A1 (en) * | 2006-05-09 | 2007-11-15 | Nintendo Co., Ltd. | Storage medium storing game program, game apparatus, and game system |
US20080076566A1 (en) * | 2006-08-25 | 2008-03-27 | Nintendo Co., Ltd. | Storage medium having game program stored thereon and game apparatus |
Also Published As
Publication number | Publication date |
---|---|
RU2504008C2 (en) | 2014-01-10 |
RU2010153354A (en) | 2012-07-10 |
KR20110031925A (en) | 2011-03-29 |
WO2009158628A2 (en) | 2009-12-30 |
TW201002400A (en) | 2010-01-16 |
CN102077234A (en) | 2011-05-25 |
JP2011526192A (en) | 2011-10-06 |
EP2291819A4 (en) | 2015-03-04 |
EP2291819A2 (en) | 2011-03-09 |
BRPI0915060A2 (en) | 2015-10-27 |
IL209049A0 (en) | 2011-01-31 |
US20090325710A1 (en) | 2009-12-31 |
CA2724855A1 (en) | 2009-12-30 |
MX2010013570A (en) | 2011-02-24 |
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