WO2009046671A1 - Procédé, système et appareil pour obtenir des informations de gestion d'utilisateur - Google Patents
Procédé, système et appareil pour obtenir des informations de gestion d'utilisateur Download PDFInfo
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- WO2009046671A1 WO2009046671A1 PCT/CN2008/072554 CN2008072554W WO2009046671A1 WO 2009046671 A1 WO2009046671 A1 WO 2009046671A1 CN 2008072554 W CN2008072554 W CN 2008072554W WO 2009046671 A1 WO2009046671 A1 WO 2009046671A1
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- Prior art keywords
- terminal
- program
- management information
- user management
- user
- Prior art date
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Classifications
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W24/00—Supervisory, monitoring or testing arrangements
- H04W24/08—Testing, supervising or monitoring using real traffic
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L63/00—Network architectures or network communication protocols for network security
- H04L63/08—Network architectures or network communication protocols for network security for authentication of entities
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L63/00—Network architectures or network communication protocols for network security
- H04L63/16—Implementing security features at a particular protocol layer
- H04L63/168—Implementing security features at a particular protocol layer above the transport layer
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/02—Protocols based on web technology, e.g. hypertext transfer protocol [HTTP]
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/50—Network services
- H04L67/535—Tracking the activity of the user
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/25—Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
- H04N21/258—Client or end-user data management, e.g. managing client capabilities, user preferences or demographics, processing of multiple end-users preferences to derive collaborative data
- H04N21/25866—Management of end-user data
- H04N21/25891—Management of end-user data being end-user preferences
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/41—Structure of client; Structure of client peripherals
- H04N21/414—Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance
- H04N21/41407—Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance embedded in a portable device, e.g. video client on a mobile phone, PDA, laptop
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/60—Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client
- H04N21/61—Network physical structure; Signal processing
- H04N21/6106—Network physical structure; Signal processing specially adapted to the downstream path of the transmission network
- H04N21/6131—Network physical structure; Signal processing specially adapted to the downstream path of the transmission network involving transmission via a mobile phone network
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N7/00—Television systems
- H04N7/16—Analogue secrecy systems; Analogue subscription systems
- H04N7/173—Analogue secrecy systems; Analogue subscription systems with two-way working, e.g. subscriber sending a programme selection signal
- H04N7/17309—Transmission or handling of upstream communications
- H04N7/17318—Direct or substantially direct transmission and handling of requests
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L41/00—Arrangements for maintenance, administration or management of data switching networks, e.g. of packet switching networks
- H04L41/50—Network service management, e.g. ensuring proper service fulfilment according to agreements
- H04L41/508—Network service management, e.g. ensuring proper service fulfilment according to agreements based on type of value added network service under agreement
- H04L41/509—Network service management, e.g. ensuring proper service fulfilment according to agreements based on type of value added network service under agreement wherein the managed service relates to media content delivery, e.g. audio, video or TV
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W8/00—Network data management
- H04W8/18—Processing of user or subscriber data, e.g. subscribed services, user preferences or user profiles; Transfer of user or subscriber data
Definitions
- the present invention relates to the field of mobile communications, and more particularly to a method, system and apparatus for obtaining user management information. Background technique
- the mobile TV service is a business that uses a smartphone with an operating system and video functions to watch TV. Obviously, due to the high penetration rate of mobile phone users and the convenience of carrying the mobile phone, the mobile TV service has shown a wider influence than ordinary TV.
- the first is a way of using mobile networks, such as the mobile TV service launched by China Mobile.
- the second is to use satellite broadcasting, and Korean operators plan to use this method.
- the third is to install a digital TV receiver module in the mobile phone to directly receive digital TV signals.
- the way to realize the mobile network is that the mobile TV service launched by China Mobile is mainly implemented by the existing GPRS (General Packet Radio Service) mobile network.
- This mobile TV service actually uses streaming media technology to introduce mobile TV as a data service.
- the customer needs to download and install the corresponding playback software on the mobile terminal (usually a PDA (Personal Digital Assisitan) mobile phone) equipped with an operating system, and the corresponding TV program content is transmitted by China Mobile and
- the content provider SP Service Provider
- a disadvantage of the prior art is that the terminal can obtain the program content sent by the server by means of broadcasting, but there is a lot of terminal information, which cannot be managed by means of broadcasting. For example, ratings statistics and an updated process for interactive documents that are watching TV.
- the SG Service Guide
- the update content cannot be sent to the appropriate user in time; and the server cannot know the user's status (online online status, watch channel status, etc.) in time.
- Embodiments of the present invention provide a method, system, and device for acquiring user management information, which are used to implement statistics on terminal user management information.
- an embodiment of the present invention provides a method for acquiring user management information, including:
- the embodiment of the present invention further provides a system for acquiring user management information, including: a server, configured to receive user management information sent by the terminal, and save the obtained user management information of the terminal;
- the terminal is configured to send user management information to the server.
- An embodiment of the present invention further provides a server, configured to obtain user management information, including:
- a receiving module configured to receive user management information sent by the terminal
- An embodiment of the present invention further provides a terminal, configured to send user management information to a server, including:
- a user management information generating module configured to generate user management information
- a user management information sending module configured to send the generated user management information as a message.
- FIG. 1 is a flowchart of a method for acquiring user management information according to Embodiment 1 of the present invention
- FIG. 2 is a flowchart of a method for acquiring user management information according to Embodiment 2 of the present invention
- FIG. 3 is a third embodiment of the present invention
- FIG. 4 is a flowchart of a method for acquiring user management information according to Embodiment 4 of the present invention
- FIG. 5 is a structural diagram of a system for acquiring user management information according to Embodiment 5 of the present invention. detailed description
- a method for obtaining user management information is as shown in FIG. 1, and includes the following steps:
- Step slOl receiving a message sent by the terminal carrying user management information.
- Step s 102 Obtain user management information of the terminal from the message.
- Step sl03 Perform information processing on user management information.
- the interaction between the terminal and the server is used to achieve the purpose of interactive update and the statistics of the audience rate and other related information.
- the interaction message between the terminal and the server can be specified, and a certain format can be satisfied and a small amount of necessary information can be carried. Such a message is beneficial to the server processing and also helps to reduce the server. Burden.
- the server records the terminal information and the result of the statistics can be completed according to a certain policy, and the interactive information reported by the server processing terminal is also completed according to the policy.
- the main implementation method of the present invention is: After the user accesses a certain channel, the terminal saves the user management information such as the service identifier Service ID and the user ID user ID locally, and after receiving the program for a certain period of time, the terminal needs to User management information such as Service ID, User ID, and Channel ID Channel ID are sent to the server. After the terminal exits the program, user management information such as Service ID, Channel ID, and User ID is also sent to the server to complete an exit (Logout).
- Login and Logout is mainly to provide the user management information of the terminal for the server, and provide the basis for the server to count the ratings and define the viewing behavior of the terminal.
- the terminal can directly send user management information such as Service ID and User ID to the server without waiting for the program of the channel to reach a certain time.
- the user management information does not include channel information, that is, a Channel ID.
- user management information such as Service ID, Channel ID, and User ID can be sent to the server to complete a logout.
- the server may also perform information processing on the obtained user management information, including at least one of the following operations:
- the user login status includes at least one of the following information: a terminal identifier, a user identifier, a service subscription relationship, a login time, a login mode, and an expiration date of the user key; and the user viewing the program status information includes at least one of the following information: the user views The program identifier, the channel identifier viewed by the user, the start time of the user watching the channel, and the exit time of the user watching the channel; the service information that the user needs to update includes at least one of the following information: whether the user key needs to be updated, whether the user interaction information needs to be Update, whether the user service SG needs to be updated.
- the server may also obtain the viewing time of the channel program, where the viewing time of the channel program may be acquired according to the message sending time carried in the user management information; or the first frame and the last one of the program are sent to the terminal according to the server. Frame time Get between.
- the server can also obtain the rating of the channel or the program.
- the specific steps of obtaining the rating of the channel or the program may include: setting an identifier for a channel or a program that needs to be counted; receiving a message sent by the terminal when receiving or exiting the content of the channel or the program; and obtaining the rating of the channel or the program according to the message. . It may also include: transmitting a message to any terminal or a specific terminal whether to watch a particular channel or program; receiving a response message sent by a terminal that is watching a particular channel or program; and obtaining a rating of the channel or program based on the response message.
- Embodiment 2 of the present invention provides a method for a server to acquire user management information when a terminal accesses a program channel (Login) and when the terminal exits a program (Logout).
- the user management information includes one or more of the following information: a message type identifier, a message sending time, a terminal identifier, a service identifier, a program identifier, a status of whether the terminal is online, a terminal identifier, a user identifier information, and a channel identifier,
- the message type identifier includes a login message identifier and a logout message identifier.
- the terminal does not send any messages to the server after it has subscribed to the channel.
- the state of the terminal, the condition of the user, the update of the subscribed channel, etc. are not known to the server, so it is necessary to provide a method to solve such a problem.
- the method provided by the solution can further provide a means for the server to further grasp the situation and interaction of the terminal receiving the program.
- the implementation idea of the scheme mainly lies in that when the terminal user receives the program at a certain moment, the terminal will access (Login) to the channel that plays the program.
- User management information after access including user IDs such as Service ID and User ID, is sent to the server by the terminal.
- the form of user management information can be sent to the server in a variety of ways.
- the server saves user management information and responds to received messages.
- the terminal exits (Logout) to receive the program, it also interacts with the server:
- the terminal sends the user management information, such as Service ID, Channel ID, and User ID, to the server.
- the server performs a comprehensive recording of the stored terminal access program according to the exited user management information.
- step s201 the terminal starts, and sends a Loglnlnfo message to the server.
- the contents of the Loglnlnfo message can be as follows:
- ⁇ Program_ID Program—ID—Type " 11 "/>
- the Loglnlnfo message is added to the HTTP (Hyper Text Transfer Protocol) in the form of XML (Extensible Markup Language). ) Behind the POST header, bring it to the server. The message header and the message body are separated by a carriage return ⁇ 0>, the message header is above the carriage return, and the message body is below. The host and port to be requested are described in the header. The connection method is close, which means that the connection does not have to be continued. HTTP1.1 supports non-persistent connections.
- the Loglnlnfo message includes the Service ID (Identifier) and the User ID. (Example: IMSI (International Mobile Subscriber Identification Number) information), and other access user management information.
- the Loglnlnfo message of the terminal has a certain format, as shown in FIG. 2, for example.
- the sending of the message is done through the interactive channel.
- the server that holds the Loglnlnfo message can be an interactive server or a server dedicated to logging statistics. In this embodiment, Loglnlnfo is sent to the server in the form of html.
- the method of sending LoglnInfo can be done in a variety of ways, such as the HTTP POST method. Here is just an example. If there are other ways to replace it, the principle and the idea are the same.
- the terminal When the terminal starts, the Login message Loglnlnfo is reported to the server, and the server makes the user status online.
- the terminal takes the SG and other related data on the server.
- the server can send a notification to the online user that the Push message is sent to the online terminal, and the terminal can timely sense the data change on the server and retrieve the data in time.
- Step s202 The terminal acquires the SG.
- the premise that the mobile TV terminal receives the channel program is that the terminal has been registered on the server and has been activated to access the channel to receive the program.
- Step s203 The terminal that has not ordered the channel re-establishes the channel order according to the acquired SG.
- the determined ordering relationship describes the user's subscription to the channel in the SG. It can be saved on the server side as a table. Synchronize the terminal with the server.
- a way of ordering can be external: for example, by surfing the Internet or by calling. The results of the order will be recorded on the server;
- B can also be internal: ordered through the terminal on the SG. Whenever a terminal orders or deselects a channel, the order relationship table on the server is modified once and then synchronized to the terminal.
- the ordering relationship may be that the server synchronizes with the terminal, and the server synchronizes the ordering relationship with the user in the online state when the terminal is started, or periodically according to the server policy; the ordering relationship may also be maintained by the terminal, and synchronized to the server. After the user orders, the local order relationship will be sent to the server via HTTP POST. Synchronize with the server.
- the user can receive the SG after accessing the channel. There is a preview of the channel content in the SG. Through the SG, the terminal can obtain a related channel list and receive the program content according to the channel provided by the channel list.
- the terminal navigates according to the previously received mobile channel.
- the terminal will start receiving the program.
- Step s204 The server sends the program content to the terminal.
- the server can send the content by broadcast, or send the content by streaming media.
- the terminal does not exit after receiving the program content for a period of time (which can be set to 1 minute), the information will be sent to the server.
- the server can record the terminal access time.
- the process after the terminal side accesses the channel first needs to record the current state information locally, and the specified period of time may be set by the network or by the content provider. This time is used by the terminal to determine whether to send statistics to the server. If the terminal accesses the channel for more than the set time, the user can be considered to be watching the program; otherwise, if the terminal exits the channel during this time, the user is deemed not to view the channel section.
- Step s205 The server authenticates the terminal.
- the content of the authentication message can be as follows:
- the server receives the POST message sent by the terminal, and performs authentication once for the terminal, and the server sends a challenge to the terminal.
- the so-called "issue challenge” is to send an HTTP response to the client, its status code is 401 (Unauthorized), and contains the message header WWW-Authenticate, the client sees this response to know the URI (Uniform Resource Identifier, universal resource flag Symbol) requires authentication.
- URI Uniform Resource Identifier, universal resource flag Symbol
- Nonce A random string, each time 401 is different.
- Algorithm class i ⁇ X Base64 force time-stamp H(time-stamp ": " ETag ": " private-key) .
- Time-stam is the server clock and ETag is the requested Etag header.
- Opaque The server generates the return as it is sent by the client. It is best to have a Base64 string or a hex string. Realm-value is a case-sensitive string with quotes at both ends, indicating the "realm" that requires authentication.
- the domain is determined by the server itself. Different servers can set their own domains, and the same server can have multiple domains. The domain information is included in the challenge to let the client know which range of usernames is legal.
- the message that the server authenticates the terminal may have no message body.
- the server In order to obtain the identity of the terminal access user, the server needs to authenticate when the terminal just accesses or switches programs or channels. This authentication is different from the authentication purpose of the user registration. This authentication for the access user ensures that the user watching the program is the access user, and the objectivity of the rating statistics can be guaranteed. There are several ways to authenticate, such as HTTP digest authentication.
- the server receives the Loglnlnfo sent by the user. Before writing the data in the message to the database, in order to determine the identity of the user accessing the program and the rationality of the Loglnlnfo, the user must be authenticated once. Because the user does not know whether to authenticate when sending LoglnInfo, the service will send an HTTP 401 message when it receives Loglnlnfo.
- the message includes a challenge. The challenge requires the user name and password and other related authentication information to be encrypted.
- the method is sent to the server. Step S206: The terminal sends a response to the authentication to the server.
- the content of the response message can be as follows:
- the server When the authentication is successful, the server will keep receiving the previous terminal; if the terminal authentication is not passed, the user can continue to watch the program, but it is invalid for the server statistics Loglnlnfo.
- Steps s201 - s206 are standard HTTP digest authentication methods, and each field can refer to RFC2617.
- the method of abstract authentication is only an example here.
- step s207 the server sends a 200 OK message to the terminal.
- the user name and password of the terminal are authenticated by the server, and the server sends 200 Ok to the terminal.
- the HTTP method is used as an example. Therefore, 200 OK is used here to indicate that the authentication is successful.
- Step s208 the server normally sends the program content to the terminal.
- the server may use the method of broadcast transmission, or may use other transmission methods to send the program content. If the server transmits the program content by broadcast, the terminal receives the content from the broadcast of the channel. If you use other methods (such as streaming media), the server The content can be sent on the link established with the terminal. For streaming media, you can use unicast or multicast to send program content.
- Step S209 The terminal exits the currently viewed program.
- the content of the exit message can be as follows:
- the time when the user quits the current viewing program is arbitrary, and may be quit after the program ends or during the broadcast.
- the terminal When the user logs out, the terminal will be triggered to send a status message to the server.
- Step s210 the terminal sends a LogOutlnfo message to the server.
- the contents of the LogOutlnfo message can be as follows:
- ⁇ Program_ID Program_ID_ Type 11 "/>
- the XML data information of LogOutlnfo is sent to the server by the HTTP POST method, and the meaning of the POST message is the same as that of step 4.
- the XML form data of LogOutlnfo is the message body.
- the message includes the Service ID, User ID, and the server records the terminal exit time End Time.
- the terminal's LogOutlnfo message has a format, as shown in Figure 3.
- the transmission of the message is done through an interactive channel.
- the server that holds the LogOutlnfo message can be an interactive server or a server dedicated to logging statistics.
- the LogOutlnfo message can be sent to the server by the HTTP method and processed by the server and added to the database. It can also use SMS (Short Message Service) or other means. In this example, the way to bring a message to the server through the HTTP POST method is only an example, and other bearer means can be used instead, but the principles and ideas involved are consistent.
- SMS Short Message Service
- Step s211 After the LogOutlnfo message is correctly received by the server, a 200 OK message is returned to the terminal.
- the return response can be through an interactive channel or in other ways.
- 200 OK is used to indicate that the sent content has arrived successfully.
- Other modes of response can be used in different network environments, and the ideas and principles involved are the same.
- Step s212 After the terminal exits the program, the server saves the state information of the terminal.
- the server adds the Loglnlnfo and LogOutlnfo status information reported by the terminal to the present In the local database or in other servers.
- the server obtains the required data from the Loglnlnfo and LogOutlnfo messages. Based on this data, the server can have a basic understanding of the subscription of the terminal and the viewing of the program.
- the status information saved in the server database may be the same as or similar to the statistical table of Table 4.
- the SG presents a list of channels, and the terminal can select a program of one channel to enter the viewing.
- the terminal accesses the channel through the channel list provided by the SG, the terminal records the currently accessed user management information, including the accessed User ID, Service ID, and Program ID.
- the terminal accesses a program of the channel for a certain period of time (e.g., one minute), it can be considered that the user is watching the program, and the terminal needs to send the user management information to the server.
- the terminal exits the channel or exits watching the program, the terminal records the currently exited user management information, including the accessed User ID, Service ID, and Program ID.
- the server may be an interactive server or a service dedicated to recording terminal information.
- the Loglnlnfo and LogOutlnfo messages may be data structures as shown in Table 1 below.
- the message type between the terminal and the server involved in the present invention is both a mandatory message and a Loglnlnfo message and a LogOutlnfo message.
- the direction is from the terminal to the server.
- IMSI Mandatory String Customer Identification Number
- the table simulates some data to represent the content of the information stored on the server side.
- each user has a unique User ID.
- Service IDs for different channels.
- the user with User ID 01234 and User with User ID 02462 in the above table are watching the channel with Service ID 01.
- the program content is the same, and the program ID of the program they watch is 011.
- Their viewing time starts at 10:50 and 10:20 respectively.
- Users with User ID 55208 and users with User ID 49653 are watching channels with Service ID 02, and the programs they watch are the same, all with Program ID 021, but the former 12: 05 access watch, while the latter from 12 : 15 began to watch, they stopped watching after the show ended, so EndTime is 12: 25.
- the form of saving records on the server can be various. This scheme is only an example.
- the statistics can be organized by other data structures, but the ideas and methods involved are the same.
- One channel in Table 4 corresponds to one server. There is only one program for the same channel at the same time.
- the Service ID and Program ID are specified by the content provider that provides the program. It can also be a channel that only provides one program for the user to watch for a period of time.
- the User ID, Service ID, Program ID, EndTime, and StartTime attributes are just examples of the status information of the terminal watching the program, and can be modified and expanded if necessary.
- the server in this embodiment may be an interactive server or a server dedicated to storing statistical information. Since the message in this embodiment has less content and the data is easy to count, the burden on the server is small. In addition, for the server in this example, if you can support a certain number of users, adding such statistics will not change the number of supported users.
- the messages Loglnlnfo and LogOutlnfo for transmitting user management information involved in this embodiment are only examples. Other message methods similar to carrying status information can also complete the transmission of status information, and the principles and ideas involved are consistent.
- Embodiment 3 of the present invention provides a method for transmitting user management information to a server when the terminal accesses a program channel (Login) and when the terminal exits the program (Logout), and the server performs statistics on the program or user preference according to the user management information.
- This method can Providing means for the server to further grasp the situation in which the terminal receives programs and channels.
- the implementation idea of the scheme mainly lies in that when the terminal user receives a program for a certain period of time, the terminal will log (Login) to the channel that plays the program. After the terminal receives the program for a certain period of time, the terminal's user management information, including Service ID, Program ID, User ID, and Channel ID, is sent to the server by the terminal. User management information can be sent to the server as a message. The server will determine whether to receive the end user management information according to the local policy and save it, and respond accordingly. When the terminal exits (Logout) to receive the program, it also interacts with the server: the terminal will exit the user management information, including Service ID, Program ID, User ID, and Channel ID, to the server.
- the terminal will exit the user management information, including Service ID, Program ID, User ID, and Channel ID, to the server.
- the server performs statistics on the stored terminal access program according to the exited user management information.
- the server can calculate the total duration of the user accessing the program according to the recorded time of the terminal Login and Logout, and the server also counts the channel with the highest degree of attention and the program with the highest degree of attention according to the User ID, Service ID, Program ID and Channel ID. content. According to such statistics, the server can add more network resources to channels and programs with high degree of attention, and ensure the viewing quality of these programs when the user views; content providers can also do the channels and programs provided according to such statistics. Certain adjustments, increased playback of programs with high attention, and development of programs based on user interests.
- Step s301 the terminal starts, and acquires the SG.
- the premise that the mobile TV terminal receives the channel program is that the terminal has been registered on the server and has been activated to access the channel to receive the program.
- step s302 the terminal that has not subscribed to the channel re-establishes the channel order according to the acquired SG.
- the determined ordering relationship describes the user's subscription to the channel in the SG. It can be saved on the server side as a table. Synchronize the terminal with the server.
- a way of ordering can be external: for example, by surfing the Internet or by calling. The results of the order will be recorded on the server;
- B can also be internal: Ordering on the SG via the terminal. Whenever a terminal orders or debits a channel, the server's order relationship table will be modified once, and then Synchronize to the terminal.
- the ordering relationship may be that the server synchronizes with the terminal, and the server synchronizes the ordering relationship with the user in the online state when the terminal is started, or periodically according to the server policy; the ordering relationship may also be maintained by the terminal, and synchronized to the server. After the user makes an order, the local order relationship will be sent to the server via HTTP POST to synchronize with the server.
- the user can receive the SG after accessing the channel. There is a preview of the channel content in the SG.
- the relevant channel list can be obtained through the SG terminal, and the program content is received according to the channel provided by the channel list.
- the terminal selects the channel that you want to watch according to the previously received mobile channel navigation SG. Through the channel identification displayed on the SG, after the user terminal is selected, the terminal will start receiving the program.
- Step s303 The server sends the program content to the terminal.
- the server can send the content by broadcast, or send the content by streaming media.
- the terminal does not exit after receiving the program content for a period of time (which can be set to 1 minute), the information will be sent to the server.
- the server can record the terminal access time.
- the current user management information is first recorded locally, and the specified period of time may be set by the network or by the content provider. This time is used by the terminal to determine whether to send statistics to the server. If the terminal accesses the channel for more than the set time, the user can be considered to be watching the program; otherwise, if the terminal exits the channel during this time, the user is considered not to watch the channel program.
- Step s304 The terminal sends a Loglnlnfo message to the server.
- the contents of the Loglnlnfo message can be as follows:
- ⁇ Program_ID Program—ID—Type " 11 "/>
- the Loglnlnfo message is added to the HTTP (Hyper Text Transfer Protocol) in the form of XML (Extensible Markup Language). ) Behind the POST header, bring it to the server. The message header and the message body are separated by a carriage return ⁇ 0>, the message header is above the carriage return, and the message body is below. The host and port to be requested are described in the header. The connection method is close, which means that the connection does not have to be continued. HTTP1.1 supports non-persistent connections.
- the Loglnlnfo message includes the Service ID, User ID (for example: IMSI information), and other access status information.
- the Loglnlnfo message of the terminal has a certain format, as shown in FIG. 2, for example.
- the sending of the message is done through the interactive channel.
- the server that holds the Loglnlnfo message can be an interactive server or a server dedicated to logging statistics.
- Loglnlnfo is sent to the server in the form of html.
- the method of sending LoglnInfo can be done by a variety of methods, such as the HTTP POST method. This is just an example. If there are other ways to replace it, the principle and the idea are the same.
- the Login message Loglnlnfo is reported to the server, and the server makes the user status online.
- the terminal and the server take SG and other related data.
- the server can send a notification of the data update to the online terminal to send the online message to the online terminal, and the terminal can timely sense the data change on the server and retrieve the data in time. .
- Step s305 The server authenticates the terminal.
- the content of the authentication message can be as follows:
- the server receives the POST message sent by the terminal, and authenticates the terminal once, and the server sends a challenge to the terminal.
- the so-called "issue challenge” is to send an HTTP response to the client, its status code is 401 (Unauthorized), and contains the message header WWW-Authenticate, the client sees this response to know the URI (Uniform Resource Identifier, universal resource flag Symbol) requires authentication.
- URI Uniform Resource Identifier, universal resource flag Symbol
- Nonce Random string, each time 401 is different.
- Algorithm class i ⁇ X Base64 force time-stamp H(time-stamp ": " ETag ": " private-key) .
- Time-stam is the server clock and ETag is the requested Etag header.
- Opaque The server generates the return as it is sent by the client. It is best to have a Base64 string or a hex string. Realm-value is a case-sensitive string with quotes at both ends, indicating the "realm" that requires authentication.
- the domain is determined by the server itself. Different servers can set their own domains, and the same server can have multiple domains. The domain information is included in the challenge to let the client know which range of usernames is legal.
- the message that the server authenticates the terminal may have no message body.
- the server In order to obtain the identity of the terminal access user, the server needs to authenticate the terminal once. This authentication is different from the authentication purpose when the user registers. This authentication for the access user can ensure that the user watching the program is the access user, and the objectivity of the rating statistics can be guaranteed. There are several ways to authenticate, such as HTTP digest authentication.
- the server receives the Loglnlnfo sent by the user. Before writing the data in the message to the database, in order to determine the identity of the user accessing the program and the reasonableness of LoglnInfo, the user must be authenticated once. Because the user does not know whether to authenticate when sending LoglnInfo, the service will send an HTTP 401 message when it receives Loglnlnfo.
- the message includes a challenge. The challenge requires the user name and password and other related authentication information to be encrypted. The method is sent to the server.
- Step s306 The terminal sends a response to the authentication to the server.
- the content of the response message can be as follows:
- the server When the authentication is successful, the server will keep receiving the previous terminal; if the terminal authentication is not passed, the user can continue to watch the program, but it is invalid for the server statistics Loglnlnfo.
- Step s301-s306 is a standard HTTP digest authentication method, and each field can refer to RFC2617.
- the method of abstract authentication is only an example here.
- Step s307 the server sends a 200 OK message to the terminal.
- the user name and password of the terminal are authenticated by the server, and the server sends 200 Ok to the terminal.
- the HTTP method is used as an example. Therefore, 200 OK is used here to indicate that the authentication is successful.
- Step s308 the server normally sends the program content to the terminal
- the server may use the method of broadcast transmission, or may use other transmission methods to send the program content. If the server transmits the program content by broadcast, the terminal receives the content from the broadcast of the channel. If other methods (such as streaming media) are used, the server can send content on the link established with the terminal. For streaming media, you can use unicast or multicast to send program content.
- Step s309 the terminal exits the currently viewed program.
- the time when the user quits the current viewing program is arbitrary, and may be quit after the program ends or during the broadcast.
- the terminal When the user logs out, the terminal will be triggered to send a status message to the server.
- Step s310 the terminal sends a LogOutlnfo message to the server.
- the contents of the LogOutlnfo message can be as follows:
- ⁇ Program_ID Program_ID_ Type 11 "/>
- the XML data information of LogOutlnfo is sent to the server by the HTTP POST method, and the meaning of the POST message is the same as that of step 4.
- the message body is the XML form data of LogOutlnfo.
- the message includes the Service ID, User ID, and current exit time EndTime.
- the terminal's LogOutlnfo message has a format, as shown in Figure 3.
- the sending of the message is done through the interactive channel.
- the server that holds the LogOutlnfo message can be an interactive server or a server dedicated to logging statistics.
- the LogOutlnfo message can be sent to the server by HTTP to be processed by the server and added to the database. It can also be SMS or other means. In this example, the way to bring a message to the server through the HTTP POST method is only an example, and other bearer means can be used instead, but the principles and ideas involved are consistent. Step s311, when the server correctly receives the LogOutlnfo message, returns a 200 OK message to the terminal.
- the return response can be through an interactive channel or in other ways.
- 200 OK is used to indicate that the sent content has arrived successfully.
- Other modes of response can be used in different network environments, and the ideas and principles involved are the same.
- Step s312 The server saves the state information of the terminal after the terminal exits the program, and performs statistics.
- the server performs channel frequency statistics or program rating statistics according to the Loglnlnfo and LogOutlnfo status information reported by the terminal;
- the server sends a message to all users or some of the user terminals that are currently online, asking the user to feedback whether the channel is currently being watched, the user terminal replies to the message, and carries relevant information to indicate The reply to the request of the server, so that the statistical work of the relevant data on the server can be realized;
- the server draws the StartTime and EndTime of the program from the recorded terminal to determine the total duration of the user watching the program. According to the programs viewed by different users, it can be counted which Program ID has the largest number of participating users, and it can also be counted which Service ID has the largest number of accesses.
- the server can perform statistics on the user's preferences according to the data previously saved by the user on the server, and can find out which Program ID and Service ID the user participated most. Based on this data, the content provider can provide the user with a service similar to the monthly subscription.
- the status information saved by the user on the server may be in the form of Table 8.
- the terminal can select a channel to enter the viewing.
- the terminal accesses the channel through the channel list provided by the SG, the terminal records the currently accessed user management information, including the accessed User ID, Service ID, and Program ID.
- the terminal accesses a program of the channel for a certain period of time (for example, one minute), it can be considered that the user is watching the program, and the terminal needs to send the user management information to the server.
- the terminal When the terminal exits the channel or exits watching the program, the terminal records the current user management information, including the accessed User ID, Service ID, and Program ID.
- the server can be an interactive server or a server dedicated to recording terminal information. For example, the definition data structure of the Loglnlnfo and LogOutlnfo messages is shown in Table 5 below.
- IMSI Mandatory String Customer Identification Number
- IMSI Mandatory String Customer Identification Number
- Table 8 above simulates some data to represent the content of the information stored on the server side.
- each user has a unique User ID, which is different for different channels.
- the Service ID for example, the user with User ID 01234 in the above table and the user with User ID 02462 are watching the channel with Service ID 01.
- the program content is the same, and the program ID of the program they watch is 011. Their viewing time starts at 10:50 and 10:20 respectively.
- the form of saving records on the server can be various. This scheme is only an example.
- the statistics can be organized by other data structures, but the ideas and methods involved are the same.
- One channel in Table 8 corresponds to one server. There is only one program for the same channel at the same time.
- the Service ID and Program ID are specified by the content provider that provides the program. It can also be a channel that only provides one program for the user to watch for a period of time.
- the User ID, Service ID, Program ID, EndTime, and StartTime attributes are just examples of the status information of the terminal watching the program, and can be modified and expanded if necessary.
- StartTime and EndTime are the time when the terminal records and exits the channel recorded by the server.
- the time is the time when the terminal records the content of the currently broadcasted program, and Time is the difference between the two, indicating the length of time the user continuously watches the program. Because each program content is sent by the server to the terminal in the form of data packets one frame at a time, each frame will have a time stamp information, which is added by the server, so it can be from the first frame.
- the access time is extracted from the data packet, and the exit time is extracted from the last frame, and the obtained difference is the duration of the terminal access channel.
- the time of the data packet is the network time independent of the local time of the terminal, which is determined by the server.
- the duration of the terminal accessing the channel is not affected.
- Such a time record is reasonable for statistical user viewing time, and basically can ensure that the recording time is the viewing time. And for the server to get more accurate statistics.
- the server in this embodiment may be an interactive server, or may be dedicated to saving The server for statistics. Since the message in this embodiment has less content and the data is easy to count, the burden on the server is small. In addition, for the server in this example, if you can support a certain amount of users, adding such statistics will not change the number of supported users.
- a message for transmitting user management information (status information) involved in this embodiment is a message for transmitting user management information (status information) involved in this embodiment
- Loglnlnfo LogOutlnfo is only an example.
- Other message methods similar to carrying user management information can also complete the transmission of status information. The principles and ideas involved are consistent.
- Embodiment 4 of the present invention provides a method for transmitting user management information to a server when the terminal accesses the program channel (Login) and when the terminal exits the program (Logout), and the server performs the interaction update with the terminal according to the user management information.
- Methods After the user successfully subscribes to the channel, they may participate in the interaction of the program during the process of watching a channel, such as interactive discussion, interactive games, and so on. Through the interactive update between the terminal and the server, it is possible to achieve the effect of watching and interacting with the program at the same time in the local terminal.
- the server may send the program interaction information to the terminal, if the program is in the program.
- the interactive information is updated, and the server can send the updated update information to the terminal according to the status information of the terminal.
- the interactive information can be sent to the terminal together with the program content, but the type of the interactive information is consistent in the form of a program. Therefore, as long as the interactive information of the program is updated, the user can continuously participate in the interactive program.
- the update of such interactive information is sent according to the status information sent by the terminal to the server.
- Step s401 the terminal starts, and sends a Loglnlnfo message to the server.
- the contents of the Loglnlnfo message can be as follows:
- ⁇ Program_ID Program—ID—Type " 11 "/>
- the Loglnlnfo message is added to the HTTP (Hyper Text Transfer Protocol) in the form of XML (Extensible Markup Language). ) Behind the POST header, bring it to the server. The message header and the message body are separated by a carriage return ⁇ 0>, the message header is above the carriage return, and the message body is below. The host and port to be requested are described in the header. The connection method is close, which means that the connection does not have to be continued. HTTP1.1 supports non-persistent connections.
- the Loglnlnfo message includes the Service ID, User ID (for example: IMSI information), and other access status information.
- the Loglnlnfo message of the terminal has a certain format, as shown in FIG. 2, for example.
- the sending of the message is done through the interactive channel.
- the server that holds the Loglnlnfo message can be an interactive server or a server dedicated to logging statistics.
- Loglnlnfo is sent to the server in the form of html.
- the method of sending LoglnInfo can be done by a variety of methods, such as the HTTP POST method. This is just an example. If there are other ways to replace it, the principle and the idea are the same.
- the terminal When the terminal starts, the Login message Loglnlnfo is reported to the server, and the server makes the user status online.
- the terminal takes the SG and other related data on the server.
- the server can send a notification of the data update to the online terminal to send the online message to the online terminal, and the terminal can timely sense the data change on the server and retrieve the data in time. .
- Step s402 the terminal acquires the SG.
- the premise that the mobile TV terminal receives the channel program is that the terminal has been registered on the server and has been activated to access the channel to receive the program.
- Step s403 the terminal of the unordered channel re-establishes the channel order according to the acquired SG.
- the determined ordering relationship describes the user's subscription to the channel in the SG. It can be saved on the server side as a table. Synchronize the terminal with the server.
- a way of ordering can be external: for example, by surfing the Internet or by calling. The results of the order will be recorded on the server;
- B can also be internal: ordered through the terminal on the SG. Whenever a terminal orders or deselects a channel, the order relationship table on the server is modified once and then synchronized to the terminal.
- the ordering relationship may be that the server synchronizes with the terminal, and the server synchronizes the ordering relationship with the user in the online state when the terminal is started, or periodically according to the server policy; the ordering relationship may also be maintained by the terminal, and synchronized to the server. After the user makes an order, the local order relationship will be sent to the server via HTTP POST to synchronize with the server.
- the user can receive the SG after accessing the channel. There is a preview of the channel content in the SG.
- the relevant channel list can be obtained through the SG terminal, and the program content is received according to the channel provided by the channel list.
- the terminal selects the channel that is desired to be viewed by navigating the SG according to the previously received mobile phone channel. Through the channel identifier displayed on the SG, the user terminal is After selection, the terminal will start receiving the program.
- Step S404 The server sends the program content to the terminal.
- the server can send the content by broadcast, or send the content by streaming media.
- the terminal does not exit after receiving the program content for a period of time (which can be set to 1 minute), the information will be sent to the server.
- the server can record the terminal access time.
- the process after the terminal side accesses the channel first needs to record the current state information locally, and the specified period of time may be set by the network or by the content provider. This time is used by the terminal to determine whether to send statistics to the server. If the terminal accesses the channel for more than the set time, the user can be considered to be watching the program; otherwise, if the terminal exits the channel during this time, the user is deemed not to view the channel section.
- Step s405 The server authenticates the terminal.
- the content of the authentication message can be as follows:
- the server receives the POST message sent by the terminal, and authenticates the terminal once, and the server sends a challenge to the terminal.
- the so-called "issue challenge” is to send an HTTP response to the client, its status code is 401 (Unauthorized), and contains the message header WWW-Authenticate, the client sees this response to know the URI (Uniform Resource Identifier, universal resource flag Symbol) requires authentication.
- Domain A list of URIs indicating the domains to protect. May be a list that prompts the user to use the same authentication for these URIs, and if it is empty or ignored, it will cry for the entire service.
- Nonce A random string, each time 401 is different.
- Algorithm class i ⁇ X Base64 force time-stamp H(time-stamp ": " ETag ": " private-key) .
- Time-stam is the server clock and ETag is the requested Etag header.
- Opaque The server generates the return as it is sent by the client. It is best to have a Base64 string or a hex string. Realm-value is a case-sensitive string with quotes at both ends, indicating the "realm" that requires authentication.
- the domain is determined by the server itself. Different servers can set their own domains, and the same server can have multiple domains. The domain information is included in the challenge to let the client know which range of usernames is legal.
- the message that the server authenticates the terminal may have no message body.
- the server In order to obtain the identity of the terminal access user, the server needs to authenticate the terminal once. This authentication is different from the authentication purpose when the user registers. This authentication for the access user can ensure that the user watching the program is the access user, and the objectivity of the rating statistics can be guaranteed. There are several ways to authenticate, such as HTTP digest authentication.
- the server receives the Loglnlnfo sent by the user. Before writing the data in the message to the database, in order to determine the identity of the user accessing the program and the reasonableness of LoglnInfo, the user must be authenticated once. Because the user does not know whether to authenticate when sending LoglnInfo, the service will send an HTTP 401 message when it receives Loglnlnfo.
- the message includes a challenge. The challenge requires the user name and password and other related authentication information to be encrypted. The method is sent to the server.
- Step s406 The terminal sends a response to the authentication to the server.
- the content of the response message can be as follows:
- the server When the authentication is successful, the server will keep receiving the previous terminal; if the terminal authentication is not passed, the user can continue to watch the program, but it is invalid for the server statistics Loglnlnfo.
- Steps s401 - s406 are standard HTTP digest authentication methods, and each field can refer to RFC2617.
- the method of abstract authentication is only an example here.
- Step s407 the server sends a 200 OK message to the terminal.
- the user name and password of the terminal are authenticated by the server, and the server sends 200 Ok to the terminal.
- the HTTP method is used as an example. Therefore, 200 OK is used here to indicate that the authentication is successful.
- Step s408 The server sends the program content and the interaction information to the terminal.
- the server may use the method of broadcast transmission, or may use other transmission methods to send the program content. If the server transmits the program content by broadcast, the terminal receives the content from the broadcast of the channel. If other methods (such as streaming media) are used, the server can send content on the link established with the terminal. For streaming media, you can use unicast or multicast to send program content.
- the interactive media document and the included interactive media object may be delivered together with the program content, or may be delivered before the program content is viewed.
- Step s409 the server sends an interactive update to the terminal.
- the server can send an update of the interactive information to the terminal.
- the server needs to report the Loglnlnfo information reported by the terminal before sending. Judging the viewing status of the terminal, such as Channel ID, User ID, etc., with these information servers, the interactive update can be accurately sent to the user watching the program; there are many ways to send updates, such as the carrying of the message body or Short messages, etc., but the principles and ideas are consistent;
- Step s410 The terminal user sends the interaction information to the server.
- the content of the interactive information can be as follows:
- the user can send the personal selection in the form of message body to the server through the HTTP POST method, or in the process of interactive topic discussion in the SMS mode. Send the content of the discussion to the server for the purpose of completing the program interaction.
- the process of editing the message by the user may be a simple choice or an opinion in the form of a text description, and these operations will not affect the terminal to continue receiving the program content sent by the server. Therefore, during the interactive participation, the user can complete the interactive operation without stopping the viewing of the program.
- the server receives the interaction information sent by the user and processes it.
- the interactive server receives the interactive information sent by the user, and according to the strategy of the interactive server, the information can be processed in real time or after the program ends.
- the interactive server extracts the user's interactive information and sends the interactive content to the user based on the content. For example, when the user selects the A clip in the selection of the interactive program, then The interactive server will play the A clip based on the user's interaction.
- Step s412 The server sends the currently processed interactive participation result to the terminal together with the program content.
- the user can immediately send the interactive statistical results processed by the server to the end user after participating in an interaction, so that the end user can immediately know the result of the participation, or the overall participation of the current interactive program. Therefore, the current interactive participation result sent can be the result of the individual after the user participates, or the overall participation result of all current participants.
- This interactive process can be repeated multiple times in an interactive program.
- the returned participation result is indicated by a dotted line, which means that the participation result can be returned to the user or not. This is based on the strategy of the interactive server and the interactive program.
- Step s413 the terminal exits the currently viewed program.
- the time when the user quits the current viewing program is arbitrary, and may be quit after the program ends or during the broadcast.
- the terminal When the user logs out, the terminal will be triggered to send a status message to the server.
- Step s414 the terminal sends a LogOutlnfo message to the server.
- the contents of the LogOutlnfo message can be as follows:
- the XML data information of LogOutlnfo is sent to the server by the POST method of HTTP, and the meaning of the POST message is the same as that of step s404.
- the content of the message body is the data in the form of XML of LogOutlnfo.
- the message includes the Service ID and User ID, and the server can record the current exit time EndTime.
- the terminal's LogOutlnfo message has a certain format as shown in Figure 7.
- the sending of the message is done through the interactive channel.
- the server that holds the LogOutlnfo message can be an interactive server or a server dedicated to logging statistics.
- the LogOutlnfo message can be sent to the server by the HTTP POST method and processed by the server and added to the database. It can also be carried by SMS.
- the way to bring a message to the server through the HTTP POST method is only an example, and other bearer means can be used instead, but the principles and ideas involved are consistent.
- Step s415 after the LogOutlnfo message received by the server correctly, a 200 OK message is returned to the terminal.
- the return response can be through an interactive channel or in other ways.
- the server can end-to-end the terminal that will send the response, or push to the terminal.
- 200 OK is used to indicate that the sent content has arrived successfully.
- Other modes of response can be used in different network environments, and the ideas and principles involved are the same.
- Step s416 After the terminal exits the program, the server saves the interactive information of the user, and performs statistics according to the participation of the user in the interactive program.
- the server saves the interactive information sent by the user in the interactive program, after the program is finished User interaction information is counted. Finally, the results of the statistics can be fed back to the user.
- the statistical content can be the participation of the program or the result of the overall interaction of the program. For example, after a selective interactive program ends, the interactive server counts the number of viewers who choose A and the number of viewers who choose B. Such an example is only intended to more clearly illustrate the results and form of the interactive update.
- Step s417 the server sends the final interactive program statistics to the user.
- a result of the participation can be obtained, and the result may include the participation result of the end user and the participation result of the overall program.
- This embodiment indicates the transmission of the final result by a broken line, indicating that this step is optional.
- the feedback of the interactive program in the process of receiving the program content by the terminal and the corresponding selection of the server to the user can achieve the purpose of interactive update.
- the message bearer and the message sending mode used in this embodiment are only examples, and may be replaced by other bearer modes and sending modes, but the principles and concepts are the same.
- the LogOutlnfo and Loglnlnfo messages in this embodiment may be stored on the server for performing statistics on the program viewing information of the terminal.
- the saved data structure can be similar or identical to Table 8, which can be saved on the server or in a database dedicated to recording statistical results.
- Embodiment 5 of the present invention provides a system for acquiring user management information in a mobile phone television service, as shown in FIG. 5, including:
- the server 10 is configured to provide the terminal 20 with an optional program included in the service guide, and send the program content selected by the terminal 20 to the terminal 20 that passes the authentication; and store the user management information of the terminal 20 according to the user management information sent by the terminal 20. ;
- the terminal 20 is configured to send user management information to the server 10 at startup.
- the server 10 further includes:
- the receiving module 11 is configured to receive user management information sent by the terminal 20;
- the authentication module 12 is configured to authenticate the terminal 20 that requests to view the program; and
- the program sending module 13 is configured to the terminal 20 that authenticates through the authentication module. Transmitting the program content selected by the terminal 20;
- the statistics module 14 is configured to acquire the terminal 20 according to the content stored by the receiving module 11 User management information.
- the program ordering module 15 is configured to accept the terminal 20 to order or unsubscribe from the optional program included in the service guide, and update the locally stored terminal 20 to subscribe to the program information according to the order or unsubscribe result.
- the interactive program processing module 16 is configured to implement an interaction function with the terminal 20 in the interactive program.
- the interactive program processing module 16 further includes:
- the interactive information adding submodule 161 is configured to add the interactive information and/or the interactive update information to the program sending module and send the information to the terminal 20;
- the interactive response receiving sub-module 162 is configured to receive, by the receiving terminal 20, the interactive information response returned by the interaction information and/or the interactive update information sent by the sub-module 171; the interaction result obtaining sub-module 163 is configured to process the interactive response receiving sub-module The interactive information received by the response 172 is processed, and the interactive participation result of the terminal 20 is obtained.
- the terminal 20 further includes:
- a user management information generating module 21 configured to generate user management information
- the user management information sending module 22 is configured to send the generated user management information as a message.
Description
Claims
Priority Applications (4)
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EP08837169A EP2190231A4 (en) | 2007-09-30 | 2008-09-26 | A PROCESS, SYSTEM AND DEVICE FOR OBTAINING USER MANAGEMENT INFORMATION |
US12/749,104 US20100186044A1 (en) | 2007-09-30 | 2010-03-29 | Method, system, and device for obtaining user management information |
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CN200710162759.XA CN101399958B (zh) | 2007-09-30 | 2007-09-30 | 获取用户管理信息的方法、系统和设备 |
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CN106470347A (zh) * | 2015-08-21 | 2017-03-01 | 北京国双科技有限公司 | 基于iptv的订购信息统计方法、服务器及视频播放器 |
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Also Published As
Publication number | Publication date |
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EP2190231A1 (en) | 2010-05-26 |
JP5242690B2 (ja) | 2013-07-24 |
CN101399958B (zh) | 2010-11-03 |
KR20100056562A (ko) | 2010-05-27 |
EP2190231A4 (en) | 2011-03-09 |
US20100186044A1 (en) | 2010-07-22 |
KR101159556B1 (ko) | 2012-06-25 |
CN101399958A (zh) | 2009-04-01 |
JP2010541345A (ja) | 2010-12-24 |
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