WO2008132851A1 - Appareil de divertissement, programme d'ordinateur et support d'enregistrement lisible par ordinateur - Google Patents
Appareil de divertissement, programme d'ordinateur et support d'enregistrement lisible par ordinateur Download PDFInfo
- Publication number
- WO2008132851A1 WO2008132851A1 PCT/JP2008/001109 JP2008001109W WO2008132851A1 WO 2008132851 A1 WO2008132851 A1 WO 2008132851A1 JP 2008001109 W JP2008001109 W JP 2008001109W WO 2008132851 A1 WO2008132851 A1 WO 2008132851A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- player
- entertainment apparatus
- computer
- computer program
- virtual space
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
- A63F13/245—Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1062—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8017—Driving on land or water; Flying
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8082—Virtual reality
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Processing Or Creating Images (AREA)
Abstract
Le problème à résoudre dans le cadre de la présente invention consiste à proposer un appareil de divertissement et un programme d'ordinateur adaptés pour donner au joueur une présence. La solution proposée consiste en un appareil de divertissement qui comprend une unité d'entrée (3) pour permettre au joueur (2) d'entrer une instruction tout en se tenant debout, un écran (5) utilisé pour représenter un écran principal et installé généralement horizontalement, et une unité (1) de traitement d'information pour définir un espace virtuel affiché sur l'écran (5). L'appareil de divertissement affiche une vidéo qui permet au joueur (2) de se sentir comme si le joueur était en train de tomber dans l'espace virtuel. L'appareil de divertissement est caractérisé par le fait que l'espace virtuel est représenté en perspective de telle sorte que plus la région est loin des pieds du joueur, plus le joueur a la sensation que la région est éloignée.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2009511691A JPWO2008132851A1 (ja) | 2007-04-25 | 2008-04-25 | エンターテインメント装置、コンピュータプログラム及びコンピュータ読み取り可能な記録媒体 |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2007-116268 | 2007-04-25 | ||
JP2007116268 | 2007-04-25 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2008132851A1 true WO2008132851A1 (fr) | 2008-11-06 |
Family
ID=39925322
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/JP2008/001109 WO2008132851A1 (fr) | 2007-04-25 | 2008-04-25 | Appareil de divertissement, programme d'ordinateur et support d'enregistrement lisible par ordinateur |
Country Status (2)
Country | Link |
---|---|
JP (1) | JPWO2008132851A1 (fr) |
WO (1) | WO2008132851A1 (fr) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2021016626A (ja) * | 2019-07-22 | 2021-02-15 | 任天堂株式会社 | 情報処理システム、情報処理装置、情報処理プログラム、および、情報処理方法 |
JP2021191357A (ja) * | 2020-06-05 | 2021-12-16 | 株式会社カプコン | コンピュータシステムおよびゲームの管理方法 |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP6594041B2 (ja) * | 2015-05-22 | 2019-10-23 | Jfeスチール株式会社 | 危険体感システム |
JP6899508B2 (ja) * | 2019-09-26 | 2021-07-07 | 東芝プラントシステム株式会社 | 床落下装置及び床落下方法 |
Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS6034319Y2 (ja) * | 1984-05-18 | 1985-10-12 | 株式会社 タイト− | テレビジヨン・ゲ−ム機 |
JPS61265164A (ja) * | 1985-05-20 | 1986-11-22 | 株式会社 タイト− | ビデオ式ドライブゲ−ム機 |
JP2917770B2 (ja) * | 1993-10-21 | 1999-07-12 | 株式会社セガ・エンタープライゼス | ゲーム装置 |
JP3017948B2 (ja) * | 1996-11-14 | 2000-03-13 | コナミ株式会社 | 飛行シミュレーションゲーム装置 |
JP2002360931A (ja) * | 2001-06-06 | 2002-12-17 | Namco Ltd | 遊戯装置 |
JP2003126548A (ja) * | 2001-10-19 | 2003-05-07 | Konami Co Ltd | ゲーム装置及びゲームシステム |
JP2004195090A (ja) * | 2002-12-20 | 2004-07-15 | Namco Ltd | 遊戯装置 |
-
2008
- 2008-04-25 JP JP2009511691A patent/JPWO2008132851A1/ja active Pending
- 2008-04-25 WO PCT/JP2008/001109 patent/WO2008132851A1/fr active Application Filing
Patent Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS6034319Y2 (ja) * | 1984-05-18 | 1985-10-12 | 株式会社 タイト− | テレビジヨン・ゲ−ム機 |
JPS61265164A (ja) * | 1985-05-20 | 1986-11-22 | 株式会社 タイト− | ビデオ式ドライブゲ−ム機 |
JP2917770B2 (ja) * | 1993-10-21 | 1999-07-12 | 株式会社セガ・エンタープライゼス | ゲーム装置 |
JP3017948B2 (ja) * | 1996-11-14 | 2000-03-13 | コナミ株式会社 | 飛行シミュレーションゲーム装置 |
JP2002360931A (ja) * | 2001-06-06 | 2002-12-17 | Namco Ltd | 遊戯装置 |
JP2003126548A (ja) * | 2001-10-19 | 2003-05-07 | Konami Co Ltd | ゲーム装置及びゲームシステム |
JP2004195090A (ja) * | 2002-12-20 | 2004-07-15 | Namco Ltd | 遊戯装置 |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2021016626A (ja) * | 2019-07-22 | 2021-02-15 | 任天堂株式会社 | 情報処理システム、情報処理装置、情報処理プログラム、および、情報処理方法 |
JP2021191357A (ja) * | 2020-06-05 | 2021-12-16 | 株式会社カプコン | コンピュータシステムおよびゲームの管理方法 |
JP7168864B2 (ja) | 2020-06-05 | 2022-11-10 | 株式会社カプコン | コンピュータシステムおよびゲームの管理方法 |
Also Published As
Publication number | Publication date |
---|---|
JPWO2008132851A1 (ja) | 2010-07-22 |
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