WO2007014201A3 - Création de personnage par ordinateur produisant une expérience interactive pour l'utilisateur - Google Patents
Création de personnage par ordinateur produisant une expérience interactive pour l'utilisateur Download PDFInfo
- Publication number
- WO2007014201A3 WO2007014201A3 PCT/US2006/028808 US2006028808W WO2007014201A3 WO 2007014201 A3 WO2007014201 A3 WO 2007014201A3 US 2006028808 W US2006028808 W US 2006028808W WO 2007014201 A3 WO2007014201 A3 WO 2007014201A3
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- user experience
- computer implemented
- interactive user
- character creation
- virtual character
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
-
- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/58—Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/5553—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history user representation in the game field, e.g. avatar
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8082—Virtual reality
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Human Computer Interaction (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Processing Or Creating Images (AREA)
- Stored Programmes (AREA)
Abstract
La présente invention concerne divers procédés et systèmes qui permettent de créer des personnages. Dans une forme de réalisation de l'invention, un premier ensemble de personnages virtuels est reçu et un algorithme logique est appliqué au premier ensemble de personnages virtuels pour générer un deuxième ensemble de personnages virtuels. Une autre forme de réalisation concerne un procédé de jeu à un jeu interactif qui consiste à produire des actions, des comportements et/ou des décisions pour un personnage virtuel. Des formes de réalisation supplémentaires concernent un système de création de personnages.
Applications Claiming Priority (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US70202005P | 2005-07-22 | 2005-07-22 | |
US60/702,020 | 2005-07-22 | ||
US11/281,263 US20070021200A1 (en) | 2005-07-22 | 2005-11-16 | Computer implemented character creation for an interactive user experience |
US11/281,263 | 2005-11-16 |
Publications (2)
Publication Number | Publication Date |
---|---|
WO2007014201A2 WO2007014201A2 (fr) | 2007-02-01 |
WO2007014201A3 true WO2007014201A3 (fr) | 2008-01-17 |
Family
ID=37679762
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/US2006/028808 WO2007014201A2 (fr) | 2005-07-22 | 2006-07-24 | Création de personnage par ordinateur produisant une expérience interactive pour l'utilisateur |
Country Status (2)
Country | Link |
---|---|
US (1) | US20070021200A1 (fr) |
WO (1) | WO2007014201A2 (fr) |
Families Citing this family (38)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20070202484A1 (en) * | 2006-02-28 | 2007-08-30 | Michael Toombs | Method and System for Educating Individuals |
US8949337B2 (en) * | 2006-06-30 | 2015-02-03 | The Invention Science Fund I, Llc | Generation and establishment of identifiers for communication |
US9152928B2 (en) * | 2006-06-30 | 2015-10-06 | Triplay, Inc. | Context parameters and identifiers for communication |
US8549077B2 (en) * | 2006-06-30 | 2013-10-01 | The Invention Science Fund I, Llc | Usage parameters for communication content |
US20080005241A1 (en) * | 2006-06-30 | 2008-01-03 | Searete Llc, A Limited Liability Corporation Of The State Of Delaware | Usage parameters for communication content |
US8346872B2 (en) * | 2006-06-30 | 2013-01-01 | The Invention Science Fund I, Llc | Context parameters and identifiers for communication |
US8469713B2 (en) * | 2006-07-12 | 2013-06-25 | Medical Cyberworlds, Inc. | Computerized medical training system |
US20090112718A1 (en) * | 2007-10-31 | 2009-04-30 | Ryan Steelberg | System and method for distributing content for use with entertainment creatives |
CA2623188C (fr) * | 2008-03-20 | 2011-02-15 | Ganz, An Ontario Partnership Consisting Of 2121200 Ontario Inc. And 2121812 Ontario Inc. | Reseautage social dans un environnement non personnalise |
US8414399B2 (en) * | 2008-06-23 | 2013-04-09 | International Business Machines Corporation | User value transport mechanism across multiple virtual world environments |
US8648865B2 (en) * | 2008-09-26 | 2014-02-11 | International Business Machines Corporation | Variable rendering of virtual universe avatars |
US8223156B2 (en) * | 2008-09-26 | 2012-07-17 | International Business Machines Corporation | Time dependent virtual universe avatar rendering |
US20100083139A1 (en) * | 2008-09-26 | 2010-04-01 | International Business Machines Corporation | Virtual universe avatar companion |
CA2739582A1 (fr) | 2008-10-14 | 2010-04-22 | Brand Affinity Technologies, Inc. | Appareil, systeme et procede pour un moteur d'affinite avec une marque utilisant des mentions positives et negatives et une indexation |
US8984047B2 (en) * | 2009-01-26 | 2015-03-17 | Alcatel Lucent | Targeted content delivery mechanism based on network application data |
US8564591B2 (en) * | 2009-11-30 | 2013-10-22 | International Business Machines Corporation | Rendering of artifacts in a virtual universe environment in response to user tags |
US7955175B1 (en) * | 2009-12-17 | 2011-06-07 | Face It Applications LLC | Role based game play on a social network |
US9064369B2 (en) * | 2010-04-06 | 2015-06-23 | Multimedia Games, Inc. | Wagering game, gaming machine and networked gaming system with customizable player avatar |
US9064377B2 (en) | 2010-04-06 | 2015-06-23 | Multimedia Games, Inc. | Wagering game, gaming machine, networked gaming system and method with a base game and a simultaneous bonus currency game |
US20110250575A1 (en) * | 2010-04-13 | 2011-10-13 | enVie Interactive LLC | System And Method For Providing A Visual Representation Of A User Personality Within A Virtual Environment |
US20110256931A1 (en) * | 2010-04-14 | 2011-10-20 | Yazici Emre | Player contributed dynamic network games |
US9022868B2 (en) | 2011-02-10 | 2015-05-05 | Ganz | Method and system for creating a virtual world where user-controlled characters interact with non-player characters |
US8732102B2 (en) * | 2011-02-17 | 2014-05-20 | Disney Enterprises, Inc. | System and method for using atomic agents to implement modifications |
US10621558B2 (en) | 2016-10-07 | 2020-04-14 | Bank Of America Corporation | System for automatically establishing an operative communication channel to transmit instructions for canceling duplicate interactions with third party systems |
US10476974B2 (en) | 2016-10-07 | 2019-11-12 | Bank Of America Corporation | System for automatically establishing operative communication channel with third party computing systems for subscription regulation |
US10614517B2 (en) | 2016-10-07 | 2020-04-07 | Bank Of America Corporation | System for generating user experience for improving efficiencies in computing network functionality by specializing and minimizing icon and alert usage |
US10510088B2 (en) | 2016-10-07 | 2019-12-17 | Bank Of America Corporation | Leveraging an artificial intelligence engine to generate customer-specific user experiences based on real-time analysis of customer responses to recommendations |
US10460383B2 (en) | 2016-10-07 | 2019-10-29 | Bank Of America Corporation | System for transmission and use of aggregated metrics indicative of future customer circumstances |
US10282897B2 (en) | 2017-02-22 | 2019-05-07 | Microsoft Technology Licensing, Llc | Automatic generation of three-dimensional entities |
US10417802B2 (en) | 2017-12-20 | 2019-09-17 | Binary Bubbles, Inc. | System and method for creating customized characters and selectively displaying them in an augmented or virtual reality display |
US10949756B2 (en) | 2018-02-01 | 2021-03-16 | Binary Bubbles, Inc. | System and method for creating and selectively modifying characters and conditionally presenting customized characters via electronic channels |
CN109448737B (zh) * | 2018-08-30 | 2020-09-01 | 百度在线网络技术(北京)有限公司 | 虚拟形象的创建方法、装置、电子设备与存储介质 |
CN109663343A (zh) * | 2018-12-18 | 2019-04-23 | 武汉西山艺创文化有限公司 | 一种增强现实ar游戏装置及实现方法 |
CN110488975B (zh) * | 2019-08-19 | 2021-04-13 | 深圳市仝智科技有限公司 | 一种基于人工智能的数据处理方法及相关装置 |
CN111773736B (zh) * | 2020-07-03 | 2024-02-23 | 珠海金山数字网络科技有限公司 | 一种虚拟角色的行为生成方法及装置 |
CN111787259B (zh) | 2020-07-17 | 2021-11-23 | 北京字节跳动网络技术有限公司 | 一种视频录制方法、装置、电子设备及存储介质 |
WO2022046674A1 (fr) * | 2020-08-24 | 2022-03-03 | Sterling Labs Llc | Dispositifs et procédés de planification de mouvement de personnages de synthèse |
US11954570B2 (en) * | 2022-04-28 | 2024-04-09 | Theai, Inc. | User interface for construction of artificial intelligence based characters |
Citations (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20020082077A1 (en) * | 2000-12-26 | 2002-06-27 | Johnson Douglas R. | Interactive video game system with characters that evolve physical and cognitive traits |
Family Cites Families (5)
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US5595389A (en) * | 1993-12-30 | 1997-01-21 | Eastman Kodak Company | Method and apparatus for producing "personalized" video games using CD discs |
US6758756B1 (en) * | 1997-12-19 | 2004-07-06 | Konami Co., Ltd. | Method of controlling video game, video game device, and medium recording video game program |
JP3028367B1 (ja) * | 1998-10-08 | 2000-04-04 | コナミ株式会社 | キャラクター表現方法、記録媒体、画像表示装置、及びビデオゲーム装置 |
US6409599B1 (en) * | 1999-07-19 | 2002-06-25 | Ham On Rye Technologies, Inc. | Interactive virtual reality performance theater entertainment system |
EP1401546A4 (fr) * | 2001-06-15 | 2006-11-02 | Walker Digital Llc | Procede et appareil de planification et de personnalisation d'une experience de jeu |
-
2005
- 2005-11-16 US US11/281,263 patent/US20070021200A1/en not_active Abandoned
-
2006
- 2006-07-24 WO PCT/US2006/028808 patent/WO2007014201A2/fr active Application Filing
Patent Citations (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20020082077A1 (en) * | 2000-12-26 | 2002-06-27 | Johnson Douglas R. | Interactive video game system with characters that evolve physical and cognitive traits |
Non-Patent Citations (1)
Title |
---|
"The Sims: About the Sims", 5 March 2005 (2005-03-05), Retrieved from the Internet <URL:http://www.web.archive.org/web/20050305084147> * |
Also Published As
Publication number | Publication date |
---|---|
US20070021200A1 (en) | 2007-01-25 |
WO2007014201A2 (fr) | 2007-02-01 |
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