WO2007087078A3 - Partie de jeu en ligne acceptant de nouveaux participants pendant son deroulement - Google Patents

Partie de jeu en ligne acceptant de nouveaux participants pendant son deroulement Download PDF

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Publication number
WO2007087078A3
WO2007087078A3 PCT/US2006/049642 US2006049642W WO2007087078A3 WO 2007087078 A3 WO2007087078 A3 WO 2007087078A3 US 2006049642 W US2006049642 W US 2006049642W WO 2007087078 A3 WO2007087078 A3 WO 2007087078A3
Authority
WO
WIPO (PCT)
Prior art keywords
game session
player
join
progress
session
Prior art date
Application number
PCT/US2006/049642
Other languages
English (en)
Other versions
WO2007087078A2 (fr
Inventor
David Shaw
Steve Proteau
Johan Peter Hansen
Michal Bortnik
James Jen
Patrick W O'kelley
Original Assignee
Microsoft Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Microsoft Corp filed Critical Microsoft Corp
Priority to AU2006336517A priority Critical patent/AU2006336517B2/en
Priority to CA002635836A priority patent/CA2635836A1/fr
Priority to EP06848377A priority patent/EP1977382A4/fr
Priority to JP2008551276A priority patent/JP2009523541A/ja
Publication of WO2007087078A2 publication Critical patent/WO2007087078A2/fr
Publication of WO2007087078A3 publication Critical patent/WO2007087078A3/fr

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/795Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/86Watching games played by other players
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/556Player lists, e.g. online players, buddy list, black list
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/5566Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by matching opponents or finding partners to build a team, e.g. by skill level, geographical area, background, play style

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • General Business, Economics & Management (AREA)
  • Tourism & Hospitality (AREA)
  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Human Resources & Organizations (AREA)
  • Marketing (AREA)
  • Primary Health Care (AREA)
  • Strategic Management (AREA)
  • Physics & Mathematics (AREA)
  • Economics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Computer Security & Cryptography (AREA)
  • Information Transfer Between Computers (AREA)
  • Pinball Game Machines (AREA)

Abstract

L'invention concerne une partie de jeu électronique en ligne à joueurs multiples, qui accepte de nouveaux participants pendant son déroulement, sans nécessité d'obtenir une invitation de l'hôte de la partie. Un joueur peut participer à la partie par l'intermédiaire d'un ensemble d'interfaces utilisateur (UI) mises en oeuvre par le système de jeu. Le joueur n'est pas tenu de contacter l'hôte comme préalable à sa participation à la partie de jeu. On peut s'introduire dans une partie de jeu si des créneaux sont disponibles pour des joueurs supplémentaires, si la partie de jeu n'est pas déclaré privée par l'hôte, si le joueur demandeur ne participe pas déjà à la partie en cours, et si un contrôle parental n'interdit pas au joueur de participer à la partie.
PCT/US2006/049642 2006-01-20 2006-12-29 Partie de jeu en ligne acceptant de nouveaux participants pendant son deroulement WO2007087078A2 (fr)

Priority Applications (4)

Application Number Priority Date Filing Date Title
AU2006336517A AU2006336517B2 (en) 2006-01-20 2006-12-29 Join in-progress on-line game session
CA002635836A CA2635836A1 (fr) 2006-01-20 2006-12-29 Partie de jeu en ligne acceptant de nouveaux participants pendant son deroulement
EP06848377A EP1977382A4 (fr) 2006-01-20 2006-12-29 Partie de jeu en ligne acceptant de nouveaux participants pendant son deroulement
JP2008551276A JP2009523541A (ja) 2006-01-20 2006-12-29 進行中のオンラインゲームセッションへの参加

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US11/335,953 US20070173325A1 (en) 2006-01-20 2006-01-20 Join in-progress on-line game session
US11/335,953 2006-01-20

Publications (2)

Publication Number Publication Date
WO2007087078A2 WO2007087078A2 (fr) 2007-08-02
WO2007087078A3 true WO2007087078A3 (fr) 2007-10-11

Family

ID=38286230

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2006/049642 WO2007087078A2 (fr) 2006-01-20 2006-12-29 Partie de jeu en ligne acceptant de nouveaux participants pendant son deroulement

Country Status (8)

Country Link
US (1) US20070173325A1 (fr)
EP (1) EP1977382A4 (fr)
JP (1) JP2009523541A (fr)
KR (1) KR20080084836A (fr)
CN (1) CN101361092A (fr)
AU (1) AU2006336517B2 (fr)
CA (1) CA2635836A1 (fr)
WO (1) WO2007087078A2 (fr)

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US9189919B2 (en) 2007-11-09 2015-11-17 Igt Gaming system and method providing a multiple-player bonus redemption game

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CN101361092A (zh) 2009-02-04
EP1977382A2 (fr) 2008-10-08
US20070173325A1 (en) 2007-07-26
AU2006336517A1 (en) 2007-08-02
WO2007087078A2 (fr) 2007-08-02
AU2006336517B2 (en) 2011-09-01
KR20080084836A (ko) 2008-09-19
CA2635836A1 (fr) 2007-08-02
EP1977382A4 (fr) 2012-07-18

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