WO1997005557A1 - Systeme de jeu electronique, et procede de gestion et de regulation dudit systeme - Google Patents
Systeme de jeu electronique, et procede de gestion et de regulation dudit systeme Download PDFInfo
- Publication number
- WO1997005557A1 WO1997005557A1 PCT/RU1995/000241 RU9500241W WO9705557A1 WO 1997005557 A1 WO1997005557 A1 WO 1997005557A1 RU 9500241 W RU9500241 W RU 9500241W WO 9705557 A1 WO9705557 A1 WO 9705557A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- game
- computer station
- player
- central computer
- electronic
- Prior art date
Links
Classifications
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
- G07F17/3223—Architectural aspects of a gaming system, e.g. internal configuration, master/slave, wireless communication
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3225—Data transfer within a gaming system, e.g. data sent between gaming machines and users
- G07F17/3232—Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the operator is informed
- G07F17/3237—Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the operator is informed about the players, e.g. profiling, responsible gaming, strategy/behavior of players, location of players
- G07F17/3239—Tracking of individual players
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/326—Game play aspects of gaming systems
- G07F17/3262—Player actions which determine the course of the game, e.g. selecting a prize to be won, outcome to be achieved, game to be played
Definitions
- Izves ⁇ na "Sis ⁇ ema of mn ⁇ zhes ⁇ va ig ⁇ vy ⁇ machines s ⁇ edinenny ⁇ ⁇ anal ⁇ m d ⁇ ug communication with d ⁇ ug ⁇ m, ⁇ zv ⁇ lyayuschim ⁇ susches ⁇ vlya ⁇ ⁇ bmen data mezhdu0 machines" ( ⁇ z, ⁇ , 4958835, 25.09.90, ⁇ 63 ⁇ 9 / 22) ⁇ zv ⁇ lyayuschy ⁇ izv ⁇ di ⁇ ⁇ bmen data between machines with is ⁇ lz ⁇ vaniem iden ⁇ i ⁇ i ⁇ atsi ⁇ nn ⁇ g ⁇ ⁇ da for ⁇ azhd ⁇ y cars.
- the "Method of keeping accounts in the game” is known ( ⁇ , ⁇ , 4900027, 10.19.88.0 606 ⁇ 15 / 44), and this is used. Each identifier is assigned an identifier entered in combination with pressing the ⁇ or ⁇ keys and, together with the designation, enter the number.
- ⁇ ′′ Brass CONCLUSION This will display an account on the display screen along with an identifiable number for each icon. However, here it is only possible to narrow down the 5 options available for the desired game system in the selected game situation and is not observed to be neglected for free.
- the “Way to process with the initial recording of the video in the video system” is known ( ⁇ , ⁇ , 4894774 16.01.90, ⁇ 06 ⁇ 15 / 44).
- the CPU has a system for issuing a permit for all games to start the pairing of the game, the initiation of all games with the transmission of information, in order to evaluate the cost of the game.
- the system allows you to make deliveries to the simultaneous multiples of the games in a separate process during the initiation of the game.
- the system allows you to play a multiplayer game at a predetermined set of parameters or manual games.
- the system implements the final account after the completion of the game for each game.
- One electronic system with an E for playing games provides for the game situation of a single type and 0 territorial business; P ⁇ i e ⁇ m nev ⁇ zm ⁇ zhn ⁇ s ⁇ zdanie zaschischenn ⁇ y se ⁇ i not ⁇ g ⁇ anichenn ⁇ y ⁇ e ⁇ i ⁇ ialn ⁇ and ⁇ eds ⁇ avlyayuschey v ⁇ zm ⁇ zhn ⁇ s ⁇ se ⁇ visn ⁇ g ⁇ ⁇ bsluzhivaniya all ⁇ sube ⁇ v, v ⁇ lyuchenny ⁇ in sis ⁇ emu, ⁇ a ⁇ ig ⁇ v, ⁇ a ⁇ and ⁇ i ⁇ m for ⁇ y palates ⁇ ⁇ ⁇ dim ⁇ ⁇ bes ⁇ echi ⁇ shi ⁇ uyu ig ⁇ vuyu base on ⁇ sn ⁇ ve ⁇ y in Luba ⁇ mbinatsiya ⁇ ⁇ ⁇ ⁇ 97/05557 ⁇ 95 / 00241
- Ts ⁇ S Transmission Data Network
- SPD Transmission Data Network
- the CSC includes the administrator's computer.
- the system of registration of games ensures the registration of all new entities that are connected to the system and already exist in this electric system (game).
- the customer is logged out of the system. This ensures that the control over the closed, shared by the other entities included in this EIS.
- the account management system manages accounts and accounts, making settlements between the players and the CSP, carrying out transactions with bank accounts. ⁇ ⁇ 97/05557 ⁇ / ⁇ 5 / 00241
- the system of recording of a gambling situation ensures the maintenance of a game by each of the initiated gambling games, as well as the elimination of current gambling situations. This ensures that the information in the system is kept secure even if the situation is external and allows for fair play and fair play.
- the system of deliveries and the conclusion of the pair and ensures the implementation of the process before the start of the game.
- the executing game system is not directly controlled by the blocks implementing the game process, it ensures the input and output of information and other necessary activities.
- the executing system implements the implementation of games from the database of the system.
- the system of the organization of the protected communication is provided by the public communication, and the telephone is directly connected with the administrator.
- Sis ⁇ ema vyb ⁇ a ig ⁇ y v ⁇ lyuchae ⁇ proceedy ⁇ base ⁇ eds ⁇ avlyayuschuyu data ⁇ b ⁇ vse ⁇ ig ⁇ vy ⁇ si ⁇ uatsiya ⁇ and ⁇ zv ⁇ lyae ⁇ ⁇ susches ⁇ vi ⁇ vyb ⁇ ⁇ lyub ⁇ mu zadann ⁇ mu ( ⁇ b ⁇ znachenn ⁇ mu) ⁇ i ⁇ e ⁇ iyu and ⁇ a ⁇ same ⁇ bes ⁇ echivae ⁇ v ⁇ zhdenie it, ⁇ e ⁇ e ⁇ lyuchenie with ig ⁇ y on ig ⁇ u, ch ⁇ by uchas ⁇ v ⁇ va ⁇ s ⁇ azu in nes ⁇ l ⁇ i ⁇ ig ⁇ a ⁇ .0 Sis ⁇ ema ele ⁇ nny ⁇ ⁇ la ⁇ ezhey Provides the exchange of information with financial companies, for example, with banks, makes payments in electronic form with the use of
- the system of the organization of the protected communication ensures the inadequate online communication between the subjects included in the system, between the game and the administration of the world, or between the game. Ensures that there is no malfunctioning to the business team "Kazin", as EIS.
- ⁇ C ⁇ S and PS ⁇ include mail systems, which also have a special electronic mail for PS and / or electronic records, and also exclude systems.
- the custom system provides data for the initiation of games, gambling, each of the available games, and is free to choose to
- the postal system is intended for organizing the exchange of public messages between customers, maintaining access to announcements and delivering electronic mail services. These messages are transmitted by protected packages, do not require immediate response, and can be processed by the player in the connected case, as well as in the disconnected case.
- the system of access to electronic communications ensures the maintenance of an external, non-departing from this system, the process of communication between games, games and administrators and others.
- the system has electronic drives (as the default features) of announcements inside the system. This ensures secure exchange of information on the network only for entities included in it. 5
- the data exchange system implements the ability to protect the transmitted signals during the exchange of data between the CSC and the CEC.
- a custom system provides easy access to a client in the system for the prevention of a risk of injury to a user or the user.
- the help system helps and 0 doesn’t use the proprietary system.
- CSP includes modems and computers, like games, caches, and financial CSPs.
- Financial PSIs have bank accounts.
- the PS may have radio communications, modems, network and / or radio modems, computers that are stationary and / or portable. ⁇ ⁇ ⁇ 97/05557 ⁇ / ⁇ 5 / 00241
- the MSS may include a modem and computer — single and / or connected to a local computer network with a terminal. Interaction of the CES through a network of data transmissions ensures interaction with the CSP in a commercially available combination of CSP types.
- Data Transmission Network
- 5 includes a communication station, both for radio modems, and for network modems.
- EIS provides administration, exchange of information, securing of gaming processes and waiver of business, privacy and welfare. Otherwise, the system controls the account of the player and will never allow you to play more than 0 from the account in the negative bank account.
- the method of managing and regulating the system is to register the odds, to access the initial systems of the players' team, to keep an account in the selected game for gambling.
- the information that is released on the file is transferred to the individual operating mode, sends a message to the administrators and to the owners of the system 0.
- the proposed electronic gaming system allows the creation of a secure public domain network that is not restricted to non-restricted public access.
- Various entities included in the system such as gambling, cash and payments, with the occurrence of cash transactions on a non-profitable base account.
- va ⁇ ian ⁇ 2b va ⁇ ian ⁇ 2 - ⁇ e ⁇ i ⁇ e ⁇ iynaya ⁇ m ⁇ yu ⁇ e ⁇ naya s ⁇ antsiya ⁇ inans ⁇ vy ⁇ ⁇ i ⁇ m 0 ⁇ ig.2s - va ⁇ ian ⁇ 3 - ⁇ e ⁇ i ⁇ e ⁇ iynaya ⁇ m ⁇ yu ⁇ e ⁇ naya s ⁇ antsiya, ⁇ e ⁇ edvizhnaya, is ⁇ lzuyuschaya ⁇ adi ⁇ svyaz, ⁇ ig.2 ⁇ - va ⁇ ian ⁇ 4 - ⁇ e ⁇ i ⁇ e ⁇ iynaya ⁇ m ⁇ yu ⁇ e ⁇ naya s ⁇ antsiya se ⁇ i, ⁇ ig.Z - s ⁇ u ⁇ u ⁇ a se ⁇ i ⁇ e ⁇ edachi rendy ⁇ , ⁇ ig .4 - scheme ⁇ deys ⁇ viya
- FIG. 9 table of the selection of the games for the specified games, figure 10 - view of the display of the calculation of the game.
- Fig. 11 - shows the circuit of the investigative actions for the operation of the system of Fig. 12 - the circuit of the regime of the registration of the signals of Fig. 13 - the circuit of the circuit of the game - and the implementation of the calculation of Fig. 16 - a screen of the display with the image of the "images" of the images.
- the CSC is a part of the complex and technical security systems, which can cause a loss of business, damage to the Internet, or 5 COS SYSTEM from: System for registering games (3), System for managing accounts of games (4), System for recording, recording and recording systems (5), System for recording games In addition to the conditions of supply and the conclusion of the pair (8), the operating system (9), the data exchange system (10), see Fig. 1, 2a-0. system for accessing games (26) in the CSC and the gaming interface system (27), see figure (2a- ⁇ ).
- ⁇ C ⁇ S (1) is included in the terms of the above technical equipment level as well - the electronic payment system (11), the information protection system (12), the system ⁇ 97/05557 ⁇ 95 / 00241
- ⁇ (1) ensures the implementation of and situations from the database (16 ') of the playing game system (9, see figure (1). There is no interaction between ⁇ (1) and ⁇ (25)
- EIS may, for example, have simple systems (15), see Figs. (1) and (2a- ⁇ ), which are included in CES (1) and CES (25).
- EIS may be, for example. there is one system of a secure communication organization (13), or a system of a secure communication organization (13) combined with a postal system (15). With this organization of the secure communication system, there is an electronic connection between the PS and the administrator's computer (23) CSN (1) or PSB (25) between them, see. (4).
- the system of the organization of protected communications (13) There is a connection of any two and 5 more informative with the group (29) ⁇ (25), see fig. (4).
- the game selection system (14) includes a data base (16 "), which simply describes the types of game situations and allows you to choose any of them, see the illustration (6).
- PCB (25) includes computers (30) or computer network (31) and modems (28), like games, cards and bank accounts and / or billing accounts, see fig. (2a- ⁇ ).
- ⁇ (1) consists of the terminal (24) and the server (22) of the administration (2), connected to the modem device (21), see figure (1).
- ⁇ (1) through a network of data transmissions (32) 5 ensures the interaction of ⁇ (25) in any randomly selected combination.
- EIS properly recognizes and organizes the operation of the entire system as using it, solving the task of resetting and processing the data of the investigation of the investigation.
- neobhodimosti - basic game functions determine the game itself - and in the game mode, and the administrator - in case of an optimized mode of the system.
- DB database ⁇
- Formal - linguistic means are used for the class of administrative information systems, for example, "" ⁇ ⁇ " type. / S.P. Bose. Methods and equipment for the disposal of many optional dependencies. ⁇ b. n ⁇ . INFORMATION TECHNOLOGIES 5 RESPONSIBLE INTELLIGENCE. ⁇ . GOS. IPHP, 1994.
- Each player has a bank and player account (34), which are also included in the electronic information system, as well as registered and entered into the system identifier, is a method, that is, To connect to the game system, you need to have a computer, ⁇ ⁇ 97/05557 ⁇ 95 / 00241
- the EIS monitor is launched (40) and interaction with the working unit (41) of the system begins. For this, you receive the necessary information (42) with a commercially available system, selects an interesting game (43), and we lose the system (44), we hear the system [in case of unsuccessful registration of the system 0 (46), the unit is blocked (47) the emergency alarm system and the system are free to run the personal system (48), the system is administered This session ends with the system.
- the game may use the registration system to regulate its identities, it is, for example. 5 and the game, see fig. 16.
- the mode of change is constant
- ig ⁇ v ⁇ g ⁇ ⁇ b ⁇ aza ⁇ susches ⁇ vlyae ⁇ sya ⁇ s ⁇ g ⁇ specify ⁇ avilam in tselya ⁇ zaschi ⁇ y d ⁇ ugi ⁇ ig ⁇ v ⁇ m ⁇ shenniches ⁇ va., ⁇ ⁇ eguli ⁇ v ⁇ a ⁇ a ⁇ lya ⁇ susches ⁇ vlyae ⁇ sya ⁇ optional sam ⁇ g ⁇ ig ⁇ a, ⁇ izv ⁇ ln ⁇ vybi ⁇ ayuscheg ⁇ ⁇ mbinatsiyu bu ⁇ v and tsi ⁇ , ⁇ a ⁇ la ⁇ initsy, ⁇ a ⁇ and ⁇ i ⁇ illitsy or lyuby ⁇ d ⁇ ugi ⁇ zna ⁇ v, imeyuschi ⁇ sya on ⁇ lavia ⁇ u ⁇ e P ⁇ S .
- the registration system also works when registering the exit of the game from the "Casino" or its complete exclusion from the "Casino". In these cases, obligatory entries are made in the database and the database of the CSC. For any transmission of data to the EIS, there is (by) a transmission of information from the sources of the system for protecting information (12), where there is no use of information.
- the game is free from the possibility of inconvenience
- the game can go into the information or game mode, start one or a few games or start choosing the game it needs.
- the game calls up the search system (67), indicates the necessary criteria (68), receives the "necessary candidates to eat?” (69), if "yes", ⁇ vybi ⁇ ae ⁇ ⁇ a ⁇ ne ⁇ v of s ⁇ is ⁇ a (70) ⁇ a ⁇ ne ⁇ am ⁇ sylayu ⁇ sya legi ⁇ nye ⁇ a ⁇ ch ⁇ i (71) ⁇ susches ⁇ vlyae ⁇ sya dial ⁇ g ⁇ vy ⁇ bmen in ⁇ matsii mezhdu5 ⁇ a ⁇ ne ⁇ ami (72) for e ⁇ g ⁇ u ⁇ azyvae ⁇ sya ne ⁇ b ⁇ dimy ⁇ i ⁇ e ⁇ y nuzhn ⁇ g ⁇ ⁇ a ⁇ ne ⁇ a - na ⁇ ime ⁇ for ⁇ a ⁇ y s ⁇ l ⁇ che ⁇ the "secession" of the game itself, see fig.
- the game starts the game (77), selects the desired game from the possible (78), see FIG. 6, does the game “already play the game?” (79), if you do, 79) if "no", then you get the command to "run the command” (80), is the command "hit?" (81). If yes and if it starts, if not, you will need to select the necessary game from the possible (78).
- EIS works as follows. To start working in EIS, each subject carries out the registration procedure on the basis of the introduction of the code, the pseudo-code and the password. After the introduction of the data, the registration number is assigned to the player and entered into the Central Identification Code of the country. And after 5 ⁇ , turnkey. This telephone line also comes in at any time convenient for you. The connection to the system occurs when the system is booted and the system is in use, and when it is used, the user will be required to use a short-term medical device. After calling up the registration system of the games, you first need to download the password and the code of the game, see figure (5). After their input, the system compares them with the identifiers stored in the administrator's computer. In the event of full compliance, the customer is deemed to be recognized and he is provided with the opportunity to use his or her own non-profitable account. In order to carry out specific gaming activities, ⁇ ⁇ 97/05557 ⁇ 95 / 00241
- the game selects its own gamemaker for the sake of displaying the data in the USB interface for the production, storage and information system, see figure (5)., the information is provided , 8), and also Fig. (9), selects the game by entering the data in the interface of the PS
- ⁇ ezhim vyb ⁇ a ig ⁇ y ( ⁇ ig 14). ⁇ susches ⁇ vlyae ⁇ sya following ⁇ b ⁇ az ⁇ m - ig ⁇ za ⁇ us ⁇ ae ⁇ sis ⁇ emu vyb ⁇ a ig ⁇ y (77) ⁇ aya is ⁇ lzue ⁇ in ⁇ e ⁇ eysnuyu sis ⁇ emu P ⁇ S ig ⁇ a, vyv ⁇ di ⁇ on e ⁇ an dis ⁇ leya s ⁇ is ⁇ d ⁇ s ⁇ u ⁇ ny ⁇ i ⁇ and isolating ne ⁇ b ⁇ dim ⁇ y ig ⁇ y ⁇ zv ⁇ lyae ⁇ it vyb ⁇ a ⁇ in ⁇ e ⁇ esuyuschuyu eg ⁇ ig ⁇ u0 (78) ⁇ e ⁇ ed or after a quick game you gain yourself a lot of money. After the installation, either the command mode is launched, calling the search system (67), or the game
- the game during the entire period of stay in the EIS can be dynamically switched between different, simultaneously activated games and 5 modes and / or to participate in a separate or separate game. If you are watching a game process, it is either turned on in an interactive mode. By all means, the player may be able to make bets (talization) or turn off the game with other games, be careful not to play the game.
- Original situations0 are recorded in the EIS recording system. According to the handbooks, see Fig. 15, it is carried out during the whole game on the game account of the player. After the termination of the game, there is a conversion to a cash equivalent of the account management system and calculation (withdrawal) of money from the bank is carried out ⁇ ⁇ 97/05557 ⁇ 95 0 ⁇ 241
- a game account if they are activated before starting the game. After which there is a transfer of electronic payments with the bank (87).
- the game doesn’t need to go anywhere beyond the limits of a proprietary office or home, it doesn’t keep the “Business” operating mode, i.e. You can play at any time. Ifa is carried out anonymously - in compliance with the confidentiality of the 0 data in the system and its protection against hacking.
- the invention may find the best use of ⁇ and simulating the real relationships of economic entities in the market.
- the method of control and regulation is subject to electronic network 0 systems, and a simple control is used in these systems.
- the system can be used when simulating real interactions between business entities using it. For this reason, it is sufficient to replace the information in the database for the above-mentioned simulated processes with a variety of possible situations.
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- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Engineering & Computer Science (AREA)
- Computer Networks & Wireless Communication (AREA)
- Health & Medical Sciences (AREA)
- General Health & Medical Sciences (AREA)
- Social Psychology (AREA)
- Slot Machines And Peripheral Devices (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
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Abstract
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US09/000,321 US6117011A (en) | 1995-07-27 | 1995-11-10 | Electronic game system, method of managing and regulating said system |
EP95937249A EP0843272A4 (fr) | 1995-07-27 | 1995-11-10 | Systeme de jeu electronique, et procede de gestion et de regulation dudit systeme |
Applications Claiming Priority (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
RU95112823 | 1995-07-27 | ||
RU95112888/09A RU2102790C1 (ru) | 1995-07-27 | 1995-07-27 | Электронная игровая система |
RU95112888 | 1995-07-27 | ||
RU95112823/12A RU2095112C1 (ru) | 1995-07-27 | 1995-07-27 | Способ управления и регулирования электронной игровой системы |
Publications (1)
Publication Number | Publication Date |
---|---|
WO1997005557A1 true WO1997005557A1 (fr) | 1997-02-13 |
Family
ID=26653828
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/RU1995/000241 WO1997005557A1 (fr) | 1995-07-27 | 1995-11-10 | Systeme de jeu electronique, et procede de gestion et de regulation dudit systeme |
Country Status (2)
Country | Link |
---|---|
EP (1) | EP0843272A4 (fr) |
WO (1) | WO1997005557A1 (fr) |
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
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WO1997048064A1 (fr) * | 1996-06-10 | 1997-12-18 | Nurali Nurislamovich Latypov | Procede permettant a des utilisateurs situes a distance de participer a un concours interactif |
WO1999002230A1 (fr) * | 1997-07-12 | 1999-01-21 | Nsm Aktiengesellschaft | Systeme de jeux pour terminaux avec echange de donnees par l'intermediaire d'une interface avec controle d'autorisation d'acces et procede permettant de controler l'autorisation d'acces |
EP0977618A1 (fr) * | 1997-04-22 | 2000-02-09 | Gamescape Inc. | Systeme radio de jeu interactif |
US6702672B1 (en) | 1997-04-22 | 2004-03-09 | Gtech Rhode Island Corporation | Wireless interactive gaming system |
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US5779549A (en) | 1996-04-22 | 1998-07-14 | Walker Assest Management Limited Parnership | Database driven online distributed tournament system |
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US5823879A (en) | 1996-01-19 | 1998-10-20 | Sheldon F. Goldberg | Network gaming system |
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US7192352B2 (en) | 1996-04-22 | 2007-03-20 | Walker Digital, Llc | System and method for facilitating play of a video game via a web site |
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KR19990064794A (ko) * | 1999-05-10 | 1999-08-05 | 이강민 | 온라인 게임용 랭킹 서비스 장치 및 방법 |
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KR20000037442A (ko) * | 2000-04-24 | 2000-07-05 | 이광섭 | 게임결과에 따른 마일리지포인트 이체장치 및 방법 |
KR20010102688A (ko) * | 2000-05-04 | 2001-11-16 | 신종용 | 인터넷상에서의 적립점수를 이용한 게임 시스템 |
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US6749510B2 (en) | 2001-02-07 | 2004-06-15 | Wms Gaming Inc. | Centralized gaming system with modifiable remote display terminals |
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US6884170B2 (en) | 2001-09-27 | 2005-04-26 | Igt | Method and apparatus for graphically portraying gaming environment and information regarding components thereof |
US7722466B2 (en) | 2002-03-06 | 2010-05-25 | Wms Gaming Inc. | Integration of casino gaming and non-casino interactive gaming |
WO2003089078A1 (fr) | 2002-04-19 | 2003-10-30 | Walker Digital, Llc | Procede et dispositif de jeu collectif avec resultats combines et indices partages |
JP2004033554A (ja) * | 2002-07-04 | 2004-02-05 | Aruze Corp | 遊技機、サーバ及びプログラム |
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US7963847B2 (en) | 2004-08-19 | 2011-06-21 | Igt | Gaming system having multiple gaming machines which provide bonus awards |
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US7711835B2 (en) | 2004-09-30 | 2010-05-04 | Citrix Systems, Inc. | Method and apparatus for reducing disclosure of proprietary data in a networked environment |
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US7753773B2 (en) | 2005-08-26 | 2010-07-13 | Igt | Gaming device having physical concentric symbol generators which are operable to provide a plurality of different games to a player |
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WO1993020526A1 (fr) * | 1992-03-30 | 1993-10-14 | Calculus Microsystems Corporation | Systeme et procede permettant de surveiller l'utilisation des coupons publicitaires offerts par les casinos et appareil associe |
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WO1997048064A1 (fr) * | 1996-06-10 | 1997-12-18 | Nurali Nurislamovich Latypov | Procede permettant a des utilisateurs situes a distance de participer a un concours interactif |
EP0977618A1 (fr) * | 1997-04-22 | 2000-02-09 | Gamescape Inc. | Systeme radio de jeu interactif |
EP0977618A4 (fr) * | 1997-04-22 | 2000-07-19 | Gamescape Inc | Systeme radio de jeu interactif |
US6702672B1 (en) | 1997-04-22 | 2004-03-09 | Gtech Rhode Island Corporation | Wireless interactive gaming system |
WO1999002230A1 (fr) * | 1997-07-12 | 1999-01-21 | Nsm Aktiengesellschaft | Systeme de jeux pour terminaux avec echange de donnees par l'intermediaire d'une interface avec controle d'autorisation d'acces et procede permettant de controler l'autorisation d'acces |
Also Published As
Publication number | Publication date |
---|---|
EP0843272A1 (fr) | 1998-05-20 |
EP0843272A4 (fr) | 2000-06-21 |
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