USRE45884E1 - Chat interface with haptic feedback functionality - Google Patents
Chat interface with haptic feedback functionality Download PDFInfo
- Publication number
- USRE45884E1 USRE45884E1 US13/028,882 US201113028882A USRE45884E US RE45884 E1 USRE45884 E1 US RE45884E1 US 201113028882 A US201113028882 A US 201113028882A US RE45884 E USRE45884 E US RE45884E
- Authority
- US
- United States
- Prior art keywords
- message
- program code
- haptic
- haptic effect
- user
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Fee Related
Links
Images
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/016—Input arrangements with force or tactile feedback as computer generated output to the user
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q10/00—Administration; Management
- G06Q10/06—Resources, workflows, human or project management; Enterprise or organisation planning; Enterprise or organisation modelling
- G06Q10/063—Operations research, analysis or management
- G06Q10/0631—Resource planning, allocation, distributing or scheduling for enterprises or organisations
- G06Q10/06311—Scheduling, planning or task assignment for a person or group
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L12/00—Data switching networks
- H04L12/02—Details
- H04L12/16—Arrangements for providing special services to substations
- H04L12/18—Arrangements for providing special services to substations for broadcast or conference, e.g. multicast
- H04L12/1813—Arrangements for providing special services to substations for broadcast or conference, e.g. multicast for computer conferences, e.g. chat rooms
- H04L12/1827—Network arrangements for conference optimisation or adaptation
Definitions
- the present invention relates generally to interface devices for allowing humans to interface with computer systems, and more particularly to computer interface devices that provide input from the user to computer systems and implement force feedback to the user.
- a user can interact with an environment displayed by a computer system to perform functions and tasks on the computer, such as playing a game, experiencing a simulation or virtual reality environment, using a computer aided design system, operating a graphical user interface (GUI), or otherwise influencing events or images depicted on the screen.
- GUI graphical user interface
- Common human-computer interface devices used for such interaction include a joystick, mouse, trackball, stylus, tablet, pressure-sensitive ball, or the like, that is connected to the computer system controlling the displayed environment.
- the computer updates the environment in response to the user's manipulation of a user-manipulatable physical object such as a joystick handle or mouse, and provides visual and audio feedback to the user utilizing the display screen and audio speakers.
- the computer senses the user's manipulation of the user object through sensors provided on the interface device that send locative signals to the computer.
- haptic feedback is also provided to the user, also known as “force feedback.”
- These types of interface devices can provide physical sensations which are felt by the user manipulating a user manipulable object of the interface device.
- the Wingman Force joystick or the Wingman Force Feedback Mouse from Logitech Inc. may be connected to a computer and provides forces to a user of the controller.
- One or more motors or other actuators are used in the device and are connected to the controlling computer system.
- the computer system controls forces on the joystick in conjunction and coordinated with displayed events and interactions by sending control signals or commands to the actuators.
- the computer system can thus convey physical force sensations to the user in conjunction with other supplied feedback as the user is grasping or contacting the joystick or other object of the interface device.
- the computer can issue a command that causes the actuator to output a force on the user object, conveying a feel sensation to the user.
- Force feedback can be used to communicate ideas and messages as well as effects. Forces can in many instances provide additional information to a recipient of the message that may not be apparent in a text or voice message. For example, a text message sent to another user over the Internet may not include information indicating how strong the user feels about the topic expressed or other message subtext. Users can try to express this subtext using well-known icons or symbols known as “emoticons,” which are iconic representations of emotions or messages, such as the “smiley” to indicate a humorous message, expressed as a colon and right parenthesis mark, :), which resembles a face smiling when viewed from the side. Variations of the smiley emoticon can express a variety of other emotions. However, such emoticons and symbols are limited in the complexity of the messages they convey and the range of different messages possible. Haptic feedback, in contrast, can offer much more complex and direct ways to express such subtext to other users in a more compelling fashion.
- the present invention is directed to an interface allowing a user to exchange haptic chat messages with other users over a computer network.
- the user is able to provide messages that cause haptic sensations to one or more remote users which have a haptic interface device, allowing more diverse and compelling messages to be sent in a chat environment.
- one method of the present invention provides a chat interface displayed by a local computer, the chat interface capable of providing haptic messages to other users across a network.
- the chat interface is displayed on a display device of the local computer, and input data from a user of the local computer is received at the chat interface, the input data providing an outgoing chat message which can include sent force information.
- the outgoing chat message to be sent to a remote computer that is connected to the local host computer via a computer network, and the remote computer can display a chat interface and output a haptic sensation to a user of the remote computer based at least in part on the force information.
- An incoming message from the remote computer is received at the chat interface, which may also include received force information.
- the incoming chat message is displayed on a display device to the user of the local computer.
- a haptic sensation can be output to the user of the local computer using a haptic device coupled to the local computer, where the haptic sensation is based at least in part on the received force information received from the remote computer.
- the local computer and remote computer can each be coupled to a server machine via the network, such as an IRC server, or can be coupled to each other via a peer-to-peer connection.
- the chat interface preferably includes multiple available haptic effects, each selectable by the user to be sent as the force information in the chat message.
- the chat interface also may allow the user to create a custom haptic sensation to be referenced by the force information sent to the remote computer.
- the force information is also preferably associated with sound information, such that the remote computer outputs a sound effect in coordination with the output of the haptic sensation.
- the received force (or other) information can be processed by a background application running on the local computer simultaneously with the chat interface, the background application controlling the output of the haptic sensation to the user.
- the sent force information may include a network address, which is then used by the chat interface on the remote computer as a network location at which to retrieve additional force information required to output a force sensation to the haptic device at the remote computer.
- the network address can be an address of a web server storing a library of standard and customized haptic sensations which can be output by the haptic device.
- custom force information can be uploaded from a client machine to a server at the network address, where the uploaded custom force information can be downloaded by a different client computer to output a haptic sensation based on the custom force information.
- the force information in the chat message can alternatively includes data characterizing the desired haptic sensation.
- the chat interface allows the user of the local computer to type a text command including text characters to be sent as a force command or cause force information to be sent to the remote computer.
- the text force command is preferably displayed in a chat interface of the remote computer and includes at least one delimiter character for indicating the nature of the text force command or can be a predetermined character(s), such as those used for emoticons.
- Chat messages can also be in audio or other formats, and one embodiment allows audio waveforms in chat messages to be analyzed to base haptic sensations on waveform content.
- the present invention advantageously provides features in a chat interface on a computer to allow enhancements to chat messages using haptic sensations.
- the user can select a desired haptic sensation or even customize a haptic sensation to provide with a message to one or more other users in a chat session.
- the haptic sensations allow a wide variety of emotions and other content and subtext of messages to be conveyed, allowing a user more freedom to express a desired message across a computer network.
- FIG. 1 is a block diagram illustrating a haptic system suitable for use as a client computer in the present invention
- FIG. 2 is a block diagram illustrating a network configuration suitable for use with the present invention
- FIG. 3a is a screen display of one embodiment of a chat interface of the present invention allowing haptic messages to be sent and received;
- FIG. 3b is a screen display of the chat interface of FIG. 3a in which a haptic effect is selected to be sent as a haptic message;
- FIG. 3c is a screen display of an input screen of the chat interface of FIG. 3a to allow the user to specify information about a custom haptic effect;
- FIG. 3d is a screen display of a selection screen of the chat interface of FIG. 3a to allow a user to retrieve and test a haptic effect from a list stored on a different server;
- FIG. 4 is a screen display of another embodiment of the chat interface of FIG. 3b including buttons used to send haptic messages.
- FIG. 1 is a block diagram illustrating a force feedback interface system 10 for use with the present invention controlled by a host computer system.
- Interface system 10 includes a host computer system 12 and an interface device 14 .
- Host computer system 12 is preferably a personal computer, such as an IBM-compatible or Macintosh personal computer, or a workstation, such as a SUN or Silicon Graphics workstation.
- host computer system 12 can be one of a variety of home video game systems, such as systems available from Nintendo, Sega, or Sony, a television “set top box” or a “network computer”, etc.
- Host computer system 12 preferably implements a host application program with which a user 22 is interacting via peripherals and interface device 14 .
- the host application program can be a video game, medical simulation, scientific analysis program, operating system, graphical user interface, or other application program that utilizes force feedback.
- the host application provides images to be displayed on a display output device, as described below, and/or other feedback, such as auditory signals.
- Host computer system 12 preferably includes a host microprocessor 16 , random access memory (RAM) 17 , read-only memory (ROM) 19 , input/output (I/O) electronics 21 , a clock 18 , a display screen 20 , and an audio output device 21 .
- Display screen 20 can be used to display images generated by host computer system 12 or other computer systems, and can be a standard display screen, CRT, flat-panel display, 3-D goggles, or any other visual interface.
- Audio output device 21 such as speakers, is preferably coupled to host microprocessor 16 via amplifiers, filters, and other circuitry well known to those skilled in the art (e.g. in a sound card) and provides sound output to user 22 from the host computer 18 .
- peripherals can also be coupled to host processor 16 , such as storage devices (hard disk drive, CD ROM/DVD-ROM drive, floppy disk drive, etc.), printers, and other input and output devices.
- storage devices hard disk drive, CD ROM/DVD-ROM drive, floppy disk drive, etc.
- printers and other input and output devices.
- Data for implementing the interfaces of the present invention can be stored on computer readable media such as memory (RAM or ROM), a hard disk, a CD-ROM or DVD-ROM, etc.
- An interface device 14 is coupled to host computer system 12 by a bi-directional bus 24 .
- the bi-directional bus sends signals in either direction between host computer system 12 and the interface device.
- An interface port of host computer system 12 such as an RS232 or Universal Serial Bus (USB) serial interface port, parallel port, game port, etc., connects bus 24 to host computer system 12 .
- Interface device 14 includes a local microprocessor 26 , local memory 27 , sensors 28 , actuators 30 , a user object 34 , optional sensor interface 36 , an optional actuator interface 38 , and other optional input devices 39 .
- Local microprocessor 26 is coupled to bus 24 and is considered local to interface device 14 and is dedicated to force feedback and sensor I/O of interface device 14 .
- Microprocessor 26 can be provided with software instructions to wait for commands or requests from computer host 12 , decode the command or request, and handle/control input and output signals according to the command or request.
- processor 26 preferably operates independently of host computer 16 by reading sensor signals and calculating appropriate forces from those sensor signals, time signals, and stored or relayed instructions selected in accordance with a host command.
- Suitable microprocessors for use as local microprocessor 26 include the MC68HC711E9 by Motorola, the PIC16C74 by Microchip, and the 82930AX by Intel Corp., for example.
- Microprocessor 26 can include one microprocessor chip, or multiple processors and/or co-processor chips, and/or digital signal processor (DSP) capability.
- DSP digital signal processor
- Microprocessor 26 can receive signals from sensors 28 and provide signals to actuators 30 of the interface device 14 in accordance with instructions provided by host computer 12 over bus 24 .
- host computer system 12 provides high level supervisory commands to microprocessor 26 over bus 24
- microprocessor 26 manages low level force control loops to sensors and actuators in accordance with the high level commands and independently of the host computer 18 .
- the force feedback system thus provides a host control loop of information and a local control loop of information in a distributed control system. This operation is described in greater detail in U.S. Pat. No. 5,739,811 and patent application Ser. Nos. 08/877,114 and 08/050,665 (which is a continuation of U.S. Pat. No.
- Microprocessor 26 can also receive commands from any other input devices 39 included on interface apparatus 14 , such as buttons, and provides appropriate signals to host computer 12 to indicate that the input information has been received and any information included in the input information.
- Local memory 27 such as RAM and/or ROM, is preferably coupled to microprocessor 26 in interface device 14 to store instructions for microprocessor 26 and store temporary and other data.
- a local clock 29 can be coupled to the microprocessor 26 to provide timing data.
- Sensors 28 sense the position, motion, and/or other characteristics of a user object 34 of the interface device 14 along one or more degrees of freedom and provide signals to microprocessor 26 including information representative of those characteristics.
- Rotary or linear optical encoders, potentiometers, optical sensors, velocity sensors, acceleration sensors, strain gauge, or other types of sensors can be used.
- Sensors 28 provide an electrical signal to an optional sensor interface 36 , which can be used to convert sensor signals to signals that can be interpreted by the microprocessor 26 and/or host computer system 12 .
- Actuators 30 transmit forces to user object 34 of the interface device 14 in one or more directions along one or more degrees of freedom, and/or may apply forces to the housing of the device 14 , in response to signals received from microprocessor 26 .
- Actuators 30 can include two types: active actuators and passive actuators. Active actuators include linear current control motors, stepper motors, pneumatic/hydraulic active actuators, a torquer (motor with limited angular range), a voice coil actuators, and other types of actuators that transmit a force to move an object. Passive actuators can also be used for actuators 30 , such as magnetic particle brakes, friction brakes, or pneumatic/hydraulic passive actuators.
- Actuator interface 38 can be optionally connected between actuators 30 and microprocessor 26 to convert signals from microprocessor 26 into signals appropriate to drive actuators 30 .
- Other input devices 39 can optionally be included in interface device 14 and send input signals to microprocessor 26 or to host processor 16 .
- Such input devices can include buttons, dials, switches, levers, or other mechanisms.
- user object 34 is a joystick
- other input devices can include one or more buttons provided, for example, on the joystick handle or base.
- Power supply 40 can optionally be coupled to actuator interface 38 and/or actuators 30 to provide electrical power.
- a safety switch 41 is optionally included in interface device 14 to provide a mechanism to deactivate actuators 30 for safety reasons.
- User manipulable object 34 is a physical object, device or article that may be grasped or otherwise contacted or controlled by a user and which is coupled to interface device 14 .
- grasp it is meant that users may physically contact the object in some fashion, such as by hand, with their fingertips, or even orally in the case of handicapped persons.
- the user 22 can manipulate or move the object to interface with the host application program the user is viewing on display screen 20 .
- Object 34 can be a joystick, mouse, trackball, keyboard, stylus (e.g. at the end of a linkage), steering wheel, sphere, medical instrument (laparoscope, catheter, etc.), pool cue (e.g. moving the cue through actuated rollers), hand grip, knob, button, or other article.
- the haptic feedback interface device 14 can take a variety of forms, including a mouse, joystick, gamepad, steering wheel, chair pads which the user sits on, fishing rod, pool cue, etc. A variety of these types of devices are available commercially.
- suitable mice for use with the present invention include kinesthetic force and vibrotactile mice, such as those described in copending U.S. application Ser. Nos. 08/965,720, 09/125,711, 09/456,887, and 60/182,868, all incorporated herein by reference.
- the user object 34 and/or interface device 14 can also be a keyboard having haptic feedback functionality; some embodiments of such a keyboard are described in copending application no.
- One preferred embodiment of a system for use with the present invention is a haptic keyboard and a haptic mouse, where the user may type messages on the haptic keyboard in the chat interface of the present invention, and may use the haptic mouse to move a cursor to select functions within the chat interface. Both devices can output the haptic feedback communicated in the present invention. Thus, when using both devices, the user can experience the haptic feedback at all times, whether the user has one hand on the keyboard and one hand on the mouse, both hands on the keyboard or one hand on the mouse, or no hands on the keyboard and one hand on the mouse.
- FIG. 2 is a block diagram illustrating a computer networking structure 60 suitable for use with the present invention.
- a chat server machine 70 can be provided which can implement a chat communication program and/or protocol, such as IRC, as is well known to those of skill in the art.
- the server can be available over the Internet and/or World Wide Web, for example, or on a LAN, WAN, or other network (including a wireless network, device network, telephone network, etc.).
- Client machines 72 a and 72 b can connect to and communicate with the server over the network.
- Each client machine 72 is coupled to a haptic device 74 that outputs haptic sensations to the user as detailed above and which is physically contacted and operated by the user of the client machine.
- the client machines 72 a, 72 b and 73 can connect to the server, and through the server the client machines can establish a connection with each other.
- the user of each client machine sends data to one or more of the other client machines, where it is read and sensed by the other user.
- the chat server 70 can be used merely as a way for two client machines to find each other and connect, so that communication between client machines is thereafter only between themselves; or, the chat server 70 can continue to receive and route data between the clients.
- client machines can directly connect to each other in a peer-to-peer connection, without the use of a separate server machine, over various types of networks, connections, and channels.
- the term “network,” as used herein, is intended to refer to all such communication connections.
- clients 72 a and 72 b each include a chat client functional portion 76 and a haptic control functional portion 78 .
- the chat client 76 interacts with the chat server 70 according to standard protocols to provide chat communications to the user of the client machine from other client machines.
- server 70 can be an IRC (Internet Relay Chat) server which communicates with clients using well-known IRC protocols.
- IRC Internet Relay Chat
- Other types chat protocols that can be used include pure HTML-based chat protocols, Java-based chat protocols, or protocols based in other standards.
- the haptic control portion 78 interacts with the chat client portion 76 to provide control over haptic sensations of the present invention that are associated with chat messages. For example, received messages which are interpreted as haptic messages or commands can be detected by the haptic control portion 76 and haptic sensations can be commanded from portion 78 to the haptic device 74 . Furthermore, in some embodiments, the haptic control portion 78 can communicate with one or more other servers, such as web server 80 . For example, force effect data, sound data, or other data can be retrieved by the haptic control portion 78 to implement particular haptic sensations. This operation is described in greater detail below.
- FIG. 3a is a diagram of display screen 20 of host computer 12 showing a displayed interface 100 illustrating one example of a chat interface for a network chat application program of the present invention.
- a network chat program allows two or more people at different computers or terminals to communicate with each other over a computer network, as is well known to those skilled in the art.
- a single person can interact with a “simulated person” or entity in a chat-like communication, such as with a Al game character or player implemented by a program running on a server, which can also make use of the present invention.
- messages in different formats can be sent, such as in text, sound, images, or a combination of these.
- the chat interface of the present invention also allows haptic sensations to be sent from one user to one or more other users across the network based on the message desired to be sent.
- Some methods for providing haptic feedback over a network are described in U.S. Pat. No. 6,028,593 and U.S. patent application Ser. No. 09/153,781, both incorporated herein by reference.
- the network can be a local area network (LAN), wide area network (WAN), the Internet, or other network.
- Display screen 20 is shown displaying a chat interface 100 of the present invention.
- the interface 100 can implement and connect to a server running a standard chat program and protocol, such as Internet Relay Chat (IRC), using methods well known to those skilled in the art.
- IRC simply provides text characters from one client to the chat server 70 , which routes the text characters to the other clients participating in the chat session.
- the chat protocol used can be a proprietary one that only functions with particular programs.
- a chat client program handles all the standard chat interfacing, while a haptic functionality program interfaces with the chat program to handle the output of haptic sensations.
- the chat interface 100 can be displayed within a web browser program, such as Microsoft Internet Explorer or Netscape Navigator, as a web page.
- the Internet Explorer web browser can make use of the MS Chat ActiveX Control available from Microsoft Corp., which can perform all the functions necessary to communicate with an IRC server and the necessary network protocols; this can be the chat client portion 76 as shown in FIG. 2 .
- the ActiveX Control can generate events, such as when message data is received, to allow other programs to act upon those events.
- the haptic control portion 78 can be running alongside the chat ActiveX Control and can receive the events from the control. When an event occurs, the haptic control portion can check the input for specific haptic commands or messages and generate commands to cause haptic sensations for the user if appropriate.
- the chat interface 100 can be implemented as a separate application program, as a functional part of another program or operating system, a Java applet or other program implemented over the World Wide Web or Internet, or other implementation. Similar embodiments used for force feedback in web pages sent over the World Wide Web are described in copending application Ser. No. 09/244,622, incorporated herein by reference.
- the haptic chat interface can be a portion of an “instant messaging” program such as ICQ or AOL Instant Messenger, available from America Online, Inc., which allows users to chat using text, send files to each other, connect to each other using a game program, etc.
- a background application which is always running on the client computer, checks all input being sent and/or received and determines if any of the input qualifies as a haptic message, e.g. if any input has the brackets surround text characters as described below.
- a standard chat interface program can be used for providing chat functionality, with the background application enabling the haptic sensations for haptic messages. If such a background application is used, particular application programs, such as chat programs and instant messaging programs, can be designated by the user to be monitored by the background application, so that the background application ignores input and output of other programs not relevant to haptic messaging.
- a background application used for force feedback functionality in a graphical user interface which can also be applied to the chat interface of the present invention, is described in copending U.S. patent application Ser. No. 08/970,953, incorporated herein by reference.
- the interface 100 can portray a 2-D or 3-D graphical environment through which the user can navigate and manipulate.
- a message can be sent to another 3-D character or avatar, and a haptic component to the message can be provided for the recipient.
- Interface 100 includes information fields 102 , chat window 104 , a user list window 106 , and effects window 108 .
- Information fields 102 allow the user to specify connection and naming options.
- a server name field 112 allows the user to specify a particular server to which to connect. For example, the described implementation allows the user to connect to IRC servers. Alternatively, this can be a client name to connect directly to another client machine, if such functionality is provided in the chat interface.
- Nickname field 114 allows the user to specify a name that is used within a chat.
- Room name field 116 allows the user to specify a “chat room” or particular area on the specified server in which the chat is held which allows only the users designated to be in that chat room to communicate with each other in the chat session.
- the “leave” button 118 when selected by the user (e.g. with keyboard or mouse cursor), causes the user to leave any chat session in which the user is currently participating. Attributes 120 allow the user to designate whether the user will feel the haptic sensations associated with an effect from window 108 when such an effect is received from another user, and/or hear the sound effect associated with that haptic message when it is received (or, in some embodiments, when the haptic or sound effect is sent by the user, to allow the user to haptically and auditorily experience a message in the way that the recipient of the message will experience it).
- Icon attributes 122 allow the user to designate whether the user will feel the haptic sensations and/or the sound effects associated with “icons” (emoticons) received from a different user, i.e. messages having haptic and auditory content when used in the present invention, each message represented by a single command or icon. For example, a smiley icon (“:)”) can, when received, cause a predefined force sensation and sound to be output to the user if attributes 122 are selected. The user can therefore select whether he or she wants to experience the haptic and/or auditory content of iconic messages received in the chat interface 100 .
- Chat window 104 displays the text messages typed in (or otherwise input) by the user as well as messages sent from other users that are currently connected to the user's computer in a chat session.
- the user can type in a text message in the text entry field 126 , can send the message to all the users in the chat session by selecting button 128 , or can “whisper” the message only to users selected in window 106 by selecting the button 130 .
- each of the users in the chat session may display messages in a separate window or other area of the interface 100 dedicated to that user.
- User list window 106 displays all the users currently in the chat room or session in which the user is participating or observing (e.g., in a chat room which the user wishes to observe without sending messages of his or her own).
- the users participating in the chat room are able to type messages to the other users in the chat room, where those messages are displayed in the chat window 104 .
- a user is able to select one or more names of users displayed in window 106 to call up information about those users and/or send messages directly to those users.
- the user can select one or more names and send tactile messages to the selected users.
- Effects list 108 provides a number of force effects that can be sent as haptic messages to a particular users selected in the user list window 106 (or to all users if no users in list 106 are selected). Each of the effects listed in list 108 also has one or more sounds associated with it which are played by the recipient's client machine when the haptic message is sent. Effects list 108 preferably includes all the haptic messages which the user can send, including any custom or newly-downloaded messages. The messages are only sent to the selected user(s), so that other unselected users are not sent the messages. Each name in list 108 represents a particular haptic sensation that has been associated with that name or label in list 108 .
- the user can select one of the effects in list 108 with a displayed cursor or by using some other selection method (keyboard, etc.). This preferably calls up a menu to allow the user to perform different functions with the selected effect, as detailed below with respect to FIG. 3b .
- the list 108 preferably can be scrolled or otherwise navigated if it includes too many entries to be displayed all at one time.
- FIG. 3b shows the displayed interface 100 of FIG. 3a , where the user has selected one of the effects in list 108 to display an options menu 140 .
- the user can use a mouse or other pointing device to move the cursor on the desired effect and push a particular mouse button to bring up the menu 140 .
- Menu 140 includes a number of options, including a send command 142 , a whisper command 144 , a play command 146 , a compose new effect command 148 , and an import effect command 150 . The user may select any of these commands.
- the interface 100 of FIG. 3b shows the send command 142 selected.
- This command will cause the selected effect in list 108 to be sent to the all users participating in the chat, i.e. users in the chat room.
- the “laugh” effect shown selected in FIG. 3b is sent to all participants in the chat session.
- this is implemented by sending text characters that are designated or delimited as a haptic command by other text characters.
- characters that are surround by brackets ⁇ and> can be interpreted as haptic commands by the haptic control portion of the interface 100 .
- the command ⁇ laugh> is sent to the other clients when the “laugh” effect is sent using the menu 140 .
- the command label generally signifies in natural language the haptic sensation with which it is associated; e.g., the command “slap” signifies a high magnitude jolt, while the command “wink” may signify a lower magnitude sensation.
- the haptic control portion of the recipient user's client detects the received command and outputs a force sensation with the same name to the haptic device.
- a force sensation with the same name to the haptic device.
- an associated haptic message is sent to other chat user(s).
- the recipient user(s) then feel the haptic message via a haptic feedback interface device that the recipient user is using.
- the haptic message is delivered to the recipient user as a haptic sensation output by the recipient user's haptic interface device, e.g. a pulse, vibration, jolt, etc. or combination of multiple haptic sensations.
- Each of the effects in list 108 preferably has a name or label that is appropriate to the haptic sensation associated with that name.
- the “pat” effect preferably provides a haptic message implementing a small, smooth jolt to the grip or user object of the recipient user's haptic device, like a pat of a hand.
- the “giggle” effect can provide a low-frequency vibration
- the “slap” effect can provide a sharp, high magnitude jolt
- the “smile” effect can provide a slow side-to-side motion, etc.
- a predefined sound effect is also preferably associated with the sent message to more effectively convey the message, although such sound need not be played in alternate embodiments.
- the sound effect is synchronized with features of the haptic sensation of the haptic message.
- the message “slap” can provide a single haptic jolt and sound effect, while the message “slap-slap” can provide two successive jolts, each jolt synchronized with appropriate slapping sound effects.
- a sound file (which can be in a standardized format such as .wav) can be associated with the haptic command on the recipient client machine, and this sound file is played concurrently with the output of the force sensation.
- other types of media data can be output synchronized with the haptic effect instead of or in addition to the sound effect.
- animated or static graphics or images can be displayed on a display screen in coordination with the output of the haptic effect and with the sound effect.
- These other types of data can be stored in files and accessed similar to the sound files described above.
- a chat user can also preferably send a haptic message by typing a text command in the chat window directly with a keyboard (or inputting the command with another input device) rather than selecting an effect from the list 108 .
- the user could simply type “ ⁇ slapslap>” to cause the appropriate haptic message to be sent.
- predefined “emoticons” can be defined to be associated with haptic and sound effects and can be sent as haptic commands. For example, a smiley emoticon, “:)”, when typed into entry field 126 and sent to another user, can cause the same haptic sensation as a “smile” effect selected from effects list 108 , or can cause a unique associated haptic sensation to be output to the recipient.
- emoticons include “: (” (frown), “;)” (wink), and “: o” (surprise).
- haptic messages to be used as haptic messages, such emoticons are placed between brackets to indicate that they are haptic commands.
- Other embodiments can automatically interpret such emoticons as commands, without brackets or other command characters or delimiters.
- Emoticons can preferably be predefined by a user in a separate list, where each emoticon can be associated with haptic effects and sound effects similarly to the custom effects described below.
- the command sent to the recipient clients as a haptic message is also displayed in the recipients' chat window 104 (and the sender's window 104 , if desired) as the text characters in the message.
- a “smile” haptic message 124 is displayed in FIG. 3b which caused a haptic sensation and associated sound to be output on the recipient's client machine.
- the displayed message 124 indicates visually to the user that a haptic message has been sent.
- the user can send a normal text message as well as a haptic effect and sound effect, all simultaneously.
- the user can type in a message in field 126 and can select an option (not shown) in menu 140 such as “send with text message”, which will cause the selected haptic effect (and associated sound effect) to be simultaneously sent with the text message in field 126 to recipient users.
- the term “haptic message” as referenced herein can include a haptic effect as well as a sound effect, a text message, and/or other content.
- the whisper command 144 in menu 140 when selected, causes the selected haptic effect(s) from list 108 to be sent only to those users selected in window 106 , but is otherwise similar to the send command 142 .
- the play command 146 allows the selected haptic effect(s), and their associated sounds, to be output on the user's own client machine so that the user can check how the haptic message will be experienced by recipient users.
- the actual haptic message contents that are sent to the recipient client machine(s) can vary in different embodiments.
- the available haptic messages from list 108 are identical for all users in the chat, who are all using the same interface 100 .
- the only information that needs to be sent to other users in a haptic message is the high level command indicating the type of haptic sensation is being sent as a message, such as the text label of the effect surround by brackets explained above, or some other type of command.
- This allows the chat interface of the recipient client machine to receive the command as standard text characters or other standardized data, and allows the haptic control portion of the recipient client machine to know which haptic sensation should be output.
- a haptic message can be sent without the sending client knowing that it is a haptic message.
- an emoticon without any other special characters can be sent by a non-force feedback standard client in a chat session as a text message, and the emoticon can be considered a haptic message by the receiving client so that a haptic sensation associated with the emoticon is output upon reception.
- Such an implementation can be considered a “generic” haptic effect that is implemented only at the receiving client.
- the haptic message can include force information content and/or additional commands that are sent to the recipient user's client machine and instruct the haptic device of the recipient user to output a haptic sensation.
- This can allow for customized haptic sensations to be output that are not previously defined within the interface 100 .
- the force information can be provided in several different ways.
- the force information can be sent as a high level command that indicates a standardized type of haptic sensation to output, where it is assumed that the recipient users all have a standardized library of haptic sensations available on their computer systems which the high level command can reference.
- additional information can be sent, such as one or more command parameters that characterize the commanded haptic sensation, e.g., time duration of the sensation, frequency, magnitude, direction, button parameters, rise time and decay time, simulated mass or position, etc.
- data describing and defining the actual haptic sensation can be sent over, such as a series of force magnitudes and directions.
- a network address (or other location) can be sent at which the haptic sensation data can be downloaded or retrieved. Many of these methods can allow completely customized haptic sensations to be sent which recipient users do not already have. For example, the first time a customized haptic message is sent, all the data required to implement the haptic sensation is also sent.
- Any description data need not be sent thereafter when that haptic message is sent successive later times, since the haptic description data is already resident and saved on the recipient computer system. Such sending of description data is obviously more suitable for communication over faster, broadband networks and connections due to the larger amount of data sent.
- Custom haptic effects and sound effects can also be composed by users. For example, if the user selects the Compose New Effect command 148 from menu 140 , the user preferably accesses a user interface to allow effect creation.
- a user interface is shown in FIG. 3c .
- a dialog box 160 is displayed when the user has selected command 148 . The user can enter information into fields of the dialog box to define a custom haptic effect and sound effect.
- a name or label for the haptic message can be specified in field 162
- a network address or local address for the location of the haptic effect associated with the label (where the data can be organized in a file having a standardized format, such as an “.IFR” file) can be specified in a field 164
- the name of the haptic effect file at the address of field 164 can be specified in field 166
- the network or local address of sound data, such as a sound file can be specified in field 168 .
- libraries of standardized as well as customized haptic effects and sound effects can be stored on network servers available on a network having wide distribution, such as the Internet, which recipient users can access to download the needed data to experience received haptic messages.
- web server 80 shown in FIG. 2
- the haptic control portion of the chat program of the present invention e.g. by using a URL address and CGI script
- download needed haptic effects and/or data e.g. by using a URL address and CGI script
- a sending user can create a custom haptic effect on his or her client machine using the interface of FIG. 3c .
- the custom haptic effect is uploaded to the web server 80 to be stored and made available to other clients accessing the network.
- Other users on different client machines when entering the chat room or after the time when the custom effect has been uploaded, can automatically download the custom haptic effect from the web server 80 , or can download the custom effect when the user of that machine so chooses.
- the chat interface on each client machine can check which haptic effects are needed for the chat session; this can be accomplished by maintaining a continuously-updated “chat room list” of effects on the web server, which includes all effects which could be sent from any of the client machines in the chat room.
- a particular chat interface can check that list upon entry into the chat session, and then download the effects in the list not currently stored on that client machine.
- the recipient client machine can download the data for that effect at the time of reception of the haptic message.
- the chat interface 100 can include features to allow users to connect to a server that lists customized haptic sensations available from multiple other users that have chosen to make their sensations available, and which allows users to connect to various other user client machines or servers to download selected haptic sensation files and data. For example, if the user selects the Import Effect command 150 of the menu 148 , the user can preferably import any of several available effects. An example of an interface to allow such selection in shown in FIG. 3d .
- Window 170 shows a library list stored on a web server (or other server) that includes a number of categories and subcategories 172 of effects available on the server.
- a number of effects 174 can be listed which are stored on the server. Effects which are not currently stored on the client machine displaying the interface 100 can be designated or marked as such.
- the user can select an effect 174 and then select the retrieve button 176 to download the selected effect to the local client machine.
- the user can also select the play button 178 to play a selected, retrieved effect 174 , allowing the user to experience how the effect feels.
- the import button 180 a selected effect is added to and displayed in the list 108 of effects (and downloaded if necessary) and can be sent by the user as a haptic message, as well as played when the user receives a haptic message including that haptic effect. Any sound effects associated with the retrieved haptic effect are also preferably downloaded.
- the effects can be categorized on the server according to a number of different criteria. For example, groups of haptic messages can be displayed and organized according to types of messages, emotion of the message, strength of the message, etc. For example, a “sad messages” category can include all those haptic messages conveying such an emotional state, and a “romance” category can include haptic messages conveying an appropriate close, personal message.
- the chat interface can be part of a voice communication program allowing voice communication or telephony over the computer network 60 .
- Voice communication features can be found in existing utility programs or in API's such as DirectX.
- a sending user can select a message effect similar to an effect in list 108 to provide a haptic sensation to the recipient user in conjunction with the spoken message, or independent of any speech.
- Haptic messages can also be selected to be sent to a recipient user based on spoken message occurrences or content; for example, a haptic message can be sent each time a word is spoken.
- a haptic message can be based on a software interpretation of the actual spoken message content.
- a “slap” or “punch” message can automatically be sent with or right after the voice message to provide the appropriate haptic sensation.
- a haptic message can be “generic,” i.e. the haptic output can be generated on the receiving machine based on user preferences, where the user can associate desired haptic sensations with particular commands that are received in an appropriate interface.
- a haptic message can be “authored”, where the sending user defines how the haptic sensation is to be felt within the message, by pointing to standardized haptic sensations or providing the data necessary to implement the authored haptic sensation.
- Such generic and authored implementations are similar to generic and authored force effects sent over networks as described in copending U.S. application Ser. No. 09/244,622.
- haptic sensations can be based on audio speech that is input and transmitted as chat messages to be output by the other client machines in the chat session.
- a process can be running on the receiving client computer which analyzes incoming audio speech data and commands haptic sensations based on the speech data.
- a wave pattern representing the speech data can be converted to haptic sensations based on the shape of the waveform, where each (or a selected) peak in the waveform can cause the output of a pulse or jolt on the haptic device, and repeating peaks in the waveform can cause a vibration.
- waveforms can be designated for other haptic effects, e.g., jumps in amplitude by a predetermined amount can cause a jolt or pulse, or the jolt's magnitude can be proportional to the jump in amplitude of the waveform.
- the speech waveforms of the received message can be analyzed for predetermined, particular characteristics which may indicate the emotional content of the audio chat message, and a haptic sensation appropriate to the emotional content can then be output to the user.
- a laugh of the sending user might provide distinguishing characteristics in the sent waveform, such as a high frequency, high amplitude oscillation. If such a laugh is detected, a haptic sensation such as an oscillation or wiggling of the mouse (or other user manipulandum) can be output.
- a shout from the sending user might appear in the waveform as a quick transition from low amplitude to high amplitude, and the associated haptic sensation can be a quick, high frequency vibration or pulse.
- a sigh from the sending user may cause a long, low frequency, low volume, consistent pitch or amplitude in the waveform, which can be associated with gentle, circular motions of the manipulandum or low frequency vibrations on the haptic device.
- Other emotions or inherent messages can be similarly analyzed in received waveforms and appropriate haptic sensations output based on the analysis.
- FIG. 4 illustrates a slightly different embodiment 100 ′ of a chat interface, similar to the chat interface 100 shown in FIG. 3a .
- Interface 100 ′ is different from interface 100 in that several haptic message buttons are provided instead of the list 108 of effects.
- Whisper haptic message buttons 210 are used to send haptic and auditory messages to particular users selected in the user list window 106 . The messages are only sent to users selected in the window 106 .
- Each button 210 represents a particular haptic sensation that has been associated with the name of the button, similar to an effect listed in list 108 described above.
- To send a haptic message the user merely selects one of the buttons 210 with a displayed cursor or by using some other selection method (keyboard, voice, etc.).
- buttons 212 are similar to whisper buttons 210 , except that the haptic message designated by the button label is sent to all users in the chat session instead of selected users.
Landscapes
- Engineering & Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Business, Economics & Management (AREA)
- Theoretical Computer Science (AREA)
- Human Resources & Organizations (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Human Computer Interaction (AREA)
- Economics (AREA)
- Entrepreneurship & Innovation (AREA)
- Strategic Management (AREA)
- Marketing (AREA)
- Operations Research (AREA)
- Educational Administration (AREA)
- Development Economics (AREA)
- Game Theory and Decision Science (AREA)
- Computer Networks & Wireless Communication (AREA)
- Signal Processing (AREA)
- Multimedia (AREA)
- Quality & Reliability (AREA)
- Tourism & Hospitality (AREA)
- General Business, Economics & Management (AREA)
- User Interface Of Digital Computer (AREA)
- Information Transfer Between Computers (AREA)
- Position Input By Displaying (AREA)
Abstract
Description
Claims (53)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US13/028,882 USRE45884E1 (en) | 2000-06-30 | 2011-02-16 | Chat interface with haptic feedback functionality |
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US09/608,129 US7159008B1 (en) | 2000-06-30 | 2000-06-30 | Chat interface with haptic feedback functionality |
US11/545,739 US7493365B2 (en) | 2000-06-30 | 2006-10-10 | Chat interface with haptic feedback functionality |
US13/028,882 USRE45884E1 (en) | 2000-06-30 | 2011-02-16 | Chat interface with haptic feedback functionality |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US11/545,739 Reissue US7493365B2 (en) | 2000-06-30 | 2006-10-10 | Chat interface with haptic feedback functionality |
Publications (1)
Publication Number | Publication Date |
---|---|
USRE45884E1 true USRE45884E1 (en) | 2016-02-09 |
Family
ID=24435161
Family Applications (3)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US09/608,129 Expired - Lifetime US7159008B1 (en) | 2000-06-30 | 2000-06-30 | Chat interface with haptic feedback functionality |
US11/545,739 Ceased US7493365B2 (en) | 2000-06-30 | 2006-10-10 | Chat interface with haptic feedback functionality |
US13/028,882 Expired - Fee Related USRE45884E1 (en) | 2000-06-30 | 2011-02-16 | Chat interface with haptic feedback functionality |
Family Applications Before (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US09/608,129 Expired - Lifetime US7159008B1 (en) | 2000-06-30 | 2000-06-30 | Chat interface with haptic feedback functionality |
US11/545,739 Ceased US7493365B2 (en) | 2000-06-30 | 2006-10-10 | Chat interface with haptic feedback functionality |
Country Status (6)
Country | Link |
---|---|
US (3) | US7159008B1 (en) |
EP (2) | EP1311966B1 (en) |
JP (6) | JP2004503004A (en) |
CN (2) | CN1434947A (en) |
AU (1) | AU2001277256A1 (en) |
WO (1) | WO2002003172A2 (en) |
Families Citing this family (198)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6429846B2 (en) | 1998-06-23 | 2002-08-06 | Immersion Corporation | Haptic feedback for touchpads and other touch controls |
US6822635B2 (en) * | 2000-01-19 | 2004-11-23 | Immersion Corporation | Haptic interface for laptop computers and other portable devices |
US7159008B1 (en) * | 2000-06-30 | 2007-01-02 | Immersion Corporation | Chat interface with haptic feedback functionality |
US8707185B2 (en) * | 2000-10-10 | 2014-04-22 | Addnclick, Inc. | Dynamic information management system and method for content delivery and sharing in content-, metadata- and viewer-based, live social networking among users concurrently engaged in the same and/or similar content |
US6963839B1 (en) | 2000-11-03 | 2005-11-08 | At&T Corp. | System and method of controlling sound in a multi-media communication application |
US20080040227A1 (en) * | 2000-11-03 | 2008-02-14 | At&T Corp. | System and method of marketing using a multi-media communication system |
US6990452B1 (en) | 2000-11-03 | 2006-01-24 | At&T Corp. | Method for sending multi-media messages using emoticons |
US7091976B1 (en) * | 2000-11-03 | 2006-08-15 | At&T Corp. | System and method of customizing animated entities for use in a multi-media communication application |
US7203648B1 (en) | 2000-11-03 | 2007-04-10 | At&T Corp. | Method for sending multi-media messages with customized audio |
US6976082B1 (en) | 2000-11-03 | 2005-12-13 | At&T Corp. | System and method for receiving multi-media messages |
US7133900B1 (en) * | 2001-07-06 | 2006-11-07 | Yahoo! Inc. | Sharing and implementing instant messaging environments |
FR2831428B1 (en) * | 2001-10-26 | 2004-09-03 | Univ Compiegne Tech | METHOD FOR ALLOWING AT LEAST ONE USER, PARTICULARLY A BLIND USER, TO PERCEIVE A SHAPE AND DEVICE FOR CARRYING OUT THE METHOD |
US7671861B1 (en) | 2001-11-02 | 2010-03-02 | At&T Intellectual Property Ii, L.P. | Apparatus and method of customizing animated entities for use in a multi-media communication application |
JP3733075B2 (en) * | 2002-02-07 | 2006-01-11 | 株式会社国際電気通信基礎技術研究所 | Interaction media system |
US9849372B2 (en) | 2012-09-28 | 2017-12-26 | Sony Interactive Entertainment Inc. | Method and apparatus for improving efficiency without increasing latency in emulation of a legacy application title |
US20030237093A1 (en) * | 2002-06-19 | 2003-12-25 | Marsh David J. | Electronic program guide systems and methods for handling multiple users |
US20040024822A1 (en) * | 2002-08-01 | 2004-02-05 | Werndorfer Scott M. | Apparatus and method for generating audio and graphical animations in an instant messaging environment |
WO2004012074A2 (en) * | 2002-07-29 | 2004-02-05 | Cerulean Studios, Llc | Apparatus and method for generating audio and graphical animations in an instant messaging environment |
US7275215B2 (en) | 2002-07-29 | 2007-09-25 | Cerulean Studios, Llc | System and method for managing contacts in an instant messaging environment |
AU2002950502A0 (en) * | 2002-07-31 | 2002-09-12 | E-Clips Intelligent Agent Technologies Pty Ltd | Animated messaging |
US7234117B2 (en) | 2002-08-28 | 2007-06-19 | Microsoft Corporation | System and method for shared integrated online social interaction |
US8037150B2 (en) | 2002-11-21 | 2011-10-11 | Aol Inc. | System and methods for providing multiple personas in a communications environment |
US7636755B2 (en) * | 2002-11-21 | 2009-12-22 | Aol Llc | Multiple avatar personalities |
US20060136630A1 (en) * | 2002-12-08 | 2006-06-22 | Immersion Corporation, A Delaware Corporation | Methods and systems for providing haptic messaging to handheld communication devices |
US8803795B2 (en) * | 2002-12-08 | 2014-08-12 | Immersion Corporation | Haptic communication devices |
US7779166B2 (en) | 2002-12-08 | 2010-08-17 | Immersion Corporation | Using haptic effects to enhance information content in communications |
US7913176B1 (en) | 2003-03-03 | 2011-03-22 | Aol Inc. | Applying access controls to communications with avatars |
US20070113181A1 (en) * | 2003-03-03 | 2007-05-17 | Blattner Patrick D | Using avatars to communicate real-time information |
US7908554B1 (en) | 2003-03-03 | 2011-03-15 | Aol Inc. | Modifying avatar behavior based on user action or mood |
US7484176B2 (en) * | 2003-03-03 | 2009-01-27 | Aol Llc, A Delaware Limited Liability Company | Reactive avatars |
US20070168863A1 (en) * | 2003-03-03 | 2007-07-19 | Aol Llc | Interacting avatars in an instant messaging communication session |
GB0307399D0 (en) * | 2003-03-31 | 2003-05-07 | British Telecomm | Sensory output devices |
US7363342B1 (en) * | 2003-07-08 | 2008-04-22 | Microsoft Corporation | Method and apparatus for providing web services in a collaborative computing system |
US8589517B2 (en) * | 2003-11-04 | 2013-11-19 | Verizon Business Global Llc | Systems and methods for providing self-compiling, peer-to-peer on-line gaming |
WO2005052719A2 (en) * | 2003-11-25 | 2005-06-09 | Looptv | Method and system for speeding up data |
US8874644B2 (en) | 2003-12-03 | 2014-10-28 | International Business Machines Corporation | Method, system, chat interface, and computer program product for comparing free time between instant message chat members |
US20060066569A1 (en) * | 2003-12-08 | 2006-03-30 | Immersion Corporation, A Delaware Corporation | Methods and systems for providing haptic messaging to handheld communication devices |
US7752270B2 (en) * | 2004-01-21 | 2010-07-06 | At&T Mobility Ii Llc | Linking sounds and emoticons |
US20050235032A1 (en) * | 2004-04-15 | 2005-10-20 | Mason Wallace R Iii | System and method for haptic based conferencing |
US20060015560A1 (en) * | 2004-05-11 | 2006-01-19 | Microsoft Corporation | Multi-sensory emoticons in a communication system |
US20060020967A1 (en) * | 2004-07-26 | 2006-01-26 | International Business Machines Corporation | Dynamic selection and interposition of multimedia files in real-time communications |
KR20060047890A (en) | 2004-10-01 | 2006-05-18 | 삼성전자주식회사 | Device and method for displaying event in wireless terminal |
EP1803228B1 (en) * | 2004-10-01 | 2019-07-10 | Samsung Electronics Co., Ltd. | Device and method for displaying event in wireless terminal |
US10171386B1 (en) * | 2004-10-06 | 2019-01-01 | Oracle International Corporation | Methods and systems for storing instant messaging messages |
US20060085515A1 (en) * | 2004-10-14 | 2006-04-20 | Kevin Kurtz | Advanced text analysis and supplemental content processing in an instant messaging environment |
US9652809B1 (en) | 2004-12-21 | 2017-05-16 | Aol Inc. | Using user profile information to determine an avatar and/or avatar characteristics |
US7707262B1 (en) * | 2004-12-28 | 2010-04-27 | Aol Llc | Negotiating content controls |
GB2422454A (en) * | 2005-01-22 | 2006-07-26 | Siemens Plc | A system for communicating user emotion |
US7599719B2 (en) * | 2005-02-14 | 2009-10-06 | John D. Patton | Telephone and telephone accessory signal generator and methods and devices using the same |
WO2007030603A2 (en) | 2005-09-08 | 2007-03-15 | Wms Gaming Inc. | Gaming machine having display with sensory feedback |
WO2007117418A2 (en) * | 2006-03-31 | 2007-10-18 | Wms Gaming Inc. | Portable wagering game with vibrational cues and feedback mechanism |
US20080036794A1 (en) * | 2006-08-11 | 2008-02-14 | Guy Weiser | System and method for personalized scrolling banner |
CN104656900A (en) * | 2006-09-13 | 2015-05-27 | 意美森公司 | Systems and methods for casino gaming haptics |
TWI319625B (en) * | 2006-11-30 | 2010-01-11 | Tpo Displays Corp | Image display system and manufacturing method of multi-gates thin film transistor |
CN100444087C (en) * | 2007-01-19 | 2008-12-17 | 姜志熹 | Method for displaying information on display screen based on force sense |
KR100860547B1 (en) * | 2007-03-02 | 2008-09-26 | 광주과학기술원 | Method and Apparatus for Authoring Tactile Information, and Computer Readable Medium Including the Method |
US8933891B2 (en) * | 2007-03-02 | 2015-01-13 | Lg Electronics Inc. | Terminal and method of controlling terminal |
KR101437159B1 (en) * | 2007-03-02 | 2014-09-11 | 엘지전자 주식회사 | Method and terminal for transmitting user's action |
US8315652B2 (en) * | 2007-05-18 | 2012-11-20 | Immersion Corporation | Haptically enabled messaging |
US8621348B2 (en) * | 2007-05-25 | 2013-12-31 | Immersion Corporation | Customizing haptic effects on an end user device |
US20090037826A1 (en) * | 2007-07-31 | 2009-02-05 | Christopher Lee Bennetts | Video conferencing system |
US20090037530A1 (en) * | 2007-07-31 | 2009-02-05 | Christopher Lee Bennetts | Media broadcasting system |
US20090037827A1 (en) * | 2007-07-31 | 2009-02-05 | Christopher Lee Bennetts | Video conferencing system and method |
US9019087B2 (en) * | 2007-10-16 | 2015-04-28 | Immersion Corporation | Synchronization of haptic effect data in a media stream |
US7911328B2 (en) * | 2007-11-21 | 2011-03-22 | The Guitammer Company | Capture and remote reproduction of haptic events in synchronous association with the video and audio capture and reproduction of those events |
US9274612B2 (en) | 2008-01-04 | 2016-03-01 | Tactus Technology, Inc. | User interface system |
US9063627B2 (en) | 2008-01-04 | 2015-06-23 | Tactus Technology, Inc. | User interface and methods |
US9588683B2 (en) | 2008-01-04 | 2017-03-07 | Tactus Technology, Inc. | Dynamic tactile interface |
US9128525B2 (en) | 2008-01-04 | 2015-09-08 | Tactus Technology, Inc. | Dynamic tactile interface |
US8922502B2 (en) | 2008-01-04 | 2014-12-30 | Tactus Technology, Inc. | User interface system |
US8243038B2 (en) | 2009-07-03 | 2012-08-14 | Tactus Technologies | Method for adjusting the user interface of a device |
US9430074B2 (en) | 2008-01-04 | 2016-08-30 | Tactus Technology, Inc. | Dynamic tactile interface |
US8922510B2 (en) | 2008-01-04 | 2014-12-30 | Tactus Technology, Inc. | User interface system |
US9423875B2 (en) | 2008-01-04 | 2016-08-23 | Tactus Technology, Inc. | Dynamic tactile interface with exhibiting optical dispersion characteristics |
US9552065B2 (en) | 2008-01-04 | 2017-01-24 | Tactus Technology, Inc. | Dynamic tactile interface |
US8570295B2 (en) | 2008-01-04 | 2013-10-29 | Tactus Technology, Inc. | User interface system |
US8947383B2 (en) | 2008-01-04 | 2015-02-03 | Tactus Technology, Inc. | User interface system and method |
US8207950B2 (en) * | 2009-07-03 | 2012-06-26 | Tactus Technologies | User interface enhancement system |
US8928621B2 (en) | 2008-01-04 | 2015-01-06 | Tactus Technology, Inc. | User interface system and method |
US20160187981A1 (en) | 2008-01-04 | 2016-06-30 | Tactus Technology, Inc. | Manual fluid actuator |
US8553005B2 (en) | 2008-01-04 | 2013-10-08 | Tactus Technology, Inc. | User interface system |
US8456438B2 (en) | 2008-01-04 | 2013-06-04 | Tactus Technology, Inc. | User interface system |
US9013417B2 (en) | 2008-01-04 | 2015-04-21 | Tactus Technology, Inc. | User interface system |
US8547339B2 (en) | 2008-01-04 | 2013-10-01 | Tactus Technology, Inc. | System and methods for raised touch screens |
US8179375B2 (en) * | 2008-01-04 | 2012-05-15 | Tactus Technology | User interface system and method |
US9298261B2 (en) | 2008-01-04 | 2016-03-29 | Tactus Technology, Inc. | Method for actuating a tactile interface layer |
US9720501B2 (en) | 2008-01-04 | 2017-08-01 | Tactus Technology, Inc. | Dynamic tactile interface |
US9612659B2 (en) | 2008-01-04 | 2017-04-04 | Tactus Technology, Inc. | User interface system |
US9557915B2 (en) | 2008-01-04 | 2017-01-31 | Tactus Technology, Inc. | Dynamic tactile interface |
US8154527B2 (en) | 2008-01-04 | 2012-04-10 | Tactus Technology | User interface system |
US9052790B2 (en) | 2008-01-04 | 2015-06-09 | Tactus Technology, Inc. | User interface and methods |
US20090210476A1 (en) * | 2008-02-19 | 2009-08-20 | Joseph Arie Levy | System and method for providing tangible feedback according to a context and personality state |
US8180296B2 (en) * | 2008-04-29 | 2012-05-15 | Immersion Corporation | Providing haptic effects to users in a short range wireless system |
KR101474963B1 (en) * | 2008-07-01 | 2014-12-19 | 엘지전자 주식회사 | Controlling a Mobile Terminal |
US20100005402A1 (en) * | 2008-07-01 | 2010-01-07 | International Business Machines Corporation | System and Apparatus for Whispering in Group Chats |
EP3206381A1 (en) | 2008-07-15 | 2017-08-16 | Immersion Corporation | Systems and methods for mapping message contents to virtual physical properties for vibrotactile messaging |
US8832201B2 (en) * | 2008-08-18 | 2014-09-09 | International Business Machines Corporation | Method, system and program product for providing selective enhanced privacy and control features to one or more portions of an electronic message |
KR101564314B1 (en) * | 2008-10-06 | 2015-11-02 | 삼성전자주식회사 | Method for inputting texts and display apparatus using the same |
US8004391B2 (en) | 2008-11-19 | 2011-08-23 | Immersion Corporation | Method and apparatus for generating mood-based haptic feedback |
US8458601B2 (en) | 2008-12-04 | 2013-06-04 | International Business Machines Corporation | System and method for item inquiry and information presentation via standard communication paths |
US9727139B2 (en) | 2008-12-12 | 2017-08-08 | Immersion Corporation | Method and apparatus for providing a haptic monitoring system using multiple sensors |
US20100152620A1 (en) * | 2008-12-12 | 2010-06-17 | Immersion Corporation | Method and Apparatus for Providing A Haptic Monitoring System Using Multiple Sensors |
WO2010078596A1 (en) | 2009-01-05 | 2010-07-08 | Tactus Technology, Inc. | User interface system |
WO2010078597A1 (en) | 2009-01-05 | 2010-07-08 | Tactus Technology, Inc. | User interface system |
US9588684B2 (en) | 2009-01-05 | 2017-03-07 | Tactus Technology, Inc. | Tactile interface for a computing device |
US8365081B1 (en) * | 2009-05-28 | 2013-01-29 | Amazon Technologies, Inc. | Embedding metadata within content |
US20110004692A1 (en) | 2009-07-01 | 2011-01-06 | Tom Occhino | Gathering Information about Connections in a Social Networking Service |
US8902050B2 (en) * | 2009-10-29 | 2014-12-02 | Immersion Corporation | Systems and methods for haptic augmentation of voice-to-text conversion |
WO2011087817A1 (en) | 2009-12-21 | 2011-07-21 | Tactus Technology | User interface system |
US9239623B2 (en) | 2010-01-05 | 2016-01-19 | Tactus Technology, Inc. | Dynamic tactile interface |
US8553859B1 (en) | 2010-02-03 | 2013-10-08 | Tal Lavian | Device and method for providing enhanced telephony |
US8548131B1 (en) | 2010-02-03 | 2013-10-01 | Tal Lavian | Systems and methods for communicating with an interactive voice response system |
US8879698B1 (en) | 2010-02-03 | 2014-11-04 | Tal Lavian | Device and method for providing enhanced telephony |
US8625756B1 (en) | 2010-02-03 | 2014-01-07 | Tal Lavian | Systems and methods for visual presentation and selection of IVR menu |
US8681951B1 (en) | 2010-02-03 | 2014-03-25 | Tal Lavian | Systems and methods for visual presentation and selection of IVR menu |
US8548135B1 (en) | 2010-02-03 | 2013-10-01 | Tal Lavian | Systems and methods for visual presentation and selection of IVR menu |
US8406388B2 (en) | 2011-07-18 | 2013-03-26 | Zvi Or-Bach | Systems and methods for visual presentation and selection of IVR menu |
US8572303B2 (en) | 2010-02-03 | 2013-10-29 | Tal Lavian | Portable universal communication device |
US8687777B1 (en) | 2010-02-03 | 2014-04-01 | Tal Lavian | Systems and methods for visual presentation and selection of IVR menu |
US8537989B1 (en) | 2010-02-03 | 2013-09-17 | Tal Lavian | Device and method for providing enhanced telephony |
US8594280B1 (en) | 2010-02-03 | 2013-11-26 | Zvi Or-Bach | Systems and methods for visual presentation and selection of IVR menu |
US9001819B1 (en) | 2010-02-18 | 2015-04-07 | Zvi Or-Bach | Systems and methods for visual presentation and selection of IVR menu |
US8903073B2 (en) | 2011-07-20 | 2014-12-02 | Zvi Or-Bach | Systems and methods for visual presentation and selection of IVR menu |
US8619035B2 (en) | 2010-02-10 | 2013-12-31 | Tactus Technology, Inc. | Method for assisting user input to a device |
WO2011112984A1 (en) | 2010-03-11 | 2011-09-15 | Tactus Technology | User interface system |
WO2011133605A1 (en) | 2010-04-19 | 2011-10-27 | Tactus Technology | Method of actuating a tactile interface layer |
EP2561424B1 (en) * | 2010-04-23 | 2019-02-20 | Immersion Corporation | Systems and methods for providing haptic effects |
US9715275B2 (en) * | 2010-04-26 | 2017-07-25 | Nokia Technologies Oy | Apparatus, method, computer program and user interface |
KR101668118B1 (en) * | 2010-07-23 | 2016-10-21 | 삼성전자주식회사 | Apparatus and method for transmitting/receiving remote user interface data in a remote user interface system |
US8554253B2 (en) | 2010-08-26 | 2013-10-08 | John L. Rogitz | Telephone messaging privacy |
KR20140037011A (en) | 2010-10-20 | 2014-03-26 | 택투스 테크놀로지, 아이엔씨. | User interface system |
US9380145B2 (en) * | 2010-11-05 | 2016-06-28 | Qualcomm Incorporated | Dynamic tapping force feedback for mobile devices |
US8215995B1 (en) * | 2011-01-06 | 2012-07-10 | Hon Hai Precision Ind. Co., Ltd. | Connector attached to a bracket and mounted in a cutout in a substrate |
US20120302323A1 (en) | 2011-05-23 | 2012-11-29 | Wms Gaming Inc. | Haptic gaming chairs and wagering game systems and machines with a haptic gaming chair |
US9142083B2 (en) | 2011-06-13 | 2015-09-22 | Bally Gaming, Inc. | Convertible gaming chairs and wagering game systems and machines with a convertible gaming chair |
US9773391B1 (en) * | 2011-08-18 | 2017-09-26 | Fauxsee Innovations, Llc | Object detection device |
US9762719B2 (en) * | 2011-09-09 | 2017-09-12 | Qualcomm Incorporated | Systems and methods to enhance electronic communications with emotional context |
US20130227409A1 (en) * | 2011-12-07 | 2013-08-29 | Qualcomm Incorporated | Integrating sensation functionalities into social networking services and applications |
US20130227411A1 (en) * | 2011-12-07 | 2013-08-29 | Qualcomm Incorporated | Sensation enhanced messaging |
US8867708B1 (en) | 2012-03-02 | 2014-10-21 | Tal Lavian | Systems and methods for visual presentation and selection of IVR menu |
US8731148B1 (en) | 2012-03-02 | 2014-05-20 | Tal Lavian | Systems and methods for visual presentation and selection of IVR menu |
US8767945B2 (en) * | 2012-03-26 | 2014-07-01 | Avaya Inc. | IM to phone escalation for customer support |
US20130311881A1 (en) * | 2012-05-16 | 2013-11-21 | Immersion Corporation | Systems and Methods for Haptically Enabled Metadata |
US9891709B2 (en) * | 2012-05-16 | 2018-02-13 | Immersion Corporation | Systems and methods for content- and context specific haptic effects using predefined haptic effects |
CN103516867B (en) * | 2012-06-20 | 2019-01-22 | 腾讯科技(深圳)有限公司 | Mobile device call method, device and phone system |
US9694276B2 (en) | 2012-06-29 | 2017-07-04 | Sony Interactive Entertainment Inc. | Pre-loading translated code in cloud based emulated applications |
US9248374B2 (en) | 2012-06-29 | 2016-02-02 | Sony Computer Entertainment Inc. | Replay and resumption of suspended game |
US9623327B2 (en) * | 2012-06-29 | 2017-04-18 | Sony Interactive Entertainment Inc. | Determining triggers for cloud-based emulated games |
US9925468B2 (en) | 2012-06-29 | 2018-03-27 | Sony Interactive Entertainment Inc. | Suspending state of cloud-based legacy applications |
US9656163B2 (en) | 2012-06-29 | 2017-05-23 | Sony Interactive Entertainment Inc. | Haptic enhancements for emulated video game not originally designed with haptic capabilities |
US9245428B2 (en) | 2012-08-02 | 2016-01-26 | Immersion Corporation | Systems and methods for haptic remote control gaming |
US10406429B2 (en) | 2012-08-29 | 2019-09-10 | Sony Interactive Entertainment, LLC | User-based mini-game generation and distribution |
JP6071372B2 (en) * | 2012-09-21 | 2017-02-01 | キヤノン株式会社 | Electronic device and control method of electronic device |
US9405417B2 (en) | 2012-09-24 | 2016-08-02 | Tactus Technology, Inc. | Dynamic tactile interface and methods |
WO2014047656A2 (en) | 2012-09-24 | 2014-03-27 | Tactus Technology, Inc. | Dynamic tactile interface and methods |
EP2901256B1 (en) | 2012-09-25 | 2021-02-24 | Nokia Technologies Oy | Method and display device with tactile feedback |
US9707476B2 (en) | 2012-09-28 | 2017-07-18 | Sony Interactive Entertainment Inc. | Method for creating a mini-game |
US20140092087A1 (en) | 2012-09-28 | 2014-04-03 | Takayuki Kazama | Adaptive load balancing in software emulation of gpu hardware |
US11013993B2 (en) | 2012-09-28 | 2021-05-25 | Sony Interactive Entertainment Inc. | Pre-loading translated code in cloud based emulated applications |
US10410180B2 (en) * | 2012-11-19 | 2019-09-10 | Oath Inc. | System and method for touch-based communications |
US8754757B1 (en) * | 2013-03-05 | 2014-06-17 | Immersion Corporation | Automatic fitting of haptic effects |
US9866924B2 (en) * | 2013-03-14 | 2018-01-09 | Immersion Corporation | Systems and methods for enhanced television interaction |
US9258012B2 (en) | 2013-03-15 | 2016-02-09 | Sony Computer Entertainment Inc. | Compression of state information for data transfer over cloud-based networks |
US8918339B2 (en) * | 2013-03-15 | 2014-12-23 | Facebook, Inc. | Associating an indication of user emotional reaction with content items presented by a social networking system |
US9672647B2 (en) * | 2013-05-23 | 2017-06-06 | Adobe Systems Incorporated | Image effect extraction |
US9557813B2 (en) | 2013-06-28 | 2017-01-31 | Tactus Technology, Inc. | Method for reducing perceived optical distortion |
CN103369477B (en) * | 2013-07-02 | 2016-12-07 | 华为技术有限公司 | Display media method, device, client, graphical control display packing and device |
US9576445B2 (en) | 2013-09-06 | 2017-02-21 | Immersion Corp. | Systems and methods for generating haptic effects associated with an envelope in audio signals |
US9711014B2 (en) | 2013-09-06 | 2017-07-18 | Immersion Corporation | Systems and methods for generating haptic effects associated with transitions in audio signals |
US9443401B2 (en) | 2013-09-06 | 2016-09-13 | Immersion Corporation | Automatic remote sensing and haptic conversion system |
US9652945B2 (en) | 2013-09-06 | 2017-05-16 | Immersion Corporation | Method and system for providing haptic effects based on information complementary to multimedia content |
US9619980B2 (en) | 2013-09-06 | 2017-04-11 | Immersion Corporation | Systems and methods for generating haptic effects associated with audio signals |
US20160227042A1 (en) * | 2014-03-18 | 2016-08-04 | Gubagoo, Inc. | Systems and methods for call backup and takeover using web and mobile interfaces |
US9542801B1 (en) | 2014-04-28 | 2017-01-10 | Bally Gaming, Inc. | Wearable wagering game system and methods |
WO2016043570A1 (en) * | 2014-09-19 | 2016-03-24 | 삼성전자 주식회사 | Terminal device, method for driving terminal device, and computer readable recording medium |
US9858751B2 (en) | 2014-09-26 | 2018-01-02 | Bally Gaming, Inc. | Wagering game wearables |
US20160189427A1 (en) * | 2014-12-31 | 2016-06-30 | Immersion Corporation | Systems and methods for generating haptically enhanced objects for augmented and virtual reality applications |
US9619034B2 (en) | 2015-02-25 | 2017-04-11 | Immersion Corporation | Overlaying of haptic effects |
KR20160105321A (en) * | 2015-02-27 | 2016-09-06 | 임머숀 코퍼레이션 | Generating actions based on a user's mood |
US10613629B2 (en) | 2015-03-27 | 2020-04-07 | Chad Laurendeau | System and method for force feedback interface devices |
EP3292523A4 (en) * | 2015-05-06 | 2018-03-14 | Snap Inc. | Systems and methods for ephemeral group chat |
KR20160139132A (en) * | 2015-05-26 | 2016-12-07 | 삼성전자주식회사 | Electronic device and method for information processing based on context in the electronic device |
GB2543358A (en) * | 2015-10-16 | 2017-04-19 | Sony Computer Entertainment Inc | Input device and method, entertainment system and control method |
US10587542B2 (en) * | 2015-11-13 | 2020-03-10 | Sony Corporation | Communication system and storage medium for transmitting physical expression information |
US10200332B2 (en) | 2015-12-14 | 2019-02-05 | Immersion Corporation | Delivery of haptics to select recipients of a message |
KR101928550B1 (en) * | 2016-04-21 | 2018-12-12 | 주식회사 씨케이머티리얼즈랩 | Method and device for supplying tactile message |
WO2017183821A1 (en) * | 2016-04-21 | 2017-10-26 | 주식회사 씨케이머티리얼즈랩 | Method and apparatus for providing tactile message |
US11112963B2 (en) | 2016-05-18 | 2021-09-07 | Apple Inc. | Devices, methods, and graphical user interfaces for messaging |
KR20240023200A (en) * | 2016-05-18 | 2024-02-20 | 애플 인크. | Applying acknowledgement of options in a graphical messaging user interface |
US10368208B2 (en) | 2016-06-12 | 2019-07-30 | Apple Inc. | Layers in messaging applications |
KR101913616B1 (en) | 2016-12-27 | 2018-10-31 | 주식회사 카카오 | Instant message service method and user device for performing instant messaging service method for secret message |
US10572016B2 (en) | 2018-03-06 | 2020-02-25 | Microsoft Technology Licensing, Llc | Spatialized haptic device force feedback |
CN112925418A (en) * | 2018-08-02 | 2021-06-08 | 创新先进技术有限公司 | Man-machine interaction method and device |
CN109542624B (en) * | 2018-11-23 | 2021-09-28 | 中国农业银行股份有限公司 | Resource allocation method and device for application change |
US10834543B2 (en) * | 2018-11-26 | 2020-11-10 | International Business Machines Corporation | Creating a social group with mobile phone vibration |
FR3100353B1 (en) * | 2019-09-03 | 2022-01-07 | Hap2U | Method and device for producing a click-button effect on a haptic interface |
US11358054B2 (en) | 2020-02-18 | 2022-06-14 | Electronic Arts Inc. | Systems and methods for transcribing user interface elements of a game application into haptic feedback |
JP7062248B1 (en) | 2021-12-17 | 2022-05-06 | 17Live株式会社 | Computer programs, terminals and methods |
Citations (127)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US3157853A (en) | 1957-12-06 | 1964-11-17 | Hirsch Joseph | Tactile communication system |
US3220121A (en) | 1962-07-08 | 1965-11-30 | Communications Patents Ltd | Ground-based flight training or simulating apparatus |
US3497668A (en) | 1966-08-25 | 1970-02-24 | Joseph Hirsch | Tactile control system |
US3517446A (en) | 1967-04-19 | 1970-06-30 | Singer General Precision | Vehicle trainer controls and control loading |
US3902687A (en) | 1973-06-25 | 1975-09-02 | Robert E Hightower | Aircraft indicator system |
US3903614A (en) | 1970-03-27 | 1975-09-09 | Singer Co | Apparatus for simulating aircraft control loading |
US4160508A (en) | 1977-08-19 | 1979-07-10 | Nasa | Controller arm for a remotely related slave arm |
US4236325A (en) | 1978-12-26 | 1980-12-02 | The Singer Company | Simulator control loading inertia compensator |
US4513235A (en) | 1982-01-22 | 1985-04-23 | British Aerospace Public Limited Company | Control apparatus |
US4581491A (en) | 1984-05-04 | 1986-04-08 | Research Corporation | Wearable tactile sensory aid providing information on voice pitch and intonation patterns |
US4599070A (en) | 1981-07-29 | 1986-07-08 | Control Interface Company Limited | Aircraft simulator and simulated control system therefor |
US4708656A (en) | 1985-11-11 | 1987-11-24 | Fokker B.V. | Simulator of mechanical properties of a steering system |
US4713007A (en) | 1985-10-11 | 1987-12-15 | Alban Eugene P | Aircraft controls simulator |
US4891764A (en) | 1985-12-06 | 1990-01-02 | Tensor Development Inc. | Program controlled force measurement and control system |
EP0349086A1 (en) | 1988-06-29 | 1990-01-03 | Stork Kwant B.V. | Control system |
US4930770A (en) | 1988-12-01 | 1990-06-05 | Baker Norman A | Eccentrically loaded computerized positive/negative exercise machine |
US4934694A (en) | 1985-12-06 | 1990-06-19 | Mcintosh James L | Computer controlled exercise system |
US4938483A (en) | 1987-11-04 | 1990-07-03 | M. H. Segan & Company, Inc. | Multi-vehicle interactive toy system |
JPH02185278A (en) | 1989-01-12 | 1990-07-19 | Taito Corp | Light beam gun shooting game device |
WO1991002313A1 (en) | 1989-08-03 | 1991-02-21 | International Business Machines Corporation | Data processing network |
GB2235310A (en) | 1989-06-09 | 1991-02-27 | Celco Limited | Control and display of a plurality of channels |
US5019761A (en) | 1989-02-21 | 1991-05-28 | Kraft Brett W | Force feedback control for backhoe |
US5022407A (en) | 1990-01-24 | 1991-06-11 | Topical Testing, Inc. | Apparatus for automated tactile testing |
US5035242A (en) | 1990-04-16 | 1991-07-30 | David Franklin | Method and apparatus for sound responsive tactile stimulation of deaf individuals |
US5038089A (en) | 1988-03-23 | 1991-08-06 | The United States Of America As Represented By The Administrator Of The National Aeronautics And Space Administration | Synchronized computational architecture for generalized bilateral control of robot arms |
US5078152A (en) | 1985-06-23 | 1992-01-07 | Loredan Biomedical, Inc. | Method for diagnosis and/or training of proprioceptor feedback capabilities in a muscle and joint system of a human patient |
JPH048381Y2 (en) | 1986-07-10 | 1992-03-03 | ||
US5186695A (en) | 1989-02-03 | 1993-02-16 | Loredan Biomedical, Inc. | Apparatus for controlled exercise and diagnosis of human performance |
US5208745A (en) | 1988-07-25 | 1993-05-04 | Electric Power Research Institute | Multimedia interface and method for computer system |
US5212473A (en) | 1991-02-21 | 1993-05-18 | Typeright Keyboard Corp. | Membrane keyboard and method of using same |
JPH05192449A (en) | 1992-01-20 | 1993-08-03 | Taito Corp | Video type rifle-shooting battle game machine and its control method |
EP0326439B1 (en) | 1988-01-29 | 1993-08-04 | British Aerospace Public Limited Company | Control apparatus |
US5240417A (en) | 1991-03-14 | 1993-08-31 | Atari Games Corporation | System and method for bicycle riding simulation |
US5271290A (en) | 1991-10-29 | 1993-12-21 | United Kingdom Atomic Energy Authority | Actuator assembly |
US5275174A (en) | 1985-10-30 | 1994-01-04 | Cook Jonathan A | Repetitive strain injury assessment |
US5299810A (en) | 1991-03-21 | 1994-04-05 | Atari Games Corporation | Vehicle simulator including cross-network feedback |
US5309140A (en) | 1991-11-26 | 1994-05-03 | The United States Of America As Represented By The Secretary Of The Navy | Feedback system for remotely operated vehicles |
US5334027A (en) | 1991-02-25 | 1994-08-02 | Terry Wherlock | Big game fish training and exercise device and method |
WO1994025923A1 (en) | 1993-04-30 | 1994-11-10 | Novadigm, Inc. | Method and apparatus for enterprise desktop management |
JPH0724147Y2 (en) | 1989-12-28 | 1995-06-05 | 株式会社平和 | Distance control device for pachinko machines |
US5466213A (en) | 1993-07-06 | 1995-11-14 | Massachusetts Institute Of Technology | Interactive robotic therapist |
US5547382A (en) | 1990-06-28 | 1996-08-20 | Honda Giken Kogyo Kabushiki Kaisha | Riding simulation system for motorcycles |
US5555894A (en) | 1993-05-11 | 1996-09-17 | Matsushita Electric Industrial Co., Ltd. | Force sensation exhibiting device, data input device and data input equipment |
US5629594A (en) | 1992-12-02 | 1997-05-13 | Cybernet Systems Corporation | Force feedback system |
JPH09138767A (en) | 1995-11-14 | 1997-05-27 | Fujitsu Ten Ltd | Communication equipment for feeling expression |
US5690582A (en) | 1993-02-02 | 1997-11-25 | Tectrix Fitness Equipment, Inc. | Interactive exercise apparatus |
US5695400A (en) | 1996-01-30 | 1997-12-09 | Boxer Jam Productions | Method of managing multi-player game playing over a network |
US5719561A (en) | 1995-10-25 | 1998-02-17 | Gilbert R. Gonzales | Tactile communication device and method |
US5721763A (en) | 1996-01-31 | 1998-02-24 | At&T Corp | Method for providing information during a chat session |
US5734373A (en) | 1993-07-16 | 1998-03-31 | Immersion Human Interface Corporation | Method and apparatus for controlling force feedback interface systems utilizing a host computer |
US5764916A (en) | 1996-09-27 | 1998-06-09 | Ichat, Inc. | Method and apparatus for real time communication over a computer network |
US5766016A (en) | 1994-11-14 | 1998-06-16 | Georgia Tech Research Corporation | Surgical simulator and method for simulating surgical procedure |
EP0655301B1 (en) | 1993-11-15 | 1998-06-17 | Asea Brown Boveri Ab | Method and device for calibration of movement axes of an industrial robot |
US5785630A (en) | 1993-02-02 | 1998-07-28 | Tectrix Fitness Equipment, Inc. | Interactive exercise apparatus |
JPH10200882A (en) | 1997-01-10 | 1998-07-31 | Nippon Telegr & Teleph Corp <Ntt> | Low bit rate image communication equipment and communication method |
US5818836A (en) | 1995-08-09 | 1998-10-06 | Duval; Stephen C. | Method and apparatus for anonymous voice communication using an online data service |
GB2325766A (en) | 1997-04-11 | 1998-12-02 | Samsung Electronics Co Ltd | A version management system |
US5880731A (en) | 1995-12-14 | 1999-03-09 | Microsoft Corporation | Use of avatars with automatic gesturing and bounded interaction in on-line chat session |
US5884029A (en) | 1996-11-14 | 1999-03-16 | International Business Machines Corporation | User interaction with intelligent virtual objects, avatars, which interact with other avatars controlled by different users |
US5889670A (en) | 1991-10-24 | 1999-03-30 | Immersion Corporation | Method and apparatus for tactilely responsive user interface |
US5907677A (en) | 1996-08-23 | 1999-05-25 | Ecall Inc. | Method for establishing anonymous communication links |
US5933599A (en) | 1995-07-17 | 1999-08-03 | Microsoft Corporation | Apparatus for presenting the content of an interactive on-line network |
US5943648A (en) | 1996-04-25 | 1999-08-24 | Lernout & Hauspie Speech Products N.V. | Speech signal distribution system providing supplemental parameter associated data |
US5956484A (en) | 1995-12-13 | 1999-09-21 | Immersion Corporation | Method and apparatus for providing force feedback over a computer network |
US5963217A (en) | 1996-11-18 | 1999-10-05 | 7Thstreet.Com, Inc. | Network conference system using limited bandwidth to generate locally animated displays |
WO1999040504A9 (en) | 1998-02-03 | 1999-10-21 | Inmotion Technologies Ltd | System and method for vibro generations |
US5973678A (en) | 1997-08-29 | 1999-10-26 | Ford Global Technologies, Inc. | Method and system for manipulating a three-dimensional object utilizing a force feedback interface |
US5978467A (en) | 1997-04-11 | 1999-11-02 | Walker Asset Management Limited Partnership | Method and apparatus for enabling interaction between callers with calls positioned in a queue |
US5983190A (en) | 1997-05-19 | 1999-11-09 | Microsoft Corporation | Client server animation system for managing interactive user interface characters |
US5987503A (en) | 1996-06-28 | 1999-11-16 | Fujitsu Limited | System and method for displaying an electronic mail containing a keyword detected in a chat session message |
US6028593A (en) | 1995-12-01 | 2000-02-22 | Immersion Corporation | Method and apparatus for providing simulated physical interactions within computer generated environments |
WO2000010099B1 (en) | 1998-08-17 | 2000-03-30 | Net Talk Inc | Computer architecture and process for audio conferencing over local and global networks including internets and intranets |
US6046726A (en) | 1994-09-07 | 2000-04-04 | U.S. Philips Corporation | Virtual workspace with user-programmable tactile feedback |
US6047356A (en) | 1994-04-18 | 2000-04-04 | Sonic Solutions | Method of dynamically allocating network node memory's partitions for caching distributed files |
EP0997177A2 (en) | 1998-10-30 | 2000-05-03 | Fujitsu Limited | Information processing apparatus and pseudo biological equipment |
US6076100A (en) | 1997-11-17 | 2000-06-13 | Microsoft Corporation | Server-side chat monitor |
US6108704A (en) | 1995-09-25 | 2000-08-22 | Netspeak Corporation | Point-to-point internet protocol |
US6111577A (en) | 1996-04-04 | 2000-08-29 | Massachusetts Institute Of Technology | Method and apparatus for determining forces to be applied to a user through a haptic interface |
US6154773A (en) | 1997-04-15 | 2000-11-28 | Cddb, Inc. | Network delivery of interactive entertainment complementing audio recordings |
US6161126A (en) | 1995-12-13 | 2000-12-12 | Immersion Corporation | Implementing force feedback over the World Wide Web and other computer networks |
US6166732A (en) | 1998-02-24 | 2000-12-26 | Microsoft Corporation | Distributed object oriented multi-user domain with multimedia presentations |
US6169540B1 (en) | 1995-12-01 | 2001-01-02 | Immersion Corporation | Method and apparatus for designing force sensations in force feedback applications |
US6175954B1 (en) | 1997-10-30 | 2001-01-16 | Fuji Xerox Co., Ltd. | Computer programming using tangible user interface where physical icons (phicons) indicate: beginning and end of statements and program constructs; statements generated with re-programmable phicons and stored |
US6219045B1 (en) | 1995-11-13 | 2001-04-17 | Worlds, Inc. | Scalable virtual world chat client-server system |
US6219034B1 (en) | 1998-02-23 | 2001-04-17 | Kristofer E. Elbing | Tactile computer interface |
US6249806B1 (en) | 1998-04-03 | 2001-06-19 | Fujitsu Limited | Apparatus and method for providing information about two-way computer communication services |
US6252579B1 (en) | 1997-08-23 | 2001-06-26 | Immersion Corporation | Interface device and method for providing enhanced cursor control with force feedback |
US6256663B1 (en) | 1999-01-22 | 2001-07-03 | Greenfield Online, Inc. | System and method for conducting focus groups using remotely loaded participants over a computer network |
US6281651B1 (en) | 1997-11-03 | 2001-08-28 | Immersion Corporation | Haptic pointing devices |
US6292174B1 (en) | 1997-08-23 | 2001-09-18 | Immersion Corporation | Enhanced cursor control using limited-workspace force feedback devices |
US20010044725A1 (en) | 1996-11-19 | 2001-11-22 | Koichi Matsuda | Information processing apparatus, an information processing method, and a medium for use in a three-dimensional virtual reality space sharing system |
US6329994B1 (en) | 1996-03-15 | 2001-12-11 | Zapa Digital Arts Ltd. | Programmable computer graphic objects |
US6339754B1 (en) | 1995-02-14 | 2002-01-15 | America Online, Inc. | System for automated translation of speech |
US6342880B2 (en) | 1995-09-27 | 2002-01-29 | Immersion Corporation | Force feedback system including multiple force processors |
US6347307B1 (en) | 1999-06-14 | 2002-02-12 | Integral Development Corp. | System and method for conducting web-based financial transactions in capital markets |
US6349301B1 (en) | 1998-02-24 | 2002-02-19 | Microsoft Corporation | Virtual environment bystander updating in client server architecture |
US6393461B1 (en) | 1998-02-27 | 2002-05-21 | Fujitsu Limited | Communication management system for a chat system |
US6396509B1 (en) | 1998-02-21 | 2002-05-28 | Koninklijke Philips Electronics N.V. | Attention-based interaction in a virtual environment |
US6421048B1 (en) | 1998-07-17 | 2002-07-16 | Sensable Technologies, Inc. | Systems and methods for interacting with virtual objects in a haptic virtual reality environment |
US6422941B1 (en) | 1994-09-21 | 2002-07-23 | Craig Thorner | Universal tactile feedback system for computer video games and simulations |
US6425764B1 (en) | 1997-06-09 | 2002-07-30 | Ralph J. Lamson | Virtual reality immersion therapy for treating psychological, psychiatric, medical, educational and self-help problems |
US6429846B2 (en) | 1998-06-23 | 2002-08-06 | Immersion Corporation | Haptic feedback for touchpads and other touch controls |
US6442590B1 (en) | 1999-05-27 | 2002-08-27 | Yodlee.Com, Inc. | Method and apparatus for a site-sensitive interactive chat network |
US6459892B2 (en) | 2000-02-14 | 2002-10-01 | Motorola, Inc. | Method for processing chat messages in a wireless chat device |
US6496200B1 (en) * | 1999-11-02 | 2002-12-17 | Interval Research Corp. | Flexible variation of haptic interface resolution |
US6519771B1 (en) | 1999-12-14 | 2003-02-11 | Steven Ericsson Zenith | System for interactive chat without a keyboard |
US6523022B1 (en) | 1997-06-09 | 2003-02-18 | Allen Hobbs | Method and apparatus for selectively augmenting retrieved information from a network resource |
US6539218B2 (en) | 1996-12-27 | 2003-03-25 | Hitachi, Ltd. | Message transmitter and response message transmitting method in cellular mobile telephone apparatus and recording medium recording program for executing the method |
US6546390B1 (en) | 1999-06-11 | 2003-04-08 | Abuzz Technologies, Inc. | Method and apparatus for evaluating relevancy of messages to users |
US6559845B1 (en) | 1999-06-11 | 2003-05-06 | Pulse Entertainment | Three dimensional animation system and method |
US6563487B2 (en) | 1998-06-23 | 2003-05-13 | Immersion Corporation | Haptic feedback for directional control pads |
US6563503B1 (en) | 1999-05-07 | 2003-05-13 | Nintendo Co., Ltd. | Object modeling for computer simulation and animation |
US6630944B1 (en) | 1999-03-19 | 2003-10-07 | Fujitsu Limited | Display control method and device |
US6658010B1 (en) * | 1996-07-25 | 2003-12-02 | Hybrid Networks, Inc. | High-speed internet access system |
US6677858B1 (en) | 1999-02-26 | 2004-01-13 | Reveo, Inc. | Internet-based method of and system for monitoring space-time coordinate information and biophysiological state information collected from an animate object along a course through the space-time continuum |
US6678720B1 (en) | 1999-07-29 | 2004-01-13 | Fujitsu Limited | Chat system and method for delivering additional information via another independent network |
US6693626B1 (en) | 1999-12-07 | 2004-02-17 | Immersion Corporation | Haptic feedback using a keyboard device |
US6711264B1 (en) | 1998-10-29 | 2004-03-23 | Fujitsu Limited | Security improvement method and security system |
US6742116B1 (en) | 1998-09-30 | 2004-05-25 | Fujitsu Limited | Security method, security software and security system for electronic communications |
US6755743B1 (en) | 1999-12-08 | 2004-06-29 | Kabushiki Kaisha Sega Enterprises | Communication game system and processing method thereof |
US20040125120A1 (en) | 2001-06-08 | 2004-07-01 | Michael Weiner | Method and apparatus for interactive transmission and reception of tactile information |
US6760751B1 (en) | 1996-12-20 | 2004-07-06 | Sony Corporation | Method and apparatus for automatic sending of E-mail and automatic sending control program supplying medium |
US6763371B1 (en) * | 1999-05-10 | 2004-07-13 | Telefonaktiebolaget Lm Ericsson (Publ) | Method and apparatus for collaborative communication in a communication network |
US6859819B1 (en) | 1995-12-13 | 2005-02-22 | Immersion Corporation | Force feedback enabled over a computer network |
US6965868B1 (en) * | 1999-08-03 | 2005-11-15 | Michael David Bednarek | System and method for promoting commerce, including sales agent assisted commerce, in a networked economy |
US7084867B1 (en) * | 1999-04-02 | 2006-08-01 | Massachusetts Institute Of Technology | Haptic interface system for collision detection and applications therefore |
US7222228B1 (en) * | 2000-06-14 | 2007-05-22 | Netwolves Corporation | System and method for secure management or remote systems |
Family Cites Families (14)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS643664A (en) | 1987-06-26 | 1989-01-09 | Hitachi Ltd | Laser beam marking device |
JP2926721B2 (en) | 1988-10-20 | 1999-07-28 | スズキ株式会社 | Stabilizer mounting structure |
JPH047371A (en) | 1990-04-25 | 1992-01-10 | Canon Inc | Ink for image recording |
JP2812598B2 (en) | 1992-01-21 | 1998-10-22 | 株式会社日立ビルシステム | Equipment lifting device in hoistway |
US5739811A (en) | 1993-07-16 | 1998-04-14 | Immersion Human Interface Corporation | Method and apparatus for controlling human-computer interface systems providing force feedback |
US6160489A (en) | 1994-06-23 | 2000-12-12 | Motorola, Inc. | Wireless communication device adapted to generate a plurality of distinctive tactile alert patterns |
US6166723A (en) | 1995-11-17 | 2000-12-26 | Immersion Corporation | Mouse interface device providing force feedback |
US6862625B1 (en) * | 1996-09-27 | 2005-03-01 | Avaya Technology Corp. | Method and apparatus for real time network communication |
GB2324627A (en) * | 1997-03-04 | 1998-10-28 | Talkway Inc | Interface for computer discussion technologies |
EP0866592A3 (en) | 1997-03-20 | 1999-06-16 | Nortel Networks Corporation | Personal communication device and call process status signalling method |
US6211861B1 (en) | 1998-06-23 | 2001-04-03 | Immersion Corporation | Tactile mouse device |
JP2000163337A (en) * | 1998-11-27 | 2000-06-16 | Kyocera Corp | Electronic mail transmission system |
JP2001265703A (en) * | 1999-12-10 | 2001-09-28 | Sega Corp | Electronic document transmitting/receiving system |
US7159008B1 (en) * | 2000-06-30 | 2007-01-02 | Immersion Corporation | Chat interface with haptic feedback functionality |
-
2000
- 2000-06-30 US US09/608,129 patent/US7159008B1/en not_active Expired - Lifetime
-
2001
- 2001-06-20 EP EP01955050A patent/EP1311966B1/en not_active Expired - Lifetime
- 2001-06-20 AU AU2001277256A patent/AU2001277256A1/en not_active Abandoned
- 2001-06-20 JP JP2002508173A patent/JP2004503004A/en active Pending
- 2001-06-20 EP EP11167367.9A patent/EP2372496A3/en not_active Withdrawn
- 2001-06-20 CN CN01810866A patent/CN1434947A/en active Pending
- 2001-06-20 WO PCT/US2001/041099 patent/WO2002003172A2/en active Application Filing
- 2001-06-20 CN CN2008100836520A patent/CN101303622B/en not_active Expired - Fee Related
-
2006
- 2006-10-10 US US11/545,739 patent/US7493365B2/en not_active Ceased
-
2010
- 2010-11-22 JP JP2010260419A patent/JP5543902B2/en not_active Expired - Fee Related
-
2011
- 2011-02-16 US US13/028,882 patent/USRE45884E1/en not_active Expired - Fee Related
-
2012
- 2012-04-27 JP JP2012103375A patent/JP5828801B2/en not_active Expired - Fee Related
-
2014
- 2014-01-27 JP JP2014012553A patent/JP6161549B2/en not_active Expired - Fee Related
-
2016
- 2016-09-09 JP JP2016176823A patent/JP6552114B2/en not_active Expired - Lifetime
-
2018
- 2018-01-09 JP JP2018001319A patent/JP2018049669A/en active Pending
Patent Citations (134)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US3157853A (en) | 1957-12-06 | 1964-11-17 | Hirsch Joseph | Tactile communication system |
US3220121A (en) | 1962-07-08 | 1965-11-30 | Communications Patents Ltd | Ground-based flight training or simulating apparatus |
US3497668A (en) | 1966-08-25 | 1970-02-24 | Joseph Hirsch | Tactile control system |
US3517446A (en) | 1967-04-19 | 1970-06-30 | Singer General Precision | Vehicle trainer controls and control loading |
US3903614A (en) | 1970-03-27 | 1975-09-09 | Singer Co | Apparatus for simulating aircraft control loading |
US3902687A (en) | 1973-06-25 | 1975-09-02 | Robert E Hightower | Aircraft indicator system |
US4160508A (en) | 1977-08-19 | 1979-07-10 | Nasa | Controller arm for a remotely related slave arm |
US4236325A (en) | 1978-12-26 | 1980-12-02 | The Singer Company | Simulator control loading inertia compensator |
US4599070A (en) | 1981-07-29 | 1986-07-08 | Control Interface Company Limited | Aircraft simulator and simulated control system therefor |
US4513235A (en) | 1982-01-22 | 1985-04-23 | British Aerospace Public Limited Company | Control apparatus |
US4581491A (en) | 1984-05-04 | 1986-04-08 | Research Corporation | Wearable tactile sensory aid providing information on voice pitch and intonation patterns |
US5078152A (en) | 1985-06-23 | 1992-01-07 | Loredan Biomedical, Inc. | Method for diagnosis and/or training of proprioceptor feedback capabilities in a muscle and joint system of a human patient |
US4713007A (en) | 1985-10-11 | 1987-12-15 | Alban Eugene P | Aircraft controls simulator |
US5275174A (en) | 1985-10-30 | 1994-01-04 | Cook Jonathan A | Repetitive strain injury assessment |
US5275174B1 (en) | 1985-10-30 | 1998-08-04 | Jonathan A Cook | Repetitive strain injury assessment |
US4708656A (en) | 1985-11-11 | 1987-11-24 | Fokker B.V. | Simulator of mechanical properties of a steering system |
US4891764A (en) | 1985-12-06 | 1990-01-02 | Tensor Development Inc. | Program controlled force measurement and control system |
US4934694A (en) | 1985-12-06 | 1990-06-19 | Mcintosh James L | Computer controlled exercise system |
JPH048381Y2 (en) | 1986-07-10 | 1992-03-03 | ||
US4938483A (en) | 1987-11-04 | 1990-07-03 | M. H. Segan & Company, Inc. | Multi-vehicle interactive toy system |
EP0326439B1 (en) | 1988-01-29 | 1993-08-04 | British Aerospace Public Limited Company | Control apparatus |
US5038089A (en) | 1988-03-23 | 1991-08-06 | The United States Of America As Represented By The Administrator Of The National Aeronautics And Space Administration | Synchronized computational architecture for generalized bilateral control of robot arms |
EP0349086A1 (en) | 1988-06-29 | 1990-01-03 | Stork Kwant B.V. | Control system |
US5208745A (en) | 1988-07-25 | 1993-05-04 | Electric Power Research Institute | Multimedia interface and method for computer system |
US4930770A (en) | 1988-12-01 | 1990-06-05 | Baker Norman A | Eccentrically loaded computerized positive/negative exercise machine |
JPH02185278A (en) | 1989-01-12 | 1990-07-19 | Taito Corp | Light beam gun shooting game device |
US5186695A (en) | 1989-02-03 | 1993-02-16 | Loredan Biomedical, Inc. | Apparatus for controlled exercise and diagnosis of human performance |
US5019761A (en) | 1989-02-21 | 1991-05-28 | Kraft Brett W | Force feedback control for backhoe |
GB2235310B (en) | 1989-06-09 | 1994-03-23 | Celco Limited | Controlling operations |
GB2235310A (en) | 1989-06-09 | 1991-02-27 | Celco Limited | Control and display of a plurality of channels |
WO1991002313A1 (en) | 1989-08-03 | 1991-02-21 | International Business Machines Corporation | Data processing network |
JPH0724147Y2 (en) | 1989-12-28 | 1995-06-05 | 株式会社平和 | Distance control device for pachinko machines |
US5022407A (en) | 1990-01-24 | 1991-06-11 | Topical Testing, Inc. | Apparatus for automated tactile testing |
US5035242A (en) | 1990-04-16 | 1991-07-30 | David Franklin | Method and apparatus for sound responsive tactile stimulation of deaf individuals |
US5547382A (en) | 1990-06-28 | 1996-08-20 | Honda Giken Kogyo Kabushiki Kaisha | Riding simulation system for motorcycles |
US5212473A (en) | 1991-02-21 | 1993-05-18 | Typeright Keyboard Corp. | Membrane keyboard and method of using same |
US5334027A (en) | 1991-02-25 | 1994-08-02 | Terry Wherlock | Big game fish training and exercise device and method |
US5240417A (en) | 1991-03-14 | 1993-08-31 | Atari Games Corporation | System and method for bicycle riding simulation |
US5299810A (en) | 1991-03-21 | 1994-04-05 | Atari Games Corporation | Vehicle simulator including cross-network feedback |
US5889670A (en) | 1991-10-24 | 1999-03-30 | Immersion Corporation | Method and apparatus for tactilely responsive user interface |
US5271290A (en) | 1991-10-29 | 1993-12-21 | United Kingdom Atomic Energy Authority | Actuator assembly |
US5309140A (en) | 1991-11-26 | 1994-05-03 | The United States Of America As Represented By The Secretary Of The Navy | Feedback system for remotely operated vehicles |
JPH05192449A (en) | 1992-01-20 | 1993-08-03 | Taito Corp | Video type rifle-shooting battle game machine and its control method |
US5844392A (en) | 1992-12-02 | 1998-12-01 | Cybernet Systems Corporation | Haptic browsing |
US5629594A (en) | 1992-12-02 | 1997-05-13 | Cybernet Systems Corporation | Force feedback system |
US5690582A (en) | 1993-02-02 | 1997-11-25 | Tectrix Fitness Equipment, Inc. | Interactive exercise apparatus |
US5785630A (en) | 1993-02-02 | 1998-07-28 | Tectrix Fitness Equipment, Inc. | Interactive exercise apparatus |
WO1994025923A1 (en) | 1993-04-30 | 1994-11-10 | Novadigm, Inc. | Method and apparatus for enterprise desktop management |
US5555894A (en) | 1993-05-11 | 1996-09-17 | Matsushita Electric Industrial Co., Ltd. | Force sensation exhibiting device, data input device and data input equipment |
US5466213A (en) | 1993-07-06 | 1995-11-14 | Massachusetts Institute Of Technology | Interactive robotic therapist |
US5734373A (en) | 1993-07-16 | 1998-03-31 | Immersion Human Interface Corporation | Method and apparatus for controlling force feedback interface systems utilizing a host computer |
EP0655301B1 (en) | 1993-11-15 | 1998-06-17 | Asea Brown Boveri Ab | Method and device for calibration of movement axes of an industrial robot |
US6047356A (en) | 1994-04-18 | 2000-04-04 | Sonic Solutions | Method of dynamically allocating network node memory's partitions for caching distributed files |
US6046726A (en) | 1994-09-07 | 2000-04-04 | U.S. Philips Corporation | Virtual workspace with user-programmable tactile feedback |
US6422941B1 (en) | 1994-09-21 | 2002-07-23 | Craig Thorner | Universal tactile feedback system for computer video games and simulations |
US5766016A (en) | 1994-11-14 | 1998-06-16 | Georgia Tech Research Corporation | Surgical simulator and method for simulating surgical procedure |
US6339754B1 (en) | 1995-02-14 | 2002-01-15 | America Online, Inc. | System for automated translation of speech |
US5933599A (en) | 1995-07-17 | 1999-08-03 | Microsoft Corporation | Apparatus for presenting the content of an interactive on-line network |
US5818836A (en) | 1995-08-09 | 1998-10-06 | Duval; Stephen C. | Method and apparatus for anonymous voice communication using an online data service |
US6108704A (en) | 1995-09-25 | 2000-08-22 | Netspeak Corporation | Point-to-point internet protocol |
US7149208B2 (en) | 1995-09-25 | 2006-12-12 | Net2Phone, Inc. | Method and apparatus for providing caller identification based responses in a computer telephony environment |
US20030067908A1 (en) | 1995-09-25 | 2003-04-10 | Shane D. Mattaway | Method and apparatus for providing caller identification based responses in a computer telephony environment |
US6342880B2 (en) | 1995-09-27 | 2002-01-29 | Immersion Corporation | Force feedback system including multiple force processors |
US5719561A (en) | 1995-10-25 | 1998-02-17 | Gilbert R. Gonzales | Tactile communication device and method |
US6219045B1 (en) | 1995-11-13 | 2001-04-17 | Worlds, Inc. | Scalable virtual world chat client-server system |
JPH09138767A (en) | 1995-11-14 | 1997-05-27 | Fujitsu Ten Ltd | Communication equipment for feeling expression |
US6169540B1 (en) | 1995-12-01 | 2001-01-02 | Immersion Corporation | Method and apparatus for designing force sensations in force feedback applications |
US6028593A (en) | 1995-12-01 | 2000-02-22 | Immersion Corporation | Method and apparatus for providing simulated physical interactions within computer generated environments |
US5956484A (en) | 1995-12-13 | 1999-09-21 | Immersion Corporation | Method and apparatus for providing force feedback over a computer network |
US6101530A (en) | 1995-12-13 | 2000-08-08 | Immersion Corporation | Force feedback provided over a computer network |
US6161126A (en) | 1995-12-13 | 2000-12-12 | Immersion Corporation | Implementing force feedback over the World Wide Web and other computer networks |
US6859819B1 (en) | 1995-12-13 | 2005-02-22 | Immersion Corporation | Force feedback enabled over a computer network |
US5880731A (en) | 1995-12-14 | 1999-03-09 | Microsoft Corporation | Use of avatars with automatic gesturing and bounded interaction in on-line chat session |
US5695400A (en) | 1996-01-30 | 1997-12-09 | Boxer Jam Productions | Method of managing multi-player game playing over a network |
US5721763A (en) | 1996-01-31 | 1998-02-24 | At&T Corp | Method for providing information during a chat session |
US6329994B1 (en) | 1996-03-15 | 2001-12-11 | Zapa Digital Arts Ltd. | Programmable computer graphic objects |
US6111577A (en) | 1996-04-04 | 2000-08-29 | Massachusetts Institute Of Technology | Method and apparatus for determining forces to be applied to a user through a haptic interface |
US5943648A (en) | 1996-04-25 | 1999-08-24 | Lernout & Hauspie Speech Products N.V. | Speech signal distribution system providing supplemental parameter associated data |
US5987503A (en) | 1996-06-28 | 1999-11-16 | Fujitsu Limited | System and method for displaying an electronic mail containing a keyword detected in a chat session message |
US6658010B1 (en) * | 1996-07-25 | 2003-12-02 | Hybrid Networks, Inc. | High-speed internet access system |
US5907677A (en) | 1996-08-23 | 1999-05-25 | Ecall Inc. | Method for establishing anonymous communication links |
US5764916A (en) | 1996-09-27 | 1998-06-09 | Ichat, Inc. | Method and apparatus for real time communication over a computer network |
US5884029A (en) | 1996-11-14 | 1999-03-16 | International Business Machines Corporation | User interaction with intelligent virtual objects, avatars, which interact with other avatars controlled by different users |
US5963217A (en) | 1996-11-18 | 1999-10-05 | 7Thstreet.Com, Inc. | Network conference system using limited bandwidth to generate locally animated displays |
US20010044725A1 (en) | 1996-11-19 | 2001-11-22 | Koichi Matsuda | Information processing apparatus, an information processing method, and a medium for use in a three-dimensional virtual reality space sharing system |
US6760751B1 (en) | 1996-12-20 | 2004-07-06 | Sony Corporation | Method and apparatus for automatic sending of E-mail and automatic sending control program supplying medium |
US6539218B2 (en) | 1996-12-27 | 2003-03-25 | Hitachi, Ltd. | Message transmitter and response message transmitting method in cellular mobile telephone apparatus and recording medium recording program for executing the method |
JPH10200882A (en) | 1997-01-10 | 1998-07-31 | Nippon Telegr & Teleph Corp <Ntt> | Low bit rate image communication equipment and communication method |
GB2325766B (en) | 1997-04-11 | 1999-05-26 | Samsung Electronics Co Ltd | Method of managing files of portable information terminal |
GB2325766A (en) | 1997-04-11 | 1998-12-02 | Samsung Electronics Co Ltd | A version management system |
US5978467A (en) | 1997-04-11 | 1999-11-02 | Walker Asset Management Limited Partnership | Method and apparatus for enabling interaction between callers with calls positioned in a queue |
US6154773A (en) | 1997-04-15 | 2000-11-28 | Cddb, Inc. | Network delivery of interactive entertainment complementing audio recordings |
US5983190A (en) | 1997-05-19 | 1999-11-09 | Microsoft Corporation | Client server animation system for managing interactive user interface characters |
US6523022B1 (en) | 1997-06-09 | 2003-02-18 | Allen Hobbs | Method and apparatus for selectively augmenting retrieved information from a network resource |
US6425764B1 (en) | 1997-06-09 | 2002-07-30 | Ralph J. Lamson | Virtual reality immersion therapy for treating psychological, psychiatric, medical, educational and self-help problems |
US6292174B1 (en) | 1997-08-23 | 2001-09-18 | Immersion Corporation | Enhanced cursor control using limited-workspace force feedback devices |
US6252579B1 (en) | 1997-08-23 | 2001-06-26 | Immersion Corporation | Interface device and method for providing enhanced cursor control with force feedback |
US5973678A (en) | 1997-08-29 | 1999-10-26 | Ford Global Technologies, Inc. | Method and system for manipulating a three-dimensional object utilizing a force feedback interface |
US6175954B1 (en) | 1997-10-30 | 2001-01-16 | Fuji Xerox Co., Ltd. | Computer programming using tangible user interface where physical icons (phicons) indicate: beginning and end of statements and program constructs; statements generated with re-programmable phicons and stored |
US6281651B1 (en) | 1997-11-03 | 2001-08-28 | Immersion Corporation | Haptic pointing devices |
US6076100A (en) | 1997-11-17 | 2000-06-13 | Microsoft Corporation | Server-side chat monitor |
WO1999040504A9 (en) | 1998-02-03 | 1999-10-21 | Inmotion Technologies Ltd | System and method for vibro generations |
US6396509B1 (en) | 1998-02-21 | 2002-05-28 | Koninklijke Philips Electronics N.V. | Attention-based interaction in a virtual environment |
US6219034B1 (en) | 1998-02-23 | 2001-04-17 | Kristofer E. Elbing | Tactile computer interface |
US6349301B1 (en) | 1998-02-24 | 2002-02-19 | Microsoft Corporation | Virtual environment bystander updating in client server architecture |
US6166732A (en) | 1998-02-24 | 2000-12-26 | Microsoft Corporation | Distributed object oriented multi-user domain with multimedia presentations |
US6393461B1 (en) | 1998-02-27 | 2002-05-21 | Fujitsu Limited | Communication management system for a chat system |
US6249806B1 (en) | 1998-04-03 | 2001-06-19 | Fujitsu Limited | Apparatus and method for providing information about two-way computer communication services |
US6429846B2 (en) | 1998-06-23 | 2002-08-06 | Immersion Corporation | Haptic feedback for touchpads and other touch controls |
US6563487B2 (en) | 1998-06-23 | 2003-05-13 | Immersion Corporation | Haptic feedback for directional control pads |
US6421048B1 (en) | 1998-07-17 | 2002-07-16 | Sensable Technologies, Inc. | Systems and methods for interacting with virtual objects in a haptic virtual reality environment |
WO2000010099B1 (en) | 1998-08-17 | 2000-03-30 | Net Talk Inc | Computer architecture and process for audio conferencing over local and global networks including internets and intranets |
US6742116B1 (en) | 1998-09-30 | 2004-05-25 | Fujitsu Limited | Security method, security software and security system for electronic communications |
US6711264B1 (en) | 1998-10-29 | 2004-03-23 | Fujitsu Limited | Security improvement method and security system |
EP0997177A2 (en) | 1998-10-30 | 2000-05-03 | Fujitsu Limited | Information processing apparatus and pseudo biological equipment |
US6256663B1 (en) | 1999-01-22 | 2001-07-03 | Greenfield Online, Inc. | System and method for conducting focus groups using remotely loaded participants over a computer network |
US6677858B1 (en) | 1999-02-26 | 2004-01-13 | Reveo, Inc. | Internet-based method of and system for monitoring space-time coordinate information and biophysiological state information collected from an animate object along a course through the space-time continuum |
US6630944B1 (en) | 1999-03-19 | 2003-10-07 | Fujitsu Limited | Display control method and device |
US7084867B1 (en) * | 1999-04-02 | 2006-08-01 | Massachusetts Institute Of Technology | Haptic interface system for collision detection and applications therefore |
US6563503B1 (en) | 1999-05-07 | 2003-05-13 | Nintendo Co., Ltd. | Object modeling for computer simulation and animation |
US6763371B1 (en) * | 1999-05-10 | 2004-07-13 | Telefonaktiebolaget Lm Ericsson (Publ) | Method and apparatus for collaborative communication in a communication network |
US6442590B1 (en) | 1999-05-27 | 2002-08-27 | Yodlee.Com, Inc. | Method and apparatus for a site-sensitive interactive chat network |
US6559845B1 (en) | 1999-06-11 | 2003-05-06 | Pulse Entertainment | Three dimensional animation system and method |
US6546390B1 (en) | 1999-06-11 | 2003-04-08 | Abuzz Technologies, Inc. | Method and apparatus for evaluating relevancy of messages to users |
US6347307B1 (en) | 1999-06-14 | 2002-02-12 | Integral Development Corp. | System and method for conducting web-based financial transactions in capital markets |
US6678720B1 (en) | 1999-07-29 | 2004-01-13 | Fujitsu Limited | Chat system and method for delivering additional information via another independent network |
US6965868B1 (en) * | 1999-08-03 | 2005-11-15 | Michael David Bednarek | System and method for promoting commerce, including sales agent assisted commerce, in a networked economy |
US6496200B1 (en) * | 1999-11-02 | 2002-12-17 | Interval Research Corp. | Flexible variation of haptic interface resolution |
US6693626B1 (en) | 1999-12-07 | 2004-02-17 | Immersion Corporation | Haptic feedback using a keyboard device |
US6755743B1 (en) | 1999-12-08 | 2004-06-29 | Kabushiki Kaisha Sega Enterprises | Communication game system and processing method thereof |
US6519771B1 (en) | 1999-12-14 | 2003-02-11 | Steven Ericsson Zenith | System for interactive chat without a keyboard |
US6459892B2 (en) | 2000-02-14 | 2002-10-01 | Motorola, Inc. | Method for processing chat messages in a wireless chat device |
US7222228B1 (en) * | 2000-06-14 | 2007-05-22 | Netwolves Corporation | System and method for secure management or remote systems |
US20040125120A1 (en) | 2001-06-08 | 2004-07-01 | Michael Weiner | Method and apparatus for interactive transmission and reception of tactile information |
Non-Patent Citations (86)
Title |
---|
"Cyberman Technical Specification," Logitech Cyberman Swift Supplement, Apr. 5, 1994. |
1998 IEEE International Conference on robotics and Automation, web page at www.wings.buffalo.edu/academic/department/eng/mae/ieee/icra98/ABST.html, as available via the Internet. |
Adelstein, "A Virtual Environment System For The Study Of Human Arm Tremor," Ph.D. Dissertation, Dept. of Mechanical Engineering, MIT, Jun. 1989. |
Adelstein, "Design and Implementation of a Force Reflecting Manipulandum for Manual Control research," DSC-vol. 42, Advances in Robotics, Edited by H. Kazerooni, pp. 1-12, 1992. |
ATIP98.059, Virtual Reality (VR) Development at SERI (Korea), 1998, web page at www.atip.org/public/atip.reports.98.059r.html, as available via the Internet. |
Aukstakalnis et al., "Silicon Mirage: The Art and Science of Virtual Reality," ISBN 0-938151-82-7, pp. 129-180, 1992. |
Baigrie, "Electric Control Loading-A Low Cost, High Performance Alternative," Proceedings, pp. 247-254, Nov. 6-8, 1990. |
Bejczy et al., "A Laboratory Breadboard System For Dual-Arm Teleoperation," SOAR '89 Workshop, JSC, Houston, TX, Jul. 25-27, 1989. |
Bejczy et al., "Kinesthetic Coupling Between Operator and Remote Manipulator," International Computer Technology Conference, The American Society of Mechanical Engineers, San Francisco, CA, Aug. 12-15, 1980. |
Bejczy, "Generalization of Bilateral Force-Reflecting Control of Manipulators," Proceedings Of Fourth CISM-IFToMM, Sep. 8-12, 1981. |
Bejczy, "Sensors, Controls, and Man-Machine Interface for Advanced Teleoperation," Science, vol. 208, No. 4450, pp. 1327-1335, 1980. |
Bejczy, et al., "Universal Computer Control System (UCCS) For Space Telerobots," CH2413-3/87/0000/0318501.00 1987 IEEE, 1987. |
Bouguila, et al., "Effect of Coupling Haptics and Stereopsis on Depth," web page at www.dcs.gla.ac.uk/~stephen/workshops/haptic/papers/bougilia-paper.pdf, as available via the Internet. |
Bouguila, et al., "Effect of Coupling Haptics and Stereopsis on Depth," web page at www.dcs.gla.ac.uk/˜stephen/workshops/haptic/papers/bougilia-paper.pdf, as available via the Internet. |
Brooks et al., "Hand Controllers for Teleoperation-A State-of-the-Art Technology Survey and Evaluation," JPL Publication 85-11; NASA-CR-175890; N85-28559, pp. 1-84, Mar. 1, 1985. |
Burdea et al., "Distributed Virtual Force Feedback, Lecture Notes for Workshop on Force Display in Virtual Environments and its Application to Robotic Teleoperation," 1993 IEEE International Conference on Robotics and Automation, pp. 25-44, May 2, 1993. |
Caldwell et al., "Enhanced Tactile Feedback (Tele-Taction) Using a Multi-Functional Sensory System " 1050-4729/93, pp. 955-960, 1993. |
Colgate, J. Edward, et al., "Implementation of Stiff Virtual Walls in Force-Reflecting Interfaces," Department of Mechanical Engineering, Northwestern University, Evanston, IL, Sep. 1993. |
Curry, "Supporting Collaborative Interaction in Tele-Immersion," 1998, web page at www.sv.vt.edu/future/cave/pub/curryMs/CurryMS.html, as available via the Internet. |
Eberhardt et al., "Including Dynamic Haptic Perception by The Hand: System Description and Some Results," DSC-vol. 55-1, Dynamic Systems and Control: vol. 1, ASME 1994. |
Eberhardt et al., "OMAR-A Haptic display for speech perception by deaf and deaf-blind individuals," IEEE Virtual Reality Annual International Symposium, Seattle, WA, Sep. 18-22, 1993. |
eRENA, Deliverable 7b.1, Pushing Mixed Reality Boundaries, 1999, web page at www.nada.kth.se/erena/pdf/D7b-1.pdf, as available via the Internet. |
European Patent Office, Communication Pursuant to 94(3) EPC, Application No. 01995050, dated May 25, 2009. |
European Patent Office, European Supplemental Search Report, Application No. 01995050, dated Mar. 18, 2009. |
Gobel et al., "Tactile Feedback Applied to Computer Mice," International Journal of Human-Computer Interaction, vol. 7, No. 1, pp. 1-24, 1995. |
Gotow et al., "Controlled Impedance Test Apparatus for Studying Human Interpretation of Kinesthetic Feedback," WA11-11:00, pp. 332-337, 1989. |
Hansen, "Enhancing Documents with Embedded Programs: How Ness Extends Insets in the Andrew Toolkit," Computer Languages, 1990, IEEE. |
Hayward et al., "Parameter Sensitivity Analysis for Design and Control of Force Transmission Systems," 1995, web page at www.cim.mcgill.ca/~haptic/pub/MC.trans.ps.gz, as available via the Internet. |
Hayward et al., "Parameter Sensitivity Analysis for Design and Control of Force Transmission Systems," 1995, web page at www.cim.mcgill.ca/˜haptic/pub/MC.trans.ps.gz, as available via the Internet. |
Hinckley,K., "Haptic Issues for Virtual Manipulation," Dissertation for PHD at the University of Virginia, pp. 1-200, Dec. 1996. |
Howe, "A Force-Reflecting Teleoperated Hand System for the Study of Tactile Sensing in Precision Manipulation," Proceedings of the 1992 IEEE International Conference on Robotics and Automation, Nice, France, May 1992. |
IBM Technical Disclosure Bulletin, "Mouse Ball-Actuating Device With Force and Tactile Feedback," vol. 32, No. 9B, Feb. 1990. |
IEEE International Conference on Robotics and Automation, May 16-20, 1998, Lueven, Belgium, 41 pages. |
Iwata, "Pen-based Haptic Virtual Environment," 0-7803-1363-1/93 IEEE, pp. 287-292, 1993. |
Jacobsen et al., "High Performance, Dextrous Telerobotic Manipulator With Force Reflection," Intervention/ROV '91 Conference & Exposition, Hollywood, Florida, May 21-23, 1991. |
Japanese Patent Office, Notification of Reasons for Refusal, Application No. 2010-260419, dispatched Aug. 30, 2012. |
Japanese Patent Office, Notification of Reasons for Refusal, Application No. 2010-260419, dispatched Oct. 27, 2011. |
Jones et al., "A perceptual analysis of stiffness," ISSN 0014-4819 Springer International (Springer-Verlag); Experimental Brain Research, vol. 79, No. 1, pp. 150-156, 1990. |
Jones et al., "NSF Workshop on Human-Centered Systems: Breakout Group 2-Communication and Collaboration," web page at www.ifp.uiuc.edu/nsfhcs/bog-reports/bog2.html, as available via the Internet and printed Mar. 1, 2005. |
Kaczmarek et al., "Tactile Displays," Virtual Environment Technologies, May 1995. |
Kontarinis et al., "Display of High-Frequency Tactile Information to Teleoperators," Telemanipulator Technology and Space Telerobotics, Won S. Kim, Editor, Proc. SPIE vol. 2057, pp. 40-50, Sep. 7-9, 1993. |
MacLean, "Designing with Haptic Feedback," 2000, web page at www.cs.ubc.ca/nest/lci/papers/2000/maclean-icra00-DesignWithHaptic-reprint.pdf, as available via the Internet. |
Mania et al., "A Classification for User Embodiment in Collaborative Virtual Environments (extended version)," web page at www.cs.bris.ac.uk/~mania/paper1.htm, as available via the Internet. |
Mania et al., "A Classification for User Embodiment in Collaborative Virtual Environments (extended version)," web page at www.cs.bris.ac.uk/˜mania/paper1.htm, as available via the Internet. |
Marcus, "Touch Feedback in Surgery," Proceedings of Virtual Reality and Medicine The Cutting Edge, Sep. 8-11, 1994. |
McAffee, "Teleoperator Subsystem/Telerobot Demonstrator: Force Reflecting Hand Controller Equipment Manual," JPL D-5172, pp. 1-50, A1-A36, B1-B5, C1-C36, Jan. 1988. |
McLaughlin et al., "The USC Interactive Art Museum: Removing the Barriers between Museums and their Constituencies," web page at http://ascusc.org/jcmc/paperforica.html, as available via the Internet. |
Mine, "ISAAC: A Virtual Environment Tool for the Interactive," 1995, web page at ftp.cs.unc.edu/pub/technical-reports/95-020.ps.Z, as available via the internet. |
Mine, "Virtual Environment Interaction Techniques," 1995, web page at ftp.cs.unc.edu/pub/technical-reports/95-018.ps.Z, as available via the Internet. |
Minsky, "Computational Haptics: The Sandpaper System for Synthesizing Texture for a Force-Feedback Display," Ph.D. Dissertation, MIT, Jun. 1995. |
NPA International Inc., Office Action, Application No. 200810083652, dated Aug. 19, 2010. |
NPA International Inc., Office Action, Application No. 200810083652, dated Dec. 15, 2009. |
Ouhyoung et al., "The Development of a Low-Cost Force Feedback Joystick and Its Use in the Virtual Reality Environment," Proceedings of the Third Pacific Conference on Computer Graphics and Applications, Pacific Graphics '95, Seoul, Korea, Aug. 21-24, 1995. |
Ouh-Young, "A Low-Cost Force Feedback Joystick and Its Use in PC Video Games," IEEE Transactions on Consumer Electronics, vol. 41, No. 3, Aug. 1995. |
Ouh-Young, "Force Display in Molecular Docking," Order No. 9034744, p. 1-369, 1990. |
Pao et al., "Synergistic Visual/Haptic Computer Interfaces," 1998, Hanoi, Vietnam, web page at schof.colorado.edu/~pao/anonftp/vietnam.ps, as available via the Internet. |
Pao et al., "Synergistic Visual/Haptic Computer Interfaces," 1998, Hanoi, Vietnam, web page at schof.colorado.edu/˜pao/anonftp/vietnam.ps, as available via the Internet. |
Patent Cooperation Treaty, International Preliminary Examination Report, International Application No. PCT/US01/41099, dated May 18, 2002. |
Patent Cooperation Treaty, International Search Report, International Application No. PCT/US01/41099, mailed Jan. 2, 2002. |
Patrick et al., "Design and Testing of A Non-reactive, Fingertip, Tactile Display for Interaction with Remote Environments," Cooperative Intelligent Robotics in Space, Rui J. deFigueiredo et al., Editor, Proc. SPIE vol. 1387, pp. 215-222, 1990. |
Picinbono et al., "Extrapolation: A Solution for Force Feedback?" Virtual Reality and Prototyping, 1999, web page at www-sop.inria.fr/epidaure/AISIM/CompteRendu/aisim3/picinobo.pdf, as available via the Internet. |
Pimentel et al., "Virtual Reality: through the new looking glass," 2nd Edition; McGraw-Hill, ISBN 0-07-050167-X, pp. 41-202, 1994. |
Rabinowitz et al., "Multidimensional tactile displays: Identification of vibratory intensity, frequency, and contactor area," Journal of The Acoustical Society of America, vol. 82, No. 4, Oct. 1987. |
Real Time Graphics, Green Bar-Full Page EPS, Aug. 1998, web page at www.cgsd.com/rtqAug98.pdf as available via the Internet. |
Ruspini et al., "The Haptic Display of Complex Graphical Environments," 1997, Computer Graphics Proceedings, Annual Conference Series, www.robotics.stanford.edu/people/krasi/Siggraph97.ps.Z, as available via the Internet. |
Russo, "Controlling Dissipative Magnetic Particle Brakes in Force Reflective Devices," DSC-vol. 42, Advances in Robotics, pp. 63-70, ASME 1992. |
Russo, "The Design and Implementation of a Three Degree of Freedom Force Output Joystick," MIT Libraries Archives Aug. 14, 1990, pp. 1-131, May 1990. |
Scannell, "Taking a Joystick Ride," Computer Currents, Boston Edition, vol. 9, No. 11, Nov. 1994. |
Shimoga, "Finger Force and Touch Feedback Issues in Dexterous Telemanipulation," Proceedings of Fourth Annual Conference on Intelligent Robotic Systems for Space Exploration, Rensselaer Polytechnic Institute, Sep. 30-Oct. 1, 1992. |
Snow et al., "Model-X Force-Reflecting-Hand-Controller," NT Control No. MPO-17851; JPL Case No. 5348, pp. 1-4, Jun. 15, 1989. |
Stanley et al., "Computer Simulation of Interacting Dynamic Mechanical Systems Using Distributed Memory Parallel Processors," DSC-vol. 42, Advances in Robotics, pp. 55-61, ASME 1992. |
State Intellectual Office of the Peoples Republic of China, Notification of the First Office Action, Application No. 01810866, dated Apr. 2, 2004. |
Tadros, "Control System Design for a Three Degree of Freedom Virtual Environment Simulator Using Motor/Brake Pair Actuators", MIT Archive © Massachusetts Institute of Technology, pp. 1-88, Feb. 1990. |
Terry et al., "Tactile Feedback In A Computer Mouse," Proceedings of Fourteenth Annual Northeast Bioengineering Conference, University of New Hampshire, Mar. 10-11, 1988. |
Thompson, II et al., "maneuverable Nurbs Models within a Haptic Virtual Environment," web page available at www.cs.utah.edu/gdc/publications/papers/thompson97b.ps.Z, as available via the Internet. |
United States Patent and Trademark Office, Office Action, U.S. Appl. No. 09/608,129, mailed Aug. 10, 2004. |
United States Patent and Trademark Office, Office Action, U.S. Appl. No. 09/608,129, mailed Mar. 15, 2005. |
United States Patent and Trademark Office, Office Action, U.S. Appl. No. 09/608,129, mailed Mar. 19, 2004. |
United States Patent and Trademark Office, Office Action, U.S. Appl. No. 09/608,129, mailed Nov. 28, 2005. |
United States Patent and Trademark Office, Office Action, U.S. Appl. No. 09/608,129, mailed Sep. 24, 2003. |
United States Patent and Trademark Office, Office Action, U.S. Appl. No. 11/545,739, mailed Mar. 5, 2008. |
United States Patent and Trademark Office, Office Action, U.S. Appl. No. 11/545,739, mailed Oct. 22, 2007. |
Wloka, "Interacting with Virtual Reality," 1995, web page at wilma.cs.brown.edu/research/graphics/research/pub/papers/coimbra.ps, as available via the Internet. |
Wloka, M, Interacting with Virtual Reality, Science and Technology Center for Computer Graphics and Scientific Visualization, Brown University Site, Department of Computer Science, Brown University, 1995, 14 pages. |
Yamakita et al., "Tele-Virtual reality of Dynamic Mechanical Model," Proceedings of the 1992 IEEE/RSJ International Conference on Intelligent Robots and Systems, Raleigh, NC, Jul. 7-10, 1992. |
Yamakita, M. et al., Tele-Virtual Reality of Dynamic Mechanical Model, Proceedings of the 1992 IEEE/RSJ International Conference on Intelligent Robots and Systems, Raleigh, NC Jul. 7-10, 1992. |
Also Published As
Publication number | Publication date |
---|---|
US20070033259A1 (en) | 2007-02-08 |
EP1311966B1 (en) | 2012-11-28 |
JP6552114B2 (en) | 2019-07-31 |
WO2002003172A3 (en) | 2002-06-27 |
CN1434947A (en) | 2003-08-06 |
JP6161549B2 (en) | 2017-07-12 |
JP2004503004A (en) | 2004-01-29 |
EP2372496A3 (en) | 2017-09-13 |
WO2002003172A2 (en) | 2002-01-10 |
US7159008B1 (en) | 2007-01-02 |
JP5543902B2 (en) | 2014-07-09 |
CN101303622A (en) | 2008-11-12 |
JP2011044183A (en) | 2011-03-03 |
CN101303622B (en) | 2011-08-24 |
JP2012178171A (en) | 2012-09-13 |
EP2372496A2 (en) | 2011-10-05 |
US7493365B2 (en) | 2009-02-17 |
AU2001277256A1 (en) | 2002-01-14 |
JP5828801B2 (en) | 2015-12-09 |
EP1311966A2 (en) | 2003-05-21 |
JP2018049669A (en) | 2018-03-29 |
EP1311966A4 (en) | 2009-04-15 |
JP2016219058A (en) | 2016-12-22 |
JP2014112411A (en) | 2014-06-19 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
USRE45884E1 (en) | Chat interface with haptic feedback functionality | |
Rovers et al. | HIM: A framework for haptic instant messaging | |
US6906697B2 (en) | Haptic sensations for tactile feedback interface devices | |
US6859819B1 (en) | Force feedback enabled over a computer network | |
EP1451672B1 (en) | Rich communication over internet | |
US6101530A (en) | Force feedback provided over a computer network | |
Paulos et al. | Social tele-embodiment: Understanding presence | |
US8072422B2 (en) | Networked applications including haptic feedback | |
US6956558B1 (en) | Rotary force feedback wheels for remote control devices | |
US6128006A (en) | Force feedback mouse wheel and other control wheels | |
JP4391691B2 (en) | Computer network | |
AU7736694A (en) | Virtual reality network | |
JP2006201912A (en) | Processing method for three-dimensional virtual object information providing service, three-dimensional virtual object providing system, and program | |
KR100978022B1 (en) | Method of and interactive display for exchanging a message | |
JP2001160022A (en) | Chat system and chat control method and recording medium with program recorded thereon | |
Simpson et al. | Using Games as a Means for Collaboration | |
JP2002215538A (en) | Communication system, entertainment device, recording medium, and program |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
FEPP | Fee payment procedure |
Free format text: PAYER NUMBER DE-ASSIGNED (ORIGINAL EVENT CODE: RMPN); ENTITY STATUS OF PATENT OWNER: LARGE ENTITY Free format text: PAYOR NUMBER ASSIGNED (ORIGINAL EVENT CODE: ASPN); ENTITY STATUS OF PATENT OWNER: LARGE ENTITY |
|
FEPP | Fee payment procedure |
Free format text: PAYOR NUMBER ASSIGNED (ORIGINAL EVENT CODE: ASPN); ENTITY STATUS OF PATENT OWNER: LARGE ENTITY |
|
FPAY | Fee payment |
Year of fee payment: 8 |
|
FEPP | Fee payment procedure |
Free format text: MAINTENANCE FEE REMINDER MAILED (ORIGINAL EVENT CODE: REM.); ENTITY STATUS OF PATENT OWNER: LARGE ENTITY |
|
LAPS | Lapse for failure to pay maintenance fees |
Free format text: PATENT EXPIRED FOR FAILURE TO PAY MAINTENANCE FEES (ORIGINAL EVENT CODE: EXP.); ENTITY STATUS OF PATENT OWNER: LARGE ENTITY |