US20060046813A1 - Online multimedia crossword puzzle - Google Patents

Online multimedia crossword puzzle Download PDF

Info

Publication number
US20060046813A1
US20060046813A1 US11/216,975 US21697505A US2006046813A1 US 20060046813 A1 US20060046813 A1 US 20060046813A1 US 21697505 A US21697505 A US 21697505A US 2006046813 A1 US2006046813 A1 US 2006046813A1
Authority
US
United States
Prior art keywords
display
recited
crossword puzzle
item
information
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
US11/216,975
Other languages
English (en)
Inventor
Rolf Beyer
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Deutsche Telekom AG
Original Assignee
Deutsche Telekom AG
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Deutsche Telekom AG filed Critical Deutsche Telekom AG
Assigned to DEUTSCHE TELEKOM AG reassignment DEUTSCHE TELEKOM AG ASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS). Assignors: BEYER, ROLF
Publication of US20060046813A1 publication Critical patent/US20060046813A1/en
Abandoned legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • A63F13/5375Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/04Geographical or like games ; Educational games
    • A63F3/0421Electric word or number games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/54Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/04Geographical or like games ; Educational games
    • A63F3/0423Word games, e.g. scrabble
    • A63F2003/0428Crosswords
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/204Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/303Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time

Definitions

  • the prize can be provided in the form of an item of digital sound and/or video information.
  • the prize can be forwarded by SMS or MMS.
  • FIG. 4 shows an application of the method of the present invention, in which a selection of letters is offered for the data to be input.

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • Educational Technology (AREA)
  • Information Transfer Between Computers (AREA)
  • User Interface Of Digital Computer (AREA)
US11/216,975 2004-09-01 2005-08-31 Online multimedia crossword puzzle Abandoned US20060046813A1 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
DE102004042907A DE102004042907A1 (de) 2004-09-01 2004-09-01 Online Multimedia Kreuzworträtsel
DE102004042907.3 2004-09-01

Publications (1)

Publication Number Publication Date
US20060046813A1 true US20060046813A1 (en) 2006-03-02

Family

ID=35457135

Family Applications (1)

Application Number Title Priority Date Filing Date
US11/216,975 Abandoned US20060046813A1 (en) 2004-09-01 2005-08-31 Online multimedia crossword puzzle

Country Status (3)

Country Link
US (1) US20060046813A1 (de)
EP (1) EP1632274A1 (de)
DE (1) DE102004042907A1 (de)

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20120056377A1 (en) * 2010-09-07 2012-03-08 Alan Morgan Crossword puzzle game, method of generating the same, and game show generated therefrom
US8702486B1 (en) * 2012-11-05 2014-04-22 PuzzleSocial LLC System and method for providing an online platform for gameplay of crossword puzzles and other word-based games
US20170120141A1 (en) * 2015-11-03 2017-05-04 Polytangle Ip Limited Electronic multimedia puzzle

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US436973A (en) * 1887-10-19 1890-09-23 Spindle for time-piece dials
US2170664A (en) * 1937-01-02 1939-08-22 Fed Telegraph Co Temperature compensation device
US3863931A (en) * 1973-08-24 1975-02-04 Brian R Forsyth Electrical crossword puzzle
US5566942A (en) * 1995-09-26 1996-10-22 Elum; Charles R. Crossword puzzle game and method of generating the same
US5677708A (en) * 1995-05-05 1997-10-14 Microsoft Corporation System for displaying a list on a display screen
US5963671A (en) * 1991-11-27 1999-10-05 International Business Machines Corporation Enhancement of soft keyboard operations using trigram prediction
US5970143A (en) * 1995-11-22 1999-10-19 Walker Asset Management Lp Remote-auditing of computer generated outcomes, authenticated billing and access control, and software metering system using cryptographic and other protocols
US20010053513A1 (en) * 2000-04-14 2001-12-20 Corn Stephen B. System and method for providing educational content over a network
US6340159B1 (en) * 1999-08-27 2002-01-22 George Giangrante “Double Cross™” game show
US20020030700A1 (en) * 2000-06-30 2002-03-14 Steve Arnold Data Input
US6359572B1 (en) * 1998-09-03 2002-03-19 Microsoft Corporation Dynamic keyboard
US6364766B1 (en) * 2000-08-03 2002-04-02 Wms Gaming Inc. Gaming machine with sorting feature
US20030022717A1 (en) * 2001-04-06 2003-01-30 Magnus Bjorklund Method for performing games
US20030027639A1 (en) * 2001-07-18 2003-02-06 Peterson Randall S.E. System and method for playing a game of skill
US20030060250A1 (en) * 2001-09-25 2003-03-27 Hearst Holdings,Inc. Interactive electronic puzzle game and a method for providing the same
US20030065770A1 (en) * 1997-03-21 2003-04-03 Owen Davis Method of monitoring cleint interaction with a file downloaded from a server
US6573844B1 (en) * 2000-01-18 2003-06-03 Microsoft Corporation Predictive keyboard
US20030107178A1 (en) * 2001-12-11 2003-06-12 Weston Denise Chapman Interactive treasure hunt game
US20030139210A1 (en) * 2002-01-22 2003-07-24 Joseph Raben Computer-based acrostic puzzle for indiviual play and multi-player competition
US20030144022A1 (en) * 2002-01-31 2003-07-31 Richard Hatch Mobile communications device for playing a game
US20030162162A1 (en) * 2002-02-06 2003-08-28 Leapfrog Enterprises, Inc. Write on interactive apparatus and method
US20030190960A1 (en) * 2002-04-04 2003-10-09 Eron Jokipii Method and system for providing access to and administering online gaming leagues and tournaments
US20030232635A1 (en) * 2002-06-12 2003-12-18 Fujitsu Limited Crossword puzzle playing apparatus and crossword puzzle playing program storage medium
US20040078191A1 (en) * 2002-10-22 2004-04-22 Nokia Corporation Scalable neural network-based language identification from written text
US20040098522A1 (en) * 2002-09-23 2004-05-20 Karen Holtzblatt Apparatus and method for retrieving and displaying related information on a handheld communication device
US20040111646A1 (en) * 2002-12-10 2004-06-10 International Business Machines Corporation Password that associates screen position information with sequentially entered characters
US20040131043A1 (en) * 2001-04-06 2004-07-08 Walter Keller Method for the display of standardised large-format internet pages with for exanple html protocol on hand-held devices a mobile radio connection
US20040132530A1 (en) * 2001-01-22 2004-07-08 Tuomo Rutanen Management system for entertainment machines
US20040162126A1 (en) * 2003-02-11 2004-08-19 Rehm Peter H. Questionnaire method of making topic-specific word puzzle documents
US20050143102A1 (en) * 2003-12-29 2005-06-30 Mcevilly Carlos I. Method and system for user-definable fun messaging
US6964608B1 (en) * 2000-03-14 2005-11-15 John R. Koza Skill games
US20050275632A1 (en) * 2001-10-04 2005-12-15 Infogation Corporation Information entry mechanism
US6986512B2 (en) * 2001-01-18 2006-01-17 Prodijeux Inc. Word game and method of play
US20060028457A1 (en) * 2004-08-08 2006-02-09 Burns David W Stylus-Based Computer Input System
US20060058995A1 (en) * 2004-08-31 2006-03-16 Vadim Fux Handheld electronic device with text disambiguation
US20060119582A1 (en) * 2003-03-03 2006-06-08 Edwin Ng Unambiguous text input method for touch screens and reduced keyboard systems
US7088692B1 (en) * 1999-08-18 2006-08-08 Nokia Corporation Apparatus, and associated method, for rewarding performance of a computer game at a mobile terminal
US7218249B2 (en) * 2004-06-08 2007-05-15 Siemens Communications, Inc. Hand-held communication device having navigation key-based predictive text entry
US7443316B2 (en) * 2005-09-01 2008-10-28 Motorola, Inc. Entering a character into an electronic device

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WO1999037075A1 (en) * 1998-01-13 1999-07-22 Sony Electronics Inc. Graphical user interface for enabling manipulation of graphic images on a display screen
JP4724913B2 (ja) * 2000-10-10 2011-07-13 大日本印刷株式会社 クロスワードパズル回答システム、及びサーバ
DE10143496A1 (de) * 2001-09-05 2003-03-27 Siemens Ag Verfahren zum Übertragen von Nachrichten in einem Kommunikationssystem und entsprechend ausgestaltete Kommunikationssendevorrichtung und Kommunikationsempfangsvorrichtung
DE10156579C2 (de) * 2001-11-20 2003-11-20 Smi Cognitive Software Gmbh Verfahren und Vorrichtung für ein elektronisches Kreuzworträtsel
DE10234767A1 (de) * 2002-07-30 2004-02-19 Malek Eskandar Dilmaghani Verfahren zum Betreiben einer interaktiven Zeitung
DE10251890A1 (de) * 2002-11-07 2004-05-19 Vodafone Holding Gmbh Verfahren und System zum elektronischen Übertragen von Informationsdaten
DE10259454B4 (de) * 2002-12-19 2013-09-05 Bally Wulff Entertainment Gmbh Verfahren zur automatischen Erlangung von Daten für ein Mobiltelefon

Patent Citations (43)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US436973A (en) * 1887-10-19 1890-09-23 Spindle for time-piece dials
US2170664A (en) * 1937-01-02 1939-08-22 Fed Telegraph Co Temperature compensation device
US3863931A (en) * 1973-08-24 1975-02-04 Brian R Forsyth Electrical crossword puzzle
US5963671A (en) * 1991-11-27 1999-10-05 International Business Machines Corporation Enhancement of soft keyboard operations using trigram prediction
US5677708A (en) * 1995-05-05 1997-10-14 Microsoft Corporation System for displaying a list on a display screen
US5566942A (en) * 1995-09-26 1996-10-22 Elum; Charles R. Crossword puzzle game and method of generating the same
US5970143A (en) * 1995-11-22 1999-10-19 Walker Asset Management Lp Remote-auditing of computer generated outcomes, authenticated billing and access control, and software metering system using cryptographic and other protocols
US20030065770A1 (en) * 1997-03-21 2003-04-03 Owen Davis Method of monitoring cleint interaction with a file downloaded from a server
US6359572B1 (en) * 1998-09-03 2002-03-19 Microsoft Corporation Dynamic keyboard
US7088692B1 (en) * 1999-08-18 2006-08-08 Nokia Corporation Apparatus, and associated method, for rewarding performance of a computer game at a mobile terminal
US6340159B1 (en) * 1999-08-27 2002-01-22 George Giangrante “Double Cross™” game show
US6573844B1 (en) * 2000-01-18 2003-06-03 Microsoft Corporation Predictive keyboard
US6964608B1 (en) * 2000-03-14 2005-11-15 John R. Koza Skill games
US6987945B2 (en) * 2000-04-14 2006-01-17 Theanswerpage, Inc. System and method for providing educational content over a network
US20010053513A1 (en) * 2000-04-14 2001-12-20 Corn Stephen B. System and method for providing educational content over a network
US20020030700A1 (en) * 2000-06-30 2002-03-14 Steve Arnold Data Input
US6364766B1 (en) * 2000-08-03 2002-04-02 Wms Gaming Inc. Gaming machine with sorting feature
US6986512B2 (en) * 2001-01-18 2006-01-17 Prodijeux Inc. Word game and method of play
US20040132530A1 (en) * 2001-01-22 2004-07-08 Tuomo Rutanen Management system for entertainment machines
US6878062B2 (en) * 2001-04-06 2005-04-12 Anoto Ab Method for performing games
US20030022717A1 (en) * 2001-04-06 2003-01-30 Magnus Bjorklund Method for performing games
US20040131043A1 (en) * 2001-04-06 2004-07-08 Walter Keller Method for the display of standardised large-format internet pages with for exanple html protocol on hand-held devices a mobile radio connection
US20030027639A1 (en) * 2001-07-18 2003-02-06 Peterson Randall S.E. System and method for playing a game of skill
US20030060250A1 (en) * 2001-09-25 2003-03-27 Hearst Holdings,Inc. Interactive electronic puzzle game and a method for providing the same
US20090040184A9 (en) * 2001-10-04 2009-02-12 Infogation Corporation Information entry mechanism
US20050275632A1 (en) * 2001-10-04 2005-12-15 Infogation Corporation Information entry mechanism
US20030107178A1 (en) * 2001-12-11 2003-06-12 Weston Denise Chapman Interactive treasure hunt game
US6682074B2 (en) * 2001-12-11 2004-01-27 Creative Kingdoms, Llc Interactive treasure hunt game
US20030139210A1 (en) * 2002-01-22 2003-07-24 Joseph Raben Computer-based acrostic puzzle for indiviual play and multi-player competition
US20030144022A1 (en) * 2002-01-31 2003-07-31 Richard Hatch Mobile communications device for playing a game
US20030162162A1 (en) * 2002-02-06 2003-08-28 Leapfrog Enterprises, Inc. Write on interactive apparatus and method
US20030190960A1 (en) * 2002-04-04 2003-10-09 Eron Jokipii Method and system for providing access to and administering online gaming leagues and tournaments
US20030232635A1 (en) * 2002-06-12 2003-12-18 Fujitsu Limited Crossword puzzle playing apparatus and crossword puzzle playing program storage medium
US20040098522A1 (en) * 2002-09-23 2004-05-20 Karen Holtzblatt Apparatus and method for retrieving and displaying related information on a handheld communication device
US20040078191A1 (en) * 2002-10-22 2004-04-22 Nokia Corporation Scalable neural network-based language identification from written text
US20040111646A1 (en) * 2002-12-10 2004-06-10 International Business Machines Corporation Password that associates screen position information with sequentially entered characters
US20040162126A1 (en) * 2003-02-11 2004-08-19 Rehm Peter H. Questionnaire method of making topic-specific word puzzle documents
US20060119582A1 (en) * 2003-03-03 2006-06-08 Edwin Ng Unambiguous text input method for touch screens and reduced keyboard systems
US20050143102A1 (en) * 2003-12-29 2005-06-30 Mcevilly Carlos I. Method and system for user-definable fun messaging
US7218249B2 (en) * 2004-06-08 2007-05-15 Siemens Communications, Inc. Hand-held communication device having navigation key-based predictive text entry
US20060028457A1 (en) * 2004-08-08 2006-02-09 Burns David W Stylus-Based Computer Input System
US20060058995A1 (en) * 2004-08-31 2006-03-16 Vadim Fux Handheld electronic device with text disambiguation
US7443316B2 (en) * 2005-09-01 2008-10-28 Motorola, Inc. Entering a character into an electronic device

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20120056377A1 (en) * 2010-09-07 2012-03-08 Alan Morgan Crossword puzzle game, method of generating the same, and game show generated therefrom
US8702486B1 (en) * 2012-11-05 2014-04-22 PuzzleSocial LLC System and method for providing an online platform for gameplay of crossword puzzles and other word-based games
US20140128135A1 (en) * 2012-11-05 2014-05-08 PuzzleSocial LLC System and method for providing an online platform for gameplay of crossword puzzles and other word-based games
US20170120141A1 (en) * 2015-11-03 2017-05-04 Polytangle Ip Limited Electronic multimedia puzzle
US10143913B2 (en) * 2015-11-03 2018-12-04 Polytangle Ip Limited Electronic multimedia puzzle

Also Published As

Publication number Publication date
DE102004042907A1 (de) 2006-03-02
EP1632274A1 (de) 2006-03-08

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Legal Events

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AS Assignment

Owner name: DEUTSCHE TELEKOM AG, GERMANY

Free format text: ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNOR:BEYER, ROLF;REEL/FRAME:017087/0769

Effective date: 20050905

STCB Information on status: application discontinuation

Free format text: ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION