TWI302845B - - Google Patents
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- Publication number
- TWI302845B TWI302845B TW095125205A TW95125205A TWI302845B TW I302845 B TWI302845 B TW I302845B TW 095125205 A TW095125205 A TW 095125205A TW 95125205 A TW95125205 A TW 95125205A TW I302845 B TWI302845 B TW I302845B
- Authority
- TW
- Taiwan
- Prior art keywords
- viewpoint position
- movement
- game
- snow
- line
- Prior art date
Links
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
- A63F13/525—Changing parameters of virtual cameras
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/217—Input arrangements for video game devices characterised by their sensors, purposes or types using environment-related information, i.e. information generated otherwise than by the player, e.g. ambient temperature or humidity
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/10—Geometric effects
- G06T15/20—Perspective computation
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
- A63F2300/6638—Methods for processing data by generating or executing the game program for rendering three dimensional images for simulating particle systems, e.g. explosion, fireworks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8011—Ball
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Computer Graphics (AREA)
- Geometry (AREA)
- Human Computer Interaction (AREA)
- Computing Systems (AREA)
- Life Sciences & Earth Sciences (AREA)
- Biodiversity & Conservation Biology (AREA)
- Ecology (AREA)
- Environmental & Geological Engineering (AREA)
- Environmental Sciences (AREA)
- Processing Or Creating Images (AREA)
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2005276923A JP3881363B1 (ja) | 2005-09-22 | 2005-09-22 | ゲーム装置、ゲーム装置の制御方法及びプログラム |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| TW200714327A TW200714327A (en) | 2007-04-16 |
| TWI302845B true TWI302845B (enExample) | 2008-11-11 |
Family
ID=37801380
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| TW095125205A TW200714327A (en) | 2005-09-22 | 2006-07-11 | Control method of game device and information memory media |
Country Status (7)
| Country | Link |
|---|---|
| US (1) | US8002634B2 (enExample) |
| EP (1) | EP1938875B1 (enExample) |
| JP (1) | JP3881363B1 (enExample) |
| KR (1) | KR100924257B1 (enExample) |
| CN (1) | CN101272834B (enExample) |
| TW (1) | TW200714327A (enExample) |
| WO (1) | WO2007034636A1 (enExample) |
Families Citing this family (11)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP4847572B2 (ja) * | 2009-11-13 | 2011-12-28 | 株式会社コナミデジタルエンタテインメント | 画像処理装置、画像処理装置の制御方法、及びプログラム |
| TW201225844A (en) | 2010-10-25 | 2012-07-01 | Marrone Bio Innovations Inc | Chromobacterium bioactive compositions and metabolites |
| CN103700133B (zh) * | 2013-12-20 | 2017-07-18 | 广东威创视讯科技股份有限公司 | 三维场景分布式渲染同步刷新方法和系统 |
| CN104866506B (zh) | 2014-02-25 | 2019-07-09 | 腾讯科技(深圳)有限公司 | 一种播放动画的方法及装置 |
| JP6473577B2 (ja) * | 2014-05-21 | 2019-02-20 | 任天堂株式会社 | 情報処理システム、情報処理方法、及び情報処理プログラム |
| CN104574482B (zh) * | 2014-12-30 | 2018-07-03 | 北京像素软件科技股份有限公司 | 一种同一场景中不同状态的呈现方法及装置 |
| CN107198876B (zh) * | 2017-06-07 | 2021-02-05 | 北京小鸟看看科技有限公司 | 游戏场景的加载方法及装置 |
| US11373356B2 (en) * | 2018-03-28 | 2022-06-28 | Robert Bosch Gmbh | Method and system for efficient rendering of 3D particle systems for weather effects |
| CN115423913A (zh) * | 2021-05-31 | 2022-12-02 | 北京字跳网络技术有限公司 | 一种粒子渲染方法及装置 |
| CN115700773A (zh) * | 2021-07-30 | 2023-02-07 | 北京字跳网络技术有限公司 | 一种虚拟模型渲染方法及装置 |
| CN116036593A (zh) * | 2022-08-25 | 2023-05-02 | 苏州蜂萌智能科技有限公司 | 一种智能座舱场景焦点随动控制方法 |
Family Cites Families (12)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US5409379A (en) | 1993-10-29 | 1995-04-25 | Southwest Research Institute | Weather simulation system |
| GB9513895D0 (en) | 1995-07-07 | 1995-09-06 | Thomson Training & Simulation | Atmospheric effects simulation |
| JP3519216B2 (ja) | 1996-07-16 | 2004-04-12 | 株式会社ナムコ | 3次元シミュレータ装置及び情報記憶媒体 |
| JP4003898B2 (ja) * | 1997-11-10 | 2007-11-07 | 株式会社バンダイナムコゲームス | 画像生成装置及び情報記憶媒体 |
| JP4165722B2 (ja) * | 1998-02-26 | 2008-10-15 | 株式会社バンダイナムコゲームス | 画像生成装置及び情報記憶媒体 |
| EP1136106A3 (en) | 2000-03-21 | 2001-12-05 | Sony Computer Entertainment Inc. | Entertainment apparatus, storage medium, and method of displaying an object |
| JP4443716B2 (ja) * | 2000-03-29 | 2010-03-31 | 株式会社バンダイナムコゲームス | ゲーム装置、および、情報記憶媒体 |
| JP3452893B2 (ja) | 2000-11-01 | 2003-10-06 | コナミ株式会社 | 表示制御プログラムを記録したコンピュータ読み取り可能な記録媒体、ならびに、表示制御装置および方法 |
| JP3577016B2 (ja) | 2001-08-24 | 2004-10-13 | コナミ株式会社 | 3次元画像処理プログラム、3次元画像処理方法及びビデオゲーム装置 |
| JP4096622B2 (ja) | 2002-05-21 | 2008-06-04 | 株式会社セガ | 画像処理方法及び装置、並びにプログラム及び記録媒体 |
| JP4128595B2 (ja) * | 2006-11-29 | 2008-07-30 | 株式会社スクウェア・エニックス | ゲーム装置及びゲームの進行方法、並びにプログラム及び記録媒体 |
| CN101961555B (zh) * | 2009-07-21 | 2014-01-29 | 科乐美数码娱乐株式会社 | 视频游戏装置、游戏图像显示控制方法和显示模式切换控制方法 |
-
2005
- 2005-09-22 JP JP2005276923A patent/JP3881363B1/ja not_active Expired - Lifetime
-
2006
- 2006-07-11 TW TW095125205A patent/TW200714327A/zh not_active IP Right Cessation
- 2006-08-11 CN CN2006800351092A patent/CN101272834B/zh active Active
- 2006-08-11 EP EP06782690A patent/EP1938875B1/en active Active
- 2006-08-11 WO PCT/JP2006/315951 patent/WO2007034636A1/ja not_active Ceased
- 2006-08-11 KR KR1020087000644A patent/KR100924257B1/ko not_active Expired - Fee Related
- 2006-08-11 US US12/067,853 patent/US8002634B2/en active Active
Also Published As
| Publication number | Publication date |
|---|---|
| EP1938875A1 (en) | 2008-07-02 |
| TW200714327A (en) | 2007-04-16 |
| KR20080015509A (ko) | 2008-02-19 |
| EP1938875A4 (en) | 2008-10-15 |
| WO2007034636A1 (ja) | 2007-03-29 |
| JP2007082859A (ja) | 2007-04-05 |
| CN101272834B (zh) | 2011-09-28 |
| US8002634B2 (en) | 2011-08-23 |
| CN101272834A (zh) | 2008-09-24 |
| KR100924257B1 (ko) | 2009-10-30 |
| EP1938875B1 (en) | 2012-05-23 |
| JP3881363B1 (ja) | 2007-02-14 |
| US20090111579A1 (en) | 2009-04-30 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| MM4A | Annulment or lapse of patent due to non-payment of fees |