TW201318673A - Interface device prompting popular games and method thereof - Google Patents

Interface device prompting popular games and method thereof Download PDF

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Publication number
TW201318673A
TW201318673A TW100140490A TW100140490A TW201318673A TW 201318673 A TW201318673 A TW 201318673A TW 100140490 A TW100140490 A TW 100140490A TW 100140490 A TW100140490 A TW 100140490A TW 201318673 A TW201318673 A TW 201318673A
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game
prompting
hot
notification
unit
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TW100140490A
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Chinese (zh)
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TWI481437B (en
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Tian-Shu Xu
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Tian-Shu Xu
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Priority to MYPI2012700529A priority patent/MY182595A/en
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Abstract

This invention is combined with and applied to a game operation interface. The game operation interface is used for selecting any one of a plurality of game tables to play, and consists of a judgment unit, a control unit, and a prompt unit, wherein the judgment unit is connected with the game tables and monitors the historical game results of the plurality of game tables; the control unit is connected with the judgment unit and the prompt unit; and the prompt unit has a plurality of notification elements corresponding to the plurality of game tables and is combined on the game operation interface. When monitoring the historical game results of the plurality of game tables satisfying a preset condition to become a popular game, the judgment unit generates a control signal to control the prompt unit via the control unit, making the plurality of notification elements generate a notification signal to remind and notify players, so as to enable the players to well know whether the plurality of game tables generate a popular game.

Description

一種提示熱門遊戲的介面裝置及其方法Interface device for prompting popular games and method thereof

    本發明有關遊戲檯面,尤其關於複數遊戲檯面的整合操作介面。The present invention relates to game consoles, and more particularly to an integrated operation interface for a plurality of game consoles.

    請參閱「圖1」所示,遊戲操作介面1,可以連結複數遊戲的遊戲檯面2,如百家樂、骰子、輪盤等等,玩家可藉由操作遊戲操作介面1來選擇要進行的遊戲檯面2而直接押注,其可以突破空間環境的限制,而大幅度增加各個遊戲檯面2可容納玩家下注的數量,其可以提高各個遊戲檯面2的使用率,而增加整體的營業收益。
    且對於玩家來說,使用單一個遊戲操作介面1,即可遠距對不同遊戲檯面2的遊戲進行下注,玩家透過遊戲操作介面1可隨時切換畫面而遊玩不同的遊戲檯面2,以滿足玩家的喜好,玩家在切換遊戲時,並不需要浪費時間起身走至另一遊戲檯面2,其僅需要透過遊戲操作介面1的操作,即可切換進行不同的遊戲,其可以節省玩家的時間,讓玩家有更多的時間進行下注,其不但節省玩家的時間,亦增加了遊戲檯面2的使用率。
    一般玩家會有跟進下注熱門遊戲的習性,所謂熱門遊戲指的是遊戲檯面2的歷史遊戲結果滿足一定的條件造成玩家跟進下注,如以百家樂為例說明,當莊家或閒家連續獲勝場次達到一定次數以上(如達到5次以上),即可稱為熱門遊戲,此時玩家一般會跟進下注直至連續獲勝場數終止為止。
    然而,當玩家使用遊戲操作介面1進行遊戲時,除了正在進行的遊戲檯面2之外,玩家並無法得知可供玩家進行遊戲的其他遊戲檯面2是否產生熱門遊戲,因此玩家為了不錯過熱門遊戲,只得常常切換觀看不同的遊戲檯面2。
    但玩家在切換遊戲檯面2時,必須等待下一回合的遊戲重新開始時,才能下注,因此導致玩家常常浪費時間在等待遊戲重新開始,其顯然會減少玩家實際進行遊戲的時間,而降低遊戲檯面2的使用率。
Please refer to the game operation interface 1, which can be connected to the game table 2 of a plurality of games, such as baccarat, dice, roulette, etc., and the player can select the game to be played by operating the game operation interface 1. The table 2 is directly bet, which can break through the limitation of the space environment, and greatly increases the number of game bets 2 that can accommodate the player's bet, which can increase the usage rate of each game table 2 and increase the overall operating income.
And for the player, using a single game operation interface 1, the game of different game table 2 can be beted remotely, and the player can switch the screen at any time through the game operation interface 1 to play different game table 2 to satisfy the player. The preference is that when the player switches the game, it does not need to waste time to get up and go to another game table 2, which only needs to switch through different operations through the operation of the game operation interface 1, which can save the player's time and let Players have more time to place bets, which not only saves players time, but also increases the usage of game console 2.
The average player will follow the habit of betting a popular game. The so-called hot game refers to the game result of the game table 2 that meets certain conditions and causes the player to follow the bet. For example, baccarat is used as an example. If the home wins more than a certain number of times (for example, more than 5 times), it can be called a popular game. At this time, the player will usually follow the bet until the number of consecutive wins is terminated.
However, when the player uses the game operation interface 1 to play the game, in addition to the ongoing game table 2, the player does not know whether the other game table 2 available for the player to play the game generates a popular game, so the player does not miss the popular game. I have to switch to watch different game counters 2 often.
However, when the player switches the game table 2, he must wait for the next round of the game to restart before he can bet, thus causing the player to waste time waiting for the game to restart, which obviously reduces the time the player actually plays the game, and lowers the game. The usage rate of the countertop 2.

 
    爰是,本發明的主要目的在於揭露一種可以提示熱門遊戲的裝置,可讓玩家不須切換畫面即可掌握熱門遊戲的產生。
    本發明的次要目的在於揭露一種可以提示熱門遊戲的方法,以讓玩家不須切換畫面即可掌握熱門遊戲。
    基於上述目的,本發明為一種提示熱門遊戲的介面裝置及其方法,結合於一遊戲操作介面,該遊戲操作介面供選擇複數遊戲檯面的任一進行遊戲,其包含一判斷單元、一提示單元以及一控制單元,其中該判斷單元連接該複數遊戲檯面,並監測該複數遊戲檯面的歷史遊戲結果,該判斷單元在監測到該複數遊戲檯面的歷史遊戲結果滿足預設條件而成為熱門遊戲時產生一控制訊號,該提示單元具有對應該複數遊戲檯面的複數通知元件並結合於該遊戲操作介面上,該控制單元連接該判斷單元與該提示單元,該控制單元接收該控制訊號控制該提示單元,使對應的該複數通知元件產生一通知信號。
    而本發明透過監測歷史遊戲結果是否滿足預設條件,並在滿足預設條件時產生通知信號,並在不滿足預設條件時隱藏通知信號,以讓玩家藉由觀察通知信號的有無,而得知是否有滿足預設條件的熱門遊戲產生,亦即玩家即可掌握熱門遊戲。
    據此,本發明藉由該判斷單元的判斷,在該複數遊戲檯面的任一形成為熱門遊戲時,透過該控制單元控制該提示單元,使對應的該通知元件產生該通知信號而通知玩家,亦即本發明透過監測歷史遊戲結果是否滿足預設條件的技術手段,即可讓玩家不需要時時切換觀看該複數遊戲檯面,即可掌握熱門遊戲,因此可以滿足玩家的需求,並增加該複數遊戲檯面的使用率。

Therefore, the main object of the present invention is to disclose a device that can prompt a popular game, so that the player can grasp the generation of the popular game without switching the screen.
A secondary object of the present invention is to disclose a method for prompting a popular game so that the player can master the popular game without switching the screen.
Based on the above object, the present invention is an interface device for prompting a hot game and a method thereof, which is combined with a game operation interface for selecting a game of any of a plurality of game consoles, comprising a judgment unit, a prompting unit, and a control unit, wherein the judging unit is connected to the plurality of game counters, and monitors a history game result of the plurality of game counters, and the judging unit generates a hit game when the historical game result of the plurality of game counters is monitored to satisfy a preset condition and becomes a hot game Controlling the signal, the prompting unit has a plurality of notification elements corresponding to the plurality of game counters and is coupled to the game operation interface, the control unit is connected to the determination unit and the prompting unit, and the control unit receives the control signal to control the prompting unit, so that The corresponding complex notification component generates a notification signal.
The invention notifies whether the result of the historical game meets the preset condition, and generates a notification signal when the preset condition is met, and hides the notification signal when the preset condition is not satisfied, so that the player obtains by observing the presence or absence of the notification signal. Know if there are any popular games that meet the preset conditions, that is, the players can master the popular games.
According to the above, when the determination unit determines that any of the plurality of game counters is formed as a hot game, the control unit controls the presentation unit to cause the corresponding notification component to generate the notification signal to notify the player. That is, the present invention can grasp the technical means of monitoring whether the result of the history game satisfies the preset condition, so that the player does not need to switch to watch the plural game table from time to time, and can grasp the popular game, thereby satisfying the player's demand and increasing the plural number. The use of game counters.

 
    茲有關本發明的詳細內容及技術說明,現以實施例來作進一步說明,但應瞭解的是,該等實施例僅為例示說明之用,而不應被解釋為本發明實施之限制。
    請參閱「圖2」與「圖3」所示,本發明為一種提示熱門遊戲的介面裝置及其方法,結合於一遊戲操作介面10,該遊戲操作介面10供選擇複數遊戲檯面20的任一進行遊戲,其包含一判斷單元30、一提示單元40以及一控制單元50,該判斷單元30連接該複數遊戲檯面20,並監測該複數遊戲檯面20的歷史遊戲結果。
    該複數遊戲檯面20可以為相同遊戲或是各種不同的遊戲,如百家樂、骰子、輪盤等等,本實施例中,為以百家樂為例說明,但並不以此為限,且此處圖示該複數遊戲檯面20的數量為以三個為例說明之,並以A、B、C表示之。
    又該提示單元40具有對應該複數遊戲檯面20的複數通知元件41並結合於該遊戲操作介面10上,該控制單元50連接該判斷單元30與該提示單元40,該判斷單元30在監測到該複數遊戲檯面20的歷史遊戲結果滿足預設條件而成為熱門遊戲時產生一控制訊號,該控制單元50接收該控制訊號控制該提示單元40,使對應的該複數通知元件41產生一通知信號。
    此處,預設條件為依據該複數遊戲檯面20的種類、玩家的需求設定或是由系統自行認定,一般來說,當百家樂的遊戲由莊家或閒家連贏5次之後,即可視為產生熱門遊戲,因此該預設條件可設定為連開5莊或5閒。
    請再參閱「圖4A」所示,本發明的通知元件41,可以依據現場環境或玩家的習慣加以設計,舉例來說,該通知元件41可以為一閃爍燈源411,該閃爍燈源411為藉由燈光的閃爍來通知玩家熱門遊戲已產生,圖示為以虛線表示閃爍。
    請再參閱「圖4B」所示,或者,該通知元件41可以為一可轉換顏色的彩色燈源412,且該彩色燈源412可以轉換為黃色、橘色、紅色,藉由黃色、橘色、紅色的顯現,來表示該遊戲檯面20不同的熱門程度,舉例來說,當該遊戲檯面20進行百家樂遊戲,且連續獲勝場次剛剛達到熱門遊戲的設定門檻時,可呈現黃色,而隨著連續獲勝場次的增加,可以轉變成橘色,最後則呈現紅色,使用者可以簡單藉由觀察該彩色燈源412的顏色的產生與變化,來得知是否有熱門遊戲產生,圖示以剖面線來表示顏色。
    請再參閱「圖4C」所示,或者,該通知元件41可以為一可變換的圖形413,且該圖形413為長條狀並依據長度對應表示該遊戲檯面20的熱門度,同樣的隨著連續獲勝場次的增加,該圖形413會逐漸增長,因而玩家可以藉由觀察該圖形413的長短變化來得知是否有熱門遊戲產生。
    請再參閱「圖4D」所示,或者,該通知元件41可以為一動畫414,該動畫414藉由數量的變化表示該遊戲檯面20的熱門度,舉例來說,該動畫414可以是逐漸增加的金幣堆疊動作,當出現該動畫414時,代表熱門遊戲已產生,而隨著連續獲勝場次的增加,該動畫414堆疊的金幣數量逐漸增加,因而玩家可以藉由觀察該動畫414的金幣數量來得知該遊戲檯面20的熱門程度。
    請再參閱「圖5」所示,為本發明的系統操作流程圖,本發明方法應用於遊戲操作介面10,該遊戲操作介面10供選擇複數遊戲檯面20的任一進行遊戲,該複數遊戲檯面20各記錄一歷史遊戲結果,其包含流程S1~S4,本發明為於該遊戲檯面20開始遊戲前,就先讓該判斷單元30監測該複數遊戲檯面20的歷史遊戲結果是否滿足預設條件,其為先進行流程S1:監測歷史遊戲結果是否滿足預設條件;其中為利用判斷單元30連接該複數遊戲檯面20,以監測該複數遊戲檯面20的歷史遊戲結果。
    若滿足預設條件進行流程S2:產生通知信號;若不滿足預設條件則進行流程S3:隱藏通知信號。本發明為讓提示單元40結合於該遊戲操作介面10上,且該提示單元40具有對應該複數遊戲檯面20的複數通知元件41,且可開啟該通知元件41而產生通知信號,關閉該通知元件41而隱藏通知信號。
    因而即可讓玩家藉由觀察通知信號的有無,而得知是否有滿足預設條件的熱門遊戲產生,亦即玩家即可掌握熱門遊戲。
    並且,在流程S2、S3之後,亦可進行流程S4:進行遊戲檯面20的遊戲,讓玩家依據遊戲檯面20進行遊戲,而在流程S4結束之後,重複進行流程S1,即形成一循環。
    如上所述,本發明藉由該判斷單元30監測該複數遊戲檯面20的歷史遊戲結果是否滿足預設條件,在遊戲檯面20滿足預設條件而產生熱門遊戲的時候,藉由通知元件41產生通知信號而通知玩家,因而玩家不用時時切換畫面,即可即時掌握熱門遊戲的產生,可增加玩家的下注時間,並增加遊戲檯面20的利用率。
惟上述僅為本發明之較佳實施例而已,並非用來限定本發明實施之範圍。即凡依本發明申請專利範圍所做的均等變化與修飾,皆為本發明專利範圍所涵蓋。

The detailed description of the present invention and the technical description of the present invention are further illustrated by the accompanying drawings, but it should be understood that these embodiments are merely illustrative and not to be construed as limiting.
Referring to FIG. 2 and FIG. 3, the present invention is an interface device for prompting a hot game and a method thereof, which is combined with a game operation interface 10 for selecting any of the plurality of game surfaces 20. The game is played, which includes a judging unit 30, a prompting unit 40, and a control unit 50. The judging unit 30 connects the plurality of game counters 20 and monitors the historical game results of the plurality of game counters 20.
The plural game table 20 can be the same game or a variety of different games, such as baccarat, dice, roulette, etc. In this embodiment, baccarat is taken as an example, but not limited thereto. Here, the number of the plurality of game table tops 20 is illustrated as three, and is represented by A, B, and C.
The prompting unit 40 has a plurality of notification elements 41 corresponding to the plurality of game surfaces 20 and is coupled to the game operation interface 10. The control unit 50 is connected to the determination unit 30 and the prompt unit 40. The determination unit 30 monitors the When the historical game result of the plurality of game counters 20 meets the preset condition and a popular game is generated, a control signal is generated, and the control unit 50 receives the control signal to control the prompting unit 40, so that the corresponding plurality notification component 41 generates a notification signal.
Here, the preset condition is determined according to the type of the plural game table 20, the player's demand setting or the system itself. Generally speaking, when the game of Baccarat is won by the dealer or the player for 5 times, it can be regarded as In order to generate a popular game, the preset condition can be set to open 5 or 5 free.
Please refer to FIG. 4A again, the notification component 41 of the present invention can be designed according to the environment of the scene or the habit of the player. For example, the notification component 41 can be a flashing light source 411, and the flashing light source 411 is The player's popular game has been generated by the flashing of the light, as shown by the dotted line.
Please refer to FIG. 4B again. Alternatively, the notification component 41 can be a color light source 412 of a switchable color, and the color light source 412 can be converted into yellow, orange, and red by yellow and orange. Red appearance, to indicate the different popularity of the game table 20, for example, when the game table 20 performs a baccarat game, and the winning game has just reached the threshold of the popular game, it can be yellow, and The increase in consecutive winning games can be converted into orange, and finally red. The user can simply observe the color generation and change of the color light source 412 to find out whether there is a hot game. To represent the color.
Please refer to FIG. 4C again. Alternatively, the notification component 41 can be a convertible graphic 413, and the graphic 413 is strip-shaped and corresponds to the popularity of the gaming surface 20 according to the length, and the same The graph 413 will gradually increase as the number of consecutive wins increases, so that the player can know whether there is a hot game by observing the length change of the graph 413.
Please refer to FIG. 4D again. Alternatively, the notification component 41 can be an animation 414 indicating the popularity of the gaming surface 20 by a number of changes. For example, the animation 414 can be gradually increased. The gold coin stacking action, when the animation 414 appears, represents that the popular game has been generated, and as the number of consecutive winning games increases, the number of gold coins stacked by the animation 414 gradually increases, so the player can observe the number of gold coins of the animation 414. Know the popularity of the game table 20.
Please refer to FIG. 5 again, which is a system operation flowchart of the present invention. The method of the present invention is applied to a game operation interface 10 for selecting any one of a plurality of game consoles 20 for playing a game. 20 records a historical game result, which includes processes S1 to S4. The present invention first allows the determining unit 30 to monitor whether the historical game result of the plurality of game surfaces 20 satisfies a preset condition before the game table 20 starts the game. It is first to perform the process S1: monitoring whether the history game result satisfies a preset condition; wherein the plurality of game counters 20 are connected by the use determining unit 30 to monitor the historical game result of the plurality of game counters 20.
If the preset condition is met, the process S2: generating a notification signal; if the preset condition is not met, proceeding to the process S3: hiding the notification signal. In the present invention, the prompting unit 40 is coupled to the game operation interface 10, and the prompting unit 40 has a plurality of notification elements 41 corresponding to the plurality of game surfaces 20, and the notification component 41 can be turned on to generate a notification signal, and the notification component is turned off. 41 and hide the notification signal.
Therefore, the player can know whether there is a popular game that satisfies the preset condition by observing the presence or absence of the notification signal, that is, the player can grasp the popular game.
Further, after the processes S2 and S3, the process S4 may be performed: the game of the game table 20 is performed, and the player performs the game according to the game table 20, and after the end of the process S4, the process S1 is repeated, that is, a loop is formed.
As described above, the present invention monitors whether the history game result of the plurality of game table 20s satisfies a preset condition by the determination unit 30, and generates a notification by the notification component 41 when the game table 20 satisfies a preset condition to generate a hot game. The player notifies the player of the signal, so that the player can instantly control the generation of the popular game without switching the screen from time to time, which can increase the player's betting time and increase the utilization of the game table 20.
The above are only the preferred embodiments of the present invention and are not intended to limit the scope of the embodiments of the present invention. That is, the equivalent changes and modifications made by the scope of the patent application of the present invention are covered by the scope of the invention.

習知Conventional knowledge

1...遊戲操作介面1. . . Game operation interface

2...遊戲檯面2. . . Game table

本發明this invention

S1~S4...流程S1~S4. . . Process

10...遊戲操作介面10. . . Game operation interface

20...遊戲檯面20. . . Game table

30...判斷單元30. . . Judging unit

40...提示單元40. . . Prompt unit

41...通知元件41. . . Notification component

411...閃爍燈源411. . . Flashing light source

412...彩色燈源412. . . Color light source

413...圖形413. . . Graphics

414...動畫414. . . Animation

50...控制單元50. . . control unit

圖1,為習知系統架構圖。Figure 1 is a diagram of a conventional system architecture.

圖2,為本發明系統架構圖。2 is a system architecture diagram of the present invention.

圖3,為本發明操作畫面圖。Fig. 3 is a view showing an operation screen of the present invention.

圖4A~圖4D,為本發明通知信號實施例一~四。4A-4D are Embodiments 1 to 4 of the notification signal of the present invention.

圖5,為本發明系統操作流程圖。Figure 5 is a flow chart showing the operation of the system of the present invention.

10...遊戲操作介面10. . . Game operation interface

20...遊戲檯面20. . . Game table

30...判斷單元30. . . Judging unit

40...提示單元40. . . Prompt unit

50...控制單元50. . . control unit

Claims (18)

一種提示熱門遊戲的介面裝置,結合於一遊戲操作介面,該遊戲操作介面供選擇複數遊戲檯面的任一進行遊戲,其包含:
一判斷單元,該判斷單元連接該複數遊戲檯面,並監測該複數遊戲檯面的歷史遊戲結果,該判斷單元在監測到該複數遊戲檯面的歷史遊戲結果滿足預設條件而成為熱門遊戲時產生一控制訊號;
一提示單元,該提示單元具有對應該複數遊戲檯面的複數通知元件並結合於該遊戲操作介面上;以及
一控制單元,該控制單元連接該判斷單元與該提示單元,該控制單元接收該控制訊號後控制該提示單元,使對應的該複數通知元件產生一通知信號。
An interface device for prompting a popular game, combined with a game operation interface, the game operation interface for selecting any of the plurality of game consoles to perform the game, comprising:
a judging unit connecting the plurality of game counters and monitoring a historical game result of the plurality of game counters, the judging unit generating a control when detecting that the historical game result of the plurality of game counters meets a preset condition and becomes a hot game Signal
a prompting unit having a plurality of notification elements corresponding to the plurality of game counters and coupled to the game operation interface; and a control unit connecting the determination unit and the prompting unit, the control unit receiving the control signal The prompting unit is then controlled to cause the corresponding plurality of notification elements to generate a notification signal.
如申請專利範圍第1項所述的一種提示熱門遊戲的介面裝置,其中該通知元件為一閃爍燈源。An interface device for prompting a hot game according to claim 1, wherein the notification component is a flashing light source. 如申請專利範圍第1項所述的一種提示熱門遊戲的介面裝置,其中該通知元件為一可轉換顏色的彩色燈源。An interface device for prompting a hot game according to claim 1, wherein the notification component is a color light source of a switchable color. 如申請專利範圍第3項所述的一種提示熱門遊戲的介面裝置,其中該彩色燈源轉換為黃色、橘色、紅色,並依序對應表示該遊戲檯面不同的熱門度。An interface device for prompting a hot game according to claim 3, wherein the color light source is converted into yellow, orange, and red, and sequentially corresponds to different popularity of the game table. 如申請專利範圍第1項所述的一種提示熱門遊戲的介面裝置,其中該通知元件為一可變換的圖形。An interface device for prompting a hot game according to claim 1, wherein the notification component is a convertible graphic. 如申請專利範圍第5項所述的一種提示熱門遊戲的介面裝置,其中該圖形為長條狀並依據長度對應表示該遊戲檯面的熱門度。An interface device for prompting a hot game according to claim 5, wherein the graphic is elongated and corresponds to the popularity of the gaming surface according to the length. 如申請專利範圍第1項所述的一種提示熱門遊戲的介面裝置,其中該通知元件為一動畫,該動畫藉由數量的變化表示該遊戲檯面的熱門度。An interface device for prompting a hot game according to claim 1, wherein the notification component is an animation, and the animation indicates the popularity of the game surface by a quantity change. 如申請專利範圍第1項所述的一種提示熱門遊戲的介面裝置,其中該遊戲檯面開始遊戲前,該判斷單元先監測該複數遊戲檯面的歷史遊戲結果是否滿足預設條件。An interface device for prompting a hot game according to claim 1, wherein the judging unit first monitors whether the historical game result of the plurality of game counters satisfies a preset condition before the game counter starts the game. 一種提示熱門遊戲的方法,應用於一遊戲操作介面,該遊戲操作介面供選擇複數遊戲檯面的任一進行遊戲,該複數遊戲檯面各記錄一歷史遊戲結果,其流程包含:
流程S1:監測歷史遊戲結果是否滿足預設條件;
若滿足預設條件,進行流程S2:產生通知信號;
若不滿足預設條件,則進行流程S3:隱藏通知信號。
A method for prompting a popular game is applied to a game operation interface, wherein the game operation interface is used to select any of a plurality of game consoles, and the plurality of game consoles record a history game result, and the flow includes:
Process S1: monitoring whether the history game result meets a preset condition;
If the preset condition is met, proceed to process S2: generating a notification signal;
If the preset condition is not met, proceed to flow S3: hide the notification signal.
如申請專利範圍第9項所述的一種提示熱門遊戲的方法,其中在流程S2、S3之後,更可進行流程S4:進行遊戲檯面的遊戲,而在流程S4結束之後,重複進行流程S1。A method for prompting a hot game according to claim 9, wherein after the processes S2 and S3, the process S4 is further performed: the game of the game table is performed, and after the end of the process S4, the process S1 is repeated. 如申請專利範圍第9項所述的一種提示熱門遊戲的方法,其中為利用一判斷單元連接該複數遊戲檯面,以監測該複數遊戲檯面的歷史遊戲結果是否滿足預設條件。A method for prompting a hot game according to claim 9, wherein the plurality of game counters are connected by using a judging unit to monitor whether the historical game result of the plurality of game counters satisfies a preset condition. 如申請專利範圍第9項所述的一種提示熱門遊戲的方法,其中為讓一提示單元結合於該遊戲操作介面上,且該提示單元具有對應該複數遊戲檯面的複數通知元件,且開啟該通知元件而產生通知信號,關閉該通知元件而隱藏通知信號。A method for prompting a hot game according to claim 9, wherein a prompting unit is coupled to the game operation interface, and the prompting unit has a plurality of notification elements corresponding to the plurality of game counters, and the notification is turned on. The component generates a notification signal, and the notification component is turned off to hide the notification signal. 如申請專利範圍第12項所述的一種提示熱門遊戲的方法,其中該通知元件為一閃爍燈源。A method for prompting a hot game as described in claim 12, wherein the notification component is a flashing light source. 如申請專利範圍第12項所述的一種提示熱門遊戲的方法,其中該通知元件為一可轉換顏色的彩色燈源。A method for prompting a hot game as described in claim 12, wherein the notification component is a color light source of a switchable color. 如申請專利範圍第14項所述的一種提示熱門遊戲的方法,其中該彩色燈源轉換為黃色、橘色、紅色,並依序對應表示該遊戲檯面不同的熱門度。A method for prompting a hot game according to claim 14, wherein the color light source is converted into yellow, orange, and red, and sequentially corresponds to different popularity of the game table. 如申請專利範圍第12項所述的一種提示熱門遊戲的方法,其中該通知元件為一可變換的圖形。A method for prompting a hot game as described in claim 12, wherein the notification component is a convertible graphic. 如申請專利範圍第16項所述的一種提示熱門遊戲的方法,其中該圖形為長條狀並依據長度對應表示該遊戲檯面的熱門度。A method for prompting a hot game as described in claim 16 wherein the graphic is a long strip and corresponds to the popularity of the gaming surface according to the length. 如申請專利範圍第12項所述的一種提示熱門遊戲的方法,其中該通知元件為一動畫,該動畫藉由數量的變化表示該遊戲檯面的熱門度。A method for prompting a hot game according to claim 12, wherein the notification component is an animation, and the animation indicates the popularity of the game surface by a quantity change.
TW100140490A 2011-11-07 2011-11-07 Interface device prompting popular games and method thereof TW201318673A (en)

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