SG11202104917RA - Viewing angle rotation method, device, apparatus and storage medium - Google Patents

Viewing angle rotation method, device, apparatus and storage medium

Info

Publication number
SG11202104917RA
SG11202104917RA SG11202104917RA SG11202104917RA SG11202104917RA SG 11202104917R A SG11202104917R A SG 11202104917RA SG 11202104917R A SG11202104917R A SG 11202104917RA SG 11202104917R A SG11202104917R A SG 11202104917RA SG 11202104917R A SG11202104917R A SG 11202104917RA
Authority
SG
Singapore
Prior art keywords
storage medium
viewing angle
angle rotation
rotation method
viewing
Prior art date
Application number
SG11202104917RA
Other languages
English (en)
Inventor
Jin Yang
Original Assignee
Tencent Tech Shenzhen Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Tencent Tech Shenzhen Co Ltd filed Critical Tencent Tech Shenzhen Co Ltd
Publication of SG11202104917RA publication Critical patent/SG11202104917RA/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/211Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/22Setup operations, e.g. calibration, key configuration or button assignment
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • A63F13/525Changing parameters of virtual cameras
    • A63F13/5255Changing parameters of virtual cameras according to dedicated instructions from a player, e.g. using a secondary joystick to rotate the camera around a player's character
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/822Strategy games; Role-playing games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/837Shooting of targets
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8082Virtual reality

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • User Interface Of Digital Computer (AREA)
  • Processing Or Creating Images (AREA)
SG11202104917RA 2019-01-24 2020-01-17 Viewing angle rotation method, device, apparatus and storage medium SG11202104917RA (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
CN201910069753.0A CN109821237B (zh) 2019-01-24 2019-01-24 视角转动的方法、装置、设备及存储介质
PCT/CN2020/072793 WO2020151594A1 (fr) 2019-01-24 2020-01-17 Procédé de rotation d'angle de visualisation, dispositif, appareil et support de stockage

Publications (1)

Publication Number Publication Date
SG11202104917RA true SG11202104917RA (en) 2021-06-29

Family

ID=66862410

Family Applications (1)

Application Number Title Priority Date Filing Date
SG11202104917RA SG11202104917RA (en) 2019-01-24 2020-01-17 Viewing angle rotation method, device, apparatus and storage medium

Country Status (6)

Country Link
US (2) US11845007B2 (fr)
JP (1) JP7259045B2 (fr)
KR (1) KR102565711B1 (fr)
CN (1) CN109821237B (fr)
SG (1) SG11202104917RA (fr)
WO (1) WO2020151594A1 (fr)

Families Citing this family (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN109821237B (zh) * 2019-01-24 2022-04-22 腾讯科技(深圳)有限公司 视角转动的方法、装置、设备及存储介质
CN110393916B (zh) 2019-07-26 2023-03-14 腾讯科技(深圳)有限公司 视角转动的方法、装置、设备及存储介质
CN111408132B (zh) * 2020-02-17 2023-04-07 网易(杭州)网络有限公司 一种游戏画面显示方法、装置、设备和存储介质
US11534681B2 (en) * 2020-10-29 2022-12-27 Google Llc Virtual console gaming controller
CN113769394B (zh) * 2021-09-28 2023-06-16 腾讯科技(深圳)有限公司 虚拟场景中的道具控制方法、装置、设备及存储介质
CN115944919A (zh) * 2022-12-08 2023-04-11 网易(杭州)网络有限公司 虚拟角色控制方法和装置、计算机存储介质、电子设备

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JP4054037B2 (ja) * 2005-11-17 2008-02-27 株式会社タイトー シューティング型ゲーム機
JP5204381B2 (ja) 2006-05-01 2013-06-05 任天堂株式会社 ゲームプログラム、ゲーム装置、ゲームシステム及びゲーム処理方法
WO2009084213A1 (fr) * 2007-12-28 2009-07-09 Capcom Co., Ltd. Ordinateur, programme et support de stockage
JP5411473B2 (ja) * 2008-09-16 2014-02-12 株式会社バンダイナムコゲームス プログラム及びゲーム装置
KR101588242B1 (ko) * 2009-07-13 2016-01-25 삼성전자주식회사 휴대 단말기의 스크롤 방법 및 장치
JP5622447B2 (ja) * 2010-06-11 2014-11-12 任天堂株式会社 情報処理プログラム、情報処理装置、情報処理システム及び情報処理方法
JP5480347B2 (ja) * 2012-08-31 2014-04-23 株式会社スクウェア・エニックス ビデオゲーム処理装置、およびビデオゲーム処理プログラム
KR102163915B1 (ko) 2013-09-02 2020-10-12 엘지전자 주식회사 스마트 와치 및 제어 방법
US9575564B2 (en) * 2014-06-17 2017-02-21 Chief Architect Inc. Virtual model navigation methods and apparatus
US10217283B2 (en) * 2015-12-17 2019-02-26 Google Llc Navigation through multidimensional images spaces
CN107050861B (zh) 2017-04-24 2020-09-29 网易(杭州)网络有限公司 镜头锁定目标的方法、装置、存储介质和处理器
US10664074B2 (en) * 2017-06-19 2020-05-26 Apple Inc. Contact-sensitive crown for an electronic watch
CN108415639B (zh) 2018-02-09 2022-02-25 腾讯科技(深圳)有限公司 视角调整方法、装置、电子装置及计算机可读存储介质
CN108499105B (zh) * 2018-04-16 2022-02-25 腾讯科技(深圳)有限公司 在虚拟环境中进行视角调整的方法、装置及存储介质
US11045719B2 (en) * 2018-09-12 2021-06-29 King.Com Ltd. Method and computer device for controlling a touch screen
CN109821237B (zh) * 2019-01-24 2022-04-22 腾讯科技(深圳)有限公司 视角转动的方法、装置、设备及存储介质

Also Published As

Publication number Publication date
US11845007B2 (en) 2023-12-19
WO2020151594A1 (fr) 2020-07-30
JP7259045B2 (ja) 2023-04-17
US20210220738A1 (en) 2021-07-22
US20240066404A1 (en) 2024-02-29
KR102565711B1 (ko) 2023-08-09
CN109821237B (zh) 2022-04-22
JP2021535824A (ja) 2021-12-23
CN109821237A (zh) 2019-05-31
KR20210064378A (ko) 2021-06-02

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